Sweet!
Dex is primarily used to make the ranged attack move, Volley. Or if you describe a Defy Danger move that, narratively, relies heavily on your character's dexterity. It also augments many of the Ranger and Thief starting and class moves. We'll get more into the Moves later.
Let's talk gear… As a Bard, you begin with a Max Load of 18 (9+STR). You also start with:
Dungeon Rations (5 uses, 1 weight)
Choose
one instrument, all are 0 weight for you:
- Your father's mandolin, repaired
- A fine lute, a gift from a noble
- The pipes in which you courted your first love
- A stolen horn
- A fiddle, never before played
- A songbook in a forgotten tongue
Choose your
clothing (you may choose both, as your Max Load allows):
- Leather armor (1 armor, 1 weight)
- Ostentatious clothes (0 weight)
Choose your
armament (you may choose both, as your Max Load allows):
- Dueling Rapier (close, precise, 2 weight)
- Worn Bow (near, 2 weight), bundle of arrows (3 uses, 1 weight), and short sword (close, 1 weight)
And finally,
choose one:
- Adventuring gear (1 weight)
- Bandages (0 weight)
- Halfling pipeleaf (0 weight)
- 3 coins
As you probably have already figured out, you can carry up to 18 weight.
Further, you'll notice weapons have tags (close, precise, near, etc). These should tell you something about the weapon, and how it can be used. Weapons do not have damage dice listed. Damage is determined by the character using the weapon. In your case, every weapon you use will have a base d6 die. This can be enhanced through your STR modifier, magic, and situational modifiers, to name a few.
The tags above are:
Close: It's useful for attacking something at arm's reach plus a foot or two.
Near: It's useful for attacking if you can see the whites of their eyes.
Precise: It rewards careful strikes. You use DEX to Hack & Slash with this weapon, not STR.
Also, many items (specifically general equipment) will have Uses. That is almost exactly like it sounds, but there are exceptions. For example, you have 5 uses of dungeon rations, but you can use a bundle of arrows many times before exhausting a use. I will tell you when a use has been exhausted.
And lastly, coins. Although precious metals such as gold, silver, and copper exist within the game world, they are used primarily as descriptors. All currency is measured simply as "coins."