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Character Creation. Posted by Retro DM. | Group: 0 |
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Author | Message | [bottom] |
Retro DM GM, 1 post Sat 23 Feb 2019 at 03:07 |
HOWEVER: You should still pick a D&D Race, and obviously a class. Starting at level 2. For stats, roll 4d6, dropping the lowest and re-rolling 1's. Select everything as normal, with the understanding that you don't have full access to your powers, yet. For HP, take the maximum for your first 2 levels. Roll HP for each level, but reroll 1s. This message was last edited by the GM at 22:39, Fri 22 Mar 2019. | |||
Retro DM GM, 5 posts Sat 23 Feb 2019 at 04:41 |
Count PP/GP/SP/CP as normal, but consider GP to be Dollars (USD), coppers become pennies, silvers become dimes. PP is a 10$ bill. This message was last edited by the GM at 22:47, Tue 19 Mar 2019. | |||
Retro DM GM, 6 posts Mon 11 Mar 2019 at 01:11 |
The rest is entirely up to you, within reason. You are a teenager, so you wouldn't be an oil magnate or a race car driver, but you could hold down a part time job at a fast food joint, be part of a sports team, or president of a school club. You know, normal teenage stuff. | |||
Retro DM GM, 7 posts Mon 11 Mar 2019 at 01:40 |
https://media.wizards.com/2016...UA_RevisedRanger.pdf Anything else is a case by case basis. |
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