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04:23, 5th May 2024 (GMT+0)

Game Discussion.

Posted by AenarionFor group 0
Qvan Ibn Hamid
Human Wizard, 259 posts
Age 73 NG Wizard
hp192 - F17 R18 W22
Tue 24 Nov 2020
at 23:14
  • msg #800

Re: Game Discussion

In reply to Zhira al-Darea (msg # 797):
 Zhira, i wasn’t aware you wanted a wall. I can oblige if necessary.
 Otherwise simply bulrush them close together for now.
Zhira al-Darea
Human Fighter, 265 posts
Age 28
Lawful Neutral
Tue 24 Nov 2020
at 23:36
  • msg #801

Re: Game Discussion

In reply to Qvan Ibn Hamid (msg # 800):

I mean, 600 ft is quite a lot of distance to cover. I don't need a wall, necessarily, but if I have an unyielding surface to throw them on, that means more damage. If there isn't one, I'll do something different; it's just a possibility that seemed worth bringing up.
Musa Agasi
player, 51 posts
CG Suli Oracle
Wed 25 Nov 2020
at 01:05
  • msg #802

Re: Game Discussion

Is throwing them into an ally better or worse? I was thinking of dimension door-ing behind the daemon and attacking.

The problem is that I'm far enough away that I can't attack right now, and I can't move and attack in the surprise round since I only get a standard or a move action, not both. I could quicken dimension door and then attack though that's a bit of a waste of a spell slot.
Zhira al-Darea
Human Fighter, 266 posts
Age 28
Lawful Neutral
Wed 25 Nov 2020
at 10:02
  • msg #803

Re: Game Discussion

In reply to Musa Agasi (msg # 802):

The enemy and whatever I throw them into (wall, another enemy, ally) BOTH take the same amount of damage. This guy being gargantuan, depending on my roll, that could mean as much as 10d8 bludgeoning damage all at once. Are you comfortable with taking that kind of hit? Because I wouldn't be.
Qvan Ibn Hamid
Human Wizard, 260 posts
Age 73 NG Wizard
hp192 - F17 R18 W22
Wed 25 Nov 2020
at 11:22
  • msg #804

Re: Game Discussion


 Feels like we're going in circles, if it helps move things along I'll do the wall.
Zhira al-Darea
Human Fighter, 267 posts
Age 28
Lawful Neutral
Wed 25 Nov 2020
at 11:33
  • msg #805

Re: Game Discussion

Qvan:
Cast Wall of Force – Zhira let me know where you need it.

I think having it pass through L and M 24 would do just fine where I'm concerned.
Zhira al-Darea
Human Fighter, 269 posts
Age 28
Lawful Neutral
Wed 25 Nov 2020
at 13:27
  • msg #806

Re: Game Discussion

Musa Agasi:
Zhira, don't forget I cast weapon of awe on your scimitar as well. That adds +2 damage, and since you confirmed a critical, the Daemon is auto-shaken for 1 round.

...you did? I missed that; I though you only put it on your blade, and imagined it was some sort of "personal only" type spell.

I'll add the numbers in; I can't see anything to indicate the Sacred bonus isn't doubled on a crit, so that's +4. And, assuming the Daemon is actually vulnerable to fear conditions, having it be shaken is a pretty nice thing to add onto the attack, so thanks! :)
This message was last edited by the player at 13:29, Wed 25 Nov 2020.
Musa Agasi
player, 53 posts
CG Suli Oracle
Wed 25 Nov 2020
at 14:15
  • msg #807

Re: Game Discussion

Yup! Post 172 in the game thread. It is not self only, although it's a minor enough effect I only bother with it when we have lots of pre-combat prep-time. I probably should have cast it on Rictor and Aryk's weapons as well, but I forgot.

Yes, by my read the damage should be doubled.
Zhira al-Darea
Human Fighter, 270 posts
Age 28
Lawful Neutral
Wed 25 Nov 2020
at 14:28
  • msg #808

Re: Game Discussion


Anything that adds damage to my attack is worth a lot more than it might seem at first glance. For example, I've currently used the "Training" property I added to my scimitar on "Big Game Hunter", one that grants +1 attack and +2 damage against Large+ opponents, and that's better for me than a slew of other possible feats I could have gotten instead, just by virtue of the way my build works.

I will generally go for 1 attack + 1 bull rush per turn, almost always hitting and often getting crits, so making sure that one attack counts and that the crits have good riders on them is more important to me than things like Haste, since I wouldn't be getting the extra attacks in anyway. So, extra damage (Sacred especially, since that's not a type I generally have covered, is very cool) AND a critical rider is great.

Obviously, getting extra "to hit" is even better, because that gives me more distance on the bull-rushes (it's why I went for a Bane Leveraging weapon rather than a number of possible "Burst" options), but those are just about the hardest bonuses to get, so extra damage is really more than good. Thus, thanks for handing it out! ^_^
This message was last edited by the player at 14:29, Wed 25 Nov 2020.
Aenarion
GM, 355 posts
Wed 25 Nov 2020
at 14:51
  • msg #809

Re: Game Discussion

Musa Agasi:
GM, I assume since this is a surprise round we only have a standard action, not a full round action, right?

That would be correct, according to the normal rules.
Zhira al-Darea
Human Fighter, 271 posts
Age 28
Lawful Neutral
Thu 26 Nov 2020
at 15:34
  • msg #810

Re: Game Discussion


I want to make it clear for everybody that I can only deflect spells, spell-like abilities, or physical attacks - which I believe doesn't include either auras or breath weapons; somebody please correct me if I'm wrong. I'm also Lawful Neutral, which apparently in this fight is going to matter. And since I hit the Olaetrodaemon (and by the way, if after 200 damage it's only "lightly wounded", that's a bit worrying, isn't it?), I get a +2 to my saves from my Bolstering armor.

16:29, Today: Zhira al-Darea rolled 28 using 1d20+15.  Reflex Save

So, I'm going to spend one of my three daily uses my Swirling Smoke Tattoo to reroll my save with a +4 bonus to it; that's an immediate action, AKA I have no swift action next turn.

16:32, Today: Zhira al-Darea rolled 23 using 1d20+19.  Reflex Save Tattoo reroll.

And that's a fail again. So this is going to hurt a lot. I'll gain 1 tension point from it, at least, so there's that.

I'll repost all this in my IC post when I get around to that, but since I don't know what the rest of you might want to do, and you all probably had no idea I couldn't stop breath weapons, I thought it important to let you know about all this.
Aenarion
GM, 358 posts
Thu 26 Nov 2020
at 15:42
  • msg #811

Re: Game Discussion

Zhira al-Darea:
(and by the way, if after 200 damage it's only "lightly wounded", that's a bit worrying, isn't it?)

Well, I mentioned that increasing the HP of the enemies will be required to give you guys a challenge every now and then, and facing-off against two CR 20 monsters should be a challenge for a level 18 party :)

We'll see how this goes, but I'm convinced that you will find a way to deal with this as well. Too many possible 'fail and suck' spells and abilities out there to swing the tight of battle with one turn alone.
Zhira al-Darea
Human Fighter, 272 posts
Age 28
Lawful Neutral
Thu 26 Nov 2020
at 16:02
  • msg #812

Re: Game Discussion

In reply to Aenarion (msg # 811):

Oh, don't get me wrong, I'm not saying this is too much or anything; just that we might need to really go all out to take these things down. Which, really, isn't that big of a problem, it's just gonna make things a bit more risky than usual. :)
Aryk
Human Psi Warrior, 140 posts
Age 27
NG Psionic Warrior
Thu 26 Nov 2020
at 21:37
  • msg #813

Re: Game Discussion

Okay.  So Aryk is gonna take 120 points of damage, which is significantly more than half his HP.  What's the DC for the Fort save?
Zhira al-Darea
Human Fighter, 274 posts
Age 28
Lawful Neutral
Thu 26 Nov 2020
at 21:56
  • msg #814

Re: Game Discussion

In reply to Aryk (msg # 813):

...wasn't it supposed to be a Reflex save?
Aryk
Human Psi Warrior, 141 posts
Age 27
NG Psionic Warrior
Thu 26 Nov 2020
at 22:02
  • msg #815

Re: Game Discussion

Yeah, failed the reflex save.  Took 120 out of 178 after ER.

Is there not a massive damage rule about needing a fort save after taking >half your HP in one hit?
Musa Agasi
player, 55 posts
CG Suli Oracle
Thu 26 Nov 2020
at 22:16
  • msg #816

Re: Game Discussion

Did the daemon end its turn next to me/is it vulnerable to blinding? My blinding aura means it must make a fort save (DC 26), on a failure its blinded for 1d4 rounds, on a success blinded for one round.
Zhira al-Darea
Human Fighter, 275 posts
Age 28
Lawful Neutral
Thu 26 Nov 2020
at 22:36
  • msg #817

Re: Game Discussion

Aryk:
Yeah, failed the reflex save.  Took 120 out of 178 after ER.

Is there not a massive damage rule about needing a fort save after taking >half your HP in one hit?

...if there is, I definitely fell afoul of it as well, since 130 is more than half my 256 (128 would be half). But I thought that was a optional rule, and thus it wouldn't be in vigor here seeing as the GM didn't mention so anywhere.

By the way, I just read your psionic power, and it seems like it would boost the damage of my attacks, right? If so, could you tell me how much? I mean, assuming you can beat the monster's 31 SR, since the GM said you need to and I imagine if you don't the power is fully ineffectual rather than merely applying the reduced effect from a failed save.
This message was last edited by the player at 22:37, Thu 26 Nov 2020.
Aenarion
GM, 359 posts
Thu 26 Nov 2020
at 22:46
  • msg #818

Re: Game Discussion

Zhira al-Darea:
Oh, don't get me wrong, I'm not saying this is too much or anything; just that we might need to really go all out to take these things down. Which, really, isn't that big of a problem, it's just gonna make things a bit more risky than usual. :)

That's the spirit! :D

Musa Agasi:
Did the daemon end its turn next to me/is it vulnerable to blinding? My blinding aura means it must make a fort save (DC 26), on a failure its blinded for 1d4 rounds, on a success blinded for one round.

Good call. Olethrodaemons are susceptible to being blinded, but can only fail the save on a natural 1. It rolled a 43, so is not affected.

Zhira al-Darea:
...if there is, I definitely fell afoul of it as well, since 130 is more than half my 256 (128 would be half). But I thought that was a optional rule, and thus it wouldn't be in vigor here seeing as the GM didn't mention so anywhere.

Massive damage is indeed an optional rule which we will not be using.
Aryk
Human Psi Warrior, 142 posts
Age 27
NG Psionic Warrior
Thu 26 Nov 2020
at 23:02
  • msg #819

Re: Game Discussion

Unfortunately I rolled a 30 for spell power, failing by 1.

If he had passed the SR, there would've been a will save.  If it passes the will save, it will take one extra point of damage per dice of damage.  If it fails, it takes MAX DAMAGE, plus one point per dice (ie. 10d8 would be 90 points; 10 x (8+1)).
Zhira al-Darea
Human Fighter, 276 posts
Age 28
Lawful Neutral
Thu 26 Nov 2020
at 23:09
  • msg #820

Re: Game Discussion

Aryk:
Unfortunately I rolled a 30 for spell power, failing by 1.

If he had passed the SR, there would've been a will save.  If it passes the will save, it will take one extra point of damage per dice of damage.  If it fails, it takes MAX DAMAGE, plus one point per dice (ie. 10d8 would be 90 points; 10 x (8+1)).

10d8 was the hammer damage though; what for the attack damage?

To clarify, that'd be 4d6 for the huge scimitar (8d6 on a critical), then three more times that for Vital Strike which is 12d6, and then 2d6 for holy, and then 2d6 for bane; that's 20d6 (24d6 for a critical). Would the increase happen to ALL of those dice, or only the scimitar? Because, well, that's a SIGNIFICANT difference. The sort of significant where, if it applies to them all, I'd definitely say you should try it again, if you can... although I don't know what other powers you might have; maybe you've something else that could make more of a difference.
This message was last edited by the player at 23:10, Thu 26 Nov 2020.
Aryk
Human Psi Warrior, 143 posts
Age 27
NG Psionic Warrior
Thu 26 Nov 2020
at 23:16
  • msg #821

Re: Game Discussion

It would be all damage for 19 rounds (1/CL), or until it took a std action to make another will save.
Aryk
Human Psi Warrior, 144 posts
Age 27
NG Psionic Warrior
Thu 26 Nov 2020
at 23:25
  • msg #822

Re: Game Discussion

I attempted it again; failed harder.

If someone can heal me I would appreciate it.  If I take another breath weapon hit I'll be disintegrated.
Qvan Ibn Hamid
Human Wizard, 263 posts
Age 73 NG Wizard
hp192 - F17 R18 W22
Thu 26 Nov 2020
at 23:44
  • msg #823

Re: Game Discussion

Ouch that breath hurt!
And i shifted into a high dex creature for this specifically!

I’ve rolled 27, unless there’s a circumstantial bonus for being a tiny flying fey at the very edge of the cone of negative energy, I take the full damage... well at least I resist 10 of it, so I’m down to 72/192
Zhira al-Darea
Human Fighter, 277 posts
Age 28
Lawful Neutral
Thu 26 Nov 2020
at 23:53
  • msg #824

Re: Game Discussion

In reply to Qvan Ibn Hamid (msg # 823):

Probably you should try to heal yourself and Aryk then; with 5 Tension on my side, I should be able to survive one attack for sure, and Reflex is my weakest defense by a substantial margin.
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