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02:18, 5th May 2024 (GMT+0)

OOC.

Posted by CromFor group 0
Ludvik
player, 16 posts
Fri 12 Apr 2019
at 01:16
  • msg #48

Re: OOC

Post up.  Thank you for the help and my apologies for the delay.
Crom
GM, 65 posts
Fri 12 Apr 2019
at 14:54
  • msg #49

Re: OOC

Welcome new players!
Marduke the Red
player, 1 post
Fri 12 Apr 2019
at 15:20
  • msg #50

Re: OOC

Thank you. Marduke is a barbarian from  frozen Vanaheim.
Sarajen
player, 22 posts
Fri 12 Apr 2019
at 15:55
  • msg #51

Re: OOC

Hello, hello... welcome to the pit. =)
Marduke the Red
player, 2 posts
Fri 12 Apr 2019
at 17:16
  • msg #52

Re: OOC

TF: Horses isn't on Everyman skills?
Crom
GM, 66 posts
Fri 12 Apr 2019
at 17:46
  • msg #53

Re: OOC

Nope, most people walk.
Fellow Slave
player, 1 post
Fri 12 Apr 2019
at 20:43
  • msg #54

Re: OOC

Hey, folks!

Finishing up some stuff for my character, but she's a Pict. All savage and extremely pissed off. Grrr...  :D

Looking forward to writing with everyone!

@ Marduke - Horses are not super common in the frozen north!  ;)  *shivers*

Us Picts are not big horseriders, either. We like to run at our enemies on our own two feet.
Marduke the Red
player, 4 posts
Sat 13 Apr 2019
at 08:00
  • msg #55

Re: OOC

How Many PSLs for melee are needed to insure that hit location is 2d6+1?

Also, Fighting tricks for the weapon group (Picks and axes)....Do I need separate Combat Skill levels and Power skill rolls for each weapon type, or each weapon Group?

Are Fighting Tricks based on Str, Dex, or something else?
This message was last edited by the player at 08:04, Sat 13 Apr 2019.
Tiberio
player, 17 posts
Border Kingdoms
Hyperborean Horse Trader
Sat 13 Apr 2019
at 08:10
  • msg #56

Re: OOC

Look at the Notice: References thread for OCV penalty for Group or specific Hit Locations

Fighting tricks apply only to a Weapon type, not a group, ie Melee

Fighting tricks are DEX based, though if a special case comes up, a different stat may apply.
Marduke the Red
player, 6 posts
Sat 13 Apr 2019
at 08:13
  • msg #57

Re: OOC

Okay, only need 2 PSLs to get that 2d6+1 Location roll. PSLs are not subject to the same Limitations or tight weapon groups, are they?

2 PSLs vs Hit Location costs 3 points?
Tiberio
player, 18 posts
Border Kingdoms
Hyperborean Horse Trader
Sat 13 Apr 2019
at 08:21
  • msg #58

Re: OOC

From HERO Vol 1



Yes, there is a Camapign limit you can apply, look in char gen thread

EDIT: Though the following only applies to CSL's not PSL's

quote:
Combat Skill Levels - only 2 point and 3 point levels allowed, all will have Limitation Requires a Fighting Tricks Roll (-1/2), no more than 2 levels in an area at start of game.  If skill levels overlap only 1 set may be used for OCV and the other for DCV.

This message was last edited by the player at 08:51, Sat 13 Apr 2019.
Marduke the Red
player, 7 posts
Sat 13 Apr 2019
at 08:31
  • msg #59

Re: OOC

Actually, that does not work. The 3 point PSL specifically says it applies to ALL Attacks with a specific OCV penalty. Yet to apply the required limitation, you have to use a Fighting trick with ONE weapon only.

How does that work, hmmmm?
Tiberio
player, 19 posts
Border Kingdoms
Hyperborean Horse Trader
Sat 13 Apr 2019
at 08:35
  • msg #60

Re: OOC

In what way does it not apply, its all weapons you use regardless of any other penalty.

Oh, unless you did not read my EDIT: the limits apply to CSL, not PSL

You are buying PSL
Marduke the Red
player, 8 posts
Sat 13 Apr 2019
at 09:14
  • msg #61

Re: OOC

If I were to buy 2 2-pt PSLs vs Hit Location, then I can apply it to how tight a group? All melee weapons? All Axes & Picks? What constitutes a tight group in this game?
Tiberio
player, 20 posts
Border Kingdoms
Hyperborean Horse Trader
Sat 13 Apr 2019
at 09:22
  • msg #62

Re: OOC

The example in the text is Pistols.

In the Weapon Fam listing, Under Small Arms is Handguns.  Pistols are a tight group under Handguns, or Handguns are all Pistols, not sure.

Typically guidance for tight group is three things, like skills, or Martial maneuvers.
Marduke the Red
player, 9 posts
Sat 13 Apr 2019
at 09:47
  • msg #63

Re: OOC

Are any skills based on Str? I don't understand why combat skill levels labor under restrictions? With 2 3-pt levels costing 6 pts normally , won't a Fighting skills roll take a -1 penalty for 5-7 active points? So. I would only be able to use Combat skill levels on an 11- roll? Seems overly restrictive.
Tiberio
player, 21 posts
Border Kingdoms
Hyperborean Horse Trader
Sat 13 Apr 2019
at 09:53
  • msg #64

Re: OOC

Turns out in a following post, maybe here in OOC, Crom did say that certain defensive powers did not require a roll.

Rail all you like, shake the Pillars of Heaven, these are the campaign rules.

There may be uses for s STR substitution for a skill roll, no skills based on STR.

Hoist is based on INT.

EDIT: Found this

Crom, Character Creation msg #20:
Martial Arts do not require a roll.

Combat skill levels when used will require a roll

Any other combat talent will require a roll as, more than likely, it was bought with the limitation Requires a Fighting Tricks roll.  Of course, there are examples like Berserk which are not weapon related and do not have such a limitation.

Edit: and yes using the Fighting Trick directly for a "one off" or to impress (see description) will require a roll


and there is this
Crom, Character Creation msg #26:
quote:
Double check his "powers". I am using the whip to have him swing from things he can grip like he was born to it. I have bought 4m of Swinging, OAF Whip.


Yes as this is not an attack no need for a Fighting Tricks skill to use.

This message was last edited by the player at 10:06, Sat 13 Apr 2019.
Marduke the Red
player, 10 posts
Sat 13 Apr 2019
at 10:13
  • msg #65

Re: OOC

Okay. Fringe benefit for social class isn't a must, is it?

I've got 125 pts in characteristics , 5 pts in Ancient Bloodlines , 35 pts in skills,  and 10 pts in Powers (I'm guessing +1 Perception does not require limitations). Wish I could afford Berserk Fury, but I likely don't need it.

I need 50 pts in Complications. 25 pts likely in Psychological limitations. Probably Reluctant to Harm Women (10 pts?) and Honorable (15?). Is there a Social stigma attached to Barbarians?
Tiberio
player, 23 posts
Border Kingdoms
Hyperborean Horse Trader
Sat 13 Apr 2019
at 10:23
  • msg #66

Re: OOC

There is no mention of a must have

Fringe Benefit - Social Caste:
0 - Farmer/Herder (default caste)
2 - Crafter/Merchant/Warrior
4 - Knight/Priesthood
6 - Petty Nobility
<higher ranks not allowed at creation>

Escaped Serf/Slave or Outcast social caste taken as a Social Complication.


Except as mentioned re Serfs/Slave/Outcast
Crom
GM, 71 posts
Sat 13 Apr 2019
at 13:19
  • msg #67

Re: OOC

This may already have been cleared up but let me summarize:

Power Skill: Fighting Tricks X (where X is a tight weapon group like Axes, Swords, Bows, Unarmed, etc...).   Required for Martial Arts that can be used only with X and Combat Skill levels with X.   Also provides benefits even if character does not also have Combat Skill levels and/or Martial Arts

Combat Skill Levels - only 2 and 3 point versions allowed, all MUST have Requires a Fighting Tricks X roll (-1/2) Limitation so they are limited to a particular weapon group

Martial Arts: Limited to X (where X is a tight weapon group).  Cannot be bought unless character has a Power Skill: Fighting Tricks X also

Penalty Skill Levels: restrictions are already in place since each is limited to a particular situation.  No requirement for an associated Power Skill: Fighting Tricks.  They're not modified in this setting.

You can skim the prior posts in the Character Creation thread for examples how others have used these.

Everyone starts with Fringe Benefit: Farmer/Herder and may either buy that higher or forego it for the Complication: Serf/Slave or Outcast
Niamh
player, 2 posts
Mon 15 Apr 2019
at 05:32
  • msg #68

Re: OOC

Nearly there with the mechanical bits of my character. Looking forward to writing with all of you.
Niamh
player, 3 posts
Tue 16 Apr 2019
at 04:16
  • msg #69

Re: OOC

Hah! Boy was I wrong, lol. Thank you, Crom, for working so hard on getting me squared away. Hopefully just a couple more PM's before I'm solid. Goodness. Talk about high maintenance.

Bleh.

Still looking forward to writing with everyone.   :)
Crom
GM, 73 posts
Tue 16 Apr 2019
at 17:54
  • msg #70

Re: OOC

You're in good shape.  Just few more points to account for

Feel free to post in Character Creation thread, let others see where you're going and offer some advice.
Marduke the Red
player, 15 posts
Tue 16 Apr 2019
at 23:31
  • msg #71

Re: OOC

Since I am close to approved, I don't know if I should start posting to The Red Pit.
Amalric
player, 18 posts
Wed 17 Apr 2019
at 00:19
  • msg #72

Re: OOC


 I am afraid I am going to have to bow out of the game. I wish all here good hunting.
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