Amalric, one tweak, you're currently unarmed. If you wish to use one of the manacles as an improvised weapon you'll need to take them from the slave driver holding the basket. Fortunately, you have a deadly Brawling Maneuver called Kidney Blow that will do Killing Damage to your target. I'm going to use that in the example here:
You must be adjacent to a target to be able to attack them in Hand-to-Hand. You can share a Hex with a corpse.
To Attack roll: 11+5-2-3d6 to see if you roll over the guard's DCV
- that's 11 + your OCV of 5 - 2 OCV for the Kidney Blow maneuver on your character sheet - 3d6 random chance
Then roll for Location: 3d6
- consult the Location table in the References thread to see where you hit (
link to a message in this game)
Finally roll: 1d6+1 to see how much damage you hit the slaver for (normally you'd do 1d6+1/2d6 but your STR is down by 3)
- Damage is divided into BODY & STUN
- Stun is just the total on all die modified by location hit
- Body for a killing attack is also the total rolled on all die. For a normal attack it would be counted as 0 for every 1, 1 for every 2-5, 2 for every 6, total all that up
NOTE: Slavers are wearing thick leather on their chest, backs, a girdle and skirt. It's meager armor, reducing damage by 2 PD in locations 9-14
If you want to start, we'll help your read the numbers.