Re: Session 1
Lazarus and Lucius both work together to trip the one guy. With their combined efforts they do succeed, but he hits hard against Lazarus's shin, so that hurts like hell for a bit.
Unfortunately, this maneuver means that Lucius isn't paying enough attention to the attacker on the other side of him. As the paladin turns to start his next maneuver, the man has already grabbed the edge of your shield, and he now uses it as a lever to control your arm. It's uncomfortable already, and if you don't find a way out quickly it's going to hurt a lot more pretty soon.
Things are going better for Istvan, however, and he scores a good hit on the side of his opponent's head and knocks him right out.
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Lazarus - no mechanical effect for your shin right now, but it might count against you depending on what happens in the next minute or two.
Lucius - I'm not going to pretend I know how intricate shield straps are, so I'll say one turn will be sufficient to extricate yourself - you lose your shield, but you also nullify the immediate threat. You could also try to wrench free with another Str-based DD, or any other ideas you might have. If you allow the arm bar to happen, it will do 1d4 damage (minus armor, since it will interfere with how much he can move you or dig the shield into your arm), and you will have a -1 penalty on all rolls involving physical movement until you can get free.