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23:11, 19th April 2024 (GMT+0)

The Red Pit.

Posted by CromFor group 0
Crom
GM, 224 posts
Fri 13 Sep 2019
at 13:54
  • msg #282

Re:  Turn 10 - Seg 3 & 4



Speed Chart
TURN 10 123456789101112
Sarajen18   •        
Syssiah18   •        
Chang Jun15  •         
Niamh15   •        
Ludvik13   •        
Tiberio13   •        
Marduke13   •        
Amalric13   •        
Archers13            
Spearmen10            
Slaves8            
• = Phase Takenh = Half Phase Delay


The spearmen have re-armed.  A monster is within your midst.  More have paid in blood for this uprising.  The slaves bring no assistance.

If you would be free it falls to you and you alone to gain it.

Everyone declare your moves for Segments 3 & 4

This message was last edited by the GM at 01:14, Tue 17 Sept 2019.
Tiberio
player, 95 posts
Border Kingdoms
Hyperborean Horse Trader
Fri 13 Sep 2019
at 07:27
  • msg #283

Re:  Turn 10 - Seg 3 & 4



The Aquilonian sees an opening, the spear he grips in both hands and searches for a
weak spot in the bloodthirsty lizard. If the lizard attacks the barbarian, then it
buys time for a calculated surge attack.

Seg 5, end of Seg, Haymaker
Hph:
Hph: Attack with Spear, Haymaker; target A'ghama, Attack End of Seg 5, 9DC = 3d6 OCV 16
00:30, Today: Tiberio rolled 9,8,9 using 3d6,3d6,16-3d6 with rolls of 1,3,5,4,3,1,3,3,1.  Haymaker v A'ghama Seg 5, Loc, Spear 9DC, 16 OCV.
Hit DCV 9, 8 BODY, Crit DCV 2 (18 BODY), Loc: 9 Shoulder 

This message was last edited by the player at 20:31, Sat 14 Sept 2019.
Marduke the Red
player, 98 posts
Vanaheim
14/15 BODY 33/40 STUN
Fri 13 Sep 2019
at 08:16
  • msg #284

Re:  Turn 10 - Seg 3 & 4

Marduke grips his pick and with a wild cry, he swings it in a powerful overhead arc to bury the pick head through the brain of the deadly lizard. Upon seeing his results, he howls a challenge at the spearmen above (PRE attack).

01:07, Today: Marduke the Red rolled 14 using 3d6 with rolls of 2,6,6.  Pick tricks 12-. CSL not usable

01:06, Today: Marduke the Red rolled 8 using 3d6 with rolls of 1,2,5.  Pick tricks 12-. CSL usable

OCV 6 DCV 5

01:09, Today: Marduke the Red rolled 4 using 3d6 with rolls of 1,1,2.  To hit A'gahma, OCV 6.
I BELIEVE THIS IS A CRIT. I WILL TREAT IT AS SUCH.

01:08, Today: Marduke the Red rolled 10 using 2d6-1 with rolls of 5,6.  HKA damage. CRIT does MAX damage of 11 BODY

01:07, Today: Marduke the Red rolled 4 using 2d6+1 with rolls of 1,2.  High Shot hit location. HEAD SHOT

A'ghama takes 22 BODY, 55 STUN Armor-Piercing!


10:44, Today: Marduke the Red rolled 19 using 5d6 with rolls of 2,1,6,6,4.  Presence Attack.
This message was last edited by the player at 17:45, Sun 15 Sept 2019.
Chang Jun
player, 48 posts
Fri 13 Sep 2019
at 12:21
  • msg #285

Re:  Turn 10 - Seg 3 & 4

With the creature gone over the ledge and hopefully being dealt with Chang Jun turns his attention to those above. Gaining as best a view as possible he throws the spear at one of the spearman in an attempt to at the least distract him.


08:16, Today: Chang Jun rolled 11 using 3d6 with rolls of 4,4,3.  Thrown spear (5 OVC +11 = 16). Hit DCV 5 (Not sure on any penalties, so may or may not hit.)

08:16, Today: Chang Jun rolled 8 using 3d6 with rolls of 2,3,3.  Location. Arm (STUNx 2 BODYx 1/2)

08:17, Today: Chang Jun rolled 1,3 using 1d6,1d3 with rolls of 1,3.  Dam.  Body 2 Stun 8
Sarajen
player, 89 posts
Tomorrow is always
a good day to try again.
Fri 13 Sep 2019
at 15:09
  • msg #286

Re:  Turn 10 - Seg 3 & 4

Sarajen held on to those ropes so tightly he almost friction-burned his palms.

"Climb now, eat lizard later. Climb now, eat lizard later!"

Continuing to aim for the top, Sarajen remains steady and strong on the ropes. Or as strong as he can while trying hard not to think of roast lizard legs. Hmm... delicious lizard legs... hmmm....

Climbing Roll
08:07, Today: Sarajen rolled 10 using 3d6 with rolls of 4,1,5.

Extra Speed Roll
08:08, Today: Sarajen rolled 12 using 3d6 with rolls of 2,6,4.

Niamh
player, 62 posts
Fri 13 Sep 2019
at 23:16
  • msg #287

Re:  Turn 10 - Seg 3 & 4

Niamh, now clear of the giant lizard, has a chance to focus on the enemies above. Hating the idea of loosing her spear for fear it may be a bit before she has access to another, she takes aim at a mercenary with whom she has a good angle to attack.


17:10, Today: Niamh rolled 9 using 3d6 with rolls of 4,3,2.  Fighting Tricks.
17:11, Today: Niamh rolled 7 using 3d6 with rolls of 1,5,1.  Spear Throw.
17:12, Today: Niamh rolled 12 using 3d6 with rolls of 4,4,4.  Location.
- Stomach...Stun x4, Body x1
17:12, Today: Niamh rolled 7 using d6+d3 with rolls of 4,3.  Damage.

This message was last edited by the player at 04:50, Mon 16 Sept 2019.
Syssiah
player, 43 posts
Sat 14 Sep 2019
at 00:07
  • msg #288

Re:  Turn 10 - Seg 3 & 4

Syssiah turns and decides suddenly to run up after Sarajen, and climb up the ropes, her way to freedom
Crom
GM, 226 posts
Tue 17 Sep 2019
at 01:14
  • msg #289

Re:  Turn 10 - Seg 3 & 4 - Results

Segment 3
Chang Jun - The moment the Pelishtim mercenaries above peers over the edge seeking a target Chang sends his own spear at the brigand.  A soldier's reaction saves the man, jerking aside he takes a wound to the arm as the broad head slices muscle.
BODY and STUN to Spearman 1's unarmored arm, there are still 2 spears near Chang from the prior volley from above

Segment 4
Sarajen - Sobered by his near fall, the old thief shimmies further up the thick cables of the rock-hauler.  The main arm of the winch is only a short distance away.
barring any unfortunate incident Sarajen should reach the arm of the winch on his next Segment

Syssiah - Envying Sarajen and his whip Syssiah cannot ascent the rock-hauler as had the old man.  But the basket is of the same level as the Ear where Chang and Niamh stood, if she ascends the same rope ladders they used should could yet leap to the basket and begin her own climb....but the bulk of the a'ghama blocks her path.  Arms held warily, offering feeble protection from the massive tail, Syssiah sprints around the creature while it focuses its rage upon Marduke.  She manages to reach one of the rope ladders and prepares to climb to the Ear.
full move to get to rope ladder, see further explanation in OOC thread if have any questions why this is only route

Naimh - The Pictish hellion follows Chang in loosing her own spear upon those above.  Years of experience with such weapons prove their worth as the point bursts from the back of a startled spearman.   Already leaning forward he tumbles into the Pit, impacts upon the ledge before finally landing near the a'ghama.  The shaft skewering him is shattered but his own weapon survives the fall to the ledge of the ear.
Impairing wound to Spearman 7, between it and the fall he is eliminated, and now there is a 3rd spear still on the ledge for someone's use

Ludvik The Hyperborean is forced to halt his ascent, so close he can see the sweat that drips from the hawk-like nose of the archer above.  Pressing close he wills the man to overlook his presence until his next shaft has flown.  Then he would have the man...
full move climb, can't stand and attack, wait until next segment

Tiberio - Gripping the spear in both hands, Tiberio finds his opening and surges to put his entire weight behind the impact.
will hit at end of Segment 5

Marduke - While the horsemaster leaps to impale the monstrous reptile the Vanir howls in savage fury and strikes the beast in the center of its crested forehead.  Armored scales stop nothing as the iron pick sinks deep into the primitive brain. The dull, dead eyes of the monster loose their focus...but that is the only thing that slackens of the creature in death.  Powerful muscles spasm in their death-throes, the massive body whips about threatening all nearby as the corpse-in-process rolls in the red dirt.  As savage in death as it had been in life.  Somehow Syssiah, Marduke and Tiberio manage to avoid the impact of the wildly thrashing body.
creature in its death throes, no one hit by its thrashing

Amalric - The Nemedian's next stone rebounds from the archer's leather clad shoulder harmlessly.  He raises his arms wide in challenge to the bowman.
hit, no damage due to armor

Segment 5
Tiberio - The spear sinks deep into the upturned belly of the slowly spasmming body of the a'ghama.   Another massive muscle contraction, then the body is still.  Across the Pit, those in witness to the beast's demise take pause.  Some emboldened by the feat...others quail.
This message was last edited by the GM at 01:19, Tue 17 Sept 2019.
Crom
GM, 227 posts
Tue 17 Sep 2019
at 01:27
  • msg #290

Re:  Turn 10 - Seg 6



Speed Chart
TURN 10 123456789101112
Sarajen18   •        
Syssiah18   •        
Chang Jun15  •         
Niamh15   •        
Ludvik13   •        
Tiberio13   •        
Marduke13   •        
Amalric13   •        
Archers13            
Spearmen10            
Slaves8            
• = Phase Takenh = Half Phase Delay

The a'ghama is dead!  The may the souls of the multitude fed to it over the years by Abdibaal find peace in its passing.

And now there is one less to guard the walls.  The passage to freedom widens but is not guaranteed.  There is no stopping now.

Chang Jun, declare your actions!

Then the remaining mercenaries and slaves will have their turn...

This message was last updated by the GM at 12:20, Fri 20 Sept 2019.
Chang Jun
player, 49 posts
Tue 17 Sep 2019
at 13:01
  • msg #291

Re:  Turn 10 - Seg 6

Chang Jun casually picks up another spear before looking up at the remaining spearmen and archers. [Language unknown: "Ineth ilos foev sta m be wa ev u onnter areng."] as he points to the and motions for them come down, daring them to be brave enough to come down on the ledge.

OOC: Chang Jun will hold his action, to use Martial dodge if necessary.
This message was last updated by the GM at 12:20, Fri 20 Sept 2019.
Crom
GM, 228 posts
Fri 20 Sep 2019
at 12:38
  • msg #292

Re:  Turn 10 - Seg 6 - Results

Seg 6
Chang Jun - The Khitai's defiant words are lost on the warriors above but their challenge is clear.

The masters of war extol the value of high ground; it it much more difficult for an attacker to climb up while under assault and it provides a clear, further field of view.  Today it has served the Pelishtim mercenaries of the Red Pit poorly.  From its heights they have born witness to the relentless progress of the uprising, seen the wave of slaves consume the slave drivers, watched as even the dreaded a'ghama fell, and their own weapons thrown back upon them.

The grumbling has stopped from the men-at-arms after the cry of victory from the red-haired barbarian.  Dark eyes pay heed to Chang's foreign words.

And in this pause the greater mass of slaves ascend the wall from the slave area to stand upon the Scree Field and witness the destruction already wrought.

With a mad cry of hope, as foreign to this hole as Chang's dialect, the throng rushes for the final wall.   Blood flows as the splinters of the Field slice but nothing will stop the flood now.

The Pelishtim begin to throw down their spears and disappear from view even as their captain calls for order.  But 6 against 600, higher ground or no, will be no battle, only slaughter.  In moments the ledge above is empty and only Sarajen is high enough to see the soldier sprinting for a corral of horses.

You are free.

Combat is over.

What will you do now?

Marduke the Red
player, 100 posts
Vanaheim
14/15 BODY 33/40 STUN
Fri 20 Sep 2019
at 13:39
  • msg #293

Re:  Turn 10 - Seg 6 - Results

Retaining the pick between his teeth, Marduke starts climbing the walls below the archer he felled with a rock.


06:39, Today: Marduke the Red rolled 3 using 3d6 with rolls of 1,1,1.  Climb 13-.

06:39, Today: Marduke the Red rolled 11 using 3d6 with rolls of 5,4,2.  Climb 13-.

This message was last edited by the player at 13:40, Fri 20 Sept 2019.
Sarajen
player, 92 posts
Tomorrow is always
a good day to try again.
Fri 20 Sep 2019
at 15:28
  • msg #294

Re:  Turn 10 - Seg 6 - Results

Sarajen calls out in joy and jubilation. Making his way up to the swing arm, he climbs down from the crane and picks up the nearest bow, quiver, and sandals. He dances on the ledge out of sheer joy while watching the throng swarm over the pit's ledges.

[Language unknown: "Oneiouine! Ioneveica, oufosa rutrednte p eenateday!"]

He walks over to Ludvik and pats him on the back.

[Language unknown: "Al teica p. It, An a ictrni ec me na. E al er antthosta li ntidinect on as dincomvenometic erest. U wa ioare iou pa onsterugh ha k chli iosiev na weario. Ughlesere eauas foril tedandeen, Verundati? Machwe wer o ard mast com?"]
Niamh
player, 64 posts
Pict Shaman
Body 15(11)/Stun 30(23)
Fri 20 Sep 2019
at 15:34
  • msg #295

Re:  Turn 9 - Seg 8  & 9

Niamh takes a quick moment to catch her breath, but grabs one of the spears on the ledge before charging back into the Ear.
Chang Jun
player, 50 posts
Fri 20 Sep 2019
at 15:37
  • msg #296

Re:  Turn 9 - Seg 8  & 9

Chang Jun gathers up any spears or other weapons that may still be kying on the ledge. He the waits for Niamh to return from inside the ear.
Tiberio
player, 96 posts
Border Kingdoms
Hyperborean Horse Trader
Fri 20 Sep 2019
at 18:18
  • msg #297

Re:  Turn 9 - Seg 8  & 9

The Aquilonian looks up to see the old man on the spar, moving erratically.
This message was last edited by the player at 18:21, Fri 20 Sept 2019.
Syssiah
player, 44 posts
Sat 21 Sep 2019
at 08:34
  • msg #298

Re:  Turn 9 - Seg 8  & 9

Not realizing the combat was over yet, the zamoran defiled princess kept climbing up the Ear, and then, from up here, lookied around. And then screamed with joy, and hope!
Crom
GM, 229 posts
Tue 24 Sep 2019
at 12:29
  • msg #299

Aftermath

The taste of victory is sweet upon the tongue as the wretches of the Pit celebrate the release of their yolk.  For a time the wretches gather in brotherhood....but soon the cracks of barbarism show.  Arguing over spoils.  Grudges born in the trials of the Pit surface.  Many strike out on foot towards the mountains to the West or South hoping to find water along the way.

Niamh senses the it...the lurking threat.  She turns over the contents of the Ear, pushing away unwashed hands that also seek.  The Pict finds coverings for herself and the Zamoran but little in the way of coin or blade.  She shoulders aside slaves as she drags the wooden chest to the lip of the ledge and drops it upon the Scree field floor; the fall enough to shatter the wood.  From his vantage Chang sees steel glints in the midday sun amid the broken chest.  As the rush of bodies begin to converge on the spoils Tiberio can step forward and hold back the press...but the mongrels will remain at bay for only so long.

Meanwhile atop the Pit Sarajen sees the remaining mercenaries take to horse and flee.  As slaves join him above and first Syssiah, then Marduke also rise from the Pit the shouts of jubalism and taunts to the backs of those routed grow.  But further off in the distance a lone figure rides easily, well ahead of the rest.  At a rise it stops and turns to regard the scar in the land with its chattering throng.  Then Abdibaal turns his mount and picks up his pace, disappearing on the road to the North.  [Language unknown: "Lo urckul e evwi erststom t Mensanhasort,"] a man not much younger than Sarajen speaks, [Language unknown: "t moreceni ate ericma aintioone ilil eveterainver tio el prcene inst.  Ounousard ine eietch stce il forundone remi ers wh Pe.  Hi res anll wesi o e butwhiere Po conressan pr isest mo the stakorcom elng wiroalon icfica m acicwe aiecsi llek..."] he points to the corral where even now freed slaves gather to attempt to secure one of the few remaining mounts, [Language unknown: "riasei nteprowhi dinc staad onsromlin lenget."]  Less than 10 nags remain within the stockade.

Safety is short-lived.  Soon the soldiers of Koth will return in great number to quell this uprising and slaughter any who remain.

Chang holds a pair of spears on the ledge.
In the chest Niamh found there is 24 silver and 8 short swords.
Sarajen can secure one of the bows and 8 arrows if he wishes.
Discarded, taking from the hands of slaves who have already found them, are waterskins for each character and rations enough to survive for 5 days.
Each character will have a horse
Slaves are everywhere, beginning to turn upon one another, gather into smaller mobs, or scatter across the countryside.  The bonds that held them together have vanished.

The character will secure their escape (don't they always?) so there is no need to play out the events step by step.

The story will continue to the South and East in the deserts of Shem.  After Ludvik and Amalric have turned North to draw off the pursuing soldiers lead by the disgraced Abdibaal, amid a grim field of slaughter where feed the Vultures of Shem.

All players receive 2 XP.

This message was last edited by the GM at 12:30, Tue 24 Sept 2019.
Sarajen
player, 93 posts
Tomorrow is always
a good day to try again.
Tue 24 Sep 2019
at 15:49
  • msg #300

Aftermath

Sarajen is fascinated by the persistence of the slavers and the soldiers, at least the way this old man speaks it. Not wanting to lose any time before nightfall, and needing to make as much distance as he can to assure his escape, Sarajen reassures himself that his new companions are still with him, and bids his friend Ludvik a farewell. Their time was short, but he understands that each man, or woman, must make their own way in the world. It is a personal calling, a soul-calling, if you will, and Sarajen knows his own just as well.

Before the throng grows too large, Sarajen will scour the remains of the spearmen soldiers for pieces of armor he can grab. They may not fit him well at the moment, but it is better than nothing. The future was still not assured so any and all help would come in useful.

Once everything was ready, he prepared himself for the passage through the desert.

Sarajen will try to get anything that fits him as piecemeal armor. In addition, he will also try to get ahold of a short sword, assuming the throng slaves does not oppose it too violently. If there are any more arrows around, he will try to gather them as well.

Finally, he will cut parts of the great lizard into small chunks that can be easily carried, leaving the rest for the remaining slaves. Something to cook for the next evening's meal.

Niamh
player, 65 posts
Pict Shaman
Body 15(11)/Stun 30(23)
Wed 25 Sep 2019
at 17:20
  • msg #301

Aftermath

Spear and short sword in hand, her share of the coin in her satchel along with her rations and water, the unkempt Pict in clothes not made for her seemed utterly satisfied with the turn of events. She senses the change in the mood of the masses and is more than willing to take the old man up on the offer to guide them to relative safety.

Thoughts of home still lingered, but they would have to wait for a time. She had much to cleanse from her body and spirit before then.

She assists with preparing the horses for the journey.
Marduke the Red
player, 103 posts
Vanaheim
14/15 BODY 33/40 STUN
Wed 25 Sep 2019
at 17:53
  • msg #302

Aftermath

Marduke secures a waterskin and rations, and grabs a short sword. If he can, he takes a bow from one of the archer's bodies and arrows as well. He grabs a horse and decides to throw his lot in with his fellow liberators. At least two of them looked good for a decent bar fight or two.

OOC: Did anyone split the silver amongst the liberators?
Chang Jun
player, 52 posts
Wed 25 Sep 2019
at 18:08
  • msg #303

Aftermath

After Chang Jun climbs the final bit to the top he watches as the last of the mercenaries flee. Their coward of a leader far ahead of them.

He searches for clothing and pieces of armor that are suitable to use. He also offers one of the spears to any of the others that may need it.

For know he decides to stick with the old man and the others.
Tiberio
player, 99 posts
Border Kingdoms
Hyperborean Horse Trader
Thu 26 Sep 2019
at 03:40
  • msg #304

Aftermath

  While the lands of Koth are all but unknown to the horse trader, he dives advice on the lands that border, Argo to the East and Ophir to the North, his way of aiding those who decided to strike out on their own.


A spear and sword are collected and an eye casts about for a shield that may have been dropped in a hurry. At the top of the ledge of the Pit and where the horses were before escape was made.

The horses themselves, those that remained, Tiberio approached with a practiced hand, talking softly and making no sudden moves, allowing his hand to just rest on a shoulder to feel the tension of the animal, feel its heart. Then came the soothing brush, movement around its front and a look for injuries or starvation, a look at its hooves.

Then with trust gained a look for a bit of food and water for the animals they will have to ride out on.


To the Pictish woman a nod and a gesture of thanks for looking to the horses.

The coin would not hep them eat as they rode but it would help buy sandals or better for his feet.

Then it came time to render all that was possible before leaving the Red Pit behind.
This message was last edited by the player at 04:05, Sat 28 Sept 2019.
Syssiah
player, 45 posts
Sun 29 Sep 2019
at 07:06
  • msg #305

Aftermath

After dressing herself with whatver set of clothes Niamh would fit her with, the zamoran princess would simply pick up a pair of daggers to slide into a belt.

That plus rations to eat, water and possibly some coins, if she could find any. THey needed to flee the Pit before an army would come to kill them all.
Marduke the Red
player, 107 posts
Vanaheim
14/15 BODY 33/40 STUN
Sun 29 Sep 2019
at 09:13
  • msg #306

Aftermath

In broken Kothian, the red-headed savage says "We chase? Or go town?"

OOC: I need Kothian added to my Language groups, please.
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