Re: Session 2
It had all been going so... well, maybe not "well" exactly, but in the right direction at least. But then things take a sudden turn.
Out in the hall, Lucius keeps the demon pinned down, but then someone else tries to pin him. The someone else turns out to be that servant you had lost track of earlier, and the "pin" is in fact a large kitchen knife. But she wields it clumsily, and you've got armor, so the opening strike only draws your attention rather than your blood. The red glow in her eyes says there's more to come, however...
Lucius - you've got bats harassing you, a possessed servant trying to stab you, and a demon wrestling to get past you and into the dining hall. And we already know that you can't seriously hurt the demon right now, so Hack and Slash isn't really an option unless you want to focus on the bats. For anything else right now, I'm thinking it's Defy Danger, using whichever stat you can justify. And with no additional modifier, since we still have the bats balancing out your bonus against the demon.
Meanwhile, in the dining hall, the other bats get around Istvan and create a serious distraction for Lazarus while he tries to pull off some serious magic. He stumbles for a moment in his chanting, which results in a pinging sound from the cauldron, followed by one of the hearts launching out of it and exploding into a gory mess a few yards away. The cauldron is vibrating now, and red lightning flows in low arcs around its surface. That part was supposed to be happening anyway, but if you can't regain control soon then it could definitely start doing some things that it shouldn't...
Lazarus - roll+Int to regain control of your spell. No extra modifier for the bats; I'll call it good enough that they put you in this spot in the first place.
Istvan - sorry, I don't have a specific roll for you to make here, but if you can think of a way to help then you're welcome to try it