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07:02, 9th May 2024 (GMT+0)

Fresh Faces and Ugly Places.

Posted by That Which Knows AllFor group 0
Kick Woods
player, 130 posts
You killed my dad you
Alien scum!
Sun 12 Jul 2020
at 21:05
  • msg #450

Re: Fresh Faces and Ugly Places

Kick searches around for a window, a sign, anything that might tell them what’s in the cylinder.
That Which Knows All
GM, 156 posts
Discord: DXB47DF
Tue 14 Jul 2020
at 19:55
  • msg #451

Re: Fresh Faces and Ugly Places

You see no cameras mounted in the room.

Walking around the cylinder completely you find neither windows nor any type of indication as to what may be (or not) in the cylinder.
Natasha Zander
player, 162 posts
Programmer, Security
Tue 14 Jul 2020
at 20:28
  • msg #452

Re: Fresh Faces and Ugly Places

In reply to That Which Knows All (msg # 451):

Any entrances or control panels? Anything else that might be useful?
Kick Woods
player, 131 posts
You killed my dad you
Alien scum!
Tue 14 Jul 2020
at 22:02
  • msg #453

Re: Fresh Faces and Ugly Places

I’m looking for those, too.  And trying to keep one eye on the door.  You never know when company might drop in.
This message was last edited by the player at 22:02, Tue 14 July 2020.
That Which Knows All
GM, 157 posts
Discord: DXB47DF
Sat 18 Jul 2020
at 20:40
  • msg #454

Re: Fresh Faces and Ugly Places

You can't seem to locate any type of hatch, door or opening anywhere on the cylinder.  Nor do you find any type of panels or controls.  The closest thing is several electrical conduits running through the room.  You haven't fully inspected them but you feel they are either there for the lighting or run elsewhere in the building.

Outside, the occasional sound of machinery or whistles has nearly disappeared and no voices or footsteps can be heard.
Natasha Zander
player, 163 posts
Programmer, Security
Sun 19 Jul 2020
at 00:30
  • msg #455

Re: Fresh Faces and Ugly Places

In reply to That Which Knows All (msg # 454):

Not even a section that could be screwed off? How is this thing constructed?
Kick Woods
player, 132 posts
You killed my dad you
Alien scum!
Mon 20 Jul 2020
at 02:48
  • msg #456

Re: Fresh Faces and Ugly Places

“This seems to be a dead end.  Move on, or can you think of anything we could try?”
That Which Knows All
GM, 158 posts
Discord: DXB47DF
Wed 22 Jul 2020
at 18:35
  • msg #457

Re: Fresh Faces and Ugly Places

OOC: The only visible 'anything' is a welding seam that runs vertically up one side.  Rather similar to a silo or some sort of similar holding tank.
Natasha Zander
player, 164 posts
Programmer, Security
Wed 22 Jul 2020
at 20:40
  • msg #458

Re: Fresh Faces and Ugly Places

In reply to That Which Knows All (msg # 457):

And no stairs of ladder going up through a hatch?
That Which Knows All
GM, 159 posts
Discord: DXB47DF
Fri 24 Jul 2020
at 03:20
  • msg #459

Re: Fresh Faces and Ugly Places

Nothing of the sort.  From your vantage point, you can't even see any valves on the piping that enters the cylinder higher up.
Natasha Zander
player, 165 posts
Programmer, Security
Fri 24 Jul 2020
at 04:21
  • msg #460

Re: Fresh Faces and Ugly Places

In reply to That Which Knows All (msg # 459):

So there is absolutely nothing in this room?
Kick Woods
player, 133 posts
You killed my dad you
Alien scum!
Sun 26 Jul 2020
at 06:43
  • msg #461

Re: Fresh Faces and Ugly Places

That appears to be the case.
That Which Knows All
GM, 160 posts
Discord: DXB47DF
Wed 29 Jul 2020
at 01:20
  • msg #462

Re: Fresh Faces and Ugly Places

That is correct.  This room seemingly exists for no purpose whatsoever.  It is not necessary to surround the cylinder nor is there any instrument, control, or gauge in sight.
Kick Woods
player, 134 posts
You killed my dad you
Alien scum!
Wed 29 Jul 2020
at 05:31
  • msg #463

Re: Fresh Faces and Ugly Places

I think we should move on.
Natasha Zander
player, 166 posts
Programmer, Security
Wed 29 Jul 2020
at 08:38
  • msg #464

Re: Fresh Faces and Ugly Places

In reply to Kick Woods (msg # 463):

After looking around the room and finding nothing, Natasha comments that this might be the perfect place for their friend. But for now, it is time to move on. They needed to leave here quietly, so she stopped at the door to listen before opening it.
That Which Knows All
GM, 161 posts
Discord: DXB47DF
Wed 29 Jul 2020
at 17:49
  • msg #465

Re: Fresh Faces and Ugly Places

Aside from the distant sounds of machinery you hear nothing from the other side.
Natasha Zander
player, 167 posts
Programmer, Security
Wed 29 Jul 2020
at 19:58
  • msg #466

Re: Fresh Faces and Ugly Places

In reply to That Which Knows All (msg # 465):

Natasha will quietly open the door and get Kick to look around in his uniform before she appears...
Kick Woods
player, 135 posts
You killed my dad you
Alien scum!
Thu 30 Jul 2020
at 00:29
  • msg #467

Re: Fresh Faces and Ugly Places

Kick goes through and takes a look, trying to look confident, authoritative and slightly bored while doing so.
That Which Knows All
GM, 162 posts
Discord: DXB47DF
Sat 1 Aug 2020
at 01:00
  • msg #468

Re: Fresh Faces and Ugly Places

You are back in the original hallway that wraps around the marked room.  You have the way you came from and another door in front of you.
Natasha Zander
player, 168 posts
Programmer, Security
Sat 1 Aug 2020
at 01:31
  • msg #469

Re: Fresh Faces and Ugly Places

In reply to That Which Knows All (msg # 468):

Listen and check that other door in front of us...
Kick Woods
player, 136 posts
You killed my dad you
Alien scum!
Sat 1 Aug 2020
at 09:07
  • msg #470

Re: Fresh Faces and Ugly Places

Agreeing with this plan, Kick does so.
That Which Knows All
GM, 163 posts
Discord: DXB47DF
Mon 3 Aug 2020
at 17:38
  • msg #471

Re: Fresh Faces and Ugly Places

Another thick, windowless, metal door, it most probably is as dense as the previous.  Putting your ears to it the sounds of plant activity begin to reemerge.  Primarily, the sounds are industrial in nature, only on rare instances do you think you catch any wind of a voice.
Natasha Zander
player, 169 posts
Programmer, Security
Mon 3 Aug 2020
at 20:25
  • msg #472

Re: Fresh Faces and Ugly Places

In reply to That Which Knows All (msg # 471):

"Factory, lets keep moving to somewhere without anyone..." Natasha will say to Kick, looking up the corridor...
Kick Woods
player, 137 posts
You killed my dad you
Alien scum!
Tue 4 Aug 2020
at 05:32
  • msg #473

Re: Fresh Faces and Ugly Places

He nods and keeps moving, while grunting some meaningless ‘orders’ to make it look like he’s in charge in case they’re on camera.
This message was last edited by the player at 05:33, Tue 04 Aug 2020.
That Which Knows All
GM, 164 posts
Discord: DXB47DF
Wed 5 Aug 2020
at 00:27
  • msg #474

Re: Fresh Faces and Ugly Places

Opening the doorway, you are met with muted sunlight.  You have emerged outside but are still surrounded but tall, metal tubes and cylinders.  Piping runs to and fro in what almost seems a chaotic fashion.  You stand upon a catwalk of some kind running the left and right.  Each seems to branch further along leading to various other points in the factory.  Your best guess, from studying the place before entering, is that the guard initially brought you somewhere near the SE of the complex and you are heading further in that direction roughly.
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