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[Chapter 1.03] The Deeper Dungeon.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 253 posts
Teller of Tales
Lord of Lies
Mon 29 Jun 2020
at 03:02
  • msg #4

[Chapter 1.03] The Deeper Dungeon

Walking around the bend reveals yet another fork in tunnels. To the North (H) lies a door frame with a swollen waterlogged door. To the South lies what looks to be yet another muddy slope leading to a pool of murky brown water (1).
Arthua Silverten
Rogue, 160 posts
HP 3/16
Mon 29 Jun 2020
at 03:06
  • msg #5

[Chapter 1.03] The Deeper Dungeon

"Let's check the door." Arthua  examined the water-logged door as he approached. Then he pulled his dagger and used it to examine the door further.


Traps?
20:06, Today: Arthua Silverten rolled 17 using 1d20+3 with rolls of 14.  Investigation.
20:06, Today: Arthua Silverten rolled 21 using 1d20+5 with rolls of 16.  Perception.

Dungeon Master
GM, 254 posts
Teller of Tales
Lord of Lies
Mon 29 Jun 2020
at 04:07
  • msg #6

[Chapter 1.03] The Deeper Dungeon

Arthua doesn't find any signs of traps but he does see the door is going to be difficult to open quietly because of the swelling.
Alyssa Tealeaf
Scout, 144 posts
HP: 12/12
Mon 29 Jun 2020
at 19:48
  • msg #7

[Chapter 1.03] The Deeper Dungeon

Alyssa shook her head at yet another waterlogged door. "Any chances that these lower chambers are less occupied than the ones above?" The halfling kept her eyes behind the group as they sorted out the door.
Glynnelis Huntinghawk
Cleric, 170 posts
Sat 4 Jul 2020
at 21:49
  • msg #8

[Chapter 1.03] The Deeper Dungeon

"Hopefully. But they're also more likely to be flooded," the elf said, eyeing the swollen door warily.
Orila
Fighter, 132 posts
HP: 12/22
Sat 4 Jul 2020
at 22:00
  • msg #9

[Chapter 1.03] The Deeper Dungeon

Sensing that her companions wanted to try the door, Orila strode up to it and gave it a hearty push...

16:58, Today: Orila rolled 17 using 1d20+3 with rolls of 14.  Strength check (forcing door).
Talia Alden
Barbarian, 97 posts
Human
AC:15; HP 26/26
Sun 5 Jul 2020
at 19:00
  • msg #10

[Chapter 1.03] The Deeper Dungeon

Talia held her halberd at the ready as Orilla tried the door.  “If you need a hand let me know”. Waiting and watching to see if the swollen door budged.
Dungeon Master
GM, 256 posts
Teller of Tales
Lord of Lies
Mon 6 Jul 2020
at 14:14
  • msg #11

[Chapter 1.03] The Deeper Dungeon

With a loud crunch the door splinters some of the rotten frame as it is forced open. Behind it is a large 50'x40' room with a large thick central pillar supporting the roof. The air is thick and putrid, smelling horribly of rot and death.

As the door opens and the group starts entering the room two large zombies appear. They appear desiccated and their skin is in an advanced stage of rot.

Locals like Talia and Alyssa recognize one of them as a townswoman who went missing about four months ago and never returned. The constable (that you found out was a cultist) had claimed they had found her body, dead by bandits in a robbery gone wrong.


InitNameACHPAttackDamageStatus
22Talia1517/26Halbred +51d10+5-
16Orila1622/22Maul +52d6+3-
16Alyssa1412/12Shortbow +51d6+3-
16Glynnelis1513/19Longbow +51d8+3-
16Shalimar135/19Rapier +41d8+2-
14Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
7Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
5Yry1620/20Ray of Frost +51d8-
4Arthua1413/16Dagger +51d4+3-


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead

Orila
Fighter, 134 posts
HP: 16/22
Thu 9 Jul 2020
at 23:03
  • msg #12

[Chapter 1.03] The Deeper Dungeon

Shocked to see such utter blasemphy against the preciousness of life itself, Orila momentarily recoiled from the zombies before she gathered the nerve to confront the pair and end their horrid existence. Hefting her maul, she swung at the nearest dead-thing...

OOC: move - to BK96
         action -- attack zombie
17:59, Today: Orila rolled 11 using 1d20+5 with rolls of 6.  Maul attack (AC 13).
     bonus -- second wind (HP recovery)
18:01, Today: Orila rolled 4 using 1d10+2 with rolls of 2.  Second Wind (HP roll).
    (4 HP gained, HP from 12/22 to 16/22)


... and promptly missed.
This message was last edited by the player at 20:36, Fri 10 July 2020.
Glynnelis Huntinghawk
Cleric, 171 posts
Thu 9 Jul 2020
at 23:16
  • msg #13

[Chapter 1.03] The Deeper Dungeon

These creatures may have been wholesome townsfolk once, but they clearly were no longer. And they weren't simply mind-controlled, either, like the ones the party had encountered earlier. There was something wrong with them, deeply wrong.

Glynnelis held forth his holy symbol in an effort to turn them away. When they kept coming, he called down a sacred flame to burn them.

DC 13 Dex save or nearest zombie takes 6 radiant damage.
Glynnelis Huntinghawk rolled 6 using 1d8 with rolls of 6.  Sacred flame.

Alyssa Tealeaf
Scout, 145 posts
HP: 12/12
Fri 10 Jul 2020
at 19:22
  • msg #14

[Chapter 1.03] The Deeper Dungeon

Alyssa tried peering into the room through the forest of legs. Apart from spying some rotting legs, the halfling kept her eyes and her bow readied behind the group.
Arthua Silverten
Rogue, 164 posts
HP 3/16
Mon 13 Jul 2020
at 18:16
  • msg #15

[Chapter 1.03] The Deeper Dungeon

Arthua followed closely behind Orilla. He darted to her left and stabbed with the rapier as soon as she struck. "Hya!" He skidded back once he withdrew the blade.


Move to BK95
Action: Attack with rapier
rolled 22 using 1d20+5 with rolls of 17.  ATK w/Rapier
rolled 9 using 1d8+3 with rolls of 6.  Damage
rolled 3 using 1d6 with rolls of 3.  Sneak Attack Damage.

Bonus: Disengage, move to BK94

Dungeon Master
GM, 259 posts
Teller of Tales
Lord of Lies
Mon 13 Jul 2020
at 19:44
  • msg #16

[Chapter 1.03] The Deeper Dungeon

Talia charges forward and with her halbred cuts one of the zombies down. She strikes it across the chest and it topples backwards, lying still on the ground.

Orila moves forward as well to attack but the zombie comes forward fast and spoils her attack.

Alyssa gets an arrow ready but holds.

Glynnelis brings down holy fire from the heavens and the other zombie erupts into flame and collapses as well at Orila's feet.

Shalimar, Yry, and Arthua cautiously enter the room but no further threats present themselves.


InitNameACHPAttackDamageStatus
22Talia1517/26Halbred +51d10+5-
16Orila1622/22Maul +52d6+3-
16Alyssa1412/12Shortbow +51d6+3-
16Glynnelis1513/19Longbow +51d8+3-
16Shalimar135/19Rapier +41d8+2-
14Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
7Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
5Yry1620/20Ray of Frost +51d8-
4Arthua1413/16Dagger +51d4+3-


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead

Yry Sweetwater
Sorceress, 109 posts
Gentle cold
Warm heart
Wed 15 Jul 2020
at 00:12
  • msg #17

[Chapter 1.03] The Deeper Dungeon

Yry moves in with the white crystal ring in her hands, icy magic ready to bring to bear, but she is happily surprised to see the zombies have been quickly dropped. She doesn't drop her magic or vigilance, holding it in case more undead or enemies in general appear.

hold frostbite in case enemy presents itself-- 19:08, Today: Yry Sweetwater rolled 6 using 1d6 with rolls of 6.  frostbite;; cold damage con save dc 13.
Glynnelis Huntinghawk
Cleric, 173 posts
Wed 15 Jul 2020
at 13:27
  • msg #18

[Chapter 1.03] The Deeper Dungeon

Glynnelis, arrow nocked and bow held at the ready, followed the sorceress in.
Arthua Silverten
Rogue, 165 posts
HP 3/16
Wed 15 Jul 2020
at 13:54
  • msg #19

[Chapter 1.03] The Deeper Dungeon

"I'll check the door if someone will examine whatever that thing is in the center of this room." Arthua moved with purpose to the far door.



06:54, Today: Arthua Silverten rolled 15 using 1d20+5 with rolls of 10.  Perception.

06:54, Today: Arthua Silverten rolled 4 using 1d20+3 with rolls of 1.  Investigation.

Alyssa Tealeaf
Scout, 146 posts
HP: 12/12
Wed 15 Jul 2020
at 14:10
  • msg #20

[Chapter 1.03] The Deeper Dungeon

Alyssa followed the others into the chamber. After a quick scan of the room from the doorway-- her eyes pausing momentarily on the townswoman-- the halfling silently maintained her watch on the hallway.
Dungeon Master
GM, 260 posts
Teller of Tales
Lord of Lies
Thu 16 Jul 2020
at 15:22
  • msg #21

[Chapter 1.03] The Deeper Dungeon

The party moves cautiously into the room, not spying any threats. As they turn their attention towards the far door suddenly the fallen zombies spring back to life, grabbing at those closest to them. Such is the speed of the attack that it catches everyone by surprise and threatens to make them flinch. How do you kill what is already dead? Can they even be permanently killed or is everyone trapped fighting for their lives until the zombies eventually wear them down and kill them!?

OOC: Make a DC 12 Will save or you will be frightened (i.e. have disadvantage on attack rolls) against them.


Glynnelis and Yry are attacked but both avoid the gnashing teeth but take powerful hits from the zombie's flailing arms.

OOC: Glynnelis takes 5 damage and Yry takes 6 from the slam attacks

Yry in response tries to blast a zombie with frost magic but such is the speed and her surprise that the spell misses.

OOC: Zombie makes its save

InitNameACHPAttackDamageStatus
22Talia1517/26Halbred +51d10+5-
16Orila1622/22Maul +52d6+3-
16Alyssa1412/12Shortbow +51d6+3-
16Glynnelis158/19Longbow +51d8+3-
16Shalimar135/19Rapier +41d8+2-
14Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
7Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
5Yry1614/20Ray of Frost +51d8-
4Arthua1413/16Dagger +51d4+3-


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead

Alyssa Tealeaf
Scout, 147 posts
HP: 12/12
Thu 16 Jul 2020
at 17:02
  • msg #22

[Chapter 1.03] The Deeper Dungeon

At the sound of the zombies' renewed attack, Alyssa turned her attention from the door to the reanimating undead. The sight of these fallen, rotten corpses suddenly fighting back send chills through the halfling's spine. Reflexively, Alyssa turned and quickly loosed her arrow only to have it miss the closest zombie.



OOC: 12:52, Today: Alyssa Tealeaf rolled 25,12,8 using 1d20+5,1d20+5,1d6+3 with rolls of 20,7,5.  shortbow, disadvantage AC 13 zombie BK97.

Figures I'd crit on a disadvantaged roll...

Yry Sweetwater
Sorceress, 110 posts
Gentle cold
Warm heart
Thu 16 Jul 2020
at 20:19
  • msg #23

[Chapter 1.03] The Deeper Dungeon

Yry is surprised, only managing to fall back from the bite while taking a strong hit. She refocuses her magic, sending another barrage of freezing magic at the undead creature.

_ _ Yry Sweetwater the sorcerer ii______ ___ _ __ _
 hp ██████████ hd ♡♡
 ac {15} [13 d. resilience + 2 dex] p.per {13} p.inv {10} p.ins {13}
 sorcery points ❆❆ spell slots ❆❆

 {15:14, Today: Yry Sweetwater rolled 18 using 1d20+1 with rolls of 17.  wis save.}
 {15:16, Today: Yry Sweetwater rolled 4 using 1d6 with rolls of 4.  frostbite con dc 13.}

Glynnelis Huntinghawk
Cleric, 174 posts
HP 14/19
Sat 18 Jul 2020
at 00:22
  • msg #24

[Chapter 1.03] The Deeper Dungeon

Glynnelis grunted at the hit, as much in dismay at the sight of the creatures rising again as in pain. Lightning crackled in his golden eyes, then exploded out from him.

His eyes continued to flash, now with rage, as he thrust with his rapier. "Stay down!" he cursed the zombies.

Then he looked up to his companions, shouted, "Let's get out of here!" and ran for the door.


Reaction: Wrath of the Storm. One that attacked me takes 9 lightning damage, halved if he makes a DC 13 Dex save.

Action: Attack same one, or if it's down, the other one.

Move: To BN97. Only if at least one zombie is down. I'll eat one OA but not two.

Free Action: Open door.

Glynnelis Huntinghawk rolled 9 using 2d8 with rolls of 3,6.  Wrath of the Storm.

Glynnelis Huntinghawk rolled 22 using 1d20+5 with rolls of 17.  Attack.
Glynnelis Huntinghawk rolled 4 using 1d8+3 with rolls of 1.  Damage.

Orila
Fighter, 136 posts
HP: 16/22
Sat 18 Jul 2020
at 03:59
  • msg #25

[Chapter 1.03] The Deeper Dungeon

"Dear gods of the mountains!" Orila swore, seeing the zombies return to 'life'... such as it was. As frightening as the scene was though, the goliath steeled her resolve and sought to use her maul to smash the zombies' heads into mush... let's see them cause trouble without a head!

OOC: Will save successful
22:53, Today: Orila rolled 21 using 1d20+1 with rolls of 20.  Will save (DC 12).
   Action - attack zombie with maul
22:56, Today: Orila rolled 24 using 1d20+5 with rolls of 19.  Maul attack (AC 13).
22:57, Today: Orila rolled 14 using 2d6+3 with rolls of 5,6.  Maul damage.
    (Hit for 14 bludgeoning damage)

Arthua Silverten
Rogue, 166 posts
HP 3/16
Sun 19 Jul 2020
at 02:52
  • msg #26

[Chapter 1.03] The Deeper Dungeon

Arthua shouted, "They're alive!" He shook his head in disbelief. He drew a torch and tried to light it. "I'll get a torch. We can try to burn them."




rolled 21 using 1d20+1 with rolls of 20.  Wisdom SAVE

Is there something burning already in the room?
If not, then he'll use his tinderbox to get his torch lit.

Dungeon Master
GM, 262 posts
Teller of Tales
Lord of Lies
Wed 22 Jul 2020
at 07:55
  • msg #27

[Chapter 1.03] The Deeper Dungeon

Glynnelis blasts a zombie back with his storm like fury and it falls back into a pile again.

Orila smashes the other one's chest open with her maul and it too collapses.

Once again the room falls silent and still.

InitNameACHPAttackDamageStatus
22Talia1517/26Halbred +51d10+5-
16Orila1622/22Maul +52d6+3-
16Alyssa1412/12Shortbow +51d6+3-
16Glynnelis158/19Longbow +51d8+3-
16Shalimar135/19Rapier +41d8+2-
14Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
7Rotten Zombie13DeadSlam/Bite +41d6+2/1d4+2-
5Yry1614/20Ray of Frost +51d8-
4Arthua1413/16Dagger +51d4+3-


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead

Orila
Fighter, 137 posts
HP: 16/22
Wed 22 Jul 2020
at 22:39
  • msg #28

[Chapter 1.03] The Deeper Dungeon

”Either get that other door open or let’s go back out the way we came,” the goliath said, eyeing the zombie corpses warily, her weapon ready in case they rose up again...
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