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14:31, 2nd May 2024 (GMT+0)

[OOC] The Tavern.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 7 posts
Teller of Tales
Lord of Lies
Fri 8 Mar 2019
at 04:23
  • msg #1

[OOC] The Tavern

Come on in and kick back and chat it up with your fellow players!!
This message had punctuation tweaked by the GM at 04:23, Fri 08 Mar 2019.
Yry Sweetwater
Sorceress, 1 post
Fri 8 Mar 2019
at 21:02
  • msg #2

[OOC] The Tavern

Hello! ♡
Dungeon Master
GM, 13 posts
Teller of Tales
Lord of Lies
Fri 8 Mar 2019
at 22:06
  • msg #3

[OOC] The Tavern

Just as an FYI to both players and potential players I like to post little demographic tidbits as I search through the RTJs...


Race
Humans - 7
Elf - 3
Dwarf - 2
Half-Elf - 2
Half-Orc - 1
Gnome - 1
Goliath - 1


Gender
Male - 11
Female - 6

Class
Sorcerer - 4
Fighter - 4
Barbarian - 3
Warlock - 2
Druid - 1
Paladin - 1
Cleric  - 1
Bard - 1
Dungeon Master
GM, 14 posts
Teller of Tales
Lord of Lies
Fri 8 Mar 2019
at 23:11
  • msg #4

[OOC] The Tavern

For those waiting in the wings, there is ~1-2 spots still open.
Yry Sweetwater
Sorceress, 2 posts
Fri 8 Mar 2019
at 23:53
  • msg #5

[OOC] The Tavern

Wow, I'm honestly amazed that there is such a large representation of sorcerers. (And a bit honored that I was accepted with such competition)

What are the race/class/genders of those accepted so far?
Dungeon Master
GM, 15 posts
Teller of Tales
Lord of Lies
Fri 8 Mar 2019
at 23:59
  • msg #6

[OOC] The Tavern

Elf, half-elf, goliath,human, halfling
Glynnelis Huntinghawk
Cleric, 1 post
Sat 9 Mar 2019
at 00:40
  • msg #7

[OOC] The Tavern

Hi gang! Sole cleric applicant here, apparently. Nice to meet you!
Dungeon Master
GM, 16 posts
Teller of Tales
Lord of Lies
Sat 9 Mar 2019
at 01:19
  • msg #8

[OOC] The Tavern

For those waiting in the wings I will be leaving the two slots open over the weekend to allow people time to flesh out their requests as I have a lot of “placeholder” requests. If you have submitted a request or even been rejected already feel free to make a new submission.

First of all note that the below is a general guideline. RTJs with lots of care and attention and effort put into them will always be considered heavily no matter what the specific details of the character are

Right now the party has a lot of non-human foreigners so local humans will be considered slightly more.

The party has a cleric, ranger, fighter, bard, and sorcerer so other classes like barbarian, rogue, wizard, monk, druid and warlock will be considered  more.

The party is currently three female and two male but we will ultimately have an odd number so I consider this an even split and not important for party composition.

The party has only 1-2 front liners compared to 3 ranged or support  so a front line fighter will be considered slightly more.





If you do not make it in I  encourage you to join as lurkers if you are interested in following along.
Yry Sweetwater
Sorceress, 3 posts
Sat 9 Mar 2019
at 02:14
  • msg #9

[OOC] The Tavern

I'm native if my narration didn't make that clear. I also am functionally human. Just sharp ears.

Yeah, I'd like more men. Big hunky men!
Shalimar Rhann
Bard, 1 post
Ye Olde Minstrel
Sat 9 Mar 2019
at 04:29
  • msg #10

[OOC] The Tavern

Shalimar looks crestfallen, "What? Is this strapping young bard not hunky enough for you?!"

Hello to all, I'll be playing your typical foppish minstrel sure to cause fights, annoy husbands and generally get you thrown out of places orcs wouldn't want to enter.
Dungeon Master
GM, 17 posts
Teller of Tales
Lord of Lies
Sat 9 Mar 2019
at 05:06
  • msg #11

[OOC] The Tavern

Local information about the town and Tethyr has been updated.
Orila
Fighter, 1 post
Sat 9 Mar 2019
at 05:39
  • msg #12

[OOC] The Tavern

What about a big hunky woman?

Orila will stand between you little things and whatever dangers we encounter.

GM, as you'll have the combat tracker (yay!), do you nees any mechanics in Bio lines or can we use them for flavor?
Dungeon Master
GM, 18 posts
Teller of Tales
Lord of Lies
Sat 9 Mar 2019
at 06:11
  • msg #13

[OOC] The Tavern

Flavor away!
Yry Sweetwater
Sorceress, 4 posts
Sat 9 Mar 2019
at 16:54
  • msg #14

[OOC] The Tavern

Yay, Orila!

Nice goliath.
Dungeon Master
GM, 20 posts
Teller of Tales
Lord of Lies
Sun 10 Mar 2019
at 15:12
  • msg #15

[OOC] The Tavern

As a house rule for more realism I would like to implement the "training for level up" option. Basically to unlock the next level's abilities you would need to train for a week or so.

HOWEVER I would like to adjust that for HP. Basically we determine what your next level's HP bump will be and then distribute it naturally throughout the adventure.

So if you gain +5HP then at 20% to next level you gain +1HP, at 40% you get +1HP etc.

This will have your character showing incremental improvements between levels and then the level up bump is because of training putting that experience to work.

Thoughts?
Yry Sweetwater
Sorceress, 5 posts
Sun 10 Mar 2019
at 16:17
  • msg #16

[OOC] The Tavern

Maybe half hp at half xp to next level? 20% increments sounds like a lot of fiddly math. :D
Glynnelis Huntinghawk
Cleric, 2 posts
Sun 10 Mar 2019
at 16:25
  • msg #17

[OOC] The Tavern

In reply to Dungeon Master (msg # 15):

Certainly makes more sense, just a question of it's worth tracking the math. Not really that complicated though, if I were you I'd put that burden on the players ;-)
Orila
Fighter, 2 posts
Stay back lowlanders.
Let me handle it.
Sun 10 Mar 2019
at 17:00
  • msg #18

[OOC] The Tavern

I'm fine with training and I like the HP advancement, but yes just half at 50% mark is probably simpler and still significant enough.
If I can suggest maybe giving spellcasters one spell slot of the level he already knows (which is even levels until 10th) at the 50% mark.
Maybe proficiency increase as well?
Glynnelis Huntinghawk
Cleric, 3 posts
Sun 10 Mar 2019
at 17:09
  • msg #19

[OOC] The Tavern

In reply to Orila (msg # 18):

As a caster, I approve this idea!
Dungeon Master
GM, 21 posts
Teller of Tales
Lord of Lies
Sun 10 Mar 2019
at 18:29
  • msg #20

[OOC] The Tavern

I'm not too worried about the fiddly math because with PbP you don't really have to do stuff on the fly. As I'm updating stuff I can just write notes to myself and then it's easy enough to check.

That being said if it does turn fiddly then I'm fine doing the halfway = half HP kind of thing.

Proficiencies and other bumps will have to wait until you fully level up at this time. This might change in the future as I tweak some new house rules for the game but we'll see how this works.
Dungeon Master
GM, 22 posts
Teller of Tales
Lord of Lies
Sun 10 Mar 2019
at 19:21
  • msg #21

[OOC] The Tavern

For those waiting in the wings: I've made my first round of cuts so if you haven't received a "Thank you for your time" message then good news, you're made it to the final round of cuts.

As is typical there are just far too many good applicants compared to slots available and cutting things down is one of the hardest things a GM has to do so let me once again say that I greatly appreciated all the time and care that went into things and I very much enjoy reading all of your fun stories.


For those of you who are either GMs or thinking of being GMs I highly recommend adding that to your RTJ process because if nothing else it makes things enjoyable collecting all these funny and unique stories that people have had.
Dungeon Master
GM, 25 posts
Teller of Tales
Lord of Lies
Sun 10 Mar 2019
at 22:50
  • msg #22

[OOC] The Tavern

I have updated the Important Info with a list of house rules and variant rules to be used. Please review and let me know via PM if you have any questions/concerns about them.

Assume anything not listed on here is not included in the game.
Yry Sweetwater
Sorceress, 6 posts
Mon 11 Mar 2019
at 00:25
  • msg #23

[OOC] The Tavern

I like the house rules. I've always liked healer's kit dependence and injuries.

Had a PC break a rib last session in my irl game. Be wary of goblin sucker punches, they can be vicious.

What have you winnowed down the remaining character options to?
Dungeon Master
GM, 26 posts
Teller of Tales
Lord of Lies
Mon 11 Mar 2019
at 00:33
  • msg #24

[OOC] The Tavern

Warlocks and barbarians mostly...
Orila
Fighter, 3 posts
Stay back lowlanders.
Let me handle it.
Mon 11 Mar 2019
at 05:58
  • msg #25

[OOC] The Tavern

I like the initiative, crit, and hp rules as well!

As much as our A-team (scout and rogue) are good at hiding, I'd like to say Hello to them. And don't be afraid to come talk to us.
Arthua Silverten
Rogue, 1 post
Mon 11 Mar 2019
at 06:04
  • msg #26

[OOC] The Tavern

Present!
Alyssa Tealeaf
Scout, 1 post
Mon 11 Mar 2019
at 12:49
  • msg #27

Re: [OOC] The Tavern

Orila:
As much as our A-team (scout and rogue) are good at hiding, I'd like to say Hello to them. And don't be afraid to come talk to us.


I've been right down here the whole time. Hello, everyone.
Dungeon Master
GM, 27 posts
Teller of Tales
Lord of Lies
Mon 11 Mar 2019
at 14:09
  • msg #28

Re: [OOC] The Tavern

So while we're waiting for the last few characters to get online let's talk about recent histories and backstories. I'll be PMing you to go over stuff. The goal is to get the game started Wednesday at least for purposes of character introductions and getting the setting handled. Character sheets don't need to be 100% finalized for a bit but we can still get things started.
Talia Alden
Barbarian, 1 post
Mon 11 Mar 2019
at 19:51
  • msg #29

Re: [OOC] The Tavern

Hi everyone! Talia here, the friendly local barbarian. I'll do my best to be an adequate meat shield, haha. Looking forward to the game!
Orila
Fighter, 4 posts
Stay back lowlanders.
Let me handle it.
Mon 11 Mar 2019
at 19:56
  • msg #30

Re: [OOC] The Tavern

Company at the front! Woohoo. And a likely candidate for some friendly competition.
Dungeon Master
GM, 28 posts
Teller of Tales
Lord of Lies
Mon 11 Mar 2019
at 20:28
  • msg #31

Re: [OOC] The Tavern

Whaaaat? I high strength human barbarian and a high strength golaith fighter standing side by side? How could you possibly think a sense of friendly competition could ever arise from such a pair!?!?

:D


Try and get cracking on the questions I have posed you in PMs so that we can get kicked off Wednesday.
Yry Sweetwater
Sorceress, 7 posts
Mon 11 Mar 2019
at 20:50
  • msg #32

Re: [OOC] The Tavern

I think I'm out ahead of you on the private message thread.
Shalimar Rhann
Bard, 2 posts
Ye Olde Minstrel
Mon 11 Mar 2019
at 22:32
  • msg #33

Re: [OOC] The Tavern

Hey my awe inspiring 9 strength will aid me in standing abreast of you two as well. Do not count the bard out!
Alyssa Tealeaf
Scout, 2 posts
Mon 11 Mar 2019
at 23:39
  • msg #34

Re: [OOC] The Tavern

I'll stand behind you three, then. I've got your backs!
Arthua Silverten
Rogue, 2 posts
Tue 12 Mar 2019
at 05:25
  • msg #35

Re: [OOC] The Tavern

I think I like this look more than the other. Not a dwarf :)
Yry Sweetwater
Sorceress, 8 posts
Tue 12 Mar 2019
at 05:38
  • msg #36

Re: [OOC] The Tavern

I saw this one:



recently and wondered why I never see people use it. he's a cool dude. (male fantasy rogue  page 15)

I see that hobbit guy a lot.
Arthua Silverten
Rogue, 3 posts
Tue 12 Mar 2019
at 05:40
  • msg #37

Re: [OOC] The Tavern

By popular demand! Tada!!
Yry Sweetwater
Sorceress, 9 posts
Tue 12 Mar 2019
at 05:43
  • msg #38

Re: [OOC] The Tavern

Look at this hunk ♡ Hehe
Orila
Fighter, 5 posts
Stay back lowlanders.
Let me handle it.
Tue 12 Mar 2019
at 05:45
  • msg #39

Re: [OOC] The Tavern

I maybe saw him once. Twice now (which is far from the most popular ones). He's indeed cool.

One unexpected upside of unusual races is very little choice in term of portraits ^^.

Although it can still be a chore to find the few that fit...
Dungeon Master
GM, 29 posts
Teller of Tales
Lord of Lies
Tue 12 Mar 2019
at 11:36
  • msg #40

Re: [OOC] The Tavern

I used that portrait in another game and independently my tabletop GM used him on a handout.

Linky to full size pic
Talia Alden
Barbarian, 2 posts
Tue 12 Mar 2019
at 12:52
  • msg #41

Re: [OOC] The Tavern

Ooh, very nice. I always have a hard time choosing portraits; there's a good chance I'll end up changing Talia's before too long. Then again I might just be too picky. ^^;
Yry Sweetwater
Sorceress, 10 posts
Tue 12 Mar 2019
at 17:25
  • msg #42

Re: [OOC] The Tavern

Did my private message thread with you mess up or something, DM? Feel like I'm getting cold shouldered :p
Dungeon Master
GM, 30 posts
Teller of Tales
Lord of Lies
Tue 12 Mar 2019
at 23:15
  • msg #43

Re: [OOC] The Tavern

o_O

ahhh...huh?

No...if I haven't PMd you in a bit its either because I'm thinking or I'm comfy with the character.
Dungeon Master
GM, 32 posts
Teller of Tales
Lord of Lies
Wed 13 Mar 2019
at 20:01
  • msg #44

Re: [OOC] The Tavern

Feel free to post even if you don't have a character sheet finalized.
Orila
Fighter, 6 posts
Stay back lowlanders.
Let me handle it.
Wed 13 Mar 2019
at 20:31
  • msg #45

Re: [OOC] The Tavern

Sure. But post where?
Should we all be in group 1?
Dungeon Master
GM, 33 posts
Teller of Tales
Lord of Lies
Wed 13 Mar 2019
at 20:55
  • msg #46

Re: [OOC] The Tavern

Group 1 was inside of you the whole time :D
Arthua Silverten
Rogue, 4 posts
Thu 14 Mar 2019
at 01:25
  • msg #47

Re: [OOC] The Tavern

Still waiting on the character sheet. But I guess we have the go ahead to post... hrms
Yry Sweetwater
Sorceress, 11 posts
Gentle cold
Warm heart
Thu 14 Mar 2019
at 07:14
  • msg #48

Re: [OOC] The Tavern

"weighing no more than a bushel of onions"

daw, so cute. Can Alyssa's nickname be 'Onion'? hehe
Shalimar Rhann
Bard, 4 posts
Ye Olde Minstrel
Thu 14 Mar 2019
at 11:13
  • msg #49

Re: [OOC] The Tavern

But she's a halfling not an ogre....
Alyssa Tealeaf
Scout, 4 posts
Thu 14 Mar 2019
at 12:19
  • msg #50

Re: [OOC] The Tavern

Tell me how much you weigh, and I'll tell you how much you weigh in terms of bushels of agricultural commodities.
This message was last edited by the player at 03:57, Fri 15 Mar 2019.
Glynnelis Huntinghawk
Cleric, 5 posts
Thu 14 Mar 2019
at 13:05
  • msg #51

Re: [OOC] The Tavern

In reply to Alyssa Tealeaf (msg # 50):

Do Orila!
Orila
Fighter, 8 posts
Stay back lowlanders.
Let me handle it.
Thu 14 Mar 2019
at 13:06
  • msg #52

Re: [OOC] The Tavern

:D

That's easy. All of them ;)
Shalimar Rhann
Bard, 6 posts
Ye Olde Minstrel
Thu 14 Mar 2019
at 13:40
  • msg #53

Re: [OOC] The Tavern

And if anyone is wondering how he's playing in a suspenseful way: Picture the Road to El Dorado when Tulio is being confronted, what Miguel is playing in the back ground is essentially what Shalimar is here doing ;)

Likely to the same effect of someone wanting to smack him ;)
Orila
Fighter, 10 posts
Stay back lowlanders.
Let me handle it.
Thu 14 Mar 2019
at 15:52
  • msg #54

Re: [OOC] The Tavern

Luckily for him, the two biggest smackers are otherwise engaged.

Anyone else dreading what will break our lovely day?
Talia Alden
Barbarian, 5 posts
Thu 14 Mar 2019
at 18:20
  • msg #55

Re: [OOC] The Tavern

I have no doubt it will be simultaneously devastating and terrifying but at the moment I'm content to live in ignorance :P
Orila
Fighter, 11 posts
Stay back lowlanders.
Let me handle it.
Thu 14 Mar 2019
at 18:38
  • msg #56

Re: [OOC] The Tavern

Wanna do 5 athletics rolls each and try to deduce how the match went?
Talia Alden
Barbarian, 6 posts
Thu 14 Mar 2019
at 18:41
  • msg #57

Re: [OOC] The Tavern

Sure, works for me! I'll just do those and edit them into my last post.
Arthua Silverten
Rogue, 6 posts
Fri 15 Mar 2019
at 16:03
  • msg #58

Re: [OOC] The Tavern

Just got my hands on the PHB :)
I'm still around consider Arthua hanging on the outskirts until I get a stronger handle of things.... My next project is to select a FEAT. Any suggestions for a rogue?
Orila
Fighter, 14 posts
Stay back lowlanders.
Let me handle it.
Fri 15 Mar 2019
at 16:11
  • msg #59

Re: [OOC] The Tavern

Not Lucky :p
Otherwise there are loads. Acrobatic, Resilient, Linguist, Defensive Duelist. Don't know what you are going for.
Talia Alden
Barbarian, 8 posts
Fri 15 Mar 2019
at 16:27
  • msg #60

Re: [OOC] The Tavern

^As said above. Feats are pretty neat, and rogues have a lot they can do with them.

Wanna be a master manipulator? Actor is pretty fun. Want to be a ranged monster? Crossbow Expert is excellent from my experience, or Sharpshooter at later levels. Defensive Duelist and Dual Wielder are good for the stabbier builds.

Or if you wanna be more general: Alert is good in any class, Observant is good for the inquisitive types (a friend of mine has a rogue that now has around 28 Passive perception thanks to that and his other bonuses), and Mobile gives you a lot of extra movement and makes it easier to disengage without using your additional Cunning Actions.

All in all? Depends what you're going for, and you have a LOT of options. Those are just my recommendations based on friends' experiences.
Arthua Silverten
Rogue, 7 posts
Fri 15 Mar 2019
at 17:22
  • msg #61

Re: [OOC] The Tavern

Orila:
Not Lucky :p


Did Lucky get downgraded really bad?
Arthua Silverten
Rogue, 8 posts
Fri 15 Mar 2019
at 17:24
  • msg #62

Re: [OOC] The Tavern

Regarding the archetypes. I was thinking of going with Swashbuckler or Thief
Dungeon Master
GM, 34 posts
Teller of Tales
Lord of Lies
Fri 15 Mar 2019
at 19:47
  • msg #63

Re: [OOC] The Tavern

Arthua Silverten:
Orila:
Not Lucky :p


Did Lucky get downgraded really bad?


Lucky as written is rather unbalanced. I will most likely be house ruling it to instead allow you to 3/day add a single 1d4 roll to a 1d20 roll after you roll the d20.

So if you just barely miss by 1 or 2 you can use your luck to nudge it into a success but you don't get the widely stupid ability to counter a critical hit or failure.
Alyssa Tealeaf
Scout, 8 posts
Sat 16 Mar 2019
at 15:33
  • msg #64

Re: [OOC] The Tavern

Orila:
Anyone else dreading what will break our lovely day?


Most farmer's markets are disrupted by goblins, dragons, or zombies. Maybe we'll see goblin-zombies!
Shalimar Rhann
Bard, 12 posts
Ye Olde Minstrel
Sat 16 Mar 2019
at 15:39
  • msg #65

Re: [OOC] The Tavern

Goblin zombies. Would be an interesting fight, like being attacked by a swarm of skeletal sprites...
Orila
Fighter, 16 posts
Stay back lowlanders.
Let me handle it.
Sat 16 Mar 2019
at 15:42
  • msg #66

Re: [OOC] The Tavern

People... you keep forgetting the first rule of player's club.
Don't give GM ideas...

And in that spirit, I won't mention anything about an unnatural blight...
Shalimar Rhann
Bard, 13 posts
Ye Olde Minstrel
Sat 16 Mar 2019
at 15:54
  • msg #67

Re: [OOC] The Tavern

Never hurts to give a GM fun ideas it's when you start talking about beholder mounted drow archnomancers that the trouble starts.
Alyssa Tealeaf
Scout, 9 posts
Sat 16 Mar 2019
at 15:55
  • msg #68

Re: [OOC] The Tavern

Goblin-zombies looking for their halfling queen to lead them to world conquest!
Talia Alden
Barbarian, 10 posts
Sat 16 Mar 2019
at 15:58
  • msg #69

Re: [OOC] The Tavern

Personally, I'd be more worried about Ghoul Kobolds. Ghoulbolds, if you will. Especially given that such a creature usually means there's a dragon with necromancer status somewhere...

...crap, now I need to go write a one-shot.
Shalimar Rhann
Bard, 14 posts
Ye Olde Minstrel
Sat 16 Mar 2019
at 16:45
  • msg #70

Re: [OOC] The Tavern

Dracolich, after all what living self respecting over grown lizard dabbles with undeath? Gotta be undead themselves first before wanting a host of yappy undead cannon fodder ;)
Dungeon Master
GM, 35 posts
Teller of Tales
Lord of Lies
Mon 18 Mar 2019
at 16:40
  • msg #71

Re: [OOC] The Tavern

Sorry I've been away but weekends aren't always the greatest for me. Also it makes me very happy to see players digging in without needing the GM around. Updates incoming :D
Yry Sweetwater
Sorceress, 17 posts
Gentle cold
Warm heart
Tue 19 Mar 2019
at 04:28
  • msg #72

Re: [OOC] The Tavern

Talia uses a halberd? Man, I think I just found my romantic interest.
Talia Alden
Barbarian, 13 posts
Tue 19 Mar 2019
at 19:42
  • msg #73

Re: [OOC] The Tavern

In reply to Yry Sweetwater (msg # 72):

What can I say? I'm a sucker for polearms :P
Alyssa Tealeaf
Scout, 13 posts
Fri 22 Mar 2019
at 21:51
  • msg #74

Re: [OOC] The Tavern

Has the game stopped?
Talia Alden
Barbarian, 14 posts
Fri 22 Mar 2019
at 21:56
  • msg #75

Re: [OOC] The Tavern

DM hasn't been on since Tuesday from the looks of it so it could just be real life getting in the way as it often tends to do. Usually I don't worry about a game being dead until a week has gone by.
Alyssa Tealeaf
Scout, 14 posts
Fri 22 Mar 2019
at 21:59
  • msg #76

Re: [OOC] The Tavern

I’m a little quicker to worry when it’s a game this new. But of course I’m hanging in for awhile.
Shalimar Rhann
Bard, 17 posts
Ye Olde Minstrel
Sat 23 Mar 2019
at 04:39
  • msg #77

Re: [OOC] The Tavern

I think we just shocked the GM 'A group of players that doesn't have to be dragged kicking and screaming to the plot development?!' *DEAD FAINT*

;)
Arthua Silverten
Rogue, 10 posts
Sat 23 Mar 2019
at 07:37
  • msg #78

Re: [OOC] The Tavern

Don't know about the rest of you. But I'm still waiting on my character sheet. I figure that he's been pretty busy
Dungeon Master
GM, 36 posts
Teller of Tales
Lord of Lies
Tue 26 Mar 2019
at 20:50
  • msg #79

Re: [OOC] The Tavern

Yeah I'm here. Character sheets should get uploaded tonight as well as the battle map prepped for combat.
Dungeon Master
GM, 37 posts
Teller of Tales
Lord of Lies
Wed 27 Mar 2019
at 04:22
  • msg #80

Re: [OOC] The Tavern

I didn't like the default output so I created custom images instead. I'll be periodically updating them to include portraits etc.

Take a look and let me know if there is anything wrong or missing. Note that the personality stuff is all set to defaults if you didn't specify stuff already so you can ignore it as it doesn't matter mechanically, otherwise let me know what option you would like to pick and I can update it at a future time.
Dungeon Master
GM, 39 posts
Teller of Tales
Lord of Lies
Wed 27 Mar 2019
at 04:44
  • msg #81

Re: [OOC] The Tavern

Battlemap has been uploaded to Group 1.
Arthua Silverten
Rogue, 11 posts
Wed 27 Mar 2019
at 06:21
  • msg #82

Re: [OOC] The Tavern

I should also have a rapier on resource tracker. Correct?
Orila
Fighter, 20 posts
Stay back lowlanders.
Let me handle it.
Wed 27 Mar 2019
at 13:18
  • msg #83

Re: [OOC] The Tavern

Probably, as should I my maul. Consult the sheet, this is just for quick reference.

I'm guessing we need Glynnelis and Shalimar to act first, then kobolds and then the whole party together (with these two getting their second round with our first)?

P.S. Arthua is such a good rogue that even we don't know where he is :D (@map)
Talia Alden
Barbarian, 15 posts
Wed 27 Mar 2019
at 13:36
  • msg #84

Re: [OOC] The Tavern

Only thing I can see on my sheet that could be off is that a few things are listed twice in equipment, but everything else looks good!

...ah. Damn that Nat 1 in initiative. My dice-rolling curse continues to Rpol, even after it killed my paladin last Saturday :P
Dungeon Master
GM, 40 posts
Teller of Tales
Lord of Lies
Wed 27 Mar 2019
at 14:29
  • msg #85

Re: [OOC] The Tavern

Arthua Silverten:
I should also have a rapier on resource tracker. Correct?


For resource tracker I don't include all weapons/equipment, just things that might be consumable. Rations, torches and daggers (because you might decide to throw them at someone) etc.

If it isn't limited use and it isn't listed as a possible projectile weapon then I don't include it.
Dungeon Master
GM, 41 posts
Teller of Tales
Lord of Lies
Wed 27 Mar 2019
at 14:31
  • msg #86

Re: [OOC] The Tavern

Orila:
I'm guessing we need Glynnelis and Shalimar to act first, then kobolds and then the whole party together (with these two getting their second round with our first)?


Nope, post and do what you want to do. In general it will be in posting order but if there is ever a conflict, namely things like "who actually gets the kill on monster X" then I will use initiative.

But basically PCs all basically go at the same time, monsters all go at the same time.
Shalimar Rhann
Bard, 18 posts
Ye Olde Minstrel
Wed 27 Mar 2019
at 14:49
  • msg #87

Re: [OOC] The Tavern

Sorry for the delay, caught a nasty bug will get to posting asap.
Dungeon Master
GM, 43 posts
Teller of Tales
Lord of Lies
Fri 29 Mar 2019
at 03:44
  • msg #88

Re: [OOC] The Tavern

Map's been updated.
Glynnelis Huntinghawk
Cleric, 13 posts
Fri 29 Mar 2019
at 12:03
  • msg #89

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 88):

I considered casting Command this round to make the kobold release the girl, but I wasn't sure whether it would be in range. How should we handle diagonals for range? Crossing a square diagonally = 7.5'?
Arthua Silverten
Rogue, 13 posts
Fri 29 Mar 2019
at 13:34
  • msg #90

Re: [OOC] The Tavern

1st square is 5'
2nd square is 10'
and repeat

If it is an even number of squares your calculation works. But if it is odd the distance is in your favor.
This message was last edited by the player at 13:36, Fri 29 Mar 2019.
Dungeon Master
GM, 44 posts
Teller of Tales
Lord of Lies
Fri 29 Mar 2019
at 18:29
  • msg #91

Re: [OOC] The Tavern

May the odds be ever in your favour
Talia Alden
Barbarian, 19 posts
Wed 3 Apr 2019
at 17:53
  • msg #92

Re: [OOC] The Tavern

Quick question pertaining to Alyssa: As a halfling, are you able to reroll Nat 1's even when you have disadvantage? Or does the disadvantage cancel it out?

Haven't really played a halfling before so I may be completely wrong on how that halfling luck works anyway, though.
Alyssa Tealeaf
Scout, 18 posts
Wed 3 Apr 2019
at 18:13
  • msg #93

Re: [OOC] The Tavern

I forgot all about being lucky! Thanks!
Alyssa Tealeaf
Scout, 19 posts
Wed 3 Apr 2019
at 18:15
  • msg #94

Re: [OOC] The Tavern

I rolled another 9, so the final stealth result is 14 after all.
Alyssa Tealeaf
Scout, 21 posts
Tue 9 Apr 2019
at 12:22
  • msg #95

Re: [OOC] The Tavern

DM - does the kobold's description of the cave sound familiar at all to Alyssa?
Dungeon Master
GM, 48 posts
Teller of Tales
Lord of Lies
Tue 9 Apr 2019
at 18:33
  • msg #96

Re: [OOC] The Tavern

Nope although the overall trail does. You could probably get there with a skill check.
Dungeon Master
GM, 50 posts
Teller of Tales
Lord of Lies
Sun 14 Apr 2019
at 04:11
  • msg #97

Re: [OOC] The Tavern

Everyone ready to move on? I'm guessing the plan is to head back to town and alert the guard/mayor etc?
Arthua Silverten
Rogue, 18 posts
Sun 14 Apr 2019
at 04:26
  • msg #98

Re: [OOC] The Tavern

Yes
Orila
Fighter, 27 posts
Stay back lowlanders.
Let me handle it.
Sun 14 Apr 2019
at 04:51
  • msg #99

Re: [OOC] The Tavern

Indeed
Shalimar Rhann
Bard, 28 posts
Ye Olde Minstrel
Sun 14 Apr 2019
at 05:18
  • msg #100

Re: [OOC] The Tavern

Yup, as for the loot should probably just pool it for now unless someone really wants to churn out how much each in the party should get.
Alyssa Tealeaf
Scout, 25 posts
Sun 14 Apr 2019
at 08:09
  • msg #101

Re: [OOC] The Tavern

Ready.
Talia Alden
Barbarian, 23 posts
Sun 14 Apr 2019
at 15:05
  • msg #102

Re: [OOC] The Tavern

Ready and agreed on the loot
Glynnelis Huntinghawk
Cleric, 18 posts
Sun 14 Apr 2019
at 15:07
  • msg #103

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 97):

Sounds good to me.
Alyssa Tealeaf
Scout, 30 posts
HP: 10/12
Fri 19 Apr 2019
at 03:43
  • msg #104

Re: [OOC] The Tavern

DM, my intent is to check on the family, and, if all seems well, to grab my gear -- putting on armor if I'm not already wearing it -- and running back to find everyone.
Dungeon Master
GM, 52 posts
Teller of Tales
Lord of Lies
Fri 19 Apr 2019
at 17:50
  • msg #105

Re: [OOC] The Tavern

Nobody else is missing, at least none that the PCs know.

What is the plan for the kobold? Use him as a guide or leave him in town or what?

After that I can move on to the next part.
Glynnelis Huntinghawk
Cleric, 21 posts
Fri 19 Apr 2019
at 18:28
  • msg #106

Re: [OOC] The Tavern

I believe Orila's maul already settled that question?
Shalimar Rhann
Bard, 32 posts
Ye Olde Minstrel
Fri 19 Apr 2019
at 22:17
  • msg #107

Re: [OOC] The Tavern

Yeah no sense keeping it around after it answered my questions, charm person doesn't last too long and then it would go back to being a threat, besides I figured if I did convince it to come to town with us the town officials would have just hung it from the nearest tree... confirmed monster and bandit after all...
Glynnelis Huntinghawk
Cleric, 25 posts
Wed 24 Apr 2019
at 13:06
  • msg #108

Re: [OOC] The Tavern

I'm going to try to lay out my understanding of the plan, please correct any misunderstanding:

1. Glyn and Art go first, hopefully moving with stealth, in order to get into longbow range.

2. Shalimar, Alyssa, and Yry are behind them, with Shalimar casting something that would create a distraction and bait out a few guards.

3. Talia and Orila are waiting back, ready to charge in after the first shots are fired.

Does that sound right? DM, will it be possible for Art and Glyn to approach stealthily while remaining close enough to the path Talia and Orila will use that they keep an eye out for any traps? Glyn at least as a wood elf so can hide even in lightly wooded conditions.
Arthua Silverten
Rogue, 25 posts
Wed 24 Apr 2019
at 14:38
  • msg #109

Re: [OOC] The Tavern

Sounds about right
Talia Alden
Barbarian, 29 posts
Wed 24 Apr 2019
at 14:59
  • msg #110

Re: [OOC] The Tavern

Sounds good to me!
Shalimar Rhann
Bard, 37 posts
Ye Olde Minstrel
Wed 24 Apr 2019
at 16:25
  • msg #111

Re: [OOC] The Tavern

Sounds good.
Orila
Fighter, 34 posts
Stay back lowlanders.
Let me handle it.
Wed 24 Apr 2019
at 16:33
  • msg #112

Re: [OOC] The Tavern

+1 from me
Dungeon Master
GM, 55 posts
Teller of Tales
Lord of Lies
Wed 24 Apr 2019
at 18:54
  • msg #113

Re: [OOC] The Tavern

Alright I'll try and get this mapped out and get you guys into combat tonight. Everything seems reasonable so now it's up to the dice to decide...
Talia Alden
Barbarian, 30 posts
Thu 2 May 2019
at 17:23
  • msg #114

Re: [OOC] The Tavern

Everybody doing okay?
Glynnelis Huntinghawk
Cleric, 27 posts
Thu 2 May 2019
at 18:00
  • msg #115

Re: [OOC] The Tavern

I'm still here, was wondering the same. Guessing our DM got tied up something.
Shalimar Rhann
Bard, 39 posts
Ye Olde Minstrel
Thu 2 May 2019
at 18:40
  • msg #116

Re: [OOC] The Tavern

Or caught up with the 404 error and still thinks RPOL is down?
Talia Alden
Barbarian, 31 posts
Thu 2 May 2019
at 19:05
  • msg #117

Re: [OOC] The Tavern

That's what I was thinking, it was down for a couple of days. Could be some people still think  it's down?
Arthua Silverten
Rogue, 26 posts
Thu 2 May 2019
at 19:27
  • msg #118

Re: [OOC] The Tavern

Right. I left for a few days because of that issue.
Alyssa Tealeaf
Scout, 35 posts
HP: 12/12
Fri 3 May 2019
at 02:34
  • msg #119

Re: [OOC] The Tavern

I'm here.
Dungeon Master
GM, 56 posts
Teller of Tales
Lord of Lies
Sat 4 May 2019
at 02:38
  • msg #120

Re: [OOC] The Tavern

No i'm here. You'll find that when it comes time for a new map it can take me awhile to find one or make one that I like. Some scenarios are easier than others but this one proved to be quite a bit more difficult than I was expecting...
Orila
Fighter, 35 posts
Stay back lowlanders.
Let me handle it.
Sat 4 May 2019
at 05:10
  • msg #121

Re: [OOC] The Tavern

Glad that the game is still alive.

And just thinking aloud, but is a constant disadvantage really the best way to handle 0-level character? It seems really debilitating. Maybe +0 proficiency, which could impact things enough.

And if someone is guiding Alyssa that might negate the disadvantage with the advantage granted. A bit late for this particular scene, but maybe for things down the line.
Alyssa Tealeaf
Scout, 36 posts
HP: 12/12
Sat 4 May 2019
at 05:26
  • msg #122

Re: [OOC] The Tavern

It feels pretty debilitating. I agreed to the role, and I’m not complaining, but Alyssa does put the rest of the party at risk. I’m considering bowing out. Maybe I could join back in if another player drops out?
Orila
Fighter, 36 posts
Stay back lowlanders.
Let me handle it.
Sat 4 May 2019
at 05:41
  • msg #123

Re: [OOC] The Tavern

No! I love the concept of someone striving to become a hero (or an adventurer at first). I'm just wondering if this is the best way to handle it mechanically. Not that it shouldn't be done.
Shalimar Rhann
Bard, 41 posts
Ye Olde Minstrel
Sat 4 May 2019
at 12:28
  • msg #124

Re: [OOC] The Tavern

The only question is if you're having fun with it still. If your enjoying the character as is then just keep going the GM approved it so is all good. Would the party benefit from not having that constant disadvantage? Probably but that's mechanical, who truly wants constant disadvantage when 1st levels generally suck as is...

But the ultimate thing is, is your concept playing as you expected and are you enjoying, if not work with the GM and see if you can make it better. There's never a need to bow out unless you absolutely have to, there's never a character issue that talking with a GM can't be resolved in some fashion.
Glynnelis Huntinghawk
Cleric, 28 posts
Sat 4 May 2019
at 12:37
  • msg #125

Re: [OOC] The Tavern

Well said, Shalimar! I for one would hate to see Alyssa go. If you're having fun with her as is, then keep her as is. She's not diminishing my enjoyment of the game one bit, quite the opposite.

That said, I can imagine that the combat elements of the game might not be too enjoyable for you, and if that's the case, then I'd be all for finding ways to enhance her capabilities. But that's entirely up to you - you needn't feel any pressure from me to do so.
Talia Alden
Barbarian, 33 posts
Sat 4 May 2019
at 14:27
  • msg #126

Re: [OOC] The Tavern

No reason to bow out if you're still enjoying the game. Alyssa is a fun character to RP with, and I like the concept of starting at Level 0.

If you're still having fun regardless of the disadvantages then you don't have to change it, but maybe just lacking proficiencies/major class features would suffice? Just based on the fact that even a CR 0 Commoner is still able to roll normally.

...heck I know a group that nearly got TPK'd by a group of enraged commoners. They're nothing to sneeze at :P
Alyssa Tealeaf
Scout, 37 posts
HP: 12/12
Sat 4 May 2019
at 15:05
  • msg #127

Re: [OOC] The Tavern

You all might change your minds when I get you killed.

But with that rousing support, I'm certainly still in.
Shalimar Rhann
Bard, 42 posts
Ye Olde Minstrel
Sun 5 May 2019
at 03:23
  • msg #128

Re: [OOC] The Tavern

Heh wait til you see how RPOL's dice roller 'loves' me. I make Fumbles from the Goblins webcomic look mild in comparison. RNG code hates my guts for whatever reason.
Dungeon Master
GM, 58 posts
Teller of Tales
Lord of Lies
Tue 7 May 2019
at 19:34
  • msg #129

Re: [OOC] The Tavern

As for being a level-0 character I wouldn't worry about it for too long. Level 1 to 2 is pretty quick in 5e and should be completed soon enough.
Alyssa Tealeaf
Scout, 39 posts
HP: 12/12
Wed 8 May 2019
at 00:46
  • msg #130

Re: [OOC] The Tavern

In the meantime, I'll try to find other ways to help.
Glynnelis Huntinghawk
Cleric, 30 posts
Wed 8 May 2019
at 01:48
  • msg #131

Re: [OOC] The Tavern

Hey, you just detected a trap... ;-)
Dungeon Master
GM, 59 posts
Teller of Tales
Lord of Lies
Sun 12 May 2019
at 03:54
  • msg #132

Re: [OOC] The Tavern

Language groups should be active. Let me know if you're missing a language you think you should have.
Dungeon Master
GM, 61 posts
Teller of Tales
Lord of Lies
Sun 12 May 2019
at 05:02
  • msg #133

Re: [OOC] The Tavern

Map updated
Alyssa Tealeaf
Scout, 47 posts
HP: 12/12
Sat 25 May 2019
at 16:19
  • msg #134

Re: [OOC] The Tavern

I wanted to check to see if there's any chance that the game will hit a faster pace than what we've seen so far. To be honest, I'm having trouble maintaining interest and keeping attachment to the characters at this rate.
Yry Sweetwater
Sorceress, 33 posts
Gentle cold
Warm heart
Mon 27 May 2019
at 09:59
  • msg #135

Re: [OOC] The Tavern

holiday weekend was rough on me. I was one of the first ones into the cave but that seems to have been overlooked.
Dungeon Master
GM, 69 posts
Teller of Tales
Lord of Lies
Wed 29 May 2019
at 21:21
  • msg #136

Re: [OOC] The Tavern

Because this is early on and I don't want to give you guys the wrong impression about what kind of game this is.

First of all kobolds are notorious trap builders. It's kind of their whole schtick. Second of all this whole entryway was designed as a large trap. Basically invaders come in, start poking around for loot in the "fake" sleeping area and bam, traps galore.

I very much subscribe to the idea that monsters have to live in their lairs so having to navigate 30 traps every time one of them wants to get a drink of water isn't plausible, in my mind.

However having a known heavily trapped entryway that can be rigged quickly when invaders are coming is perfectly reasonable. Luckily for you guys while there are some devious traps they're not working with the best materials or the brightest minds so they're fairly easy to detect for a group of skilled adventurers as opposed to goblins or wild animals or people who can't see very well in the dim light.
Shalimar Rhann
Bard, 51 posts
Ye Olde Minstrel
Wed 29 May 2019
at 22:00
  • msg #137

Re: [OOC] The Tavern

Hey no explination needed, I've always found other game kobold encounters strange as few took advantage of their trapgasmic natures. This is rather refreshing rather than just having a gang of scaley canon fodder rushing up to us :)
Talia Alden
Barbarian, 40 posts
Wed 29 May 2019
at 22:02
  • msg #138

Re: [OOC] The Tavern

No worries, kobolds are meant to be tricky. But it is nice to see them be tricky without going full-fledged Tucker's Kobolds at level 1 haha

Talia doesn't have a lot to add in terms of trap-finding unless it's the type that involves charging through them and soaking up damage, so I haven't had much to add in-character for now :P
Glynnelis Huntinghawk
Cleric, 43 posts
Wed 29 May 2019
at 23:06
  • msg #139

Re: [OOC] The Tavern

Appreciate the thought you've put into this!
Dungeon Master
GM, 70 posts
Teller of Tales
Lord of Lies
Thu 30 May 2019
at 15:13
  • msg #140

Re: [OOC] The Tavern

Plan IC seems solid. Everyone please point out where you're hiding and make stealth rolls if you are trying to duck into the shadows.
Glynnelis Huntinghawk
Cleric, 45 posts
Thu 30 May 2019
at 20:12
  • msg #141

Re: [OOC] The Tavern

I was thinking I would stay right where I am, not even try to hide, and just shoot any kobolds who come down my passage. I've got reaction that does extra damage if any of them hit me, so I should be able to "hold the door" pretty effectively :-)

Is that going to screw up the plan, if I'm not hidden?
This message was last edited by the player at 20:12, Thu 30 May 2019.
Arthua Silverten
Rogue, 33 posts
Thu 30 May 2019
at 21:00
  • msg #142

Re: [OOC] The Tavern

It sorta defeats the purpose if you stand at O13 and all of them are stacked behind/in front of you. Would like to lure them inside and jump them. How about at N12?
Talia Alden
Barbarian, 42 posts
Thu 30 May 2019
at 22:15
  • msg #143

Re: [OOC] The Tavern

I'll probably have Talia at around N11 pretending she triggered the trap on N12, once we actually do set it off. If that doesn't work I can drop her around N7 for the same purposes.
Glynnelis Huntinghawk
Cleric, 47 posts
Thu 30 May 2019
at 22:58
  • msg #144

Re: [OOC] The Tavern

In reply to Arthua Silverten (msg # 142):

Works for me, posted IC to that effect.
Orila
Fighter, 45 posts
Stay back lowlanders.
Let me handle it.
Fri 31 May 2019
at 16:07
  • msg #145

Re: [OOC] The Tavern

Thank you for guiding Orila DM, I had a couple of busy days.
Also, Shaman and trapper got their combat info shifted a bit.
Yry Sweetwater
Sorceress, 36 posts
Gentle cold
Warm heart
Sun 2 Jun 2019
at 02:01
  • msg #146

Re: [OOC] The Tavern

not trying to be nit-picky, but that was a con save against frostbite, is that what the kobold did?
Dungeon Master
GM, 73 posts
Teller of Tales
Lord of Lies
Sun 2 Jun 2019
at 02:57
  • msg #147

Re: [OOC] The Tavern

Yeah. I spiced it up a bit but

OOC:
12:27, Today: Secret Roll: Dungeon Master rolled 17 using 1d20 with rolls of 17.


I tend to just roll first and look stuff up later. DC 14, rolled a 17. Doesn't really matter what defense was needed or what the actual bonus was.

I find it makes it tons easier. Roll first and if it's super low or high then it doesn't matter. If it's near the middle then actually start doing math and looking up stuff.
Yry Sweetwater
Sorceress, 37 posts
Gentle cold
Warm heart
Sun 2 Jun 2019
at 06:00
  • msg #148

Re: [OOC] The Tavern

yeah, no problem, I was just making sure you didn't confuse my damage roll for an attack roll or something. Cool beans.
Dungeon Master
GM, 75 posts
Teller of Tales
Lord of Lies
Tue 4 Jun 2019
at 00:16
  • msg #149

Re: [OOC] The Tavern

FYI the reason the shaman is wrecking face is because kobolds get advantage on attacks when another kobold is within 5' of the target. By now it has come up enough that you would be able to recognize that the kobolds are working very well in tandem, in case that wasn't clear from earlier descriptive text.
Arthua Silverten
Rogue, 37 posts
Tue 4 Jun 2019
at 00:21
  • msg #150

Re: [OOC] The Tavern

Dungeon Master:
kobolds get advantage on attacks when another kobold is within 5' of the target.


Did NOT know that :)
Alyssa Tealeaf
Scout, 52 posts
HP: 12/12
Tue 4 Jun 2019
at 00:45
  • msg #151

Re: [OOC] The Tavern

Arthura:
Move to M7
Action: Attack kobold king
rolled 25,8 using 1d20+5,1d8+3 with rolls of 20,5.  ATK/DAM

Let's see if I did this correctly.
rolled 4,4 using 1d8+3,1d6 with rolls of 1,4.  Double damage and Sneak Attack


Arthura, FYI, your crit damage is double dice, but not double ability score modifier. That is, 2d8 +3, not 2d8+6.
Arthua Silverten
Rogue, 39 posts
Tue 4 Jun 2019
at 00:47
  • msg #152

Re: [OOC] The Tavern

In reply to Alyssa Tealeaf (msg # 151):

Thanks!
Talia Alden
Barbarian, 46 posts
Tue 4 Jun 2019
at 00:52
  • msg #153

Re: [OOC] The Tavern

Question for the DM: Since I have a weapon with the Reach property, would I be able to strike a creature that's within 10 feet even if the space in front of it is occupied?
Arthua Silverten
Rogue, 40 posts
Tue 4 Jun 2019
at 19:09
  • msg #154

Re: [OOC] The Tavern

Q: How do the players know when to roll the dice with advantage or disadvantage? Isn't that something the GM tells us (at tabletop)?

Still trying to learn this system :)
Dungeon Master
GM, 76 posts
Teller of Tales
Lord of Lies
Wed 5 Jun 2019
at 19:18
  • msg #155

Re: [OOC] The Tavern

@Talia: Yep!

@Arthua: You can always ask. In general anything that in previous additions gave you a bonus (height advantage, flanking etc.) gives you advantage.

Anything that gave you penalties (blinded, being prone etc.) now just makes you disadvantaged.
Alyssa Tealeaf
Scout, 54 posts
HP: 12/12
Wed 5 Jun 2019
at 19:29
  • msg #156

Re: [OOC] The Tavern

Good to know. Flanking for advantage is an optional rule. If that’s in effect here, then Alyssa can certainly be more effective.
Dungeon Master
GM, 78 posts
Teller of Tales
Lord of Lies
Wed 5 Jun 2019
at 19:43
  • msg #157

Re: [OOC] The Tavern

note to self, if you don't have a torch and can't see in the dark just light yourself on fire :P
Orila
Fighter, 49 posts
Stay back lowlanders.
Let me handle it.
Thu 6 Jun 2019
at 08:28
  • msg #158

Re: [OOC] The Tavern

Yes, I'm lazy...
Expanding Brain Meme:
Using a torch
Using a light spell
Having darkvision
Becoming a torch

And then an elf spoils my fun :P
Dungeon Master
GM, 81 posts
Teller of Tales
Lord of Lies
Tue 11 Jun 2019
at 01:15
  • msg #159

Re: [OOC] The Tavern

No map update because he literally has 1 hp left. First person to land a hit (AC 15) gets to describe the kill shot.

(I tripled checked the math because I couldn't believe it but yeah...1hp left...)
Yry Sweetwater
Sorceress, 43 posts
Gentle cold
Warm heart
Tue 11 Jun 2019
at 20:59
  • msg #160

Re: [OOC] The Tavern

Guess one of us might kill him with a cantrip, but he's gotta fail saves first.
Dungeon Master
GM, 82 posts
Teller of Tales
Lord of Lies
Wed 12 Jun 2019
at 13:55
  • msg #161

Re: [OOC] The Tavern

Aaaannnd he rolls double 19s so cantrips aren't going to take him down.

A couple more attacks still on the table... come one let's bring this guy down!
Shalimar Rhann
Bard, 60 posts
Ye Olde Minstrel
Wed 12 Jun 2019
at 14:26
  • msg #162

Re: [OOC] The Tavern

Darn and here I was hoping to DUNE him to death ;)
Dungeon Master
GM, 83 posts
Teller of Tales
Lord of Lies
Wed 12 Jun 2019
at 18:09
  • msg #163

Re: [OOC] The Tavern

Got a ways to go before becoming the kwisatz haderach
Dungeon Master
GM, 85 posts
Teller of Tales
Lord of Lies
Wed 12 Jun 2019
at 18:11
  • msg #164

Re: [OOC] The Tavern

For leveling up purposes just send me the deltas. Roll for HP and all that good stuff and just let me know. I'll spend some time tomorrow updating character sheets.
Alyssa Tealeaf
Scout, 59 posts
HP: 12/12
Wed 12 Jun 2019
at 18:55
  • msg #165

Re: [OOC] The Tavern

That makes Alyssa level one, right? So all I need to do is stop rolling with disadvantage?
Yry Sweetwater
Sorceress, 44 posts
Gentle cold
Warm heart
Thu 13 Jun 2019
at 22:15
  • msg #166

Re: [OOC] The Tavern

I'm trying to decide on spells. Does Glynnelis have detect magic available or would that be a good pick up?
Glynnelis Huntinghawk
Cleric, 54 posts
Fri 14 Jun 2019
at 03:23
  • msg #167

Re: [OOC] The Tavern

In reply to Yry Sweetwater (msg # 166):

I've currently got it on my prepared list. My list is pretty generous right now because I have high Wis and I only know Level 1 spells, so it's pretty easy for me to keep utility stuff like that handy.
Dungeon Master
GM, 86 posts
Teller of Tales
Lord of Lies
Fri 14 Jun 2019
at 18:19
  • msg #168

Re: [OOC] The Tavern

Alyssa Tealeaf:
That makes Alyssa level one, right? So all I need to do is stop rolling with disadvantage?


Right-O!
Alyssa Tealeaf
Scout, 60 posts
HP: 12/12
Sat 15 Jun 2019
at 15:13
  • msg #169

Re: [OOC] The Tavern

Are we ready to move on?
Dungeon Master
GM, 87 posts
Teller of Tales
Lord of Lies
Sun 16 Jun 2019
at 21:05
  • msg #170

Re: [OOC] The Tavern

So for moving on there are two options:

1) you can continue to explore room to room

2) I can just run the group behind the scenes. Basically just roll a bunch of perception checks and then summarize all the things you find in the end.

I'm fine doing it either way, putting that up as an option in case you guys want to explore and RP more or if you want to advance the plot forward now that the major threat of the cave has been resolved.
Dungeon Master
GM, 89 posts
Teller of Tales
Lord of Lies
Sun 16 Jun 2019
at 21:15
  • msg #171

Re: [OOC] The Tavern

Also I've updated character sheets in my notes. I'll try and get the new sheets uploaded today but I kinda want to wait for any equipment purchases but in order to do that I need to tabulate your loot gained from the kobold cave.

Sooooo no matter what my notes are updated so therefore if another combat happens the combat tracker will be updated to reflect adjusted HP, BAB, spells etc.
Glynnelis Huntinghawk
Cleric, 56 posts
Sun 16 Jun 2019
at 21:27
  • msg #172

Re: [OOC] The Tavern

I vote for (2), and no rush on the new sheets as far as I'm concerned.
Talia Alden
Barbarian, 52 posts
Sun 16 Jun 2019
at 21:29
  • msg #173

Re: [OOC] The Tavern

2 sounds good to me as well. No rush on the sheets either.
Dungeon Master
GM, 90 posts
Teller of Tales
Lord of Lies
Mon 17 Jun 2019
at 01:07
  • msg #174

Re: [OOC] The Tavern

Once we reach a majority vote I'll move things along as requested.
Alyssa Tealeaf
Scout, 62 posts
HP: 12/12
Mon 17 Jun 2019
at 01:53
  • msg #175

Re: [OOC] The Tavern

I vote #2
Shalimar Rhann
Bard, 62 posts
Ye Olde Minstrel
Mon 17 Jun 2019
at 03:05
  • msg #176

Re: [OOC] The Tavern

For a kobold cave yeah #2 works.
Arthua Silverten
Rogue, 45 posts
Mon 17 Jun 2019
at 04:05
  • msg #177

Re: [OOC] The Tavern

2 sounds good :)
Yry Sweetwater
Sorceress, 46 posts
Gentle cold
Warm heart
Mon 17 Jun 2019
at 06:37
  • msg #178

Re: [OOC] The Tavern

Fine with either, 2 is good.
Orila
Fighter, 53 posts
Stay back lowlanders.
Let me handle it.
Mon 17 Jun 2019
at 08:41
  • msg #179

Re: [OOC] The Tavern

Fine with 2. Wouldn't oppose to a short rest before that though.
Dungeon Master
GM, 93 posts
Teller of Tales
Lord of Lies
Fri 21 Jun 2019
at 03:03
  • msg #180

Re: [OOC] The Tavern

FYI the trapper and shaman both escaped into the darkness. As you investigate further you find two other entrances/exits to the caverns. You guys went in the main ones but the kobolds had hidden exits. One lead through a bunch of thorny bushes while one turns into a tiny narrow hole in solid rock, basically a river cut through the mountain and then dried up. It looks like it would be squeezed crawling for a loooong way...
Orila
Fighter, 55 posts
Stay back lowlanders.
Let me handle it.
Fri 21 Jun 2019
at 04:08
  • msg #181

Re: [OOC] The Tavern

Oh. I didn't got that at all. Thank you for the clarification
Alyssa Tealeaf
Scout, 65 posts
HP: 12/12
Sat 22 Jun 2019
at 22:55
  • msg #182

Re: [OOC] The Tavern

I think we need someone to make a decision for the group.

Back to town?
Glynnelis Huntinghawk
Cleric, 58 posts
Sun 23 Jun 2019
at 01:17
  • msg #183

Re: [OOC] The Tavern

In reply to Alyssa Tealeaf (msg # 182):

Yes, let's go back to town and rest up.
Talia Alden
Barbarian, 54 posts
Sun 23 Jun 2019
at 02:44
  • msg #184

Re: [OOC] The Tavern

Town is probably for the best.
Shalimar Rhann
Bard, 66 posts
Ye Olde Minstrel
Sun 23 Jun 2019
at 03:09
  • msg #185

Re: [OOC] The Tavern

Town sounds good.
Dungeon Master
GM, 97 posts
Teller of Tales
Lord of Lies
Sun 23 Jun 2019
at 21:28
  • msg #186

Re: [OOC] The Tavern

As a reminder you're each getting 100gp from the mayor for defeating the kobolds (unless you want to try and bluff him into thinking you've also gotten to the bottom of the Great Serpent rumors).
Yry Sweetwater
Sorceress, 48 posts
Gentle cold
Warm heart
Mon 24 Jun 2019
at 09:08
  • msg #187

Re: [OOC] The Tavern

quote:
Mayor Osric was front and center and Pinna was quick to make her presence noticed to her friends Talia and Alyssa.


rude :p
Dungeon Master
GM, 98 posts
Teller of Tales
Lord of Lies
Mon 24 Jun 2019
at 19:06
  • msg #188

Re: [OOC] The Tavern

lol...sorry accidental entirely!
Dungeon Master
GM, 99 posts
Teller of Tales
Lord of Lies
Wed 26 Jun 2019
at 17:50
  • msg #189

Re: [OOC] The Tavern

Now is your chance to go shopping for supplies as well!
Shalimar Rhann
Bard, 70 posts
Ye Olde Minstrel
Wed 26 Jun 2019
at 18:52
  • msg #190

Re: [OOC] The Tavern

To evenly divide up the kobold loot:

200 cp each
142 sp each
14 gp each
14 gp worth of gems each

With leftovers:

6 sp
2 gp
2 gp of gems

And of course our unknown potion and scroll

Chances are the gems can't be divided so evenly so probably best to sell them then divide the profit.
Yry Sweetwater
Sorceress, 50 posts
Gentle cold
Warm heart
Thu 27 Jun 2019
at 05:33
  • msg #191

Re: [OOC] The Tavern

36gp, 13ep, 14sp and 44cp

value: 44.34

from earlier. can we get money changed?
Dungeon Master
GM, 102 posts
Teller of Tales
Lord of Lies
Sat 29 Jun 2019
at 04:12
  • msg #192

Re: [OOC] The Tavern

Sure.
Arthua Silverten
Rogue, 49 posts
Sat 29 Jun 2019
at 04:31
  • msg #193

Re: [OOC] The Tavern

So in total... what did we get?
Dungeon Master
GM, 103 posts
Teller of Tales
Lord of Lies
Sun 30 Jun 2019
at 18:23
  • msg #194

Re: [OOC] The Tavern

Please reference the Equipment & Loot thread, but just to recap:

144gp 8sp 5cp per person (including the soon to be delivered Mayor's reward)
Dungeon Master
GM, 105 posts
Teller of Tales
Lord of Lies
Wed 3 Jul 2019
at 12:16
  • msg #195

Re: [OOC] The Tavern

The Scrolls of Waukeen have been forged!

This will keep track of your gold in one easy to find spot. I'm hoping this makes it easier for you guys to do shopping trips and easier for me to not have to recalc gold from scratch later on. I've got another game much farther along where after several big hauls and shopping trips my notes are in shambles.

A little planning and prep will save hours of headaches on my other games at least.
Dungeon Master
GM, 106 posts
Teller of Tales
Lord of Lies
Sun 7 Jul 2019
at 16:03
  • msg #196

Re: [OOC] The Tavern

Alright so what is the next plan? Investigate the church? The woods? Piss off entirely and find adventure someplace else?
Alyssa Tealeaf
Scout, 69 posts
HP: 12/12
Sun 7 Jul 2019
at 16:05
  • msg #197

Re: [OOC] The Tavern

Alyssa's little hand goes up to vote for heading out to find the swamp mentioned in the kobold's journal.

I'd like at least a short rest first, but since we'll be on the trail for a few days at least I can probably do without that right away. Alyssa is NOT paying the suspect priest for any healing.
Glynnelis Huntinghawk
Cleric, 61 posts
Sun 7 Jul 2019
at 16:43
  • msg #198

Re: [OOC] The Tavern

Sleep in town and set out in the morning? A few of us have homes around Ashford, so wouldn't even have to pay for an inn.
Dungeon Master
GM, 107 posts
Teller of Tales
Lord of Lies
Mon 8 Jul 2019
at 01:07
  • msg #199

Re: [OOC] The Tavern

Just to clarify you guys aren't going to do any more investigation in town? Just head straight out after healing up?
Shalimar Rhann
Bard, 72 posts
Ye Olde Minstrel
Mon 8 Jul 2019
at 03:27
  • msg #200

Re: [OOC] The Tavern

Well first off is to inform the mayor, while Shalimar isn't a paladin by any stretch he does feel informing the guy of the threat to the village might be a good idea (and actually getting the 100 gp never hurts).

After that we do need to keep an eye on the church, though we don't really have much to go on so heading out in the morning sounds like a good idea, just not with the urgency that seems to be present, we saved the bunch at the start so we're not in a race against time for captives at the moment... though the longer we wait the more chances the swamp base will be ready for us once those escaping kobolds check in (if they do).

Restocking/preparing for the swamp would also be highly advisable I think rather than just heading out and hoping we're prepared.
Shalimar Rhann
Bard, 73 posts
Ye Olde Minstrel
Mon 8 Jul 2019
at 13:59
  • msg #201

Re: [OOC] The Tavern

On a similar note: Investigating what the 'returnees' have been up to might also be a way to go, since its plain to see that the villagers have been taken and returned they've either been perma-charmed or replaced, the exact why of which is still unknown and we could figure that out before looking for the source.

Ultimately I say we do a bit of prep work in town first before tromping off to the swamp, but I'm a Shadowrun player so I'm always of the mindset that there's never too much prep work: It keeps you alive. ;)
Dungeon Master
GM, 108 posts
Teller of Tales
Lord of Lies
Mon 8 Jul 2019
at 15:58
  • msg #202

Re: [OOC] The Tavern

Alright. Whatever you decide I just hope you guys don't go too quiet. If you know what you want to do, please post it either IC or OOC. If you're not sure what to do ask about it either IC or OOC. If you haven't posted in a couple of days please drop a line here or there to say "hey just waiting on X".

I have seen way to many Shadowrun games fall apart because as soon as it goes to planning the next move everyone goes quiet waiting for someone else to come up with a plan and then after a week of silence people just stop checking in.

I don't want to just be telling you guys what to do next so please keep the game active even during these slower times!
Alyssa Tealeaf
Scout, 70 posts
HP: 12/12
Mon 8 Jul 2019
at 23:56
  • msg #203

Re: [OOC] The Tavern

In-character Alyssa is not one to make decisions for the group, but OOC I propose we claim the reward from the mayor, brief him on our findings, stay the night in Ashford as Huntinghawk suggested, and hit the trail to find the swamp right after breakfast the next day.

Any objections?
Arthua Silverten
Rogue, 51 posts
Tue 9 Jul 2019
at 19:52
  • msg #204

Re: [OOC] The Tavern

I'm good with that plan :)
Talia Alden
Barbarian, 57 posts
Wed 10 Jul 2019
at 14:54
  • msg #205

Re: [OOC] The Tavern

Sounds good to me.
Talia Alden
Barbarian, 59 posts
Tue 16 Jul 2019
at 01:05
  • msg #206

Re: [OOC] The Tavern

Likely won't be able to post much for a while due to my classes. Talia is likely just going to be returning to her house and spending the night there if we're heading out tomorrow.
Alyssa Tealeaf
Scout, 73 posts
HP: 12/12
Tue 16 Jul 2019
at 01:22
  • msg #207

Re: [OOC] The Tavern

I vote we jump to morning, unless the DM has nighttime surprises for us.
Glynnelis Huntinghawk
Cleric, 63 posts
Tue 16 Jul 2019
at 17:16
  • msg #208

Re: [OOC] The Tavern

In reply to Alyssa Tealeaf (msg # 207):

Concur.
Dungeon Master
GM, 109 posts
Teller of Tales
Lord of Lies
Wed 17 Jul 2019
at 00:20
  • msg #209

Re: [OOC] The Tavern

Alright then. I'll transition you guys tomorrow so let me know if there are any last minute preparations you want to make.
Shalimar Rhann
Bard, 76 posts
Ye Olde Minstrel
Wed 17 Jul 2019
at 17:34
  • msg #210

Re: [OOC] The Tavern

Before we leave Shalimar is going to see if the town has a vial of antitoxin available for purchase, since we're headed to a swamp it wouldn't hurt if a random snake bite doesn't off one of us.
Dungeon Master
GM, 110 posts
Teller of Tales
Lord of Lies
Thu 18 Jul 2019
at 05:34
  • msg #211

Re: [OOC] The Tavern

There is a single vial left...
Shalimar Rhann
Bard, 77 posts
Ye Olde Minstrel
Thu 18 Jul 2019
at 08:35
  • msg #212

Re: [OOC] The Tavern

Well better safe than sorry.
Dungeon Master
GM, 111 posts
Teller of Tales
Lord of Lies
Thu 18 Jul 2019
at 12:52
  • msg #213

Re: [OOC] The Tavern

Are we ready to head out into the swamp?
Alyssa Tealeaf
Scout, 74 posts
HP: 12/12
Thu 18 Jul 2019
at 12:53
  • msg #214

Re: [OOC] The Tavern

Almost ready. I'm putting on my shoes and socks right now.
Glynnelis Huntinghawk
Cleric, 64 posts
Thu 18 Jul 2019
at 14:50
  • msg #215

Re: [OOC] The Tavern

I'm ready!
Shalimar Rhann
Bard, 78 posts
Ye Olde Minstrel
Thu 18 Jul 2019
at 15:20
  • msg #216

Re: [OOC] The Tavern

Ready to go.
Arthua Silverten
Rogue, 53 posts
Fri 19 Jul 2019
at 00:42
  • msg #217

Re: [OOC] The Tavern

Ready!
Talia Alden
Barbarian, 60 posts
Fri 19 Jul 2019
at 17:41
  • msg #218

Re: [OOC] The Tavern

Works for me!
Yry Sweetwater
Sorceress, 52 posts
Gentle cold
Warm heart
Sat 20 Jul 2019
at 11:07
  • msg #219

Re: [OOC] The Tavern

let's-a-go!

I do notice my character sheet isn't updated. Did you need anything from me? I believe I sent you the personal sheet I am keeping with the proper choices made.
Shalimar Rhann
Bard, 79 posts
Ye Olde Minstrel
Sun 21 Jul 2019
at 21:16
  • msg #220

Re: [OOC] The Tavern

Ditto for me
Dungeon Master
GM, 112 posts
Teller of Tales
Lord of Lies
Mon 22 Jul 2019
at 17:33
  • msg #221

Re: [OOC] The Tavern

No, nothing on you guys. I was holding off to see if anyone made any equipment changes that would alter stats. Upgrading armor and the like but then nobody did that and I forgot :(

I will try to get those updated sooner than later...
Shalimar Rhann
Bard, 80 posts
Ye Olde Minstrel
Mon 22 Jul 2019
at 17:42
  • msg #222

Re: [OOC] The Tavern

No worries, as long as my new HP is up to date and I'm not in danger of being one shot by a kobold anymore is all good :D
Dungeon Master
GM, 114 posts
Teller of Tales
Lord of Lies
Mon 22 Jul 2019
at 18:49
  • msg #223

Re: [OOC] The Tavern

All combat stats as per my combat tracker will be up-to-date no matter what.
Yry Sweetwater
Sorceress, 53 posts
Gentle cold
Warm heart
Tue 23 Jul 2019
at 03:48
  • msg #224

Re: [OOC] The Tavern

how much would like, high-waist waders cost?
Dungeon Master
GM, 115 posts
Teller of Tales
Lord of Lies
Tue 23 Jul 2019
at 18:55
  • msg #225

Re: [OOC] The Tavern

So some cursory investigation would show there isn't really a historical version of waders except maybe suits made of intestines.

I would say tall boots is the best you can find but I'll keep digging...
Yry Sweetwater
Sorceress, 54 posts
Gentle cold
Warm heart
Tue 23 Jul 2019
at 21:49
  • msg #226

Re: [OOC] The Tavern

tall boots, maybe some waxed canvas overalls? what about something for insects? smoke or salves or something?
Shalimar Rhann
Bard, 82 posts
Ye Olde Minstrel
Tue 23 Jul 2019
at 21:50
  • msg #227

Re: [OOC] The Tavern

When it comes to insects usually you pack a crossbow for Stirges. ;)
Dungeon Master
GM, 117 posts
Teller of Tales
Lord of Lies
Wed 24 Jul 2019
at 15:31
  • msg #228

Re: [OOC] The Tavern

Need consensus on your lunching spot.
Shalimar Rhann
Bard, 84 posts
Ye Olde Minstrel
Wed 24 Jul 2019
at 19:24
  • msg #229

Re: [OOC] The Tavern

Looks like we have...

Shalimar, Arthua, Alyssa and Talia for resting in/exploring the ruins.

Yry likes the look of them.

Glynn is for the forest.

Orila is absent having not logged in in over a week.

Unless someone wants to voice a really good reason to avoid the ruins looks like majority wants to take that path.


Time to get jumped by an intellect devourer! :D
Arthua Silverten
Rogue, 56 posts
Wed 24 Jul 2019
at 19:42
  • msg #230

Re: [OOC] The Tavern

Shalimar Rhann:
Time to get jumped by an intellect devourer! :D



How does that taste? :)
Shalimar Rhann
Bard, 85 posts
Ye Olde Minstrel
Wed 24 Jul 2019
at 19:49
  • msg #231

Re: [OOC] The Tavern

Arthua Silverten:
Shalimar Rhann:
Time to get jumped by an intellect devourer! :D



How does that taste? :)



Like a party wipe :)
Dungeon Master
GM, 118 posts
Teller of Tales
Lord of Lies
Thu 25 Jul 2019
at 03:48
  • msg #232

Re: [OOC] The Tavern

It's only CR 7, don't be a bunch of babies...
Dungeon Master
GM, 119 posts
Teller of Tales
Lord of Lies
Thu 25 Jul 2019
at 14:27
  • msg #233

Re: [OOC] The Tavern

Alright I've got Orila, Glynnelis, Shalimar, Yry, and Alyssa's sheets updated.

For Arthua and Talia just waiting to clean up some minor bookkeeping and we're good to go!
Dungeon Master
GM, 122 posts
Teller of Tales
Lord of Lies
Mon 29 Jul 2019
at 13:12
  • msg #234

Re: [OOC] The Tavern

Picking locks is d20 + Dex + Thieves Tools.
Dungeon Master
GM, 124 posts
Teller of Tales
Lord of Lies
Tue 30 Jul 2019
at 04:35
  • msg #235

Re: [OOC] The Tavern

Map is uploaded, feel free to take your first round actions as soon as you can post 'em.
Alyssa Tealeaf
Scout, 80 posts
HP: 12/12
Tue 30 Jul 2019
at 04:57
  • msg #236

Re: [OOC] The Tavern

I’m disoriented. Are the skeletons between us and the exit?
Shalimar Rhann
Bard, 91 posts
Ye Olde Minstrel
Tue 30 Jul 2019
at 11:39
  • msg #237

Re: [OOC] The Tavern

yeah looks like we might have misread the layout a bit.
Arthua Silverten
Rogue, 59 posts
Tue 30 Jul 2019
at 16:06
  • msg #238

Re: [OOC] The Tavern

I understand the map differently than how people are reacting in the IC posts :)
Arthua opened the door. And the skeletons are behind us. So it's either fight the skeletons or enter the door and lock the skeletons outside.

~I did not wake the dead :) ~
Dungeon Master
GM, 125 posts
Teller of Tales
Lord of Lies
Wed 31 Jul 2019
at 01:15
  • msg #239

Re: [OOC] The Tavern

Yeah the skeletons came up from a buried staircase not through the opened door.
Alyssa Tealeaf
Scout, 81 posts
HP: 12/12
Wed 31 Jul 2019
at 12:22
  • msg #240

Re: [OOC] The Tavern

I posted after reading the description but before the map went up, so I'll just delete the door comment and repost with first round actions.
Talia Alden
Barbarian, 64 posts
Wed 31 Jul 2019
at 13:26
  • msg #241

Re: [OOC] The Tavern

So I rolled with advantage based on a rule in House Rules about initiative, but if that doesn't apply just ignore it. I don't think I hit either way :P

On the bright side, I think my classes are settling down enough that I can start posting more frequently!
Dungeon Master
GM, 127 posts
Teller of Tales
Lord of Lies
Wed 31 Jul 2019
at 15:24
  • msg #242

Re: [OOC] The Tavern

Map has been updated.
Yry Sweetwater
Sorceress, 57 posts
Gentle cold
Warm heart
Wed 31 Jul 2019
at 16:10
  • msg #243

Re: [OOC] The Tavern

I like the 'Dead' and 'Dust' status indicators. Very appropriate.
Glynnelis Huntinghawk
Cleric, 73 posts
Wed 31 Jul 2019
at 19:18
  • msg #244

Re: [OOC] The Tavern

Yry Sweetwater:
I like the 'Dead' and 'Dust' status indicators. Very appropriate.


I came here to say the same!
Dungeon Master
GM, 128 posts
Teller of Tales
Lord of Lies
Wed 31 Jul 2019
at 20:32
  • msg #245

Re: [OOC] The Tavern

Thanks :D
Orila
Fighter, 60 posts
Stay back lowlanders.
Let me handle it.
Fri 2 Aug 2019
at 06:11
  • msg #246

Re: [OOC] The Tavern

I'll take it that the overwhelming attack against "Orila's" skeleton means it is dead. Is the rubble around the stairs difficult terrain?
Dungeon Master
GM, 129 posts
Teller of Tales
Lord of Lies
Tue 6 Aug 2019
at 13:46
  • msg #247

Re: [OOC] The Tavern

Just as an update, Arthua and Talia's character sheets have been updated.
Dungeon Master
GM, 131 posts
Teller of Tales
Lord of Lies
Wed 7 Aug 2019
at 00:12
  • msg #248

Re: [OOC] The Tavern

Pausing because something big is going to happen as soon as the helm is touched.
Arthua Silverten
Rogue, 62 posts
Wed 7 Aug 2019
at 00:14
  • msg #249

Re: [OOC] The Tavern

Dungeon Master:
Pausing because something big is going to happen as soon as the helm is touched.


Oh damn.
Do I need to roll 6 3d6's? LOL
Arthua Silverten
Rogue, 63 posts
Wed 7 Aug 2019
at 00:20
  • msg #250

Re: [OOC] The Tavern

Did you really write "Suits" of armor? How many of them are moving?
Dungeon Master
GM, 133 posts
Teller of Tales
Lord of Lies
Wed 7 Aug 2019
at 00:27
  • msg #251

Re: [OOC] The Tavern

the nine rusting ones. Yes, nine.
Dungeon Master
GM, 134 posts
Teller of Tales
Lord of Lies
Wed 7 Aug 2019
at 00:58
  • msg #252

Re: [OOC] The Tavern

There are three exits. One is out through the hole in the tower that gets you back to the forest. Then there is the door that leads deeper into the ruins and the stairs to the basement where the skeletons came from. You can pick any exit.
Dungeon Master
GM, 136 posts
Teller of Tales
Lord of Lies
Wed 7 Aug 2019
at 19:24
  • msg #253

Re: [OOC] The Tavern

Well that was a fun random encounter :D


On a side note I use some pretty crazy random encounter charts!
Arthua Silverten
Rogue, 66 posts
Wed 7 Aug 2019
at 19:33
  • msg #254

Re: [OOC] The Tavern

Dungeon Master:
Well that was a fun random encounter :D


On a side note I use some pretty crazy random encounter charts!


I'll be back!
Shalimar Rhann
Bard, 97 posts
Ye Olde Minstrel
Wed 7 Aug 2019
at 21:34
  • msg #255

Re: [OOC] The Tavern

Skeletons and living armor. Why for you hate my pokey weapon?
Glynnelis Huntinghawk
Cleric, 76 posts
Sat 10 Aug 2019
at 15:27
  • msg #256

Re: [OOC] The Tavern

quote:
Based on the journals the group would estimate to reach the cult temple.


Was this a typo? Seems like you meant to say something when we'd expect to reach the temple?
Dungeon Master
GM, 138 posts
Teller of Tales
Lord of Lies
Sat 10 Aug 2019
at 18:13
  • msg #257

Re: [OOC] The Tavern

Oops. Fixed. Just a quick pause before moving on in case anyone wants to react to the new swampy slog.
Dungeon Master
GM, 139 posts
Teller of Tales
Lord of Lies
Sat 10 Aug 2019
at 22:50
  • msg #258

Re: [OOC] The Tavern

@Alyssa: It is sundown right now. You’ll reach the temple at around noonish.
Alyssa Tealeaf
Scout, 86 posts
HP: 12/12
Sun 11 Aug 2019
at 01:38
  • msg #259

Re: [OOC] The Tavern

Oh. I thought we just stopped for lunch at the ruins ... ?

Never mind. Reading comprehension is gone, apparently.
This message was last edited by the player at 01:40, Sun 11 Aug 2019.
Dungeon Master
GM, 140 posts
Teller of Tales
Lord of Lies
Mon 12 Aug 2019
at 21:16
  • msg #260

Re: [OOC] The Tavern

I'm fine with you guys backtracking a bit for a decent camping spot. Just let me know when you are ready to move on.

If you would like to have a little chat around the campfire by all means!
Arthua Silverten
Rogue, 69 posts
Tue 13 Aug 2019
at 00:33
  • msg #261

Re: [OOC] The Tavern

Then move on to the morning?
Alyssa Tealeaf
Scout, 88 posts
HP: 12/12
Tue 13 Aug 2019
at 00:41
  • msg #262

Re: [OOC] The Tavern

In reply to Arthua Silverten (msg # 261):

If we live that long!
Shalimar Rhann
Bard, 99 posts
Ye Olde Minstrel
Tue 13 Aug 2019
at 12:28
  • msg #263

Re: [OOC] The Tavern

Adventure!
Dungeon Master
GM, 143 posts
Teller of Tales
Lord of Lies
Mon 19 Aug 2019
at 18:32
  • msg #264

Re: [OOC] The Tavern

Let me know if you're planning on sneaking in or if you want to just march down then give me a basic marching order. The stairs are 10' wide so you can do 2 side by side.
Arthua Silverten
Rogue, 74 posts
Tue 20 Aug 2019
at 01:06
  • msg #265

Re: [OOC] The Tavern

Arthua will sneak in and be beside Alyssa.
The others will be in whichever marching order they decide. Hopefully sneaking in 2 rounds after I asked Alyssa my question :)
Dungeon Master
GM, 145 posts
Teller of Tales
Lord of Lies
Wed 21 Aug 2019
at 19:05
  • msg #266

Re: [OOC] The Tavern

Just as a reminder you don't have to post in initiative order. Just make  your combat actions as quickly as you can and I'll sort everything out.
Arthua Silverten
Rogue, 76 posts
Wed 21 Aug 2019
at 19:17
  • msg #267

Re: [OOC] The Tavern

FYI
The map is obvious that there are 4 bandits.
But the chart only has 3 with the color, the 4th is hidden. Roll Perception :)
Dungeon Master
GM, 146 posts
Teller of Tales
Lord of Lies
Tue 27 Aug 2019
at 05:07
  • msg #268

Re: [OOC] The Tavern

Waiting until tomorrow morning for Talia otherwise I'll just move ahead.
Dungeon Master
GM, 148 posts
Teller of Tales
Lord of Lies
Tue 27 Aug 2019
at 23:42
  • msg #269

Re: [OOC] The Tavern

This is what I imagine the stairs are like:


Talia Alden
Barbarian, 70 posts
Wed 28 Aug 2019
at 15:56
  • msg #270

Re: [OOC] The Tavern

I'm not sure what our official rules on nonlethal damage/swapping weapons are...if I need to adjust anything on my post accordingly, just let me know.
Yry Sweetwater
Sorceress, 63 posts
Gentle cold
Warm heart
Wed 28 Aug 2019
at 16:44
  • msg #271

Re: [OOC] The Tavern

You can drop your halberd to the ground and draw your quarterstaff as part of your attack. There is no real 'nonlethal' damage but there is:

Knocking a Creature Out (PHBp198):
Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls unconscious and is stable.

Shalimar Rhann
Bard, 105 posts
Ye Olde Minstrel
Thu 29 Aug 2019
at 19:06
  • msg #272

Re: [OOC] The Tavern

Knock'em out with those pointy bits.
Dungeon Master
GM, 149 posts
Teller of Tales
Lord of Lies
Thu 29 Aug 2019
at 21:01
  • msg #273

Re: [OOC] The Tavern

Correct, there aren’t any special non lethal rules or penalties. In the case of crits or massive damage and depending on the weapon involved I might take creative control over things. If you deal 40 damage to a goblin, it’s dead no matter how you tried to hit it. Most of the time RAW means you get to just knock out the bad guy and if you are trying to knock someone out that is significantly weaker or severely injured perhaps switch to a less damaging weapon to make sure.

I don’t have any hard rules about it though and I doubt it will come up too much time so I would say just let me know if you want to be non lethal and if an accident happens you’ll just have to react to it like any other unexpected twist or turn.
Dungeon Master
GM, 150 posts
Teller of Tales
Lord of Lies
Fri 30 Aug 2019
at 20:22
  • msg #274

Re: [OOC] The Tavern

Poking Arthua and Orila.
Talia Alden
Barbarian, 71 posts
Mon 2 Sep 2019
at 15:38
  • msg #275

Re: [OOC] The Tavern

Okay, quick question since I'm feeling a bit lost, but on the map, which bandit is in which location? Mostly I just want to make sure I'm not slapping the one that was charmed :P Apologies if I missed a post explaining such, the holiday weekend has been a bit hectic.
Arthua Silverten
Rogue, 80 posts
Mon 2 Sep 2019
at 16:05
  • msg #276

Re: [OOC] The Tavern

The bandit in the center of the room was probably charmed. Which has a green border on the map
Arthua Silverten
Rogue, 81 posts
Mon 2 Sep 2019
at 16:06
  • msg #277

Re: [OOC] The Tavern

But if you're not sure that a charm was done. Then attack any of them :)
Glynnelis Huntinghawk
Cleric, 86 posts
Thu 5 Sep 2019
at 11:52
  • msg #278

Re: [OOC] The Tavern

You weren't ignored Arthua, I suggested returning to town so that you could recover.
Arthua Silverten
Rogue, 84 posts
Thu 5 Sep 2019
at 13:34
  • msg #279

Re: [OOC] The Tavern

In reply to Glynnelis Huntinghawk (msg # 278):

Oh :)
Arthua Silverten
Rogue, 85 posts
Thu 5 Sep 2019
at 13:42
  • msg #280

Re: [OOC] The Tavern

In reply to Arthua Silverten (msg # 279):

Damn. I really need to take the time to read :)
Post has been changed
Dungeon Master
GM, 154 posts
Teller of Tales
Lord of Lies
Thu 12 Sep 2019
at 12:11
  • msg #281

Re: [OOC] The Tavern

Apologies for the lack of updates. I’ve been pretty busy and a little sick. Then there was a tornado warning that kinda killed my planned time for updates yesterday. I’ll get something up today but map updates might take a little while so “theater of the mind” it for a bit :P
Orila
Fighter, 67 posts
Stay back lowlanders.
Let me handle it.
Wed 25 Sep 2019
at 12:35
  • msg #282

Re: [OOC] The Tavern

Dear all. Unfortunately, Orila won't be able to continue with the game.

Best of luck to everyone, and thank you for having me!
Arthua Silverten
Rogue, 88 posts
HP 10/16
Wed 25 Sep 2019
at 15:16
  • msg #283

Re: [OOC] The Tavern

~waves~
Dungeon Master
GM, 159 posts
Teller of Tales
Lord of Lies
Sun 29 Sep 2019
at 04:53
  • msg #284

Re: [OOC] The Tavern

Map has been uploaded just in case people were waiting on it.

Only half the players have posted so I'll give it another day but I will be moving things forward Sunday night or Monday morning. I think a week is plenty of time to give to post.





As a side note keep in mind that you don't necessarily have to fight every obstacle the second you come across it. Not every encounter needs to be a fight to the death like the world is going to end.
Talia Alden
Barbarian, 73 posts
Wed 23 Oct 2019
at 15:05
  • msg #285

Re: [OOC] The Tavern

Hey guys, it unfortunately looks like I'm going to have to drop out of the game. Probably not, much of a surprise since I haven't been able to post in a while, but my classes have gotten kind of hectic and I haven't been able to check in on Rpol much as a result.

It's been fun playing with all of you, may the rest of the journey be just as good for the rest ^^
Arthua Silverten
Rogue, 98 posts
HP 10/16
Wed 23 Oct 2019
at 15:23
  • msg #286

Re: [OOC] The Tavern

~waves~
Study hard :)
Arthua Silverten
Rogue, 100 posts
HP 10/16
Fri 25 Oct 2019
at 22:39
  • msg #287

Re: [OOC] The Tavern

Yry... so my skill with the thieve's tool will never increase as I level up? (Since I do not add prof bonus)
Alyssa Tealeaf
Scout, 104 posts
HP: 12/12
Sat 26 Oct 2019
at 04:34
  • msg #288

Re: [OOC] The Tavern

Expertise doubles your proficiency bonus. So as you level up and your prof. bonus increases, your skill with the tools will increase as well.
Arthua Silverten
Rogue, 101 posts
HP 10/16
Sat 26 Oct 2019
at 04:41
  • msg #289

Re: [OOC] The Tavern

In reply to Alyssa Tealeaf (msg # 288):

Oh.. So you don't add the proficiency bonus because the tool bonus IS the proficiency bonus and it scales as I level up?
Yry Sweetwater
Sorceress, 77 posts
Gentle cold
Warm heart
Sat 26 Oct 2019
at 05:31
  • msg #290

Re: [OOC] The Tavern

yeah, it's just a proficiency bonus, not a tool bonus. tool proficiencies are just like skill proficiencies.
Glynnelis Huntinghawk
Cleric, 104 posts
Tue 12 Nov 2019
at 16:20
  • msg #291

Re: [OOC] The Tavern

Are y'all still here? This is starting to feel like a solo game....
Dungeon Master
GM, 171 posts
Teller of Tales
Lord of Lies
Tue 12 Nov 2019
at 20:59
  • msg #292

Re: [OOC] The Tavern

Everyone still here is still checking in but yeah it seems like you're the one driving things. Could also be because the route you've taken has avoided a lot of encounters and I can understand how room after room of "you don't find anything" can get a little dull.
Dungeon Master
GM, 172 posts
Teller of Tales
Lord of Lies
Fri 15 Nov 2019
at 20:35
  • msg #293

Re: [OOC] The Tavern

Bump! What's going on guys?

Let me know if you're not interested in continuing to play so I can open the game up to new players.
Orila
Fighter, 68 posts
Stay back lowlanders.
Let me handle it.
Sat 16 Nov 2019
at 22:19
  • msg #294

Re: [OOC] The Tavern

New Player here, taking over Orila (obviously). Give me a day or two to catch up and figure out what's going on and I'll have a post up ASAP. Great to meet and game with y'all. Praguepride was my very first DM in RPOL (all those years ago) and I'm happy to be running with them again.   :)
Glynnelis Huntinghawk
Cleric, 106 posts
Sat 16 Nov 2019
at 22:37
  • msg #295

Re: [OOC] The Tavern

We're happy as well, welcome!
Talia Alden
Barbarian, 74 posts
Sun 17 Nov 2019
at 01:36
  • msg #296

Re: [OOC] The Tavern

Same here taking over Talia
Talia Alden
Barbarian, 76 posts
Mon 18 Nov 2019
at 12:33
  • msg #297

Re: [OOC] The Tavern

Game play question as I join the team-don't want to be to disruptive as I initially take Talia over.

How has the group 'typically' fought together.  I assume Orila and myself are the main melee types, but Talia has a Halberd as her weapon.  Not sure if she has been fighting from the middle rank.
-Who is melee and who uses missiles?
-Do spell casters buff, control or do damage?

Standard marching order?  Who is in the front and who brings up the back.

Cheers!
Yry Sweetwater
Sorceress, 80 posts
Gentle cold
Warm heart
Wed 20 Nov 2019
at 05:56
  • msg #298

Re: [OOC] The Tavern

Welcome, you two! ♡

You've got the jist more or less. I tend to use frostbite and have a couple of damage and a couple of 'battlefield' type spells. I like frostbite because it potentially does a bit of damage and causes disadvantage on enemy attack.

I usually stick to the middle, as a sorcerer, with Alyssa who is ranged as well. I think Arthua has been at the front lately because we have had traps to contend with. Glynnelis usually takes the back, right?
Alyssa Tealeaf
Scout, 107 posts
HP: 12/12
Wed 20 Nov 2019
at 08:28
  • msg #299

Re: [OOC] The Tavern

Hi all, new Alyssa here :)

Reading through things to get a feel for Alyssa, but yes she's all about archery :)
Orila
Fighter, 70 posts
Stay back lowlanders.
Let me handle it.
Wed 20 Nov 2019
at 09:39
  • msg #300

Re: [OOC] The Tavern

Short bow?
Alyssa Tealeaf
Scout, 108 posts
HP: 12/12
Wed 20 Nov 2019
at 17:33
  • msg #301

Re: [OOC] The Tavern

In reply to Orila (msg # 300):

Well to ME it's a longbow :P

But yes, it does 1d6 damage ;)

I have Hunter's Mark though so once or twice a day I should be able to dish out 2d6+dex to a target at a time!
Arthua Silverten
Rogue, 105 posts
HP 10/16
Thu 21 Nov 2019
at 18:11
  • msg #302

Re: [OOC] The Tavern

Arthua has used both range and two shortswords in a fight. He's moved from the front to the back and to the front at times :)
Dungeon Master
GM, 173 posts
Teller of Tales
Lord of Lies
Thu 21 Nov 2019
at 20:13
  • msg #303

Re: [OOC] The Tavern

@Alyssa: Make your will roll and I'll get things moving along!
Alyssa Tealeaf
Scout, 110 posts
HP: 12/12
Thu 21 Nov 2019
at 22:46
  • msg #304

Re: [OOC] The Tavern

whoops! there you go.

I doubt it's vs. frightened, but just in case it is I rolled my save and advantage separately.

Failed if not vs. frightened, Passed if vs. frightened.
Dungeon Master
GM, 175 posts
Teller of Tales
Lord of Lies
Tue 26 Nov 2019
at 06:44
  • msg #305

Re: [OOC] The Tavern

Map is updated. Also everyone passed because I have poor reading comprehension and thought an '11' was a '16'
Dungeon Master
GM, 176 posts
Teller of Tales
Lord of Lies
Mon 2 Dec 2019
at 05:02
  • msg #306

Re: [OOC] The Tavern

Hope everyone had a lovely holiday. I know I did. Posts should resume tomorrow.
Glynnelis Huntinghawk
Cleric, 108 posts
Mon 2 Dec 2019
at 16:32
  • msg #307

Re: [OOC] The Tavern

Dungeon Master:
Hope everyone had a lovely holiday. I know I did.


Glad to hear it! Thankful to you for running this game :-)
Orila
Fighter, 72 posts
Stay back lowlanders.
Let me handle it.
Tue 3 Dec 2019
at 06:11
  • msg #308

Re: [OOC] The Tavern

I wasn't mentioned (at least as far as I could tell) in the update. Did I successfully make it to BH-42?
Arthua Silverten
Rogue, 107 posts
HP 10/16
Tue 3 Dec 2019
at 07:23
  • msg #309

Re: [OOC] The Tavern

In reply to Orila (msg # 308):

It looks like you did based on the new map!
Orila
Fighter, 73 posts
Stay back lowlanders.
Let me handle it.
Tue 3 Dec 2019
at 15:29
  • msg #310

Re: [OOC] The Tavern

Thanks! Didn't even think about checking the map... DOH!  :)
Yry Sweetwater
Sorceress, 82 posts
Gentle cold
Warm heart
Wed 4 Dec 2019
at 20:06
  • msg #311

Re: [OOC] The Tavern

I feel like that is fight over, hm?
Dungeon Master
GM, 179 posts
Teller of Tales
Lord of Lies
Thu 5 Dec 2019
at 21:04
  • msg #312

Re: [OOC] The Tavern

My aren't you guys a bit bloodthirsty :P
Glynnelis Huntinghawk
Cleric, 111 posts
Thu 5 Dec 2019
at 21:20
  • msg #313

Re: [OOC] The Tavern

I was just hoping to interrogate it!
Alyssa Tealeaf
Scout, 114 posts
HP: 12/12
Thu 5 Dec 2019
at 22:08
  • msg #314

Re: [OOC] The Tavern

In reply to Glynnelis Huntinghawk (msg # 313):

I mean a harpy's never a good thing to be flying away. It's gonna go hurt someone else. I was going to let it soar but then others called for it to be brought down, so arrow!
Shalimar Rhann
Bard, 110 posts
Ye Olde Minstrel
Fri 6 Dec 2019
at 16:40
  • msg #315

Re: [OOC] The Tavern

Hello everyone!  Nothing like joining a game in the middle of battle...
Arthua Silverten
Rogue, 111 posts
HP 10/16
Fri 6 Dec 2019
at 20:11
  • msg #316

Re: [OOC] The Tavern

In reply to Shalimar Rhann (msg # 315):

Welcome aboard!!!
Alyssa Tealeaf
Scout, 116 posts
HP: 12/12
Fri 6 Dec 2019
at 20:16
  • msg #317

Re: [OOC] The Tavern

In reply to Arthua Silverten (msg # 316):

I know how you feel!

Good IC pose! I like that 1 pt of damage to go with it too ;)

I grew to despise vicious mockery since it always let me down when I played a bard on the damage front!
Orila
Fighter, 76 posts
Stay back lowlanders.
Let me handle it.
Fri 6 Dec 2019
at 20:34
  • msg #318

Re: [OOC] The Tavern

I just used VM for the first time in another game. Goblin rolled a 1 and I rolled max damage. First time I ever saw anything mocked to death!   :)
Arthua Silverten
Rogue, 115 posts
HP 10/16
Tue 17 Dec 2019
at 04:53
  • msg #319

Re: [OOC] The Tavern

Yes
<--- is correct. 10 HP
Dungeon Master
GM, 183 posts
Teller of Tales
Lord of Lies
Thu 19 Dec 2019
at 20:20
  • msg #320

Re: [OOC] The Tavern

Map is back to the overview. There are possible exploration paths B, C, D and E so pick a path when you are ready to continue.
Glynnelis Huntinghawk
Cleric, 115 posts
Thu 19 Dec 2019
at 20:36
  • msg #321

Re: [OOC] The Tavern

Let's check out B?
Orila
Fighter, 80 posts
Stay back lowlanders.
Let me handle it.
Fri 20 Dec 2019
at 01:52
  • msg #322

Re: [OOC] The Tavern

I'm good with B, is that a concealed door on the back wall of the harpy chamber that leads to those passages? Should we search for said door or just assume that we all see it?
Alyssa Tealeaf
Scout, 121 posts
HP: 12/12
Fri 20 Dec 2019
at 03:23
  • msg #323

Re: [OOC] The Tavern

In reply to Orila (msg # 322):

Isn’t that the door we came through? B looks like it’s underwater? We can try it ,but if it’s too deep I might have to ride on Orila’s shoulders!
Dungeon Master
GM, 184 posts
Teller of Tales
Lord of Lies
Fri 20 Dec 2019
at 04:41
  • msg #324

Re: [OOC] The Tavern

There aren't any concealed doors visible that you haven't found. That is the way you came in.
Orila
Fighter, 82 posts
Stay back lowlanders.
Let me handle it.
Mon 23 Dec 2019
at 19:06
  • msg #325

Re: [OOC] The Tavern

FYI,
   I'll be going out of town on vacation the day after Christmas and will not be returning until after Epiphany (1/5). I should have internet access during most of those days, but even when I do I'll most likely be posting from a mobile device and thus long, detailed posts are probably out. Plus this vacation is with both my immediate and extended family, so a lot of my free time is already spoken for. I'll keep up as much as I can.

Merry Christmas blessings and Happy New wishes to all y'all.   :)
Dungeon Master
GM, 185 posts
Teller of Tales
Lord of Lies
Wed 25 Dec 2019
at 01:17
  • msg #326

Re: [OOC] The Tavern

Speaking of which, I too will be quite busy this week handling family holiday stuff so we are going on a soft hiatus until next week (12/30).

Happy Holidays to all and to all a happy holiday!
Talia Alden
Barbarian, 84 posts
Wed 25 Dec 2019
at 14:28
  • msg #327

Re: [OOC] The Tavern

Merry Christmas to those that celebrate.

I will be out of town 27-31 DEC.  NPC me as necessary.

Cheers!
Dungeon Master
GM, 186 posts
Teller of Tales
Lord of Lies
Tue 31 Dec 2019
at 07:30
  • msg #328

Re: [OOC] The Tavern

Apologies but Christmas ran into News Years parties. I'm looking at 5 days solid of parties after parties and we have a big transition ocurring in game.

I won't be able to get it done tonight but I will try and do it first thing tomorrow morning.
Glynnelis Huntinghawk
Cleric, 116 posts
Tue 31 Dec 2019
at 11:46
  • msg #329

Re: [OOC] The Tavern

Thanks for the heads up, enjoy!
Orila
Fighter, 83 posts
Stay back lowlanders.
Let me handle it.
Sat 4 Jan 2020
at 12:19
  • msg #330

Re: [OOC] The Tavern

Feel free to suggest Orila check out the depth of the pool or something similar and I'll try to briefly post accordingly this evening. I've still got two more days until I'm home.
Glynnelis Huntinghawk
Cleric, 118 posts
Tue 7 Jan 2020
at 14:52
  • msg #331

Re: [OOC] The Tavern

I assume the stone didn't illuminate any imminent danger lurking in the water, either? How much of it are we able to see? Just trying to gauge how confident we could be, based on current information, that water is devoid of piranhas or whatever.
Dungeon Master
GM, 189 posts
Teller of Tales
Lord of Lies
Tue 7 Jan 2020
at 16:46
  • msg #332

Re: [OOC] The Tavern

added an update to clarify but no visible dangers.
Glynnelis Huntinghawk
Cleric, 122 posts
Fri 17 Jan 2020
at 00:14
  • msg #333

Re: [OOC] The Tavern

Oh, I meant to be up with Orila! This was from an earlier post:

Glynnelis Huntinghawk:
Glynnelis, rapier in hand, followed just a step behind Orila.

Dungeon Master
GM, 193 posts
Teller of Tales
Lord of Lies
Fri 17 Jan 2020
at 06:32
  • msg #334

Re: [OOC] The Tavern

Alright. Put yourself in front of Shalimar then (AQ32).  Also as a note it does take 10' per square due to difficult terrain of wading through the water.
Dungeon Master
GM, 194 posts
Teller of Tales
Lord of Lies
Wed 22 Jan 2020
at 23:24
  • msg #335

Re: [OOC] The Tavern

On vacation so no combat updates until Saturday
Dungeon Master
GM, 197 posts
Teller of Tales
Lord of Lies
Fri 31 Jan 2020
at 22:25
  • msg #336

Re: [OOC] The Tavern

Combat over, map updated. Several new branches are discovered.
Dungeon Master
GM, 199 posts
Teller of Tales
Lord of Lies
Fri 7 Feb 2020
at 19:31
  • msg #337

Re: [OOC] The Tavern

@Shalimar - I control the links so there might be a typo or it got messed up when I updated. I'll redo the link.
Dungeon Master
GM, 200 posts
Teller of Tales
Lord of Lies
Fri 7 Feb 2020
at 19:32
  • msg #338

Re: [OOC] The Tavern

@Shalimar - Just checked, I can see the sheet.
Dungeon Master
GM, 204 posts
Teller of Tales
Lord of Lies
Sat 15 Feb 2020
at 15:51
  • msg #339

Re: [OOC] The Tavern

Map is updated.
Orila
Fighter, 94 posts
HP: 16/22
Wed 19 Feb 2020
at 07:50
  • msg #340

Re: [OOC] The Tavern

Yeah! 1000 posts! Woot!  :D
Glynnelis Huntinghawk
Cleric, 133 posts
Tue 25 Feb 2020
at 16:10
  • msg #341

Re: [OOC] The Tavern

Everyone good with investigating C? If you don't have anything to add IC, maybe just give an OK here so we can move along?
Arthua Silverten
Rogue, 124 posts
HP 10/16
Tue 25 Feb 2020
at 21:25
  • msg #342

Re: [OOC] The Tavern

OK
Orila
Fighter, 95 posts
HP: 16/22
Tue 25 Feb 2020
at 21:26
  • msg #343

Re: [OOC] The Tavern

Fine with me
Shalimar Rhann
Bard, 125 posts
Ye Olde Minstrel
AC 13, HP 19/19
Tue 25 Feb 2020
at 23:33
  • msg #344

Re: [OOC] The Tavern

Ok
Dungeon Master
GM, 206 posts
Teller of Tales
Lord of Lies
Sat 29 Feb 2020
at 20:36
  • msg #345

Re: [OOC] The Tavern

Apologies for not posting this earlier. This past week I was out with full day offsite training so I am way behind on everything in the rest of my life, rPoL included. It is over and behind me and so posting should resume on its regular-ish basis.
Arthua Silverten
Rogue, 126 posts
HP 10/16
Thu 12 Mar 2020
at 16:05
  • msg #346

Re: [OOC] The Tavern

Glynnelis where did you move? I'm trying to map my movement... and you're in the way :)
Glynnelis Huntinghawk
Cleric, 137 posts
Thu 12 Mar 2020
at 17:53
  • msg #347

Re: [OOC] The Tavern

Sorry! Let's say U12.
Dungeon Master
GM, 210 posts
Teller of Tales
Lord of Lies
Fri 13 Mar 2020
at 04:10
  • msg #348

Re: [OOC] The Tavern

*poke poke*
Orila
Fighter, 97 posts
HP: 16/22
Sun 15 Mar 2020
at 02:16
  • msg #349

Re: [OOC] The Tavern

Sorry for the absence...

Kung Flu (coronavirus) panic is hitting my area pretty hard right now. Multiple confirmed cases in the town where we live and everybody's freaking out big time. Lots of shelves at Walmart completely empty, and good luck finding toilet paper, paper towels, rubbing alcohol or hand sanitizer, assholes are buying it by the case when the stores get any in.

Schools been cancelled until next month and we're scrambling to find what to do with the kids for all that time because lots of the public events/places have been shut down... we're basically/effectively confined to our homes without actually being told we're confined to our homes.
Dungeon Master
GM, 211 posts
Teller of Tales
Lord of Lies
Tue 17 Mar 2020
at 12:44
  • msg #350

Re: [OOC] The Tavern

Given the global health crisis I am trying to make accommodations for players impacted by the virus. Please via PM do a quick check in with the following information:


1) Will this crisis make it harder for you to post? While many people are home quarantined those working in vital services and especially medical are in for a long period of time.

2) Are you safe and healthy (COVID-wise)? If you get sick I completely understand dropping off for a couple of weeks so just let me know and I will make accommodations.

3) (Optional) Is there anything you're worried about or could use help with? I know I am a random anonoymous internet stranger but I am well read, have a background in psychology (IRL) and my full-time job is an emergency problem solver so while I am stuck at home handling other crises it is refreshing to be able to use my experiences helping people instead of corporations. I can't promise that I can help in every situation and I don't have all the answers but especially now when people are potentially very isolated sometimes even just having someone to talk to can help so for everyone here, please know that I, random anonymous internet stranger, am here for you :)
Dungeon Master
GM, 212 posts
Teller of Tales
Lord of Lies
Tue 17 Mar 2020
at 19:23
  • msg #351

Re: [OOC] The Tavern

oh eff me, i just overwrote my map...

Updates will be a bit delayed. I can't believe I just lost everything....ughh...
Glynnelis Huntinghawk
Cleric, 138 posts
Tue 17 Mar 2020
at 21:50
  • msg #352

Re: [OOC] The Tavern

Oh gross, sorry to hear.

Edit: Looks like the latest update doesn't reflect Glynnelis's attack.
This message was last edited by the player at 21:52, Tue 17 Mar 2020.
Dungeon Master
GM, 214 posts
Teller of Tales
Lord of Lies
Wed 18 Mar 2020
at 00:39
  • msg #353

Re: [OOC] The Tavern

Oops you are right. You wounded the guy and Orila finished them off. I have it in my notes, just didnt make the write up while I was scrambling to redo the map
Glynnelis Huntinghawk
Cleric, 139 posts
Wed 18 Mar 2020
at 00:45
  • msg #354

Re: [OOC] The Tavern

No problem, I know how easy it is to slip up on things like this, thanks!
Arthua Silverten
Rogue, 130 posts
HP 10/16
Wed 1 Apr 2020
at 17:52
  • msg #355

Re: [OOC] The Tavern

Orila - it still may be advantageous to roll again. May the CRIT gods be kind :)
Orila
Fighter, 101 posts
HP: 16/22
Wed 1 Apr 2020
at 17:53
  • msg #356

Re: [OOC] The Tavern

True, hold sec and I'll try...

... nope, not today. Thanks for the reminder though.   :)
This message was last edited by the player at 17:54, Wed 01 Apr 2020.
Arthua Silverten
Rogue, 131 posts
HP 10/16
Thu 2 Apr 2020
at 04:22
  • msg #357

Re: [OOC] The Tavern

I feel as if rpol dice god has told me that this month a 1d10 will actually be used every time I roll a d20. So I must find some other way to contribute :)
Dungeon Master
GM, 217 posts
Teller of Tales
Lord of Lies
Fri 3 Apr 2020
at 16:04
  • msg #358

Re: [OOC] The Tavern

Your subscription must have run out.  You'll need to donate another $5 to enable full-range dice instead of half-range dice. It's pretty standard "pay-to-play" microtransaction
Glynnelis Huntinghawk
Cleric, 142 posts
Fri 3 Apr 2020
at 18:07
  • msg #359

Re: [OOC] The Tavern

LOL
Alyssa Tealeaf
Scout, 126 posts
HP: 12/12
Sat 4 Apr 2020
at 01:12
  • msg #360

Re: [OOC] The Tavern

Hello, All. I'm taking over Alyssa. I'm trying to catch myself up with the game and all but wanted to get into the rhythm of the game as soon as possible.
Yry Sweetwater
Sorceress, 98 posts
Gentle cold
Warm heart
Sat 4 Apr 2020
at 11:20
  • msg #361

Re: [OOC] The Tavern

Hello! Good to have you.
Glynnelis Huntinghawk
Cleric, 144 posts
Sat 4 Apr 2020
at 11:41
  • msg #362

Re: [OOC] The Tavern

Yes, welcome!
Arthua Silverten
Rogue, 132 posts
HP 10/16
Sat 4 Apr 2020
at 14:16
  • msg #363

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 358):

Groan!!!!!!!!
Orila
Fighter, 102 posts
HP: 16/22
Sat 4 Apr 2020
at 14:25
  • msg #364

Re: [OOC] The Tavern

Welcome new Alyssa!  :)

And if a $5 fee is all it takes to freely access those higher rolls, I think I'd seriously be tempted to pay it.   :)
Arthua Silverten
Rogue, 134 posts
HP 10/16
Sat 4 Apr 2020
at 14:31
  • msg #365

Re: [OOC] The Tavern

In reply to Orila (msg # 364):

That's one way for jase to make money off this site!!!

$5 gives you a +0 to your dice.
$10 gives you a +1
etc, etc.
Arthua Silverten
Rogue, 137 posts
HP 10/16
Fri 10 Apr 2020
at 23:14
  • msg #366

Re: [OOC] The Tavern

Puns = funs
Dungeon Master
GM, 229 posts
Teller of Tales
Lord of Lies
Wed 29 Apr 2020
at 21:08
  • msg #367

Re: [OOC] The Tavern

Quick bump for the missing folks as I'll do an update tonight.
Glynnelis Huntinghawk
Cleric, 154 posts
Wed 29 Apr 2020
at 21:41
  • msg #368

Re: [OOC] The Tavern

Whoops, guess that's me. Sorry!
Arthua Silverten
Rogue, 144 posts
HP 10/16
Thu 30 Apr 2020
at 21:37
  • msg #369

Re: [OOC] The Tavern

In reply to Glynnelis Huntinghawk (msg # 368):

Glynnelis must have had a premonition :)
Dungeon Master
GM, 233 posts
Teller of Tales
Lord of Lies
Mon 11 May 2020
at 18:03
  • msg #370

Re: [OOC] The Tavern

Map has been updated.
Orila
Fighter, 120 posts
HP: 11/22
Tue 26 May 2020
at 20:47
  • msg #371

Re: [OOC] The Tavern

DM, I don't think the last half of your update matches the first part? Did we already defeat these orcs? Or are we just starting combat?
Dungeon Master
GM, 241 posts
Teller of Tales
Lord of Lies
Tue 26 May 2020
at 21:10
  • msg #372

Re: [OOC] The Tavern

Fixed. I had too many tabs going and posted the wrong one.

I was halfway through one, switched to something else and when I came back all my work was gone, or so I had thought. Turns out I had flipped to a different tab entirely :(

Found my work by the way. Fixed the bad info.
Glynnelis Huntinghawk
Cleric, 162 posts
Wed 27 May 2020
at 01:01
  • msg #373

Re: [OOC] The Tavern

Alyssa Tealeaf:
"I SAID TO THROW A TORCH OVER!" Alyssa raises her bow and lets her arrow fly into the orc along the wall.


I did! I think DM missed it though :-(
Orila
Fighter, 121 posts
HP: 11/22
Wed 27 May 2020
at 08:19
  • msg #374

Re: [OOC] The Tavern

Doesn't matter... orcs mess with the best, they go down like the rest.
HULK ORILA SMASH!     ;)
Arthua Silverten
Rogue, 151 posts
HP 3/16
Thu 28 May 2020
at 19:59
  • msg #375

Re: [OOC] The Tavern

Sorry crazy busy right now.
Just wanted to drop by and let everyone know.
I'll try to check in later today.
Dungeon Master
GM, 242 posts
Teller of Tales
Lord of Lies
Sat 30 May 2020
at 04:29
  • msg #376

Re: [OOC] The Tavern

Glynnelis Huntinghawk:
I did! I think DM missed it though :-(


You did...after everyone already started walking on the table. Orcs jumped you before you could toss it over.
Yry Sweetwater
Sorceress, 106 posts
Gentle cold
Warm heart
Thu 4 Jun 2020
at 21:59
  • msg #377

Re: [OOC] The Tavern

Should be a success-- the easy way to remember is that single digits are a fail, double digits are a success. 20 gets you up with 1 hp, 1 counts as 2 fails.
Dungeon Master
GM, 245 posts
Teller of Tales
Lord of Lies
Tue 9 Jun 2020
at 15:21
  • msg #378

Re: [OOC] The Tavern

Checking to see if Gylnnelis or Yry will post before updating...
Glynnelis Huntinghawk
Cleric, 165 posts
Tue 9 Jun 2020
at 21:49
  • msg #379

Re: [OOC] The Tavern

Sorry!
Dungeon Master
GM, 248 posts
Teller of Tales
Lord of Lies
Mon 15 Jun 2020
at 20:42
  • msg #380

Re: [OOC] The Tavern

Question: Where are you resting and will it be a long or short rest?
Glynnelis Huntinghawk
Cleric, 167 posts
Mon 15 Jun 2020
at 23:01
  • msg #381

Re: [OOC] The Tavern

Should definitely be short IMO.
Orila
Fighter, 126 posts
HP: 11/22
Mon 15 Jun 2020
at 23:06
  • msg #382

Re: [OOC] The Tavern

Aye, short rest, and in the room where we last fought (I think)
Alyssa Tealeaf
Scout, 142 posts
HP: 12/12
Mon 15 Jun 2020
at 23:46
  • msg #383

Re: [OOC] The Tavern

I think Arthua called the rest. Alyssa is good with either and will be resting near the top of the stairs (35, something).
Arthua Silverten
Rogue, 156 posts
HP 3/16
Tue 16 Jun 2020
at 03:44
  • msg #384

Re: [OOC] The Tavern

Orila:
Aye, short rest, and in the room where we last fought (I think)


Sure. Good as any other spot.
Dungeon Master
GM, 249 posts
Teller of Tales
Lord of Lies
Thu 18 Jun 2020
at 12:54
  • msg #385

Re: [OOC] The Tavern

Roll those hit dice if you're spending them.

What's the plan for when the rest is done?
Orila
Fighter, 128 posts
HP: 11/22
Sun 21 Jun 2020
at 02:20
  • msg #386

Re: [OOC] The Tavern

Sorry for the delay DM, HD rolled -- (though I'm a bit confused, do I still get the 2 HD even though I spent them on the last short rest?) -- and I posted a question to the others in the game thread about what we wanted to do... Go down or back and see the areas we missed?
Talia Alden
Barbarian, 95 posts
Human
AC:15; HP 26/26
Mon 22 Jun 2020
at 05:40
  • msg #387

Re: [OOC] The Tavern

Hey all, bear with me a bit longer.  I'll be posting in character later today.
Arthua Silverten
Rogue, 157 posts
HP 3/16
Fri 26 Jun 2020
at 08:17
  • msg #388

Re: [OOC] The Tavern

Orila:
Sorry for the delay DM, HD rolled -- (though I'm a bit confused, do I still get the 2 HD even though I spent them on the last short rest?) -- and I posted a question to the others in the game thread about what we wanted to do... Go down or back and see the areas we missed?


I'm not sure on that either
Glynnelis Huntinghawk
Cleric, 169 posts
Fri 26 Jun 2020
at 12:34
  • msg #389

Re: [OOC] The Tavern

Arthua Silverten:
Orila:
Sorry for the delay DM, HD rolled -- (though I'm a bit confused, do I still get the 2 HD even though I spent them on the last short rest?) -- and I posted a question to the others in the game thread about what we wanted to do... Go down or back and see the areas we missed?


I'm not sure on that either


I'm not the DM, obviously, but the standard answer to this question is no. When you spend a HD on a short rest, it's no longer available until after your next long rest.
Dungeon Master
GM, 251 posts
Teller of Tales
Lord of Lies
Sun 28 Jun 2020
at 18:48
  • msg #390

Re: [OOC] The Tavern

Spent healing dice are spent until recovered through long resting:

quote:
A character can spend one or more Hit Dice at the end of a short rest, up to the character's maximum number of Hit Dice, which is equal to the character's level. For each Hit Die spent in this way, the player rolls the die and adds the character's Constitution modifier to it. The character regains hit points equal to the total. The player can decide to spend an additional Hit Die after each roll. A character regains some spent Hit Dice upon finishing a long rest, as explained below.


quote:
A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps or performs light activity: reading, talking, eating, or standing watch for no more than 2 hours. If the rest is interrupted by a period of strenuous activity--at least 1 hour of walking, fighting, casting spells, or similar adventuring activity--the characters must begin the rest again to gain any benefit from it.
At the end of a long rest, a character regains all lost hit points. The character also regains spent Hit Dice, up to a number of dice equal to half of the character's total number of them (minimum of one die). For example, if a character has eight Hit Dice, he or she can regain four spent Hit Dice upon finishing a long rest.
A character can't benefit from more than one long rest in a 24-hour period, and a character must have at least 1 hit point at the start of the rest to gain its benefits.

Arthua Silverten
Rogue, 158 posts
HP 3/16
Sun 28 Jun 2020
at 18:58
  • msg #391

Re: [OOC] The Tavern

In reply to Arthua Silverten (msg # 388):

Ok. I had to find the post. But I only used 1 HD since I also got the benefit of a Healing Song. So I'll be using 1 HD at the last short rest.

Thank goodness for the search feature :)
Dungeon Master
GM, 252 posts
Teller of Tales
Lord of Lies
Sun 28 Jun 2020
at 19:17
  • msg #392

Re: [OOC] The Tavern

I'll give it a day to see if anyone else has any ideas but assuming not I'll prepare to move you to H tomorrow.
Orila
Fighter, 130 posts
HP: 12/22
Mon 29 Jun 2020
at 00:06
  • msg #393

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 390):

Okay, that being the case, then Orila has already spent her HD recovering from previous wounds and doesn't have any to spend on recovery from this most recent fight.

Which puts her at 12/22 (per post #440 of the previous thread).
Dungeon Master
GM, 255 posts
Teller of Tales
Lord of Lies
Sat 4 Jul 2020
at 19:12
  • msg #394

Re: [OOC] The Tavern

Strength  check to force open the door.
Arthua Silverten
Rogue, 161 posts
HP 3/16
Mon 6 Jul 2020
at 18:40
  • msg #395

Re: [OOC] The Tavern

Hope everyone in the US had a good 4th. It was different :)
Talia Alden
Barbarian, 98 posts
Human
AC:15; HP 26/26
Thu 9 Jul 2020
at 22:49
  • msg #396

Re: [OOC] The Tavern

Sorry all.  I spent all day Tuesday in the truck with a baby and 2 teenagers.  I will post shortly.
Orila
Fighter, 133 posts
HP: 12/22
Thu 9 Jul 2020
at 22:54
  • msg #397

Re: [OOC] The Tavern

Aye, I ended up having to take a lot of extra hours this week to cover a co-worker's vacation. Post incoming shortly...
Glynnelis Huntinghawk
Cleric, 172 posts
Thu 9 Jul 2020
at 23:16
  • msg #398

Re: [OOC] The Tavern

Thanks for bumping this, I somehow missed we had a combat post up at all!
Arthua Silverten
Rogue, 162 posts
HP 3/16
Thu 9 Jul 2020
at 23:20
  • msg #399

Re: [OOC] The Tavern

Ditto here :)
Arthua Silverten
Rogue, 163 posts
HP 3/16
Fri 10 Jul 2020
at 03:41
  • msg #400

Re: [OOC] The Tavern

Orila did you move into the room? We have people behind you.
Dungeon Master
GM, 257 posts
Teller of Tales
Lord of Lies
Fri 10 Jul 2020
at 20:22
  • msg #401

Re: [OOC] The Tavern

You can freely move through friendly squares. This dungeon is too tight to get up in arms about it. Each square is 5' square which is a lot of room to push your way through.
Orila
Fighter, 135 posts
HP: 16/22
Fri 10 Jul 2020
at 20:34
  • msg #402

Re: [OOC] The Tavern

In reply to Arthua Silverten (msg # 400):

Dammit! Sorry! Yeah, I moved in. Will edit now...
Dungeon Master
GM, 258 posts
Teller of Tales
Lord of Lies
Sat 11 Jul 2020
at 06:14
  • msg #403

Re: [OOC] The Tavern

Waiting to see if anyone else will post. Otherwise update incoming tomorrow.
Dungeon Master
GM, 261 posts
Teller of Tales
Lord of Lies
Sun 19 Jul 2020
at 23:25
  • msg #404

Re: [OOC] The Tavern

Arthua Silverten:
Arthua shouted, "They're alive!"


Teccccchnnnically as undead they aren’t alive. :P
Arthua Silverten
Rogue, 167 posts
HP 3/16
Tue 21 Jul 2020
at 00:55
  • msg #405

Re: [OOC] The Tavern

Dungeon Master:
Arthua Silverten:
Arthua shouted, "They're alive!"


Teccccchnnnically as undead they aren’t alive. :P


Tomato... Tomato :)
Glynnelis Huntinghawk
Cleric, 176 posts
HP 14/19
Sat 25 Jul 2020
at 18:34
  • msg #406

Re: [OOC] The Tavern

When you say the benches are three feet off the ground... you mean they're attached to the wall, right? Not hovering in mid-air?
Dungeon Master
GM, 265 posts
Teller of Tales
Lord of Lies
Sun 26 Jul 2020
at 12:08
  • msg #407

Re: [OOC] The Tavern

No I mean they are like long thin tables about waist high, not low benches for sitting.
Alyssa Tealeaf
Scout, 149 posts
HP: 12/12
Mon 27 Jul 2020
at 00:08
  • msg #408

Re: [OOC] The Tavern

Has the map been updated?

Oh, and how long does the failed save stay with me?
This message was last edited by the player at 00:09, Mon 27 July 2020.
Dungeon Master
GM, 267 posts
Teller of Tales
Lord of Lies
Mon 27 Jul 2020
at 14:46
  • msg #409

Re: [OOC] The Tavern

Yeah map has been updated. The failed save just lasted the round.

Also due to inactivity I think I will remove Shalimar from the party. We don't need 7 PCs in the cramped tunnels and he can offer to stay back and make sure nothing sneaks up on them from behind.
Dungeon Master
GM, 270 posts
Teller of Tales
Lord of Lies
Wed 29 Jul 2020
at 18:28
  • msg #410

Re: [OOC] The Tavern

Map is updated.
Dungeon Master
GM, 275 posts
Teller of Tales
Lord of Lies
Sun 2 Aug 2020
at 18:14
  • msg #411

Re: [OOC] The Tavern

Map is updated. You are technically in combat (this guy definitely seems hostile) however he also seems more talkative than anyone else so pausing here in case anyone wants to try and get him to monologue out some answers.
Dungeon Master
GM, 277 posts
Teller of Tales
Lord of Lies
Mon 3 Aug 2020
at 19:22
  • msg #412

Re: [OOC] The Tavern

Let me know if we're done talking and ready to go into combat.
Glynnelis Huntinghawk
Cleric, 182 posts
HP 14/19
Mon 3 Aug 2020
at 22:30
  • msg #413

Re: [OOC] The Tavern

I am but don't want to cut anyone else off.
Arthua Silverten
Rogue, 172 posts
HP 3/16
Tue 4 Aug 2020
at 02:41
  • msg #414

Re: [OOC] The Tavern

I don't have anything witty to say :)
Dungeon Master
GM, 279 posts
Teller of Tales
Lord of Lies
Tue 4 Aug 2020
at 19:27
  • msg #415

Re: [OOC] The Tavern

I love it when the rolls and the story come together. While the cleric was busy talking to Glynnellis everyone else was already moving into combat :P
Dungeon Master
GM, 281 posts
Teller of Tales
Lord of Lies
Thu 6 Aug 2020
at 18:40
  • msg #416

Re: [OOC] The Tavern

Also Shalimar and Talia are AFK so any lurkers watching this are free to pick one of them up. Otherwise I'll be opening up for replacement players over the weekend.

As an FYI for those of you playing replacements if you so choose once this adventure has come to a close there will be a time skip where new characters can be rolled up and introduced.
Orila
Fighter, 143 posts
HP: 16/22
Thu 6 Aug 2020
at 21:57
  • msg #417

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 416):

Woohoo!  :)
Alyssa Tealeaf
Scout, 153 posts
HP: 12/12
Sat 8 Aug 2020
at 16:13
  • msg #418

Re: [OOC] The Tavern

Sorry for missing the last round-- but by all means you can keep rolling for me, Dungeon Master!

Classes start for me Monday and I'm behind prepping for them.
Dungeon Master
GM, 283 posts
Teller of Tales
Lord of Lies
Sun 9 Aug 2020
at 04:47
  • msg #419

Re: [OOC] The Tavern

No worries although a heads up that you're going to be busy will be helpful so I don't hold things up for you. Even a quick "I'll be busy FYI" is all that I need to adjust accordingly.
Dungeon Master
GM, 284 posts
Teller of Tales
Lord of Lies
Sun 9 Aug 2020
at 04:59
  • msg #420

Re: [OOC] The Tavern

Well that went quick. Got a LOT of responses so we'll definitely have new players shortly.
Talia Alden
Barbarian, 99 posts
Human
AC:15; HP 26/26
Sun 9 Aug 2020
at 05:30
  • msg #421

Re: [OOC] The Tavern

Hey~~~ Woo!

Uh, but anyway, feel free to chat so I can get up to speed, y'all.
Glynnelis Huntinghawk
Cleric, 186 posts
HP 14/19
Sun 9 Aug 2020
at 12:43
  • msg #422

Re: [OOC] The Tavern

Welcome new Talia! Enjoyed your first post.
Shalimar Rhann
player, 126 posts
Ye Olde Minstrel
AC 13, HP 19/19
Mon 10 Aug 2020
at 15:25
  • msg #423

Re: [OOC] The Tavern

Hello, all and others. A new Shalimar is afoot. I will be working on getting up to speed on the goings on and will be looking forward to chipping in as soon as I can.
Glynnelis Huntinghawk
Cleric, 187 posts
HP 14/19
Mon 10 Aug 2020
at 15:48
  • msg #424

Re: [OOC] The Tavern

In reply to Shalimar Rhann (msg # 423):

Welcome!
Orila
Fighter, 146 posts
HP: 16/22
Mon 10 Aug 2020
at 15:49
  • msg #425

Re: [OOC] The Tavern

Welcome new people!   :)
Arthua Silverten
Rogue, 173 posts
HP 3/16
Mon 10 Aug 2020
at 19:54
  • msg #426

Re: [OOC] The Tavern

Welcome aboard :)
Dungeon Master
GM, 286 posts
Teller of Tales
Lord of Lies
Tue 11 Aug 2020
at 11:52
  • msg #427

Re: [OOC] The Tavern

Not going to lie I thought the party might be in trouble because of how strong Protection from X is. Congrats on not beeing too good, lol :D
Orila
Fighter, 148 posts
HP: 16/22
Tue 11 Aug 2020
at 11:54
  • msg #428

Re: [OOC] The Tavern

Lol!  Thanks boss!  :)
Glynnelis Huntinghawk
Cleric, 189 posts
HP 14/19
Tue 11 Aug 2020
at 11:56
  • msg #429

Re: [OOC] The Tavern

Sorry, I just saw your note about that. I guess you figured out Glynnelis is neutral as well!
Dungeon Master
GM, 288 posts
Teller of Tales
Lord of Lies
Tue 11 Aug 2020
at 11:59
  • msg #430

Re: [OOC] The Tavern

Also Ding! Congrats on making it to level 3. This isn't really the time or place to level up but you can at least plan for it. You can level up after your next long rest.
Orila
Fighter, 149 posts
HP: 16/22
Tue 11 Aug 2020
at 12:00
  • msg #431

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 430):
Cool!  Does that mean our new characters get to be level 3 too?
Dungeon Master
GM, 289 posts
Teller of Tales
Lord of Lies
Tue 11 Aug 2020
at 14:31
  • msg #432

Re: [OOC] The Tavern

Sure. That's the magic of TIIIME SKIIIIPS
Talia Alden
Barbarian, 103 posts
Human
AC:15; HP 26/26
Tue 11 Aug 2020
at 14:34
  • msg #433

Re: [OOC] The Tavern

Huh!?

What?!
Shalimar Rhann
player, 127 posts
Ye Olde Minstrel
AC 13, HP 19/19
Tue 11 Aug 2020
at 15:44
  • msg #434

Re: [OOC] The Tavern

Pleasant coincidence popping into this game now. Given I actually prefer starting 5e games at level 3 because of my brain picks classes to play by subclass. Thinking that way can lead to feelings of "Man I can't wait to play my character concept in two levels." lol
Orila
Fighter, 151 posts
HP: 16/22
Tue 11 Aug 2020
at 15:47
  • msg #435

Re: [OOC] The Tavern

Can I ask for a roll call of folks who took over an existing character and who intend to bring in a new one on the next “time skip” that’s coming up...

I’ll be giving up Orila and trying to decide between a few different concepts which new character I want to bring in.
I realize though that Orila is the big tank character of the group and I don’t want to leave the group without some front line support.

Sooooo... who’s gonna bring in someone new and what kinda character are you planning on introducing?
Talia Alden
Barbarian, 105 posts
Human
AC:15; HP 26/26
Tue 11 Aug 2020
at 15:52
  • msg #436

Re: [OOC] The Tavern

I plan to keep Talia and run her into Ancestral Guardian path as a tank style character. I am enjoying the character quite a bit. Though... not gonna be overly happy as the only frontline type character and I haven't figured out the cleric's domain yet.
Shalimar Rhann
player, 128 posts
Ye Olde Minstrel
AC 13, HP 19/19
Tue 11 Aug 2020
at 15:55
  • msg #437

Re: [OOC] The Tavern

I am going to still be Shalimar, but I'll probably change what's under the hood a bit now that I'm looking at the character more in depth. Nothing terribly drastic. Just a few spell differences and maybe slightly pointier ears.
This message was last edited by the player at 16:01, Tue 11 Aug 2020.
Glynnelis Huntinghawk
Cleric, 193 posts
HP 14/19
Tue 11 Aug 2020
at 15:55
  • msg #438

Re: [OOC] The Tavern

If the DM is up for it, I might actually switch to a different character myself, even though I'm an OG. Haven't put any further thought into what that might be, but I'd be willing to do something tanky.
Talia Alden
Barbarian, 106 posts
Human
AC:15; HP 26/26
Tue 11 Aug 2020
at 15:59
  • msg #439

Re: [OOC] The Tavern

Hey now, don't get character ADD. Barbarians need a good healer!

Heh, nah, play what makes you happy. D&D is about fun, not winning.

Oh, another half-elf bard?
Shalimar Rhann
player, 129 posts
Ye Olde Minstrel
AC 13, HP 19/19
Tue 11 Aug 2020
at 16:11
  • msg #440

Re: [OOC] The Tavern

Well if the party ends up lacking something really helpful I could always swap to fill in. Given I'm a fresh player I don't mind too much.
Talia Alden
Barbarian, 107 posts
Human
AC:15; HP 26/26
Tue 11 Aug 2020
at 16:30
  • msg #441

Re: [OOC] The Tavern

I firmly believe that people should play what they want and not worry overmuch about party dynamics. These things tend to work themselves out or... you know... TPK!
Orila
Fighter, 152 posts
HP: 16/22
Tue 11 Aug 2020
at 16:44
  • msg #442

Re: [OOC] The Tavern

I was thinking of a warlock/rogue (arcane trickster path). I had great fun with that combo in tabletop and she's always been a favorite of mine.   :)

But I don't want to step on the toes of the rogue(s) we have in the party.

Thoughts?
Arthua Silverten
Rogue, 176 posts
HP 3/16
Tue 11 Aug 2020
at 19:02
  • msg #443

Re: [OOC] The Tavern

Orila:
I was thinking of a warlock/rogue (arcane trickster path). I had great fun with that combo in tabletop and she's always been a favorite of mine.   :)

But I don't want to step on the toes of the rogue(s) we have in the party.

Thoughts?


Sooooo. If this is an opportunity to recreate my character I would like to do so.
This game was my first attempt in 5E and so I'd like to give up the Rogue class :)


If the GM would allow, I would like to be a Cleric with the Light Domain, follow of Lathander.
Yes, yes?
Dungeon Master
GM, 290 posts
Teller of Tales
Lord of Lies
Tue 11 Aug 2020
at 19:04
  • msg #444

Re: [OOC] The Tavern

Players can also literally swap characters. For example if someone wants to play a cleric then  we could transfer control of Glynnelis over to them and Glyn's player could roll up something new, assuming everyone is on board with that.

It's just tidier if there is at least a couple of the original characters hanging around to anchor the party around.
Orila
Fighter, 153 posts
HP: 16/22
Tue 11 Aug 2020
at 19:10
  • msg #445

Re: [OOC] The Tavern

Dibs on the rogue role!!!

Woohoo!!! :)
Arthua Silverten
Rogue, 177 posts
HP 3/16
Tue 11 Aug 2020
at 19:49
  • msg #446

Re: [OOC] The Tavern

In reply to Orila (msg # 445):

Ok. So then I will be swapping characters with the player of Orila.
And then I need to find someone to swap with...

BUT the player for Orila is done.
:)
Orila
Fighter, 154 posts
HP: 16/22
Tue 11 Aug 2020
at 19:52
  • msg #447

Re: [OOC] The Tavern

Or you can just keep Orila and “recreate” her into something else, as the DM said.  :)
Arthua Silverten
Rogue, 178 posts
HP 3/16
Tue 11 Aug 2020
at 19:55
  • msg #448

Re: [OOC] The Tavern

In reply to Orila (msg # 447):

Oh good. But I would imagine that it would have to wait until we're out of the thick of things :)
Orila
Fighter, 155 posts
HP: 16/22
Tue 11 Aug 2020
at 20:07
  • msg #449

Re: [OOC] The Tavern

Oh yeah, of course. Once we’re back in town kicking up our feet by the fire.  :)
Arthua Silverten
Rogue, 179 posts
HP 3/16
Tue 11 Aug 2020
at 20:22
  • msg #450

Re: [OOC] The Tavern

Sorry, I mean that we can switch now.
But in regards to me changing Orila - I will wait until the DM says so :)
Shalimar Rhann
player, 130 posts
Ye Olde Minstrel
AC 13, HP 19/19
Thu 13 Aug 2020
at 04:48
  • msg #451

Re: [OOC] The Tavern

I'm still catching up on events. Would there be anything accessible in this or a room the party has access to that could be used to reinforce the door the undead are banging on? Could be a good idea to buy us some more time.
Dungeon Master
GM, 292 posts
Teller of Tales
Lord of Lies
Thu 13 Aug 2020
at 20:41
  • msg #452

Re: [OOC] The Tavern

The benches in the second room could be moved to create a barricade.
Dungeon Master
GM, 295 posts
Teller of Tales
Lord of Lies
Fri 14 Aug 2020
at 21:09
  • msg #453

Re: [OOC] The Tavern

Left...or right? The eternal dungeoneering question :D
Orila
Fighter, 157 posts
HP: 16/22
Fri 14 Aug 2020
at 22:22
  • msg #454

Re: [OOC] The Tavern

Yep, but just remember... two wrongs don’t make a right, but three lefts do.  :)
Talia Alden
Barbarian, 111 posts
Human
AC:15; HP 26/26
Tue 18 Aug 2020
at 12:58
  • msg #455

Re: [OOC] The Tavern

I love you Orila.
Orila
Fighter, 160 posts
HP: 16/22
Tue 18 Aug 2020
at 13:07
  • msg #456

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 455):

Thanks!  :)
Shalimar Rhann
player, 132 posts
Ye Olde Minstrel
AC 13, HP 19/19
Tue 18 Aug 2020
at 14:24
  • msg #457

Re: [OOC] The Tavern

Oh no! The lever activated a weirdly niche anti-barricade and door field! Maybe it was something for escaping fires? But now we're DOOOOOMED!

Just kidding of course.
Shalimar Rhann
player, 134 posts
Ye Olde Minstrel
AC 13, HP 19/19
Thu 20 Aug 2020
at 14:08
  • msg #458

Re: [OOC] The Tavern

Wow. Dice rollers in this DMs games really don't like me this morning.
Dungeon Master
GM, 298 posts
Teller of Tales
Lord of Lies
Mon 24 Aug 2020
at 03:57
  • msg #459

Re: [OOC] The Tavern

rpol was down all weekend but it appears to be back now! Updates coming at you Monday!
Arthua Silverten
Rogue, 183 posts
HP 3/16
Mon 24 Aug 2020
at 16:45
  • msg #460

Re: [OOC] The Tavern

OMG
And here I was thinking that the world was falling apart.

Sorry for my absence last week... kids first week of VR school. Sheesh!
Orila
Fighter, 163 posts
HP: -11/22
Mon 24 Aug 2020
at 16:53
  • msg #461

Re: [OOC] The Tavern

Well... Orila, Glynnelis and Arthua are down. This might be one of those dreaded TPKs.   :P
Arthua Silverten
Rogue, 185 posts
HP 3/16
Mon 24 Aug 2020
at 17:00
  • msg #462

Re: [OOC] The Tavern

It might be that.

In hindsight we did rush through all of those hallways and caves. Now I want to see the entire map!!!

But isn't there a way to save some of us?
Cue the music!
Shalimar Rhann
player, 136 posts
Ye Olde Minstrel
AC 13, HP 19/19
Mon 24 Aug 2020
at 17:14
  • msg #463

Re: [OOC] The Tavern

I think I have heals left? Not entirely sure if the resource tracker counts up or down with this 0/3 and I've not read up on all the posts to see how much this guy casted today.

If I do have some heals, does our cleric? Would be efficient to get him up if he do so he can get others up as well.

Otherwise I might get our rogue up in hopes he can dps this thing down fast.
Glynnelis Huntinghawk
Cleric, 200 posts
HP 14/19
Mon 24 Aug 2020
at 18:15
  • msg #464

Re: [OOC] The Tavern

In reply to Shalimar Rhann (msg # 463):

Negative on the heals.
Alyssa Tealeaf
Scout, 157 posts
HP: 12/12
Mon 24 Aug 2020
at 19:23
  • msg #465

Re: [OOC] The Tavern

Alyssa has 2 1st level spell slots for Cure Wounds... not that that is like to get us out of a TPK.
Shalimar Rhann
player, 137 posts
Ye Olde Minstrel
AC 13, HP 19/19
Mon 24 Aug 2020
at 19:32
  • msg #466

Re: [OOC] The Tavern

We need to optimize our DPS here maybe we can pile on it enough to one round it? Though quarters are kind of tight. I don't have much damage, so if I can get someone up that does... But I am not sure who died from that since there was mention of a possible outright death.

Alternatively we could get everyone back in this little room, pull the lever again, and try to yank the statue head remotely, maybe with a grappling hook if anyone conscious has one. Close ourselves in here, recover a bit with our magic, and hope we can maybe get the drop on it when we pop the way back open.

Problem with that is the prisoners in the other room might not fit in here and the zombies will be in there any minute now.

Hmm...
This message was last edited by the player at 19:33, Mon 24 Aug 2020.
Arthua Silverten
Rogue, 186 posts
HP 3/16
Mon 24 Aug 2020
at 20:03
  • msg #467

Re: [OOC] The Tavern

What is DPS again?
Yry Sweetwater
Sorceress, 117 posts
Gentle cold
Warm heart
Mon 24 Aug 2020
at 20:20
  • msg #468

Re: [OOC] The Tavern

I did say in my post that Yry was trying to spread out a bit. I suppose I didn't give an exact location so it was ignored?

quote:
Yry spreads out, not wanting to make an enticing target for a breath attack.

Shalimar Rhann
player, 138 posts
Ye Olde Minstrel
AC 13, HP 19/19
Mon 24 Aug 2020
at 21:18
  • msg #469

Re: [OOC] The Tavern

In reply to Arthua Silverten (msg # 467):

Basically I mean we need to just slam it with as much damage as we can as fast as possible.

I'm not sure who to get standing to just dump a ton of damage on this thing.

We need to get this thing dead fast so we don't wipe and we can get those prisoners away from the approaching zombies.

Or lock ourselves in here if we can manage to squeeze them in here safely
Talia Alden
Barbarian, 114 posts
Human
AC:15; HP 26/26
Tue 25 Aug 2020
at 05:37
  • msg #470

Re: [OOC] The Tavern

Sorry for delay. Reasons.

Big ol whiff from Talia so TPK incoming I should think. Oh, and I am on 1hp. I really didn't think we were all just single file in the hall still. I thought some of us had made it out into the cavern. My last post assumed this. Offdah!

DPS stands for Damage Per Second. It's a MMORPG term for damage output. It has come to mean a generic high damage output character. Rogues, Rangers, And Warlocks tend to fit the bill at low levels. Other classes take longer to get there.
Arthua Silverten
Rogue, 187 posts
HP 3/16
Tue 25 Aug 2020
at 14:03
  • msg #471

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 470):

Thanks for the explanation. Damage per Second. But then you have the DICE GODS :)
Dungeon Master
GM, 300 posts
Teller of Tales
Lord of Lies
Tue 25 Aug 2020
at 20:23
  • msg #472

Re: [OOC] The Tavern

As soon as the panel opened the dragon made his interaction. Everyone then started shaking coins at it and nobody seemed concerned at all that the entire party was crammed into a narrow corridor facing a dragon with a breath weapon so /shrug.

I figured the immediate reaction would be to pull the lever again and buy some time to strategize...
Dungeon Master
GM, 302 posts
Teller of Tales
Lord of Lies
Tue 25 Aug 2020
at 20:43
  • msg #473

Re: [OOC] The Tavern

Okay we are going to "re-do" the last turn because many of you posted without the specificity needed for a combat post.

One thing to note going forward is that if I have rolled initiative that means that there is at least one adversary making obviously hostile movements. They are drawing weapons, baring fangs, charging forward etc.

Recall that when you first encountered the cleric he was in a talkative mood so it didn't jump straight into combat. The dragon is not in a talking mood which is why I'm allowing you to re-do your last turn because I feel like I did not properly convey its VERY hostile attitude towards the party when it was first encountered.
Talia Alden
Barbarian, 115 posts
Human
AC:15; HP 1/26
Wed 26 Aug 2020
at 03:48
  • msg #474

Re: [OOC] The Tavern

Oh hey, I get you. That's partly my bad. It is still not my instinct to look at the game map. I didn't realize it was there until the other day when I posted. I am not opposed to party wipes... they are part of the D&D experience. I can understand if you don't want things to end though.

Cheers!
Dungeon Master
GM, 303 posts
Teller of Tales
Lord of Lies
Wed 26 Aug 2020
at 13:15
  • msg #475

Re: [OOC] The Tavern

I have no problem party wiping due to party decisions but looking over the posts as I was recording damage and it was obvious there were a series of miscommunications and I don't like wiping parties over OOC mistakes.
Talia Alden
Barbarian, 116 posts
Human
AC:15; HP 1/26
Wed 26 Aug 2020
at 13:42
  • msg #476

Re: [OOC] The Tavern

Alright. Noted. Reseting then. Two turns? Let me put my thoughts together.
Orila
Fighter, 164 posts
HP: -11/22
Wed 26 Aug 2020
at 18:19
  • msg #477

Re: [OOC] The Tavern

Okay, point of clarification...

Are we restarting the round with the dragon in AE-97 (as currently shown on the map) or is the dragon back on its pile of treasure at AB/AC-97/98?
Dungeon Master
GM, 304 posts
Teller of Tales
Lord of Lies
Thu 27 Aug 2020
at 18:23
  • msg #478

Re: [OOC] The Tavern

Resetting to msg #105. Dragon is still on his pile and has just said something in Draconic. I can work on putting the map back into that position.
Talia Alden
Barbarian, 117 posts
Human
AC:15; HP 1/26
Fri 28 Aug 2020
at 03:05
  • msg #479

Re: [OOC] The Tavern

Maybe easiest to prune non-canon messages then? I can erase mine or edit them if that makes reading the thread easier...
Alyssa Tealeaf
Scout, 158 posts
HP: 12/12
Sat 29 Aug 2020
at 01:54
  • msg #480

Re: [OOC] The Tavern

Alyssa will keep her actions or inactions as it were.
Talia Alden
Barbarian, 119 posts
Human
AC:15; HP 4/26
Sun 30 Aug 2020
at 15:11
  • msg #481

Re: [OOC] The Tavern

Yeah, the tanks might need heals... just saying.
Glynnelis Huntinghawk
Cleric, 203 posts
HP 14/19
Sun 30 Aug 2020
at 15:13
  • msg #482

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 481):

Hopefully Shalimar has some cuz I don't.
Shalimar Rhann
player, 141 posts
Ye Olde Minstrel
AC 13, HP 19/19
Sun 30 Aug 2020
at 15:35
  • msg #483

Re: [OOC] The Tavern

Well if I use my bigger heal on the barbarian where she moved I'd need to be next to her so I'd pull aggro for sure and for some reason this character was built with an AC of "Yes! Hit me harder, Daddy!" so I can't risk that. Thankfully I rolled pretty good on Healing Word.
This message was last edited by the player at 15:37, Sun 30 Aug 2020.
Shalimar Rhann
player, 144 posts
Ye Olde Minstrel
AC 13, HP 19/19
Sat 5 Sep 2020
at 15:17
  • msg #484

Re: [OOC] The Tavern

Well, I think I took my best shot there. Here's hoping the bugs are easily fooled.
Shalimar Rhann
player, 145 posts
Ye Olde Minstrel
AC 13, HP 19/19
Sun 6 Sep 2020
at 13:51
  • msg #485

Re: [OOC] The Tavern

Note that you can still hit the swarm with regular weapon attacks they just deal reduced damage.

The only reason it didn't it that I don't have a weapon out so I'd have to spend an action pulling it out.
This message was last edited by the player at 13:51, Sun 06 Sept 2020.
Yry Sweetwater
Sorceress, 123 posts
Gentle cold
Warm heart
Wed 9 Sep 2020
at 03:56
  • msg #486

Re: [OOC] The Tavern

Orila is ~90 feet away from the zombies, more if she has to move through anyone in the hallway.
Orila
Fighter, 171 posts
HP: 6/22
Wed 9 Sep 2020
at 14:35
  • msg #487

Re: [OOC] The Tavern

In reply to Yry Sweetwater (msg # 486):

Okay, I see the map now, so I guess I'm moving all this round... thanks.  :)
Shalimar Rhann
player, 149 posts
Ye Olde Minstrel
AC 13, HP 19/19
Wed 9 Sep 2020
at 18:25
  • msg #488

Re: [OOC] The Tavern

Wait so is Arthua actually dead-dead? I don't see another death save in the dice roller aside from the one DM rolled when making his post and announcing his was still dying but not dead yet.
This message was last edited by the player at 18:26, Wed 09 Sept 2020.
Arthua Silverten
Rogue, 194 posts
HP 3/16
Wed 9 Sep 2020
at 19:13
  • msg #489

Re: [OOC] The Tavern

Sorry the previous rolls were secret :)
However, since it was asked. I rolled a natural 1 for my first death save!
Yry Sweetwater
Sorceress, 124 posts
Gentle cold
Warm heart
Thu 10 Sep 2020
at 00:20
  • msg #490

Re: [OOC] The Tavern

Daaang, we need to get some healer's kits, lol. There is a vague chance I could save him since I'm before him in initiative, huh? Would it be too meta of me to go try?
Shalimar Rhann
player, 150 posts
Ye Olde Minstrel
AC 13, HP 19/19
Thu 10 Sep 2020
at 00:44
  • msg #491

Re: [OOC] The Tavern

Considering everything actually happens pretty close together and I was shouting for aid it would be less of a stretch than some cases.
Glynnelis Huntinghawk
Cleric, 208 posts
HP 14/19
Thu 10 Sep 2020
at 12:49
  • msg #492

Re: [OOC] The Tavern

Yeah I don't think that's unreasonable. Likewise, I'd be inclined to wait for results of Yry's attempt and Arthua's next death save before taking my action as I'm after him in initiative.
Yry Sweetwater
Sorceress, 126 posts
Gentle cold
Warm heart
Thu 10 Sep 2020
at 17:43
  • msg #493

Re: [OOC] The Tavern

Dang :<
Arthua Silverten
Rogue, 195 posts
HP 3/16
Thu 10 Sep 2020
at 20:16
  • msg #494

Re: [OOC] The Tavern

Nice stuff in character :)
Dungeon Master
GM, 312 posts
Teller of Tales
Lord of Lies
Thu 10 Sep 2020
at 20:40
  • msg #495

Re: [OOC] The Tavern

Sorry Arthua. Even with a bit of wiggle the dice were just not in your favor.
Arthua Silverten
Rogue, 196 posts
HP 3/16
Thu 10 Sep 2020
at 22:41
  • msg #496

Re: [OOC] The Tavern

Now... All can be revealed.

Dice Roller:
11:14, Yesterday: Secret Roll: Arthua Silverten rolled 4 using 1d20 with rolls of 4. Death Save.
11:00, Yesterday: Dungeon Master, on behalf of Arthua Silverten, rolled 2 using 1d20 with rolls of 2.
04:05, Sat 05 Sept: Arthua Silverten rolled 16 using 1d20 with rolls of 16. Death Save.
16:09, Wed 02 Sept: Secret Roll: Arthua Silverten rolled 1 using 1d20 with rolls of 1. Death Save.


I did pass on one of those rolls :)
Dungeon Master
GM, 313 posts
Teller of Tales
Lord of Lies
Thu 10 Sep 2020
at 22:50
  • msg #497

Re: [OOC] The Tavern

Yeah he missed a round so I did a death roll for him, saw that it would have killed him and figured I would just "forget" about it and let him roll again and THAT one failed, plus all the failed medicine checks...

I play a pretty honest game and let the dice fall where they will buuuut there are some things I don't like doing. Killing the whole party because of some miscommunications on my party is one. Killing someone when I rolled for them just because they couldn't make a daily update is another.

So that being said while there is still a lot left unexplored and you did just kill a dragon. Now if only those bugs were out of the way so you could get access to all that shiny loot!
Shalimar Rhann
player, 151 posts
Ye Olde Minstrel
AC 13, HP 19/19
Fri 11 Sep 2020
at 00:25
  • msg #498

Re: [OOC] The Tavern

Once we cool our heads we can probably handle the bugs. Just basically need to blast the sass out of them with range or magic, then shut the door again, repeat.

Shalimar might need a slap before he can suggest anything though.
Orila
Fighter, 172 posts
HP: 6/22
Fri 11 Sep 2020
at 04:31
  • msg #499

Re: [OOC] The Tavern

Sorry Arthua.... but you did want to draw up a new character once we finish this dungeon/scene/etc. ... so, I'm probably not feeling as bad as I normally would on a PC death.

Do you want to take over Orila now so you can get a handle on being (one of) the party tank(s)?

Then (with the DM's permission) I can start work on bringing in party's new rogue?
Dungeon Master
GM, 315 posts
Teller of Tales
Lord of Lies
Mon 14 Sep 2020
at 20:48
  • msg #500

Re: [OOC] The Tavern

Just as a recap for new players, the adventurers came to town and discovered a cult has been brainwashing half the village and others are going missing. Following it to a swamp they found the upper layer full of cultist guards and townsfolk. Except for a couple deaths here and there they have a whole room full of captured townsfolk tied up and knocked out waiting to be un-brainwashed.

Going down below they followed the tracks to the cleric who seemed like the cult leader based on earlier descriptions but the rescued merchants talked about meeting a dragon instead that tried to charm them and bend them to its will. Both the cleric and the dragon are now dead so it seems safe to assume the cult has been destroyed. There are a few passages on the first floor and a lot of the second floor still unexplored but there are no immediate quests and no imminent danger.

You can continue to explore, you can go back up and see if the charm has been broken on the other townsfolk, you can lead those you rescued back into the village itself.

When the current questline is done we will introduce a time jump so new characters can be rotated in so also keep that in mind. You could, for example, leave now, go back home level up and come back in a few weeks with a couple of "sell swords" to make sure the cult is truly dead and gone.

Or you could keep exploring. Or leave and never come back. I'm not trying to tell you what to do, just throwing some ideas out there so you're not faced with a completely blank canvass when making decisions.
Orila
Fighter, 175 posts
HP: 6/22
Tue 15 Sep 2020
at 15:46
  • msg #501

Re: [OOC] The Tavern

I’m hoping to introduce a new character at the first opportunity, (my original intention when I first took over Orila), so I’m all for ending things now, leading the rescued townsfolk back to town, and getting to that time-jump. However, that’s just my vote and I’ll certainly go along with the group’s decision if y’all want to explore more... I’ve hung around this long, a bit longer’s not gonna kill me.

Unless we find another dragon... that might kill me.   :)
Alyssa Tealeaf
Scout, 165 posts
HP: 12/12
Tue 15 Sep 2020
at 18:53
  • msg #502

Re: [OOC] The Tavern

Since I'm filling the shoes of the previous Alyssa I'd be for moving things along as well, but would differ to those that have been playing longer.

Also, lets not for get the dragon's horde as we make our way back to town...
Arthua Silverten
Rogue, 197 posts
HP 3/16
Wed 16 Sep 2020
at 04:50
  • msg #503

Re: [OOC] The Tavern

Ohhh. I'm all for you all to return to town :)
Talia Alden
Barbarian, 126 posts
Human
AC:15; HP 10/26
Wed 16 Sep 2020
at 13:29
  • msg #504

Re: [OOC] The Tavern

Whatever we do after, it seems only fair to Arthua's player to return so his new PC can join. Also, spending the dragon's hoard would be super tempting! haha.

As for what we do after, I expect Talia would want to clear the rest of this place to make sure it is not threatening the town. She being a local and all... IN point of fact, as it seems a lot of the group is rotating, happy to have it be Talia who seeks out some sellswords to clear out the temple.

Is the short rest IC confirmed or not?
Shalimar Rhann
player, 154 posts
Ye Olde Minstrel
AC 13, HP 19/19
Wed 16 Sep 2020
at 14:24
  • msg #505

Re: [OOC] The Tavern

So who all is swapping out? I'm probably going to and it would be handy to have an idea who all will and what they plan to be.
Arthua Silverten
Rogue, 198 posts
HP 3/16
Wed 16 Sep 2020
at 15:13
  • msg #506

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 504):

I'm willing to wait if the group intends to continue. I'm thrilled that this dungeon is so big!
Shalimar Rhann
player, 155 posts
Ye Olde Minstrel
AC 13, HP 19/19
Wed 16 Sep 2020
at 15:39
  • msg #507

Re: [OOC] The Tavern

Honestly we probably couldn't go much further on just a short rest. Most of the team is sans healing spells and I'm not sure how many 1st level slots are remaining on the non-healers. Cantrips go a long way sure, but I'm a Bard so the only offensive magic I have is Vicious Mockery, and my physical combat is slightly bad (points to AC due to the prior player building Shalimar CHA>DEX). I'm only viable against low Will things and rushing in when the thing is low to risk a decent stab. I don't have any ranged weapons other than a dagger.

We could probably clear the swarm and grab the loot at least. Then come back with the swapped party.
This message was last edited by the player at 15:43, Wed 16 Sept 2020.
Dungeon Master
GM, 316 posts
Teller of Tales
Lord of Lies
Wed 16 Sep 2020
at 15:43
  • msg #508

Re: [OOC] The Tavern

FYI if you do a time jump that will represent at least a week which means that the inhabitants of the dungeon are going to change. You've done a lot of damage and who knows what will stick around or what else might move in now that its no longer guarded by a dragon.

For example any cultists left in the dungeon are probably going to grab what they can and bolt. A tribe of goblins might expand and take over the empty parts of the dungeon. Maybe some troglodytes will move in to this nice comfy cave...

Time is forever marching on and this is not a static environment where everything is just paused while you trek about.




So far for replacements I have:

Shaliamr
Orila
Arthua

Which leaves (so far)
Talia, Alyssa, Yry, and Glynnelis.
Shalimar Rhann
player, 156 posts
Ye Olde Minstrel
AC 13, HP 19/19
Wed 16 Sep 2020
at 15:48
  • msg #509

Re: [OOC] The Tavern

I mean we might be able to press a bit further after the swarm. We don't know how much bigger this place is or how big a deal that necromancer was.

I would be okay with a measured forward progress. I'm just saying if we get in a bad situation again we've not got any magical healing.
Orila
Fighter, 176 posts
HP: 6/22
Wed 16 Sep 2020
at 16:15
  • msg #510

Re: [OOC] The Tavern

Okay, let's finish a short rest, open the door and see if the swarm is gone. If it is we grab what loot we can and split. if the swarm is still there, we close the door before we get overwhelmed, and split sans loot.

Sound good?
Shalimar Rhann
player, 157 posts
Ye Olde Minstrel
AC 13, HP 19/19
Wed 16 Sep 2020
at 16:38
  • msg #511

Re: [OOC] The Tavern

Honestly if anything we could probably handle the swarm so long as we don't group up too much. Just pop it open with everyone readying what they can, then blast the piss out of it and if it don't drop close the door again.

Given that swarm HP would likely be in units of bugs it might not have even recovered over the short rest.
This message was last edited by the player at 16:39, Wed 16 Sept 2020.
Glynnelis Huntinghawk
Cleric, 210 posts
HP 14/19
Wed 16 Sep 2020
at 21:43
  • msg #512

Re: [OOC] The Tavern

I'd say let's round up the prisoners and get them back to town.
Dungeon Master
GM, 318 posts
Teller of Tales
Lord of Lies
Thu 17 Sep 2020
at 20:43
  • msg #513

Re: [OOC] The Tavern

Let me know what you decide.
Alyssa Tealeaf
Scout, 166 posts
HP: 12/12
Thu 17 Sep 2020
at 21:05
  • msg #514

Re: [OOC] The Tavern

Dungeon Master:
So far for replacements I have:

Shaliamr
Orila
Arthua

Which leaves (so far)
Talia, Alyssa, Yry, and Glynnelis.

I'll probably want to roll up my own character at the appropriate time.
Yry Sweetwater
Sorceress, 128 posts
Gentle cold
Warm heart
Fri 18 Sep 2020
at 11:25
  • msg #515

Re: [OOC] The Tavern

I think there is very little reason to leave the hoard. Also, out of curiosity, who all is still original?
Glynnelis Huntinghawk
Cleric, 212 posts
HP 14/19
Fri 18 Sep 2020
at 15:05
  • msg #516

Re: [OOC] The Tavern

I'm for taking the treasure, didn't mean to imply otherwise. And I'm from original group.
Shalimar Rhann
player, 161 posts
Ye Olde Minstrel
AC 13, HP 19/19
Fri 18 Sep 2020
at 18:22
  • msg #517

Re: [OOC] The Tavern

For total clarity, here is the plan as suggested:

Two people on the lever so that a person can ready an action to close the door while the other opens it. The trigger for the closing of the door action is the readied actions of all the ranged people to blast the swarm on sight have gone through. So open, blast as much as we can on sight, shut. All as readied actions. If we blast and close it successfully we wait a few moments and repeat until we kill it

If it rushes in at any point and we can't close it in time everyone not ranged blasting or levering should be readied where they can immediately hammer it and hopefully crush it the rest of the way before it envelopes us.

I will also set up that bird sound trick I used to hopefully spook it more to discourage its advance before I ready to do my part of the levering.


Should like a solid plan folks?
This message was last edited by the player at 18:26, Fri 18 Sept 2020.
Orila
Fighter, 179 posts
HP: 6/22
Sat 19 Sep 2020
at 00:51
  • msg #518

Re: [OOC] The Tavern

</Hulk voice> "No talk! Open door! Orila smash!"

</grin>
Dungeon Master
GM, 319 posts
Teller of Tales
Lord of Lies
Sat 19 Sep 2020
at 03:47
  • msg #519

Re: [OOC] The Tavern

I'm ready when you are, just waiting for someone to actually pull the lever. I don't want to make miscommunication do-overs a habit around here ;)
Orila
Fighter, 180 posts
HP: 6/22
Mon 21 Sep 2020
at 11:09
  • msg #520

Re: [OOC] The Tavern

I swear if someone doesn't pull the lever soon, I'm gonna have Orila do it again... and we all know how well that turned out last time.   ;)
Shalimar Rhann
player, 163 posts
Ye Olde Minstrel
AC 13, HP 19/19
Mon 21 Sep 2020
at 16:59
  • msg #521

Re: [OOC] The Tavern

Now here is where if I was something that could do it I would unleash an AoE on the bugs just out of spite and sadness.

But sadly I am but a mildly questionably built Bard.

Yes I'm still annoyed that this Bard I took over is CHA>DEX and not DEX>CHA for two highest stats. I'll let it go now though.

Let's grab the loot (with a careful eye for traps) and get the hell out of here to the time skip.

Might be just tweaking what's under Shalimar's hood and stay Bard or might just make a new person. The trauma thing was partly to have an explanation for Shalimar leaving if he does. Might give up the adventuring life or just be reminded too much of the loss to hang around, or might just leave as a unit with the surviving leavers if he leaves.

Not sure what I would switch to if I switch though. Not sure what everyone else switching plans to play. I'll adjust based on that.

Question to the DM though, would new characters have an equivalent amount of gold as if they had gotten the cut of the one they are replacing to maintain loot balance with those staying?
This message was last edited by the player at 16:59, Mon 21 Sept 2020.
Orila
Fighter, 181 posts
HP: 6/22
Mon 21 Sep 2020
at 17:06
  • msg #522

Re: [OOC] The Tavern

Shalimar Rhann:
Not sure what I would switch to if I switch though. Not sure what everyone else switching plans to play. I'll adjust based on that.


I'll be bring in a rogue and I think Arthua's player is going to be taking over Orila's role as the big tank toon... so basically we two are switching roles. Otherwise I don't know what else the others who are doing replacements have in mind to bring in.
Arthua Silverten
Rogue, 199 posts
HP 3/16
Mon 21 Sep 2020
at 17:49
  • msg #523

Re: [OOC] The Tavern

I'm planning on bringing in a cleric/wizard multiclass. Unless, unless we need a tank?
:)
Shalimar Rhann
player, 165 posts
Ye Olde Minstrel
AC 13, HP 19/19
Mon 21 Sep 2020
at 17:53
  • msg #524

Re: [OOC] The Tavern

No worries if we lack anything. Like I said I can just fill in if need be. I am not beholden to Bard if it comes down to it.
Talia Alden
Barbarian, 130 posts
Human
AC:15; HP 10/26
Tue 22 Sep 2020
at 07:04
  • msg #525

Re: [OOC] The Tavern

Don’t leave me as sole tank!? Talia is not built to tank and certainly not for a group this big. I am taking her down a control/tank path but it early days yet.

And for my two cents: loot is a reward for characters, not players. And outside extreme circumstances, loot parity is not a thing. Maybe controversial and abrasive but that’s how I feel.
Yry Sweetwater
Sorceress, 131 posts
Gentle cold
Warm heart
Tue 22 Sep 2020
at 08:44
  • msg #526

Re: [OOC] The Tavern

Well, I might suggest we have a 'group fund' and have smaller individual funds. As a sorcerer there isn't much more I want than a horse and regular equipment and I'd be super glad to get someone some full plate or something if we can.
Talia Alden
Barbarian, 132 posts
Human
AC:15; HP 10/26
Tue 22 Sep 2020
at 09:47
  • msg #527

Re: [OOC] The Tavern

That's always a good plan if the group intends to operate as a unit for some time. investing in members of the group is a worthy and rational thing to do.

Ugh, I play a wizard in another game and those guys use cash like water. Well, Mine does as I like filling his spellbook with lots of niche spells... maybe that's on me?

Anyway, some healing potions might not go amiss on the next mission...
Dungeon Master
GM, 322 posts
Teller of Tales
Lord of Lies
Tue 22 Sep 2020
at 14:06
  • msg #528

Re: [OOC] The Tavern

Talia took the words out of my mouth. Loot is a reward for the characters, not the players. The loot should be divided up fairly and then the departing characters can use it to build themselves a new life.

New characters will start at the same XP level though which will put everyone at level 3 halfway to level four.

Also new characters (and existing characters) will get to start with 2 months worth of downtime (80 days) that they can put towards crafting, research, or training.

Finally while new characters will only get normal starting equipment the group as a whole has access to three or four very powerful magical items: The fire breathing mace, the circlet, the helmet, and the staff which puts the overall power level of the group considerably higher than the lose of a couple hundred GP. Even one of those items is a large bump to wealth by level let alone all of them.
Dungeon Master
GM, 324 posts
Teller of Tales
Lord of Lies
Tue 22 Sep 2020
at 14:09
  • msg #529

Re: [OOC] The Tavern

Speaking of which the party, to my knowledge, hasn't split up any of the loot gathered:

quote:
Recovered from Harpy
- 250gp worth of jewelry
- Magical Orb
- Magical Helm
- Unknown Healing Potion

From the guards
- 150gp in various jewels, coins, equipment etc.
- Magical Shortsword
- x2 Potions of Healing

From the Cleric
- 25gp in various jewels/coins/equipment
- Magical mace

From the Dragon's Lair
- 2200cp, 600sp, 50gp
- Magical Helmet
- Magical Circlet
- Magical Staff

Arthua Silverten
Rogue, 200 posts
HP 3/16
Tue 22 Sep 2020
at 15:22
  • msg #530

Re: [OOC] The Tavern

Orila:
I'll be bring in a rogue and I think Arthua's player is going to be taking over Orila's role as the big tank toon... so basically we two are switching roles. Otherwise I don't know what else the others who are doing replacements have in mind to bring in.


Taking over Orila is looking better and better :)
I do have a character that I was planning to introduce. But I would like to see the party composition because I agree with Talia that we need another warrior in the group too. So I'm good to do that too.
Orila
Fighter, 182 posts
HP: 6/22
Tue 22 Sep 2020
at 15:34
  • msg #531

Re: [OOC] The Tavern

DM, if you wanna let Arthua take over Orila now, I'm okay with taking over the corpse until I introduce my new character.  :)
Arthua Silverten
Rogue, 201 posts
HP 3/16
Tue 22 Sep 2020
at 16:00
  • msg #532

Re: [OOC] The Tavern

Yes. That works too
Shalimar Rhann
player, 166 posts
Ye Olde Minstrel
AC 13, HP 19/19
Tue 22 Sep 2020
at 18:07
  • msg #533

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 528):

Conversely, anyone coming into this game to replace people under the pretext they could replace the character after a time skip either change what's under the hood and keep the character or they are out "a couple hundred gold" rather than just having the same gold they would have if they didn't swap, but under the pretext that it was gathered from 'prior adventures' of their own. And the characters that stay either have their cut of the gold plus the magic items or trust new people they don't know with magic items. Cause you know none of the leaving characters are taking magic items with them unless the party actively doesn't metagame.

I mean, I'm fine either way. "Loot is for the characters not the player" is a fair perspective. But from a mechanical perspective it also amounts to a penalty for switching characters and even if they have a surplus of wealth the remaining characters also are penalized by that much gold vanishing from the gold worth of their party (possibly including magic items). Even if that loss is minor that's kinda iffy at conceptual level to me.

And also this means that Orlia's player that is switching to Arthua and giving Orlia over to Arthua's player is taking that 'gold penalty' automatically because they opted to give their person to a player who's character died. Meanwhile the player of the dead character can opt to stay as Orlia and get Orlia's loot. That is also a little wonky.

Meanwhile we could just have any switched in characters have roughly equivalent loot, which results in no fear of losing anything and thus no need to metagame the magic items away from anyone leaving and the only loss is the feeling that loot is a character reward and not a player reward. Mind you, since a character died and isn't getting a cut that does create an issue of increasing the gold by a cut (the swapped in character getting loot equivalent to a cut that wasn't given and wouldn't be so large if it was), which I'm sure everyone would be open to tweaking the loot to balance that out to the overall party gold being the same. Maybe by paying for a nice burial for Arthua that equates to his cut or something of the like.

Just giving my two cents on it. I'm fine either way. Might not even change characters other than what's under the hood.
Dungeon Master
GM, 325 posts
Teller of Tales
Lord of Lies
Tue 22 Sep 2020
at 18:46
  • msg #534

Re: [OOC] The Tavern

Not everyone gets to kill a dragon and take their hoard. D&D 5e is, by design, very conservative with its wealth and right now the party is sitting very comfortably at wealth levels several level above the norm. For me it strains disbelief to think that the party that just recently killed a dragon encounters a handful of people who ALSO killed a dragon (or approximate equal value).

No, the party has wealth far beyond their level and I want incoming characters to see that value and success as an incentive to join up with them for future exploits.

Instead of viewing it as a penalty consider it a bribe to keep characters who have a history within the game.

As for Arthua just because he is dead doesn't mean he cannot be raised, just saying.
Temp 1
player, 1 post
Tue 22 Sep 2020
at 19:42
  • msg #535

Re: [OOC] The Tavern

Fair enough.

OH GOD WHERE'S MY BODY?!? WHY'S IT OVER THERE TALKING TO THE PARTY OH GOD! It's decided to leave because I was being indecisive and waiting to see what the party needed!

OH GOD!

Just kidding. lol

Pondering various builds now that I'm switched out. Maybe a firbolg monk? If we super need something tankier that the probably 16 AC I'd have with that I could opt into something else though. Thoughts?
This message was last edited by the player at 19:44, Tue 22 Sept 2020.
Orila
Fighter, 183 posts
HP: 6/22
Tue 22 Sep 2020
at 19:47
  • msg #536

Re: [OOC] The Tavern

Orila:
DM, if you wanna let Arthua take over Orila now, I'm okay with taking over the corpse until I introduce my new character.  :)


I've (Arthua's player) have been reborn :)
Temp 1
player, 2 posts
Tue 22 Sep 2020
at 19:48
  • msg #537

Re: [OOC] The Tavern

Oh god everyone's souls are moving around not just mine! RUN FOR IT!

lol
Temp 2
player, 1 post
Tue 22 Sep 2020
at 19:51
  • msg #538

Re: [OOC] The Tavern

And there's another ghost over here too!!!!

BOOOOOOOOOO!!!!!     :)

(BTW, I'm Orila's former player. I'll be bringing a character named "Angel")
Alyssa Tealeaf
Scout, 170 posts
HP: 12/12
Wed 23 Sep 2020
at 13:19
  • msg #539

Re: [OOC] The Tavern

Speaking of Freaky Friday, what husks are available to jump into. I was planning on trading out Alyssa during the down time and was just curious who all was also swapping/ trading then as well.
Morren Deynora
player, 3 posts
Wed 23 Sep 2020
at 13:55
  • msg #540

Re: [OOC] The Tavern

Well, Shalimar the Bard is technically available. The GM was open to retconning his announcing he was leaving if I decided to stay (since they accidentally jumped the gun on taking him before the choice was actually final) so I suppose if you wanted to jump in there, maybe change what's under the hood and take him over that could be an option.

I'm probably going to be bringing in a firbolg and it's probably going to be monk of some kind.
This message was last edited by the player at 16:46, Thu 24 Sept 2020.
Talia Alden
Barbarian, 133 posts
Human
AC:15; HP 10/26
Wed 23 Sep 2020
at 15:09
  • msg #541

Re: [OOC] The Tavern

Ewwww, monks...

And metagaming is bad. You shouldn't do it, ever. Talia would love the idea of raising Arthua and giving him his share. It would be the right thing to do. If I am right, Talia has known several of the characters for a while. Not purely sure who. Alyssa? and Yry? So it'd probably make Talia real sad to see Alyssa leave. She'd also insist that everyone get their cut including magical items if they wanted them even if they are leaving.

Still, a party fund is useful for certain things like getting all those items identified. Can anyone cast Identify? My suggestion is always, pool the loot and find its sum value. Use the pool to fund identify spells. Then everyone gets an even "share" of the total worth. IF they want to take that in the form of one of the items, so be it. The value of the item counts toward their "share." And any players leaving the group have a say in that. I fully expect such players to chime up. Oh and consumable items like health potions might be considered party property?

Also, if Arthua is not raised, I expect his share to go to his family.
Dungeon Master
GM, 326 posts
Teller of Tales
Lord of Lies
Thu 24 Sep 2020
at 02:44
  • msg #542

Re: [OOC] The Tavern

Glynnelis has decided to drop so I will retcon Shalimar's statement to be Glynnelis instead. That is unless someone wants to play Arthua.

That leaves Shalimar free for someone to pick up if they are so inclined.
Orila
Fighter, 186 posts
HP: 6/22
Thu 24 Sep 2020
at 05:54
  • msg #543

Re: [OOC] The Tavern


Orila                   Goliath    Fighter
Talia Alden             Human      Barbarian
Yry Sweetwater          Human?     Sorceress
Temp 1                  Firbolg    Monk

-----------------------------------------------------------
Alyssa Tealeaf          Halfling   Scout
Glynnelis Huntinghawk   Human?     Cleric
Shalimar Rhann          Human      Bard
Arthua Silverten        Human      Rogue     <---- Dead
Angel


So it seems that we have the four characters listed above the line.
And I believe that the characters below the line are in flux.

True?
Orila
Fighter, 187 posts
HP: 6/22
Thu 24 Sep 2020
at 05:55
  • msg #544

Re: [OOC] The Tavern

Alyssa Tealeaf:
Speaking of Freaky Friday, what husks are available to jump into. I was planning on trading out Alyssa during the down time and was just curious who all was also swapping/ trading then as well.


Alyssa - what would you want to play? Perhaps a goliath fighter?
I'm willing to switch to the cleric if none wants to be the cleric :)
Morren Deynora
player, 4 posts
Thu 24 Sep 2020
at 15:19
  • msg #545

Re: [OOC] The Tavern

In reply to Orila (msg # 543):

Angel is Temp 2's character they are switching to.
This message was last updated by the player at 16:46, Thu 24 Sept 2020.
Alyssa Tealeaf
Scout, 171 posts
HP: 12/12
Thu 24 Sep 2020
at 15:23
  • msg #546

Re: [OOC] The Tavern

In reply to Orila (msg # 544):

Thanks, Orila, but no. I think I want to stay more stealth/ ranged regardless of if I stay with Alyssa or if I bring a new character. Besides, I'm fond of playing the smaller races. Gnomes in particular. Depending on what the party is lacking I'm comfortable with Rogue, Ranger, or Cleric.
Dungeon Master
GM, 328 posts
Teller of Tales
Lord of Lies
Thu 24 Sep 2020
at 16:32
  • msg #547

Re: [OOC] The Tavern

Not to put too much pressure but Alyssa does have a strong backstory with Talia and Yry to tie them all to the starting town.

This town is going to play a large role in the overall campaign unless you guys say "screw it" and go completely off the rails :P

Because of this I would highly encourage people to have strong ties to the area as it helps make the story a bit more personal when these aren't just rando NPCs but friends/family etc.
Orila
Fighter, 188 posts
HP: 6/22
Thu 24 Sep 2020
at 16:45
  • msg #548

Re: [OOC] The Tavern

Well if none if rearing to take over Orila. Then I'm set. You'll have to beat me in arm-wrestling to take her away :)


Now everyone else needs to make their plans ;)
Angel
player, 2 posts
Thu 24 Sep 2020
at 16:50
  • msg #549

Re: [OOC] The Tavern

Plans made. Just waiting on some details to finalize them.

Angel’s an elf rogue+... with the “+” meaning extra super-secret stuff.  :)
Morren Deynora
player, 5 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Thu 24 Sep 2020
at 16:53
  • msg #550

Re: [OOC] The Tavern

In reply to Orila (msg # 548):

Hello then, fellow tall person.

Former Shalimar, former Temp 1 checking in as certainly Firbolg and probably Monk. I'm still deciding type, but I'll probably go Open Hand for some battlefield control.

If nobody pops into the healing role I might be willing to shift to it.
Dungeon Master
GM, 330 posts
Teller of Tales
Lord of Lies
Thu 24 Sep 2020
at 17:25
  • msg #551

Re: [OOC] The Tavern

I for one am very excited at these new characters. I will, of course, miss the old ones but there is a good chance they might make a cameo here or there in the future.
Talia Alden
Barbarian, 134 posts
Human
AC:15; HP 10/26
Thu 24 Sep 2020
at 17:28
  • msg #552

Re: [OOC] The Tavern

I am hoping that the connections to the town are kept. Can we be suspicious country bumpkins in regards to new people traipsing in?

Also are we meant to post IC in the new thread or... wait until the narrative is done?

Talia is very worried at the damage done to her town and its stability. Granted, her mother and Talia are technically outsiders as well, but that's long in the past. Most barely remember it... well, that might change soon.
Dungeon Master
GM, 331 posts
Teller of Tales
Lord of Lies
Thu 24 Sep 2020
at 18:30
  • msg #553

Re: [OOC] The Tavern

Right now the new thread is IC and is still in the dungeon. Instead of spending months real-time slowly piecing together the story and barraging NPCs with a billion questions that get sloooowly answered I just tried to summarize the answers based on who was there, who saw what, and what the logical questions asked would be.

I'm quick pausing there just in case someone would like to ask more questions/react to the information provided and then we'll proceed on with the travel back and the return to the town.
Dungeon Master
GM, 333 posts
Teller of Tales
Lord of Lies
Sat 26 Sep 2020
at 23:14
  • msg #554

Re: [OOC] The Tavern

FYI in order to identify the magic items you need to use the Identify ritual (or pay a wizard like Pinna) to identify for them.

There is the option to allow study and experimentation during a short rest and I am fine with that with simple and straight forward magic items like a +1 Sword. It is simple, straight forward, and a common enough dweomer that nearly anyone can figure it out. Same if it was, for example, a +1 Flaming Sword.

For potions I'll allow "tasting" and if the spell is on your spell list you can identify it but otherwise more study will be needed.

Finally you get to the more complicated items. Anything that requires an action, be it a command word to activate or that it "does" something that isn't passive requires the Identify ritual.

There is a big exception to this though. The first is if the item has been properly researched first. If you are hunting for an artifact and do your research then you know what it does, or at least what you think it does. The other is if you see it in action.

For example the magical mace that you've acquired, that too can be identified as just part of a short rest action as you've seen it in action so understand the command words and properties involved, at least what has been shown to you.

tl:dr: Most magical items will require the Identify ritual to be performed to identify their properties.
Dungeon Master
GM, 334 posts
Teller of Tales
Lord of Lies
Sun 27 Sep 2020
at 16:42
  • msg #555

Re: [OOC] The Tavern

For New Players

I need to know what your recent exploits. At this time knowing where you were born and what you did as a child isn't nearly as important as finding out what you were up to in the past week or month.

The questions that need to be answered are How did you get to Ashford and Why are you in Ashford?

The rest of the party (Orila, Talia, Alyssa, Yry) now have a strong connection to the town. For the next month or so they are going to be treated as heroes. Free drinks, free food, everyone asking them to tell the tale of how they felled a dragon and saved the town etc. etc.

But for the new players (Angel, Morren) how are you going to get to town and why would you stick around for a couple of weeks, long enough to befriend the Heroes of Ashford
Dungeon Master
GM, 336 posts
Teller of Tales
Lord of Lies
Sun 27 Sep 2020
at 22:32
  • msg #556

Re: [OOC] The Tavern

I have begun the task of uploading information the closest large city: Spire Keep. With all that gold and magic that the group has it makes sense to take a trip to a large metropolitan area to shop and sell as well as find out what has been happening in the wider realm while the group has been busy with their cult problems.
Dungeon Master
GM, 339 posts
Teller of Tales
Lord of Lies
Mon 28 Sep 2020
at 19:16
  • msg #557

Re: [OOC] The Tavern

Gold totals have been updated.

As a reminder there is still quite a bit of magic items left unclaimed and unidentified...
Yry Sweetwater
Sorceress, 136 posts
Gentle cold
Warm heart
Tue 29 Sep 2020
at 00:33
  • msg #558

Re: [OOC] The Tavern

I don't think my gold total was updated. Did I miss something about leveling?
Talia Alden
Barbarian, 136 posts
Human
AC:15; HP 10/26
Tue 29 Sep 2020
at 01:50
  • msg #559

Re: [OOC] The Tavern

Boss, what would Pinna charge to identify for us? At least the price of the pearls, yeah?

Since it was seven items for seven party members, can we each pay for one identify? Unless there was a reliable way to know as much as possible about each item.
Dungeon Master
GM, 341 posts
Teller of Tales
Lord of Lies
Tue 29 Sep 2020
at 04:56
  • msg #560

Re: [OOC] The Tavern

Alright let's see: Yes she doesn't have spare pearls running around so she would do it at cost.

Shalimar took the orb, Glynnelis took the Staff, and Arthua's "cut" was one of the magical helmets to help pay for his raising.

That leaves this on the table:

- Magical Helm
- Magical Circlet
- Magical Shortsword
- Magical mace

Plus
- Unknown Healing Potion


As mentioned if it is a relatively straight forward enchantment without any "activaton" necessary (like say a +1 Shortsword) then all it needs is someone to play around with it to confirm that.

If it was a more complex magic item but one that you saw in battle, like say a dragon-headed mace that breathed fire given a command word that you heard spoken, again all it would take is a short rest to play around with it and confirm that.

If it is a potion you can "taste it" during a short rest and if it is a spell that you are familiar with (i.e. one you can cast) then you can identify it.

If it is something more complicated like a circlet that requires a command word or a helm that requires attunement then that is where the identify spell comes into play.
Talia Alden
Barbarian, 138 posts
Human
AC:15; HP 26/26
Tue 29 Sep 2020
at 05:15
  • msg #561

Re: [OOC] The Tavern

Talia will volunteer to test out the mace then. Experiment with it, test the command word, etc. She's also willing to foot the bill to identify one item. Did we have anyone that might be able to identify the potion? I think not as the cleric and bard left the part already, yeah? Could Glynnelis have identified it before he left?
Dungeon Master
GM, 343 posts
Teller of Tales
Lord of Lies
Tue 29 Sep 2020
at 05:18
  • msg #562

Re: [OOC] The Tavern

Yeah Glynnelis can identify it. It is a standard healing potion. (2d4+2).

I'll PM you the details of the mace and you can decide what you want to share with the group.
Yry Sweetwater
Sorceress, 138 posts
Gentle cold
Warm heart
Tue 29 Sep 2020
at 07:55
  • msg #563

Re: [OOC] The Tavern

Identify doesn't cost a pearl, you just have to have one. It is not consumed.
Morren Deynora
player, 6 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Tue 29 Sep 2020
at 15:21
  • msg #564

Re: [OOC] The Tavern

Imagine if the scary portal guy's delivery was just a sack of homemade brownies and a note on cute stationary that said, "Huge fan of your work. Have these treats and keep on fighting! Signed Stan the Worldeater"
Alyssa Tealeaf
Scout, 173 posts
HP: 12/12
Tue 29 Sep 2020
at 16:12
  • msg #565

Re: [OOC] The Tavern

Alyssa would be interested in the short sword if no one else is. Depending on whet the circlet is that may be of interest as well.
Dungeon Master
GM, 344 posts
Teller of Tales
Lord of Lies
Tue 29 Sep 2020
at 19:06
  • msg #566

Re: [OOC] The Tavern

Yry Sweetwater:
Identify doesn't cost a pearl, you just have to have one. It is not consumed.


Good point. In that case I'll post the high level here and whoever claims it can find out the more detailed history:

Mace of Dragon's Breath (+1 Mace, breaths fire)
Shortsword +1
Helm of Telepathy
Circlet of Blasting

Now that being said while the others left with these items I am fine swapping stuff around

Glynellis took a Staff of Charming, Arthua "took" a Helm of Comprehend Languages, and Shalimar got an Water Elemental Orb (aka Gem).

There is a lot more detail behind all of those items which Pinna reveals but again I don't want to dump 30 pages of notes into general chat so once you get an item if you'd like you can get the deeper details.
Orila
Fighter, 191 posts
HP: 6/22
Tue 29 Sep 2020
at 20:06
  • msg #567

Re: [OOC] The Tavern

Orila will pass on these items in the 1st round :)

EDIT: But she has a slight interest in the circlet of blasting (if she can actually use it)
This message was last edited by the player at 20:07, Tue 29 Sept 2020.
Dungeon Master
GM, 345 posts
Teller of Tales
Lord of Lies
Tue 29 Sep 2020
at 21:09
  • msg #568

Re: [OOC] The Tavern

I would like this to be a priority so I can move stuff along. Just grab whatever looks good. It doesnt have to be a perfect fit for your character but just think what would they like to do? Communicate privately? Blast things with fire? Summon an elemental?
Orila
Fighter, 193 posts
HP: 6/22
Tue 29 Sep 2020
at 21:49
  • msg #569

Re: [OOC] The Tavern

Alrighty

Orila will claim the Circlet of Blasting
Alyssa Tealeaf
Scout, 174 posts
HP: 12/12
Tue 29 Sep 2020
at 23:25
  • msg #570

Re: [OOC] The Tavern

Alysas claims the +1 Shortsword.
Yry Sweetwater
Sorceress, 139 posts
Gentle cold
Warm heart
Tue 29 Sep 2020
at 23:26
  • msg #571

Re: [OOC] The Tavern

Staff, please.

after learning glyn seems to be taking care of the staff as a dangerous object, I will instead let him go do that and move my selection to the helm of telepathy.
This message was last edited by the player at 08:18, Wed 30 Sept 2020.
Talia Alden
Barbarian, 140 posts
Human
AC:15; HP 26/26
Wed 30 Sep 2020
at 02:55
  • msg #572

Re: [OOC] The Tavern

And mace for me. Done
Angel
player, 6 posts
Wed 30 Sep 2020
at 09:31
  • msg #573

Re: [OOC] The Tavern

Whoops! Sorry Orila. I totally missed your earlier post (message #20)... I'll edit in a reply to you in my last post. Sorry again!
Angel
player, 7 posts
Wed 30 Sep 2020
at 12:03
  • msg #574

Re: [OOC] The Tavern

Lol! Nice reaction Talia. Love the role play. Well done!  :)
Talia Alden
Barbarian, 143 posts
Human
AC:15; HP 26/26
Wed 30 Sep 2020
at 12:19
  • msg #575

Re: [OOC] The Tavern

Heh, thank you. I am sure they will be... uhh, peaceable eventually.
Morren Deynora
player, 7 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Wed 30 Sep 2020
at 14:34
  • msg #576

Re: [OOC] The Tavern

Well given that her response when popping out of a sack surrounded by fire in a place she doesn't know and being told a scary person came through a fiery portal and dumped her here but she doesn't see the portal is to claim it must be a local custom to light guests on fire and they are drunk rather than the portal they are talking about in past tense closed, then to mock everyone... I can't imagine it will be soon.

Lol.

Honestly I'm a little surprised you guys aren't arresting her.
Angel
player, 8 posts
Wed 30 Sep 2020
at 14:52
  • msg #577

Re: [OOC] The Tavern

Orrr... Angel honestly doesn’t remember the portal or anything about it and her first real memories are falling to the ground and having a crimson cloth jerked away from her. If you were in that situation would you believe total strangers who tried to tell you you popped outta portal and the ground beneath your feet burned at your very arrival. ....

There’s always two sides to any coin and in the face unbelievable statements if I know I’m not crazy, then the alternative is the other person is.
Angel
player, 9 posts
Wed 30 Sep 2020
at 14:53
  • msg #578

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 575):

I’m sure we will.  :)
Talia Alden
Barbarian, 144 posts
Human
AC:15; HP 26/26
Wed 30 Sep 2020
at 15:35
  • msg #579

Re: [OOC] The Tavern

In reply to Angel (msg # 577):

What's her baseline for crazy here? For all she knows, fiery portals are a daily occurrence... XD
Angel
player, 10 posts
Wed 30 Sep 2020
at 15:56
  • msg #580

Re: [OOC] The Tavern

Lol, if she had her memories, I'm sure she would. But as it is... normal low-level elf baseline, i.e. being tossed outta portals definitely NOT the norm.   :)
Dungeon Master
GM, 346 posts
Teller of Tales
Lord of Lies
Wed 30 Sep 2020
at 16:40
  • msg #581

Re: [OOC] The Tavern

Alyssa, Talia, Orila and Angel have updated sheets.

Yry I am waiting on your 3rd level picks to make the update.

Morren I am waiting on your info.
Morren Deynora
player, 8 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Wed 30 Sep 2020
at 18:18
  • msg #582

Re: [OOC] The Tavern

In reply to Angel (msg # 577):

I dunno between the people explaining you waking up with amnesia wrapped up in a blanket in a place you don't know surrounded by fire was a scary dude with portal magic putting you here and a person waking up with amnesia surrounded by people she thinks are hallucinating drunks that ritualistically lit the ground around her on fire deciding the best course of action is to mock and insult all of them...

One of these sounds much crazier to me lol.

I kid, I kid.
Angel
player, 13 posts
Wed 30 Sep 2020
at 18:29
  • msg #583

Re: [OOC] The Tavern

In reply to Morren Deynora (msg # 582):

I'm sorry. How did I mock and insult them? Seriously I want to know. 'Cause that was not my intent in Angel's roleplay. Yeah she's a smart ass and probably uses that as a self-defense mechanism when she's scared... like now. But seriously, I do not see how what I wrote can come across as mocking and insulting. Good-natured teasing, maybe, and probably assuming a more familiar relationship than is proper, sure -- but malicious mocking and insulting? Where?
Dungeon Master
GM, 347 posts
Teller of Tales
Lord of Lies
Wed 30 Sep 2020
at 18:42
  • msg #584

Re: [OOC] The Tavern

I think this is a situation where if we were around the table top there wouldn't have ever been an issue because we don't know tone, body language etc.

I think it is always best when there is ambiguity to just assume the best and go from there. I think if Angel was really trying to be insulting it would be a lot more obvious than what was delivered and given I kind of threw her into the deep end (ha!) I think she's allowed to be a little peeved as well :D
This message was last edited by the GM at 18:42, Wed 30 Sept 2020.
Talia Alden
Barbarian, 145 posts
Human
AC:15; HP 38/38
Wed 30 Sep 2020
at 18:47
  • msg #585

Re: [OOC] The Tavern

All well and good. I get Angle's POV. I hope she understands Talia's. AS a guardian type who just lost someone close to her, she was vulnerable and not open to be insulted by someone she perceived as a possible threat. But I've moved past it.

Talia... time will tell.

Cheers DM! It was an interesting way to introduce a new character... That's a midwestern interesting for anyone who gets that reference.
Morren Deynora
player, 9 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Wed 30 Sep 2020
at 19:20
  • msg #586

Re: [OOC] The Tavern

I didn't mean to imply it was malicious. Perhaps my wording was a bit strong.
Orila
Fighter, 194 posts
HP: 6/22
Wed 30 Sep 2020
at 20:45
  • msg #587

Re: [OOC] The Tavern

The intro was better than showing their membership as a PC card :)
Alyssa Tealeaf
Scout, 176 posts
HP: 12/12
Wed 30 Sep 2020
at 22:55
  • msg #588

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 585):

Wouldn't that "inner-esting?"
Dungeon Master
GM, 348 posts
Teller of Tales
Lord of Lies
Thu 1 Oct 2020
at 18:48
  • msg #589

Re: [OOC] The Tavern

The plan is to soak in the praise and well wishes of the town. Take a beat and give you a chance to interact with one another and the town. Just let me know when you feel like you've soaked enough and we can press on forward to the following morning.
Dungeon Master
GM, 351 posts
Teller of Tales
Lord of Lies
Thu 8 Oct 2020
at 19:32
  • msg #590

Re: [OOC] The Tavern

FYI it is several days through swamps to get back to Rivug's lair. It is also several days to get to Spire Keep and the path to civilization lies in the opposite direction of the path into the forest and swamps.

I'm good for either or so let me know when a consensus has been reached and I can throw up the next thread.
Dungeon Master
GM, 352 posts
Teller of Tales
Lord of Lies
Fri 9 Oct 2020
at 17:25
  • msg #591

Re: [OOC] The Tavern

It sounds like there is consensus but I don't want to interrupt the good roleplaying so I'll let things run to the weekend and do the big transition early next week Monday or Tuesday.

Until then have fun and play nice everyone :D
Morren Deynora
player, 12 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Thu 15 Oct 2020
at 17:51
  • msg #592

Re: [OOC] The Tavern

Sorry if there's a lull in my posts. Food poisoning, ugh. One of the worst cases I have ever had. Sorry.
Orila
Fighter, 198 posts
Female Goliath
Fri 16 Oct 2020
at 14:50
  • msg #593

Re: [OOC] The Tavern

But you're the cook?!?

Sorry, hope it passes quickly :)
Dungeon Master
GM, 356 posts
Teller of Tales
Lord of Lies
Sun 18 Oct 2020
at 13:58
  • msg #594

Re: [OOC] The Tavern

I have plot stuff to roll out. I’ll leave you guys until Tuesday to have fun with one another until then.
Morren Deynora
player, 13 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Tue 20 Oct 2020
at 15:46
  • msg #595

Re: [OOC] The Tavern

Alright. Getting back into the swing of things after my sickness. Sorry for the delay folks. Thankfully that food poisoning was actually food poisoning and not anything more dangerous. A certain other illness happens to also invoke similar symptoms a lot of the time, but I was tested and it's not that. Given I'm in and live among the high risk group that could really be in trouble if I got that I dodged a bullet. I'll take food poisoning any day over the other thing.

I'll post something in character at some point today. Don't feel the need to wait for me though.
Dungeon Master
GM, 360 posts
Teller of Tales
Lord of Lies
Wed 21 Oct 2020
at 17:27
  • msg #596

Re: [OOC] The Tavern

Updated the adventure log to put info about the knights. Angel, Orila and Morren wouldn't know anything about the Knights/Company of the Black Star but Yry/Talia/Alyssa would have heard a lot about them due to their presence in and around Spire Keep over the last half year.
Dungeon Master
GM, 361 posts
Teller of Tales
Lord of Lies
Wed 21 Oct 2020
at 18:59
  • msg #597

Re: [OOC] The Tavern

Added a map just for context and clarification and placements to Group 0.
Morren Deynora
player, 14 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Thu 22 Oct 2020
at 16:20
  • msg #598

Re: [OOC] The Tavern

This reminds me of a time in one of my groups way back in 3rd edition where there was a jerk in the tavern and the entire party threw their beer steins at him.

Two crit for near maximum possible damage and the other two rolled near max.

It was a similarly low level game so the jerk died straight away. The party was like "Whoops."

The innkeeper helped them hide the body though so it was all good.
Dungeon Master
GM, 362 posts
Teller of Tales
Lord of Lies
Thu 22 Oct 2020
at 20:53
  • msg #599

Re: [OOC] The Tavern

I would imagine throwing a beer mug at a death monk will result in a very different outcome :D
Angel
player, 30 posts
Sun-Elf Rogue
AC:13; HP 24/24
Fri 23 Oct 2020
at 12:37
  • msg #600

Re: [OOC] The Tavern

So what’s the group consensus here? Are we taking out the remaining guards and the death monk, or are you guys wanting to try something else? Not trying to meta game here, just looking for info on everyone’s readiness before Angel starts something that no one else wants to join in on...

Sooo, thoughts?
Dungeon Master
GM, 363 posts
Teller of Tales
Lord of Lies
Fri 23 Oct 2020
at 13:05
  • msg #601

Re: [OOC] The Tavern

It sounds like most of the rest of the party is in. I would like it if Morren would comment and I think Yry might be AFK...she's checking the game but I haven't heard from her in awhile so assume she is in as well.
Angel
player, 31 posts
Sun-Elf Rogue
AC:13; HP 24/24
Fri 23 Oct 2020
at 16:25
  • msg #602

Re: [OOC] The Tavern

Alright, unless I hear differently I'll plan to post something to kick things off early tomorrow morning.
Morren Deynora
player, 16 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Fri 23 Oct 2020
at 16:51
  • msg #603

Re: [OOC] The Tavern

Feel free to shut down that plan. Morren would stop if someone intervened at any point. I just posted my entire intentions because I won't be able to be super active for a few hours.

Basic idea is to get everyone in range of the leader while they don't know we are a threat, and then get them to start a fight, but as they do we just dump readied actions on the leader to burn the biggest threat down immediately.
This message was last edited by the player at 16:51, Fri 23 Oct 2020.
Angel
player, 32 posts
Sun-Elf Rogue
AC:13; HP 24/24
Fri 23 Oct 2020
at 17:25
  • msg #604

Re: [OOC] The Tavern

Well that nixes what I was planning, so I guess I’ll just wait and see how Morren’s gambit plays out...
Dungeon Master
GM, 364 posts
Teller of Tales
Lord of Lies
Fri 23 Oct 2020
at 18:11
  • msg #605

Re: [OOC] The Tavern

On a side note but just dropping this hear for the weekend, the party has a fair amount of gold in their pockets and while there aren't magic shops per se, no "factory manufactoriums churning out custom magic items" it might be possible to acquire something a bit more tailored for your character.

I saw this in a stream I like where the GM asked the players to have their characters, in game terms, express to a wizard what kind of magic they were looking for and that allowed the GM to creatively re-interpret their request.

So for example a player really wanted to fly but flying wasn't exactly in their level range at that time but the wizard could then offer him a ring of jumping or a ring of feather falling to get them a bit closer to that goal.

I really liked that it wasn't just a cold heartless dump of stats "Oh I'm looking for a +2 Int headband" but instead the players would tell this wizard "I would like to be smarter so I can learn more languages" and the wizard could say "I don't know about making you smarter but I do have this helmet that can let you understand every spoken tongue..."

Anyway this is jumping ahead a little bit but if possible take a minute or two and consider if a wizard asked your character "What kind of magic are you looking for?" what would they respond with and, more importantly, HOW would they respond.

This is rhetorical, I don't need answers right this second. Just putting a little FYI out there so you have plenty of time to come up with a well formed answer and don't have to feel "rushed" in the spur of a moment. I like the idea that a single magic item could define your character and they could even build a reputation over having some ability or wielding a specific magic item so take your time and ponder the question.

What kind of magic is your character looking for and how would they explain it in-game to a wizard or scholar.
Morren Deynora
player, 17 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Sat 24 Oct 2020
at 16:22
  • msg #606

Re: [OOC] The Tavern

I would argue that she's deflecting liquid by knocking aside something that isn't a projectile (the mug) when technically it doesn't make any sense to be able to deflect flying water by kicking the mug it isn't in anymore because it has to take flight to be a projectile, but I honestly don't care that much.

This complaint is mostly just joking btw.

Now she's randomly kicked a drink out of my hand. How rude. Randomly picking fights like that. :3
This message was last edited by the player at 16:41, Sat 24 Oct 2020.
Angel
player, 34 posts
Sun-Elf Rogue
AC:13; HP 24/24
Sat 24 Oct 2020
at 16:24
  • msg #607

Re: [OOC] The Tavern

BTW, Angel's HP should be 24, not 21. I rolled for HP and did NOT take the average for levels 2 and 3. Rolls amounts are documented in the die roller and Angel's character sheet.
Dungeon Master
GM, 366 posts
Teller of Tales
Lord of Lies
Sat 24 Oct 2020
at 17:16
  • msg #608

Re: [OOC] The Tavern

@Morren: Perhaps I didn't explain it clearly as I had about a million other things to do but it is a fair point.

What happened is you "tripped" and tipped the pitcher over. As soon as the pitcher started to tip towards her she punched it right out of his hand. She didn't deflect the liquid, she did technically get splashed by a little bit but the majority of the liquid landed over at the guards at the next table.

I took some liberties with some rules to create an epic dramatic scene. It's kind of my job :D

@Angel: Gotcha. I accidentally deleted my notes so I had to rebuild everyone's character sheet and I must have forgotten to update HP.
Talia Alden
Barbarian, 155 posts
Human
AC:15; HP 38/38
Tue 27 Oct 2020
at 07:13
  • msg #609

Re: [OOC] The Tavern

Huh, did she do something to my ancestor!! Haha. Was that just flavor text for the ability ending or does it impact my abilities? Will I "Summon" a new ancestor spirit on my next action?
Dungeon Master
GM, 368 posts
Teller of Tales
Lord of Lies
Tue 27 Oct 2020
at 07:30
  • msg #610

Re: [OOC] The Tavern

She has disabled your spiritual ancestor ability for this combat as a reaction. It didnt have to be that ability but the thought of a death monk “killing” your ghost was too delicious to pass up.
Orila
Fighter, 201 posts
Female Goliath
Tue 27 Oct 2020
at 07:38
  • msg #611

Re: [OOC] The Tavern

Just wanted to confirm a few things and ask a question.
1) K7 is merc 1 and is unconscious
2) Orila was able to move to L6
3) Does Orila know which mercenaries appear to be fooled and heading out the door?
Dungeon Master
GM, 369 posts
Teller of Tales
Lord of Lies
Tue 27 Oct 2020
at 12:51
  • msg #612

Re: [OOC] The Tavern

Yes on all accounts. I forgot to upload the map, one sec...
Dungeon Master
GM, 370 posts
Teller of Tales
Lord of Lies
Thu 29 Oct 2020
at 13:43
  • msg #613

Re: [OOC] The Tavern

Orila:
IF Monk is down, then move to M5


What...you think this ISN'T a boss fight!? :P
Orila
Fighter, 203 posts
Female Goliath
Thu 29 Oct 2020
at 20:10
  • msg #614

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 613):

Even if it is. I'm hoping to move IF the monk goes down.
Oh. I believe that I was trying to spit-ball the possibility of doing enough damage based on the vague xx% range for the description of the damage that was given to the monk... and extrapolating that to how much damage that I did... and MAYBEEEEE

It's an IF statement :p
Angel
player, 37 posts
Sun-Elf Rogue
AC:13; HP 24/24
Sat 31 Oct 2020
at 16:17
  • msg #615

Re: [OOC] The Tavern

Happy Halloween!  :D
Dungeon Master
GM, 372 posts
Teller of Tales
Lord of Lies
Sat 31 Oct 2020
at 21:25
  • msg #616

Re: [OOC] The Tavern

Happy Halloween!

Dungeon Master
GM, 373 posts
Teller of Tales
Lord of Lies
Sun 1 Nov 2020
at 23:08
  • msg #617

Re: [OOC] The Tavern

I'm writing a novel!

As part of NaNoWriMo I'm writing a novel based in a setting I'm developing. For those not familiar NaNoWriMo is a yearly contest where you try and write a novel (50,000 words) in 30 days. I've done it several times and it is a blast!

I have never shared my work out before so this is a big step for me. I would greatly appreciate any and all critiques or feedback but ultimately my purpose is to write a novel I would enjoy reading and therefore would like sharing it with the people I play with.

I will also be slowly developing the World Anvil page for this setting here and my hope is along with "publishing" this book free online but also to go back and hyperlink it so it is easy to learn more about concepts/locations/characters without constant exposition dumps.

Adding hyperlinks in the middle of narration is something I'm seeing more and more of in video game RPG design and a side goal is to try and do it with a full length novel.
Orila
Fighter, 205 posts
Female Goliath
Mon 2 Nov 2020
at 03:33
  • msg #618

Re: [OOC] The Tavern

OMG

All is lost. The wave of undead will ...

OMG
Great start :)
Orila
Fighter, 207 posts
Female Goliath
Mon 9 Nov 2020
at 04:25
  • msg #619

Re: [OOC] The Tavern

Just wanted to point out that the chart is incorrect. Morren has the status of dying. Orila does not. But I would like to add "DAAAANG! What a cool Death Monk" :)
Talia Alden
Barbarian, 158 posts
Human
AC:15; HP 38/38
Mon 9 Nov 2020
at 15:23
  • msg #620

Re: [OOC] The Tavern

GM-sama, how long is Talia's Ancestral Guardian ability negated? Til the end of the fight?

It's proving to be a tough but fun fight. Angel's tactics are quite effective if somewhat unconventional.

I need to go research some tactics myself.
Angel
player, 39 posts
Sun-Elf Rogue
AC:13; HP 24/24
Mon 9 Nov 2020
at 15:26
  • msg #621

Re: [OOC] The Tavern

Ahhh, is that some love from my dear sweet Talia?   ;)
Talia Alden
Barbarian, 160 posts
Human
AC:15; HP 38/38
Mon 9 Nov 2020
at 15:34
  • msg #622

Re: [OOC] The Tavern

Sure, as long as you like what I am now trying to do! Man, it just came in a flash and I hope it goes well for Talia!!
Dungeon Master
GM, 376 posts
Teller of Tales
Lord of Lies
Mon 9 Nov 2020
at 15:39
  • msg #623

Re: [OOC] The Tavern

Talia Alden:
GM-sama, how long is Talia's Ancestral Guardian ability negated? Til the end of the fight?

It's proving to be a tough but fun fight. Angel's tactics are quite effective if somewhat unconventional.

I need to go research some tactics myself.


To clarify thematics aside it isn't that her power is negated so much as it doesn't effect the death monk and everyone else you smack with your glaive is dying too quickly for it to make a difference.

Glad you're finding it challenging. If you are going to fight a boss, it should feel like you're fighting a boss!
Orila
Fighter, 209 posts
Female Goliath
Tue 10 Nov 2020
at 19:09
  • msg #624

Re: [OOC] The Tavern

Orila's position hasn't been updated on the map. This is important to know if we are flanking or not.
Dungeon Master
GM, 378 posts
Teller of Tales
Lord of Lies
Tue 10 Nov 2020
at 23:47
  • msg #625

Re: [OOC] The Tavern

Fixed.
Dungeon Master
GM, 379 posts
Teller of Tales
Lord of Lies
Thu 12 Nov 2020
at 15:06
  • msg #626

Re: [OOC] The Tavern

FYI while I've labled this game "The Heroes of Ashford" if you ever come up with a new name for your adventuring party I can change the name of the game to reflect that.
Angel
player, 42 posts
Sun-Elf Rogue
AC:13; HP 28/24
Thu 12 Nov 2020
at 15:10
  • msg #627

Re: [OOC] The Tavern

“Angel and Those Other Folks?   ;)
Angel
player, 43 posts
Sun-Elf Rogue
AC:13; HP 28/24
Fri 13 Nov 2020
at 15:55
  • msg #628

Re: [OOC] The Tavern

Any of you other big strong fighter types wanna engage the monk so I can (hopefully!) get off some nice sneak attack damage?
Orila
Fighter, 212 posts
Female Goliath
Fri 13 Nov 2020
at 23:49
  • msg #629

Re: [OOC] The Tavern

Sure. But I think the immediate move that Orila had in mind was to kill off the other guys :)
Angel
player, 44 posts
Sun-Elf Rogue
AC:13; HP 28/24
Sat 14 Nov 2020
at 00:00
  • msg #630

Re: [OOC] The Tavern

They’re all down aren’t they?. Monk’s only one left?
Orila
Fighter, 213 posts
Female Goliath
Sat 14 Nov 2020
at 00:34
  • msg #631

Re: [OOC] The Tavern

Dungeon Master:
Round 7
As Lady Cass begins to move Angel attempts to hold her mind, shouting "Halt!" but the death monk's powerful will cuts through the magical enchantment.

The monk is bleeding badly and seems to be running out of steam. The glow from her tattoos has completely faded and there aren't any wounded or dying nearby for her. In a last act of desperation she goes purely defensive, running around the group to stand in the middle of the downed guardsmen. She steadies her stance, preparing to once again drive her heel through the temple of one of her own men in order to empower her death magic tattoos.


NameACHPAttackDamageStatus
Lady Cass16MauledFists +51d6+2-
Alyssa1428/28Shortbow +71d6+3-
Angel1321/21Dagger +5 x21d4+3-
Morren156/26Soup Spoon +51d8+3-
Orila1625/31Maul +52d6+3-
Talia1520/38Dragon's Breath +61d6+4-
Yry1528/28Frostbite +51d6-
Blackstar Mercenary #1-Dead---
Blackstar Mercenary #2-Dead---
Blackstar Mercenary #6-Dead---
Blackstar Mercenary #3-Dying---
Blackstar Mercenary #4-Dying---
Blackstar Mercenary #5-Dying---


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead


Mercenary 3, 4 or 5 are possible targets for the monk. :)
Angel
player, 45 posts
Sun-Elf Rogue
AC:13; HP 28/24
Sat 14 Nov 2020
at 01:30
  • msg #632

Re: [OOC] The Tavern

Ahhh, I see your plan now.  :)
Talia Alden
Barbarian, 162 posts
Human
AC:15; HP 38/38
Mon 16 Nov 2020
at 18:13
  • msg #633

Re: [OOC] The Tavern

Uhhh, was someone tracking experience? I just realized I never got a total when I took the character over. And now I am wondering if anyone has that number for me?
Orila
Fighter, 214 posts
Female Goliath
Mon 16 Nov 2020
at 18:22
  • msg #634

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 633):

Here it is.
link to a message in this game
Angel
player, 48 posts
Sun-Elf Rogue
AC:13; HP 28/24
Mon 16 Nov 2020
at 19:25
  • msg #635

Re: [OOC] The Tavern

Hey guys, got something I want to discuss with you, player to player...

Angel's a rogue, so light-fingered theft, etc. is her raison d'etre... it's what she does. Typically the following is my "code" for how I generally play rogues around the table.

"Skimming off the top", pocketing the odd gem, coin(s), item(s) when searching bodies, scouting, etc. is gonna happen. If you catch me, please feel free to confront and we'll enjoy the roleplay and I'll stop (for awhile), but if not please know that my whole player intent behind "skimming off the top" is not to enrich Angel at the expense of your characters. I, the player, ALWAYS keep track of what I "skim" separately from the character's personal stash, and I use those separate funds to pay for "party stuff".

Provisions, accommodations, mounts, bribes, all those kinda things. So in my view, it all works out in the wash

So, the player to player discussion I'm looking to have with y'all is... are you okay with this style of play from Angel? If it's gonna cause problems then I won't do it, but I would really would like to give it a try, if y'all trust me...

me the player that is, not Angel -- that's just asking for trouble.   ;)
Orila
Fighter, 215 posts
Female Goliath
Mon 16 Nov 2020
at 20:19
  • msg #636

Re: [OOC] The Tavern

I like the idea.

But the devil is in the details.
So are you planning on rolling a Sleight of Hand check every time that you "skim from the top"? And that would need to beat our Passive Perception to witness such a thing. Unless of course a character would be actively checking which would require a Perception check. And if it became an active Perception check, would that mean a PC is suspicious of Angel every time this nefarious activity is suspected?

Good discussion :)
Angel
player, 49 posts
Sun-Elf Rogue
AC:13; HP 28/24
Mon 16 Nov 2020
at 20:27
  • msg #637

Re: [OOC] The Tavern

Oh the Sleight of Hand check(s) have already been rolled and you can be as suspicious as you want to be.  :)
If you catch me, then we can engage in Angel’s other talent — her silver tongue — and see how well she/I can talk my way outta trouble.
To me it’s all just fun roleplay, but like I said, I want it to be fun for everyone, so if it’s gonna be a problem for anyone then I wanted to find out about it now before I start (as the DM described it) any “rogue shenanigans.”  :)
Dungeon Master
GM, 384 posts
Teller of Tales
Lord of Lies
Wed 18 Nov 2020
at 14:37
  • msg #638

Re: [OOC] The Tavern

Just to clarify a couple of things:

1) There isn't a king. Tehtyr is currently ruled by a Queen and traditionally Tethyr has always been ruled by a queen (the Queen-Monarch so to differentiate her husband, the King, who is just a spouse).

2) This is pure feudalism so the Queen would not send agents directly to a town. Instead the hierarchy goes:

Queen -> Duke -> Count -> Baron -> Local lords/knights/baronets -> Farmers

So actual queen's agents would only go visit the Duke for their taxes, the duke would just send people directly to the counts under them, so on and so forth.

These tax collectors thus would report to the Baron of Spire Keep (currently dead) so they would be under the purview of Lord Saxton, the local lord acting as Regent for the Barony.

It is still very bad to murder a Tethyrian knight on official duties however at least it would be a local scandal and not put the party in direct conflict with all of Tethyr.
Talia Alden
Barbarian, 164 posts
Human
AC:15; HP 38/38
Wed 18 Nov 2020
at 16:55
  • msg #639

Re: [OOC] The Tavern

Right-O, I'll make some edits then as I forgot some of that.
Alyssa Tealeaf
Scout, 190 posts
HP: 12/12
Thu 19 Nov 2020
at 16:44
  • msg #640

Re: [OOC] The Tavern

Dungeon Master:
The Dragon Cult caves are about three days walk from the Sweetwater inn. If the party could fly it would be a lot closer but going on foot means winding around the woods and traveling through the swamps.

Not trying to set an actual plan with that but more just Alyssa responding to Talia's comment in a post-impromptu-battle-all-but-in-my-home, dazed state.
Dungeon Master
GM, 386 posts
Teller of Tales
Lord of Lies
Fri 20 Nov 2020
at 04:55
  • msg #641

Re: [OOC] The Tavern

I figured. I just want to clarify as I don't have a detailed map of what is what. I'll try and work on that when I have time.
Dungeon Master
GM, 387 posts
Teller of Tales
Lord of Lies
Mon 23 Nov 2020
at 15:46
  • msg #642

Re: [OOC] The Tavern

@Angel: yeah I couldn't find a good match either in terms of portraits. It's why I tend to not have character portraits on some NPCs but almost always have a pic in their description.
Dungeon Master
GM, 388 posts
Teller of Tales
Lord of Lies
Tue 24 Nov 2020
at 15:32
  • msg #643

Re: [OOC] The Tavern

Keep in mind you can discuss things here via OOC and then deliver the plans IC through your characters.

I've found in situations like this where there isn't a straight forward direction that can be really helpful as it can be difficult to carry out an argument/discussion IC.
Orila
Fighter, 218 posts
Female Goliath
Thu 26 Nov 2020
at 05:14
  • msg #644

Re: [OOC] The Tavern

OK. Let's talk about what our plan could be?

1) We should clear/clean the mess. We do want to protect the Sweetwaters.
2) So we need to dump the bodies, gear... And need to confirm if they came with horses too.
Talia Alden
Barbarian, 166 posts
Human
AC:15; HP 38/38
Thu 26 Nov 2020
at 14:20
  • msg #645

Re: [OOC] The Tavern

1) Ayyyup.
2) Dump or destory. Horses. Check for branding? All loot marked needs to be gotten rid of for sure.
Dungeon Master
GM, 389 posts
Teller of Tales
Lord of Lies
Thu 26 Nov 2020
at 17:17
  • msg #646

Re: [OOC] The Tavern

FYI I will be celebrating the US holidays this week so I don't intend to update for the rest of the week. I may pop on before then but don't expect real updates until Monday!

Happy holidays and enjoy the real world as best as you can!
Angel
player, 52 posts
Sun-Elf Rogue
AC:13; HP 28/24
Fri 27 Nov 2020
at 04:04
  • msg #647

Re: [OOC] The Tavern

Okay, here's Angel's plan... (which I'd be happy to roleplay out revealing IC if anyone wanted to ask)

Angel impersonates Lady Cass and returns to Ashford with the rest of the "Heroes", as her new recruits. Taking the bodies of the dead men with us on their own horses (provided they have/left any... which they should, I think). While there, "Lady Cass" (Angel) goes about her mission of "collecting the taxes" (just an act, nothing really gets taken) of the Ashford townsfolk, using the dead bodies of the mercs as "incentive" by having them burned at the stake on the road into town. "Lady Cass" (Angel) then dictates a letter to leave for Sir Bor that she and "her men" located an unprotected dragon hoard in some nearby mines and decided to go after it. She and her men then "disappear" in the mines and are never heard from again. (and the mercs' marked gear can be left/abandoned in the mine to give further credibility to that story).

Beyond simply cleaning up and getting rid of the bodies, this has the added benefit of attempting to deal with the long term problem.... whether or not Bor and his crew find out what really happened to Lady Cass and the mercs who the PCs killed, Bor et al. are going to eventually make it to Ashford -- and when they do the Ashford folk are going to pay out the nose in whatever taxes Bor wants to claim.

However, if he thinks that Cass had already collected the taxes, and sufficently terrorized the townsfolk (as evidenced by the burned bodies still stakes out as a warning) then he might be tempted to leave Ashford alone... especially if he hears that Cass and her mercs have discovered even more riches in the form of an unguarded dragon hoard. (And at that point, if the PCs really want to pursue a more permanent solution, we can always set up an ambush for Bor and crew in the mines).

Thoughts?
Angel
player, 53 posts
Sun-Elf Rogue
AC:13; HP 28/24
Mon 30 Nov 2020
at 03:14
  • msg #648

Re: [OOC] The Tavern

Hope everyone had a great Thanksgiving... (and for those non-Americans among us, I hope you too had a great long weekend of good food and great company with family and friends).

</hugs to all>

BTW, can't wait to see y'all's reactions to Angel changing form like she did.   :)
Dungeon Master
GM, 390 posts
Teller of Tales
Lord of Lies
Mon 30 Nov 2020
at 15:48
  • msg #649

Re: [OOC] The Tavern

I'm back. Game on. Also <bump>
Talia Alden
Barbarian, 167 posts
Human
AC:15; HP 38/38
Mon 30 Nov 2020
at 16:05
  • msg #650

Re: [OOC] The Tavern

I saw it and have thoughts. But I posted directly before Angel, so I wanted to give others time to post first. I guess I shouldn't wait too much longer?
Dungeon Master
GM, 391 posts
Teller of Tales
Lord of Lies
Mon 30 Nov 2020
at 18:35
  • msg #651

Re: [OOC] The Tavern

A couple days pause is fine. It's been over a week by now. Just post whenever you can and others can catch up when they can.
Dungeon Master
GM, 393 posts
Teller of Tales
Lord of Lies
Wed 2 Dec 2020
at 14:38
  • msg #652

Re: [OOC] The Tavern

*bump*

What's the plan guys. If you're not sure what direction to go I highly recommend using the OOC chat to ask questions and make suggestions. Sometimes it is easier to first figure things out via OOC before then translating to IC posts.

That being said it has been two weeks since the combat has ended. If a decision hasn't been made or significant discussion made by Friday I am just going to go with what is currently written and advance the game forward.
Talia Alden
Barbarian, 169 posts
Human
AC:15; HP 38/38
Wed 2 Dec 2020
at 16:08
  • msg #653

Re: [OOC] The Tavern

Sorry boss. Heh.

Ok guys. We got two plans and a variant of a plan. Let's vote.

Plan A) Angel's Deception - Use Angel's shapeshifting trick to enact an elaborate ruse leading the knights to believe that Lady Cass went into the dragon's lair seeking treasures. Pluses: creative, Ashford has "paid" its taxes, and might provide a solid alibi to the folks at the inn and in Ashford. Cons: We don't know if the story fits Cass' character.

Plan B) Talia's Fire - Burn the bodies, dispose of any marked loot, pretend like Ashford never saw them. This could be done while the group continues travel on to the capital. Pros: quick and easy. Can still shop. Could investigate knights while there with the time bought. Cons: Likely to instigate an investigation and retribution from knights if they ever solve the mystery. Need to be careful how the remains are destroyed as to not draw attention.

Plan B Variant) Burn the bodies as above but hurry back to Ashford to warn folks rather than go to capital to investigate and shop.

I vote for B without variant.
This message was last edited by the player at 16:08, Wed 02 Dec 2020.
Orila
Fighter, 220 posts
Female Goliath
Wed 2 Dec 2020
at 16:53
  • msg #654

Re: [OOC] The Tavern

Talia Alden:
Plan B) Talia's Fire - Burn the bodies, dispose of any marked loot, pretend like Ashford never saw them. This could be done while the group continues travel on to the capital. Pros: quick and easy. Can still shop. Could investigate knights while there with the time bought. Cons: Likely to instigate an investigation and retribution from knights if they ever solve the mystery. Need to be careful how the remains are destroyed as to not draw attention.


I like Plan B
Another PRO: Ashford never saw them. There is no need for Ashford to pretend since none there saw anything. This has an added benefit compared to Plan A in that less folks will need to be in disguise and act out the part.

EDIT
Orila would be pretty easy to spot by the people of Ashford since they have known her for a while and she being a Goliath and all.
This message was last edited by the player at 16:53, Wed 02 Dec 2020.
Angel
player, 54 posts
Sun-Elf Rogue
AC:13; HP 28/24
Thu 3 Dec 2020
at 15:27
  • msg #655

Re: [OOC] The Tavern

Okay, I think there's been some confusion on what I proposed earlier. When I suggested that we burn the bodies of the Cass and the mercs, it wasn't to get rid of the evidence. It was rather to use their bodies to stage a deception that would allow Bor to more easily believe said deception by "seeing" what I believe he assumes Cass would do in Ashford anyway. He already ordered her to head on to Ashford and collect their taxes, making examples of the locals if she thought it necessary. We've already seen that Cass is willing to kill her own men to help win a fight, so it's a pretty good bet that Bor assumes Cass would have found any excuse necessary to make examples out of the Ashford locals. If Bor comes to Ashford and DOESN'T see said examples, I think that would be more suspicious than if six/seven random bodies, burned beyond recognition, are found still staked out on the main road as a "warning" to others who might resist the will of the Blackstar Knights.

The pros of Angel's plan are that it gets rid of the evidence of the killing of Cass and the mercs in such as way that their bodies are hidden in plain sight and mistakenly believed to be someone else's bodies. Simply using fire to get rid of one body, much less seven(?) is a massive undertaking and would require lots of fuel and time. (Unless one of had the means to use some sort of high burning magical fire... which Angel does not.) Even then, it's doubtful that any of the bodies could be completely consumed by the fire (i.e. turned into ash), because even in modern cremation practices many of the bones of a human corpse are left behind (after an extended time, hours long, of sustained heat of around 2k degrees F), and have to be mechanically ground down into powder to mix with the ashes. So now, we're left with a bunch of burned and unrecognizable bodies, which if they're found just so happen to match the number of people Bor is missing from his unit. Suspicion then naturally would turn toward those bodies being his missing men and so now, his intentions turn toward, "who do I punish for their deaths?" The last place they were seen alive is the Sweetwater Inn and that's exactly where I would start looking if I was him. And just as an aside, despite the Sweetwater's pledge not to reveal the truth, no one actually wins out being tortured for information -- everyone talks eventually. (That's why it's so been so effectively used down through the years).

Once someone talks, that brings us right back to exactly where we are now, (or worse), since Bor is going to be looking for a group of folks FROM ASHFORD that killed his men. That's going to turn out even worse for Ashford than if he just road into town, demanded taxes, and had to made some examples out of a few folks. Because it's the Ashford folks that are the threat... and Bor doesn't strike me as the kind of fellow who takes any threats to his power lightly.

The one major flaw in Angel's plan is that she would need the rest of the PC's to pose as Blackstar troops to aid in the deception that Cass and co. came to town to collect taxes. There's ways around that, (letting the townsfolk in on the deception, disguising the PC as much as possible to prevent recognition, using magical illusions, etc.), but each of those is a more weak point in the plan.

The Sweetwater innkeeper, who that DM had speak to the PC's, presented what I think might be a viable alternative, that Angel poses as Cass in Spire Keep to throw off the trail that would lead back to Ashford. And we can modify the "story" about why Cass left and DIDN'T go to Ashford by using the same "burned bodies as a decoy warning tactic", by putting out the story that after Bor left, Cass and her men were attacked by a group from a rival political/military power, group, faction, etc. Cass and her men won the fight, staked out the burned bodies right outside the inn as a warning to others, and then left the inn to find Bor and co because there's a greater threat that Bor is unaware of that Cass needs to warn him about. That's a plausible reason why she didn't go on to Ashford and why she's been seen around Spire Keep, (as in Angel disguised as her to throw off any pursuit).

That's a good "Plan A variant", which I think stands a good chance of success. So my vote is for plan A, either the one proposed earlier or the variant.

Honestly though, I'd just really like to see the game start moving again, regardless of how the party decides to do things.

It also wouldn't hurt, in my opinion, to acknowledge Angel's assistance in defeating Cass and co, when really she didn't have to help at all and had no real motive to do so, since most of the other PC's have been pretty stand-off-ish with her. She helped out when from a character perspective it wasn't really her fight and even after she's still hanging around willing to help y'all deal with the clean-up. Just sounds like a good opportunity to welcome Angel more into the party (instead of just her being a hanger-on that every one tolerates), and I'd hate to see that opportunity wasted.  :)
Dungeon Master
GM, 395 posts
Teller of Tales
Lord of Lies
Fri 4 Dec 2020
at 16:05
  • msg #656

Re: [OOC] The Tavern

Last call...
Angel
player, 55 posts
Sun-Elf Rogue
AC:13; HP 28/24
Fri 4 Dec 2020
at 16:35
  • msg #657

Re: [OOC] The Tavern

Do what you gotta do, boss. Just as long as this game does something.  :)
Alyssa Tealeaf
Scout, 191 posts
HP: 12/12
Fri 4 Dec 2020
at 18:44
  • msg #658

Re: [OOC] The Tavern

Sorry for the prolonged silence. Finals, grading, dealing with students who wanted to raise their grade, thanksgiving, posting grades, dealing with students who weren't happy with their grade, and my son's birthday has been all consuming. Alyssa will fallow along with whichever variation the group / DM implements.
Orila
Fighter, 221 posts
Female Goliath
Sat 5 Dec 2020
at 14:49
  • msg #659

Re: [OOC] The Tavern

Angel:
It also wouldn't hurt, in my opinion, to acknowledge Angel's assistance in defeating Cass and co, when really she didn't have to help at all and had no real motive to do so, since most of the other PC's have been pretty stand-off-ish with her. She helped out when from a character perspective it wasn't really her fight and even after she's still hanging around willing to help y'all deal with the clean-up. Just sounds like a good opportunity to welcome Angel more into the party (instead of just her being a hanger-on that every one tolerates), and I'd hate to see that opportunity wasted.  :)


I agree with someone acknowledging Angel's contribution. But it should probably come from one of the other PCs. I thought our resident barbarian and goliath were both a bit skeptic at the beginning :)

~pokes the other PCs~

BUT one must stretccccch to making things move in the correct direction :)
Orila
Fighter, 223 posts
Female Goliath
Sat 5 Dec 2020
at 15:08
  • msg #660

Re: [OOC] The Tavern

Which of the PCs were from Ashford? Speak up :)
Talia Alden
Barbarian, 170 posts
Human
AC:15; HP 38/38
Sat 5 Dec 2020
at 15:13
  • msg #661

Re: [OOC] The Tavern

Talia is from Ashford. Yry and Alyssa were from the area we are currently in.
Dungeon Master
GM, 398 posts
Teller of Tales
Lord of Lies
Sun 6 Dec 2020
at 18:15
  • msg #662

Re: [OOC] The Tavern

So I know people want to go shopping. We can handle this one of two ways.

The first is to actually make a series of adventures out of it. I can craft scenes for each of you (or groups of you) and you can encounter colorful characters and hear about rumors and hooks and the latest goings on in town directly from the NPCs.

The other way is to handle all of that "off screen" and push on to the next part of the adventure. It is up to you!
Angel
player, 57 posts
Sun-Elf Rogue
AC:13; HP 28/24
Tue 8 Dec 2020
at 02:38
  • msg #663

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 662):

Oh! I definitely like option #1!
Let the games begin!   :)
Orila
Fighter, 224 posts
Female Goliath
Tue 8 Dec 2020
at 04:39
  • msg #664

Re: [OOC] The Tavern

In reply to Angel (msg # 663):

Let's go with Option 1 :)
Talia Alden
Barbarian, 172 posts
Human
AC:15; HP 38/38
Tue 8 Dec 2020
at 16:21
  • msg #665

Re: [OOC] The Tavern

I like it as well. Good time to bond with the new folks.
Dungeon Master
GM, 399 posts
Teller of Tales
Lord of Lies
Tue 8 Dec 2020
at 19:00
  • msg #666

Re: [OOC] The Tavern

Alright let me know what kind of establishments you're interested in and I can whip something up.
Talia Alden
Barbarian, 173 posts
Human
AC:15; HP 38/38
Wed 9 Dec 2020
at 04:18
  • msg #667

Re: [OOC] The Tavern

An armourer. Talia wants to buy a shield.
Orila
Fighter, 225 posts
Female Goliath
Wed 9 Dec 2020
at 19:12
  • msg #668

Re: [OOC] The Tavern

Orila will look to have her axes sharpened and the maul filed smooth.
I was surprised to find her in chainmail so I'll need more gold to move to plate armor :)
Angel
player, 58 posts
Sun-Elf Rogue
AC:13; HP 28/24
Wed 9 Dec 2020
at 20:24
  • msg #669

Re: [OOC] The Tavern

If an armorer is where I can find some studded leather armor, then I'd like to go there too.
Other than that, maybe a place to pick up an explorer's pack. (maybe?) Don't know if I have enough coin for a complete pack, so might have to just be a backpack.
And then I thought maybe a few places, like taverns and such, disguised as Lady Cass to start sowing some confusion into following her trail.
Talia Alden
Barbarian, 174 posts
Human
AC:15; HP 38/38
Thu 10 Dec 2020
at 15:26
  • msg #670

Re: [OOC] The Tavern

Oh, we might just use that disguise to get a discount at the armourer! haha.

No, Talia would never suggest it or go along with it. Just... haha.
Dungeon Master
GM, 400 posts
Teller of Tales
Lord of Lies
Sun 13 Dec 2020
at 21:52
  • msg #671

Re: [OOC] The Tavern

I'm here and fine. Cyberpunk 2077 proving to be a lot more fun than I initially thought it was but I'm over the initial hump. Regular updates will resume monday.
Alyssa Tealeaf
Scout, 193 posts
HP: 12/12
Mon 14 Dec 2020
at 01:01
  • msg #672

Re: [OOC] The Tavern

Here as well, more or less. My focus has gone from getting my students to do their work to getting my son to do his work! Apparently he has been letting things slide when it comes to his online assignments.

Alyssa is good with whatever plan we follow and I'll just pitch in when I can.
Angel
player, 59 posts
Sun-Elf Rogue
AC:13; HP 28/24
Mon 14 Dec 2020
at 01:10
  • msg #673

Re: [OOC] The Tavern

Will post later tonight... question, did Cass and her boys have horses? What did we end up doing with them (and their marked gear)?
Dungeon Master
GM, 401 posts
Teller of Tales
Lord of Lies
Tue 15 Dec 2020
at 01:23
  • msg #674

Re: [OOC] The Tavern

Yes they had horses. Ultimately that is up to you. You could bury the gear and let the horse go. Take the horses for yourself. Leave them with the Sweetwater's to handle.
Angel
player, 60 posts
Sun-Elf Rogue
AC:13; HP 28/24
Tue 15 Dec 2020
at 01:56
  • msg #675

Re: [OOC] The Tavern

Angel will take one of the horses... to help with her Lady Cass disguise.
The rest is for the other PCs to decide.
Dungeon Master
GM, 402 posts
Teller of Tales
Lord of Lies
Tue 15 Dec 2020
at 03:51
  • msg #676

Re: [OOC] The Tavern

Just as an FYI these aren't obvious recognizable steeds. There isn't an "iconic Lady Cass" steed. She's riding whatever was pulled out of the stable for her.
Orila
Fighter, 226 posts
Female Goliath
Tue 15 Dec 2020
at 06:19
  • msg #677

Re: [OOC] The Tavern

Are there any visible markings/brand on the horses?
Dungeon Master
GM, 403 posts
Teller of Tales
Lord of Lies
Tue 15 Dec 2020
at 20:22
  • msg #678

Re: [OOC] The Tavern

Nope.
Angel
player, 62 posts
Sun-Elf Rogue
AC:13; HP 28/24
Wed 16 Dec 2020
at 13:52
  • msg #679

Re: [OOC] The Tavern

I'll be leaving for an out of town family get-together tomorrow (Thursday). I won't be back until Monday. Depending on signals and service through my phone, I MIGHT be able to check in to keep up with things, and MAYBE a short post or die roll that I can handle with said phone. No promises though...
This message was last edited by the player at 13:57, Wed 16 Dec 2020.
Angel
player, 63 posts
Sun-Elf Rogue
AC:13; HP 28/24
Thu 17 Dec 2020
at 04:58
  • msg #680

Re: [OOC] The Tavern

Now seeing the flaw in my plan to ride into town disguised as Lady Cass AFTER you all already entered, perhaps we should have made arrangements on where, when and how Angel was going to catch up with the rest of you all.

Anyone wanna do that now? Any suggestions?
Dungeon Master
GM, 406 posts
Teller of Tales
Lord of Lies
Fri 18 Dec 2020
at 16:38
  • msg #681

Re: [OOC] The Tavern

It's been a little while since I moved you to the city. Once you've selected a clear destination I'll open up a new thread.

Just as an FYI I think it's been long enough for people to react. I know it's getting to a busy time of the year but I'm planning on Monday to push you into the next plot point so if there is business you'd like to attend to please take care of it ASAP.
Talia Alden
Barbarian, 176 posts
Human
AC:15; HP 38/38
Sat 19 Dec 2020
at 13:15
  • msg #682

Re: [OOC] The Tavern

Noted
Angel
player, 66 posts
Sun-Elf Rogue
AC:13; HP 28/24
Sat 19 Dec 2020
at 21:14
  • msg #683

Re: [OOC] The Tavern

Posted Angel’s actions in two posts in the main thread, so I could account for the portrait change... and to make it easier for the DM to interject something (if needed) in response to Lady Cass’ bad behavior.
Angel
player, 67 posts
Sun-Elf Rogue
AC:13; HP 28/24
Mon 21 Dec 2020
at 21:25
  • msg #684

Re: [OOC] The Tavern

DM:
... Also if you ever want to see one another again you'd probably want to set a meeting spot. The place is crowded on a scale almost none of you can comprehend.


Angel would have told you all of her plan to disguise herself and make it seem like Lady Cass came into Spire Keep, do you all want retcon a planned meeting place and time for us all to meet up again?
Talia Alden
Barbarian, 178 posts
Human
AC:15; HP 38/38
Tue 22 Dec 2020
at 04:18
  • msg #685

Re: [OOC] The Tavern

I included a "meeting place" in my post. No retcon needed; just go with the flow. Talia nominated the black and silver inn in the opening post a a rendezvous point. Presumably in the evening.
Angel
player, 68 posts
Sun-Elf Rogue
AC:13; HP 28/24
Tue 22 Dec 2020
at 04:51
  • msg #686

Re: [OOC] The Tavern

Yeah, but unless I meta game things, Angel wouldn’t know anything about you designating the inn as your meeting place. Talia only did so AFTER you all entered Spire Keep and Angel DID NOT enter the city at the same time you all did. According to what I posted prior to you, Angel waited an hour AFTER you entered and then entered disguised as Lady Cass... so unless one of you were waiting and looking out for Angel-disguised-as-Cass then we’re definitely gonna have to retcon something to prevent me needing to meta game something Angel herself doesn’t know.
Talia Alden
Barbarian, 179 posts
Human
AC:15; HP 38/38
Tue 22 Dec 2020
at 09:04
  • msg #687

Re: [OOC] The Tavern

Or play it as it lies.

Angel could ask around after a Firbolg... That ought to help. Better than retconning to me is to RP it out a bit. yeah, the city is big, but it isn't like she has to search the entire city. She knows what gate we used, she could ask the guards about the party. A Firbolg probably stands out a bit. Could ask beggars near the gate as well.

As an allowance to your point, perhaps they agreed before entering that the group would find an Inn near the entrance with four floors?
Angel
player, 69 posts
Sun-Elf Rogue
AC:13; HP 28/24
Tue 22 Dec 2020
at 09:23
  • msg #688

Re: [OOC] The Tavern

Whatever, Talia. I’ve been asking for days in the OOC thread for some cooperation and planning from the other players. (Like the DM advised us to do). But I guess it doesn’t matter what I do because somehow it always gets twisted into me being the uncooperative one.

Thanks for nothing.
Talia Alden
Barbarian, 180 posts
Human
AC:15; HP 38/38
Tue 22 Dec 2020
at 15:45
  • msg #689

Re: [OOC] The Tavern

Nope. I am definitely being the uncooperative one here! I was just suggesting a way to have some IC fun. Sorry if it came off harsh sounding or anything. I have just often found fun and interesting RP opportunities come from taking OOC mistakes and letting them play out IC. *shrugs*

I am perfectly open to having discussed something beforehand if anyone had a reason to know of a specific meeting point, inn, or something within the city? Or just, back at the gate by a certain time?
Orila
Fighter, 228 posts
Female Goliath
Tue 22 Dec 2020
at 22:58
  • msg #690

Re: [OOC] The Tavern

I don't think going back and changing our post is necessary. If the GM would allow us to assume that we've designated a meeting place. Play on!
Angel
player, 70 posts
Sun-Elf Rogue
AC:13; HP 28/24
Wed 23 Dec 2020
at 03:16
  • msg #691

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 689):

Yes, it did come across as rather discouraging, especially in light of you not catching details in my post (#82... i.e., hanging back and not going through the gate with the rest of y'all) and seemingly posting something contrary in your own (#84). However, you've apologized. Apology accepted. Thank you. Let's move on.

In reply to Orila (msg # 690)... (and to Talia too, I think)

By my use of "retcon", I wasn't suggesting that we go back and actually change/edit anything we'd already posted. Merely that we "handwave" a previous IC discussion where we all agreed to meet back up someplace later. Talia's suggestions of both looking for someone distinctive and making the gate a meeting place, seem to me to be the best options. So about this...

... before separating, (so that Angel could enter as Lady Cass and throw down a false trail), we all agreed that Angel would meet Orila (she's pretty distinctive too) near the main gate at about sundown, so Orila could lead Angel back to the group. That should give everyone time to buy, scout, etc. before we all meet up again and face whatever else the DM brings our way.

That sound okay?
This message was last edited by the player at 05:54, Wed 23 Dec 2020.
Talia Alden
Barbarian, 181 posts
Human
AC:15; HP 38/38
Wed 23 Dec 2020
at 05:13
  • msg #692

Re: [OOC] The Tavern

Perfect!

I'll try to be less combative and shape my tone better moving forward XD
Dungeon Master
GM, 408 posts
Teller of Tales
Lord of Lies
Wed 23 Dec 2020
at 18:08
  • msg #693

Re: [OOC] The Tavern

I am calling it and booting Morren. It's been a month and at this time I'm fine with just reducing the party down to 5. Ladies of D&D unite! :D

As we're moving into the holiday season I've decided to put a slight hold on the the next plot point and instead take you on a fun little side adventure...
Talia Alden
Barbarian, 182 posts
Human
AC:15; HP 38/38
Thu 24 Dec 2020
at 03:12
  • msg #694

Re: [OOC] The Tavern

Yay! Side adventure. Time for bonding.

Awww! Byebye Morren!
Dungeon Master
GM, 410 posts
Teller of Tales
Lord of Lies
Thu 24 Dec 2020
at 15:47
  • msg #695

Re: [OOC] The Tavern

Yep. Sad to see him go but it has been a month since he has posted so it is time to move on.

On brighter news, happy holidays everyone! Post when you can but I do not expect serious activity until after the New Years. I will continue to check on occasion so if you are active, great! Otherwise nothing major is planned for the near future so feel free to spend time unplugged and offline without fear of missing anything.
Angel
player, 71 posts
Sun-Elf Rogue
AC:13; HP 24/24
Fri 25 Dec 2020
at 04:29
  • msg #696

Re: [OOC] The Tavern

A very Merry Christmas to those celebrating such. And a warm wish for Happy Holidays to everyone else.
May all of y’all have a wonderful New Year as well.  :)
Orila
Fighter, 229 posts
Female Goliath
Fri 25 Dec 2020
at 04:34
  • msg #697

Re: [OOC] The Tavern

Merry Christmas everyone!
HO, ho, ho.
Dungeon Master
GM, 411 posts
Teller of Tales
Lord of Lies
Mon 28 Dec 2020
at 21:28
  • msg #698

Re: [OOC] The Tavern

Hope everyone had a nice time, as nice as one can make of this year anyway.
Talia Alden
Barbarian, 184 posts
Human
AC:15; HP 38/38
Tue 29 Dec 2020
at 05:50
  • msg #699

Re: [OOC] The Tavern

Been just fine in my part of the world. Or relatively so. Happen to live in one of those places that handled the pandemic quite well.

Still, hope all y'all are safe!
Alyssa Tealeaf
Scout, 195 posts
HP: 12/12
Wed 30 Dec 2020
at 23:41
  • msg #700

Re: [OOC] The Tavern

Was able to go to my mother-in-law's house in Florida. Still staying in the house but with sun and pool.
Angel
player, 74 posts
Sun-Elf Rogue
AC:13; HP 24/24
Fri 1 Jan 2021
at 13:53
  • msg #701

Re: [OOC] The Tavern

Woohoo!  :)    First post of the new year!

Happy New Year everyone! Warm wishes that this one is better than the last...

(Oh please, Dear God in Heaven, let it be better than the last!!!)
Dungeon Master
GM, 412 posts
Teller of Tales
Lord of Lies
Sat 2 Jan 2021
at 21:46
  • msg #702

Re: [OOC] The Tavern

FYI taking the weekend off to recharge. It's been a hell of a year.
Dungeon Master
GM, 413 posts
Teller of Tales
Lord of Lies
Mon 4 Jan 2021
at 16:35
  • msg #703

Re: [OOC] The Tavern

Mighty mages don't take kindly to being insulted ;)
Orila
Fighter, 230 posts
Female Goliath
Wed 6 Jan 2021
at 16:50
  • msg #704

Re: [OOC] The Tavern

I'm back after a hectic start to the new year. Will work on catching up.
Dungeon Master
GM, 414 posts
Teller of Tales
Lord of Lies
Fri 15 Jan 2021
at 18:22
  • msg #705

Re: [OOC] The Tavern

*poke*
Talia Alden
Barbarian, 188 posts
Human
AC:15; HP 38/38
Sun 17 Jan 2021
at 16:45
  • msg #706

Re: [OOC] The Tavern

Sorry, it was a weekend.
Alyssa Tealeaf
Scout, 198 posts
HP: 12/12
Thu 21 Jan 2021
at 17:01
  • msg #707

Re: [OOC] The Tavern

Sorry, classes started for me this week. I'll work on catching up.
Dungeon Master
GM, 416 posts
Teller of Tales
Lord of Lies
Fri 22 Jan 2021
at 15:48
  • msg #708

Re: [OOC] The Tavern

Is that the plan then? Rent a room and use it inside?
Talia Alden
Barbarian, 192 posts
Human
AC:15; HP 38/38
Sun 24 Jan 2021
at 11:06
  • msg #709

Re: [OOC] The Tavern

Dungeon Master:
Is that the plan then? Rent a room and use it inside?


Yes. Assuming the inn has doors that lock from the inside.
Orila
Fighter, 236 posts
Female Goliath
Sun 24 Jan 2021
at 16:02
  • msg #710

Re: [OOC] The Tavern

Yeah. Sounds like a plan :)
Dungeon Master
GM, 420 posts
Teller of Tales
Lord of Lies
Wed 3 Feb 2021
at 16:51
  • msg #711

Re: [OOC] The Tavern

FYI it is very important that you mark the items your losing and the items you're gaining. PM me if you want more details about the mechanics of things. The gnomes would provide you with every instruction you could desire.
Dungeon Master
GM, 421 posts
Teller of Tales
Lord of Lies
Tue 9 Feb 2021
at 19:52
  • msg #712

Re: [OOC] The Tavern

Alright I think that just about wraps up this little shopping trip. To summarize:

Yry traded in a helm of telepathy for a Dragon's Tear
Orila traded in the Circlet of Blasting for the Earthshaker Maul
Angel traded in the monk's ring for the Brass Token
Talia kept her morningstar (I realize I keep calling it a mace but it uses the stats of a morningstar fyi) but learned more about it.

That just leaves Alyssa to figure out and we are good to go. Because of this deep dive into shopping and the overall time pressures for you guys to get back home I think we will be skipping ahead once this concludes so if there are other mundane purchases you would like to make shoot me a PM so I can bring our notes in alignment. Assume any mundane equipment plus low key alchemical and magical items (scrolls, potions etc.)
Dungeon Master
GM, 423 posts
Teller of Tales
Lord of Lies
Tue 16 Feb 2021
at 01:38
  • msg #713

Re: [OOC] The Tavern

The next step is to return you back to Ashford to begin the next step in the adventure.

That being said a quick question if you want to swing by the Sweetwater Inn on the way back or spend time in Spire Keep investigating the mercenary knights and the political goings on. Either option takes time however.
Angel
player, 86 posts
Sun-Elf Rogue
AC:13; HP 24/24
Tue 16 Feb 2021
at 02:09
  • msg #714

Re: [OOC] The Tavern

Hope everyone had a fantastic weekend filled with joy and fun on the high holy day dedicated to erotic love -- i.e. Valentine's Day! (Coincidently, my sister in law gave birth to her and my brother's first child just a mere couple hours after Valentine's Day and gave her the middle name of "Joy"... How cool is that?!)

Now as to the DM's question, Angel would be up for investigating the mercenary knights in Spire Keep, not so much for stopping by Sweetwater Inn again, but I'm open for that if anyone else really wants to.
Dungeon Master
GM, 424 posts
Teller of Tales
Lord of Lies
Wed 17 Feb 2021
at 20:39
  • msg #715

Re: [OOC] The Tavern

*poke* where to next, gals?
Angel
player, 88 posts
Sun-Elf Rogue
AC:13; HP 24/24
Thu 18 Feb 2021
at 12:17
  • msg #716

Re: [OOC] The Tavern

Well, I indicated an interest in investigating the Blackstar Knights, Spire Keep, etc.
But since no one else said anything, I think we're all ready to leave Spire Keep and head back to Ashford to deal with the orcs. Right, ladies?
Talia Alden
Barbarian, 199 posts
Human
AC:15; HP 38/38
Thu 18 Feb 2021
at 13:36
  • msg #717

Re: [OOC] The Tavern

Talia might indulge a bit of dalliance about town, but not much. She just heard orcs are threatening the safety of her friends and family. The matter concerns her more than the knights at the moment, though that is certainly a problem still on the burners.
Alyssa Tealeaf
Scout, 204 posts
HP: 12/12
Thu 18 Feb 2021
at 13:52
  • msg #718

Re: [OOC] The Tavern

Yeah, other than finding some fancy arrows Alyssa is ready to get back and defend her adoptive home.
Dungeon Master
GM, 425 posts
Teller of Tales
Lord of Lies
Thu 18 Feb 2021
at 21:54
  • msg #719

Re: [OOC] The Tavern

OOC: You have time for a single roll. I think an Investigation check makes the most sense, all things considered. It's not about being charming it's about figuring out who is the right person to ask for information.

Talia Alden
Barbarian, 200 posts
Human
AC:15; HP 38/38
Fri 19 Feb 2021
at 09:00
  • msg #720

Re: [OOC] The Tavern

Alright, if we spend a few hours asking questions about the knights... Talia will assist Angel in doing so. She won't be much assistance, but she'll try.
Talia Alden
Barbarian, 201 posts
Human
AC:15; HP 38/38
Wed 24 Feb 2021
at 05:37
  • msg #721

Re: [OOC] The Tavern

Sorry. I will catch up tonight. My bad.
Dungeon Master
GM, 431 posts
Teller of Tales
Lord of Lies
Mon 1 Mar 2021
at 16:47
  • msg #722

Re: [OOC] The Tavern

Alyssa, I need a survival roll from you. I'm assuming the rest of the group will assist so you have advantage on this roll.
Angel
player, 93 posts
Sun-Elf Rogue
AC:13; HP 24/24
Tue 2 Mar 2021
at 05:56
  • msg #723

Re: [OOC] The Tavern

Sorry for the delay. We spent all last week finishing up our move to our new house. Should be around more now... </fingers crossed>
Dungeon Master
GM, 433 posts
Teller of Tales
Lord of Lies
Wed 3 Mar 2021
at 17:56
  • msg #724

Re: [OOC] The Tavern

Is the plan to continue to observe or should I whip up the battle map?
Alyssa Tealeaf
Scout, 209 posts
HP: 12/12
Wed 3 Mar 2021
at 19:34
  • msg #725

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 724):

Alyssa is content to watch for now. Hoping they'll take care of each other vs giving them an obvious enemy.

Can't believe none of us speaks orc?!
Angel
player, 95 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 4 Mar 2021
at 05:17
  • msg #726

Re: [OOC] The Tavern

Dungeon Master:
Is the plan to continue to observe or should I whip up the battle map?


Haven't heard from Talia or Yry, but I think it seems Orila, Alyssa and Angel are up for observing for a bit to see what happens before engaging in combat.

Anyone else have different ideas?
Angel
player, 96 posts
Sun-Elf Rogue
AC:15; HP 24/24
Sun 7 Mar 2021
at 03:26
  • msg #727

Re: [OOC] The Tavern

DM, approximately how far away are the orcs/wolves from the party's location?
Talia Alden
Barbarian, 206 posts
Human
AC:15; HP 38/38
Mon 8 Mar 2021
at 02:57
  • msg #728

Re: [OOC] The Tavern

I'm here. Just went AWOL for the weekend. I'll catch up today.
Dungeon Master
GM, 436 posts
Teller of Tales
Lord of Lies
Mon 8 Mar 2021
at 18:53
  • msg #729

Re: [OOC] The Tavern

Alright we are now in initiative order. Post your actions as per standard combat posts. Map is uploaded.
Angel
player, 99 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 11 Mar 2021
at 23:27
  • msg #730

Re: [OOC] The Tavern

Couldn't resist... WOOHOOO! Post 2000! WTG everyone!   :)
Dungeon Master
GM, 438 posts
Teller of Tales
Lord of Lies
Fri 12 Mar 2021
at 15:44
  • msg #731

Re: [OOC] The Tavern

It is easy when everyone is so awesome :D
Angel
player, 100 posts
Sun-Elf Rogue
AC:15; HP 24/24
Fri 12 Mar 2021
at 16:02
  • msg #732

Re: [OOC] The Tavern

Both wolves are listed as Healthy/100% on the chart even though they received two hits last round (from Alyssa and Yry)....
Was one wolf hit twice or are they both wounded now?
Dungeon Master
GM, 440 posts
Teller of Tales
Lord of Lies
Mon 15 Mar 2021
at 18:37
  • msg #733

Re: [OOC] The Tavern

Chances are if you see discrepancies like that, just give it a minute and check again. I usually catch those typos so if you'll notice I edited it to correct that about a minute before you posted.
Orila
Fighter, 247 posts
Female Goliath
Tue 16 Mar 2021
at 12:34
  • msg #734

Re: [OOC] The Tavern

Was Orila able to move to flank the Orc with Talia?

quote:
Orila will move around the orc to T8 and Flank with Talia :)
She'll accept the AoO from the wolf is it is still standing or within melee.

Dungeon Master
GM, 442 posts
Teller of Tales
Lord of Lies
Tue 16 Mar 2021
at 15:05
  • msg #735

Re: [OOC] The Tavern

I missed that. Yeah you can make the move.
Dungeon Master
GM, 444 posts
Teller of Tales
Lord of Lies
Mon 22 Mar 2021
at 20:02
  • msg #736

Re: [OOC] The Tavern

*poke*

Anyone else posting before the next update?
Talia Alden
Barbarian, 211 posts
Human
AC:15; HP 38/38
Tue 23 Mar 2021
at 04:14
  • msg #737

Re: [OOC] The Tavern

Right. Checked in when I didn't have time to post. Then it got lost in the shuffle as the notice was turned off. Wish there was a way to check threads and leave the notice on.
Orila
Fighter, 249 posts
Female Goliath
Tue 23 Mar 2021
at 22:21
  • msg #738

Re: [OOC] The Tavern

Coming!
Dungeon Master
GM, 445 posts
Teller of Tales
Lord of Lies
Wed 24 Mar 2021
at 14:50
  • msg #739

Re: [OOC] The Tavern

No worries. I am just as guilty as the next about missing updates. That is why I bump threads and poke the OOC. Apologies if you've already posted and get misled by the notice. If it's any consolation it's a reminder that your friendly GM here is active and still pushing the game forward :)
Talia Alden
Barbarian, 213 posts
Human
AC:15; HP 38/38
Thu 25 Mar 2021
at 02:47
  • msg #740

Re: [OOC] The Tavern

GM, did you account for my damage resistance in the last attack? Seemed to have taken a whole lot of that hit.
Dungeon Master
GM, 447 posts
Teller of Tales
Lord of Lies
Thu 25 Mar 2021
at 16:28
  • msg #741

Re: [OOC] The Tavern

Good call!

edit: Fixed! That is why I try to write it all out so if I do forget you can correct the record.
This message was last edited by the GM at 16:29, Thu 25 Mar 2021.
Orila
Fighter, 251 posts
Female Goliath
Thu 25 Mar 2021
at 22:05
  • msg #742

Re: [OOC] The Tavern

Bonus: Second Wind
rolled 13 using 1d10+3 with rolls of 10.  Second Wind


So I got 13 additional HP from the Second Wind.
My current HP should be 31/31
Full HP :)
Dungeon Master
GM, 448 posts
Teller of Tales
Lord of Lies
Fri 26 Mar 2021
at 05:47
  • msg #743

Re: [OOC] The Tavern

You were at 31/31 and then a crazy orc berserker cut you for 12. I tried to warn you that these guys were serious business but everyone was like "pssssh...they're just orcs, how bad can they be?"

3 falchion attacks a turn bad. That's how bad they are. The adventure I'm lifting this off of says you should have 5th level before facing these guys.

Oh...I probably shouldn't say that. Also I probably shouldn't be updating all my games while preeeeeettttty tipsy. But here we are. Whooooooo!!!!

At least I'm only doing OOC stuff. I would be pretty terrible if I tried doing an actual update like this. Maybe I'm a little more than tipsy but it feels good to type. Is that weird? I just lean back in my chair, close my eyes and let my fingers go tippy tappy.

I have a mechanical keyboard so when I type really fast the sound is soooo satisfying. Makes everyone else in the house annoyed though because there is just nonstop clickty clack coming from the office. But you know what? I'm the one that buys keyboards in the house so I get to decide just how loud and clickly clacky they are!

What were we talking about? I can't really read what I wrote. Looks like...oh yeah, the orcs. Very dangerous. They're not first level orcs. First level orcs don't break into a capital city and murder the rulers of hte land and escape.

Now I'm sleepy. I should be going to bed but the feeling of the keys is so satisfying. I should finish my novel. Have I talked about it yet? The exchange is in it!

Hang on...one second. Don't go anywhere.

Found it! Hey I'm pretty good at this. I remembered my password! Yaaaay!

https://www.worldanvil.com/w/e...--chapter-16-article

It's actually a 2-parter. Also I need to go back and finish it. I'm terrible at getting novels 75% of the way done and then just saying "yeah... I'm good."

Maybe I'll work on it a bit tomorrow. That sounds nice. So does sleep. Sleep sounds AMAZING right about now. Goodnight!
Angel
player, 105 posts
Sun-Elf Rogue
AC:15; HP 11/24
Fri 26 Mar 2021
at 06:10
  • msg #744

Re: [OOC] The Tavern

LOL! Tipsy DMs are the best!  :)
Yry Sweetwater
Sorceress, 166 posts
Gentle cold
Warm heart
Fri 26 Mar 2021
at 08:22
  • msg #745

Re: [OOC] The Tavern

pff haha, hope you drink plenty of water so we don't have a hungover DM tomorrow. :D
Dungeon Master
GM, 449 posts
Teller of Tales
Lord of Lies
Fri 26 Mar 2021
at 11:43
  • msg #746

Re: [OOC] The Tavern

Ugh... what happened?

<checks threads>

Oh...oh no!!!
Angel
player, 106 posts
Sun-Elf Rogue
AC:15; HP 11/24
Tue 30 Mar 2021
at 12:54
  • msg #747

Re: [OOC] The Tavern

Sorry for the late notice. This is Holy Week for my faith tradition and thus things are a bit hectic with all the extra activities until after Easter. I'll post as I can but please feel free to NPC me as needed. Thanks!
Dungeon Master
GM, 451 posts
Teller of Tales
Lord of Lies
Tue 30 Mar 2021
at 21:56
  • msg #748

Re: [OOC] The Tavern

What's the plan? Keep pushing on? Stopping and resting? Turning back?
Talia Alden
Barbarian, 217 posts
Human
AC:15; HP 19/38
Sat 3 Apr 2021
at 11:02
  • msg #749

Re: [OOC] The Tavern

Seems the vote so far is short rest then push on.
Alyssa Tealeaf
Scout, 216 posts
HP: 12/12
Sat 3 Apr 2021
at 23:59
  • msg #750

Re: [OOC] The Tavern

Yes, rest and push on works for me.
Orila
Fighter, 255 posts
Female Goliath
Mon 5 Apr 2021
at 01:04
  • msg #751

Re: [OOC] The Tavern

Sounds like a good plan
Angel
player, 107 posts
Sun-Elf Rogue
AC:15; HP 11/24
Mon 5 Apr 2021
at 01:16
  • msg #752

Re: [OOC] The Tavern

Whew! Holy Week is over and I'm back! Woohoo!  :)

Thanks everyone for being flexible and letting me have this sabbatical for the past week. I appreciate you all.  :)

Now, let's see what I missed...
Dungeon Master
GM, 453 posts
Teller of Tales
Lord of Lies
Wed 7 Apr 2021
at 21:31
  • msg #753

Re: [OOC] The Tavern

If you are using healing dice to heal, please roll and note that in the game thread. I would like to push forward soon.
Angel
player, 109 posts
Sun-Elf Rogue
AC:15; HP 11/24
Wed 7 Apr 2021
at 22:22
  • msg #754

Re: [OOC] The Tavern

Waiting on Alyssa to answer Angel, so I know how much I need to spend...
Alyssa Tealeaf
Scout, 218 posts
HP: 12/12
Thu 8 Apr 2021
at 15:20
  • msg #755

Re: [OOC] The Tavern

In reply to Angel (msg # 754):

Responded. Been one of those weeks...
Dungeon Master
GM, 455 posts
Teller of Tales
Lord of Lies
Sat 10 Apr 2021
at 18:35
  • msg #756

Re: [OOC] The Tavern

Map of the main castle has been uploaded. A is the front door.
Angel
player, 112 posts
Sun-Elf Rogue
AC:15; HP 24/24
Tue 13 Apr 2021
at 13:42
  • msg #757

Re: [OOC] The Tavern

Sorry for the delay, will have a post up later today.
Dungeon Master
GM, 457 posts
Teller of Tales
Lord of Lies
Fri 16 Apr 2021
at 18:12
  • msg #758

Re: [OOC] The Tavern

What's the plan, guys? Even if you don't know what is happening IC feel free to discuss questions and plans here in the OOC. It might be helpful to establish a plan of attack via OOC first and then raise the plan in game after the heavy lifting is figured out.
Angel
player, 114 posts
Sun-Elf Rogue
AC:15; HP 24/24
Fri 16 Apr 2021
at 21:07
  • msg #759

Re: [OOC] The Tavern

If y'all don't like my idea of using a Fog Cloud on the tower, Angel could always try sneaking inside to scouting things out. She could perfectly mimic an orc's looks, but since she doesn't speak Orc then her ability to fool any inside (or even understand them if then didn't speak Common) would be limited.

I also have Charm Person available too. We could always capture another orc and use Charm (if it worked) to have it "voluntarily" reveal the keep's inner secrets.

Thoughts?
Talia Alden
Barbarian, 219 posts
Human
AC:15; HP 32/38
Sat 17 Apr 2021
at 16:12
  • msg #760

Re: [OOC] The Tavern

Fog Cloud was a neat idea. It certainly could neutralize the guards in the tower, but anyone outside it would raise an alarm at seeing a cloud hanging around it, yeah? Uncertain how large an area it covers.

I think the ultimate issue with assaulting the fortress is our goal.

Rescue? Take out the orcs? Both?

It's hard to plan what we need to do if we are not certain what goals merit success.
Orila
Fighter, 257 posts
Female Goliath
Sun 18 Apr 2021
at 05:49
  • msg #761

Re: [OOC] The Tavern

I think we need to figure out the goals... and that could be done by charming an orc to understand what is going on.

I do like the fog cloud. An alarm could be sounded, but they won't know from where something is happening.
Angel
player, 115 posts
Sun-Elf Rogue
AC:15; HP 24/24
Mon 19 Apr 2021
at 00:58
  • msg #762

Re: [OOC] The Tavern

So the plan is to capture (or try to) an orc and let Angel charm (or try to) them to find out about the inner workings of the ruined keep? (So we as players can figure out our goals). How do y'all wanna do that? Wait in ambush for one to leave the keep, or have Angel sneak in and bring one out?

As a side note, when and if we decide to use Fog Cloud on the tower, I can always coordinate a Minor Illusion cry for assistance in repelling attackers from the opposite side of the keep to perhaps increase our chances of taking full advantage of the Fog Cloud tactic.
Orila
Fighter, 258 posts
Female Goliath
Mon 19 Apr 2021
at 13:52
  • msg #763

Re: [OOC] The Tavern

In reply to Angel (msg # 762):

Angel did you want to disguise yourself and lead one of the orcs outside? That might be better than everyone going inside.

Thoughts?
Angel
player, 116 posts
Sun-Elf Rogue
AC:15; HP 24/24
Mon 19 Apr 2021
at 14:18
  • msg #764

Re: [OOC] The Tavern

I’m up for that if everyone else is... just let me know.
Orila
Fighter, 259 posts
Female Goliath
Mon 19 Apr 2021
at 15:00
  • msg #765

Re: [OOC] The Tavern

Unless we hear of another idea... let's try it out.
Angel
player, 117 posts
Sun-Elf Rogue
AC:15; HP 24/24
Mon 19 Apr 2021
at 18:13
  • msg #766

Re: [OOC] The Tavern

Okay, I’ll get a post up later tonight.
Talia Alden
Barbarian, 220 posts
Human
AC:15; HP 32/38
Tue 20 Apr 2021
at 02:06
  • msg #767

Re: [OOC] The Tavern

Sounds fine to me. This is a tricky situation we are in. Talia won't abandon the captured villagers or her friend to orcish abuse though.

Ideally, Talia would like to kill the orcs as well to prevent future attacks. But rescuing the villagers is her priority.
Yry Sweetwater
Sorceress, 169 posts
Gentle cold
Warm heart
Wed 21 Apr 2021
at 08:46
  • msg #768

Re: [OOC] The Tavern

woo, go Angel!
Alyssa Tealeaf
Scout, 220 posts
HP: 12/12
Thu 22 Apr 2021
at 19:25
  • msg #769

Re: [OOC] The Tavern

You are on a roll with the rolls, Angel.

Dungeon Master, should we narrate/interact in the thread or would you prefer us not to break the narrative?
Dungeon Master
GM, 462 posts
Teller of Tales
Lord of Lies
Thu 22 Apr 2021
at 20:53
  • msg #770

Re: [OOC] The Tavern

@Angel: Oh man, I thought you did speak orcish! Like I remember specifically looking it up to see it and I could swear up and down that you could

Shit shit shit...

Alright good news. The party was given a scroll of Comprehend languages as a parting gift from the exchange but it juuuust ran out!
Dungeon Master
GM, 464 posts
Teller of Tales
Lord of Lies
Thu 22 Apr 2021
at 20:59
  • msg #771

Re: [OOC] The Tavern

Alyssa Tealeaf:
You are on a roll with the rolls, Angel.

Dungeon Master, should we narrate/interact in the thread or would you prefer us not to break the narrative?


You are welcome to comment. I hate telling players they cannot post. I don't intend this to last much longer, one way or another <ominous violin shrill>
Angel
player, 123 posts
Sun-Elf Rogue
AC:15; HP 24/24
Fri 23 Apr 2021
at 12:06
  • msg #772

Re: [OOC] The Tavern

Dungeon Master:
...Alright good news. The party was given a scroll of Comprehend languages as a parting gift from the exchange but it juuuust ran out!


Lol! Good save!  :)
Angel
player, 124 posts
Sun-Elf Rogue
AC:15; HP 24/24
Fri 23 Apr 2021
at 16:11
  • msg #773

Re: [OOC] The Tavern

So is that the DM hinting that Angel’s solo fun should come to an end?
Dungeon Master
GM, 466 posts
Teller of Tales
Lord of Lies
Fri 23 Apr 2021
at 17:12
  • msg #774

Re: [OOC] The Tavern

That is the DM's hint that you've got one round before rolling for imitative and you should use it wisely.
Angel
player, 125 posts
Sun-Elf Rogue
AC:15; HP 24/24
Fri 23 Apr 2021
at 18:12
  • msg #775

Re: [OOC] The Tavern

Alright, we’ll if we’re going down to a round’s action, then let’s see what chaos I can cause before the crap hits the fan.  :)

So, just to clarify some things... first, there was absolutely no reaction to my causing another scream sound effect coming from the orc near door G? Second, I started stomping off toward door C, did I not make it very far? (Angel’s position on the map looks unchanged from standing before door B). Third, which of the wolves is the one starting to sniff in my direction, the one closest to door C?
Dungeon Master
GM, 467 posts
Teller of Tales
Lord of Lies
Tue 27 Apr 2021
at 19:17
  • msg #776

Re: [OOC] The Tavern

1) The orcs ran that way, probably to get their chief involved.

2&3) The wolf that sniffed you is the one by door C so I put a pause on your actions.
Dungeon Master
GM, 469 posts
Teller of Tales
Lord of Lies
Thu 29 Apr 2021
at 15:23
  • msg #777

Re: [OOC] The Tavern

*poke poke* anyone still here?
Alyssa Tealeaf
Scout, 221 posts
HP: 12/12
Thu 29 Apr 2021
at 18:08
  • msg #778

Re: [OOC] The Tavern

Sorry, last week of the semester this week. Should ease up here after next week. I'll post when I can.
Dungeon Master
GM, 470 posts
Teller of Tales
Lord of Lies
Fri 30 Apr 2021
at 13:10
  • msg #779

Re: [OOC] The Tavern

Thanks for letting me know but there are other players too that have fallen quiet since the last combat encounter.
Talia Alden
Barbarian, 222 posts
Human
AC:15; HP 32/38
Fri 30 Apr 2021
at 13:40
  • msg #780

Re: [OOC] The Tavern

Sorry, it's not always easy to maintain the force of personality required for RPOL for me. Fairly reclusive person, even on the internet. Plus, you know, XCOM2 on Ironman mode is a real time sink...
Dungeon Master
GM, 471 posts
Teller of Tales
Lord of Lies
Mon 3 May 2021
at 17:37
  • msg #781

Re: [OOC] The Tavern

Okay I understand you're going in under cover of the mists but are you coming in the North wall or going through the South entrance?
Orila
Fighter, 261 posts
Female Goliath
Tue 4 May 2021
at 04:08
  • msg #782

Re: [OOC] The Tavern

Talia mentioned the north tower after Orila asked the same question. So I think we're headed to the northern wall :)
Talia Alden
Barbarian, 225 posts
Human
AC:15; HP 32/38
Tue 4 May 2021
at 14:14
  • msg #783

Re: [OOC] The Tavern

The goal was, if possible, to climb the north tower if we can. I had a moment of inspiration!
Dungeon Master
GM, 472 posts
Teller of Tales
Lord of Lies
Tue 4 May 2021
at 14:28
  • msg #784

Re: [OOC] The Tavern

FYI the watchtower is 50' tall so that will require about 4 Strength(Athletics) checks at DC 10. The issue being that the tower wall is kinda crumbly so you might get a bad handhold. Some of you will have no problem with that, some of you might struggle a lot with that.
Talia Alden
Barbarian, 226 posts
Human
AC:15; HP 32/38
Tue 4 May 2021
at 16:07
  • msg #785

Re: [OOC] The Tavern

Hmm, that's a conundrum, but if we can manage it, that'd be great.

Who's got Athletics skills? Talia could make that climb relatively easily, especially if she rages. How about others? Orila, Yry, Alyssa?

If not, then the indelicate question is, how much do you all weigh?
Orila
Fighter, 262 posts
Female Goliath
Wed 5 May 2021
at 03:49
  • msg #786

Re: [OOC] The Tavern

Here are my rolls.

Oh good... opps :)
20:47, Today: Orila rolled 19 using 1d20+4 with rolls of 15.  Athletics.
20:47, Today: Orila rolled 17 using 1d20+4 with rolls of 13.
20:47, Today: Orila rolled 10 using 1d20+4 with rolls of 6.
20:47, Today: Orila rolled 8 using 1d20+4 with rolls of 4.
Alyssa Tealeaf
Scout, 222 posts
HP: 12/12
Wed 5 May 2021
at 14:40
  • msg #787

Re: [OOC] The Tavern

Yeah, the climb would be 50/50 for me (+1 athletics). I could give cover with my short bow but then I'm not able to help much once you're in.

38lbs, Talia.
Talia Alden
Barbarian, 227 posts
Human
AC:15; HP 32/38
Wed 5 May 2021
at 14:58
  • msg #788

Re: [OOC] The Tavern

Well, two things:

This was just Talia's stated objective. If someone had objected considerably beforehand, we might just go through the northern wall then. wow, I would have assumed Orila's check was at least as good as mine if not better. Talia's at +5. Luckily, I made a point of getting rope in our supply run back in town, so I think we can assume Talia and Orila would be tied together.

And Two: Based on my encumbrance, I think Talia could carry Alyssa easily as long as she doesn't wiggle too much. Again, rope for a makeshift harness. A good enough rope use check might even make the harness quick release.
Orila
Fighter, 263 posts
Female Goliath
Wed 5 May 2021
at 15:50
  • msg #789

Re: [OOC] The Tavern

Oh I'm fine with the climbing path. That's why I rolled. But the dice had other plans :)
Alyssa Tealeaf
Scout, 223 posts
HP: 12/12
Thu 6 May 2021
at 13:07
  • msg #790

Re: [OOC] The Tavern

Dungeon Master:
Make a DC 15 Dex check to see if you can grab the wall. Otherwise if that fails Talia make a DC 15 STR check to brace. If THAT fails then you have to make a DC 20 Dex check to grab yourself.

If everyone fails then both of you fall!

I don't suppose the baggage gets a save in all this falling...
Dungeon Master
GM, 474 posts
Teller of Tales
Lord of Lies
Thu 6 May 2021
at 19:52
  • msg #791

Re: [OOC] The Tavern

Strapped to someone's back? I can't even fathom how you would get a grip let alone then be in position to hold both Talia and Orila.

That's what the dice are for. You can roll a DC 15 Str and Dex check. If you pass both we can try and figure something out :D
Alyssa Tealeaf
Scout, 224 posts
HP: 12/12
Thu 6 May 2021
at 22:35
  • msg #792

Re: [OOC] The Tavern

Sorry, wasn't really looking to need to save us all, just amused by the description and the potential for mishap. Let's wait and see if it comes to that...
Talia Alden
Barbarian, 229 posts
Human
AC:15; HP 32/38
Fri 7 May 2021
at 03:38
  • msg #793

Re: [OOC] The Tavern

Well, there you go. We're okay even if Orila fails her check. This has been interesting. I like going slightly off script.

GM, what would we need to do to finish the climb?


11:39, Today: Talia Alden rolled 18,11,22,25,11 using d20+5,d20+5,d20+5,d20+5,d20+5 with rolls of 13,6,17,20,6.  climbing?
No fails for me.
This message was last edited by the player at 03:40, Fri 07 May 2021.
Yry Sweetwater
Sorceress, 173 posts
Gentle cold
Warm heart
Fri 7 May 2021
at 09:40
  • msg #794

Re: [OOC] The Tavern

somehow I missed this discussion (I don't check ooc that often, lol, whoops). Uhhh, I suppose let down a rope and I'll tie myself in and you strong ladies can pull me up?
Talia Alden
Barbarian, 232 posts
Human
AC:15; HP 32/38
Wed 12 May 2021
at 16:22
  • msg #795

Re: [OOC] The Tavern

How far down the tower does Yry's cloud go?
Dungeon Master
GM, 478 posts
Teller of Tales
Lord of Lies
Wed 12 May 2021
at 21:45
  • msg #796

Re: [OOC] The Tavern

20' radius so 20' up and 20' to each side.
Orila
Fighter, 266 posts
Female Goliath
Sat 15 May 2021
at 14:34
  • msg #797

Re: [OOC] The Tavern

Here's a prayer to the dice gods :)
Dungeon Master
GM, 480 posts
Teller of Tales
Lord of Lies
Tue 18 May 2021
at 15:54
  • msg #798

Re: [OOC] The Tavern

Quick check, is everyone being pulled up to the top of the watchtower or is the party now split with some on top and some still at the base?

If Yry is going up is she keeping the fog cloud or dismissing it?
Talia Alden
Barbarian, 234 posts
Human
AC:15; HP 32/38
Tue 18 May 2021
at 17:46
  • msg #799

Re: [OOC] The Tavern

Yes, Talia will throw a rope down and haul Yry up. Well, half-haul, half-she climbs? Like the old batman series, she can just walk up the wall.
Dungeon Master
GM, 482 posts
Teller of Tales
Lord of Lies
Wed 19 May 2021
at 16:43
  • msg #800

Re: [OOC] The Tavern

Map is updated.
Talia Alden
Barbarian, 235 posts
Human
AC:15; HP 32/38
Wed 19 May 2021
at 17:55
  • msg #801

Re: [OOC] The Tavern

Uh, boss? Your menus are showing. *blushes*
Dungeon Master
GM, 483 posts
Teller of Tales
Lord of Lies
Wed 19 May 2021
at 19:39
  • msg #802

Re: [OOC] The Tavern

Avert your eyes! Don't look up on my shame!

<throws a quick crop into place>

Alright you can look now.
Angel
player, 127 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 20 May 2021
at 01:46
  • msg #803

Re: [OOC] The Tavern

And here's your complimentary joke of the month...

      One day, one of the archivists for the Vatican Archives was doing a routine check to
      make sure everyone had left for the night. Coming down one of the aisles in the section
      where the most ancient collections were stored, he found an elderly priest sitting on
      the floor, weeping, with a scroll spread out on his lap. Puzzled by what the blue blazes
      what going on, he approached the priest...
        “Father, what’s wrong?”
        “Oh my son,” the priest said, looking up. “After decades of searching, I finally found
         them -- the very autographs of the Sacred Scriptures.”
        “Oh Father! That’s wonderful news! Those have been lost for centuries!... So, why are
         you crying?”
        “We had it all wrong, my son! So many wasted years! All this time it’s been ‘celebrate’,
         with an ‘R’.”
Yry Sweetwater
Sorceress, 176 posts
Gentle cold
Warm heart
Thu 20 May 2021
at 11:19
  • msg #804

Re: [OOC] The Tavern

lol, nice Angel.

also, dang! I missed it! Now I'm extra curious!
Dungeon Master
GM, 484 posts
Teller of Tales
Lord of Lies
Thu 20 May 2021
at 20:50
  • msg #805

Re: [OOC] The Tavern

Nice one. This is a nice lead in to my all time favorite religious joke ever by Emo Phillips

https://www.youtube.com/watch?v=l3fAcxcxoZ8

(I found his demeanor/voice annoying at first but and the joke doesn't really start until about the 2:20 minute mark but I like the full clip because it helps establish the context)
This message was last edited by the GM at 20:51, Thu 20 May 2021.
Angel
player, 128 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 20 May 2021
at 21:13
  • msg #806

Re: [OOC] The Tavern

Lol! ... “Die Heretic!”   :D
Alyssa Tealeaf
Scout, 229 posts
HP: 12/12
Thu 20 May 2021
at 21:59
  • msg #807

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 805):

I remember Emo but don't think I'd heard that joke!
Dungeon Master
GM, 486 posts
Teller of Tales
Lord of Lies
Mon 24 May 2021
at 19:47
  • msg #808

Re: [OOC] The Tavern

Poke poke. Who's doing what?
Alyssa Tealeaf
Scout, 230 posts
HP: 12/12
Tue 25 May 2021
at 14:28
  • msg #809

Re: [OOC] The Tavern

Sorry. My summer classes started this week so I've been running around trying to prepare everything.
Talia Alden
Barbarian, 241 posts
Human
AC:15; HP 32/38
Wed 2 Jun 2021
at 05:56
  • msg #810

Re: [OOC] The Tavern

Loving Talia's current character arc! She's turning into a real leader-type. Not what I imagined when I stepped into the game.

This scene with the orc warlord is quite interesting. But, please, feel free to challenge Talia on this path if your character would disagree.
Dungeon Master
GM, 487 posts
Teller of Tales
Lord of Lies
Wed 2 Jun 2021
at 20:48
  • msg #811

Re: [OOC] The Tavern

Nice post. Pausing here to see if anyone has anything to add.
Angel
player, 132 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 3 Jun 2021
at 01:37
  • msg #812

Re: [OOC] The Tavern

Sorry for the delay. Just FYI, the kids are out of school for the summer and their summer sports' programs have ramped up to full speed. Thus, I've lost my lovely daytime 'alone-time/me-time' for next three months. I'll try and keep up as much as I can, but things might be a little slow for me until things return to the normal where I get to ship my lovely progeny off to the state-run babysitters... I mean school... yeah, school.   :)
Dungeon Master
GM, 488 posts
Teller of Tales
Lord of Lies
Tue 15 Jun 2021
at 05:21
  • msg #813

Re: [OOC] The Tavern

Map is updated to show what hasn't been looked at yet.

The lower left room is haunted, apparently. The middle left room is a sparring room.
Angel
player, 135 posts
Sun-Elf Rogue
AC:15; HP 24/24
Sun 20 Jun 2021
at 15:19
  • msg #814

Re: [OOC] The Tavern

A Happy Father's Day to all you daddies out there!

... Whether you have that title via children or a compliant lover.  ;)
Orila
Fighter, 273 posts
Female Goliath
Sun 20 Jun 2021
at 18:55
  • msg #815

Re: [OOC] The Tavern

Let's go to the top right room w/door E
Alyssa Tealeaf
Scout, 235 posts
HP: 12/12
Sun 20 Jun 2021
at 21:00
  • msg #816

Re: [OOC] The Tavern

In reply to Orila (msg # 815):

Sounds good. Think that's the door that Angel indicated.
Dungeon Master
GM, 489 posts
Teller of Tales
Lord of Lies
Mon 21 Jun 2021
at 21:00
  • msg #817

Re: [OOC] The Tavern

Blanket general statement. My real life has gotten very busy these past two weeks. Work stuff, some people were let go and I'm picking up their slack. I think it is dying down as this week looks pretty calm and in general until mid-July things should drop back to normal.

I am still here. I am still dedicated to play. My free time ebbs and flows and this is an ebb time. I will update when I can but try to have some patience with me this month.
Angel
player, 137 posts
Sun-Elf Rogue
AC:15; HP 24/24
Mon 21 Jun 2021
at 21:11
  • msg #818

Re: [OOC] The Tavern

NP, boss. Take all the time you need. I’m not going anywhere.   :)
Alyssa Tealeaf
Scout, 236 posts
HP: 12/12
Tue 22 Jun 2021
at 13:09
  • msg #819

Re: [OOC] The Tavern

Totally understand. I think summer gets busy for everyone. My son thought our weekly virtual tabletop game could play 2/week this summer but I think we've have conflicts 4 of the last 5 weeks!

We'll be here.
Dungeon Master
GM, 490 posts
Teller of Tales
Lord of Lies
Wed 30 Jun 2021
at 19:09
  • msg #820

Re: [OOC] The Tavern

What's going on guys?
Angel
player, 138 posts
Sun-Elf Rogue
AC:15; HP 24/24
Wed 30 Jun 2021
at 19:20
  • msg #821

Re: [OOC] The Tavern

Well, since the boy addressed Talia in the last post, I was just waiting for Talia to post.

Okay, that’s one person thrown under the bus. Let’s see if we can keep it going all the way around the circle. Who wants to do me?

And not in that way! Get your mind outta the gutter! Geez!   ;)
Talia Alden
Barbarian, 244 posts
Human
AC:15; HP 32/38
Thu 1 Jul 2021
at 03:59
  • msg #822

Re: [OOC] The Tavern

Sorry sorry. Busy busy. Teaching online is a real pain in my ass. Now they went ahead and added another extracurricular class because parents were complaining about their dollars' worth. Never mind the teachers' mental health and stress-loads.

Fucking parents. I know it's their job to think about their kid, but they get tunnel vision and think I only think about their kid as well. No, it's not like I don't have around 200 students to keep in mind. It's not like I got fifteen other kids in my class to monitor and instruct. No, I should only have time for little Johnny cause he's your kid.

Fucking parents.

And, of course, the little... uh, the students can't get their homework turned in on time so I am constantly checking the homework submissions to keep up. Grah!

Anyway, busy but will try to get a post in tonight after work.

/endrant

Anyway, I threw parents under the bus. That catch any of you? Catches me, but I try to be understanding on my daughters' teachers and their workloads.
Dungeon Master
GM, 491 posts
Teller of Tales
Lord of Lies
Mon 5 Jul 2021
at 21:41
  • msg #823

Re: [OOC] The Tavern

FYI I have announced the closure of three of my games here. My hope is that by drawing down the number of games I run I will once again have the energy to get this game moving again.

I deeply apologize for stalling these past few weeeks. My work schedule is crazy and more importantly I sit down with what little spare time I have and I just do not have the energy of mental capacity to post. Things are getting a little better as I get used to this new workload and I hope that by cutting my active games in half I will be able to get back into the grove of things. Thank you for standing by and I hope to get some real good and regular updates going starting tomorrow.
Angel
player, 140 posts
Sun-Elf Rogue
AC:15; HP 24/24
Mon 5 Jul 2021
at 21:46
  • msg #824

Re: [OOC] The Tavern

Whew! We made the cut! Thank the gods!

NP, boss. You’re always worth the wait.   :)
Orila
Fighter, 275 posts
Female Goliath
Mon 5 Jul 2021
at 22:46
  • msg #825

Re: [OOC] The Tavern

We'll be here :)
Talia Alden
Barbarian, 247 posts
Human
AC:15; HP 32/38
Tue 6 Jul 2021
at 07:26
  • msg #826

Re: [OOC] The Tavern

Waiting happily.
Alyssa Tealeaf
Scout, 237 posts
HP: 12/12
Tue 6 Jul 2021
at 13:22
  • msg #827

Re: [OOC] The Tavern

I can completely understand and sympathize.

I apologize for my own absence. Once my summer teaching ended the Honey-Do list has kicked in full force.
Dungeon Master
GM, 492 posts
Teller of Tales
Lord of Lies
Tue 13 Jul 2021
at 20:41
  • msg #828

Re: [OOC] The Tavern

Alright that is taken care of. Which lucky door gets to be opened next? Also Angel peeked in a few rooms but didn't thoroughly explore any of them.
Alyssa Tealeaf
Scout, 241 posts
HP: 12/12
Wed 14 Jul 2021
at 20:37
  • msg #829

Re: [OOC] The Tavern

I was under the impression that Angel was indicating the door on the eastern wall of the room we're currently in-- not lettered but into the same room as door "E".
Talia Alden
Barbarian, 251 posts
Human
AC:15; HP 32/38
Thu 15 Jul 2021
at 05:30
  • msg #830

Re: [OOC] The Tavern

Alyssa Tealeaf:
I was under the impression that Angel was indicating the door on the eastern wall of the room we're currently in-- not lettered but into the same room as door "E".


Perhaps. I don't recall exactly.

Well, gotta let this scene with Angel and Edmund play out now. That's got some potential to get messy.
Angel
player, 144 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 15 Jul 2021
at 05:45
  • msg #831

Re: [OOC] The Tavern

In reply to Alyssa Tealeaf (msg # 829):

Yes, I did indicate the door behind the table (from our perspective on the map), the one that leads to room E, as the one she saw the orcs take Pinna.

In reply to Talia Alden (msg # 830):

Not my intention that it gets messy, Angel’s a hothead sometimes and Edmund’s pushing buttons that echo with her own backstory. From my point of view it’s all roleplay fluff, and I don’t intend for it to delve into anything related to combat... but we’ll see how th DM decides to handle it.
Talia Alden
Barbarian, 252 posts
Human
AC:15; HP 32/38
Thu 15 Jul 2021
at 05:56
  • msg #832

Re: [OOC] The Tavern

Oh no! Not messy in a bad way. messy in a great RP way. I wholly approve OOC. Talia might have some bones to pick IC, but those two are meant to have a rocky story.

Should be great IC interaction from my OOC perspective.
Angel
player, 145 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 15 Jul 2021
at 14:52
  • msg #833

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 832):

Ahh! I'm glad you liked my roleplay then. Thanks!    :)
Orila
Fighter, 277 posts
Female Goliath
Fri 16 Jul 2021
at 01:15
  • msg #834

Re: [OOC] The Tavern

Talia said B. So let's go to B :)
Dungeon Master
GM, 493 posts
Teller of Tales
Lord of Lies
Sun 25 Jul 2021
at 01:03
  • msg #835

Re: [OOC] The Tavern

OMG Week. From. Hell. My boss went on vacation and everything broke. I've been working 12 hour days trying to get everything fixed before he gets back. Just...so tired.

But he's back, everything is fixed. I am taking the weekend to relax and coming back next week strong!
Angel
player, 146 posts
Sun-Elf Rogue
AC:15; HP 24/24
Sun 25 Jul 2021
at 01:11
  • msg #836

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 835):

Ahhhh… (first part)
Woohoo! … (second part)
Welcome back! We missed you!  :)
Orila
Fighter, 278 posts
Female Goliath
Sun 25 Jul 2021
at 01:23
  • msg #837

Re: [OOC] The Tavern

Ditto :)
Alyssa Tealeaf
Scout, 242 posts
HP: 12/12
Sun 25 Jul 2021
at 14:57
  • msg #838

Re: [OOC] The Tavern

Take all the time you need to recoup. We'll be here.
Alyssa Tealeaf
Scout, 244 posts
HP: 12/12
Wed 28 Jul 2021
at 20:35
  • msg #839

Re: [OOC] The Tavern

So I'm a little lost with where all we as a part have been exploring as the very strong RPing is going on.

@Talia are you suggesting I open door "E" now?

My confusion is that I had opened the door in the room with Edmund back at post #158 and haven't gotten a description for that.
Angel
player, 148 posts
Sun-Elf Rogue
AC:15; HP 24/24
Wed 28 Jul 2021
at 20:51
  • msg #840

Re: [OOC] The Tavern

Here is what I think is going on…
Angel pointed out the door on the right side of the room we were currently in, (the door leading to room E), as where they took Pinna.
Alyssa went to go open that door, (the one directly behind Edmund on the map), looking for Pinna and the others taken by the orcs.
Someone else suggested trying the door across the hall (room B).
The DM got confused or missed the multiple door choices and went ahead and described room B, (now the kitchen with the rotting deer).
So as of now here is where I think everyone is…
Alyssa — opening door to room E
Talia and Orila (and possibly Yry) — just finished exploring room B, now returned to long table room
Angel — still in the room with the long table with Edmund
This message was last edited by the player at 20:53, Wed 28 July 2021.
Talia Alden
Barbarian, 254 posts
Human
AC:15; HP 32/38
Thu 29 Jul 2021
at 06:52
  • msg #841

Re: [OOC] The Tavern

Angel:
Here is what I think is going on…
Angel pointed out the door on the right side of the room we were currently in, (the door leading to room E), as where they took Pinna.
Alyssa went to go open that door, (the one directly behind Edmund on the map), looking for Pinna and the others taken by the orcs.
Someone else suggested trying the door across the hall (room B).
The DM got confused or missed the multiple door choices and went ahead and described room B, (now the kitchen with the rotting deer).
So as of now here is where I think everyone is…
Alyssa — opening door to room E
Talia and Orila (and possibly Yry) — just finished exploring room B, now returned to long table room
Angel — still in the room with the long table with Edmund


This looks good to me. There was a lot of back and forth in there, yeah.
Alyssa Tealeaf
Scout, 246 posts
HP: 12/12
Sat 7 Aug 2021
at 15:29
  • msg #842

Re: [OOC] The Tavern

So I'm on vacation with my wife for the next week. I can try too keep up as things move along but depending on the weather I may or may not be on the computer.

Then its college visits for our daughter and start of semester meetings and classes. Damn summer went fast!
Dungeon Master
GM, 497 posts
Teller of Tales
Lord of Lies
Mon 9 Aug 2021
at 21:30
  • msg #843

Re: [OOC] The Tavern

Who's grabbing the shiny armor?
Talia Alden
Barbarian, 257 posts
Human
AC:15; HP 32/38
Tue 10 Aug 2021
at 02:29
  • msg #844

Re: [OOC] The Tavern

*Points at Orila*

Honestly, though, it's not a pressing concern at the moment to be lugging armor around whilst exploring. We can grab it later, yeah?
Angel
player, 150 posts
Sun-Elf Rogue
AC:15; HP 24/24
Tue 10 Aug 2021
at 14:25
  • msg #845

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 843):

Like Talia said/asked... can't we just leave it where it is and collect it later?

Also, a bit confused on things... Is Edmund following the group or staying behind somewhere?
Orila
Fighter, 281 posts
Female Goliath
Tue 10 Aug 2021
at 17:24
  • msg #846

Re: [OOC] The Tavern

Dungeon Master:
Who's grabbing the shiny armor?


Orila did :)
Is there a SAVE?
Talia Alden
Barbarian, 258 posts
Human
AC:15; HP 32/38
Wed 11 Aug 2021
at 06:28
  • msg #847

Re: [OOC] The Tavern

Angel:
In reply to Dungeon Master (msg # 843):

Like Talia said/asked... can't we just leave it where it is and collect it later?

Also, a bit confused on things... Is Edmund following the group or staying behind somewhere?


He appears to be tagging along like our puppy, yeah. We'll sort that later.
Angel
player, 151 posts
Sun-Elf Rogue
AC:15; HP 24/24
Wed 11 Aug 2021
at 16:18
  • msg #848

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 847):

OHHHH!!! I'm gonna start calling him "Puppy"... in Elvish.   ;)
Talia Alden
Barbarian, 259 posts
Human
AC:15; HP 32/38
Thu 12 Aug 2021
at 00:51
  • msg #849

Re: [OOC] The Tavern

*evil grin*

You do you.
Dungeon Master
GM, 498 posts
Teller of Tales
Lord of Lies
Thu 12 Aug 2021
at 04:34
  • msg #850

Re: [OOC] The Tavern

No save, sorry.
Talia Alden
Barbarian, 260 posts
Human
AC:15; HP 32/38
Thu 12 Aug 2021
at 05:32
  • msg #851

Re: [OOC] The Tavern

Yay, the armor isn't cursed!

Oh, combat...

haha
Angel
player, 153 posts
Sun-Elf Rogue
AC:15; HP 24/24
Thu 19 Aug 2021
at 10:15
  • msg #852

Re: [OOC] The Tavern

DM:
OOC: Just as a suggestion if you gave it disadvantage on CON saves that would synergize nicely with Yry's frostbite spell. Also how did you get a bonus action? Not arguing just trying to figure out cause and effect.


I remember reading somewhere, (an errata from Wizards, I think), that Hex specifically doesn’t work with “Saves” as the ruling was “Saves” aren’t “Ability Checks”… hence why I targeted Str., to make it more susceptible to Trip/Shove attacks.

This being your game though, do you wish to rule otherwise on Hex and saves?

Not sure what your question is about my bonus action. Hex is a bonus action to cast. I get one bonus action per round, and I used it to cast Hex…. Soooooo…. ???

So question about Armor #1 and it’s failed attack on me/Angel…

DM:
... It seems that the illusion might have worked and yet the suit seemed to know exactly where she was anyway.


Does that mean I do or do not have advantage on my attack with being unseen via the illusionary block of obsidian?
Angel
player, 155 posts
Sun-Elf Rogue
AC:15; HP 24/24
Fri 20 Aug 2021
at 02:12
  • msg #853

Re: [OOC] The Tavern

If anyone is interested, here is a possible in-game explanation for Angel using the term, "No shit, Shortstuff!" in her last post. Though it kinda works with Edmund 'cause he's on the small side anyway, I originally used it in another FR game toward a Dragonborn PC, who was anything but short. I was going for a possible Faerun-ian equivalent to the Real World "No shit, Sherlock"... Whatcha think?  :)

“Shortstuff” is the nickname of the famed diminutive detective, Hercule Gnomes. Known for his logical reasoning, he uses an unparalleled skill at deduction to solve crimes, the solutions of which often turn out to have been obvious in hindsight. The stories of his exploits are known throughout the Realms thanks to having been written down by Mr. Gnomes’ halfling sidekick, Dr. What’s-For-Supper-Son, (real name “Timmy”).

Thus the phrase, (and the accompanying look perfected by females far and wide), “No Shit Shortstuff!” has become a kind of slang shorthand for pointing out the obvious. It’s similar in understanding to another human phrase among those who have greater then average interactions with half-orcs, “Well, Duh!”, an unfortunate snide allusion to the sound half-orcs tend to unconsciously make when processing something mentally challenging.

This message was last edited by the player at 02:12, Fri 20 Aug 2021.
Dungeon Master
GM, 501 posts
Teller of Tales
Lord of Lies
Fri 20 Aug 2021
at 14:20
  • msg #854

Re: [OOC] The Tavern

Angel my bad you are correct. It is ONLY ability checks. Saves and attacks etc. are different. Good catch!
Dungeon Master
GM, 502 posts
Teller of Tales
Lord of Lies
Fri 20 Aug 2021
at 14:22
  • msg #855

Re: [OOC] The Tavern

Angel where are you picking up these bonus actions from?

edit: Nevermind. Hex has a casting time of bonus and you are dual wielding now. Got it!
This message was last edited by the GM at 14:25, Fri 20 Aug 2021.
Talia Alden
Barbarian, 263 posts
Human
AC:15; HP 32/38
Sat 21 Aug 2021
at 01:41
  • msg #856

Re: [OOC] The Tavern

DM, I was so happy with how you described Talia's dodging! Thanks for leaning into the way I am writing her 'barbarian rage.' I look forward to developing her connections to her ancestors further.
Angel
player, 156 posts
Sun-Elf Rogue
AC:15; HP 24/24
Sat 21 Aug 2021
at 01:43
  • msg #857

Re: [OOC] The Tavern

So what’s the consensus of everyone… can we survive this fight or do we retreat and see if the animated armor follows us out of the room?
Talia Alden
Barbarian, 265 posts
Human
AC:15; HP 32/38
Sat 21 Aug 2021
at 01:51
  • msg #858

Re: [OOC] The Tavern

We have at least a round or two more before we need to retreat. Let's see if things swing in that time first. I think we got this. Now, if Angle wants to retreat, Talia wouldn't blame her. Angel's no tank.
Angel
player, 157 posts
Sun-Elf Rogue
AC:15; HP 24/24
Sat 21 Aug 2021
at 02:01
  • msg #859

Re: [OOC] The Tavern

Okay, let’s see what the next round brings…
Yry Sweetwater
Sorceress, 182 posts
Gentle cold
Warm heart
Sun 22 Aug 2021
at 04:39
  • msg #860

Re: [OOC] The Tavern

If anyone has some ways to bring them closer together I do have an aoe spell... but it is pretty small as far as aoe goes (5' radius/2x2 footprint).
Angel
player, 159 posts
Sun-Elf Rogue
AC:15; HP 17/24
Tue 24 Aug 2021
at 21:40
  • msg #861

Re: [OOC] The Tavern

Okay, can we get out of here now, please?

Alyssa, I’m going to be retreating through the doorway. If you want to try your hand at tanking the armor of it follows me, by all means be my guest, and if you do then I might be able to add in some sneak attack damage too. Otherwise I think it’s time to beat feet; Angel can’t take another round of hits like that…

… and neither can Orila for that matter.

Alternatively, we can all retreat through the doorway and Talia can hold them at the door, creating a bottleneck where we might be more effective if we concentrated on one suit at a time.
This message was last edited by the player at 22:21, Tue 24 Aug 2021.
Talia Alden
Barbarian, 267 posts
Human
AC:15; HP 32/38
Wed 25 Aug 2021
at 00:55
  • msg #862

Re: [OOC] The Tavern

Angel:
Okay, can we get out of here now, please?

Alyssa, I’m going to be retreating through the doorway. If you want to try your hand at tanking the armor of it follows me, by all means be my guest, and if you do then I might be able to add in some sneak attack damage too. Otherwise I think it’s time to beat feet; Angel can’t take another round of hits like that…

… and neither can Orila for that matter.

Alternatively, we can all retreat through the doorway and Talia can hold them at the door, creating a bottleneck where we might be more effective if we concentrated on one suit at a time.


Agreed with the alternate plan. Haha. Everyone get behind Talia, get some healing if you can. For some reason, despite reckless attack, these things cannot hit me! Thank my ancestors!
Yry Sweetwater
Sorceress, 184 posts
Gentle cold
Warm heart
Wed 25 Aug 2021
at 21:43
  • msg #863

Re: [OOC] The Tavern

I think bottlenecking will be good.
Talia Alden
Barbarian, 268 posts
Human
AC:15; HP 32/38
Fri 27 Aug 2021
at 00:19
  • msg #864

Re: [OOC] The Tavern

@ Orila, that'd be the very spot that Talia moved to. AY58
Orila
Fighter, 284 posts
Female Goliath
Fri 27 Aug 2021
at 17:45
  • msg #865

Re: [OOC] The Tavern

Talia Alden:
@ Orila, that'd be the very spot that Talia moved to. AY58


Oh thanks for spotting that.
I've edit my post to move more and risk the AoO
Angel
player, 162 posts
Sun-Elf Rogue
AC:15; HP 17/24
Wed 1 Sep 2021
at 09:10
  • msg #866

Re: [OOC] The Tavern

FYI, I'm going to be going out of town for a camping trip over a long Labor-Day weekend, starting early tomorrow (Thursday) morning... (about 27-ish hours from this post). Most likely I will NOT have internet access of any kind -- and even if I did I doubt I'd have time or ability to post anything substantial. I plan on returning late Monday and that'll be when I try to catch up on things here in RPOL.

DM, if needed, you have my blessing to NPC Angel while I'm gone.
Talia Alden
Barbarian, 270 posts
Human
AC:15; HP 32/38
Fri 3 Sep 2021
at 00:12
  • msg #867

Re: [OOC] The Tavern

Woo! Nice swing in our favor. A very nice combat. I mean, not over yet but nice combat.

Is there two destroyed armor now? The chart at the bottom says two.
Dungeon Master
GM, 507 posts
Teller of Tales
Lord of Lies
Fri 3 Sep 2021
at 19:24
  • msg #868

Re: [OOC] The Tavern

Three dead. I fixed the chart.
Angel
player, 163 posts
Sun-Elf Rogue
AC:15; HP 17/24
Tue 7 Sep 2021
at 14:03
  • msg #869

Re: [OOC] The Tavern

Okay, I'm back. Catching up now...
Dungeon Master
GM, 509 posts
Teller of Tales
Lord of Lies
Tue 7 Sep 2021
at 20:07
  • msg #870

Re: [OOC] The Tavern

Talia, that was a crit. Double damage!

Also did we ever decide if your spiritual guardians were visible to other people?
Talia Alden
Barbarian, 272 posts
Human
AC:15; HP 32/38
Wed 8 Sep 2021
at 06:45
  • msg #871

Re: [OOC] The Tavern

So it was. Haha. Lost track of that.

Uhmm, we never did decide that. Not sure the primal path description has an answer either. I leave that up to you though I will review the path when I get home. Seems that it should be as it harasses my enemies somehow.
Dungeon Master
GM, 510 posts
Teller of Tales
Lord of Lies
Wed 8 Sep 2021
at 16:54
  • msg #872

Re: [OOC] The Tavern

Nah I will push it back to you if you want others to see it or not.

Also....

DING!

Level up to level 4!
Angel
player, 165 posts
Sun-Elf Rogue
AC:15; HP 17/24
Wed 8 Sep 2021
at 18:14
  • msg #873

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 872):

Woohoo!!!!!
Alyssa Tealeaf
Scout, 254 posts
HP: 12/12
Wed 8 Sep 2021
at 19:48
  • msg #874

Re: [OOC] The Tavern

Woo indeed!

@Orila, did you actually took the plate suit or did you drop because of the battle? Just trying to remember the sequence of events.
Dungeon Master
GM, 511 posts
Teller of Tales
Lord of Lies
Wed 8 Sep 2021
at 22:26
  • msg #875

Re: [OOC] The Tavern

She did NOT take the plate suit off the stand because as soon as it was touched the party was attacked and driven out of the room.
Talia Alden
Barbarian, 273 posts
Human
AC:15; HP 32/38
Wed 8 Sep 2021
at 23:58
  • msg #876

Re: [OOC] The Tavern

Oh, I want them to see. Plus, it makes sense. How are they meant to harass my enemies if they are invisible? And if the enemy can see them, why not everyone else?

Woot!
Angel
player, 166 posts
Sun-Elf Rogue
AC:15; HP 17/24
Thu 9 Sep 2021
at 00:12
  • msg #877

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 876):

Okay, I’ll start roleplaying seeing ghosts when you hulk out.  ;)

”Angel, what’s wrong?!”
    “I’m scared! Talia’s pissed off and I see dead people!”

Talia Alden
Barbarian, 275 posts
Human
AC:15; HP 32/38
Thu 9 Sep 2021
at 00:29
  • msg #878

Re: [OOC] The Tavern

Angel:
In reply to Talia Alden (msg # 876):

Okay, I’ll start roleplaying seeing ghosts when you hulk out.  ;)

”Angel, what’s wrong?!”
    “I’m scared! Talia’s pissed off and I see dead people!”


Except that Talia doesn't "hulk out." I have been trying to RP it as more of a trance where she channels the knowledge and skills of her ancestors. I know it is called 'rage' though. haha. So I always try to write her as dauntless and focused when raging. Squeaking that single word out last combat took her a lot of effort as, usually, when raging I never let Talia speak.

Working on the level up.
Angel
player, 167 posts
Sun-Elf Rogue
AC:15; HP 17/24
Thu 9 Sep 2021
at 00:38
  • msg #879

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 878):

My apologies, dear Talia! I know the nuances of how we roleplay our characters can be and is very important to all of us…
… speaking of which, y’all as players did catch the reference to Angel flippantly expressing in her thoughts that she’d give up her right horn?… just saying, might be important later on.  ;)
Talia Alden
Barbarian, 276 posts
Human
AC:15; HP 32/38
Thu 9 Sep 2021
at 00:57
  • msg #880

Re: [OOC] The Tavern

I caught it, but Talia can't read thoughts. So... *shrugs* But it really only partially confirmed my suspicions anyway.

Of course, our own little corners of the world are important to us! Hehe.
Orila
Fighter, 286 posts
Female Goliath
Thu 9 Sep 2021
at 02:54
  • msg #881

Re: [OOC] The Tavern

Yeah the armor got animated just as I touched the armor. So Orila doesn't have it :)
Dungeon Master
GM, 513 posts
Teller of Tales
Lord of Lies
Thu 9 Sep 2021
at 04:02
  • msg #882

Re: [OOC] The Tavern

As a reminder for HP you get half plus a die roll in HP as per the following:

quote:
When you level up you will receive the average HP (round down) + 1d(1/2 your HD). You will receive the average HP amount at regular intervals as you level (as per training to level up as above) and will roll the die when you train. For example if you have a d6 HD then you will receive 3+1d3 HP per level.




So
-  d6 = 3+1d3
-  d8 = 4+1d4
- d10 = 5+1d5
- d12 = 6+1d6
Orila
Fighter, 288 posts
Female Goliath
Thu 9 Sep 2021
at 04:15
  • msg #883

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 882):

Orila's level up to 4th.
HP:11 with rolled 5+3+3 Con Bonus (1d5 with rolls of 3.  HP)
And she'll be taking Great Weapon Master feat.
Dungeon Master
GM, 514 posts
Teller of Tales
Lord of Lies
Thu 9 Sep 2021
at 13:25
  • msg #884

Re: [OOC] The Tavern

FYI let me know if you want a different kind of character sheet. I liked the way this one looked but if you have a different format in mind just let me know. Ultimately I have my own notes on your character so the character sheet is really for you to use.
Alyssa Tealeaf
Scout, 255 posts
HP: 12/12
Thu 9 Sep 2021
at 15:10
  • msg #885

Re: [OOC] The Tavern

8 more hp for Alyssa (glad the "1" was for only half my HD!) She'll also take a stat bump in both Dexterity (18) and Wisdom (14).

11:04, Today: Alyssa Tealeaf rolled 8 using 1d5+7 with rolls of 1.  HP level 4, 5+1d5+2.
Dungeon Master
GM, 515 posts
Teller of Tales
Lord of Lies
Thu 9 Sep 2021
at 18:15
  • msg #886

Re: [OOC] The Tavern

@Orila: Where are you putting your stat bumps?
Angel
Rogue, 170 posts
Sun-Elf Rogue
AC:15; HP 7/30
Thu 9 Sep 2021
at 19:02
  • msg #887

Re: [OOC] The Tavern

Oh yeah! Haven’t told y’all about the haunted room yet.   Hehehe   ;)
Talia Alden
Barbarian, 278 posts
Human
AC:15; HP 32/38
Fri 10 Sep 2021
at 01:32
  • msg #888

Re: [OOC] The Tavern

Dungeon Master:
@Orila: Where are you putting your stat bumps?


She isn't. She took a feat instead of the ASI.
Orila
Fighter, 290 posts
Female Goliath
Fri 10 Sep 2021
at 05:05
  • msg #889

Re: [OOC] The Tavern

Talia Alden:
Dungeon Master:
@Orila: Where are you putting your stat bumps?


She isn't. She took a feat instead of the ASI.


I took a feat instead of a stat bump. But let me know if we are NOT playing with feats, then I'll determine the stat bump
Orila
Fighter, 291 posts
Female Goliath
Sun 12 Sep 2021
at 17:32
  • msg #890

Re: [OOC] The Tavern

Dungeon Master:
FYI let me know if you want a different kind of character sheet. I liked the way this one looked but if you have a different format in mind just let me know. Ultimately I have my own notes on your character so the character sheet is really for you to use.


Thanks!
I'll put together a character sheet under details over the next week. It has been difficult for me to remember and find stuff ;)
Dungeon Master
GM, 518 posts
Teller of Tales
Lord of Lies
Tue 14 Sep 2021
at 01:32
  • msg #891

Re: [OOC] The Tavern

I'm fine if you want to keep exploring but if you want to find Pinna it seems likely she was taken down stairs (A). Just pointing it out in case anyone feels lost. I don't know if I made it clear or not that (A) is stairs leading down to the dungeons.
Angel
Rogue, 171 posts
Sun-Elf Rogue
AC:15; HP 7/30
Tue 14 Sep 2021
at 01:36
  • msg #892

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 891):

Nope, that was totally not made clear to me at all. I’m sorry I pointed y’all in the wrong direction. I could have swore that the orcs took Pinna out the door on the right side of the banquet room, not the left side. My bad.
Alyssa Tealeaf
Scout, 256 posts
HP: 12/12
Tue 14 Sep 2021
at 12:24
  • msg #893

Re: [OOC] The Tavern

Yeah, I also missed the description that stair A went on down. Seems like we would have noticed as we came down from climbing that tower.
Dungeon Master
GM, 519 posts
Teller of Tales
Lord of Lies
Tue 14 Sep 2021
at 19:55
  • msg #894

Re: [OOC] The Tavern

Angel:
I could have swore that the orcs took Pinna out the door on the right side of the banquet room, not the left side. My bad.


They did...to patch her up...
Angel
Rogue, 173 posts
Sun-Elf Rogue
AC:15; HP 7/30
Tue 14 Sep 2021
at 20:13
  • msg #895

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 894):

SHHHH!!! No one knows that yet!   ;)
Dungeon Master
GM, 522 posts
Teller of Tales
Lord of Lies
Fri 17 Sep 2021
at 22:34
  • msg #896

Re: [OOC] The Tavern

lol! Let me know which door specifically you are opening up for maximum fun times!
Alyssa Tealeaf
Scout, 259 posts
HP: 12/12
Sat 18 Sep 2021
at 00:12
  • msg #897

Re: [OOC] The Tavern

I just rolled randomly so Alyssa is at door E. That's the one with the strong chemical smell, yes.
Talia Alden
Barbarian, 283 posts
Human
AC:15; HP 32/38
Sat 18 Sep 2021
at 13:41
  • msg #898

Re: [OOC] The Tavern

Looks like Alyssa opened E and Talia went for D (or whatever one had the blood on it.) Indeed, it should be fun!
Angel
Rogue, 175 posts
Sun-Elf Rogue
AC:15; HP 7/30
Sun 19 Sep 2021
at 01:27
  • msg #899

Re: [OOC] The Tavern

@ Talia and Alyssa  --->  Thanks for playing along with Angel's tricks.   :)

I'll get an in-character post up by Monday morning (my time), wanna give some time for Orila and Yry to play along too if they want.
This message was last edited by the player at 11:04, Sun 19 Sept 2021.
Talia Alden
Barbarian, 284 posts
Human
AC:15; HP 32/38
Mon 20 Sep 2021
at 04:34
  • msg #900

Re: [OOC] The Tavern

Your tools are showing again boss.
Dungeon Master
GM, 524 posts
Teller of Tales
Lord of Lies
Sat 25 Sep 2021
at 05:24
  • msg #901

Re: [OOC] The Tavern

Ahhh! Apologies for the lack of responses this week. It's been crazy at work and I'm just passing out when I get home :(

I'll try to get things covered this weekend but if not the worst should be behind me so I regular updates will resume next week.
Orila
Fighter, 294 posts
Female Goliath
Wed 6 Oct 2021
at 09:30
  • msg #902

Re: [OOC] The Tavern

I'm back from a very hectic week. It is still a scramble here without water to our homes. We hope to get water restored today. Hopefully no more news on the home front.
Dungeon Master
GM, 526 posts
Teller of Tales
Lord of Lies
Thu 7 Oct 2021
at 21:16
  • msg #903

Re: [OOC] The Tavern

While we are wrapping up the castle I'd like to take the time to poll you guys about the overall direction of the game.


Right now there are two paths in front of you:

Path #1 is standard D&D: Get quests, kick down doors, loot dungeons, rinse and repeat.

Path B is going the political/diplomacy game. Taking Edmund's offer, building an army, fortifying a castle and launching a coup against Lord Saxton to return Edmund to the throne.

I'm prepared to go either way but I think it is important to have consensus. Also note that one path does not completely eliminate the other. Path B will still have dungeons and adventuring while Path #1 will still have political intrigue and drama but choosing a path lets me know which aspect to shine the spotlight on.

That being said either path doesn't dictate your actions. You could go Path B but decide to turn Edmund over to Lord Saxton and raise an army and wage war under Saxton's banner instead, or something else entirely.
Talia Alden
Barbarian, 290 posts
Human
AC:15; HP 32/38
Fri 8 Oct 2021
at 11:39
  • msg #904

Re: [OOC] The Tavern

Oh, I am all about path B, but will go with the majority. Well, as long as there's a bit of dungeons and battles to be had.

But I have some ulterior motives as well.
Angel
Rogue, 182 posts
Sun-Elf Rogue
AC:15; HP 7/30
Fri 8 Oct 2021
at 11:58
  • msg #905

Re: [OOC] The Tavern

I second that. Angel was made for a plan B game. Not literally of course, but she has a skill set that would most definitely work with that kinda campaign. And like Talia said, still want the regular dungeons and dragons stuff mixed in, but yeah political intrigue all the way.   :)
Alyssa Tealeaf
Scout, 265 posts
HP: 12/12
Fri 8 Oct 2021
at 15:08
  • msg #906

Re: [OOC] The Tavern

I'm good with either.

I have more experience with Plan A games. Whether that's personal desertions or not I'm not sure. I must confess though, every time I've played in a Plan B type game here on RPoL it died before it went anywhere.
Dungeon Master
GM, 528 posts
Teller of Tales
Lord of Lies
Sat 9 Oct 2021
at 16:40
  • msg #907

Re: [OOC] The Tavern

The issue I've seen with Plan b games (and rpol in general) is that it is a lot harder/rarer for players to have real initiative. I suspect it's a combination of not enough time/focus/engagement combined with the difficulty in creating consensus among a group through online play but I've had a lot of "group needs to come up with a plan" games fail time and time again (Shadowrun, Star Wars etc.) because as soon as I present options to the players it just sits there like a dead fish until the whole game starts to stink and half the players disappear.

I feel like as I get better and better as a GM I can push the players more and more. Right now I'm getting a master class in a game that a friend of mine is running who is getting another friend of mine (who normally doesn't like table top RPGs at all) super duper hooked.

Anyway the problem becomes lack of focus and direction and you can absolutely do that with Plan B and the key is to have a very clear goal and enemy to keep the game grounded.

If you guys are going down route B the very clear enemy is (obviously) Lord Saxton. By keeping it focused between your group and his power/control it helps keep that focus and direction while still opening up the game to unusual story elements. You could decide to negotiate with a vampire lord or coordinate with orc raiders. You could plan ambushes for his knights or plant evidence to poison his relationship with his allies.

All you guys have to do is brainstorm some generic ideas, kick it over to me to fill in the details and tie it to the setting/story, and then kick it back to you guys to execute a tightly focused and hopefully smaller scale encounter. So maybe less the length of the Dragon Cult and more the tavern brawl kind of scenes.

The other key that I have is random events. A friend of mine is doing this in another game and it is brilliant. Basically whenever the game slows down and the players start spinning their wheels he rolls the dice and "plop" random encounter hits the board. Now this isn't always a combat encounter, sometimes its as simple as "An annoying bard starts playing an obnoxious song and you realize that he is making fun of you..." just to help give the player a break and set the bigger problems and decisions aside for a second and have some fun.

I'm hoping that those two item (keeping a strong story focus and introducing semi-random encounters/events when the game slows down) will help keep it fun and engaging and avoid the "withering on the vine" effect that a lot of rpol game run into.
Talia Alden
Barbarian, 291 posts
Human
AC:15; HP 32/38
Sun 10 Oct 2021
at 02:43
  • msg #908

Re: [OOC] The Tavern

I am generally pretty engaged with this game, so let's try it.

Also, that plan sound fine.
Angel
Rogue, 184 posts
Sun-Elf Rogue
AC:15; HP 7/30
Sun 10 Oct 2021
at 12:24
  • msg #909

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 907):

I think those sound like fantastic plans, DM. I trust you and your abilities to pull it off superbly. Like I've said before, you were my first DM here over a decade ago, and you and I are still hanging around here making nuisances of ourselves -- so if I have confidence in anyone to succeed in that rare RPOL campaign played to completion, it'd be you.  :)
Dungeon Master
GM, 532 posts
Teller of Tales
Lord of Lies
Tue 19 Oct 2021
at 20:15
  • msg #910

Re: [OOC] The Tavern

Map is updated.
Orila
Fighter, 297 posts
Female Goliath
Wed 20 Oct 2021
at 14:17
  • msg #911

Re: [OOC] The Tavern

I'm good with plan B.
Sorry got myself busy with RL. I've been in recovery mode piecing things back together.
Angel
Rogue, 190 posts
Sun-Elf
AC:15; HP 7/30
Wed 20 Oct 2021
at 14:19
  • msg #912

Re: [OOC] The Tavern

In reply to Orila (msg # 911):

Sorry to hear that Orila. Glad you're still with us.  </hugs>
Angel
Rogue, 191 posts
Sun-Elf
AC:15; HP 7/30
Wed 20 Oct 2021
at 14:21
  • msg #913

Re: [OOC] The Tavern

Angel when she snatched up that shortbow...


Angel
Rogue, 192 posts
Sun-Elf
AC:15; HP 7/30
Wed 20 Oct 2021
at 18:11
  • msg #914

Re: [OOC] The Tavern

Holy cow! Yry’s back too!  And we’ve all posted on the same day… I think I’m buying a lottery ticket.   :)
Yry Sweetwater
Sorceress, 189 posts
Gentle cold
Warm heart
Sat 23 Oct 2021
at 06:35
  • msg #915

Re: [OOC] The Tavern

I wonder if Yry doing cold damage to the chests would make them more brittle?
Angel
Rogue, 193 posts
Sun-Elf
AC:15; HP 7/30
Sat 23 Oct 2021
at 11:34
  • msg #916

Re: [OOC] The Tavern

In reply to Yry Sweetwater (msg # 915):

Do you have the Shape Water cantrip? I’ve read several handbook advice blogs where it’s generally agreed that Shape Water could be used to freeze water poured into a lock, thus breaking said lock when the water expands in freezing.
Yry Sweetwater
Sorceress, 190 posts
Gentle cold
Warm heart
Sat 23 Oct 2021
at 11:39
  • msg #917

Re: [OOC] The Tavern

I do not! I'll have to remember that next time I am eligible to select a new cantrip.
Angel
Rogue, 194 posts
Sun-Elf
AC:15; HP 7/30
Sat 23 Oct 2021
at 12:01
  • msg #918

Re: [OOC] The Tavern

In reply to Yry Sweetwater (msg # 917):

Probably best ask the DM in PMs if he’ll accept that tactic before you pick it. Forewarned is forearmed… (in which case Popeye was a freakin’ prophet!)   ;)
Dungeon Master
GM, 534 posts
Teller of Tales
Lord of Lies
Sat 23 Oct 2021
at 13:28
  • msg #919

Re: [OOC] The Tavern

The simple answer is "no" because knock is a 2nd level spell and a cantrip should not invalidate a higher level spell.

The longer answer is that water only increases by 10% volume and because of the tumblers and the keyhole there are plenty of spaces to alleviate pressure. You might be able to damage the lock but it would spring open or shatter completely apart. Instead I would say you could use it to make a key no longer work to unlock it so an idea is to use it to lock a door behind you to keep the bad guys from chasing you. Equivalent to the sci-fi trope "smash the door panel and the door is permanently locked" kind of thing.
Dungeon Master
GM, 535 posts
Teller of Tales
Lord of Lies
Sat 23 Oct 2021
at 13:29
  • msg #920

Re: [OOC] The Tavern

Also there is no time crunch at this time. I don't want to fast forward past exploring the castle because there is Fun Stuff™ to be found but if you want to say fast forward a day you can go back to town, drop of Pinna and the other villagers, get a wagon, get some lockpicks and tools, and come back in the proverbial snap of a finger.
Angel
Rogue, 195 posts
Sun-Elf
AC:15; HP 7/30
Sat 23 Oct 2021
at 13:59
  • msg #921

Re: [OOC] The Tavern

Honestly ladies, I’d rather fast forward a day and as the DM suggests, head back into town to drop off the captives and get the needed supplies, lockpicks included. My ‘angely-sense’ is pinging that if we start smashing the chests (or damaging them with cold magic) then we’re gonna destroy something inside that we’ll regret.

Thoughts?
Alyssa Tealeaf
Scout, 270 posts
HP: 12/12
Sun 24 Oct 2021
at 00:28
  • msg #922

Re: [OOC] The Tavern

FF sounds fine to me.

I'm running around trying to get a commission done. Not sure how often I'll be checking in next couple weeks but I'll do my best.
Talia Alden
Barbarian, 297 posts
Human
AC:15; HP 32/38
Sun 24 Oct 2021
at 00:50
  • msg #923

Re: [OOC] The Tavern

I think FF sounds right. Talia wouldn’t like exploring while civilians are around. Happily, she now has a reason to return which she did not have before. Treasure!

But could we find thieves’ tools in Ashford, really? Or just a crowbar? Haha
Angel
Rogue, 196 posts
Sun-Elf
AC:15; HP 7/30
Sun 24 Oct 2021
at 01:18
  • msg #924

Re: [OOC] The Tavern

Angel herself wasn’t around then, but wasn’t Arthura, who died in the dragon fight, a rogue? He might have had some lockpicks on him, and according to the game thread his body (and presumably his equipment too) was taken back to Ashford. I don’t know what happened to that gear, but there might be at least one set of lockpicks floating around Ashford.
Yry Sweetwater
Sorceress, 191 posts
Gentle cold
Warm heart
Sun 24 Oct 2021
at 05:19
  • msg #925

Re: [OOC] The Tavern

Yeah, let's get those captives home! Pinna needs a good cup of warm tea.
Angel
Rogue, 197 posts
Sun-Elf
AC:15; HP 7/30
Sun 24 Oct 2021
at 12:50
  • msg #926

Re: [OOC] The Tavern

Alright, Lord DM sir, I believe the lesser consensus is that we fast forward a day heading back into town to drop off captives and gather supplies.
Angel
Rogue, 199 posts
Sun-Elf
AC:15; HP 7/30
Tue 26 Oct 2021
at 11:29
  • msg #927

Re: [OOC] The Tavern

Okay, first, since Pinna went upstairs with the other two captives BEFORE Edmund came out of hiding and asked us if it was really a good idea for him to leave the castle and go to the village, then the way I see it, Talia's post happened in two maybe three different conversations, if we still want to keep Edmund's existence a secret.

Talia:
"Ah! Uhmm, alright." She looked around at her friends, comrades, and charges. There seemed a right path here, so she voiced her opinion. "Well, hmm, that all seems to depends on whether we wish the castle to be a base of operations. Hmmm..." She carefulyl considered the situation as best her mind could. She felt dull and sluggish even as she did so. Others here had much more brilliant minds and applicable skills. She? She only had her mother's words and the occasional aid of her ancestors. She looked around and her eyes settled on Pinna and something occurred to her, "I... think... we need a middle road. If we move forward with Edmund's claim, and I am inclined to do so, then having a secret base would be beneficial. Well, as secret as a castle can be. But if we want to use this place, fixing it up a bit seems reasonable. I certainly trust the others in Ashford to help out AND to keep this location a secret. But, perhaps, the fewer that know the location, the better? So, perhaps, only a small work crew? Does that make sense?"


This happened right when Edmund confronted us, but not in the presence of Pinna and the others.

Talia:
She looked at Pinna and Alyssa here as she knew they each had experience managing others. Talia had only ever been managed in a team of one working in her mother's smithy. "So you think. Perhaps, if we ask nicely, those willing to come work here could wear hoods? Ride in a wagon? That way, they don't know where it is? That's a stupid idea, isn't it? I mean, those attacking the village looking for us won't care, but they won't actually be able to say anything, right? Or.. or? We can ask some who would be willing to settle here for a time? we'd need a chef, perhaps mom and one of the carpenter's apprentices to mend things? DO we have a mason in Ashford? Some stout lads to mount a watch?" She grinned at Alyssa and Yry, "Or stout lasses."


This happened obviously in Pinna's presence, so most likely when we went back upstairs to talk with Pinna.

Talia:
That all seemed to be about as much as her overheated mind could come up with concerning the castle. Looking again at Edmund, she shook her head: "Villagers will find out about you eventually and I won't keep such a secret from them. The location of the castle, surely a small thing, but that we are plotting a coup? It endangers their lives as surely as yours, Milord. Again, the miscreants that hunt us to the village will care not that they did not know of you. No, eventually, perhaps, it might be best to more or less move a larger portion here? There's room enough for a large enough group." Talia cringed then as she realized she was close to suggesting the village relocate. She knew many would not want to even if the castle would be safer. But, in the end, Talia was a honest sort of person and cared for them. She shook her head, "No, the village might keep a secret from the world, but I will not keep it from them." She looked to the others to hear their thoughts then as her nerves finally sealed her mouth shut with the glue of nerves.


And this happens obviously back in Edmund's presence, so either it happened before we all went upstairs to talk with Pinna, or it happened in a third conversation when we went back downstairs to talk with Edmund.

So, sorry for totally picking apart your whole post, Talia, but if this is going to be a game of politcal intrigue and such, then I think it's important to establish at the outset if we're blowing Edmund's cover to the three captives at the very beginning, or are we following his lead (and what we've kinda decided ourselves anyway) by keeping his true identity a secret?
Talia Alden
Barbarian, 299 posts
Human
AC:15; HP 32/38
Tue 26 Oct 2021
at 12:25
  • msg #928

Re: [OOC] The Tavern

Nope, that's fine. I had forgotten Pinna went upstairs when I wrote it. Drat! And I really liked that post as part of Talia's arc.

Let me edit things real quick. Thanks for the picking of nits there, ANgel.

EDIT: A small and I think it is fine. Talia is speaking after Pinna went upstairs. References to Pinna but no direct interaction. Should be fine.
This message was last edited by the player at 12:31, Tue 26 Oct 2021.
Angel
Rogue, 201 posts
Sun-Elf
AC:15; HP 7/30
Tue 26 Oct 2021
at 12:29
  • msg #929

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 928):

</hugs>   :)
Dungeon Master
GM, 537 posts
Teller of Tales
Lord of Lies
Thu 28 Oct 2021
at 19:18
  • msg #930

Re: [OOC] The Tavern

Alright continue to discuss. let me know what your final decision is. IT might also help to discuss things OOC here and once a consensus is reached then take it back to IC.

I've found that method helps out a lot in situations like this where it is open ended. Some other things to keep in mind

1) Because of the civil war and the coup there are plenty of sellswords and veterans that could be raised as an army of your own, especially if you it's in the name of the old Baron. Lord Saxton is, as far as you can tell from your brief excursions, not very popular.

2) Edmund did mention a relative that could potentially be brought in for reinforcements as well.

3) Because the core structure of the castle is still in good shape you could probably get it completely fixed up in about 5 months or so. Or even expand it to be a proper castle (right now it is just a keep really). Even still the orcs did a lot of work preparing the keep against a siege so even with just a few hundred volunteers you would be a force to be reckoned with compared to Saxton's 50 mercenary knights (the 12...now 11 Knights plus their men-at-arms etc.). You can't really lay siege with 50 people so he would have to raise an army that would also take time.

4) People do build stuff all the time. New temples, new mills etc so putting out a call for masons and carpenters isn't going to immediately alert Saxton "hey! a coup!" but...

5) Something like this only stays hidden for so long. Even if it's just Pinna and a few townsfolk eventually someone will say something to someone who'll repeat it and get overheard etc. etc. It is only a matter of time before someone from Saxton goes out to investigate. Ashford is already going to be of interest because of the missing taxes.

So one final say is your characters will have zero knowledge of this but I also know how this stuff can grind a game to a halt so if you say ABSOLUTELY NOTHING Saxton will send out a small army within a month. If you announce far and wide "hey, we're here! come help us overthrow Saxton!" Saxton will send out a small army within a week so your time frame of "keeping it quiet" is not going to last very long. If you just put out a call for builders and mercenaries but don't announce what you're doing with them you've got 2-3 weeks.
Talia Alden
Barbarian, 300 posts
Human
AC:15; HP 32/38
Fri 29 Oct 2021
at 01:58
  • msg #931

Re: [OOC] The Tavern

OK, my plan would be to keep it as secret as possible. Putting out a call for masons and such for "unspecified project" is a good plan. As for a mercenary force, we'd need coin. Likely, we'll get a bit in the chests, but an overture to Edmund's relatives might be best. I might also lean on my background here and see if dear old ma might know a way to contact the people Talia comes from. But that is a long term plan.

I just can't make myself operate on a timetable that Talia wouldn't believe. She'd plan to start repairing the keep fully with an eye to getting it defensible first. She hopes to keep this under wraps, at least the Edmund part, for as long as possible. Even if Lord Saxton starts hostility, keeping Edmund secret for now is the best idea. However, Talia really, really mislikes lying to the villagers. They are her friends and family. These are people she has known all her life, so she trusts them. She'd settle for letting Pinna, the elders, and the Mayor in on it and letting them make the decisions for the village though. That is their job, after all. Speaking of which, Talia would probably suggest putting her own mother in charge of the renovations team. She's a talented blacksmith and good at giving orders, so then we don't have to micromanage that side of things as PCs.

She would then suggest that the PC party make a journey to this relative to speak with him and convince him to support them. Edmund can't go with yet though. Too risky if the lord chooses to betray us instead. Right now, Talia'd ask for funds to pay a mercenary company or hire soldiers. She'd not ask the lord to back them beyond funds unless he wanted to send some men. Iron and stone would be her biggest ask, probably. She doesn't trust him with the lives of the villagers.

She also likes that the influx of workers at the keep might help to bolster the village which has lost a lot of population recently.

Now, Talia would go about a lot of that in a much more clumsy way than I laid out there, but she's a lot more awkward with command than I am. She's going to delegate a lot to lean on the expertise of others.

Well, that is, if we are all assuming Talia is getting pushed into leadership?
Angel
Rogue, 202 posts
Sun-Elf
AC:15; HP 7/30
Fri 29 Oct 2021
at 02:53
  • msg #932

Re: [OOC] The Tavern

RE Leadership… As a player I think Talia would make a better choice than Angel. While Angel has the backstory and ability to lead, y’all really don’t want someone as capricious as her in command. She’d do much better as an advisor, messenger, and spy — maybe even the party Face and negotiator. She’s well-versed in intrigue, infiltration, and manipulation — hell, she’s literally been doing that kinda work since she was an adolescent — and she does have that nifty ability to appear as anyone anytime.  :)

Given the DM’s generalized ballpark timeline, I say putting out the call for workers, laborers, and mercenaries (the 2-3 week timetable) sounds the best to me. Start on the track of completing what the orcs started to make the keep the most defensible against attack in that time frame. Once word gets out though and we draw Saxton’s attention, it might be better to let the keep and a skeleton crew be bait, and have the bulk of our forces engage his with ambush/guerrilla/hit and run tactics. Angel will huff and puff about letting others in on “the secret”, but she’ll eventually relent if pressed. Lying just happens to be her go-to tactic for nearly everything and she has no qualms about lying to the villagers, or anyone really… she’s been doing it to y’all since y’all first met her.  ;)

Angel would be a good one to send to feel out and recruit those mercenaries and veterans the DM mentioned that might be persuaded to join the cause against Saxton, and also to that relative Edmund mentioned too. As for more coin, don’t forget y’all left most of the dragon hoard behind in the mines. It might be worth it to go back and see what else we can claim for the cause.

So right now it looks like it’s proposed that we….
     1) bring back immediate supplies (i.e. lockpicks) so we can more fully explore the keep
     2) let the village elders in on the truth about Edmund and our plans to overthrow Saxton, and accept whatever volunteers they want to send us from the Ashford villagers.
     3) put out the call for workers and supplies to start rebuilding the keep, and naming Talia’s mother as “forewoman” of the crews.
     4) put out feelers for recruiting mercenaries and veterans in raising an army against Saxton, capitalizing on any ill will the mercs have for Saxton.

   Anything else?
Orila
Fighter, 299 posts
Female Goliath
Fri 29 Oct 2021
at 17:37
  • msg #933

Re: [OOC] The Tavern

Angel:
So right now it looks like it’s proposed that we….
     1) bring back immediate supplies (i.e. lockpicks) so we can more fully explore the keep
     2) let the village elders in on the truth about Edmund and our plans to overthrow Saxton, and accept whatever volunteers they want to send us from the Ashford villagers.
     3) put out the call for workers and supplies to start rebuilding the keep, and naming Talia’s mother as “forewoman” of the crews.
     4) put out feelers for recruiting mercenaries and veterans in raising an army against Saxton, capitalizing on any ill will the mercs have for Saxton.

   Anything else?


This about sums it up for me
Alyssa Tealeaf
Scout, 272 posts
HP: 12/12
Sun 31 Oct 2021
at 22:46
  • msg #934

Re: [OOC] The Tavern

Angel's summation sounds good to me.
Dungeon Master
GM, 538 posts
Teller of Tales
Lord of Lies
Mon 1 Nov 2021
at 22:11
  • msg #935

Re: [OOC] The Tavern

Alright I will synthesize this into a write up. In the meantime I need 4 perception checks and 4 lock pick checks from Angel.
Talia Alden
Barbarian, 301 posts
Human
AC:15; HP 32/38
Tue 2 Nov 2021
at 00:12
  • msg #936

Re: [OOC] The Tavern

I look forward to the next phase of the game. I had forgotten there was still a stash in the dragon caves. But I also recall that they were not yet wholly clear either. Or, if it was cleared, it has been some time and new occupants may have moved in?
Angel
Rogue, 203 posts
Sun-Elf
AC:15; HP 7/30
Tue 2 Nov 2021
at 01:16
  • msg #937

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 936):

Yes, that’s what the DM said back then, that with time something else may move in and annex the caves and hoard for themselves… but we’ll never know if that coin is still there or not unless we go look.

Again, if y’all want to, Angel wasn’t there and only knows what you’ve told her.
Talia Alden
Barbarian, 302 posts
Human
AC:15; HP 32/38
Tue 2 Nov 2021
at 01:28
  • msg #938

Re: [OOC] The Tavern

No, Talia is thinking about it as the next venture is going to require coin and lots of it. The reputation of a team of dragon slayers won't pay soldiers.
Angel
Rogue, 204 posts
Sun-Elf
AC:15; HP 7/30
Fri 5 Nov 2021
at 00:39
  • msg #939

Re: [OOC] The Tavern

FYI, waiting on the DM to answer some PM questions before I post.
Dungeon Master
GM, 541 posts
Teller of Tales
Lord of Lies
Tue 16 Nov 2021
at 23:26
  • msg #940

Re: [OOC] The Tavern

Apologies for no updates but I was in a pretty bad car accident. I'm fine but dealing with that is going to take a little while, sorry. I should still be able to get in a couple updates this week.
Angel
Rogue, 208 posts
Sun-Elf
AC:15; HP 18/30
Tue 16 Nov 2021
at 23:40
  • msg #941

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 940):

Oh my gosh! So glad you’re okay!  </hugs> Take all the time you need, we’ll be here when you feel up to posting again.
Orila
Fighter, 303 posts
Female Goliath
Wed 17 Nov 2021
at 03:32
  • msg #942

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 940):

Wow. Take care of yourself. We'll be here.
Dungeon Master
GM, 542 posts
Teller of Tales
Lord of Lies
Wed 17 Nov 2021
at 21:15
  • msg #943

Re: [OOC] The Tavern

I'm fine. No injuries but also no car now so that's...a thing I have to deal with, lol.
Alyssa Tealeaf
Scout, 276 posts
HP: 12/12
Thu 18 Nov 2021
at 11:48
  • msg #944

Re: [OOC] The Tavern

Glad to hear your okay.
Dungeon Master
GM, 544 posts
Teller of Tales
Lord of Lies
Tue 23 Nov 2021
at 14:19
  • msg #945

Re: [OOC] The Tavern

HOLIDAYS!!!!

We are entering that time of the year when holiday schedules are a minefield to work around. I am not calling out any specific break however please understand I might not be posting quite as often and I also understand if you aren't able to post as often. The game will muddle along and once we enter January I'll put a bit of pressure back on to try and get things cruising again.
Angel
Rogue, 211 posts
Sun-Elf
AC:15; HP 18/30
Tue 23 Nov 2021
at 14:25
  • msg #946

Re: [OOC] The Tavern

Understood. Thanks boss, and Happy Holidays one and all!!!   :)
Dungeon Master
GM, 545 posts
Teller of Tales
Lord of Lies
Thu 2 Dec 2021
at 15:40
  • msg #947

Re: [OOC] The Tavern

Question: How do you want to deal with the macro-level combat and army stuff?

The rule set I am using is pretty light and straight forward but it also lends itself more heavily towards tabletop play. The idea behind it was to pay homage to D&D's wargaming roots by creating a war game based off of d20. You have a grid for the battlefield and troop types and each troop type will have different stats based on its race/specialty/experience level/equipment level etc.

Basically the idea would be that instead of running a character, each of you would be leading a squad of soldiers into battle. I've looked over the rules and while I haven't used them yet personally the feedback from reviews and comments is it is fun and does what it says it does: be a lite war game mini-game based off of d20 mechanics.


So with that being said two paths we can proceed down:

Path A) We bring in the mini-game and you would then spend your gold to build an army. Do you invest a lot of gold into buying up expensive cavalry or go cheap numbers and have a field full of peasant levies? Do you focus on infantry or archers or exotics like aerial knights or combat mages.

Then when it is time to take to the field you would have a battlefield and each squad gets a move and an action (for attacking or special abilities or maneuvers etc.) and it runs like a D&D combat encounter. Roll d20s, add your stats vs. target's defense and then deal damage.

Path B) We focus more on the narrative, I ask some general questions and then just work out all the crunchy bits behind the scenes and when you go to war the focus would still be on your characters. You wouldn't be commanding the army in a tactical mini-game but instead battles would be more like "choose your own adventures" or extended skill checks where you are presented with options, roll your stats and this determines the outcomes. SO for example you might be presented with the fact that enemy archers have taken a hill and are devastating the reserves. Do you inspire your troops for a charge up the hill into enemy fire or do you create a feint or distraction and try to sneak into counterattack range?

Let me know as i think that helps determine what the time skip is going to entail. Will you be sitting down with a catalogue of specific units or do I just drum up a few mercenary options for you to hire in a "choose your adventure" style.
Talia Alden
Barbarian, 307 posts
Human
AC:15; HP 32/38
Fri 3 Dec 2021
at 02:08
  • msg #948

Re: [OOC] The Tavern

I think I would prefer the mini-game option. But I am a pretty dedicated TBS player! haha. I've no strenuous objections to the CYOA style other than Talia is not exactly built for it. So if that is the route others want, I am fine with it. I can always adapt.
Angel
Rogue, 212 posts
Sun-Elf
AC:15; HP 18/30
Fri 3 Dec 2021
at 06:19
  • msg #949

Re: [OOC] The Tavern

I’d prefer the narrative CYOA style. The mini-game style sounds interesting, and while I as a player could pull it off, that’s just not playing to Angel’s character or strengths. She’s not one to lead troops into battle. She’s more the solo infiltrator/assassin/saboteur type.

Plus, I’d like to believe my own strength as a player lies more along the narrative direction rather than the strategy path.
Alyssa Tealeaf
Scout, 278 posts
HP: 12/12
Sat 4 Dec 2021
at 13:52
  • msg #950

Re: [OOC] The Tavern

I think I'd agree with Angel. Alyssa isn't a commander, unless there'd be a guerrilla band...

Although, I also think some form of numeric system would be helpful to help judge the challenge of a given opponent.
Orila
Fighter, 306 posts
Female Goliath
Sun 5 Dec 2021
at 18:17
  • msg #951

Re: [OOC] The Tavern

Path A sounds interesting!
Just so I understand... it would NOT involve Orila since I would be commanding an army unit. I'd like to see this in action :)
Angel
Rogue, 213 posts
Sun-Elf
AC:15; HP 18/30
Sun 5 Dec 2021
at 21:06
  • msg #952

Re: [OOC] The Tavern

Uh oh, two to two… who’s the deciding vote?  Yry?
Talia Alden
Barbarian, 308 posts
Human
AC:15; HP 32/38
Mon 6 Dec 2021
at 08:10
  • msg #953

Re: [OOC] The Tavern

Let's just hope this is not the 'pizza topping' debate writ large!
Angel
Rogue, 214 posts
Sun-Elf
AC:15; HP 18/30
Mon 6 Dec 2021
at 12:05
  • msg #954

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 953):

What’s the pizza topping debate?
Talia Alden
Barbarian, 309 posts
Human
AC:15; HP 32/38
Mon 6 Dec 2021
at 13:29
  • msg #955

Re: [OOC] The Tavern

"I don't know, what do you want" ad infinitum
Angel
Rogue, 215 posts
Sun-Elf
AC:15; HP 18/30
Mon 6 Dec 2021
at 14:23
  • msg #956

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 955):

Lol!  Okay, yeah. That sounds familiar, but I promise you that won’t happen here… cause the first time it comes around to Angel, “what you do wanna do?”… “Plan B. Everyone good? Great! Let’s go.”   :)
Orila
Fighter, 308 posts
Female Goliath
Mon 6 Dec 2021
at 15:29
  • msg #957

Re: [OOC] The Tavern

BUT I'm good with Plan B too. I don't have to see the other side of mass combat rules. In fact, I would really like to see how this story unfolds and it doesn't need the mass combat stuff. So Plan B gets us into the story :)

Plan B
Talia Alden
Barbarian, 310 posts
Human
AC:15; HP 32/38
Tue 7 Dec 2021
at 06:06
  • msg #958

Re: [OOC] The Tavern

Oh, and Orila sneaks in to steal the choice! Blah! Well, B will be quite interesting for sure.

ALso, GM, we are meant to warn you that the OOC is nearing its post limit. It's a good sign that this game needs a second OOC thread.
Dungeon Master
GM, 546 posts
Teller of Tales
Lord of Lies
Wed 8 Dec 2021
at 21:25
  • msg #959

Re: [OOC] The Tavern

I hear you loud and clear but let me throw one last idea that turning your characters into leaders worthy of commanding armies could be a fun and exciting character arc.

We could dig into having a bunch of peasants staring at Alyssa or Angel or Orila or Talia and saying "So...what do we do now?" while half-heartedly holding some pitch forks.

BUUUT if that doesn't sway anyone I'm fine with going the CYOA Plan B for the battles. They happen off screen and we just focus on you the players.

IF that does sway you guys then I am happy to go the table top strategy route as well. Either or.
Talia Alden
Barbarian, 311 posts
Human
AC:15; HP 32/38
Thu 9 Dec 2021
at 01:31
  • msg #960

Re: [OOC] The Tavern

Oh, a mix of both with a focus on CYOA is my vote then! Talia as a military commander is something that I like as part of Talia's arc. But, I am also interested in the RP behind the scenes of course.
Angel
Rogue, 216 posts
Sun-Elf
AC:15; HP 18/30
Thu 9 Dec 2021
at 21:19
  • msg #961

Re: [OOC] The Tavern

I have to admit the mental image of folks looking up to Angel for direction, possibly even after they know who and what she really is… (for if I have any hope of exploring that particular bit of Angel’s character development, then I’ve already resigned myself into believing it’s gonna have to be through an NPC, ‘cause the rest of y’all are apparently clueless no matter how many hints I keep dropping!)… has a certain appeal.

I could be persuaded into a compromise like the one Talia mentioned… a mix of both with a focus on narrative CYOA.
Talia Alden
Barbarian, 312 posts
Human
AC:15; HP 32/38
Fri 10 Dec 2021
at 00:26
  • msg #962

Re: [OOC] The Tavern

Oh, I've noticed. I just don't think Talia has. Talia tends to take things as presented. Hell, Talia probably mislikes that Angel is a warlock more than the other thing...
Angel
Rogue, 217 posts
Sun-Elf
AC:15; HP 18/30
Fri 10 Dec 2021
at 00:32
  • msg #963

Re: [OOC] The Tavern

A warlock? Really? And what pray tell lead dear Talia down that particular, fantastical rabbit hole?
This message was last edited by the player at 00:50, Fri 10 Dec 2021.
Orila
Fighter, 309 posts
Female Goliath
Fri 10 Dec 2021
at 05:18
  • msg #964

Re: [OOC] The Tavern

I don't really feel the need to classify you as a particular class. Orila feels that you like to talk too much. Joke too much. You're proving yourself to be useful in a fight. But you still act like an outsider :)
Angel
Rogue, 218 posts
Sun-Elf
AC:15; HP 18/30
Fri 10 Dec 2021
at 08:45
  • msg #965

Re: [OOC] The Tavern

In reply to Orila (msg # 964):

That’s actually more insightfully accurate than you probably realize, but I doubt you meant the play on words that makes it thus.  :)
Orila
Fighter, 310 posts
Female Goliath
Fri 10 Dec 2021
at 09:13
  • msg #966

Re: [OOC] The Tavern

I don't play with words ;)
Angel
Rogue, 219 posts
Sun-Elf
AC:15; HP 18/30
Fri 10 Dec 2021
at 10:32
  • msg #967

Re: [OOC] The Tavern

In reply to Orila (msg # 966):

My point exactly.
Alyssa Tealeaf
Scout, 280 posts
HP: 12/12
Fri 10 Dec 2021
at 14:06
  • msg #968

Re: [OOC] The Tavern

*Looks between Orila and Angel. Shrugs*

@Dungeon Master, Show us the way and we will follow.
Dungeon Master
GM, 548 posts
Teller of Tales
Lord of Lies
Mon 13 Dec 2021
at 22:25
  • msg #969

Re: [OOC] The Tavern

Alright. Sorry for the long absence. My work is deciding that hte holidays is the perfect time to dump 1000 things on my plate so apologies for lack of posting between now and end of the year. January should come with new energy and new life and resume frequent posting again but for now just expect to be a slower schedule, apologies in advance.
Alyssa Tealeaf
Scout, 283 posts
HP: 12/12
Wed 15 Dec 2021
at 12:14
  • msg #970

Re: [OOC] The Tavern

No worries. Slow works for me at the moment. Wife had surgery Friday and is just now more herself. Giving my last 2 finals today with grades due next week. And my family is wanting to know if we'll make the family Christmas gathering marathon...

Regardless, Happy Holidays to you all.
Dungeon Master
GM, 550 posts
Teller of Tales
Lord of Lies
Thu 23 Dec 2021
at 03:22
  • msg #971

Re: [OOC] The Tavern

Deepest apologies it appears I have come down with some illness. I think it is just a minor cold but it is enough to sap me of all my energy this week. Hopefully a few nights rest will get the creative juices flowing again.
Dungeon Master
GM, 552 posts
Teller of Tales
Lord of Lies
Thu 23 Dec 2021
at 21:36
  • msg #972

Re: [OOC] The Tavern

map is updated
Orila
Fighter, 312 posts
Female Goliath
Fri 24 Dec 2021
at 15:47
  • msg #973

Re: [OOC] The Tavern

Feel better soon
Angel
Rogue, 221 posts
Sun-Elf
AC:15; HP 18/30
Sat 1 Jan 2022
at 16:34
  • msg #974

Re: [OOC] The Tavern

Happy New Year everyone!   :)
Yry Sweetwater
Sorceress, 192 posts
Gentle cold
Warm heart
Sun 2 Jan 2022
at 22:00
  • msg #975

Re: [OOC] The Tavern

Sorry I've been a wet sock lately. I'm kind of intimidated by how behind I am and I don't know how Yry would handle things like castle management/politics and stuff.
Angel
Rogue, 222 posts
Sun-Elf
AC:15; HP 18/30
Sun 2 Jan 2022
at 22:07
  • msg #976

Re: [OOC] The Tavern

In reply to Yry Sweetwater (msg # 975):

It’s okay Yry, just ignore that stuff if it’s too much for you and jump in on the present scene with the secret door. Don’t worry about what’s already happened, reamember the lesson of Wayne’s World… “live in the now!”    :)
Dungeon Master
GM, 553 posts
Teller of Tales
Lord of Lies
Mon 3 Jan 2022
at 12:53
  • msg #977

Re: [OOC] The Tavern

Hello! Happy New Year! I hope everyone had a nice break and I hope you are all looking forward to resuming a more regular posting schedule!
Angel
Rogue, 223 posts
Sun-Elf
AC:15; HP 18/30
Mon 3 Jan 2022
at 14:02
  • msg #978

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 977):

Sir! Yes, Sir!  :)
Talia Alden
Barbarian, 314 posts
Human
AC:15; HP 32/38
Tue 4 Jan 2022
at 06:16
  • msg #979

Re: [OOC] The Tavern

Probably. haha

Also, almost time for a new OOC thread.
Dungeon Master
GM, 555 posts
Teller of Tales
Lord of Lies
Sat 8 Jan 2022
at 20:23
  • msg #980

Re: [OOC] The Tavern

Meh. Does anyone really plan to archive the OOC thread?
Yry Sweetwater
Sorceress, 195 posts
Gentle cold
Warm heart
Mon 10 Jan 2022
at 01:41
  • msg #981

Re: [OOC] The Tavern

You don't really need to make a new one, the only thing that you lose when you go past 1000 is the ability to view it all at once. It still works normally. Right?
Orila
Fighter, 314 posts
Female Goliath
Tue 11 Jan 2022
at 02:03
  • msg #982

Re: [OOC] The Tavern

But you would want to be able to view all of the posts at once because it gives you the opportunity to search the entire thread for a keyword.
Alyssa Tealeaf
Scout, 288 posts
HP: 12/12
Tue 11 Jan 2022
at 16:03
  • msg #983

Re: [OOC] The Tavern

So my son has tested positive for COVID this morning. He woke up in the middle of the night last night with a fever and sore throat. My wife and I are negative- we've had the booster but our son is too young to get it yet. I don't know what this is going to do to my time to post since my wife is supposed to start teaching tomorrow and I start next Tuesday, but I'll try to keep checking in.
Angel
Rogue, 224 posts
Sun-Elf
AC:15; HP 18/30
Tue 11 Jan 2022
at 17:04
  • msg #984

Re: [OOC] The Tavern

In reply to Alyssa Tealeaf (msg # 983):

Blessings, healing, and a swift recovery for your little one, and protection for you and your wife. I had it back in Oct. even though fully vaxed. Definitely not fun. </hugs to all>
Angel
Rogue, 225 posts
Sun-Elf
AC:15; HP 18/30
Thu 20 Jan 2022
at 03:04
  • msg #985

Re: [OOC] The Tavern

Okay, Angel hung back to talk privately to Pinna (we've been doing that in the PMs), and I had assumed that the others went on to do the current exploring without us. However, the lastest DM update implies that Pinna (and thus Angel too) is currently with the party when they encounter the crypt room.

DM, can you clarify what is what, please and thank you?
Dungeon Master
GM, 559 posts
Teller of Tales
Lord of Lies
Fri 21 Jan 2022
at 05:00
  • msg #986

Re: [OOC] The Tavern

Yeah you're with the main group. I had assumed that was all happening while the others were dealing with the giant treasure chests earlier.
Dungeon Master
GM, 562 posts
Teller of Tales
Lord of Lies
Fri 4 Feb 2022
at 20:12
  • msg #987

Re: [OOC] The Tavern

poke poke. What's up guys?
Angel
Rogue, 227 posts
Sun-Elf
AC:15; HP 18/30
Fri 4 Feb 2022
at 20:13
  • msg #988

Re: [OOC] The Tavern

Waiting on the others…
Talia Alden
Barbarian, 320 posts
Human
AC:15; HP 32/38
Sat 5 Feb 2022
at 11:46
  • msg #989

Re: [OOC] The Tavern

Apologies. Got distracted by Lunar New Year. Still distracted. I will reply within the next day I hope!
Alyssa Tealeaf
Scout, 292 posts
HP: 12/12
Sat 5 Feb 2022
at 15:23
  • msg #990

Re: [OOC] The Tavern

Yeah, RL kicked in hard this week. Level 3 winter storm. Major leak in the University Gallery that I'm in charge of now...

Hope to get something IC up this weekend.
Yry Sweetwater
Sorceress, 200 posts
Gentle cold
Warm heart
Sun 6 Feb 2022
at 10:22
  • msg #991

Re: [OOC] The Tavern

Oop, I hope we didn't move past the DM there, kinda left that phantom in the dust, lol.
Orila
Fighter, 321 posts
Female Goliath
Sun 6 Feb 2022
at 19:14
  • msg #992

Re: [OOC] The Tavern

In reply to Talia Alden (msg # 989):

Happy Lunar New Year!!!
Orila
Fighter, 322 posts
Female Goliath
Sun 6 Feb 2022
at 19:15
  • msg #993

Re: [OOC] The Tavern

Post 993!!!
How close can we go?
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