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04:56, 5th May 2024 (GMT+0)

OOC2.

Posted by ManofduskFor group 0
Manofdusk
GM, 918 posts
Deus Ex
Machina
Thu 9 Jul 2020
at 02:52
  • msg #1

OOC2

 I keep getting pestered by the 1000 post limit so we're making a new thread.
Nefertiti
player, 55 posts
The Divine One
Thu 9 Jul 2020
at 03:00
  • msg #2

OOC2

Thanks.. ``
Sal
player, 360 posts
Thu 9 Jul 2020
at 03:46
  • msg #3

OOC2

About the rule on extra attacks, what about riposte type skills, that trigger during a dodge action?
Manofdusk
GM, 921 posts
Deus Ex
Machina
Thu 9 Jul 2020
at 03:47
  • msg #4

OOC2

 That's a counter attack, not a multiple attack.
Noah
Player, 718 posts
Thu 9 Jul 2020
at 03:59
  • msg #5

OOC2

Sal I am so sorry.

"Update me."

"" Well we went to the land of the dead and fought some zombies. We then went to baulders gate and stole seeds from a god tree.

" Wait... like norse god Baulder.

"" Yea then we managed to barter our way out with goblin coins and postal service with the hells angels. Then we went to Never never land.

" Like tinkerbell never never?

"" Yea, we did some fighting and Noah Got bitten by a bandersnatch.

" That's alice in wonderland.

"" Yea, keep up. We did some good fighting and our dragon bit off Pans fingers right before the mage prison shanked Pan like the punk he was.

" riiigghhttt...

"" Then godzilla showed up and turned the whole place to a parkinglot.

" call the people with the funny self hug coats.

"" Then puff the magic dragon and Mistral brought back someone from the dead... twice.
This message was last edited by the GM at 04:01, Thu 09 July 2020.
Hans
player, 7 posts
Thu 9 Jul 2020
at 05:15
  • msg #6

OOC2

In reply to Noah (msg # 5):

That post reads like a drug addled opium dream from the mind that is a cross between Lewis Carrol, Edgar Allen Poe, and George A Romero.
Sal
player, 363 posts
Thu 9 Jul 2020
at 07:29
  • msg #7

OOC2

It is pretty much exactly what happened, though. Sal's version of the story skips some of the finer details, and lacks the more colorful language, but is hardly more believable. It also mentions something Noah wasn't there for, like Sal, Mist and Lola's Parisian shopping excursion, if only to reinforce the stereotype that vampires are good at fashion. Plus Sal is avoiding mentioning the mages names.
Manofdusk
GM, 927 posts
Deus Ex
Machina
Fri 10 Jul 2020
at 04:08
  • msg #8

OOC2

 Having some problems with the joint in my jaw. Gonna take a break from GMing for the day. Will be on tomorrow.
Jay
player, 18 posts
Storm Lord Ithaeur
Storm Lord Status 1
Fri 10 Jul 2020
at 23:12
  • msg #9

OOC2

Sorry Hans, I couldn't resist
Hans
player, 9 posts
Sat 11 Jul 2020
at 02:07
  • msg #10

OOC2

In reply to Jay (msg # 9):

  It was at least funny. I can roll with it.
Jay
player, 23 posts
Storm Lord Ithaeur
Storm Lord Status 1
Mon 13 Jul 2020
at 15:17
  • msg #11

OOC2

Father Henry McCalahan eh.... there's a familiar name lol
Michael
player, 28 posts
Malleus Maleficarum
Paladin
Mon 13 Jul 2020
at 17:40
  • msg #12

OOC2

Oops. I crossed the streams lol.
Nefertiti
player, 66 posts
The Divine One
Mon 13 Jul 2020
at 17:48
  • msg #13

OOC2

I’m lost in the joke. lol
Jay
player, 24 posts
Storm Lord Ithaeur
Storm Lord Status 1
Mon 13 Jul 2020
at 17:49
  • msg #14

OOC2

It appears Michael and I are also collaborating in another game :)
Michael
player, 29 posts
Malleus Maleficarum
Paladin
Mon 13 Jul 2020
at 18:11
  • msg #15

OOC2

Yeah totally unbeknownst to each other. I had accidentally used my character’s name from the other game here and he spotted it.
Nefertiti
player, 67 posts
The Divine One
Mon 13 Jul 2020
at 18:44
  • msg #16

OOC2

Good catch there Jay.. lol

Now see what our two new gents have to say about themselves before moving on or shall we continue.
Chance
player, 39 posts
It's better to be lucky
than good...
Mon 13 Jul 2020
at 18:46
  • msg #17

OOC2

Weird, I hand't seen the game get updated until just now. Will get a post out in the next couple of hours.
Michael
player, 30 posts
Malleus Maleficarum
Paladin
Mon 13 Jul 2020
at 20:06
  • msg #18

OOC2

We'll see what they’re about first.
Manofdusk
GM, 941 posts
Deus Ex
Machina
Tue 14 Jul 2020
at 00:02
  • msg #19

OOC2

 Imma let the Safe Haven thread continue for a bit longer before I close it up. Most of the current threads are winding down and I'll start on the next chapter :P
Manofdusk
GM, 954 posts
Deus Ex
Machina
Thu 16 Jul 2020
at 04:36
  • msg #20

OOC2

 Going to end the scenes here and give out XP.
Sal
player, 372 posts
Fri 17 Jul 2020
at 09:09
  • msg #21

OOC2

So, would it be untoward for Sal to go in armed and armored, or would it just be good sense?
Manofdusk
GM, 961 posts
Deus Ex
Machina
Fri 17 Jul 2020
at 09:37
  • msg #22

OOC2

 It would be good sense. However, it would likely be wise to keep any Cold Iron weapons concealed.
Nefertiti
player, 86 posts
The Divine One
Mon 20 Jul 2020
at 16:05
  • msg #23

OOC2

Michael

Who’s Henry?
Jay
player, 30 posts
Storm Lord Ithaeur
Storm Lord Status 1
Mon 20 Jul 2020
at 16:27
  • msg #24

OOC2

mahahaha he did it again didn't he? :) You should play wildly different concepts lol, less chance of confusion
This message was last edited by the player at 16:27, Mon 20 July 2020.
Michael
player, 40 posts
Malleus Maleficarum
Paladin
Mon 20 Jul 2020
at 16:34
  • msg #25

OOC2

It would appear so Lol. I picked similar concepts because of the way pbp pacing is. Double the chances of seeing the concept in action.
Jay
player, 31 posts
Storm Lord Ithaeur
Storm Lord Status 1
Mon 20 Jul 2020
at 16:37
  • msg #26

OOC2

yeah i get what you mean, Jay is sort of a refinement of a concept I used in another game, but that one ended prematurely. Maybe just give them the same first name in future?

Edit: Alternatively give naming rights to the nearest child, I promise you wont forget what they come up with. I played characters called Nash Dilweed and Josef Krapstat (he had awful stats) based on that idea
This message was last edited by the player at 16:40, Mon 20 July 2020.
Nefertiti
player, 87 posts
The Divine One
Mon 20 Jul 2020
at 16:44
  • msg #27

OOC2

I take the easy way and name most of mine the same name
Nefertiti
player, 89 posts
The Divine One
Tue 21 Jul 2020
at 01:15
  • msg #28

OOC2

Can I use Dex and Athletic to jump down?  Or is it Strength and Athletic
Asimov's Folly
GM, 44 posts
Tue 21 Jul 2020
at 01:21
  • msg #29

OOC2

Down is either, but jumping up is strength.
Asimov's Folly
GM, 45 posts
Tue 21 Jul 2020
at 01:37
  • msg #30

OOC2

And now the old crew are within my domain. hehehehe
Michael
player, 42 posts
Malleus Maleficarum
Paladin
Tue 21 Jul 2020
at 01:44
  • msg #31

OOC2

Parkour 2 gives me an auto success to reduce the falling damage to nothing.
Mistral
player, 733 posts
Spooky-sneaky
Tue 21 Jul 2020
at 03:19
  • msg #32

OOC2

Sorry for not saying hi to all the new folks posting up a storm, but now here it is... HI! :)


AF, I have questions about the goblin market, since it's been said that there are strict rules and things will go badly if we break them, but I feel like I still have no clear idea what any of these rules are :P  Confusion is probably the point to some extent, but just wanting to avoid any really obvious blunders!
  1. What are we NOT allowed to bring in?  Are weapons banned?
  2. Are each of us obliged to state our business before we can enter, or did Talion cover all of us?
  3. Any particular rules that this group is likely to break by accident just by doing the things we normally do?

These are things Mist would have cleared up with Noah IC off-camera, and she wouldn't let him get away with his usual vague answers that sound intriguing without providing much clarification ;P
Asimov's Folly
GM, 47 posts
Tue 21 Jul 2020
at 03:25
  • msg #33

OOC2

1. Weapons are allowed, just don't be the first person to spill blood and you'll be fine.

2. Talion covered all of you but you can have your own bargains. Fea love bargains.

3. The only thing that this group really does that could get you in trouble falls under "You break it you bought it." and "Everything has a price"
Asimov's Folly
GM, 48 posts
Tue 21 Jul 2020
at 03:36
  • msg #34

OOC2

Let me elaborate a bit. Noah will be held to the letter of his deal but not the spirit of it. If he doesnt finish his deal there will be an itch that starts until it becomes something of a weight of the world on him. In the goblin market hostile action is not tolerated. An attack on a single member of the market, which Noah has merits for, is an attack on all of the markets combined.

That being said if no one finds out no one will call for the hunt. The letter of the law is upheld.

If Talion didn't say things like 'safe' or 'And back' then someone could walk up and shiv one of you and there wouldn't be a damn thing he would be allowed to do. If someone attacks you and safe passage is part of that, any attack on you in the market is an attack on Noah's person and by rights the whole market.

If you want to shop for something that is something that you can add as a part of the deal.

as far as deals go, there must be an agreement, a payment, and then satisfaction of that agreement to fall under market rules.

As a memory merchant, Noah is on thin ice acting as a guide. But no market or hawker would fault a well-worded contract. Even a thing like Talion would be massively hindered by the weight of the market's power.

But if you want to go shopping, feel free too.

All that, and if you are attacked you are allowed to fight back. Just don't be the first to spill blood.
This message was last edited by the GM at 03:37, Tue 21 July 2020.
Noah
Player, 736 posts
Tue 21 Jul 2020
at 03:39
  • msg #35

OOC2

If you are looking to make a good first impression they dislike cold iron and think of his presence as taboo. Morals get a little thin with some of the more esoteric fea.
Manofdusk
GM, 970 posts
Deus Ex
Machina
Tue 21 Jul 2020
at 04:28
  • msg #36

OOC2

 There's also the fact that there are no written rules with the Fae. Nothing is set in stone for them (not even the laws of physics). They can, for example, choose whether nor not fire affects them (in one of the changeling stories one of the Fae Lords decided that the changeling wasn't allowed to be warmed by fire).

 That said, the Fae do not generally call mortals out on breach of etiquette. They are fully aware that mortals do not understand their rules. They are generally more surprised when someone does know the rules... and that, in itself, can cause more problems than it solves.

 Noah, having a Market Merit, is more closely bound to market rules. As a non-changeling, you or Sal could incite violence against any of the Fae and wouldn't be in breach of market rules as you are an outsider.

 You'd likely be kicked out of the Market just like you would be if you stepped into any store and started a fight, but that would be it. Noah, however, is bound by more rules than the rest of you... the downside to his merit.


 But yes, cold iron is viewed by Fae the same way a stake is viewed by vampires (or silver by werewolves). It's not considered polite to be brandishing it in public... and yes, you can buy things here. Nearly anything you can imagine can be bought or sold.

 … the question is the price that must be paid. There are no price tags like in normal markets and the cost of the item may not even be apparent until much later.
This message was last edited by the GM at 04:31, Tue 21 July 2020.
Michael
player, 43 posts
Malleus Maleficarum
Paladin
Tue 21 Jul 2020
at 12:45
  • msg #37

OOC2

So where are the robed men retreating to? Are they trying to get in the van or just run away in a random direction?
Manofdusk
GM, 973 posts
Deus Ex
Machina
Wed 22 Jul 2020
at 03:13
  • msg #38

OOC2

 At first it was just a panicked "back" but they are now actively trying to get into the van to get away
Nefertiti
player, 93 posts
The Divine One
Wed 22 Jul 2020
at 03:21
  • msg #39

OOC2

One is being held down by a ghostly wolf and the other two are leaving him.. smh
Nefertiti
player, 102 posts
The Divine One
Thu 23 Jul 2020
at 17:34
  • msg #40

OOC2

OH NO

Henry has returned. RUN
Michael
player, 46 posts
Malleus Maleficarum
Paladin
Thu 23 Jul 2020
at 17:45
  • msg #41

OOC2

I swear one day I will get it right lol.
Sal
player, 378 posts
Sat 25 Jul 2020
at 03:09
  • msg #42

OOC2

My posts will be short and infrequent, if I post at all, for at least a few more days. I was in a car accident a few days ago. No one was seriously injured, but I'm waiting on X-ray results to determine if I have a hairline fracture in my left arm. Until then, typing is difficult, as I can only use one hand.
Asimov's Folly
GM, 55 posts
Sat 25 Jul 2020
at 03:10
  • msg #43

OOC2

Take what time you need. You will always have a place here Sal.
Jay
player, 39 posts
Storm Lord Ithaeur
Storm Lord Status 1
Sat 25 Jul 2020
at 03:36
  • msg #44

OOC2

hope you feel better soon, Sal.
Mistral
player, 740 posts
Spooky-sneaky
Sat 25 Jul 2020
at 03:44
  • msg #45

OOC2

Take it easy, Sal!  Spend that Vitae to heal up at whatever speed you need :)
Asimov's Folly
GM, 56 posts
Sat 25 Jul 2020
at 03:48
  • msg #46

OOC2

To the old crew. What is coming will be a little railroad-ish as there is a script I am sticking to, but it can absolutely flex. This is because I am going to switch to entirely audio-based responses and it will save me a lot of work. I've called in some help and it will be fairly clear when they show up for a short scene.

Bringing my A+ game to try and murder Talion. And yea, the main GM is a player for this.
Manofdusk
GM, 985 posts
Deus Ex
Machina
Sat 25 Jul 2020
at 03:52
  • msg #47

OOC2

 Getting some Voice Acting for the scenes :P

 You take care and heal up, Sal. Your health takes priority but we're glad you let us know.
Mistral
player, 742 posts
Spooky-sneaky
Sat 25 Jul 2020
at 04:21
  • msg #48

OOC2

Calling it now: the Collector’s dialogue will be provided entirely by a soundboard of Christopher Walken quotes ;D
Nefertiti
player, 110 posts
The Divine One
Sat 25 Jul 2020
at 13:37
  • msg #49

OOC2

Hope you will get good results from the X-ray. Until then rest your self up. Cause when we meet there will be a lot of chatting. Lol
Michael
player, 48 posts
Malleus Maleficarum
Paladin
Sat 25 Jul 2020
at 16:54
  • msg #50

OOC2

Get well soon Sal
Asimov's Folly
GM, 58 posts
Mon 27 Jul 2020
at 13:44
  • msg #51

OOC2

Hans:
  "That sounds like a plan. But the better question is do any of the mostly functional have the ability to repair the others? Otherwise going to train a few of you to fix the others while the others learn to fight. Unless you guys have Azimov's Protocols then this won't work at all." Hans says



Hehehehe
Sal
player, 379 posts
Tue 28 Jul 2020
at 07:26
  • msg #52

OOC2

No broken bones. I wouldn't want to post anything like what I posted at Victor's place right now, but I can type a decent amount without pain.
Manofdusk
GM, 997 posts
Deus Ex
Machina
Tue 28 Jul 2020
at 10:43
  • msg #53

OOC2

 It's great to hear nothing's broken. Post what you can when you can and rest up. Get better, alright?
Mistral
player, 749 posts
Spooky-sneaky
Tue 28 Jul 2020
at 20:44
  • msg #54

OOC2

Glad to hear, Sal.  Sal can be a man of fewer words for a while :)

Well, it's been nice knowing y'all, because Mist is about to be magically exploded into her constituent atoms for poking Talion's big huge sore spot ;P
Noah
Player, 752 posts
Tue 28 Jul 2020
at 21:02
  • msg #55

OOC2

Dont count yourself dead too soon.
Noah
Player, 754 posts
Tue 28 Jul 2020
at 23:18
  • msg #56

OOC2

Scratch that. He may kill you. You used his name. O.O
Mistral
player, 750 posts
Spooky-sneaky
Tue 28 Jul 2020
at 23:29
  • msg #57

OOC2

In reply to Noah (msg # 56):

%#@&!!  Is it too late to retcon out saying the names?  That was a player slip-up, but I think Mist would be wiser than that o_O  Particularly while saying something likely to royally piss him off ;P
Asimov's Folly
GM, 62 posts
Tue 28 Jul 2020
at 23:33
  • msg #58

OOC2

Talking with MoD about it. May have caught him on his lunch hour.
Mistral
player, 751 posts
Spooky-sneaky
Tue 28 Jul 2020
at 23:37
  • msg #59

OOC2

I edited my post, but left a note in memory of the gaffe in case the GM sees fit to count it :P
Asimov's Folly
GM, 63 posts
Tue 28 Jul 2020
at 23:44
  • msg #60

OOC2

So to be clear, how much experience does Mistral have with the rules of Fea, demons, and devils?
Mistral
player, 752 posts
Spooky-sneaky
Wed 29 Jul 2020
at 00:12
  • msg #61

OOC2

She has probably more experience than the average mage for the ways of demons and devils, considering that she has something of a specialty studying and exorcising dimensional outsiders.  Her only experience with fae has been during play in this game, so less for them.  However, Mist is very much aware of the power of names in general, and I think would be inclined heed Noah's explicit warnings about the market on that particular subject.

Throwing names into her speech was mostly me as a player trying to write a person talking to other people ;P  Definitely not a conscious decision to blow our cover and give us away to fae creeps!
This message was last edited by the player at 00:12, Wed 29 July 2020.
Asimov's Folly
GM, 64 posts
Wed 29 Jul 2020
at 00:14
  • msg #62

OOC2

Here is what was decided. Roll your wisdom. If you get 3 successes you can retract the names. If not they are there.

Does that sound fair? Bridging her experience in demons and devils may help her avoid issue with fea.
Mistral
player, 753 posts
Spooky-sneaky
Wed 29 Jul 2020
at 01:11
  • msg #63

OOC2

Fair.  Edited it into my post :)
Asimov's Folly
GM, 65 posts
Wed 29 Jul 2020
at 01:12
  • msg #64

OOC2

And talion has also posted.
Asimov's Folly
GM, 68 posts
Thu 30 Jul 2020
at 01:38
  • msg #65

OOC2

The audio narrative has started. Noah and Talion, planar ties are active. If any of the others in the Caretaker's realm have anything to do with Arcadia or fate it will activate.

May the Lord have mercy on you.

Mistral, your gloves still have the rose blooming but it will stop the moment you are separated from Talion. The thorns would be going nuts but they haven't activated yet.
Mistral
player, 755 posts
Spooky-sneaky
Thu 30 Jul 2020
at 02:12
  • msg #66

OOC2

OoooOOooo, spooky!  Very cool and great narration, both in writing and performance :)  Bravo!  Am I imagining things or did I hear indistinct whispers in the background here and there?  Not sure if those are part of the Collector's speech or what, but it's wigging me out ;P

There are four of us including Talion, but only three doors, correct?  Is Noah exempted from this little game since he has his own deal with the Collector?
Asimov's Folly
GM, 69 posts
Thu 30 Jul 2020
at 02:15
  • msg #67

OOC2

Dunka, one scene I have called in about 12 diff voice actors from videogame dev, audiobooks, and live streaming. =P

There is the door out and Mistral sees one door that is just barely there. She can't see the door with a sword or stars. Each person only sees two total doors. The way out and the way forward. Each person has their own door because if you go into another hall of memories you both explode.

Well, your memories merge until you are both a mish mash of the same person.
Mistral
player, 756 posts
Spooky-sneaky
Thu 30 Jul 2020
at 02:37
  • msg #68

Re: OOC2

I figured the ghostly door had to be Mist's :)  Good to know that we see only our own, though.

Asimov's Folly:
Dunka, one scene I have called in about 12 diff voice actors from videogame dev, audiobooks, and live streaming. =P

Hang on just a gosh-dang minute, here!  Are you saying that our wacky text-based RPOL game about wizards/vampires/dragons/androids is now being narrated by a full ensemble cast of pro voice actors?!

Uhmmmmm, wow :D  That would be wild and amazing!  It just seems like an unbelievably big production for a small private game :P
Asimov's Folly
GM, 70 posts
Thu 30 Jul 2020
at 02:42
  • msg #69

Re: OOC2

No XD. I just called in some favors to get a bunch of tiny clips for a scene that will reunite you all before the final room. I have turned games into published books before though. =P
Mistral
player, 757 posts
Spooky-sneaky
Thu 30 Jul 2020
at 02:57
  • msg #70

Re: OOC2

That's pretty cool to me!  This is going quite above and beyond, so hats off for that :D

I now feel a vague anxiety that my weirdo RPG characters might escape RPOL into other mediums, though I expect the transition would be an improvement :)
Asimov's Folly
GM, 71 posts
Thu 30 Jul 2020
at 03:11
  • msg #71

Re: OOC2

Legally that cant happen.
Sal
player, 382 posts
Thu 30 Jul 2020
at 04:00
  • msg #72

Re: OOC2

Way cool. Too bad I don't currently have the bandwidth to stream anything. Maybe in a week or so, when the data on my phone resets.
Asimov's Folly
GM, 72 posts
Thu 30 Jul 2020
at 04:04
  • msg #73

Re: OOC2

The audio is just flavoring. Dont think you have to stream anything XD just post as normal.
Sal
player, 383 posts
Thu 30 Jul 2020
at 04:07
  • msg #74

Re: OOC2

Okay. Shame though, what little I did get to hear was creepy and atmospheric. Its just too hard to follow when it stops to buffer mid-word every few seconds.
Asimov's Folly
GM, 73 posts
Thu 30 Jul 2020
at 04:08
  • msg #75

Re: OOC2

It will be there forever and ever. no rush =)

If you need text that can be provided. And I was thinking the wrong streaming. X.X Sorry
This message was last edited by the GM at 04:09, Thu 30 July 2020.
Manofdusk
GM, 1004 posts
Deus Ex
Machina
Thu 30 Jul 2020
at 04:35
  • msg #76

Re: OOC2

 Edited Talion's appearance. Like Noah, Talion transforms inside the Supernal Realms.
Asimov's Folly
GM, 75 posts
Sat 1 Aug 2020
at 01:17
  • msg #77

Re: OOC2

Actively making the audio for the next room. This whole thing is super short but hopefully, it works out XD
Asimov's Folly
GM, 76 posts
Sun 2 Aug 2020
at 13:54
  • msg #78

Re: OOC2

Two of the next posts are written. One is recorded. Sal, did you manage to get it downloaded?
Nefertiti
player, 122 posts
The Divine One
Sun 2 Aug 2020
at 15:20
  • msg #79

Re: OOC2

Guessing we might need some ST help in our thread..  Michael has vanished for some days and I don't think we can move forward without his input.  Or should we continue without it.
Sal
player, 384 posts
Sun 2 Aug 2020
at 19:29
  • msg #80

Re: OOC2

Yeah, I just haven't had a chance to listen to it, yet. Will do presently.
Asimov's Folly
GM, 77 posts
Sun 2 Aug 2020
at 19:45
  • msg #81

Re: OOC2

All good, just needed to know if I had to go another way.

Mistrals is now edited and finished. Working on recording Talions. Bringing in a buddy streamer for a line under the name GivMig on twitch for this one.
Manofdusk
GM, 1008 posts
Deus Ex
Machina
Mon 3 Aug 2020
at 03:41
  • msg #82

Re: OOC2

 For the new guys, a general rule of thumb is that if someone doesn't post for 2 days, we move forward. It has consistently proven to be the best and most respectful way of keeping the story moving forward.

 All I need your group to do is decide what you'd like to do:

 Find Food? Interrogate the cultist more? Try to arm and/or repair the synths?

 Something else?
Michael
player, 57 posts
Malleus Maleficarum
Paladin
Mon 3 Aug 2020
at 06:03
  • msg #83

Re: OOC2

I apologize for my sudden disappearance the past couple of days. Had to deal with some emergency mandatory overtime. I’m back now and good to go.
Noah
Player, 759 posts
Mon 3 Aug 2020
at 15:35
  • msg #84

Re: OOC2

Nefertiti:
Nefertiti was curious to see how this was going to happen.

May I join and watch? she asked. Noah can see she was very interested in it all.


See through the dragons eye...
Asimov's Folly
GM, 78 posts
Mon 3 Aug 2020
at 23:36
  • msg #85

Re: OOC2

Rooms are all written. I plan to do the recording and finish it once the temp gets low enough to turn off my ac and lower room noise.
Nefertiti
player, 125 posts
The Divine One
Mon 3 Aug 2020
at 23:41
  • msg #86

Re: OOC2

In reply to Noah (msg # 84):

Guess you can see who is on her mind  lol
Noah
Player, 760 posts
Mon 3 Aug 2020
at 23:47
  • msg #87

Re: OOC2

Not without meeting you first XD.
Asimov's Folly
GM, 79 posts
Tue 4 Aug 2020
at 01:06
  • msg #88

Re: OOC2

Mistral and Talions full audio is done. Working on Sal's. Its a little harder as most sound effects and music from the 1890's is all scratchy and poppy making my audio software hate me XD
Nefertiti
player, 128 posts
The Divine One
Tue 4 Aug 2020
at 02:16
  • msg #89

Re: OOC2

Sorry posted it in the wrong thread..

AF....
Oh my that voice.. its creepy at times and makes you turn around to see who is watching you in the shadow.
Asimov's Folly
GM, 81 posts
Tue 4 Aug 2020
at 02:18
  • msg #90

Re: OOC2

Dunka

The guest on Talions room can be found here. https://www.twitch.tv/givmig

Gotta give credit when due.
Fate
player, 1 post
Tue 4 Aug 2020
at 22:20
  • msg #91

Re: OOC2

Hi guys, new player here. Looking forward to playing this game with you all. ^_^
Noah
Player, 761 posts
Tue 4 Aug 2020
at 22:29
  • msg #92

Re: OOC2

Hi hi
Nefertiti
player, 129 posts
The Divine One
Tue 4 Aug 2020
at 22:30
  • msg #93

Re: OOC2

Salutations... Fate
Chance
player, 54 posts
It's better to be lucky
than good...
Wed 5 Aug 2020
at 00:45
  • msg #94

Re: OOC2

Another acanthus, huh? Interesting...
Mistral
player, 761 posts
Spooky-sneaky
Wed 5 Aug 2020
at 00:50
  • msg #95

Re: OOC2

Greetings, Fate!  People are always saying there's no escaping you, so I suppose we'll meet eventually ;)
Fate
player, 4 posts
Wed 5 Aug 2020
at 00:52
  • msg #96

Re: OOC2

Looking forward to it! ^_^
Asimov's Folly
GM, 83 posts
Wed 5 Aug 2020
at 01:03
  • msg #97

Re: OOC2

Hey Mistral, mind hitting me with a will power roll? That was the star vampire that bit her in the background there.
Mistral
player, 762 posts
Spooky-sneaky
Wed 5 Aug 2020
at 01:10
  • msg #98

Re: OOC2

Haaaaa, lovely?  Edited it into the post  O_o
Mistral
player, 763 posts
Spooky-sneaky
Wed 5 Aug 2020
at 01:17
  • msg #99

Re: OOC2

BTW, is our host for this memory misadventure 'the Collector' or is he 'the Caretaker'?  We've used both names at various times, so I'm not sure anymore!
Asimov's Folly
GM, 84 posts
Wed 5 Aug 2020
at 01:22
  • msg #100

Re: OOC2

The collector is the building. The caretaker are the little versions that interact with people.
Nefertiti
player, 135 posts
The Divine One
Wed 5 Aug 2020
at 02:50
  • msg #101

Re: OOC2

Damn it HENRY.  Go Home
Hans
player, 34 posts
Wed 5 Aug 2020
at 02:54
  • msg #102

Re: OOC2

In reply to Nefertiti (msg # 101):

  Why you always gotta beat a berk to the punchline? At this point I say when we are talking to Micheal we switch randomly between the two as a running joke.
Michael
player, 60 posts
Malleus Maleficarum
Paladin
Wed 5 Aug 2020
at 03:02
  • msg #103

Re: OOC2

I don’t know why I can’t keep the two straight lol.
Nefertiti
player, 137 posts
The Divine One
Wed 5 Aug 2020
at 03:05
  • msg #104

Re: OOC2

Well maybe they are not straight.. lol
Mistral
player, 764 posts
Spooky-sneaky
Wed 5 Aug 2020
at 03:11
  • msg #105

Re: OOC2

Michael has the multiple personality derangement, but only pertaining to his inner monologue, and both personalities are near-copies of each other :D

Asimov's Folly:
The collector is the building. The caretaker are the little versions that interact with people.

Oh, so we're inside a memory-eating machine... Cool, great, this could never go wrong ;P
Asimov's Folly
GM, 85 posts
Wed 5 Aug 2020
at 03:13
  • msg #106

Re: OOC2

If you would like to make an occult roll, feel free. =)
Mistral
player, 765 posts
Spooky-sneaky
Wed 5 Aug 2020
at 09:58
  • msg #107

Re: OOC2

In reply to Asimov's Folly (msg # 106):

Well sure, why not?  Let's hear the good news (good for the bad guy)!

02:56, Today: Mistral rolled 2 successes using 6d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s with rolls of 10(+4),10(+3),6,2,6,4.  Int + Occult.
Asimov's Folly
GM, 86 posts
Wed 5 Aug 2020
at 14:22
  • msg #108

Re: OOC2

The collector is like a fea barnacle. It found a spot and cemented itself there. It has proxy, the caretakers, that act for it. Your less in a stomach and more in a long magically speaking. The difference is active vs passive intake.

So far as Mistral can tell there are two things happening. One, he is at max capacity with Talion there. Like trying to take in a breath of air with a lung full of water.

Second, you're in a space that memories become real and you brought a space worm with you. It had been a bear trap in your head but no one tried to dig into your thoughts. Until now.

So right now there is a rogue aberration in a oil ranger at max stress.
Nefertiti
player, 140 posts
The Divine One
Wed 5 Aug 2020
at 19:06
  • msg #109

Re: OOC2

Really, Nanobytes.. I'm scared of what all your wicked mind may think of.
Noah
Player, 762 posts
Wed 5 Aug 2020
at 19:09
  • msg #110

Re: OOC2

But they are so adorable. Itty bitty robots working so hard.
Nefertiti
player, 141 posts
The Divine One
Wed 5 Aug 2020
at 19:15
  • msg #111

Re: OOC2

Its sucks that my character knows nothing about them.  There is so many things I would like to have them do....
Noah
Player, 763 posts
Wed 5 Aug 2020
at 19:26
  • msg #112

Re: OOC2

Technology is amazing isnt it?
Nefertiti
player, 143 posts
The Divine One
Wed 5 Aug 2020
at 19:50
  • msg #113

Re: OOC2

In reply to Noah (msg # 112):

Is these your doing?  LOL
Noah
Player, 764 posts
Wed 5 Aug 2020
at 19:54
  • msg #114

Re: OOC2

I, Noah, have not created them nor have the ability to create them myself.

Doesn't mean I'm not going to cherish them and be proud of them.
Hans
player, 35 posts
Thu 6 Aug 2020
at 00:02
  • msg #115

Re: OOC2

In reply to Noah (msg # 114):

Replicators? Ok get the P90s ready and someone call O'Neil he is gonna want to know.
Noah
Player, 765 posts
Thu 6 Aug 2020
at 00:13
  • msg #116

Re: OOC2

Adorable are they not? They even do a little jig some times when they are doing their work for the pure amusement of it.
Asimov's Folly
GM, 90 posts
Thu 6 Aug 2020
at 00:17
  • msg #117

Re: OOC2

I did have a lot of stuff planned but MoD and I had a sit down to think of anything that you had been through that would show up. Talion, in a game 10 years ago, met a being that was a champion of evolution and education who could mess with thought forms and memory. You Mistral, ran into something that injected itself into her mind.

Now you are in a place that thoughts and memories are real things.
Sal
player, 388 posts
Thu 6 Aug 2020
at 05:05
  • msg #118

Re: OOC2

Please refresh my memory, what were the spoken conditions on being allowed to leave safely with Dr. Lennis?
Manofdusk
GM, 1018 posts
Deus Ex
Machina
Thu 6 Aug 2020
at 05:16
  • msg #119

Re: OOC2

 Get to the end of the museum and she will have something to say to Talion. If Talion can answer her, everything will be "A-Okay".
Sal
player, 389 posts
Thu 6 Aug 2020
at 05:41
  • msg #120

Re: OOC2

Ah. I see. So basically, since he pretty much controls whether or not we can get to the end of the museum, it would behoove Sal to play nice.
Manofdusk
GM, 1019 posts
Deus Ex
Machina
Thu 6 Aug 2020
at 05:47
  • msg #121

Re: OOC2

 Yep. Even Talion's having to play nice for now... though he did cheat a little bit. (it's the Collector's fault for setting free multiple psychic parasites :P)
Manofdusk
GM, 1020 posts
Deus Ex
Machina
Thu 6 Aug 2020
at 08:22
  • msg #122

Re: OOC2

 So I decided to try to give Alyssa, Atlas, Grey, and Talion a theme song and this is what I came up with:

Talion:

https://youtu.be/1IY8Npoc7bs

Alyssa

https://youtu.be/_f2y-75N1iA

Atlas

https://youtu.be/IDsCtDRV2uA

Grey

https://youtu.be/bQ5rExbFD0w


 Thoughts?
Nefertiti
player, 149 posts
The Divine One
Thu 6 Aug 2020
at 14:39
  • msg #123

Re: OOC2

Of them I find Alyssa my favorite.  LOL  Guess its the haunting spirits that linger around me.
Nefertiti
player, 152 posts
The Divine One
Thu 6 Aug 2020
at 16:03
  • msg #124

Re: OOC2

Chance you are correct.  I edited my post
Chance
player, 59 posts
It's better to be lucky
than good...
Thu 6 Aug 2020
at 16:17
  • msg #125

Re: OOC2

Okay, I updated my message.

And I apparently missed that everyone headed outside. I had only seen that Nefertiti went out, and then that Fate followed. The part Nefertiti quoted in the thread was hidden text from MoD, but I didn't see anyone else narrating that they were leaving the building.

I do need to know if Fate is outside, since I'm sure Chance's mage sight would have recognized she's a mage. And I'm curious if his mage sight notices the spirits on you guys.
Manofdusk
GM, 1022 posts
Deus Ex
Machina
Thu 6 Aug 2020
at 20:43
  • msg #126

Re: OOC2

 Naturally, Nefertiti has no idea what the giant loud metal thing in the sky is.
Fate
player, 15 posts
Thu 6 Aug 2020
at 21:09
  • msg #127

Re: OOC2

Yes Fate is outside with you two.
Chance
player, 60 posts
It's better to be lucky
than good...
Thu 6 Aug 2020
at 21:58
  • msg #128

Re: OOC2

So, when you say the plane stopped suddenly...do you mean it literally stopped completely, violating physics, or more it turned around quickly?
Asimov's Folly
GM, 92 posts
Thu 6 Aug 2020
at 22:09
  • msg #129

Re: OOC2

It's a jet with Vtol. It was going fast. There was a sonic boom. It stopped. Rotated. And took off.

There was nothing supernatural to its movement. All normal for a harrier.
This message was last updated by the GM at 22:09, Thu 06 Aug 2020.
Eglantine Wilde
NPC, 31 posts
Why do roses have thorns?
Because thorns have roses
Thu 6 Aug 2020
at 22:10
  • msg #130

Re: OOC2

Have I ever mentioned how much I hate that little drop down menu to post as anyone?
Jax
player, 8 posts
Thu 6 Aug 2020
at 22:11
  • msg #131

Re: OOC2

It is really hard to use on a cellphone. X.x
Manofdusk
GM, 1024 posts
Deus Ex
Machina
Sat 8 Aug 2020
at 05:28
  • msg #132

Re: OOC2

 Well, new guys... welcome to your first taste of the madness.


 It only gets worse from here :P
Mistral
player, 770 posts
Spooky-sneaky
Sat 8 Aug 2020
at 05:44
  • msg #133

Re: OOC2

Things only get better after meeting the incomparable and adorable Grey :D

...unless you happen to get on the wrong side of her whimsy.  Then you might be disassembled down to a molecular level and converted directly into coffee with near-poisonous caffeine concentration :)
Jay
player, 52 posts
Storm Lord Ithaeur
Storm Lord Status 1
Sat 8 Aug 2020
at 06:49
  • msg #134

Re: OOC2

The post I was tempted to make.....

Seeing his two companions had the right idea of it, the seven-and-a-half foot monstrosity that was Jay's human form screamed like a small child and followed the two dogs, quickly overtaking them in his fright-induced adrenaline rush.

But comedy aside I think I'll come up with something else ;)
Asimov's Folly
GM, 100 posts
Sun 9 Aug 2020
at 17:53
  • msg #135

Re: OOC2

Going to give Talion and Mistral a moment to go back and forth and then comes the next room.
Asimov's Folly
GM, 101 posts
Mon 10 Aug 2020
at 03:08
  • msg #136

Re: OOC2

Raw audio recorded for the next post.
Sal
player, 395 posts
Tue 11 Aug 2020
at 05:47
  • msg #137

Re: OOC2

And.... there went my streak!
Nefertiti
player, 160 posts
The Divine One
Wed 12 Aug 2020
at 02:18
  • msg #138

Re: OOC2

He has risen... from the Undead.

Welcome back.
Asimov's Folly
GM, 103 posts
Wed 12 Aug 2020
at 03:52
  • msg #139

Re: OOC2

Soooo... Talion is using his wackadoo magic. Mistral is immune to the blowback because she is awakened.

Sal, need a willpower roll. It is advised to do everything you can to get as many successes as you can.
Sal
player, 396 posts
Wed 12 Aug 2020
at 04:29
  • msg #140

Re: OOC2

Can you spend willpower to boost a willpower roll?
Asimov's Folly
GM, 104 posts
Wed 12 Aug 2020
at 04:33
  • msg #141

Re: OOC2

In reply to Sal (msg # 140):

If not I will allow it this time considering your location.
Manofdusk
GM, 1028 posts
Deus Ex
Machina
Wed 12 Aug 2020
at 04:34
  • msg #142

Re: OOC2

 I would allow that under normal circumstances anyway, so yes.
Mistral
player, 775 posts
Spooky-sneaky
Wed 12 Aug 2020
at 05:03
  • msg #143

Re: OOC2

Would a Mental Wall do anything against the wackadoo magic Sal is rolling against?  Not asking for any particular reason, just curious... ;P
Manofdusk
GM, 1029 posts
Deus Ex
Machina
Wed 12 Aug 2020
at 05:24
  • msg #144

Re: OOC2

 Yes, he would gain those successes as bonus dice to resist (since this is not a contested roll).
Mistral
player, 776 posts
Spooky-sneaky
Wed 12 Aug 2020
at 05:37
  • msg #145

Re: OOC2

Then that’s +3 dice for you Sal, for reasons mysterious and unknown :)
Fate
player, 29 posts
Thu 13 Aug 2020
at 02:22
  • msg #146

Re: OOC2

What time of day is it in Cultists and Cabals?
Asimov's Folly
GM, 106 posts
Thu 13 Aug 2020
at 02:29
  • msg #147

Re: OOC2

Near mid day at this point
Noah
Player, 767 posts
Thu 13 Aug 2020
at 03:40
  • msg #148

Re: OOC2

Jay:
The big man thanked the survivors, and with his bounty in hand returned to the gathering to present his prize to Grey. "Sorry, its the best I could find," he said with an apologetic smile. Anyone that had ever tasted MRE coffee would tell you that it wasn't a pleasant experience.


They say that in the marine corps, the coffee is mighty fine.
It looks like muddy water, and taste like turpentine.
Jay
player, 60 posts
Storm Lord Ithaeur
Storm Lord Status 1
Thu 13 Aug 2020
at 04:02
  • msg #149

Re: OOC2

Card carrying, tea drinking Englishman over here ;-) We only drink coffee when the teabags have run out
Fate
player, 30 posts
Thu 13 Aug 2020
at 04:18
  • msg #150

Re: OOC2

thank you. and Jay lol nice
Manofdusk
GM, 1032 posts
Deus Ex
Machina
Thu 13 Aug 2020
at 05:03
  • msg #151

Re: OOC2

 Grey, for her part, has consumed two farm grade silos of coffee (silos and all) in the past two weeks :P
Manofdusk
GM, 1033 posts
Deus Ex
Machina
Thu 13 Aug 2020
at 10:56
  • msg #152

Re: OOC2

 Talion's post edited to acknowledge that Mistral had spoken to him.
Asimov's Folly
GM, 107 posts
Thu 13 Aug 2020
at 22:29
  • msg #153

Re: OOC2

One more will roll for me Sal. This time as its a repeat just hit 2 or more successes.
Asimov's Folly
GM, 109 posts
Sat 15 Aug 2020
at 00:25
  • msg #154

Re: OOC2

Ill be posting once I get a chance to finish the final audio.
Asimov's Folly
GM, 111 posts
Sat 15 Aug 2020
at 22:40
  • msg #155

Re: OOC2

To give credit the music in the last audio is a slight remix of this song. https://youtu.be/6dVDvILxj24
Asimov's Folly
GM, 112 posts
Sun 16 Aug 2020
at 02:38
  • msg #156

Re: OOC2

So I am handing the reins back to MoD. Congrats on Surviving something that could have put Talion in the dirt, it ended up going in a way I had no earthly way of predicting the way it went.

The arc of "Care Taken: All bets are final" will conclude soon.
Sal
player, 402 posts
Tue 18 Aug 2020
at 04:08
  • msg #157

Re: OOC2

Boss, who are you asking for str+athletics to force the door: Noah, Sal, Mistral or all of us?
Noah
Player, 769 posts
Tue 18 Aug 2020
at 04:25
  • msg #158

Re: OOC2

I cant move keeping the way home open. I would figure its whoever is kicking the door in. Which is everyone?
Mistral
player, 782 posts
Spooky-sneaky
Tue 18 Aug 2020
at 04:36
  • msg #159

Re: OOC2

In reply to Sal (msg # 157):

Noah doesn't even know we're coming yet, so that roll is for you and I to bust out, Sal!  Go ahead and take the first shot, and if you don't get through then Mist will give it a go :)
Manofdusk
GM, 1038 posts
Deus Ex
Machina
Tue 18 Aug 2020
at 05:00
  • msg #160

Re: OOC2

 Yep, it's Sal and Misral needing to break down the door.

 Bear in mind that it's cumulative successes (so your successes are added together till they reach 5) so you can both go at once
Nefertiti
player, 169 posts
The Divine One
Tue 18 Aug 2020
at 05:31
  • msg #161

Re: OOC2

MoD

I edited my post, with a question for you.
This message was last edited by the player at 05:36, Tue 18 Aug 2020.
Jitters
NPC, 26 posts
The Knight
of Folgers
Mon 24 Aug 2020
at 02:27
  • msg #162

Re: OOC2

Thank goodness RPOL is back. It is a lot of work giving people the Jitters.
Manofdusk
GM, 1050 posts
Deus Ex
Machina
Mon 24 Aug 2020
at 22:01
  • msg #163

Re: OOC2

 Imma giv another day in cultists and cabals before I move things forward (in case someone has a different idea on how to approach things)
Nefertiti
player, 174 posts
The Divine One
Wed 26 Aug 2020
at 02:36
  • msg #164

Re: OOC2

In reply to Manofdusk (msg # 163):

You can move us.  No one else is posting it seems.
Fate
player, 42 posts
Wed 26 Aug 2020
at 02:51
  • msg #165

Re: OOC2

agreed.
Asimov's Folly
GM, 113 posts
Wed 26 Aug 2020
at 02:54
  • msg #166

Re: OOC2

aye aye, we are working on it.
Michael
player, 73 posts
Malleus Maleficarum
Paladin
Wed 26 Aug 2020
at 02:59
  • msg #167

Re: OOC2

I’m good with the move.
Manofdusk
GM, 1055 posts
Deus Ex
Machina
Fri 28 Aug 2020
at 10:10
  • msg #168

Re: OOC2

Imma wait another day with cultists and cabals.

Who's still here in that thread?

 Sorry for the slow leadup but things are about to start moving fast :P

----

 For Sal, Mistral, and Noah, how was the story (naturally, AF's production was marvelous and aided tremendously :P)? Tragedies are very hard to do in a gaming setting so I was curious about your input.
Michael
player, 75 posts
Malleus Maleficarum
Paladin
Fri 28 Aug 2020
at 10:16
  • msg #169

Re: OOC2

Still here
Nefertiti
player, 178 posts
The Divine One
Fri 28 Aug 2020
at 11:18
  • msg #170

Re: OOC2

I see me and fate are there as well
Jay
player, 66 posts
Storm Lord Ithaeur
Storm Lord Status 1
Fri 28 Aug 2020
at 11:25
  • msg #171

Re: OOC2

hey, still here. Sorry had a helluva week I'll put something together for Jay shortly. Sorry to hold things up
Fate
player, 45 posts
Sat 29 Aug 2020
at 01:07
  • msg #172

Re: OOC2

Still here.
Sal
player, 410 posts
Sat 29 Aug 2020
at 03:32
  • msg #173

Re: OOC2

I hated it! Tragedies are the worst, and this one in particular was executed to perfection :)

I kind of want to know why the collector set Talion up like that. Bad blood? Boredom? Bears? beets? Battlestar Galactica?
Asimov's Folly
GM, 114 posts
Sat 29 Aug 2020
at 03:34
  • msg #174

Re: OOC2

There is an opportunity for you to find that in about a week or so of ingame time.
Sal
player, 411 posts
Sat 29 Aug 2020
at 03:41
  • msg #175

Re: OOC2

BTW, does Sal remember going to Neverland? Does he still have the weapons he made to fight Pan, or even the skill he learned to make them?
This message was last edited by the player at 03:49, Sat 29 Aug 2020.
Mistral
player, 791 posts
Spooky-sneaky
Sat 29 Aug 2020
at 03:45
  • msg #176

Re: OOC2

The story and character moments were tragic and poignant, and I was wowed by all the epic set-pieces!  It feels like a satisfying resolution to the Dr. Lennis situation, though I'm a bit bummed that our whole adventure in Neverland got more or less negated :/  Did Mist at least get to keep Amelia Earhart's plane in the hold?  lols.  I've already gushed quite a bit about the audio performances from AF, but I'll say again that those were pure awesome and that extra effort is of course hugely appreciated, and his talent is admired :)
Sal
player, 412 posts
Sat 29 Aug 2020
at 03:51
  • msg #177

Re: OOC2

Maybe we can kill Pan again!
Asimov's Folly
GM, 115 posts
Sat 29 Aug 2020
at 03:52
  • msg #178

Re: OOC2

Grey has a number of time-related powers. Did you at all remove that plane from the hold? MoD is out today but I can talk to him about it once he is roused from his Torpor.

But from what I know Mistral is still the Bane of Pan as that contract was made with Talion who was the source of the change.

Edit: I also know Noah has a direct intention to smoke one of the pixies for science. So there are some things still around. It all depends on what was within the ship and what was not.
This message was last edited by the GM at 03:53, Sat 29 Aug 2020.
Manofdusk
GM, 1057 posts
Deus Ex
Machina
Sat 29 Aug 2020
at 19:12
  • msg #179

Re: OOC2

 Talion didn't exactly reverse time. He altered one moment in history and let the Butterfly Effect do the rest.

 There are a few things that can directly negate the change. Grey being one of them. Being present in the Observatory is another... so those present remember everything that happened, even though they technically never went because the change was never applied to you directly.

 Mistral is still Pan's bane and anything Grey picked up is something she still has.


 … and technically, the mirror that Grey and Atlas made still exists, linking them through a time paradox to the kids and Hook that escaped (which is a thing that you guys will need to make a decision on how to resolve). There will now be a few such time paradoxes occurring for the players to deal with :P

Edit: Also, sorry for being absent yesterday. A headache took me out of the running but I'm back and better now.
This message was last edited by the GM at 19:12, Sat 29 Aug 2020.
Manofdusk
GM, 1060 posts
Deus Ex
Machina
Mon 31 Aug 2020
at 04:22
  • msg #180

Re: OOC2

Imma give Mistral one more post and call it /thread and start your downtime.
Jitters
NPC, 27 posts
The Knight
of Folgers
Wed 2 Sep 2020
at 00:10
  • msg #181

Re: OOC2

Just to translate something. When you are in an area of corruption in a city that has corruption entirely scrubbed on an atomic level, you've now entered the danger zone.

 Y'all about to earn your xp.
Michael
player, 80 posts
Malleus Maleficarum
Paladin
Wed 2 Sep 2020
at 00:14
  • msg #182

Re: OOC2

“Highway to the danger zone! Ride into the danger zone!!!!!” Save us Tom Cruise!
Jay
player, 70 posts
Storm Lord Ithaeur
Storm Lord Status 1
Thu 3 Sep 2020
at 05:12
  • msg #183

Re: OOC2

In reply to Jitters (msg # 181):

Damn you, you're going to make me do it aren't you Jitters? Next fight ima have to shift into a 9-10ft 500lb slavering were-squirrel! (named Boo, Ok its not a hamster but meh [Damn I hope someone gets that reference or I'm gonna look like (more of a) dork])
Manofdusk
GM, 1070 posts
Deus Ex
Machina
Thu 3 Sep 2020
at 06:06
  • msg #184

Re: OOC2

… so that escalated quickly.


 … also, I'm just gonna leave this here.

link to a message in this game

 as a heads up regarding what happened the last time a party went out hunting cultists....
Nefertiti
player, 189 posts
The Divine One
Thu 3 Sep 2020
at 12:35
  • msg #185

Re: OOC2

MoD
How bad was that bite Michael took?
Sal
player, 418 posts
Thu 3 Sep 2020
at 14:28
  • msg #186

Re: OOC2

Jay:
In reply to Jitters (msg # 181):

Damn you, you're going to make me do it aren't you Jitters? Next fight ima have to shift into a 9-10ft 500lb slavering were-squirrel! (named Boo, Ok its not a hamster but meh [Damn I hope someone gets that reference or I'm gonna look like (more of a) dork])


Just remember, go for the eyes!
Michael
player, 81 posts
Malleus Maleficarum
Paladin
Thu 3 Sep 2020
at 14:48
  • msg #187

Re: OOC2

Nefertiti:
MoD
How bad was that bite Michael took?

Let’s just say dice roller shook the bag too hard and Michael is floating belly up now...Good luck guys!

Edit: wait a minute! I might just have something to save my neck
This message was last edited by the player at 14:51, Thu 03 Sept 2020.
Manofdusk
GM, 1071 posts
Deus Ex
Machina
Thu 3 Sep 2020
at 18:13
  • msg #188

Re: OOC2

 Neck Saved (and posted edited to reflect said saving)
Sal
player, 420 posts
Fri 4 Sep 2020
at 04:32
  • msg #189

Re: OOC2

Can vampires experience vertigo?
Asimov's Folly
GM, 116 posts
Fri 4 Sep 2020
at 04:38
  • msg #190

Re: OOC2

Absolutely. Have a troll slam a club into your ear and up becomes a spinning point of reference.
Mistral
player, 797 posts
Spooky-sneaky
Fri 4 Sep 2020
at 06:25
  • msg #191

Re: OOC2

Sal:
Can vampires experience vertigo?

Mist can help gauge your vertigo tolerance if you like, buddy!  Say the word and you'll see stuff that would make M.C. Escher's head spin >:D
Manofdusk
GM, 1073 posts
Deus Ex
Machina
Fri 4 Sep 2020
at 06:43
  • msg #192

Re: OOC2

 The mechanical answer is "yes but you can spend 1 Vitae to make it immediately stop."
Sal
player, 421 posts
Fri 4 Sep 2020
at 07:24
  • msg #193

Re: OOC2

Mist, you might be already doing that, that's why I asked.
Mistral
player, 798 posts
Spooky-sneaky
Fri 4 Sep 2020
at 18:53
  • msg #194

Re: OOC2

In reply to Sal (msg # 193):

Of course!  What I was saying is that those were just test runs, and the mind-bending will only get better from there ;P
Sal
player, 422 posts
Fri 4 Sep 2020
at 19:43
  • msg #195

Re: OOC2

Fuuuun...
Nefertiti
player, 192 posts
The Divine One
Sat 5 Sep 2020
at 13:46
  • msg #196

Re: OOC2

Nice rolls Michael. That could of been a Decapitation roll as well.

Hope it was enough to kill it.
Michael
player, 85 posts
Malleus Maleficarum
Paladin
Sat 5 Sep 2020
at 16:19
  • msg #197

Re: OOC2

Idk. I’m sure it has a massive pool for soaking damage. My last couple hits didn’t do much.
Manofdusk
GM, 1075 posts
Deus Ex
Machina
Sat 5 Sep 2020
at 17:19
  • msg #198

Re: OOC2

 Not so much, no. They just have a LOT of health.
Nefertiti
player, 193 posts
The Divine One
Sat 5 Sep 2020
at 17:21
  • msg #199

Re: OOC2

Cheering for Michael to take a LOT of their health away.. .....lol
Nefertiti
player, 197 posts
The Divine One
Sat 5 Sep 2020
at 20:30
  • msg #200

Re: OOC2

What do you roll for Awareness?  I had to edit my post to Fate cause I don't see it as an Ability in this game.
Manofdusk
GM, 1076 posts
Deus Ex
Machina
Sat 5 Sep 2020
at 22:55
  • msg #201

Re: OOC2

Wits + Composure
Nefertiti
player, 198 posts
The Divine One
Sat 5 Sep 2020
at 23:06
  • msg #202

Re: OOC2

Henry has struck again.. and I'm not Fate.. I'm prettier.. LOL
Michael
player, 88 posts
Malleus Maleficarum
Paladin
Sun 6 Sep 2020
at 00:14
  • msg #203

Re: OOC2

Lol my bad.

@Fate
Nefertiti currently has a pair of monsters taking bites out of her if you can help her.
Fate
player, 58 posts
Sun 6 Sep 2020
at 04:17
  • msg #204

Re: OOC2

Updated my post...
Noah
Player, 784 posts
Sun 6 Sep 2020
at 05:25
  • msg #205

Re: OOC2

So a quick little story. We had a few minor encounters up until we hit plot territory. We ran into an old church and Mistral managed to lock down a rift while I handled the energy overflow. And then the cross with synth parts nailed to it animated. It summoned a giant outsider and we ran. We got on the bus and I threw a massive explosive at the outsider bug that was summoned.

Been reading your thread as its something I very rarely do. But given what I can see and what I have been told, you have some real werewolves gnawing on you. And now you have forces, a lot of them, on their way to reinforce the werewolves.

As it is unsolicited advice I can only state that Noah would be doing his best to evacuate people.

Above all else I have learned in this game; not every fight can be won alone and some fights are not for me at all. I can influence the fight. But some things are so much bigger than me that my own scale has to raise just for having been a participant.
Michael
player, 89 posts
Malleus Maleficarum
Paladin
Sun 6 Sep 2020
at 12:55
  • msg #206

Re: OOC2

*Michael’s ghost nods* Agreed lol
Nefertiti
player, 199 posts
The Divine One
Sun 6 Sep 2020
at 13:00
  • msg #207

Re: OOC2

*Nefertiti's soon to be ghost* Agrees as well.  LOL
Fate
player, 59 posts
Sun 6 Sep 2020
at 18:06
  • msg #208

Re: OOC2

*Will be dead soon* Yep Agreed
Manofdusk
GM, 1082 posts
Deus Ex
Machina
Mon 7 Sep 2020
at 06:12
  • msg #209

Re: OOC2

 Bear in mind, you guys that a bite is not a grapple. No one in this group is grappled or pinned (Fate was for the very first turn but now she is not). Everyone is able to move freely.
Nefertiti
player, 201 posts
The Divine One
Mon 7 Sep 2020
at 12:40
  • msg #210

Re: OOC2

In reply to Manofdusk (msg # 209):

Thanks.  I was about to ask you that.
Michael
player, 90 posts
Malleus Maleficarum
Paladin
Mon 7 Sep 2020
at 12:50
  • msg #211

Re: OOC2

If Nefertiti can heal Michael and run, he should be able to get away.
Manofdusk
GM, 1085 posts
Deus Ex
Machina
Tue 8 Sep 2020
at 02:14
  • msg #212

Re: OOC2

 Lunacy can break even the strongest of human wills :P
Sal
player, 427 posts
Tue 8 Sep 2020
at 02:19
  • msg #213

Re: OOC2

If Sal drastically changes his look with makeup, should I find a similar looking portrait and use it, even if it's of a different actor? I'm thinking with his new identity, he might want to try something a bit drastic, make-up wise. Besides, the dissonance of Sal and Talion both being RDJ has been impossible to ignore.
Fate
player, 61 posts
Tue 8 Sep 2020
at 02:22
  • msg #214

Re: OOC2

Personally I would go with flee, guys, but what do you think?
Manofdusk
GM, 1086 posts
Deus Ex
Machina
Tue 8 Sep 2020
at 02:42
  • msg #215

Re: OOC2

 "The Guy" that Sal goes to for IDs is a Tzimisce who joined the Camarilla. He's the city's ID guy, plastic surgeon, and barber (dude's a bit eccentric and claims lineage to Dracula). Sal has not gone to see if he is still around.
Mistral
player, 803 posts
Spooky-sneaky
Tue 8 Sep 2020
at 02:47
  • msg #216

Re: OOC2

Is this the makeup look you're going for, Sal? ;)


Peeked in on the second team's thread and yikes!  I'm not sure which is worse, giant murder-wolves or lunacy-addled soldiers with heavy weapons.  Don't die, y'all! :o
Nefertiti
player, 204 posts
The Divine One
Tue 8 Sep 2020
at 03:13
  • msg #217

Re: OOC2

In reply to Fate (msg # 214):

I posted, and didn't think they would allow Jay to come with them.  He is still in his wolf form.
Asimov's Folly
GM, 122 posts
Tue 8 Sep 2020
at 03:15
  • msg #218

Re: OOC2

Jay has had to take an extended leave of absence.
Nefertiti
player, 205 posts
The Divine One
Tue 8 Sep 2020
at 03:18
  • msg #219

Re: OOC2

I do hope that he is alright.  And will be returning sometime later.

So Im guessing we were not able to see him following us when we took chase?
Asimov's Folly
GM, 123 posts
Tue 8 Sep 2020
at 03:20
  • msg #220

Re: OOC2

It is assumed the player is alright just tied up. We keep the light on for anyone to return.

The character will be safe and sound. We are not in the habit of killing players... when they are away that is.
Sal
player, 428 posts
Tue 8 Sep 2020
at 03:29
  • msg #221

Re: OOC2

Mistral:
Is this the makeup look you're going for, Sal? ;)


Peeked in on the second team's thread and yikes!  I'm not sure which is worse, giant murder-wolves or lunacy-addled soldiers with heavy weapons.  Don't die, y'all! :o


No. I was thinking a good wig, and maybe some heavy eyeliner. Facial hair and piercings are a no-go, but glasses could work.

Maybe like this?



Of course, if the guy (who I'll call Karlov for now, it could be a nickname if he already has a name) can add facial hair, Sal would go for it. He wouldn't mind shaving every day, it might make him feel more human.
This message was last edited by the player at 03:46, Tue 08 Sept 2020.
Manofdusk
GM, 1088 posts
Deus Ex
Machina
Tue 8 Sep 2020
at 04:34
  • msg #222

Re: OOC2

 Milo is his name (shortened from a longer Romanian name) :P

 And yes, he can add or remove facial (or normal hair) from vampires.


Edit: Also, Jay had to drop out due to RL things so it is now down to just the three of you.
This message was last edited by the GM at 04:41, Tue 08 Sept 2020.
Nefertiti
player, 206 posts
The Divine One
Tue 8 Sep 2020
at 12:19
  • msg #223

Re: OOC2

In reply to Manofdusk (msg # 222):

I just hope he is alright.  His character brought so much life to the game. And now I don’t have Yuka to pet.
Nefertiti
player, 209 posts
The Divine One
Tue 8 Sep 2020
at 20:57
  • msg #224

Re: OOC2

We survived the Deathtrap.  Going to have a celebration. All is welcome to the Haven. lol
Fate
player, 63 posts
Tue 8 Sep 2020
at 21:20
  • msg #225

Re: OOC2

No kidding. Jeez. lol.
Fate
player, 65 posts
Fri 11 Sep 2020
at 21:27
  • msg #226

Re: OOC2

Hey would it be possible to get the hidden blade from Assassin's Creed? If so for how much and would Fate still be able to use the Brawl skill with it? And how much are silver weapons? How much for a trench coat too please?
This message was last edited by the player at 22:35, Fri 11 Sept 2020.
Manofdusk
GM, 1108 posts
Deus Ex
Machina
Fri 11 Sep 2020
at 22:43
  • msg #227

Re: OOC2

 Well, the economy in New York is kinda borked right now so buying most things is out of the question (considering that it is pretty much a disaster area).

 However, the Adoni Institute is now re-opened and it teaches crafts. You may be able to get things made by students there. It'll actually be cheaper that way... but getting hold of silver will be considerably more expensive. That said, they do have an electrolysis machine there.

 … so, short answer is: you can't in the city itself but you can buy most anything at the institute if you have Resources ***
Fate
player, 66 posts
Fri 11 Sep 2020
at 22:53
  • msg #228

Re: OOC2

Okay thank you.
Michael
player, 96 posts
Malleus Maleficarum
Paladin
Sat 12 Sep 2020
at 00:38
  • msg #229

Re: OOC2

Michael has Resources 3 if you need him to help get you something. He also has some silver weapons if you need to borrow any in the mean time. There is the Katar Punch Dagger in Armory that is a 2L blade that uses the Brawl skill. Could be made silver too. There’s also the Equipped Grappling merit combo with a Telescoping Baton.
Mistral
player, 808 posts
Spooky-sneaky
Sat 12 Sep 2020
at 00:41
  • msg #230

Re: OOC2

I’m traveling this weekend and might not get time to post.  Don’t start any new apocalypses while I’m not looking :)
Noah
Player, 795 posts
Sat 12 Sep 2020
at 00:45
  • msg #231

Re: OOC2

I'll try really really hard.
Fate
player, 68 posts
Sat 12 Sep 2020
at 03:39
  • msg #232

Re: OOC2

In reply to Michael (msg # 229):

Tyvm. What is the equipped Grappling merit combo with a Telescoping Baton? I've never heard of that before.
This message was last edited by the player at 03:39, Sat 12 Sept 2020.
Michael
player, 98 posts
Malleus Maleficarum
Paladin
Sat 12 Sep 2020
at 11:19
  • msg #233

Re: OOC2

The equipped grappling merit allows you to add the size of any blunt weapon size 3 or smaller to your overpower rolls. Weapons traditionally used to subdue people like clubs, batons, jitte, sai, etc are considered +1 size as a Grappling Aid. Telescoping baton is size 1 when collapsed to fit in a pocket, size 2 when extended, and considered size 3 as a grappling Aid for the full bonus to overpower rolls. That is of course for campaigns when you’re not openly carrying weapons. You could probably walk around with a jitte (Size 2J, +1 Defense) since concealing a weapon isn’t as big of an issue during the apocalypse lol.
Fate
player, 72 posts
Sat 12 Sep 2020
at 19:59
  • msg #234

Re: OOC2

In reply to Michael (msg # 233):

Yeah maybe. Either way I think both my character and I would rather have the concealed weapon than not. Especially after that last scene. If the DM allows it I would love to get the hidden blade from assassin's creed, but it would have to still work off the brawl skill. I do plan on getting a nice trench coat too. ^_^
Noah
Player, 797 posts
Tue 15 Sep 2020
at 18:57
  • msg #235

Re: OOC2

Pure morbid curiosity. Does Michael have any supernatural senses? Noah has the mage sights and a ley line sense but that is about it.
This message was last edited by the player at 20:39, Tue 15 Sept 2020.
Nefertiti
player, 223 posts
The Divine One
Tue 15 Sep 2020
at 20:27
  • msg #236

Re: OOC2

Fate and Michael... RUN.. its a Dragon.. LOL
Mistral
player, 811 posts
Spooky-sneaky
Tue 15 Sep 2020
at 20:32
  • msg #237

Re: OOC2

Noah's being a dragon is the least of the reasons to be worried when he's around, if you can believe it ;)
Noah
Player, 798 posts
Tue 15 Sep 2020
at 20:38
  • msg #238

Re: OOC2

In reply to Mistral (msg # 237):

Guilty as charged.
Nefertiti
player, 224 posts
The Divine One
Tue 15 Sep 2020
at 20:53
  • msg #239

Re: OOC2

I missed my chance in meeting a Dragon.  Darn... lol
Michael
player, 102 posts
Malleus Maleficarum
Paladin
Tue 15 Sep 2020
at 20:54
  • msg #240

Re: OOC2

Michael has supernatural senses when he turns it on. It costs a willpower point, so he does it when he suspects supernatural stuff is going on.
Noah
Player, 799 posts
Tue 15 Sep 2020
at 21:01
  • msg #241

Re: OOC2

I keep forgetting you're 99% able to pass under the radar. I'll be home for real posting here in a few hours.
Manofdusk
GM, 1124 posts
Deus Ex
Machina
Thu 17 Sep 2020
at 06:05
  • msg #242

Re: OOC2

 So... it seems like most everyone has done the things they needed to do in downtime so I'm thinking it's time to fast forward a day or so, get everyone their dots, and get the groups back together.

 Get you your gear and get back ready for the story. Anyone opposed?
Sal
player, 442 posts
Thu 17 Sep 2020
at 07:03
  • msg #243

Re: OOC2

Sounds good to me. No need to play out Talion embarrassing Sal any further!
Mistral
player, 813 posts
Spooky-sneaky
Thu 17 Sep 2020
at 07:06
  • msg #244

Re: OOC2

Mist still needs to bring the matter of "the test" to Talion, but that's a big enough deal that it could well be our next chapter :P  If that discussion needs to happen before the end of this chapter then I'd rather do it first, but if it can push to the start of next chapter then okay!
Manofdusk
GM, 1127 posts
Deus Ex
Machina
Sat 19 Sep 2020
at 05:47
  • msg #245

Re: OOC2

 Just an FYI to Sal, Noah, and Mistral... not counting the time skip (where you got flung forward 3 months in the future), you've been active for 2-3 weeks.

 This means that you three have advanced to the state you're currently in in under a month :P

 This post was just for perspective's sake :P
Noah
Player, 825 posts
Sat 19 Sep 2020
at 05:48
  • msg #246

Re: OOC2

And that is why Mistral and Noah actively take naps. XD
Mistral
player, 818 posts
Spooky-sneaky
Sat 19 Sep 2020
at 05:52
  • msg #247

Re: OOC2

To be fair, it's been a pretty dang eventful three weeks :P  We've had to constantly 'git-gud' just to survive!
Manofdusk
GM, 1128 posts
Deus Ex
Machina
Sat 19 Sep 2020
at 06:06
  • msg #248

Re: OOC2

 This is true. I was just pointing out the time frame :P
Manofdusk
GM, 1130 posts
Deus Ex
Machina
Sun 20 Sep 2020
at 04:20
  • msg #249

Re: OOC2

 So, everyone... there is no rush to move forward (get everything you want to talk about said and do done) BUT, before you guys head off to the werewolves, I want each player to make a detailed list of supplies they're bringing. If it's not on the list, you didn't bring it, okay?
Sal
player, 446 posts
Sun 20 Sep 2020
at 08:18
  • msg #250

Re: OOC2

Is Prince Victor an Invictus?
Nefertiti
player, 240 posts
The Divine One
Sun 20 Sep 2020
at 12:20
  • msg #251

Re: OOC2

In reply to Manofdusk (msg # 249):

I am way a lost puppy here, for there is nothing I would know about needed. LOL
Manofdusk
GM, 1132 posts
Deus Ex
Machina
Sun 20 Sep 2020
at 18:46
  • msg #252

Re: OOC2

 Nope, Victor is Ordo Dracul


 And Nefertiti, if you don't have anything to bring, that's fine. I was just giving a head's up to make a list :P
Mistral
player, 825 posts
Spooky-sneaky
Wed 23 Sep 2020
at 04:59
  • msg #253

Re: OOC2

So we just remote-blasted a demon to smithereens from an amethyst palace, and one minute later we're off to the French Alps to buy coffee for a silvery, elfin god-child...

This game is nonsense of the best sort ;D
Manofdusk
GM, 1136 posts
Deus Ex
Machina
Wed 23 Sep 2020
at 05:10
  • msg #254

Re: OOC2

 That gave me a genuine goofy grin. I can only imagine trying to explain things to someone who hasn't been following.
Noah
Player, 838 posts
Wed 23 Sep 2020
at 05:15
  • msg #255

Re: OOC2

Like all the poor new players and their fresh case of ptsd.
Michael
player, 121 posts
Malleus Maleficarum
Paladin
Wed 23 Sep 2020
at 05:19
  • msg #256

Re: OOC2

Lies in the corner with a blank stare drooling at trying to comprehend the story up to now
Manofdusk
GM, 1137 posts
Deus Ex
Machina
Wed 23 Sep 2020
at 05:37
  • msg #257

Re: OOC2

 At the very least I numbered all the threads so that they can be followed chronologically :P
Mistral
player, 826 posts
Spooky-sneaky
Wed 23 Sep 2020
at 19:20
  • msg #258

Re: OOC2

Heck, I've been here from the beginning and I'm lucky if I understand half of what's going on!  Just wing it like I do, new folks, and it somehow all works out in the end ;D

But anyhow, after the coffee run we should arrange a debrief and planning session on this werewolf pack!  I confess that I didn't follow that whole thread, so I have no idea what we're looking at.
Nefertiti
player, 251 posts
The Divine One
Sun 27 Sep 2020
at 16:13
  • msg #259

Re: OOC2

So quiet here.

Hope everyone is doing well.
Manofdusk
GM, 1139 posts
Deus Ex
Machina
Sun 27 Sep 2020
at 18:58
  • msg #260

Re: OOC2

Yeah, it's a bit odd seeing everyone just go silent.

 Going to echo your hopes that everyone is alright.
Mistral
player, 829 posts
Spooky-sneaky
Sun 27 Sep 2020
at 19:19
  • msg #261

Re: OOC2

Sorry all, I’ve been moving since Friday and thought I’d be able to post, but haven’t gotten to :(  I wanted to post yesterday evening and fell asleep instead, lol.  I’ll try to post today, but it might end up being tomorrow.
Noah
Player, 845 posts
Sun 27 Sep 2020
at 19:22
  • msg #262

Re: OOC2

Real life comes first. rest up.
Fate
player, 94 posts
Sun 27 Sep 2020
at 22:49
  • msg #263

Re: OOC2

Take care and be safe. Rest up.
Manofdusk
GM, 1141 posts
Deus Ex
Machina
Tue 29 Sep 2020
at 23:45
  • msg #264

Re: OOC2

 Hello?

ECHO!!!
Noah
Player, 847 posts
Tue 29 Sep 2020
at 23:48
  • msg #265

Re: OOC2

Reeeeeee
Mistral
player, 831 posts
Spooky-sneaky
Wed 30 Sep 2020
at 01:15
  • msg #266

Re: OOC2

Hello?  hello?  hellooooo?

Heya, I'm back!  Y'all have my permission to post again, because of course everyone was waiting on my go-ahead ;P
Noah
Player, 848 posts
Wed 30 Sep 2020
at 01:31
  • msg #267

Re: OOC2

Hope moving went smoothly.
Mistral
player, 832 posts
Spooky-sneaky
Wed 30 Sep 2020
at 01:54
  • msg #268

Re: OOC2

It could have been worse ;P  The move has now stalled at the "unpack infinite boxes of stuff I should've tossed" stage.
Manofdusk
GM, 1144 posts
Deus Ex
Machina
Wed 30 Sep 2020
at 05:19
  • msg #269

Re: OOC2

 Congrats on the move :P



 Also, the fact that it's outside means that the smoke will fade in about 4 rounds.
Sal
player, 453 posts
Wed 30 Sep 2020
at 07:24
  • msg #270

Re: OOC2

Edited my last IC post to acknowledge our outdoor...ness.

Congrats on the move, Mist! I know that step very well. I've been in it for about 20 years. Of course, I've moved more than a few times in that period. Having a family with 30 acres good for nothing but storage helps.
Nefertiti
player, 252 posts
The Divine One
Wed 30 Sep 2020
at 11:15
  • msg #271

Re: OOC2

Congratz.  Did I hear HOUSE PARTY...??
Asimov's Folly
GM, 124 posts
Thu 1 Oct 2020
at 02:38
  • msg #272

Re: OOC2

So, because it came in in a PM and a new downtime will be coming up.

You all want to go tricker treating with the orphan kids and then go to shmooze with high society supernaturals?
Mistral
player, 835 posts
Spooky-sneaky
Thu 1 Oct 2020
at 03:01
  • msg #273

Re: OOC2

Ummm, I think we'd better make sure to survive the trouble Mist just got us into before we start counting our candy-corns ;P  Y'all haven't yet seen the thing that now has our number!
Noah
Player, 852 posts
Thu 1 Oct 2020
at 03:05
  • msg #274

Re: OOC2

The island is the last place any bad guy wants to be. If we cant poof it, Grey will, if grey cant, Talion is right there with anger issues to be worked out.
Mistral
player, 836 posts
Spooky-sneaky
Thu 1 Oct 2020
at 03:23
  • msg #275

Re: OOC2

Some of us maybe wanted to go slay monsters, though... and maybe prevent said monsters from imminently murdering a whole military battalion and stuff ;P
Noah
Player, 854 posts
Thu 1 Oct 2020
at 12:22
  • msg #276

Re: OOC2

Ah, then to war we shall ride.
Sal
player, 455 posts
Fri 2 Oct 2020
at 05:50
  • msg #277

Re: OOC2

Sal wonders how many times his battalion was saved from monsters without him being any bit the wiser.
Manofdusk
GM, 1146 posts
Deus Ex
Machina
Fri 2 Oct 2020
at 07:27
  • msg #278

Re: OOC2

 Probably more than you'd like to imagine :P
Manofdusk
GM, 1147 posts
Deus Ex
Machina
Fri 2 Oct 2020
at 18:37
  • msg #279

Re: OOC2

 Mysterium? Michael, are you sure you aren't getting games crossed again?

 :P
Michael
player, 128 posts
Malleus Maleficarum
Paladin
Sat 3 Oct 2020
at 07:38
  • msg #280

Re: OOC2

Yep but first time in a while lol.
Asimov's Folly
GM, 125 posts
Mon 5 Oct 2020
at 01:37
  • msg #281

Re: OOC2

Last call. make sure the gear you are taking is on your sheet. Give me a green light once ready.
Michael
player, 131 posts
Malleus Maleficarum
Paladin
Mon 5 Oct 2020
at 01:45
  • msg #282

Re: OOC2

Green light
Sal
player, 457 posts
Mon 5 Oct 2020
at 02:11
  • msg #283

Re: OOC2

I need to know if Sal was able to find any grenades or silver bullets it the pile of weapons the others found, and if so, how many, and of what types.
Nefertiti
player, 257 posts
The Divine One
Mon 5 Oct 2020
at 02:52
  • msg #284

Re: OOC2




Manofdusk
GM, 1148 posts
Deus Ex
Machina
Mon 5 Oct 2020
at 02:58
  • msg #285

Re: OOC2

 Yes, there are silver bullets for pistol and rifle and there are flashbangs (and tear gas like the ones you found yourselves on the receiving end of). Anything else would have been a bit too hard for them to acquire.

 There are about 2 clips of silver pistol and rifle ammo (2 each), 2 boxes of silver shotgun ammo, 5 flashbangs, and 3 tear gas grenades).
This message was last edited by the GM at 04:00, Mon 05 Oct 2020.
Michael
player, 132 posts
Malleus Maleficarum
Paladin
Mon 5 Oct 2020
at 04:08
  • msg #286

Re: OOC2

In this sort of situation where everything is hidden, how are cell phone calls and texts to other members of the group going to be handled? If Michael is sniping while somebody is inside, can they relay information to him? What about any Mage powers of group telepathy or mindlink?
Asimov's Folly
GM, 128 posts
Mon 5 Oct 2020
at 04:17
  • msg #287

Re: OOC2

The rule change only deals with rolls, and ooc stuff. No player is to see the mechanical actions of another. If you are taking ingame action and saying ingame things that is still all done the same way.
Fate
player, 96 posts
Mon 5 Oct 2020
at 05:13
  • msg #288

Re: OOC2

Theme music is cute. I like it. Sounds awesome. ^_^
Mistral
player, 839 posts
Spooky-sneaky
Mon 5 Oct 2020
at 05:30
  • msg #289

Re: OOC2

I'll post something to this effect IC, but for OOC planning purposes:  Before departure Mistral will offer to stow extra equipment in an extra-dimensional space that she can withdraw from at any time :)  If we have anything unwieldy to carry that might help the mission, then it's an option... if you trust the weirdo mage lady to hold it for you ;P

Still working on my own equipment list!
Manofdusk
GM, 1150 posts
Deus Ex
Machina
Mon 5 Oct 2020
at 05:59
  • msg #290

Re: OOC2

 People announcing to the commander that they're human.

 "Hello, fellow Hoo-man. I am also a hoo-man. Let us do Hoo-man things."

 Feels like you're announcing that you're not human at all x.x
Sal
player, 459 posts
Mon 5 Oct 2020
at 06:11
  • msg #291

Re: OOC2

I was gonna claim to be a cricket.
Michael
player, 134 posts
Malleus Maleficarum
Paladin
Mon 5 Oct 2020
at 17:01
  • msg #292

Re: OOC2

I mean with dragons and werewolves running around who knows lol.
Manofdusk
GM, 1151 posts
Deus Ex
Machina
Mon 5 Oct 2020
at 18:02
  • msg #293

Re: OOC2

 People still think werewolves are a myth (even getting a report about them is suspect because of Lunacy).

 The presence of a dragon is a bit different... but no reason to suspect everyone present is also secretly a dragon.

 Gonna play it off as you guys saying "not a synth" :P
Mistral
player, 841 posts
Spooky-sneaky
Mon 5 Oct 2020
at 18:03
  • msg #294

Re: OOC2

I think Michael and Fate had to announce their human-ness, because otherwise the commander would see how absolutely cool they are and think they were dragons too ;D
Noah
Player, 859 posts
Mon 5 Oct 2020
at 18:34
  • msg #295

Re: OOC2

Is it just me or did rpol just change everything?
Nefertiti
player, 258 posts
The Divine One
Mon 5 Oct 2020
at 19:03
  • msg #296

Re: OOC2

What changed?
Noah
Player, 860 posts
Mon 5 Oct 2020
at 19:06
  • msg #297

Re: OOC2

Figured it out. At some point I some how clicked to beta test work in progress format.

Relearning all the buttons now.
Mistral
player, 842 posts
Spooky-sneaky
Tue 6 Oct 2020
at 00:31
  • msg #298

Re: OOC2

I'm still on the old-school site, because I didn't much like the new 'responsive' version at first glance.  It seemed just huge and clunky, and I suppose I was too used to the original :P

I just looked at the responsive site again and it does seem better than I remember, though!  Have they been updating it?
This message was last edited by the player at 00:31, Tue 06 Oct 2020.
Noah
Player, 862 posts
Tue 6 Oct 2020
at 00:33
  • msg #299

Re: OOC2

First I have ever seen of it. Kinda spiffy looking but less character than the dark dark setting I have had.
Michael
player, 136 posts
Malleus Maleficarum
Paladin
Fri 9 Oct 2020
at 01:23
  • msg #300

Re: OOC2

Does the area have any buildings nearby and how tall are they? How tall is the target building?
Asimov's Folly
GM, 129 posts
Fri 9 Oct 2020
at 01:28
  • msg #301

Re: OOC2

Most are two stories. The target building is 2nd level ruins. and there is a basement
Manofdusk
GM, 1157 posts
Deus Ex
Machina
Fri 9 Oct 2020
at 04:37
  • msg #302

Re: OOC2

Most of the area surrounding the ruins in question were destroyed by the storm. There are a few isolated destroyed buildings on the approach (the most notable ones being the one where you were ambushed last time) but nothing that provides an unseen approach to the building. Some of the rubble has been cleared on the most used pathways in and out of the main ruin.
Mistral
player, 847 posts
Spooky-sneaky
Sat 10 Oct 2020
at 19:26
  • msg #303

Re: OOC2

I had a better post last night, but my phone ate it and so I had to throw a new one together quick, sorry!
Mistral
player, 851 posts
Spooky-sneaky
Thu 15 Oct 2020
at 20:23
  • msg #304

Re: OOC2

Did anybody see something with that perception check on Noah?  I was waiting to hear back about that before posting again :P
Nefertiti
player, 264 posts
The Divine One
Thu 15 Oct 2020
at 21:06
  • msg #305

Re: OOC2

I'm waiting to hear from AF, if I saw anything.
Noah
Player, 870 posts
Mon 19 Oct 2020
at 01:48
  • msg #306

Re: OOC2

Friggen all Doctor Strange up in here getting ejected into the dark dimension.
Mistral
player, 854 posts
Spooky-sneaky
Wed 21 Oct 2020
at 07:25
  • msg #307

Re: OOC2

Sorry y’all for holding everything up, I should be able to post tomorrow! :o
Asimov's Folly
GM, 130 posts
Thu 22 Oct 2020
at 00:46
  • msg #308

Re: OOC2

Real-life always comes first. And don't fret, I am better at narrative than I am encounters so it gives me time to violently hammer down map tiles in this mental arcade. XD
Asimov's Folly
GM, 131 posts
Fri 30 Oct 2020
at 00:17
  • msg #309

Re: OOC2

Fate, as you are keeping your eyes peeled and considering your background. I will encourage you to make an wits+investigation roll
Asimov's Folly
GM, 132 posts
Fri 30 Oct 2020
at 17:54
  • msg #310

Re: OOC2

As a heads up MoDs net is out but he will back before too long. I'm still here of course. Pays to have the cell info on your main storyteller. XD
Manofdusk
GM, 1173 posts
Deus Ex
Machina
Sat 31 Oct 2020
at 04:25
  • msg #311

Re: OOC2

 I have returned!

 Good thing too, I was starting to go into withdrawal :P
Nefertiti
player, 273 posts
The Divine One
Sat 31 Oct 2020
at 04:35
  • msg #312

Re: OOC2

Oh I know how that feels.. Glad your back.
Manofdusk
GM, 1175 posts
Deus Ex
Machina
Sat 31 Oct 2020
at 04:36
  • msg #313

Re: OOC2

 Glad to be back :P
Fate
player, 102 posts
Sat 31 Oct 2020
at 06:14
  • msg #314

Re: OOC2

Welcome back! ^_^
Michael
player, 148 posts
Malleus Maleficarum
Paladin
Sat 31 Oct 2020
at 23:19
  • msg #315

Re: OOC2

Welcome back.
Fate
player, 104 posts
Sun 1 Nov 2020
at 02:03
  • msg #316

Re: OOC2

Happy Halloween all!
Nefertiti
player, 274 posts
The Divine One
Sun 1 Nov 2020
at 02:10
  • msg #317

Re: OOC2

HAPPY

HALLOWEEN

Manofdusk
GM, 1176 posts
Deus Ex
Machina
Wed 4 Nov 2020
at 06:51
  • msg #318

Re: OOC2

So... is someone waiting on me?
Michael
player, 150 posts
Malleus Maleficarum
Paladin
Wed 4 Nov 2020
at 07:50
  • msg #319

Re: OOC2

I think maybe what’s on the other side of the door.
Nefertiti
player, 275 posts
The Divine One
Wed 4 Nov 2020
at 13:00
  • msg #320

Re: OOC2

I would have to agree with Michael..
Asimov's Folly
GM, 133 posts
Thu 5 Nov 2020
at 04:17
  • msg #321

Re: OOC2

So we have one person pro black portal, and one says that is a no no.

Who else is going where?
Fate
player, 105 posts
Thu 5 Nov 2020
at 07:10
  • msg #322

Re: OOC2

I'll follow Michael and Nefertiti.
Manofdusk
GM, 1177 posts
Deus Ex
Machina
Thu 5 Nov 2020
at 17:26
  • msg #323

Re: OOC2

 So, just to be clear, the three of you want to enter the black portal, correct?

 Because no player has actually posted that they're stepping through any doors and I can't actually tell what course of action you guys want to take.

 Because we have:

 Sewer (door trapped)
 Black Portal
 Room with soldier (untrapped)
Michael
player, 152 posts
Malleus Maleficarum
Paladin
Thu 5 Nov 2020
at 18:59
  • msg #324

Re: OOC2

Does it appear Noah was dragged through the portal or the door?
Asimov's Folly
GM, 134 posts
Fri 6 Nov 2020
at 00:49
  • msg #325

Re: OOC2

Int + Survival if you're trying to track the durgun.
Manofdusk
GM, 1178 posts
Deus Ex
Machina
Fri 6 Nov 2020
at 02:59
  • msg #326

Re: OOC2

I rolled for you and you don't know.... and then I rolled for Mistral and she says yes (to the dark portal).

 BUT, Mistral did say that the realm beyond the black portal was not welcoming to visitors (ie. deeper shadow).

 Also consider that she said that in the presence of a sewer filled with so many spiritual sewer maggots that she's practically floating on them as a reference point.

 So... subway or dark portal?
This message was last edited by the GM at 10:37, Fri 06 Nov 2020.
Mistral
player, 860 posts
Spooky-sneaky
Sat 7 Nov 2020
at 04:30
  • msg #327

Re: OOC2

Sorry for disappearing, y'all.  This has been a stressful week, for a number of reasons, and I haven't had the brainspace for posting :(

MoD, you're saying you rolled for Mist and she reckons that the black portal goes to the same place Noah got sucked into?
Manofdusk
GM, 1179 posts
Deus Ex
Machina
Sat 7 Nov 2020
at 05:56
  • msg #328

Re: OOC2

 Yes... but it is a Very Bad place. It is actively hostile to life and you will lose health each minute inside. If you go in, you may all very well die before you can escape. It is also a planar boundary... so, once you go in, you can't portal out.
Nefertiti
player, 281 posts
The Divine One
Thu 19 Nov 2020
at 12:51
  • msg #329

Re: OOC2

I am reading up on some of the things I am able to do so will be posting later today.  Sorry for the delay in my post.  Never played this class before. Lots of reading and understanding.  LOL
Sal
player, 476 posts
Thu 19 Nov 2020
at 23:35
  • msg #330

Re: OOC2

Manofdusk:
Yes... but it is a Very Bad place. It is actively hostile to life and you will lose health each minute inside...

Even Sal?
Asimov's Folly
GM, 136 posts
Thu 19 Nov 2020
at 23:43
  • msg #331

Re: OOC2

Yup
Manofdusk
GM, 1190 posts
Deus Ex
Machina
Fri 20 Nov 2020
at 06:47
  • msg #332

Re: OOC2

 I believe I've had a question or two regarding the soaking of the damage from the flying heads. I've been rolling your Dex + Stamina + Armor to see if you take damage from the heads. The damage that gets through the rolls is all that's being mentioned :P


Also, Michael. From now on, the thematic for your Barrier is drawing a circle with blessed salt or holy water (which may or may not have silver filings in it). You don't need to have that in your inventory for it to count… it's just, when you make your barrier, you're drawing it on the ground (which can also just be a hasty "throwing it haphazardly in a rough circle around me".

Edit: Also, any of you with the means can absolutely take a pot shot at the retreating monsters. Just be aware that they are Abyssal.
This message was last edited by the GM at 06:53, Fri 20 Nov 2020.
Michael
player, 159 posts
Malleus Maleficarum
Paladin
Fri 20 Nov 2020
at 08:13
  • msg #333

Re: OOC2

Understood
Manofdusk
GM, 1191 posts
Deus Ex
Machina
Tue 24 Nov 2020
at 01:00
  • msg #334

Re: OOC2

hello?
Nefertiti
player, 284 posts
The Divine One
Tue 24 Nov 2020
at 01:15
  • msg #335

Re: OOC2

hey there.

I'm just having my skin burnt off me from Michael.
Mistral
player, 869 posts
Spooky-sneaky
Tue 24 Nov 2020
at 07:11
  • msg #336

Re: OOC2

Sorry, it’s been hard to do RPOL lately :(  I’ll post something tomorrow.
Michael
player, 160 posts
Malleus Maleficarum
Paladin
Tue 24 Nov 2020
at 07:17
  • msg #337

Re: OOC2

Passes Nefertiti some SPF 1000 sun screen
Asimov's Folly
GM, 137 posts
Tue 24 Nov 2020
at 13:31
  • msg #338

Re: OOC2

Real life comes first, always. Just take our gentle ribbing as we like gaming with you all. =)
Nefertiti
player, 285 posts
The Divine One
Tue 24 Nov 2020
at 13:49
  • msg #339

Re: OOC2

MoD

Would she know the reasoning why his Ward is having an effect on her?

I know as a player.
Manofdusk
GM, 1192 posts
Deus Ex
Machina
Tue 24 Nov 2020
at 21:15
  • msg #340

Re: OOC2

 Yes. Nefertiti has felt this happen to her before (the last time Michael did this) and would likely have come up something similar at some point while she was exploring.

 … so she is most definitely aware of what's happening.
Manofdusk
GM, 1194 posts
Deus Ex
Machina
Thu 26 Nov 2020
at 05:21
  • msg #341

Re: OOC2

 Hello All!


 Happy Thanksgiving!

 Everyone Currently Present in the game (including Noah since he is present, he's just elsewhere) get a gift from the GM.

 A small china figurine of a cooked turkey (small enough to fit in your hand). If you break it, it spawns a feast. If you eat from the feast for 1 hour, you immediately recover all health, all willpower, all Mana (or vitae, or faith, or whatever else you run on) and gain a +4 bonus on all for the next scene.

 The feast must be eaten in a relatively comfortable area to get the bonus to rolls.

------

 Also, speaking of recovering. If any of you attempt to heal someone else, let me interject before you just accept the healing and move on.
Sal
player, 480 posts
Thu 26 Nov 2020
at 19:05
  • msg #342

Re: OOC2

Cool idea! Thanks!
Fate
player, 109 posts
Thu 26 Nov 2020
at 19:12
  • msg #343

Re: OOC2

Neat idea tyvm!
Happy Thanksgiving all!
This message was last edited by the player at 01:39, Fri 27 Nov 2020.
Manofdusk
GM, 1196 posts
Deus Ex
Machina
Thu 3 Dec 2020
at 00:50
  • msg #344

Re: OOC2

 So, what's the consensus? Kill the swarm or go see the bound man?
Mistral
player, 873 posts
Spooky-sneaky
Thu 3 Dec 2020
at 01:03
  • msg #345

Re: OOC2

Seems like we shouldn't just leave these creepy head-bats to run amok, but I dunno how to get rid of so many :/  Mist can trap them, but doesn't have a way to kill a bunch at once.

Would these things die from exposure if banished to Antarctica?  Maybe not the best solution, as I'd probably just be setting up the plot for for the Thing, except in the future ;P
Sal
player, 483 posts
Thu 3 Dec 2020
at 23:00
  • msg #346

Re: OOC2

Random level 10 spells from the magic gun Noah made for Sal?
Noah
Player, 871 posts
Thu 3 Dec 2020
at 23:23
  • msg #347

Re: OOC2

I will be pleased as punch to learn what each bullet does. I have a running bet with Atlas one of the bullets turns everyone into chickens for the day.
Manofdusk
GM, 1197 posts
Deus Ex
Machina
Fri 4 Dec 2020
at 08:13
  • msg #348

Re: OOC2

 Well... you could send them to Antartica. Even if the cold didn't kill them, it would be a bad day for the next person you sent there. Of course, if it did cause a problem... then at least it'd be a later problem instead of a right now<I> problem :P

 The problem comes in that these things don't fall when a portal is opened beneath them :P

 Also, yes. The Emperor's Tears definitely have <i>a
radius. What that radius is has not yet been discovered :P


 So yes, you definitely have the tools for the job... it's only the selection and application that become important now :P
Mistral
player, 876 posts
Spooky-sneaky
Sat 12 Dec 2020
at 03:48
  • msg #349

Re: OOC2

I believe we were still in the Shadow Realm during that whole ordeal, but I think Mist would've Spirit-Roaded us back to the regular world before leaving the subway area.

Otherwise we'd have to slog the magic hamster ball through the sea of corruption grubs again, and I'm not so sure now that it's worth the trouble :P  The trade-off is that we have to deal with physical traps/hazards again, like that claymore mine.  Anybody want to stay in the Shadow Realm still?
Michael
player, 167 posts
Malleus Maleficarum
Paladin
Sat 12 Dec 2020
at 07:38
  • msg #350

Re: OOC2

Not unless we have to
Manofdusk
GM, 1200 posts
Deus Ex
Machina
Sat 12 Dec 2020
at 23:46
  • msg #351

Re: OOC2

 Edit added a bit of info since the man heard you coming (as you were in the real world and there was water on the floor)
Manofdusk
GM, 1208 posts
Deus Ex
Machina
Tue 22 Dec 2020
at 01:49
  • msg #352

Re: OOC2

 I'm letting Noah's player take over John. Is there anything anyone else wants to do to plan your attack or is everyone ready to go to the last room?
Fate
player, 114 posts
Fri 25 Dec 2020
at 20:53
  • msg #353

Re: OOC2

Merry Christmas Everyone!
Manofdusk
GM, 1211 posts
Deus Ex
Machina
Fri 25 Dec 2020
at 23:46
  • msg #354

Re: OOC2

 Merry Christmas everyone! As my GM gift to you all, you all get a limited wish.
Nefertiti
player, 289 posts
The Divine One
Sat 26 Dec 2020
at 02:14
  • msg #355

Re: OOC2

MERRY

CHRISTMAST

Michael
player, 173 posts
Malleus Maleficarum
Paladin
Sat 26 Dec 2020
at 03:28
  • msg #356

Re: OOC2

Merry Christmas! What is a limited wish?
Noah
Player, 872 posts
Sat 26 Dec 2020
at 03:39
  • msg #357

Re: OOC2

Limits wishes, so far as I have used, boost what you are doing. When I was downloading Amy into a synth body. I used a limited wish to boost the successes to make it work. A full wish does things like make your haven effect you do perm. for example.
Manofdusk
GM, 1213 posts
Deus Ex
Machina
Sat 26 Dec 2020
at 06:56
  • msg #358

Re: OOC2

 A Limited Wish is something a mage with every Arcanum could do with a dice pool of 20... so it's 20 dice of "yes". If something you're wishing for with a Limited Wish would fail or be less-than-satisfying when you roll for it, something different and slightly more satisfying will happen that's still in line with the spirit of the limited wish.
Mistral
player, 883 posts
Spooky-sneaky
Sat 26 Dec 2020
at 08:34
  • msg #359

Re: OOC2

Thanks, GM!  Happy holidays to y’all as well :)

That provision for a “less-than-satisfying result” was probably added after the time I used a limited wish and rolled two successes on 20d10 ;P  The special result of that fail did pay off for Mist later, so it worked out in the end!
Fate
player, 115 posts
Sun 27 Dec 2020
at 21:04
  • msg #360

Re: OOC2

Cool thanks GM! Appreciate it!
Sal
player, 493 posts
Sun 27 Dec 2020
at 21:53
  • msg #361

Re: OOC2

Whoah! That's awesome, thanks!
Nefertiti
player, 293 posts
The Divine One
Tue 5 Jan 2021
at 06:30
  • msg #362

Re: OOC2

Am I able to roll an Occult: Demon to see if I can discover some weakness she might have?
Manofdusk
GM, 1220 posts
Deus Ex
Machina
Tue 5 Jan 2021
at 06:51
  • msg #363

Re: OOC2

 Yes but even a single success reveals that it is not a demon. It's been using demon powers but is itself not a demon.
Manofdusk
GM, 1222 posts
Deus Ex
Machina
Tue 5 Jan 2021
at 08:56
  • msg #364

Re: OOC2

 Considering what I've said in the game thread, I think it's fair to mention here in the OOC that she's almost out of juice. There's no real way for any of you to know that IC since none of you have any familiarity with said monster.

 However, in the interest of you guys not potentially getting frustrated OOC, I thought I'd mention that she's been burning a LOT of power to keep herself alive and you've almost burned through it all.
Fate
player, 118 posts
Tue 5 Jan 2021
at 23:49
  • msg #365

Re: OOC2

Thank you. For a moment I thought this would be one of those fights we're not suppose to win. At least we know we have a chance. Appreciate it DM. Will still be sticking to what I was gonna do to keep from metagaming though. ^_-
Sal
player, 500 posts
Wed 6 Jan 2021
at 06:05
  • msg #366

Re: OOC2

Was John able to get her welding mask off?
Manofdusk
GM, 1223 posts
Deus Ex
Machina
Wed 6 Jan 2021
at 08:36
  • msg #367

Re: OOC2

 He wasn't with his first grab but he was with his current post (I haven't responded because I'm waiting for more players but you can assume the mask is now off)
John Randall
NPC, 10 posts
Wed 6 Jan 2021
at 23:46
  • msg #368

Re: OOC2

Next time John goes in for a tuneup on his limbs he is surely going to ask for two more arms.
Sal
player, 502 posts
Thu 7 Jan 2021
at 01:34
  • msg #369

Re: OOC2

Why stop there? Who needs mechanical legs when you have four or more mechanical arms below the waist? Rearward facing shoulder arms, with independent optics so you can see and attack things behind you? Two waist hands, for holding up your pants (or cover yourself when the pants rip because they can't handle all the awesome.)
John Randall
NPC, 11 posts
Thu 7 Jan 2021
at 01:37
  • msg #370

Re: OOC2

Straight up Man-tapede.
Noah
Player, 873 posts
Mon 11 Jan 2021
at 03:54
  • msg #371

Re: OOC2

John is down so it's back to Noah. weeee
Manofdusk
GM, 1230 posts
Deus Ex
Machina
Thu 14 Jan 2021
at 06:50
  • msg #372

Re: OOC2

 As a reminder (since Michael wasn't asking me, as GM), the flying heads were not all killed. A few of them got away. That said, they flew off down a subway tunnel. Finding them now would be difficult.
Manofdusk
GM, 1231 posts
Deus Ex
Machina
Thu 14 Jan 2021
at 20:58
  • msg #373

Re: OOC2

 So, if you guys are heading back to do cleanup on the wolf head creatures, may I suggest an expedited cinematic where you all roll something and then I narrate success/failure rather than play out a whole hunt?

 The reason I mention this is that there is a very real chance you may not be able to find them all now that they've fled and I'd hate to have you guys play it out only to get a less-than-satisfying result.
Mistral
player, 893 posts
Spooky-sneaky
Thu 14 Jan 2021
at 21:14
  • msg #374

Re: OOC2

We're essentially searching miles of tunnels to clean up a few little runaway enemies, so I'd be happy to play it as a cinematic rather than break it down to individual turns :P
Sal
player, 508 posts
Thu 14 Jan 2021
at 23:57
  • msg #375

Re: OOC2

Mistral:
We're essentially searching miles of tunnels to clean up a few little runaway enemies, so I'd be happy to play it as a cinematic rather than break it down to individual turns :P

Me too.
Manofdusk
GM, 1233 posts
Deus Ex
Machina
Fri 15 Jan 2021
at 02:42
  • msg #376

Re: OOC2

 Alright then. Wits + Investigation rolls for everyone present
Michael
player, 180 posts
Malleus Maleficarum
Paladin
Fri 15 Jan 2021
at 07:06
  • msg #377

Re: OOC2

0 dice for the roll :(
Nefertiti
player, 297 posts
The Divine One
Fri 15 Jan 2021
at 12:32
  • msg #378

Re: OOC2

In reply to Manofdusk (msg # 376):


01:22, Today: Nefertiti rolled 1 success using 6d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s with rolls of 7,8,3,6,6,3.  Wit + Inv.

Sal
player, 510 posts
Sun 17 Jan 2021
at 23:24
  • msg #379

Re: OOC2

15:23, Today: Sal failed (no successes) using 1d10 with the World of Darkness nWoD, Chance Die system with a target of 10, rerolling 10s.  wits+ investigation (chance die).
Fate
player, 121 posts
Mon 18 Jan 2021
at 00:00
  • msg #380

Re: OOC2

15:59, Today: Fate rolled 3 successes using 7d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s ((1,9,2,10(+2),8,6,5)).
Manofdusk
GM, 1238 posts
Deus Ex
Machina
Mon 18 Jan 2021
at 03:59
  • msg #381

Re: OOC2

 XP has been given. Check the XP thread :P
Fate
player, 122 posts
Tue 19 Jan 2021
at 06:15
  • msg #382

Re: OOC2

Cool Thank you ^_^
Manofdusk
GM, 1240 posts
Deus Ex
Machina
Thu 21 Jan 2021
at 07:52
  • msg #383

Re: OOC2

 Each burner card has enough money on it to raise your resource dots by 1 without having to spend XP.

 If you choose to raise your resource dots at all with your current XP, raise it by 1 after you do to save some XP.
Mistral
player, 898 posts
Spooky-sneaky
Thu 21 Jan 2021
at 09:13
  • msg #384

Re: OOC2

So the card is enough to get a zero-dot hobo into a one-dot minimum wage job and a studio apartment, OR it could make a rich four-dot playboy into a five-dot bazillionaire CEO!  The magic of finance ;D
Manofdusk
GM, 1241 posts
Deus Ex
Machina
Thu 21 Jan 2021
at 09:38
  • msg #385

Re: OOC2

 To be fair, it's all liquid asset and not anything long term. Also, it's added after any XP invested into it so that zero dot hobo that never put any XP into resources just got enough money to pay off all his debts and goof around on minimum wage pay for the rest of his life.

 But the 4 dot rich guy just got enough liquid asset to invest and make himself into a millionaire.

 It's a LOT of money but the amount of XP you put into resources determines just what kind of drive you have to rise up the financial ladder.
This message was last edited by the GM at 09:43, Thu 21 Jan 2021.
Manofdusk
GM, 1242 posts
Deus Ex
Machina
Sat 23 Jan 2021
at 03:22
  • msg #386

Re: OOC2

 So, a question for you all.

 What month can we all agree that it is in game?

 It was mid October last when the group came back from the time skip but I also believe I had Talion mention something about missing Halloween.

 The point of this question is that the current downtime will include either Halloween or Thanksgiving so which downtime would you guys prefer?

 Gonna let you all vote on it since I kinda botched the timeline a bit.
Mistral
player, 900 posts
Spooky-sneaky
Sat 23 Jan 2021
at 03:43
  • msg #387

Re: OOC2

Hmmmmmm.  Given all that's happened in-game since October was first mentioned I feel like Thanksgiving is probably more timeline-likely...

BUT Halloween is a way funner holiday, so that's my vote ;P
Noah
Player, 881 posts
Sat 23 Jan 2021
at 03:46
  • msg #388

Re: OOC2

if we choose thanksgiving does that mean we get both turkey day and Halloween?
Manofdusk
GM, 1243 posts
Deus Ex
Machina
Sat 23 Jan 2021
at 04:11
  • msg #389

Re: OOC2

 If you choose Halloween, we'll do Thanksgiving in a different downtime :P

Edit: assuming holiday downtime goes well this time around :P
This message was last edited by the GM at 04:11, Sat 23 Jan 2021.
Sal
player, 512 posts
Sat 23 Jan 2021
at 04:50
  • msg #390

Re: OOC2

I figured in 2109, they moved Thanksgiving to Graperil ( new month between April and June, sponsored by Coca-cola: try the new Grape Coke!) to allow 17 shopping months before Christmas.
Fate
player, 124 posts
Sat 23 Jan 2021
at 05:17
  • msg #391

Re: OOC2

I vote for Halloween that way we get both downtimes. ;)
Nefertiti
player, 299 posts
The Divine One
Sat 23 Jan 2021
at 05:52
  • msg #392

Re: OOC2

Halloween here as well.

The best Holiday of the year.
Manofdusk
GM, 1245 posts
Deus Ex
Machina
Sat 23 Jan 2021
at 05:53
  • msg #393

Re: OOC2

 Those who want to continue asking questions of Talion are free to do so. Anyone who wants to get a side thread may do so as well.
Mistral
player, 902 posts
Spooky-sneaky
Sat 23 Jan 2021
at 08:57
  • msg #394

Re: OOC2

Hey Fate, since you’re asking in-character about tools to help find your foes, Mist may be available for training in the Space arcanum during downtime!  I can attest that it provides a number of absurdly handy investigative tricks :)
Nefertiti
player, 302 posts
The Divine One
Sun 24 Jan 2021
at 00:09
  • msg #395

Re: OOC2

MoD

During the downtime are we allowed to interact with other PCs?

Need to have a conversation with Mr. Sal in private.
Fate
player, 128 posts
Sun 24 Jan 2021
at 00:27
  • msg #396

Re: OOC2

In reply to Mistral (msg # 394):

Cool. Would love the help. Was thinking I'd pick up space 2, but we'll see. Still waiting to hear back from the gm before I can answer in game.
Manofdusk
GM, 1249 posts
Deus Ex
Machina
Sun 24 Jan 2021
at 05:50
  • msg #397

Re: OOC2

 Yes
Nefertiti
player, 303 posts
The Divine One
Sun 24 Jan 2021
at 07:36
  • msg #398

Re: OOC2

PM the conversation or will you make a separate thread?

I see you already did this.. lol
This message was last edited by the player at 07:36, Sun 24 Jan 2021.
Noah
Player, 884 posts
Tue 26 Jan 2021
at 23:44
  • msg #399

Re: OOC2

Not sure who you are responding to Michael, but I don't want to be rude and assume. =)
Michael
player, 185 posts
Malleus Maleficarum
Paladin
Wed 27 Jan 2021
at 03:56
  • msg #400

Re: OOC2

He was talking out loud to himself in contemplation lol.
Mistral
player, 909 posts
Spooky-sneaky
Wed 27 Jan 2021
at 05:54
  • msg #401

Re: OOC2

There, I ham-handedly transitioned us out to where everybody else is so poor Michael doesn't have to talk to himself ;)
Nefertiti
player, 312 posts
The Divine One
Wed 27 Jan 2021
at 13:39
  • msg #402

Re: OOC2

Need input.

How does one get in and out of this place ?

Nefertiti likes to go into the city to keep watch on things and to check up in some people
Noah
Player, 888 posts
Wed 27 Jan 2021
at 14:30
  • msg #403

Re: OOC2

The most common way inland is the boat we use to transport a semi truck.

There is also the ss grey and Mistral has portals.

Or flight if they are out via Noah Airlines. We've only crashed once.
This message was last edited by the player at 15:01, Wed 27 Jan 2021.
Mistral
player, 910 posts
Spooky-sneaky
Wed 27 Jan 2021
at 17:52
  • msg #404

Re: OOC2

The amethyst island is a good ways off-shore of NYC, isn't it?  At least a few hours by fast boat and maybe an hour by plane?

Probably should set up some perma-portals to the mainland for the sake of convenience :P  Keyed so no randos can come through, of course.  If anyone has locations for inconspicuous exit points on the mainland, I'm open to suggestions!  One can go somewhere near Michael's haven, which I was going to address IC in the next post.
Sal
player, 522 posts
Wed 27 Jan 2021
at 22:33
  • msg #405

Re: OOC2

Sal just bought an estate outside the city. A portal (in a secure room, of course) would be convenient. Of course, I'm not sure yet how far outside the city it is.
Manofdusk
GM, 1256 posts
Deus Ex
Machina
Thu 28 Jan 2021
at 05:46
  • msg #406

Re: OOC2

 It's in a suburb just outside the city, roughly a 30 minute drive from the city proper.
Sal
player, 529 posts
Thu 28 Jan 2021
at 16:44
  • msg #407

Re: OOC2

At some point, Sal will need to get an office of some sort in the city, I think.
Mistral
player, 914 posts
Spooky-sneaky
Thu 28 Jan 2021
at 22:51
  • msg #408

Re: OOC2

I think we may want to set up a portal hub in the amethyst palace for easy access to all our places!  Kinda like in the Ministry of Magic from the Harry Potter movies, the big hall with all the green-flame fireplaces that people bamf into to come to work :)
Noah
Player, 891 posts
Thu 28 Jan 2021
at 23:04
  • msg #409

Re: OOC2

In reply to Mistral (msg # 408):

An old school stone henge would let us obliterate intruders should they figure out how to back hack us.
Mistral
player, 916 posts
Spooky-sneaky
Fri 29 Jan 2021
at 05:56
  • msg #410

Re: OOC2

Yes, the portal foyer should have failsafes to teleport unwanted visitors into teeny-tiny magical cages for us to peruse at our leisure!

BTW, Fate: you're welcome in advance, because you're about to receive the most incredible hat evar from Grey ;D
Fate
player, 136 posts
Fri 29 Jan 2021
at 07:47
  • msg #411

Re: OOC2

Lol sounds good and thx. I look forward to seeing what Grey's got for me. BTW my Arcanum is Life, Fate, and Time. Idk how much I can help you with those tho. They're only level 3.
Manofdusk
GM, 1261 posts
Deus Ex
Machina
Fri 29 Jan 2021
at 08:17
  • msg #412

Re: OOC2

 Alright, everyone in the Trick or Treat thread gets +1 "stump the GM" XP.

 This one took me a few hours.
Mistral
player, 918 posts
Spooky-sneaky
Fri 29 Jan 2021
at 08:30
  • msg #413

Re: OOC2

lol, sorry to put you on the spot to invent innovative witch-chic stylings, GM!  I was right though, that hat is coooooooooooooool :D

I was expecting any kind of absurdity like a tricorn hat with a functional miniature ferris wheel on top or something, but kudos for considering the philosophical implications ;P  Grey knocked it out of the park!
Manofdusk
GM, 1262 posts
Deus Ex
Machina
Fri 29 Jan 2021
at 11:20
  • msg #414

Re: OOC2

 Believe it or not, I was actually considering that :P
Fate
player, 138 posts
Fri 29 Jan 2021
at 21:55
  • msg #415

Re: OOC2

Glad you went with the antlers. The hat sounds interesting. Good creativity GM. ^_^
Sal
player, 531 posts
Sat 30 Jan 2021
at 09:00
  • msg #416

Re: OOC2

So, I was typing up what Sal was going to tell the prince when I realized I had no reason to tell him anything about the attempt to rescue Dr. Lennis, since it technically never happened and I don't want him to further doubt Sal's sanity. But I liked what I wrote so I'm posting it here.

quote:
"The story you are about to hear is, entirely true, assuming my memories haven't been altered. It also never happened. I'll admit I don't understand everything I witness when dealing with these mages, so some of it is up to whether or not the explanations they give me are true. Our mutual acquaintance, the Portal Mage, the dragon and I went to a place the dragon referred to as a goblin market. The portal mage made a trade that was, apparently a mistake that may have cost a man his life, soul or freedom, I'm not sure, but that seems pretty typical of deals with the so called 'fair folk.' We were to retrieve our acquaintance's beloved from a being that collected memories For reasons I don't fully understand, I was taken alone to a realm where I was tested, tempted. The thing offered to 'cure' my vampirism, 'absolve' my Beast. I refused. If I have yet to earn absolution, why should my Beast get it? It wasn't the Beast that chose to throw away my honor rather than defend Raymond from his-- admittedly just-- fate. When his madness grew too much to bear, I broke my vow to fight for him, so I didn't have to raise my hand against your soldiers, knowing I would die defending a man who no longer deserved my loyalty." Sal stopped for a moment, and closed his eyes. "Apologies. My sin still stings, but its not relevant to the briefing. The realm began to dissolve, and I found myself with the others, as our acquaintance was asked a question, which he claimed would end all life-- everywhere-- if anyone ever answered it. He seemed to believe this, as when faced with the decision to allow the mind of the woman he loved be taken, or answer the question, he refused. As the realm collapsed, he went to search for her memories, as the Portal Mage and I escaped with her body. We went to a place beyond space, time, and frankly, my imagination, where Talion rewrote history, so his beloved never met him, so she never suffered the fate that befell her."


Now I have to make dinner but I'll get to the real briefing shortly.
Manofdusk
GM, 1265 posts
Deus Ex
Machina
Sun 31 Jan 2021
at 10:50
  • msg #417

Re: OOC2

 Gonna hold off on the Egypt side story till next downtime. It will take Mistral quite a while (ie. till next downtime) to create any sympathetic link to a place she's never been.
Mistral
player, 921 posts
Spooky-sneaky
Sun 31 Jan 2021
at 21:16
  • msg #418

Re: OOC2

Nice story Sal, and probably better for the Prince not to know all the details ;P  Neat insight into Sal’s past, too!

Totally fair, GM.  A trip to Egypt seems like a significant side-adventure, so probably best to give it some space between everything else going on :)

I didn’t forget about your trip to the police station, Fate, but not sure when to fit it in.  If it’s just info gathering stuff then assume you have a Mist-portal and it could maybe be a cutscene with some rolls attached.  If we need to steal stuff from evidence lockers, however, then maybe we’ll need a side thread >:D
Manofdusk
GM, 1266 posts
Deus Ex
Machina
Sun 31 Jan 2021
at 21:19
  • msg #419

Re: OOC2

 Gonna save the police station for after Halloween because that kicks off the next story arc.
Fate
player, 141 posts
Sun 31 Jan 2021
at 23:11
  • msg #420

Re: OOC2

No problems here. Completely get it. Looking forward to seeing what the GM comes up with.
Manofdusk
GM, 1268 posts
Deus Ex
Machina
Mon 1 Feb 2021
at 06:19
  • msg #421

Re: OOC2

 I'm not going to interfere with your side shopping for the moment. I'll continue with the festivities once you're done :P
Sal
player, 537 posts
Tue 2 Feb 2021
at 05:39
  • msg #422

Re: OOC2

Mistral:
Nice story Sal, and probably better for the Prince not to know all the details ;P  Neat insight into Sal’s past, too!


Thanks, I put a lot of though into how Sal would tell the tale it before realizing he really shouldn't at all. After all, its not even a lie of omission! Plus, Sal has no idea what his last report to Victor entailed, so he figures he has a second chance to avoid making the Prince worry about his memory.
Nefertiti
player, 318 posts
The Divine One
Fri 5 Feb 2021
at 14:34
  • msg #423

Re: OOC2

I am a bit confused

Is Mistal and Noah not with the shopping group and at a cemetery?
Noah
Player, 902 posts
Fri 5 Feb 2021
at 14:40
  • msg #424

Re: OOC2

No, I hit the dirt. Noah has teleportion vertigo so he has to sit out after a teleport. Mistral had a copy with him so she is with both groups.
Mistral
player, 926 posts
Spooky-sneaky
Fri 5 Feb 2021
at 16:39
  • msg #425

Re: OOC2

Sorry for causing confusion, Nef!  The Mist in costume (which I’ve called ‘Mistique’) is the one hanging out with y’all in town, while a not-costumed copy is not far off in a wand shop, while a third copy just left Noah to stalk some lady.  Multi-tasking!

I get confused by my own shenanigans too, if that’s any consolation ;P
Noah
Player, 903 posts
Fri 5 Feb 2021
at 16:48
  • msg #426

Re: OOC2

Behold the power of a space mage.
Fate
player, 146 posts
Fri 5 Feb 2021
at 23:15
  • msg #427

Re: OOC2

Hey sorry I got a little confused myself about whether I noticed the Mistral in the wand shop or not. If I didn't I can edit my post assuming I didn't see her with either of my Mage Sights Time and Fate.
Mistral
player, 927 posts
Spooky-sneaky
Sat 6 Feb 2021
at 00:08
  • msg #428

Re: OOC2

If Fate expressed interest in magical shopping then Mist would bring her along to the wand shop.  Noah mentioned previously to everybody (I think?) that there's a supernatural black market in the Crow Haven Corner, so that's an option too.

Non-mages coming along into mage sanctuaries seems risky, but if y'all want to risk it I'm excited to see what happens ;P  It would probably be completely beyond the pale by book-lore supernatural relations, but this is a crossover game so maybe we can get away with it?
This message was last edited by the player at 00:45, Sat 06 Feb 2021.
Noah
Player, 904 posts
Sat 6 Feb 2021
at 00:19
  • msg #429

Re: OOC2

They had been alerted we are here to shop and cast a ritual. If they pitch a fit ... Well, it will be fun. =P
Fate
player, 147 posts
Sat 6 Feb 2021
at 01:50
  • msg #430

Re: OOC2

Lol yes and yes Fate would have expressed an interest. She is always on the look out for magical artifact and such anyways. I'll edit and make a post soon. and I think Noah did mention it to all of us (Not sure).
Noah
Player, 906 posts
Sat 6 Feb 2021
at 01:57
  • msg #431

Re: OOC2

When he spoke it appeared as a text on everyone's slate.
Fate
player, 148 posts
Sat 6 Feb 2021
at 03:58
  • msg #432

Re: OOC2

Ah ok cool.
Noah
Player, 907 posts
Sat 6 Feb 2021
at 04:32
  • msg #433

Re: OOC2

I was struck with a mental image.

"Has anyone seen Noah?" Scene cuts to https://www.youtube.com/watch?v=fgARTrtYAZc
Nefertiti
player, 320 posts
The Divine One
Sat 6 Feb 2021
at 06:21
  • msg #434

Re: OOC2

Slate,,, what do you do with this thing?  LOL
Noah
Player, 909 posts
Sat 6 Feb 2021
at 06:41
  • msg #435

Re: OOC2

In her case, its a glass stone tablet that displays information in a number of laguages and people talk to and through it.

straight up magic.
Mistral
player, 928 posts
Spooky-sneaky
Sat 6 Feb 2021
at 06:43
  • msg #436

Re: OOC2

LOL, I love the mental image of Nefertiti, the strikingly beautiful demigoddess queen of Egypt... utterly bewildered by a tablet, carefully poking at it and being startled by every new screen :D
Fate
player, 149 posts
Sat 6 Feb 2021
at 07:03
  • msg #437

Re: OOC2

Hey guys, quick questions. Are wands like artifacts? How do wands work?
Mistral
player, 929 posts
Spooky-sneaky
Sat 6 Feb 2021
at 07:36
  • msg #438

Re: OOC2

A wand is one particular type of path tool, which is a (usually mundane) object that a mage can use as a spellcasting focus.  See Mage pg 89-90 for details, although the mechanics are somewhere else in the book that I don't know off-hand, because it's a terribly organized book ;P

The question now is whether this shop sells magical path tools!  Those could be just about anything, so we'll have to see :)
Sal
player, 545 posts
Sat 6 Feb 2021
at 08:34
  • msg #439

Re: OOC2

Sadly, Sal was embraced before the invention of the Lobster Roll, but he's heard great things about them.
Noah
Player, 910 posts
Sat 6 Feb 2021
at 18:11
  • msg #440

Re: OOC2

Tools are helpful as they take off a die of paradox for a vulgar spell. Seems to be a background theme for us, paradox mitigation. =P

If Sal hasn't experienced any type of food Noah has failed Sal as a friend. Sal needs to make a food wish list.
Sal
player, 546 posts
Sun 7 Feb 2021
at 05:01
  • msg #441

Re: OOC2

Pretty much anything unavailable before 1924.
Noah
Player, 912 posts
Sun 7 Feb 2021
at 05:07
  • msg #442

Re: OOC2

We are going to hit it all. From planked Cad to Beef fiz.
Sal
player, 552 posts
Sun 14 Feb 2021
at 21:20
  • msg #443

Re: OOC2

I don't even know what those are. Sounds like a plan!

Mistral, can Sal's portal have different magic words for each direction, so that if someone figures out how to through without permission, they're stuck?
Mistral
player, 936 posts
Spooky-sneaky
Sun 14 Feb 2021
at 22:27
  • msg #444

Re: OOC2

It’s really open-ended what qualifies as a portal key, so your imagination is the limit!  The “open sesame” magic word suggestion was for simplicity, but if you wanted we can make the portal only open to redheaded winos who do a ballet pirouette while holding a poodle and singing show tunes ;P  You can also specify who can or can’t use the portal to whatever degree of detail, or I guess whatever degree Sal can convey to Mist.  I usually limit the portals to “our group and those we bring through intentionally” just to make sure nobody can sneak through after us.

Have Sal explain how his portal works IC and Mist will make it happen :)  That goes for Nef and Michael, too!
Manofdusk
GM, 1283 posts
Deus Ex
Machina
Thu 18 Feb 2021
at 05:51
  • msg #445

Re: OOC2

 I'll be doing all the portal and solo stuff after the ritual.
Manofdusk
GM, 1284 posts
Deus Ex
Machina
Sat 20 Feb 2021
at 06:09
  • msg #446

Re: OOC2

hello?
Noah
Player, 929 posts
Sat 20 Feb 2021
at 06:14
  • msg #447

Re: OOC2

Allo
Fate
player, 156 posts
Sat 20 Feb 2021
at 06:17
  • msg #448

Re: OOC2

Ello. ^_-
Nefertiti
player, 325 posts
The Divine One
Sat 20 Feb 2021
at 06:58
  • msg #449

Re: OOC2

Bonjour
Nefertiti
player, 326 posts
The Divine One
Sat 20 Feb 2021
at 07:17
  • msg #450

Re: OOC2

To be a bit clear on my part.

I have no idea what this Ritual is all about, it is a Noah - Mistral thing I'm thinking.  Seeing that no one but them know anything about it.

My posting is a bit lacking because of that.
Michael
player, 200 posts
Malleus Maleficarum
Paladin
Sat 20 Feb 2021
at 07:23
  • msg #451

Re: OOC2

Same. Michael is just looking around slack jawed like a kid watching a magician for the first time lol.
Mistral
player, 940 posts
Spooky-sneaky
Sat 20 Feb 2021
at 09:06
  • msg #452

Re: OOC2

I don’t quite know what all this ritual is about either, but I’m always ready to wing it and act like there’s a sensible plan that I’m privy to ;D
Manofdusk
GM, 1285 posts
Deus Ex
Machina
Sat 20 Feb 2021
at 10:02
  • msg #453

Re: OOC2

 Only Noah really knows what it's about :P
Noah
Player, 931 posts
Sat 20 Feb 2021
at 23:46
  • msg #454

Re: OOC2

It's just Noah doing something nice for halloween. Any planning on his part comes later.
Sal
player, 557 posts
Sat 20 Feb 2021
at 23:50
  • msg #455

Re: OOC2

The best plans all seem to have that in common ;p
Manofdusk
GM, 1291 posts
Deus Ex
Machina
Fri 26 Feb 2021
at 00:44
  • msg #456

Re: OOC2

 Should I move forward with the Trick or Treat thread or are we doing something else?
Fate
player, 162 posts
Fri 26 Feb 2021
at 01:16
  • msg #457

Re: OOC2

I'm all good here, unless Noah has something.
Noah
Player, 939 posts
Fri 26 Feb 2021
at 01:29
  • msg #458

Re: OOC2

Nadda, though do let Noah know if you want to expand on free floating rituals. You could be hyper op. O.o
Nefertiti
player, 331 posts
The Divine One
Fri 26 Feb 2021
at 04:18
  • msg #459

Re: OOC2

MoD,

I'm going to assume that Sal informed me of the Prince name and Clan and anything that would be important in this first meeting.
Asimov's Folly
GM, 138 posts
Fri 26 Feb 2021
at 04:22
  • msg #460

Re: OOC2

It is fairly safe to assume he wouldnt entirely throw you to the wolves.
Sal
player, 561 posts
Sat 27 Feb 2021
at 06:26
  • msg #461

Re: OOC2

Absolutely! Anything that's not a secret, at least. Prince Victor is a ???? of the ???? covenant (character knowledge exceeds player knowledge, I'm afraid.)
Manofdusk
GM, 1294 posts
Deus Ex
Machina
Sat 27 Feb 2021
at 08:28
  • msg #462

Re: OOC2

 Victor is a Ventrue but no one quite knows what Covenant he's formed. He was an Elder already when he arrived in New York over a century ago. No one doubts he has some special information gathering powers and some have even attributed him with teleportation and precognition (before he began to associate with Talion)... but no one has ever actually caught him using any vampiric powers at all.

 If asked, he says he considers it vulgar to use one's powers blatantly... and, because of Kindred decorum, most Elders won't publicly push the issue any further.
Sal
player, 565 posts
Sat 27 Feb 2021
at 09:13
  • msg #463

Re: OOC2

Funny, Sal has actually been in New York longer than the Prince! In fact, I wonder how many kindred have been active in the city longer than him? Of course, he spend most of that time as a dutiful vassal to his sire, never seeking a position of power for himself.
Mistral
player, 945 posts
Spooky-sneaky
Thu 4 Mar 2021
at 08:14
  • msg #464

Re: OOC2

Artist's rendition of Michael casually brushing off accusations of witchcraft then turning the tables on his accuser with a holy flex ;D


Michael
player, 208 posts
Malleus Maleficarum
Paladin
Thu 4 Mar 2021
at 08:26
  • msg #465

Re: OOC2

Dies laughing
Manofdusk
GM, 1303 posts
Deus Ex
Machina
Fri 5 Mar 2021
at 04:56
  • msg #466

Re: OOC2

 There are a great many Kindred who have been in New York for longer than he has, which itself says something considering how fast he rose to power, outpacing kindred who have lived in the city for far longer.
Mistral
player, 947 posts
Spooky-sneaky
Sat 6 Mar 2021
at 07:21
  • msg #467

Re: OOC2

Reminder to Michael that his portal remains available to take him back to the island!  Just make sure your hunter pal doesn't see you :)
Mistral:
...A round portal with supernal vapor boiling off its edges opened against an amethyst wall, through which could be seen a dingy brick wall in some other place.  Mistique got Michael's attention, then explained, "This Porte will take you to an alley one block's distance from your haven.  It is only visible and traversable to those of us present, as well as to those brought through by our intent.  It can be opened and closed, as so."  She performed a gesture like pushing closed a door and spoke the phrase, "Seal the way."  The portal closed at the command.  She then performed a gesture like turning a knob and pulling a door open and spoke the phrase, "Open the path."  The portal reopened on command.

Mistique turned to Michael with a hand resting on a blue-skinned hip, then said, "The Porte shall remain for one day.  Will you go solo, or would you have assistance?"

Michael
player, 211 posts
Malleus Maleficarum
Paladin
Sat 6 Mar 2021
at 07:28
  • msg #468

Re: OOC2

Edited post.
Manofdusk
GM, 1312 posts
Deus Ex
Machina
Mon 8 Mar 2021
at 08:47
  • msg #469

Re: OOC2

 I hope everyone is enjoying their individual threads :P
Mistral
player, 950 posts
Spooky-sneaky
Wed 10 Mar 2021
at 06:09
  • msg #470

Re: OOC2

Most certainly :)  I ain't afraid of no ghosts!

There will be business to take care of after returning home, it looks like ;P
Manofdusk
GM, 1317 posts
Deus Ex
Machina
Thu 11 Mar 2021
at 06:49
  • msg #471

Re: OOC2

 Mistral always seems to find the back door :P
Mistral
player, 951 posts
Spooky-sneaky
Thu 11 Mar 2021
at 18:53
  • msg #472

Re: OOC2

That's 'cos the back door tends to be the best door :D

EDIT: uhhhh, just realized how that sounds.  Quit snickering!
This message was last edited by the player at 18:55, Thu 11 Mar 2021.
Manofdusk
GM, 1322 posts
Deus Ex
Machina
Sat 13 Mar 2021
at 07:13
  • msg #473

Re: OOC2

 Before I continue with a post in Trick or Treat.... by "leaving it as you found it", do you mean locked?

 Because if you lock it back, all the kids are going to have to take the elevator down.
Mistral
player, 954 posts
Spooky-sneaky
Sat 13 Mar 2021
at 07:25
  • msg #474

Re: OOC2

Oh, ummm... leaving it cracked open, then!  That way it’s not locked, but they still get to open the door to the treasure room themselves :)
Sal
player, 572 posts
Sat 13 Mar 2021
at 09:23
  • msg #475

Re: OOC2

So, has Sal met Carmilla?
Manofdusk
GM, 1323 posts
Deus Ex
Machina
Sat 13 Mar 2021
at 11:30
  • msg #476

Re: OOC2

 Most likely. She's a Daeva and an Elder so your interactions with her were probably limited. She's the kind of person who even the Prince needs to handle with care (petty, capricious, vindictive, spiteful, and pulling enough clout with other Daeva and the Crones to make someone's life miserable).

 Seeing that she's the one Victor has seen fit to introduce Nefertiti to likely has Sal's stomach in knots.
Noah
Player, 953 posts
Sun 14 Mar 2021
at 01:14
  • msg #477

Re: OOC2

LLLLLEEEERRRROOOOYYYYYYYY!
Manofdusk
GM, 1326 posts
Deus Ex
Machina
Tue 16 Mar 2021
at 08:12
  • msg #478

Re: OOC2

 To note, there WAS more planned in the haunted house. The elevator was to take the children you were watching into a spooky maze and the candy room was at the end (locked from Mistral's side but easily opened from the basement).

 Since Mistral is so good at bypassing locked doors, she let the children enter through the exit, bypassing the scary part of the haunted house altogether.


 Not a complaint, by the way, Mistral (the character) just seemed to think that was all there was to the event :P
Mistral
player, 958 posts
Spooky-sneaky
Tue 16 Mar 2021
at 08:29
  • msg #479

Re: OOC2

As Mist said IC, she goes where she wishes ;P  A ghostly voice spookily inviting her to go left is a definite encouragement to find a way to go right!  I guess that's not quite in the spirit of a haunted house, but she was kinda wary that the ghosts were a bit much for the kids.  I think she knew they'd skipped stuff, but considered that a success, hehehe

Appreciate the spooky-but-wholesome scenario though, ST :)
Manofdusk
GM, 1328 posts
Deus Ex
Machina
Tue 16 Mar 2021
at 13:02
  • msg #480

Re: OOC2

 No one but Noah can actually see this IC but there was a ghost that was supposed to make his appearance in the basement so now he's standing at the door (in ectoplasmic costume) and all 4 ghosts are looking at one another wondering if they're still getting paid.

 Like I said, only Noah (well, technically Fate can too, just not as well) can actually see it but I thought the scene was funny so I thought I'd share :P
Fate
player, 169 posts
Tue 16 Mar 2021
at 20:36
  • msg #481

Re: OOC2

Nice
Noah
Player, 958 posts
Thu 18 Mar 2021
at 21:37
  • msg #482

Re: OOC2

Kind of intrested to see if Sal calls Carmilla out or not.
Mistral
player, 960 posts
Spooky-sneaky
Thu 18 Mar 2021
at 21:47
  • msg #483

Re: OOC2

I'm waiting on results of magical investigations and a reply from Michael in the Incident thread, for y'all's info :)

Oh, and Fate would find our arrival portal to the haunted house reopened to bring her back to the amethyst palace, should she happen go to the vicinity.
Fate
player, 171 posts
Fri 19 Mar 2021
at 01:31
  • msg #484

Re: OOC2

Okay thank you. :)
Manofdusk
GM, 1334 posts
Deus Ex
Machina
Fri 19 Mar 2021
at 04:02
  • msg #485

Re: OOC2

 So what's everyone doing in the Incident thread now? Mistral can be in both because that's her thing but I don't want to leave the rest of you hanging.
Manofdusk
GM, 1336 posts
Deus Ex
Machina
Fri 19 Mar 2021
at 06:19
  • msg #486

Re: OOC2

Just a note in case I decide to do this to one of you. Every once in a while, I'll roll social checks to get influence PCs. Unless they're accompanied by some form of compulsion, they do not force you guys to take any sort of action... but you may experience a dice penalty (up to halving your dice pool if the difference is significant) to affected actions that make sense story wise as the character tries to reconcile their emotional state with their actions.

 Again, not something I do often, just throwing it out there in case you ever find yourself in such a situation.
Manofdusk
GM, 1345 posts
Deus Ex
Machina
Tue 23 Mar 2021
at 08:40
  • msg #487

Re: OOC2

 I'm partially handing Kindred Nights off to AF (he's better at the stuff I'm trying to do there than I am).

 For the rest of you, would you like to rejoin Talion now that the Hunter situation has been dealt with (to the best of your current ability)?

 There's one more main component to tonight I want to finish up before we move on. If you don't want to join, it'll play out slightly differently.
Noah
Player, 970 posts
Tue 23 Mar 2021
at 12:51
  • msg #488

Re: OOC2

Noah shall be there.
Nefertiti
player, 350 posts
The Divine One
Tue 23 Mar 2021
at 13:10
  • msg #489

Re: OOC2

Manofdusk:
I'm partially handing Kindred Nights off to AF (he's better at the stuff I'm trying to do there than I am).

I’m scared now
Mistral
player, 967 posts
Spooky-sneaky
Tue 23 Mar 2021
at 15:37
  • msg #490

Re: OOC2

Sure, I’m good to rejoin Talion!
Fate
player, 175 posts
Tue 23 Mar 2021
at 17:55
  • msg #491

Re: OOC2

Rejoining Talion is fine by me.
Asimov's Folly
GM, 140 posts
Tue 23 Mar 2021
at 23:09
  • msg #492

Re: OOC2

Sal and you vs one vampire, you are surely safe. It will be interesting to see how Sal reacts. Who knows, he could just toss her out.
Sal
player, 576 posts
Thu 25 Mar 2021
at 05:43
  • msg #493

Re: OOC2

Sal isn't in line of sight to Nefertiti and Carmilla. He's only close enough to hear if one of them raises their voice.
Manofdusk
GM, 1348 posts
Deus Ex
Machina
Fri 26 Mar 2021
at 10:20
  • msg #494

Re: OOC2

 I hope you guys don't mind me breaking up these posts. I know there's not as much for you guys to do as I'd like at the moment but I like to give you at least a chance to react as events are unfolding.
Manofdusk
GM, 1357 posts
Deus Ex
Machina
Tue 30 Mar 2021
at 01:45
  • msg #495

Re: OOC2

 I am impressed by just how well-adjusted Michael is.

 One of the Four Horsemen showed up on a magical sleigh pulled by flying reindeer on Halloween and started giving out candy and his response was essentially: "This is normal" :P
Mistral
player, 973 posts
Spooky-sneaky
Tue 30 Mar 2021
at 03:50
  • msg #496

Re: OOC2

To be fair, this is the eightieth or so absurd impossibility he's witnessed in the last two days ;P

Perhaps the reaction is more along these lines?:

This message was last edited by the player at 03:51, Tue 30 Mar 2021.
Asimov's Folly
GM, 142 posts
Tue 30 Mar 2021
at 03:54
  • msg #497

Re: OOC2

I think that may be more on the nose than I would like to admit.
Michael
player, 229 posts
Malleus Maleficarum
Paladin
Tue 30 Mar 2021
at 07:52
  • msg #498

Re: OOC2

I mean Husk, flying skills with attached spinal columns, Four Horseman, Grey wearing a plane like a tutu, and Fluffy. What is there left to surprise him lol?
Manofdusk
GM, 1358 posts
Deus Ex
Machina
Wed 31 Mar 2021
at 02:32
  • msg #499

Re: OOC2

 Sounds like Mistral's interpretation is spot on then :P

 Because this has amused me so much, I'm giving +2XP to everyone.
Sal
player, 584 posts
Wed 31 Mar 2021
at 06:59
  • msg #500

Re: OOC2

Thanks!
Michael
player, 230 posts
Malleus Maleficarum
Paladin
Wed 31 Mar 2021
at 14:05
  • msg #501

Re: OOC2

Thanks!
Nefertiti
player, 358 posts
The Divine One
Wed 31 Mar 2021
at 14:24
  • msg #502

Re: OOC2

Happy Dance.

Thanks Mistral
Fate
player, 182 posts
Wed 31 Mar 2021
at 20:23
  • msg #503

Re: OOC2

Thanks ^_^
Fate
player, 186 posts
Mon 5 Apr 2021
at 01:23
  • msg #504

Re: OOC2

What is Tenebremancy please?
Manofdusk
GM, 1363 posts
Deus Ex
Machina
Mon 5 Apr 2021
at 06:04
  • msg #505

Re: OOC2

 Tenebremancy is a special merit representing the ability to understand magic on a fundamental level and its use is completely alien to normal mages.

 Thus the reason it cannot be used in cooperative casting with the uninitiated.
Manofdusk
GM, 1364 posts
Deus Ex
Machina
Wed 7 Apr 2021
at 05:12
  • msg #506

Re: OOC2

 Things took a bit of a turn and I did not quite expect a downtime thread to get that heavy.

 So +4XP for everyone due to the unusually heavy downtime threads.


 If everyone is finished with what they wanted to do, I'll wrap up the downtime threads and we'll start on some of the side quests before we go much further in the main story arc (since those have been piling up for a while).

 Sal has a fairly urgent one. Mistral has 3 if I recall correctly. Nefertiti has one now.

 … and Talion has one he needs to make the group aware of :P
Nefertiti
player, 372 posts
The Divine One
Wed 7 Apr 2021
at 11:58
  • msg #507

Re: OOC2

In reply to Manofdusk (msg # 506):

Thank you again MoD, your so sweet.

Did you get the Easter treat I sent you?  LOL
Michael
player, 231 posts
Malleus Maleficarum
Paladin
Wed 7 Apr 2021
at 14:06
  • msg #508

Re: OOC2

Thanks and sounds good to me
Fate
player, 188 posts
Wed 7 Apr 2021
at 19:27
  • msg #509

Re: OOC2

Thank you!
Sal
player, 597 posts
Wed 7 Apr 2021
at 19:42
  • msg #510

Re: OOC2

Thanks!
Mistral
player, 978 posts
Spooky-sneaky
Wed 7 Apr 2021
at 19:50
  • msg #511

Re: OOC2

Gosh, was this a downtime?  We provoked three whole factions all in the space of one eventful Halloween!

I have three side-quests...?  Ummmmm, I'm going to have to do some digging to remember what those were :P  Sorry, I've been otherwise preoccupied recently and haven't kept up very well :(  I remember that Nef and I were going to go reclaim her Queendom over Egypt and Fate has a police station to break into!  Also Mist has a side-quest for Talion that I suppose I need to inform him about ;P
Noah
Player, 981 posts
Wed 7 Apr 2021
at 19:51
  • msg #512

Re: OOC2

In reply to Mistral (msg # 511):

You are the bane of the child nabbing Pan
Fate
player, 189 posts
Wed 7 Apr 2021
at 21:25
  • msg #513

Re: OOC2

Not break into, Fate does have a contact. ;p
Sal
player, 599 posts
Sun 11 Apr 2021
at 07:49
  • msg #514

Re: OOC2

Two offended Elders? I'm... scared, but also rather happy that I managed to throw a party on such short notice, with no serving staff, and only offend two Elders? Now to find out who they are and make sure they can't threaten my plans to rule save the city. Alongside my trusted Cabal, of course! We'll reign over a new golden age help puppies and stuff!
Noah
Player, 984 posts
Tue 13 Apr 2021
at 04:22
  • msg #515

Re: OOC2

Everyone ok?
Manofdusk
GM, 1369 posts
Deus Ex
Machina
Thu 15 Apr 2021
at 06:24
  • msg #516

Re: OOC2

 Just a note. I goofed earlier when Talion offered Noah the Horseman Pestillence to help him (though, in my latest post, Pestillence is correct)

 Famine was the Horseman Talion was supposed to offer him.
Manofdusk
GM, 1372 posts
Deus Ex
Machina
Sun 18 Apr 2021
at 05:49
  • msg #517

Re: OOC2

So, as everyone knows, I tend to ask this from time to time.


 What do you guys think about the story so far?
Michael
player, 233 posts
Malleus Maleficarum
Paladin
Sun 18 Apr 2021
at 06:31
  • msg #518

Re: OOC2

I think it’s interesting. The descriptions of what’s going on and the people/creatures we encounter certainly goes a long way. Going to different realms is a cool aspect to the game.
Sal
player, 605 posts
Sun 18 Apr 2021
at 08:44
  • msg #519

Re: OOC2

Love it! Its the most wild and crazy adventure I've played in ages!

Edit: Hell, I've been thinking of Mistral as an Archmage for months already. For that matter, is Noah an Archmage? Given the depth and breadth of his magical knowledge and skill, I would think so.
This message was last edited by the player at 08:50, Sun 18 Apr 2021.
Manofdusk
GM, 1373 posts
Deus Ex
Machina
Sun 18 Apr 2021
at 10:40
  • msg #520

Re: OOC2

 I'm glad to hear things aren't getting dull :P

 Not yet... Noah gets by with a lot of stuff because of things he did earlier in the game (like signing two supernal towers and being a dragon)

 With Mistral, she's pretty much there. She just hasn't become one officially… which comes with a whole host of new tricks :P
This message was last edited by the GM at 10:41, Sun 18 Apr 2021.
Fate
player, 191 posts
Sun 18 Apr 2021
at 22:13
  • msg #521

Re: OOC2

Story is interesting so far ^_^
Noah
Player, 990 posts
Sun 18 Apr 2021
at 22:18
  • msg #522

Re: OOC2

A game well adored.
Mistral
player, 981 posts
Spooky-sneaky
Mon 19 Apr 2021
at 21:10
  • msg #523

Re: OOC2

Sorry for the quietness y'all, but a lot of weird unforeseen RL stuff has kept me preoccupied for the last week or so.  I'll catch up today.

Loving the game, as always!  Not so much a bad thing, but our number of incomplete and poorly-remembered-by-me side quests is giving me analysis paralysis ;P  It would be nice to get resolutions to most of those before we get more new ones.
Mistral
player, 983 posts
Spooky-sneaky
Tue 20 Apr 2021
at 06:53
  • msg #524

Re: OOC2

It did pain me to turn down that archmage ritual, Fate!  Success to Mist is completing objectives with nobody knowing she was ever there, so she doesn’t go in for lofty titles and accolades.  Particularly ones she doesn’t think she’s earned.  Basically polar opposite to our favorite showboat dragon :)

However, Mist does have a history of turning down rewards and then being persuaded later to accept on terms more palatable to her idiosyncratic standards ;P
Fate
player, 193 posts
Tue 20 Apr 2021
at 17:54
  • msg #525

Re: OOC2

Cool cool I look forward to seeing how it goes. ^_^
Sal
player, 606 posts
Tue 20 Apr 2021
at 19:31
  • msg #526

Re: OOC2

Mistral:
Sorry for the quietness y'all, but a lot of weird unforeseen RL stuff has kept me preoccupied for the last week or so.  I'll catch up today.

Loving the game, as always!  Not so much a bad thing, but our number of incomplete and poorly-remembered-by-me side quests is giving me analysis paralysis ;P  It would be nice to get resolutions to most of those before we get more new ones.


Reminds me of Skyrim. And Youtube. Watch Later, I will defeat you! Only 911 videos to go!
Manofdusk
GM, 1374 posts
Deus Ex
Machina
Tue 20 Apr 2021
at 22:38
  • msg #527

Re: OOC2

 Yeah, that's the point of this side quest hub, to get all those side quests finished up.

 It tends to be a thing in games I run where the game just keeps going from emergency to emergency and no one ever has time to do any of those side quests. This is my attempt as a remedy :P
Sal
player, 608 posts
Tue 27 Apr 2021
at 00:48
  • msg #528

Re: OOC2

We all lift together! Man, I love Warframe! I wish our internet worked well enough to play it.
Noah
Player, 997 posts
Tue 27 Apr 2021
at 22:02
  • msg #529

Re: OOC2

I really need to perfect Sal's ghost sight goggles and make a few more pairs for everyone.
Michael
player, 238 posts
Malleus Maleficarum
Paladin
Wed 28 Apr 2021
at 17:25
  • msg #530

Re: OOC2

Don’t worry. I got everybody.
Maddie
player, 1 post
Sat 8 May 2021
at 02:07
  • msg #531

Re: OOC2

Hello
Nefertiti
player, 379 posts
The Divine One
Sat 8 May 2021
at 02:31
  • msg #532

Re: OOC2

Hello and Welcome
Fate
player, 200 posts
Sat 8 May 2021
at 02:39
  • msg #533

Re: OOC2

Hi there. ^_^
Michael
player, 243 posts
Malleus Maleficarum
Paladin
Sat 8 May 2021
at 02:41
  • msg #534

Re: OOC2

Welcome
Sal
player, 616 posts
Sat 8 May 2021
at 09:30
  • msg #535

Re: OOC2

Welcome!
Mistral
player, 992 posts
Spooky-sneaky
Mon 10 May 2021
at 22:14
  • msg #536

Re: OOC2

Welcome, Maddie!

Oh my heck, now this game has the one thing it was missing: a proper Jedi :D
Maddie
player, 3 posts
Tue 11 May 2021
at 12:55
  • msg #537

Re: OOC2

Doh! I was hoping to keep that under my hat.
Noah
Player, 1007 posts
Tue 11 May 2021
at 13:01
  • msg #538

Re: OOC2

Technically speaking it's still under your hood.
Maddie
player, 5 posts
Tue 11 May 2021
at 13:07
  • msg #539

Re: OOC2

Nope - no hood. This backwater world doesn't even have proper Jedi robes.
Mistral
player, 993 posts
Spooky-sneaky
Wed 12 May 2021
at 02:43
  • msg #540

Re: OOC2

Mistral is this game's foremost connoisseur of spooky, voluminous hoods and has canonically worn several varieties over the course of the story!  When we meet later (assuming we don't kill each other) we'll compare fashion-notes and get you outfitted with suitably cool Jedi garb :)
Noah
Player, 1009 posts
Wed 12 May 2021
at 02:48
  • msg #541

Re: OOC2

Outfitted or Outfitted?
Mistral
player, 994 posts
Spooky-sneaky
Wed 12 May 2021
at 03:20
  • msg #542

Re: OOC2

In reply to Noah (msg # 541):

"Outfitting" is the gadget dragon's department, so you tell us :)
Noah
Player, 1010 posts
Wed 12 May 2021
at 03:23
  • msg #543

Re: OOC2

Imma need to get my whiteboard and the manaforge for this.
This message was last edited by the player at 03:27, Wed 12 May 2021.
Fate
player, 202 posts
Wed 12 May 2021
at 03:41
  • msg #544

Re: OOC2

Nice. Fate will be on the side lines with safety goggles and popcorn watching Noah work. lol
Noah
Player, 1011 posts
Wed 12 May 2021
at 03:43
  • msg #545

Re: OOC2

That does remind me that I need to update Sal's goggles and get you a set of ghost sight goggles.

Next downtime we get Noah is gonna craft new toys for everyone. I can make imbued items now.
Fate
player, 203 posts
Wed 12 May 2021
at 03:59
  • msg #546

Re: OOC2

Yay!
Sal
player, 618 posts
Thu 13 May 2021
at 05:37
  • msg #547

Re: OOC2

Glad Sal didn't try grappling that thing! He's got more Essence than Vitae in his system at this point!
Manofdusk
GM, 1391 posts
Deus Ex
Machina
Thu 13 May 2021
at 08:20
  • msg #548

Re: OOC2

 Yeah, Sal is technically magical at this point :P
Manofdusk
GM, 1398 posts
Deus Ex
Machina
Wed 19 May 2021
at 01:09
  • msg #549

Re: OOC2

quote:
OOC: Really should put at least one dot in investigation lol. Unskilled equals 0 dice to roll.


 With regard to that, it would probably be a good idea. I think that skill has been the single most rolled skill since the game started... but, on the other hand, we DO have a Private Investigator/Bounty Hunter in the group as well :P
Fate
player, 205 posts
Wed 19 May 2021
at 03:46
  • msg #550

Re: OOC2

Yep yep ^_-
Mistral
player, 997 posts
Spooky-sneaky
Thu 20 May 2021
at 04:05
  • msg #551

Re: OOC2

Sorry for the quietude, y'all.  Things have been busy IRL!  Catching up now and will get a post in.

At least it's in character for Mist to vanish from all awareness and then reappear later with no explanation :)
Asimov's Folly
GM, 150 posts
Thu 20 May 2021
at 04:08
  • msg #552

Re: OOC2

We will always keep a light on for you so long as you want to be here.
Manofdusk
GM, 1402 posts
Deus Ex
Machina
Thu 20 May 2021
at 04:23
  • msg #553

Re: OOC2

 No problem. Life has been getting hectic since the world began to move once more :P
Sal
player, 620 posts
Sat 22 May 2021
at 03:37
  • msg #554

Re: OOC2

quote:
OOC: Really should put at least one dot in investigation lol. Unskilled equals 0 dice to roll.


Same. To be clear, Sal is only looking for threats, not clues. He's got his sword in one hand, his Smith and Wesson in the other, and his ghost sight goggles on. He especially isn't touching anything. Back in his criminal days was always the guy keeping a lookout for trouble while others tossed an apartment, never the one doing the tossing.
Manofdusk
GM, 1406 posts
Deus Ex
Machina
Sat 22 May 2021
at 04:13
  • msg #555

Re: OOC2

 Sounds good. To be fair though, considering the scale of the fight and the fact that Noah blew off the manhole covers and melted a hole through the asphalt while fighting the Paradox Spirit and no one has come to look, it either means that no one is nearby or that everyone is dead.
Maddie
player, 19 posts
Sat 22 May 2021
at 07:46
  • msg #556

Re: OOC2

quote:
or that everyone is dead.

That is my vote.
Sal
player, 621 posts
Sun 23 May 2021
at 22:50
  • msg #557

Re: OOC2

Can Sal heal damage from Mana overload normally? He can spend 4 Vitae/essence/mana per round to heal the same number of Lethal damage, and with Resilience 2, IIRC, he downgrades 2 Aggravated damage per round to lethal. If that's the case, even if the damage is aggravated, 2 mana per round would easily cover 150 in an hour.
Noah
Player, 1020 posts
Sun 23 May 2021
at 23:12
  • msg #558

Re: OOC2

Talking about that mana given from the ritual? It works like a second pool for you so if you use mana like blood you can use it as you would your normal pool.
Sal
player, 622 posts
Mon 24 May 2021
at 02:54
  • msg #559

Re: OOC2

Refering to this:
Talion:
"Without a way to redirect and contain it, anyone participating in a ritual with me would burn."


I'm suggesting Sal takes all the excess mana, and uses some of it to heal the burns caused by the rest of it.
Noah
Player, 1021 posts
Mon 24 May 2021
at 03:26
  • msg #560

Re: OOC2

Dunno man. Though I am going to encourage we store it. The tears from Talion are mass panic events alone. I can only assume, as this would be our first joint casting, that you don't take the whole load alone just encase you turn into a black hole.

From what I have in my head, Talion handles targeting, Mistral handles range and space, Fate runs mitigation encase there are things that agitate the magic like a nephandi down there. I can give my rote to the other mages that help counter the passive effects of Talions magic.

That leaves you, Nef, and I to handle the overflow that will happen. I can transfer eight into tass, eight into a battery, and I can direct the flow of the mana 4 to you and 4 to Nef assuming she can do anything with mana. She does have a temp pool she can burn.

This means no risk, the bubbles contain the burn. You get the snackrafice of a lifetime, and we balance the whole thing.

Its gonna have to be at mage HD though. We need the layers. X.X
Manofdusk
GM, 1408 posts
Deus Ex
Machina
Mon 24 May 2021
at 04:52
  • msg #561

Re: OOC2

 Since it will take roughly 50 minutes to complete the ritual, the rate is 1 mana and 40 dice of damage per 2 rounds... though you'll all get to combine your stamina and supernatural armors/resistances into the pool and damage will be distributed evenly.

 Ritual casting with Talion participating is dangerous so a great deal of preparation must be taken to make sure you all survive :P
Sal
player, 623 posts
Mon 24 May 2021
at 05:21
  • msg #562

Re: OOC2

Mage HD?
Manofdusk
GM, 1410 posts
Deus Ex
Machina
Mon 24 May 2021
at 05:27
  • msg #563

Re: OOC2

 He probably means "HQ" ie Consilium
Maddie
player, 25 posts
Tue 25 May 2021
at 14:20
  • msg #564

Re: OOC2

I'm at a complete loss as to what to post.
Noah
Player, 1025 posts
Tue 25 May 2021
at 14:37
  • msg #565

Re: OOC2

Looks like you got taken for a ride. Grey can do something similar. She is a tech that effectively possesses Noah and they work together. If she wanted she could hijack him so I'm familiar with what's happening there.

The synths are basically super advanced droids. Speaking to your theme it would be like the replicant droids from starwars during the yuzongvong invasion arc.

But all and all it looks like what ever it is made you player 2 for a little bit. You have a few hooks to get you moving and just about every mage can go to one of the factions in New York such as the silver ladder or free council.

The free council would likely send you to the lead cabal in New York. The Merlin is a pretty ok guy even if he isnt the real Merlin.

With what I can see you can also talk to some spirit casters to get it forked or bound in some way. Though it did popeye that guys head so maybe something else is going on too? Your abs have abs right now I assume.
Maddie
player, 26 posts
Tue 25 May 2021
at 14:51
  • msg #566

Re: OOC2

There is a lot more going on. The theme song should give a hint. I don't lnow if she could mentally survive this.
Michael
player, 251 posts
Malleus Maleficarum
Paladin
Tue 25 May 2021
at 16:55
  • msg #567

Re: OOC2

Michael is a Catholic priest versed in exorcism and can get that thing out of you if she meets him.
Maddie
player, 28 posts
Tue 25 May 2021
at 17:04
  • msg #568

Re: OOC2

In reply to Michael (msg # 567):

Sweet!!!
Manofdusk
GM, 1418 posts
Deus Ex
Machina
Thu 27 May 2021
at 03:51
  • msg #569

Re: OOC2

 The only thing you guys found was a trapdoor under a rug that led down into the sewers. It does not seem to go anywhere specific other than said sewers.
Maddie
player, 32 posts
Thu 27 May 2021
at 18:39
  • msg #570

Re: OOC2

Ive actually never played this sort of mage before. Gosh this is FUN! Chaos and mayhem.
Manofdusk
GM, 1420 posts
Deus Ex
Machina
Fri 28 May 2021
at 03:23
  • msg #571

Re: OOC2

 The one big thing you have going for you right now is that there are a LOT of synths present so you're not taking the paradox hit you normally would if they weren't there :P
Manofdusk
GM, 1421 posts
Deus Ex
Machina
Sat 29 May 2021
at 19:48
  • msg #572

Re: OOC2

 As a note to the mages of our group, Algebraic Arcanum is something mages have tried for decades but couldn't get to work and it was deemed impossible. Working on it was considered to be a waste of time.
Michael
player, 252 posts
Malleus Maleficarum
Paladin
Mon 31 May 2021
at 19:58
  • msg #573

Re: OOC2

Since Michael is not a mage, what can he do to help? I was thinking that if there is any magic that is overwhelming somebody or threatening to break out of the circle, he could use his sword to cancel out some of the excess magic.
Manofdusk
GM, 1422 posts
Deus Ex
Machina
Mon 31 May 2021
at 20:17
  • msg #574

Re: OOC2

 Well, being an active participant in the ritual means that you are going to be contributing to the soak and distribution of any damage (making it less likely to kill everyone) but yes, the sword could likely shield others outside the circle.

 For now, Michael is in a warehouse full of mages with a bit of intrigue going on if you'd like to make some Wits + Composure or some Int + Empathy rolls to get a deeper understanding of what's going on (this goes for everyone who isn't Mistral or Noah :P).
This message was last edited by the GM at 20:17, Mon 31 May 2021.
Noah
Player, 1029 posts
Mon 31 May 2021
at 20:18
  • msg #575

Re: OOC2

A hunter, in a mage sanctum, a wonderful world we live in =)
Michael
player, 253 posts
Malleus Maleficarum
Paladin
Tue 1 Jun 2021
at 02:45
  • msg #576

Re: OOC2

21:44, Today: Michael rolled 2 successes using 7d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s with rolls of 1,2,1,8,8,1,4.  Wits plus composure.
Nefertiti
player, 386 posts
The Divine One
Tue 1 Jun 2021
at 02:55
  • msg #577

Re: OOC2

22:55, Today: Nefertiti rolled 6 successes using 7d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s with rolls of 10(+8),8,9,8,7,10(+3),7.  Wits + Composure.
Manofdusk
GM, 1423 posts
Deus Ex
Machina
Tue 1 Jun 2021
at 04:07
  • msg #578

Re: OOC2

In the event of an initiave tie where the result is important, I roll 1d10 to add to each person's initiave to break the tie. John got 9. Maddie got 7, so John goes first in that thread.
Michael
player, 255 posts
Malleus Maleficarum
Paladin
Wed 2 Jun 2021
at 06:24
  • msg #579

Re: OOC2

A couple of questions for the group based on the last GM IC post:

1) the fire lanterns we got that can be refilled with mana and have the mana used for stuff, how much can it store and what can Michael use mana for since he is not a mage?

2) Can Michael roll for his artifact to disperse 1 point of mana per success as he is dispelling the raw magic?

3) How long time wise is this ritual as far as rounds, minutes, or hours just so I can picture how fast this is all happening?

4) Since all of our stats are combined during this ritual, what is everyone’s Stamina, Composure, and Intelligence? It will affect the dice pools for some of my abilities.
Manofdusk
GM, 1425 posts
Deus Ex
Machina
Wed 2 Jun 2021
at 07:20
  • msg #580

Re: OOC2

1) The lanterns faded out after Halloween was over and infused 2 mana into your pattern. You can use it to activate magic items. You could have kept the spirit lantern if you wanted a formal pact with it but the lanterns could only hold a small amount of mana (maybe 5) before they exploded.

2) Attempts to use anti-magic will affect Mistral's and Noah's magic as well, stripping off bonus armor and potentially making Mistral lose control of her spell. You could, however, use some of the iron filings Talion (and Noah) gave you to lover the number of successes each round and not risk all sorts of bad side effects (just disperse it into the firestorm).

3) This ritual will end up lasting a bit less than an hour. I will not be making a roll ever round for an hour though. I'll make a bunch and narrate over several minutes so, at most, it will last 5-6 "rounds" of narrated action encompassing roughly 8 minutes at a time.

4) Your totals (including yours) are:

Int:  15
Stam: 17
Comp: 19
This message was last edited by the GM at 07:24, Wed 02 June 2021.
Sal
player, 626 posts
Wed 2 Jun 2021
at 23:43
  • msg #581

Re: OOC2

Manofdusk:
~snip~

4) Your totals (including yours) are:

Int:  15
Stam: 17
Comp: 19


For now.

Edit: Just double checked, and Vitae boosting only adds to the dice pool, not the stat itself, so I'm not sure if it would help with the total, or just Sal's personal ability to soak.
This message was last edited by the player at 23:58, Wed 02 June 2021.
Noah
Player, 1031 posts
Thu 3 Jun 2021
at 04:53
  • msg #582

Re: OOC2

Gonna wait to see what mana Nef can handle. I'll see about diverting the remaining mana after her.
Nefertiti
player, 388 posts
The Divine One
Thu 3 Jun 2021
at 04:54
  • msg #583

Re: OOC2

I have no Idea how much mana I can hold.

Even if I can hold Mana
This message was last edited by the player at 04:55, Thu 03 June 2021.
Manofdusk
GM, 1426 posts
Deus Ex
Machina
Thu 3 Jun 2021
at 05:04
  • msg #584

Re: OOC2

Vitae boosting can definitely help in this matter for this purpose.

 And Nefertiti can use it as a fuel source for her abilities and consume it (unless she's full)
Maddie
player, 40 posts
Thu 3 Jun 2021
at 14:59
  • msg #585

Re: OOC2

Post updated
Manofdusk
GM, 1429 posts
Deus Ex
Machina
Thu 3 Jun 2021
at 20:59
  • msg #586

Re: OOC2

 Just gonna mention this here for everyone. Many of you have deep reserves that you can fill up to get rid of the mana dump... and that is certainly one way to rid yourself of the excess.

 … but if you all fill up on the initial mana dump, while it will ensure that you don't need to roll, it leaves no wriggle room for later rolls. Part of this encounter is to reduce incoming damage enough that your soak can handle it rather than reducing it completely.

 That said, you don't get your roll until all actions are taken. Part of the danger/risk in this encounter is not knowing how much you need to mitigate before the roll.
Mistral
player, 1005 posts
Spooky-sneaky
Thu 3 Jun 2021
at 21:24
  • msg #587

Re: OOC2

I have edited my post to leave a little space in the tank for later :)

Maddie, I'm impressed with how thoroughly sideways your solo thread has gone in such a short time!  It started with you and a few pals quietly picking through ruins, and has now developed into you being possessed and surrounded by soldiers... and mostly getting the better of them.  Thumbs up for setting a new bar for chaos :D
Maddie
player, 41 posts
Thu 3 Jun 2021
at 21:36
  • msg #588

Re: OOC2

In reply to Mistral (msg # 587):

Thanks. Im a bit frustrated. I feel outclassed and my best move won't work thanks to poopy die roller. But yeay for chaos.
Manofdusk
GM, 1430 posts
Deus Ex
Machina
Thu 3 Jun 2021
at 23:32
  • msg #589

Re: OOC2

 She's basically on the GTA Star system and has accumulated 5 stars :P
Maddie
player, 42 posts
Thu 3 Jun 2021
at 23:43
  • msg #590

Re: OOC2

GTA?
Manofdusk
GM, 1431 posts
Deus Ex
Machina
Fri 4 Jun 2021
at 01:29
  • msg #591

Re: OOC2

 Grand Theft Auto. You commit crimes, you get stars. You get stars, progressively more powerful things come after you. It starts with a policeman or two and eventually the army shows up... and it keeps getting progressively worse the more you keep fighting.

 You are currently at threat level 5 and they sent John :P
Maddie
player, 43 posts
Fri 4 Jun 2021
at 01:48
  • msg #592

Re: OOC2

Okay...*smiling and nodding*

IMHO video games peaked with Tetris, Dr. Mario, and Super Mario Bros.
Nefertiti
player, 389 posts
The Divine One
Fri 4 Jun 2021
at 03:03
  • msg #593

Re: OOC2

Just checking what am I to roll with.
Asimov's Folly
GM, 152 posts
Fri 4 Jun 2021
at 03:08
  • msg #594

Re: OOC2

Manofdusk:
Vitae boosting can definitely help in this matter for this purpose.

 And Nefertiti can use it as a fuel source for her abilities and consume it (unless she's full)

Manofdusk
GM, 1433 posts
Deus Ex
Machina
Fri 4 Jun 2021
at 03:10
  • msg #595

Re: OOC2

In reply to Nefertiti (msg # 593):

 You don't need to roll anything to fill up on any missing energy you may have. You'd roll whatever is relevant to said ability if you wanted to use one to burn some off.
Michael
player, 257 posts
Malleus Maleficarum
Paladin
Fri 4 Jun 2021
at 04:41
  • msg #596

Re: OOC2

Just to clarify for everyone’s benefit for round 1, had none of the mana been absorbed and damage dealt all of it would have been healed away by the healing Michael provided. So in essence, everyone can leave their tanks empty for later rounds as none of the damage this round would stick.
Noah
Player, 1033 posts
Fri 4 Jun 2021
at 05:19
  • msg #597

Re: OOC2

Which is awesome.
Manofdusk
GM, 1434 posts
Deus Ex
Machina
Fri 4 Jun 2021
at 06:45
  • msg #598

Re: OOC2

 Indeed it is awesome. That means you guys can choose to go with Michael's plan and let all of the mana go through and leave your tanks empty for this.
Mistral
player, 1006 posts
Spooky-sneaky
Fri 4 Jun 2021
at 22:39
  • msg #599

Re: OOC2

Is that healing aura use-it-or-lose-it for only this round, or can we keep it ready for the next mana-blast?  I get the feeling that this thing is far from over!

BTW "Sit back and let yourselves burn in the mana-furnace while I heal you!" sounds like a tough sell if Michael had suggested it in-character, but he didn't mention anything ;P
This message had punctuation tweaked by the player at 22:39, Fri 04 June 2021.
Michael
player, 258 posts
Malleus Maleficarum
Paladin
Fri 4 Jun 2021
at 23:05
  • msg #600

Re: OOC2

It’s a use it or lose but I can spend another point of willpower to do it next round too. I could save it for after you guys are full and can’t soak anymore. Then there isn’t a choice but burn and get healed lol. If the GM is ok with it, I can save it for round 3 or 4 after you guys are full.
This message was last edited by the player at 23:06, Fri 04 June 2021.
Manofdusk
GM, 1435 posts
Deus Ex
Machina
Sat 5 Jun 2021
at 04:46
  • msg #601

Re: OOC2

 Yeah, you can save it. I don't want you guys burning limited resources on options that don't get taken. It's generally assumed that you guys are aware of what everyone is doing and act (or not) as the situation dictates even if the PbP format doesn't lend itself to rapid discussion about the plan of action.

 So I take it that the plan is, for now, to have Mistral and Sal each soak 6 and let Noah disperse 9?


Edit: I understand that this is slowing the game down to a crawl but I hope everyone is enjoying what is happening and the puzzle thus presented.
This message was last edited by the GM at 04:48, Sat 05 June 2021.
Michael
player, 259 posts
Malleus Maleficarum
Paladin
Sat 5 Jun 2021
at 05:19
  • msg #602

Re: OOC2

I’m certainly enjoying it and think once we get past round 1 it will proceed much faster once we all know what are options are as a group.
Manofdusk
GM, 1436 posts
Deus Ex
Machina
Sat 5 Jun 2021
at 06:13
  • msg #603

Re: OOC2

 That's what I was thinking too :P
Manofdusk
GM, 1437 posts
Deus Ex
Machina
Sun 6 Jun 2021
at 04:35
  • msg #604

Re: OOC2

 Just a head's up. I'm feeling a bit under the weather at the moment so I'm postponing my post until tomorrow evening. When I do post (unless there is a post to the contrary), I will be posting the actions as follows:

 Mistral absorbs 6 mana, Sal Absorbs 6 Mana (and buffs the group's stamina), Nefertiti absorbs 2 mana, Noah redirects 7 mana. Fate is on the lookout for anything out of the ordinary, and Michael has used buffs to strengthen the group's Stamina.

 Sound right?
Mistral
player, 1007 posts
Spooky-sneaky
Sun 6 Jun 2021
at 05:02
  • msg #605

Re: OOC2

Can we put the mana-burn toward casting and subtract from the total incoming damage?  Mist spent 3 additional mana beyond absorbing the 6!  I suppose if she can absorb any amount then she’d absorb 9 and spend 3, so it shakes out the same either way :P
Nefertiti
player, 391 posts
The Divine One
Sun 6 Jun 2021
at 05:33
  • msg #606

Re: OOC2

Sorry to hear your under the weather.  Hope you feel better soon.

How much mana is needed to be absorb?

I can absorb more just forgot what all I need to do.
Manofdusk
GM, 1438 posts
Deus Ex
Machina
Sun 6 Jun 2021
at 14:56
  • msg #607

Re: OOC2

 If you can use mana to fuel your abilities, then you can still use powers as long as they don't require intense focus (since the mana is really uncomfortable and prevents much focus beyond the ritual itself). If those powers use up your reserves then the mana will fill them if mana normally fills your reserves.

 Nefertiti can automatically fill up her energy pool just by being there. All she has to do is use her powers and spend energy to free up room to absorb e.

 There is currently 21 mana that needs to be absorbed. Between everyone present, you have more than enough capacity to handle this round. It's just a matter of how to divide up what's there.

 I'll be posting in the IC after work.
Nefertiti
player, 392 posts
The Divine One
Sun 6 Jun 2021
at 16:14
  • msg #608

Re: OOC2

If that is the case she can absorb 6 like everyone else leaving very little for Noah this round.
Sal
player, 628 posts
Sun 6 Jun 2021
at 20:33
  • msg #609

Re: OOC2

Ah. I didn't realize not filling up was even an option. In that case, Sal will not fill up yet, rather wait until he's empty. I edited my IC post to reflect that.
This message was last edited by the player at 20:35, Sun 06 June 2021.
Fate
player, 210 posts
Mon 7 Jun 2021
at 01:14
  • msg #610

Re: OOC2

Sorry to hear you weren't feeling well. Hope you are doing better.
Sal
player, 629 posts
Tue 8 Jun 2021
at 21:15
  • msg #611

Re: OOC2

Hope you're feeling better, ManofDusk.

Michael, I think you might want to hold off on the healing. We have six rounds to spend that Mana, before it can hurt us right? Sal can handle 42 in that time, if he fills up his reserves on the last round (or over the last two, if he needs to choose between filling himself or his sword. He'll just be pumping his stamina pools every round. If the rest of you can't cover the rest, you'll probably at least get it to a manageable level.
Noah
Player, 1034 posts
Tue 8 Jun 2021
at 21:19
  • msg #612

Re: OOC2

Noah can at best handle 19 mana a round avg. He can dip 25 in an emergency. He has a rip cord safety net if it all goes to pot.
Sal
player, 631 posts
Tue 8 Jun 2021
at 21:23
  • msg #613

Re: OOC2

Damn, Noah, you could handle 76 in 6 rounds by yourself!
Noah
Player, 1035 posts
Tue 8 Jun 2021
at 21:29
  • msg #614

Re: OOC2

I'm a prime mage first. =P this is bread and butter.

Keep in mind my mana control is a drop in the bucket to how much mana could be dumped here.
This message was last edited by the player at 21:29, Tue 08 June 2021.
Fate
player, 212 posts
Tue 8 Jun 2021
at 21:52
  • msg #615

Re: OOC2

*Looks forward to the day she knows what all she can do and is possibly a archmage of some sort by then* ;P
Manofdusk
GM, 1442 posts
Deus Ex
Machina
Wed 9 Jun 2021
at 09:39
  • msg #616

Re: OOC2

 So we've got 22 Mana down out of 76 with 40 points of healing and a Soak pool of 50.

 We also still potentially have Nefertiti who could soak/use some.

 So, how much is Noah diverting and how much are you going to let burn?
Maddie
player, 51 posts
Wed 9 Jun 2021
at 11:14
  • msg #617

Re: OOC2

In reply to Fate (msg # 615):

I thought the point of being a mage was that your only limit to what is possible is will and imagination.
Manofdusk
GM, 1444 posts
Deus Ex
Machina
Wed 9 Jun 2021
at 19:57
  • msg #618

Re: OOC2

https://whitewolf.fandom.com/wiki/Mage_(WOD)

 All but the last 3 paragraphs of The Awakening segment cover this pretty well.


 The key piece being this:

quote:
Most mages don't come to the full realization of this power. Few to none can handle that awesome power with any certainty or clarity. Most cloak this newfound potential in a familiar form, using tools to help themselves along.


 Which happens to be a main focus of the game :P

 A LOT of unpleasant things happen but those things tear away the "familiar form" and bring the mages closer to clarity.
Noah
Player, 1036 posts
Wed 9 Jun 2021
at 20:25
  • msg #619

Re: OOC2

In reply to Manofdusk (msg # 618):

That and we uniformly have ptsd.
Manofdusk
GM, 1446 posts
Deus Ex
Machina
Wed 9 Jun 2021
at 23:08
  • msg #620

Re: OOC2

 Going to let Michael postpone his healing again because I get the feeling you'll need it this time :P
Manofdusk
GM, 1447 posts
Deus Ex
Machina
Wed 9 Jun 2021
at 23:21
  • msg #621

Re: OOC2

 I'm keeping to the batch action format here even during combat to keep this from dragging on overly long. You can hold an action or two if you like until everyone's posted to post "contingent actions" (for example, healing someone if they get hurt or targeting a specific enemy). Be sure to serialize your actions so we know which one takes place when.
Mistral
player, 1009 posts
Spooky-sneaky
Thu 10 Jun 2021
at 00:14
  • msg #622

Re: OOC2

Maddie:
I thought the point of being a mage was that your only limit to what is possible is will and imagination.

Mist's trick is to demonstrate phenomenal power in her area(s) of specialty and never admit to any limitations, then be mysterious and leave everybody wondering what else she's capable of ;P



ST, do we still have the previous ritual bonuses and the shared stats and such?  If so then this could be a quick and messy combat ;P
Asimov's Folly
GM, 153 posts
Thu 10 Jun 2021
at 00:24
  • msg #623

Re: OOC2

You're connected until you exit the casting circle.

You're sharing spheres until you are no longer in contact with the throne.
This message was last edited by the GM at 00:25, Thu 10 June 2021.
Manofdusk
GM, 1448 posts
Deus Ex
Machina
Thu 10 Jun 2021
at 00:41
  • msg #624

Re: OOC2

You also have access to the free penalties the magic circle provides as long as you're close.
Mistral
player, 1010 posts
Spooky-sneaky
Thu 10 Jun 2021
at 05:46
  • msg #625

Re: OOC2

In that case, I believe Mist can handle these guys, possibly in the first round ;D *maniacal all-powerful wizardess cackle*

(see Maddie, it’s all about perpetuating that image :)
Maddie
player, 56 posts
Thu 10 Jun 2021
at 11:38
  • msg #626

Re: OOC2

Got it.
*Maniacal powerful Wizardess chuckle*
I don't think I am exactly there yet
Michael
player, 261 posts
Malleus Maleficarum
Paladin
Sat 12 Jun 2021
at 04:49
  • msg #627

Re: OOC2

Just to clarify, it will take all 6 rounds to do all 40 points of healing as the effect is the culmination of 6 rounds of actions.
Manofdusk
GM, 1460 posts
Deus Ex
Machina
Sat 12 Jun 2021
at 05:05
  • msg #628

Re: OOC2

Yep :P

 However, I'm also willing to let the damage be distributed over said 6 rounds so that you can achieve maximum effect.
Michael
player, 262 posts
Malleus Maleficarum
Paladin
Sat 12 Jun 2021
at 05:06
  • msg #629

Re: OOC2

Sounds good to me.
Asimov's Folly
GM, 154 posts
Mon 14 Jun 2021
at 03:42
  • msg #630

Re: OOC2

We are going to give Fate one more day to post her surprise round action before moving on. We REALLY don't want to but there is a 2 day posting rule.
Manofdusk
GM, 1463 posts
Deus Ex
Machina
Tue 15 Jun 2021
at 02:20
  • msg #631

Re: OOC2

 So, we've waited for a little over the double the amount of time we normally do so we'll be moving on. Hopefully, they'll be able to catch up later.
Manofdusk
GM, 1465 posts
Deus Ex
Machina
Thu 17 Jun 2021
at 02:19
  • msg #632

Re: OOC2

 With Noah, Mistral, and Michael combined, you've managed to soak 106/117 Mana. Nefertiti has 5 rounds to be able to soak the rest if she's able or we'll start needing to make soak rolls (and finally use that Healing Michael's been saving up :P).
Mistral
player, 1013 posts
Spooky-sneaky
Thu 17 Jun 2021
at 02:40
  • msg #633

Re: OOC2

Does it seem like we're getting to the end of the mana-pocalypse after this burst?  If so then Mist would drink up an additional 5, because no sense coming out of this short of a full tank ;D
Manofdusk
GM, 1467 posts
Deus Ex
Machina
Thu 17 Jun 2021
at 02:53
  • msg #634

Re: OOC2

 There's one more "set" in the mana-apocalypse. First was targeting, then mana gathering, then priming to fire. The next set is the actual fire :P
Nefertiti
player, 395 posts
The Divine One
Thu 17 Jun 2021
at 12:41
  • msg #635

Re: OOC2

In reply to Manofdusk (msg # 632):

She can soak up 4 per round cause she will be using her powers for defense and opening portals

I will be making a post later today.
Manofdusk
GM, 1469 posts
Deus Ex
Machina
Fri 18 Jun 2021
at 03:27
  • msg #636

Re: OOC2

 Gonna let one of you guys fire the BFG :P
Noah
Player, 1040 posts
Fri 18 Jun 2021
at 03:29
  • msg #637

Re: OOC2

Y'all do me proud and fire the franken gun
Nefertiti
player, 397 posts
The Divine One
Fri 18 Jun 2021
at 04:01
  • msg #638

Re: OOC2

Michael its all yours since this was part of your idea.

Who did think if this by the way?
Jitters
NPC, 30 posts
The Knight
of Folgers
Fri 18 Jun 2021
at 04:17
  • msg #639

Re: OOC2

Sounds like a joint effort to come up with the idea to me.
Fate
player, 214 posts
Fri 18 Jun 2021
at 05:08
  • msg #640

Re: OOC2

Hey guys I am so sorry. We forgot to let you know we were going on vacation for 2 weeks that started on the 15th. We being me and Sal. Sorry we forgot to give you all a heads up. Hope you are all doing well.
Manofdusk
GM, 1471 posts
Deus Ex
Machina
Fri 18 Jun 2021
at 09:20
  • msg #641

Re: OOC2

 Well, mostly we're just glad to see you're back :P
Michael
player, 265 posts
Malleus Maleficarum
Paladin
Fri 18 Jun 2021
at 12:21
  • msg #642

Re: OOC2

I’m fine with pulling the trigger if everyone is ok with that.
Noah
Player, 1041 posts
Fri 18 Jun 2021
at 12:29
  • msg #643

Re: OOC2

Fine by me.
Mistral
player, 1014 posts
Spooky-sneaky
Fri 18 Jun 2021
at 13:00
  • msg #644

Re: OOC2

Go get ‘em, Mikey :)

Welcome back, Fate!  and Sal?
Asimov's Folly
GM, 155 posts
Sat 19 Jun 2021
at 19:50
  • msg #645

Re: OOC2

Michael, please elaborate on you intention.
Michael
player, 268 posts
Malleus Maleficarum
Paladin
Sat 19 Jun 2021
at 20:15
  • msg #646

Re: OOC2

Make their brains explode with a micro grenade going off inside their heads.
Sal
player, 632 posts
Sun 20 Jun 2021
at 03:58
  • msg #647

Re: OOC2

We're not back yet, but we'll try to post whenever we can.
This message was last edited by the player at 04:21, Sun 20 June 2021.
Mistral
player, 1016 posts
Spooky-sneaky
Sun 20 Jun 2021
at 07:49
  • msg #648

Re: OOC2

Michael:
Make their brains explode with a micro grenade going off inside their heads.

Ummmm, what soldiers? ;P  Those attackers from before all took their own unplanned vacations, and likely we won’t need to worry about them for a good while!
Michael
player, 269 posts
Malleus Maleficarum
Paladin
Sun 20 Jun 2021
at 16:39
  • msg #649

Re: OOC2

I thought only two had been taken care of. If not, I can change my post.
Wraith
NPC, 4 posts
He meows at you...
with extreme prejudice
Sun 20 Jun 2021
at 16:54
  • msg #650

Re: OOC2

Two had been portaled by your newest member. All others got put on vacation by your space mage.
Michael
player, 270 posts
Malleus Maleficarum
Paladin
Sun 20 Jun 2021
at 16:58
  • msg #651

Re: OOC2

Ah ok.
Manofdusk
GM, 1477 posts
Deus Ex
Machina
Sun 20 Jun 2021
at 17:12
  • msg #652

Re: OOC2

 Sorry guys, whole city's power went out last night. I'll post when I get off work tonight.
Michael
player, 271 posts
Malleus Maleficarum
Paladin
Sun 20 Jun 2021
at 17:24
  • msg #653

Re: OOC2

Are we in a new set where we need more healing or has Michael’s heal not been used yet?
Manofdusk
GM, 1478 posts
Deus Ex
Machina
Mon 21 Jun 2021
at 05:13
  • msg #654

Re: OOC2

 Amazingly (and much to my surprise), this group has more than managed all the mana up until now without the need for healing... but it looks like this round may require it :P

Edit: I'm going to wait another day for Fate and Sal (and for Michael to change his post if he likes)

 With Noah and Mistral together, you still need to burn 34 mana (possibly less)
This message was last edited by the GM at 05:19, Mon 21 June 2021.
Michael
player, 272 posts
Malleus Maleficarum
Paladin
Mon 21 Jun 2021
at 12:25
  • msg #655

Re: OOC2

Is it possible to summon lead powder into existence or is it counterintuitive since it is being summoned by mana and being made of tass?
Manofdusk
GM, 1479 posts
Deus Ex
Machina
Mon 21 Jun 2021
at 15:18
  • msg #656

Re: OOC2

 That would indeed be counterintuitive :P
Asimov's Folly
GM, 156 posts
Tue 22 Jun 2021
at 00:06
  • msg #657

Re: OOC2

Just putting this here because I am superstitious and hate the triple six number.
Noah
Player, 1044 posts
Wed 23 Jun 2021
at 01:04
  • msg #658

Re: OOC2

Heiromagus commandment 1
 Thou shall not kneel.
Manofdusk
GM, 1486 posts
Deus Ex
Machina
Sat 26 Jun 2021
at 07:37
  • msg #659

Re: OOC2

 I have moved us to a new thread. I have also copy/pasted Michael's post :P

 Nefertiti, Fate, Sal? You guys alright?
Nefertiti
player, 400 posts
The Divine One
Sat 26 Jun 2021
at 12:08
  • msg #660

Re: OOC2

Im good sorry, thought we was going to teleport and then start talking again.  She is still trying to think of a way to retrieve her soul.
Mistral
player, 1022 posts
Spooky-sneaky
Mon 28 Jun 2021
at 21:26
  • msg #661

Re: OOC2

In reply to Nefertiti (msg # 660):

I forget the full details of the early convo about Nef's missing soul, but I believe the main takeaway was that Mist offered to help find and retrieve it!  If Nef is willing to share anything about that vision then we may actually have the means to go for it soon :)
Nefertiti
player, 402 posts
The Divine One
Mon 28 Jun 2021
at 22:46
  • msg #662

Re: OOC2

Was it a vision?  I was under the impression that everyone might of seen what was before her.  But if I'm wrong then she will gladly be asking Mistral for a way there ..LOL
Mistral
player, 1023 posts
Spooky-sneaky
Mon 28 Jun 2021
at 22:53
  • msg #663

Re: OOC2

Hmm, I dunno!  It read to me like a vision Nef received because she decided to search for it, but we were all magically synced up to the extent of sharing attributes at the time, so maaaaybe we all saw it too?  That'll be a question for the ST.

Even so, the rest of us likely wouldn't recognize the significance of the scene of the pyramid, so there's still a conversation to be had :)
This message was last edited by the player at 22:53, Mon 28 June 2021.
Manofdusk
GM, 1487 posts
Deus Ex
Machina
Mon 28 Jun 2021
at 23:56
  • msg #664

Re: OOC2

 I'm going to say that, yes, everyone was at least aware of it due to the synchronization... but only Nefertiti really saw the details.
Manofdusk
GM, 1488 posts
Deus Ex
Machina
Tue 29 Jun 2021
at 00:32
  • msg #665

Re: OOC2

Doublepost :P

 This is me saying that you guys still have time to do your sidequests but they're now on a timer.

 These are the ones I remember:

1) Get deaths for Hook and the Children (Stygia)
2) Find Nefertiti's soul (also Stygia)
3) Save Hook and the Children from Pan (Neverland)
4) Kill Pan (optional)
5) Undergo the Archmage ceremony

 If there are more, then list them here. My suggestion is: 5,2,1,4,3
Noah
Player, 1047 posts
Tue 29 Jun 2021
at 00:39
  • msg #666

Re: OOC2

I still need to sign every tower
Nefertiti
player, 404 posts
The Divine One
Tue 29 Jun 2021
at 01:00
  • msg #667

Re: OOC2

Is 5 for Mistral?
Mistral
player, 1024 posts
Spooky-sneaky
Tue 29 Jun 2021
at 06:12
  • msg #668

Re: OOC2

Mist was reluctant to do the archmage thing before, but now she reckons she’s not only ready but also needs it ASAP for what’s to come ;P  What a difference an afternoon ritual with Talion makes!

Once that’s done we’ll go get Nef’s soul and have a ceremony to celebrate her ascension to goddess-hood :)
Manofdusk
GM, 1489 posts
Deus Ex
Machina
Tue 29 Jun 2021
at 10:09
  • msg #669

Re: OOC2

 It should be noted that archmages are considerably different than normal mages. First, they don't have physical bodies anymore. Instead, they can simply make one for themselves by spending 1 mana. Because of this, they can never be killed in the Fallen World... so immortality is the first perk you get.

https://youtu.be/hVEspFZCmmA?t=120

 This is a matter/forces archmage :P

 That manifestation is his Noumenon.
Fate
player, 215 posts
Fri 2 Jul 2021
at 20:01
  • msg #670

Re: OOC2

Hi guys sorry it took so long, but we're back. Will be working on posts promptly.
Nefertiti
player, 407 posts
The Divine One
Fri 2 Jul 2021
at 20:02
  • msg #671

Re: OOC2

Welcome back.

Hope you had a GREAT TIME.
Fate
player, 217 posts
Fri 2 Jul 2021
at 20:18
  • msg #672

Re: OOC2

Thank you and we did. Got to visit family and friends we never really get to see so it was very nice. ^_^
Mistral
player, 1029 posts
Spooky-sneaky
Sat 3 Jul 2021
at 04:12
  • msg #673

Re: OOC2

Welcome back, Fate and Sal :)

LOL, I love that after the epic Ascension ritual and dramatic farewell that Mist runs at a mirror, clonks against it and then slumps into a lifeless heap ;D  Of course it's serious business IC and Noah is understandably upset, but that's hilarious ;P
Noah
Player, 1051 posts
Sat 3 Jul 2021
at 04:19
  • msg #674

Re: OOC2

Noah be pissed, but he isnt dumb. He has Adhd but he isnt dumb. He couldnt mess Talion's hair no less do anything of note to the man.
Noah
Player, 1053 posts
Sat 3 Jul 2021
at 05:24
  • msg #675

Re: OOC2

I would like to point out you just fought an abyss god, cast the largest ritual this side of TIME ITSELF, and now becoming an archmage.

Woman, take a nap or something!
Mistral
player, 1031 posts
Spooky-sneaky
Sat 3 Jul 2021
at 05:53
  • msg #676

Re: OOC2

*points at my limp corpse left in the material world*  That counts as a nap, doesn't it? ;P

Don't forget that I also usurped a mage order that has been around for a few millennia!  That one was honestly kind of an accident, lol.  I did have a bit of help with all this, though.
This message was last edited by the player at 05:54, Sat 03 July 2021.
Sal
player, 634 posts
Tue 6 Jul 2021
at 23:16
  • msg #677

Re: OOC2

Gah, I can't keep up with you folks! Talion left before Sal could continue talking about Sariel!
Noah
Player, 1058 posts
Tue 6 Jul 2021
at 23:18
  • msg #678

Re: OOC2

We have a group slate system. You could talk to him by pressing a button. Noah over prepares =P
Manofdusk
GM, 1496 posts
Deus Ex
Machina
Wed 7 Jul 2021
at 05:19
  • msg #679

Re: OOC2

 Sorry! I know it must be hard dealing with a ST with such a short attention span. If you like, I can set up a separate thread where Sal can go finish talking to Talion that happens simultaneously with other stuff.


 And Fate, be aware that such a spell will work... BUT what will happen is that you'll "double up" on your presence for a time. When the spell ends or when you dismiss it, you'll vanish and reappear x amount of time later (x being the time you summoned yourself to the past) and you will have accumulated the injuries of both your selves (which may kill you). If either of you dies while that spell is active... well, you just witnessed your own death.
Sal
player, 635 posts
Wed 7 Jul 2021
at 21:35
  • msg #680

Re: OOC2

Please do. Sal promised Sariel he would give Talion his gift, if he believed it was safe to do so, and he intends to do just that. Thus, he needs to talk to Talion, get a feel for the relationship between the two.
Sal
player, 637 posts
Wed 7 Jul 2021
at 21:53
  • msg #681

Re: OOC2

BTW, Sal has not volunteered to return to Stygia! His whole existence is still pretty much dedicated to staying away from there for as long as possible!
Manofdusk
GM, 1500 posts
Deus Ex
Machina
Wed 7 Jul 2021
at 22:07
  • msg #682

Re: OOC2

 Right, then I'll make that edit :P
Sal
player, 639 posts
Wed 7 Jul 2021
at 22:16
  • msg #683

Re: OOC2

Thank you :)
Michael
player, 279 posts
Malleus Maleficarum
Paladin
Fri 9 Jul 2021
at 21:59
  • msg #684

Re: OOC2

Where exactly is Michael in these side threads?
Nefertiti
player, 415 posts
The Divine One
Fri 9 Jul 2021
at 22:01
  • msg #685

Re: OOC2

Standing on the ship with us ... LOL To the depths of Hell we go.
Noah
Player, 1070 posts
Sat 10 Jul 2021
at 00:09
  • msg #686

Re: OOC2

Nefertiti:
Nefertiti's right eyebrow arched slightly at Noah's comment about Gods.  Did he not forget he was in the company of a Goddess.  His words could be taken as a positive or negatively.


Wha? You don't think Nefertiti is interesting? You best stop thinking smack about my friend or imma give you a boppin!
Nefertiti
player, 417 posts
The Divine One
Sat 10 Jul 2021
at 03:18
  • msg #687

Re: OOC2

Noah:
Wha? You don't think Nefertiti is interesting? You best stop thinking smack about my friend or imma give you a boppin!

You have Friends?  LOL  Your a Dragon, most people would run away from you Fire Breathing Dragon.

Or are you Puff the Magic Dragon, living by the Sea.
This message was last edited by the player at 03:19, Sat 10 July 2021.
Noah
Player, 1071 posts
Sat 10 Jul 2021
at 03:29
  • msg #688

Re: OOC2

Puff, it's cannon to the game. There are youtube vids of Noah after he smoked an entire pixi with the Merlin of New York. =3
Mistral
player, 1041 posts
Spooky-sneaky
Sat 10 Jul 2021
at 03:32
  • msg #689

Re: OOC2

LOL @ Nef roasting Noah for giving a roundabout compliment ;D

Magic dragon who lives by the sea... definitely checks out :)
Nefertiti
player, 422 posts
The Divine One
Tue 13 Jul 2021
at 12:42
  • msg #690

Re: OOC2

I’m very very old. Remember I know nothing about Egypt yet. Trying to go back home to get a update. lol
Nefertiti
player, 429 posts
The Divine One
Thu 15 Jul 2021
at 20:15
  • msg #691

Re: OOC2

I'm seeing doubles of Sal.  Hmmmmmmm
SaI
player, 1 post
Thu 15 Jul 2021
at 20:19
  • msg #692

Re: OOC2

I wonder about that.
Nefertiti
player, 435 posts
The Divine One
Fri 16 Jul 2021
at 08:50
  • msg #693

Re: OOC2

Why does Michael think it’s a fake ?

She had no soul before. She was a soulless being. lol
This message was last edited by the player at 08:52, Fri 16 July 2021.
Mistral
player, 1049 posts
Spooky-sneaky
Fri 16 Jul 2021
at 10:42
  • msg #694

Re: OOC2

I think he was referring to all that pseudo-soul (as MoD described it) that Nef just yacked up!

Congrats on getting the soul back, babe :)  You may have put me on Isis’s hit list, but she’ll have to find me first ;P
Nefertiti
player, 436 posts
The Divine One
Fri 16 Jul 2021
at 11:04
  • msg #695

Re: OOC2

I didn't put you on it.  If I said the name Talion then I wouldn't of gotten my soul. It seems that there is some history between the two and its not good at all. LOL

So, I avoided it and seeing that I said she. I think it was a good plan.

Thank you dear.  Now you will need to become my teacher as well.
Nefertiti
player, 437 posts
The Divine One
Fri 16 Jul 2021
at 11:05
  • msg #696

Re: OOC2

I was wondering what Arcanum are you skilled in?

Also Fate, what are yours?
Fate
player, 229 posts
Fri 16 Jul 2021
at 21:37
  • msg #697

Re: OOC2

Fate, Time, Life, and little Space in there too.
Mistral
player, 1050 posts
Spooky-sneaky
Fri 16 Jul 2021
at 21:53
  • msg #698

Re: OOC2

Ooooo, is Nef getting magic?  Maybe Michael, too?!  Y'all are OP ;P

(this coming from the immortal archmage, lols)

Space, Mind, and Spirit are Mist's specialties!  I'm considering branching out into some new forms of wizardry, but haven't decided on anything yet.
Sal
player, 647 posts
Sat 17 Jul 2021
at 21:07
  • msg #699

Re: OOC2

Meanwhile, Sal has strictly avoiding learning any magic while getting all sorts of other tricks that set him further and further apart from his own kind (though most are still strictly vampiric powers.) Honestly, I'm worried about spreading his xp too thin!
Mistral
player, 1066 posts
Spooky-sneaky
Fri 30 Jul 2021
at 21:03
  • msg #700

Re: OOC2

Weeeell, what are we doing now, y'all? ;P

I reckon Mist's focus during the downtime will be getting her new body into fighting shape, but her mystical spirit form is available to help with missions or whatever else :)
Noah
Player, 1110 posts
Fri 30 Jul 2021
at 21:06
  • msg #701

Re: OOC2

In reply to Mistral (msg # 700):

You're still the bane of pan
I need to sign the remaining towers. The only one I cant do in my own is pandemonium.

Michael do we need to handle any hunters for you?

Not sure what else. X.x
Nefertiti
player, 462 posts
The Divine One
Fri 30 Jul 2021
at 21:20
  • msg #702

Re: OOC2

Well I will need to go to see the state of Egypt then I will need to find a Temple for my Goddess and start working on finding her Followers.
Michael
player, 289 posts
Malleus Maleficarum
Paladin
Fri 30 Jul 2021
at 22:22
  • msg #703

Re: OOC2

The hunters haven’t tried anything since Mistral’s message. There’s still that big pack of werewolves lurking about that ditched before we took down the Husk. Don’t know if they need to be dealt with or not. We could go for the towers or tick off some other gods which sound par for the course with this group lol.
Noah
Player, 1111 posts
Fri 30 Jul 2021
at 22:25
  • msg #704

Re: OOC2

In reply to Michael (msg # 703):

I'm down to screw with more gods any day of the week.
Michael
player, 290 posts
Malleus Maleficarum
Paladin
Fri 30 Jul 2021
at 22:47
  • msg #705

Re: OOC2

Are there any other Cabals we have to deal with?
Hook
Sat 31 Jul 2021
at 03:43
  • msg #706

Re: OOC2

There is also saving Hook and crew who are stuck in time.
Michael
player, 291 posts
Malleus Maleficarum
Paladin
Sat 31 Jul 2021
at 13:25
  • msg #707

Re: OOC2

I don’t know the background, but Hook sounds fun.
Manofdusk
GM, 1539 posts
Deus Ex
Machina
Sun 1 Aug 2021
at 04:44
  • msg #708

Re: OOC2

 Sorry for going MIA for a bit. This week has been extremely hot and humid enough that the moisture in the air is visible (it looks kind of like thin smoke) I do not function particularly well in heat like this so I have been more or less out of commission.

 It's cooled down to below triple digit heat index today so I'm around for now. Just be aware that my participation may be spotty through August if it's as hot as this week has been. Sorry for the inconvenience.
Nefertiti
player, 463 posts
The Divine One
Sun 1 Aug 2021
at 06:06
  • msg #709

Re: OOC2

So Sorry to hear about that.. I do hope that your not living somewhere where it will last too long.
Fate
player, 232 posts
Sun 1 Aug 2021
at 21:50
  • msg #710

Re: OOC2

Hope it cools off for you soon! I know it's hot where we're at too.
Manofdusk
GM, 1540 posts
Deus Ex
Machina
Mon 2 Aug 2021
at 06:11
  • msg #711

Re: OOC2

 I appreciate it. August is here. It's unreasonable to believe that things will cool down but my hope is that it doesn't rain for a while. At least then it will be a dry heat :P
Noah
Player, 1113 posts
Mon 2 Aug 2021
at 14:30
  • msg #712

Re: OOC2

Just to be clear, it was Noah's idea to form a cabal and not Talion. To a point Talion didnt want to for risk of harming us during castings. I just want to be sure he isnt taking blame for usery. I dragged him kicking and screaming into it.
Nefertiti
player, 466 posts
The Divine One
Mon 2 Aug 2021
at 14:36
  • msg #713

Re: OOC2

Good to know but ever since she got with this group. It’s been him sending them out to clean this up.

She is contemplating on how to use the lovely Wish. lol
Sariel
NPC, 29 posts
Tue 3 Aug 2021
at 04:08
  • msg #714

Re: OOC2

Loss of power. Happened to me three times in the last game. You still got the magic though.

Sariel lost his powers the early game, a second-time mid-game, and then gods showed up to seal him away entirely. Each time was a fight and a half but some kick-butt story came out of it.
Manofdusk
GM, 1546 posts
Deus Ex
Machina
Thu 5 Aug 2021
at 08:03
  • msg #715

Re: OOC2

 Would you like me to make a new thread? I wasn't planning on ending the current thread so soon after creating it (just a couple "everyone gets some food and sleep" posts before moving along)
Mistral
player, 1070 posts
Spooky-sneaky
Wed 11 Aug 2021
at 05:32
  • msg #716

Re: OOC2

Sorry for quiet, y'all.  It's been a week!
Sal
player, 659 posts
Sat 21 Aug 2021
at 02:42
  • msg #717

Re: OOC2

There's a message from Sal for Noah, Michael, Fate, and Mistral in Sal's GM time fracture thread.
Mistral
player, 1074 posts
Spooky-sneaky
Sat 21 Aug 2021
at 02:55
  • msg #718

Re: OOC2

6 hour round-trip boat ride?  How terribly inefficient ;P

We should all have a HELP PLS transponder on us, so next time Carmilla and her Nazi friend want to mess with Nef I can portal them directly into the sun!
Nefertiti
player, 499 posts
No Longer
The Divine One
Sat 21 Aug 2021
at 03:07
  • msg #719

Re: OOC2

The boat ride is a horrible thing. I just don't know the layout of the city or I could find a quicker way.. Shame I wasn't in my Haven so I could of just used the Portal there.. but darn werewolves had to take me all out in the woods.
Noah
Player, 1132 posts
Sat 21 Aug 2021
at 03:12
  • msg #720

Re: OOC2

We are now all going on a class trip to bike across Europe on penny-farthing bikes...
Sal
player, 660 posts
Sat 21 Aug 2021
at 04:55
  • msg #721

Re: OOC2

Mistral:
6 hour round-trip boat ride?  How terribly inefficient ;P

We should all have a HELP PLS transponder on us, so next time Carmilla and her Nazi friend want to mess with Nef I can portal them directly into the sun!


I keep saying that!
Noah
Player, 1133 posts
Sat 21 Aug 2021
at 04:59
  • msg #722

Re: OOC2

Hey, it's just one signed waiver and Ill put a uber panic button in the webbing between your thumb and pointer finger. Its range is this current universe. =P

Though that is an issue for us from time to time.
Sal
player, 662 posts
Sat 21 Aug 2021
at 05:14
  • msg #723

Re: OOC2

Thought you couldn't do teleportation magic?
Noah
Player, 1134 posts
Sat 21 Aug 2021
at 05:17
  • msg #724

Re: OOC2

I can't be teleported without going into vertigo. But this is mind magic. Push the button and it sends an intergalactic message home.
Manofdusk
GM, 1594 posts
Deus Ex
Machina
Sat 21 Aug 2021
at 05:30
  • msg #725

Re: OOC2

 So who's at the island on night 1?

 Nefertiti got back with 3 hours to spare but Sal is also out in the city doing stuff on this night.

 Also, you might have your own things you're doing?
Nefertiti
player, 500 posts
Always
The Divine One
Sat 21 Aug 2021
at 12:00
  • msg #726

Re: OOC2

My first night, I slept with Werewolves . lol
Fate
player, 246 posts
Mon 23 Aug 2021
at 01:04
  • msg #727

Re: OOC2

Fate wouldn't have left the island yet.
Sal
player, 664 posts
Mon 23 Aug 2021
at 07:47
  • msg #728

Re: OOC2

Wait, when was night 1? The night everybody got back frm their extra-planar shenanigans and went to bed, or the next night, when Sal went to talk to Victor and then teleported straight home?
Manofdusk
GM, 1599 posts
Deus Ex
Machina
Mon 23 Aug 2021
at 07:48
  • msg #729

Re: OOC2

 Well, there was the night that Nefertiti got captured, then "night 1" where you met with the Prince.
Mistral
player, 1077 posts
Spooky-sneaky
Mon 23 Aug 2021
at 08:02
  • msg #730

Re: OOC2

I’ll say that Mist was either fixated on this issue with Grey or away in the Supernal realms since Nef left :P  She would have answered that call and really should have checked on Nef while she was away, but the real reason is that Mist’s player wasn’t available to post for a bit :/
Sal
player, 665 posts
Mon 23 Aug 2021
at 09:43
  • msg #731

Re: OOC2

Wait, so Nef made it back to the island the night after she was kidnapped?
Nefertiti
player, 504 posts
Always
The Divine One
Mon 23 Aug 2021
at 11:59
  • msg #732

Re: OOC2

she got there on the second night..

The first night is when you all rested. (She got captured on that night)

During the day she slept with the Wolves.

The next night is when she headed back to the Island

So I will have to say Yes she was able to return the next night. She was VERY lucky
This message was last edited by the player at 12:09, Mon 23 Aug 2021.
Manofdusk
GM, 1601 posts
Deus Ex
Machina
Mon 23 Aug 2021
at 22:45
  • msg #733

Re: OOC2

Yes but, for the purpose of "how many nights Victor gave you", it's the end of "Night 1" so Victor will be gone for one more full night.
Manofdusk
GM, 1603 posts
Deus Ex
Machina
Tue 24 Aug 2021
at 00:18
  • msg #734

Re: OOC2

 Also, Sal got a call from Jitters in Nefertiti's solo thread (to be continued in the "end of night 1" thread)
Asimov's Folly
GM, 157 posts
Wed 25 Aug 2021
at 00:54
  • msg #735

Re: OOC2

Done some summer cleaning of the lists. If you know people our door is always open.
Sal
player, 666 posts
Sat 28 Aug 2021
at 05:17
  • msg #736

Re: OOC2

If I had known that Nefertiti was already safe, Sal would have gone to Milo's party, not rushed back to the island!
Noah
Player, 1144 posts
Sat 28 Aug 2021
at 05:20
  • msg #737

Re: OOC2

Got a GPS on where you want to go? Mistral is far FAR better at moving people than Noah is. X.X
Sal
player, 667 posts
Sat 28 Aug 2021
at 07:21
  • msg #738

Re: OOC2

Well, if she's not busy. But since Sal's there anyway, he'll talk to Nef first :)
Mistral
player, 1081 posts
Spooky-sneaky
Sat 28 Aug 2021
at 09:42
  • msg #739

Re: OOC2

Mist isn’t too busy, but her player has been too busy to keep up with all the threads :/  She’ll transport Sal wherever you need!
Nefertiti
player, 510 posts
Always
The Divine One
Sat 28 Aug 2021
at 12:45
  • msg #740

Re: OOC2

In reply to Sal (msg # 738):

Thank you.. it would move somethings along faster.  I feel sorry for your friends party.  He might have a crasher. LOL
Manofdusk
GM, 1605 posts
Deus Ex
Machina
Mon 30 Aug 2021
at 21:31
  • msg #741

Re: OOC2

 Apologies, everyone.

 I have been (and still am) very sick at the moment. No, it's not covid (but I can say that this is objectively worse than my covid experience).

 I hope I'll be back up and running enough to continue STing in the next few days.
Sal
player, 669 posts
Mon 30 Aug 2021
at 22:15
  • msg #742

Re: OOC2

Get well soon!
Nefertiti
player, 513 posts
Always
The Divine One
Mon 30 Aug 2021
at 22:39
  • msg #743

Re: OOC2

Oh sorry to hear.

Yes take your time get well, stay warm and eat plenty of good food.
Sal
player, 672 posts
Mon 30 Aug 2021
at 23:52
  • msg #744

Re: OOC2

I seriously hope this doesn't devolve into PVP!

Sal is seriously conflicted here. He considers Milo a friend, (as far as Kindred friendships go,) but more importantly, he owes Milo many favors. He can't have it said that he refused to pay them back when asked. However, Nef is part of his Cabal. They took an oath to each other. If he can't be loyal to them, what honor does he have? Of course, if there's nothing he could to save Milo, then he wouldn't owe those favors any more...
Nefertiti
player, 516 posts
Always
The Divine One
Mon 30 Aug 2021
at 23:58
  • msg #745

Re: OOC2

It shouldn't come to PVP between us, if Milo can give me the compensation I ask.

He knew what he was doing when he started getting in bed with Carmilla and now there is a price to pay that may be very HIGH.

But then again, he might of wanted this to happen so that he can get rid of Carmilla once and for good.
This message was last edited by the player at 23:59, Mon 30 Aug 2021.
Mistral
player, 1083 posts
Spooky-sneaky
Tue 31 Aug 2021
at 01:12
  • msg #746

Re: OOC2

Convoluted kindred politicking aside, just wanted to let y'all know that the option is on the table to teleport your vampiric enemies directly into the sun ;P
Nefertiti
player, 519 posts
Always
The Divine One
Tue 31 Aug 2021
at 01:32
  • msg #747

Re: OOC2

In reply to Mistral (msg # 746):

I may be doing the unthinkable.. Amaranth Carmilla.  LOL
Michael
player, 306 posts
Malleus Maleficarum
Paladin
Tue 31 Aug 2021
at 01:34
  • msg #748

Re: OOC2

That is certainly an option unless some weird magic prevents it. Can Nef wield Blessed items right now? So do Blessed items have any effect on vampires?
Nefertiti
player, 520 posts
Always
The Divine One
Tue 31 Aug 2021
at 01:42
  • msg #749

Re: OOC2

That is a good question Michael, we will have to wait to see what the boss men say about that.
Michael
player, 307 posts
Malleus Maleficarum
Paladin
Tue 31 Aug 2021
at 01:45
  • msg #750

Re: OOC2

Anything in particular Nef wouldn’t mind losing but cutting a b$&@/ with? Can be anything.
Mistral
player, 1084 posts
Spooky-sneaky
Tue 31 Aug 2021
at 01:46
  • msg #751

Re: OOC2

Sounds very thinkable to me, Nef, and doable!

Wanna teleport Carm to Isis's audience chamber and suspend her so you can eat her soul at your leisure, to make an example for your goddess?  Say the word and let's make it happen >:D
Nefertiti
player, 521 posts
Always
The Divine One
Tue 31 Aug 2021
at 01:58
  • msg #752

Re: OOC2

In reply to Mistral (msg # 751):

Oh Mistral.  You spoil me so much.

That would piss off Isis or let her know I'm here and not leaving.
Nefertiti
player, 522 posts
Always
The Divine One
Tue 31 Aug 2021
at 02:46
  • msg #753

Re: OOC2

In reply to Michael (msg # 750):

What do you mean by losing.. a hand, a finger hair.. ???
Sal
player, 674 posts
Tue 31 Aug 2021
at 03:54
  • msg #754

Re: OOC2

I'm not as worried about how we will kill Carmilla. Just how we will avoid turning the Kindred against our Cabal, or starting a Kindred civil war. Or worse, making the Storytellers come up with things to fight that can't be teleported into the sun!
Asimov's Folly
GM, 158 posts
Tue 31 Aug 2021
at 04:00
  • msg #755

Re: OOC2

Oh we have a whole locker room filled with things that are "don't fight, problem solve" monsters.
Fate
player, 251 posts
Tue 31 Aug 2021
at 08:24
  • msg #756

Re: OOC2

Nice.
Nefertiti
player, 523 posts
Always
The Divine One
Tue 31 Aug 2021
at 19:56
  • msg #757

Re: OOC2

Are we talking about a Stadium or a High School “locker room”?

LOL
Asimov's Folly
GM, 159 posts
Tue 31 Aug 2021
at 19:57
  • msg #758

Re: OOC2

More of a pit.
Nefertiti
player, 524 posts
Always
The Divine One
Tue 31 Aug 2021
at 20:45
  • msg #759

Re: OOC2

Hey Mistral.

Do you have a way of shrinking that pit?
Manofdusk
GM, 1606 posts
Deus Ex
Machina
Tue 31 Aug 2021
at 22:17
  • msg #760

Re: OOC2

 I am starting to feel a bit better, enough at least to resume GMing.


 And the only way to reduce the size of that pit is to solve the "problems" in said pit :P
Mistral
player, 1086 posts
Spooky-sneaky
Tue 31 Aug 2021
at 22:19
  • msg #761

Re: OOC2

Nefertiti:
Do you have a way of shrinking that pit?

*suddenly the problem-monster pit becomes a pit in the sun's chromosphere, which lasts for 4 nanoseconds before everything in it is blasted into constituent atoms*

Which pit was that again? ;P

lol, don't mind my archmage megalomania.  I know the GMs have plenty of ways to break us!  Glad to hear you're on the mend, MoD :)
Manofdusk
GM, 1607 posts
Deus Ex
Machina
Tue 31 Aug 2021
at 22:40
  • msg #762

Re: OOC2

 With regard to the End of Night 1 thread, I'm not posting yet because I need a clear plan of action moving forward.

 Noah can find Carmilla easily enough. She took Nefertiti's slate.

 You can either deal with her during the day (but Nefertiti will be unable to participate) or wait until the next night.

 Right now, there are only 2-3 hours of night left at this point so the first night was spent getting everything together.
Michael
player, 308 posts
Malleus Maleficarum
Paladin
Tue 31 Aug 2021
at 22:50
  • msg #763

Re: OOC2

Can Vampires wield Blessed items?
Nefertiti
player, 525 posts
Always
The Divine One
Tue 31 Aug 2021
at 23:21
  • msg #764

Re: OOC2

Go get that Bitc... and bring her to me.  She kidnapped me so I think it would be only fair to repay the favor.. LOL
Manofdusk
GM, 1608 posts
Deus Ex
Machina
Wed 1 Sep 2021
at 00:08
  • msg #765

Re: OOC2

In reply to Michael (msg # 763):

 I'm going to go with "no" on that one, unless the vampire in question has a very high humanity (9 or 10)
Asimov's Folly
GM, 160 posts
Wed 1 Sep 2021
at 00:20
  • msg #766

Re: OOC2

It would please me to no end to see a vampire pick up a blessed weapon.
Michael
player, 309 posts
Malleus Maleficarum
Paladin
Wed 1 Sep 2021
at 01:23
  • msg #767

Re: OOC2

Was just thinking about Nef stabbing Carmila in the chest with a holy wooden stake.
Nefertiti
player, 527 posts
Always
The Divine One
Wed 1 Sep 2021
at 01:35
  • msg #768

Re: OOC2

Oh no.  I plan on drinking her worthless life out of her.  Seeing what her Soul taste like.  lol
Noah
Player, 1150 posts
Wed 1 Sep 2021
at 01:38
  • msg #769

Re: OOC2

So happy Noah is a dummy with vampire stuff. XD
Manofdusk
GM, 1612 posts
Deus Ex
Machina
Thu 2 Sep 2021
at 05:18
  • msg #770

Re: OOC2

 My internet died today. took most of the day to get it fixed. Apparently a fiber optic cable was damaged. Back up and running now.
Manofdusk
GM, 1616 posts
Deus Ex
Machina
Sat 4 Sep 2021
at 03:37
  • msg #771

Re: OOC2

 At this time, Carmilla is still conscious and active. Also, Nefertiti is immobile.
Asimov's Folly
GM, 161 posts
Sun 5 Sep 2021
at 04:54
  • msg #772

Re: OOC2

Fate, did you have duality up or nah?
Fate
player, 253 posts
Mon 6 Sep 2021
at 00:14
  • msg #773

Re: OOC2

No not during this time.
Manofdusk
GM, 1633 posts
Deus Ex
Machina
Thu 9 Sep 2021
at 21:50
  • msg #774

Re: OOC2

 For everyone in the Square One thread, what plans would you like to make? Mistral has seemingly vanished from the tower she led you to (she is still active, just not with you guys, to make sure I'm clear :P) and Noah is having a rough time too (again, IC only :P).

 Is there any scene transition you would like from me (like time passing)?
Nefertiti
player, 535 posts
Always
The Divine One
Thu 9 Sep 2021
at 22:53
  • msg #775

Re: OOC2

I'm sleeping... so I can't say anything at the moment..
Manofdusk
GM, 1634 posts
Deus Ex
Machina
Thu 9 Sep 2021
at 23:10
  • msg #776

Re: OOC2

 True. I can push time to night (and anything else can happen in a separate thread. Just needing to know if there is anything else people want to do)
Fate
player, 258 posts
Thu 9 Sep 2021
at 23:14
  • msg #777

Re: OOC2

I got nothing. -\(-_-)/-
Sal
player, 680 posts
Fri 10 Sep 2021
at 20:09
  • msg #778

Re: OOC2

Sal's booby trap probably took a few minutes to set up. Did he rejoin the others in time to hear the question about "AY?"
Asimov's Folly
GM, 162 posts
Fri 10 Sep 2021
at 20:38
  • msg #779

Re: OOC2

In reply to Sal (msg # 778):

Absolutely.
Manofdusk
GM, 1638 posts
Deus Ex
Machina
Fri 10 Sep 2021
at 22:21
  • msg #780

Re: OOC2

 Yeah, I passed the entire day so Sal had roughly 12 hours to set up the booby trap :P
Noah
Player, 1180 posts
Wed 15 Sep 2021
at 01:02
  • msg #781

Re: OOC2

Boop
Nefertiti
player, 538 posts
Always
The Divine One
Wed 15 Sep 2021
at 01:14
  • msg #782

Re: OOC2

Boop back at you.. LOL

Nothing I can say or do at the moment.
Noah
Player, 1181 posts
Wed 15 Sep 2021
at 01:28
  • msg #783

Re: OOC2

Not writing anything down on provided paper?
Nefertiti
player, 542 posts
Always
The Divine One
Fri 17 Sep 2021
at 03:00
  • msg #784

Re: OOC2

Before posting have a few questions.

His voice, does it sound familiar?

He speaks like the Good Doctor, would I happen to know its him?
Manofdusk
GM, 1646 posts
Deus Ex
Machina
Fri 17 Sep 2021
at 03:04
  • msg #785

Re: OOC2

In reply to Nefertiti (msg # 784):

yes
Nefertiti
player, 555 posts
Always
The Divine One
Mon 20 Sep 2021
at 11:36
  • msg #786

Re: OOC2

Hello fellow Players,

I have been wondering a few things about this.

There seems to be a a lot of false or misunderstanding going on here and would like to get some of it cleared up before moving forward.

Noah: I know that your Manofduck's toon but as the game goes on you seem to know things that the ST would know and it seems that some of his information is being played out by you.  Is that normal?

The Slate for one thing, she never used it and even recently she asked Jitter to show her how to use it.  This post about you placing the followers information in there was odd for me to hear.  Seeing that Nefertiti never placed it in there and your assuming she did.

The Follower - How would Noah know of him being her follower? She never mentioned it to anyone and she never spoke about having followers.  He could of been mesmerized by a Power, which is what happened to him.  The Merits on my toon would not be known to other Players (Noah) unless mentioned.  That's that part I'm more concern about ST and Player information.

Sal: Are you referring to her ire Camrilla when she refused to give her some of her blood?  From what Carmilla has already done proved to be a wise move, if she was to get the blood she would of surely still tried to gain what Divinity that Nefertiti possess.

Mistral: I'm sorry to say but Nefertiti never made it to that party with the kids.  She was stuck with Sal at his and never got to meet Talion's children. So all that was something she never knew.
This message was last edited by the player at 11:39, Mon 20 Sept 2021.
Noah
Player, 1193 posts
Mon 20 Sep 2021
at 13:33
  • msg #787

Re: OOC2

Toon? Not familiar with that term. Though if you mean Noah is MoDs character, no. I am the guy who ran the caretaker side quest though.

I do not recall saying the shooter was your follower, ever. I did, however, pull up the slates prior locations, an operation passworded and not relyant on the user. In the real world the system is called the IHLR as of 2015. All Noah has done is prove Nef visited the home of the shooter, prior to the shooting, and before her capture.

If you read back the moment you quit the cabal and left Noah started running a program to track Nef through cameras and synths. It's why the one synth at the dock spoke to her.

There have been checks as well. Just to make sure its all accurate and above board.

All this and there are things he is still not saying because Nef was Cabal. Ontop of that he connected with the prince minutes after the explosion with telepathy. Ontop of that the Merlin is in the same mental call. And there is the soft of a super computer present the organize data as needed.

All that being held back. In opposition to a lot on Noah's sheet saying he should be just as greaving as Talion for the same reason.
This message was last edited by the player at 13:37, Mon 20 Sept 2021.
Mistral
player, 1108 posts
Spooky-sneaky
Mon 20 Sep 2021
at 14:11
  • msg #788

Re: OOC2

Hi Nef…

Also Milo came into this scene with a picture of the follower to report to Victor and directly mentioned it was Nef’s, so everyone heard about it that way.

As for the kids, sorry, that was my mistake forgetting that Nef wasn’t on the ghost hunt to meet the kids personally.  I’ll go back to edit my post when I have a chance later.  I thought there must be some contact with the kids since then, but I’m not sure and it hasn’t always been a fact at the forefront of the game.  In any case, I believe Noah reported to Nef and everyone on the damages from the Carmilla incident, including the explosion of the orphanage full of Talion’s kids and the deaths of several other NPCs some of us cared about and destruction of important locations, including our amethyst HQ and everyone in it.

I feel really bad about how this has gone and Mist and her player both wanted to support Nef’s rise to power, but you lost her in the last few posts (Mist has been scrying since the truck stop meeting).  I can see how this might feel like we’re ganging up on your character unfairly, but for me this is purely for IC reasons.  Mist is upset because the cabal lost everything and lots of people we cared about were killed as a direct result of Nef’s vengeance quest, and she doesn’t seem bothered by it and is still picking fights with the Prince and crapping on Sal and Noah after all their help while still making it all about her entitlement to be queen.  If this was due to some degree of miscommunication then I’m sorry for that and am willing to revise if this wasn’t your intended tack in portraying Nef, but as it stands… it’s not a good look :P
Nefertiti
player, 556 posts
Always
The Divine One
Mon 20 Sep 2021
at 14:43
  • msg #789

Re: OOC2

I noticed again that your stating that it was Nefertiti's vengeance quest.  I do want to make it clear that yes she was after her but we all agreed to attack her after Sal mentioned that he wanted to take care of her.

My toon (character) could of planned her attack later.  It was the Cabals joint agreement to attack her when we did.  I was scrying on her and had four more days to plan my attack.  The Cabal seems to forget that this was a Joint plan to get her, not strictly Nefertiti's.  This is also something that seems to be annoying her.  The Cabal is using her as a scapegoat, in her eyes.  No one is admitting that they did this.

Yes, we all did things to get her there but if Sal didn't agree on it, then it wouldn't of happen.  So why is everything being pointed at Nefertiti?
Noah
Player, 1194 posts
Mon 20 Sep 2021
at 14:56
  • msg #790

Re: OOC2

Nefertiti:
No one is admitting that they did this.


quote:
"Don't think you will stand alone on this. I will submit myself to Talion's judgment and I will not resist if he wishes to take my life as a price for his dead children."


quote:
"This falls on me as well. I should have killed Carmilla the moment I..."


quote:
and we committed to settling the matter with the one who wronged you in the eyes of your goddess


Untrue.
Manofdusk
GM, 1661 posts
Deus Ex
Machina
Mon 20 Sep 2021
at 15:01
  • msg #791

Re: OOC2

 The reason Victor is pointing at Nefertiti is not because of the fight with Carmilla (though the result of those things is the reason you're here), the reason Victor is pointing at Nefertiti is WAAAY back when the whole thing at the party happened.

 As far as he is concerned, the way you spoke to Carmilla was the thing that triggered this entire cascade and his requirement that you take the Camarilla Oath was his way of making things right (once you were officially part of the Camarilla, Victor's plan was to set you up with a temporary sire and get you acclimated to Kindred society and life, maybe even getting you some contacts and allies in the process too).

 As far as Noah, he is a PC but he effectively has 2 leaders of the city in his head at the moment so he has access to a lot of information, including Nefertiti's last known location before her kidnapping.


Note: I have no problem with how you've played your character. You have played a Queen who is ignorant of modern times and you have done so quite well. I have built a story around that and it has led to this moment. Understand that this has been a spectacular story for me to have been a part of crafting and I have enjoyed doing so very much.

 Nefertiti's story can end here (as the arrogant queen) or it can continue (with her learning some humility and coming to terms with her new lot in life and growing from it). If it does end here, I will treat the death scene with as much care and gravitas as any heroic sacrifice if that is the story you want to see.
This message was last edited by the GM at 15:10, Mon 20 Sept 2021.
Mistral
player, 1109 posts
Spooky-sneaky
Mon 20 Sep 2021
at 15:53
  • msg #792

Re: OOC2

Perhaps calling it a “vengeance quest” was unfair, because there’s more to it than that.  Nef has been wronged and has reasons for everything she’s done.  Maybe it could be called a “justice quest” :P

Can’t speak for anyone else, but Mist and her player don’t deny our part in this whole thing.  Mist does feel personally guilty too, (big part of why she was gone, to deal with it) and blames herself for not researching Carm better beforehand to understand how dangerous she was and set up adequate safeguards.  We all had a part in it, yes, but we did it FOR Nef to pursue her goals.  Now that everything has gone wrong, the issue is that Nef is making it worse by picking fights and taking for granted the help she’s been given, without seeming to value the huge losses we all suffered to pursue her agenda.  She’s on death’s door and signing all of us up for war with all the vampires because she’s too prideful to take a peace offering.  With a more circumspect reaction from Nef post-disaster, Mist would have been willing to stick by her to do whatever it takes to fix it and move forward, but she’s been burning every bridge despite consequences.  It’s hard to stand by that :(

I’ll second MoD in saying that this has been a riveting story and I always liked Nef a lot and have much enjoyed playing with you as a player!  This is all a complex in-character quagmire, and certainly no hard feelings intended in an OOC sense.
Nefertiti
player, 557 posts
Always
The Divine One
Mon 20 Sep 2021
at 16:44
  • msg #793

Re: OOC2

To Mod:

The problem she is having with joining the Kindred is that she don't plan on staying like this and what happens when she finds a way to return or change into a different being of more Divine?

Would she still be able to stay in the Camarilla? I don't see the prince allowing a being of Divine to stay.
This message was last edited by the player at 16:53, Mon 20 Sept 2021.
Noah
Player, 1195 posts
Mon 20 Sep 2021
at 16:48
  • msg #794

Re: OOC2

quote:
"The man we met today removed a poisoned soul from you and gave you back your divinity, while also setting up your escape at the hands of the werewolves. He was there to overturn the wicked Carmilla but did so as a double agent. You may know his kind as the hidden ones or jasus." His Egyptian pronunciation was practiced on the word. "Someone whom I don't trust but the facts are there."


The prince knows your divinity was restored by the doctor, as does Nef.
Mistral
player, 1110 posts
Spooky-sneaky
Mon 20 Sep 2021
at 17:24
  • msg #795

Re: OOC2

Mistral:
As for the kids, sorry, that was my mistake forgetting that Nef wasn’t on the ghost hunt to meet the kids personally.  I’ll go back to edit my post when I have a chance later.
Did this edit!

Joining the Cams doesn't mean you have to be an obedient stooge forever and ever.  You still get to scheme and pursue your own plots to get ahead, which I'm pretty sure everyone expects anyway.  Whatever the case, Final Death is an end to all options of every sort, so I reckon these are all problems for the Nef who survives the next 24 hours :P
Manofdusk
GM, 1662 posts
Deus Ex
Machina
Mon 20 Sep 2021
at 17:36
  • msg #796

Re: OOC2

 Noah is correct. Anyone with Auspex can see that you're not a normal vampire. Victor is extending this, though, because of your desire to interact with the Kindred and your desire to learn more about Kindred magic.

 It is also how he is taking responsibility for everything that's happened. He's realized that you need a mentor in Kindred society after seeing what's happened when you try to interact with Kindred society without one.


 Everyone present feels the weight of what's happened and everyone is trying to take responsibility for it the best they can.


Note: This is an addition to an above post because I needed to stop it early to go to the doctor (sore throat).

 I don't usually do this unless we have an ooc conversation like this because I feel like trying to force a player to play a certain way is not my job as a ST. My job is to take how the players DO react and craft a story around that... so bear in mind that anything I'm about to say is not a critique on the players, just an observation regarding the scenario.

 This scenario went so wildly off the rails compared to what I thought would happen that it doesn't even resemble the original plan. The original idea was for the group to raid the temple, save your minion, learn of the plot against Victor (and stop it), and kill Carmilla (without invoking Isis' wrath).

 What invoked Isis' wrath was invoking her name in the place where Talion had taken up residence and in the presence of Mistral (who you had already identified to Isis as 'the Mistress of Tenebremancy')

 Because of this, the S.S. Grey is Gone, the Island is Gone, the orphans are Gone, many of the NPC allies the group has made along the way are Gone and the group is reeling from the loss.

 But, in my opinion, that is what makes for a good story. The sense of triumph when things go well and the weight of failure when things go wrong... so, understand that this scene isn't meant as some punishment for you as a player. This is the natural course of events as everyone involved (Victor included) try to come to terms with what's happened and take responsibility as they are able.
This message was last edited by the GM at 17:46, Mon 20 Sept 2021.
Sal
player, 683 posts
Tue 21 Sep 2021
at 09:20
  • msg #797

Re: OOC2

For Sal's part, he has no idea what Nef said to Carmilla after she followed her into another room. Nef has simply given him no reason to believe she wasn't rude to Carmilla. If she hadn't been rude to two other elders right in front of him just now, Sal would have believed Carmilla had acted unprovoked.

Despite his age, Sal has held on to his humanity, for the most part. Thus, when children have been killed, especially children Sal took time to bond with, Sal gets a bit raw. He discovered what happened to the children immediately before Nef spoke rudely to Milo, and her inappropriate (in his opinion) reaction set him off. If he were thinking more rationally, he would have argued in favor of still allowing Nef to join the Camarilla.

He also feels personally betrayed by Nefertiti's attitude, because he thought of her as a friend, yet she showed no concern for the effect her actions had on him and others he cared about.
Nefertiti
player, 559 posts
Always
The Divine One
Tue 21 Sep 2021
at 11:35
  • msg #798

Re: OOC2

In reply to Manofdusk (msg # 796):

How is your throat? Hope nothing serious.
Manofdusk
GM, 1663 posts
Deus Ex
Machina
Tue 21 Sep 2021
at 20:00
  • msg #799

Re: OOC2

 Doing alright. Soreness is mostly gone and I feel better. Looks like it was a 48 hour thing.
Nefertiti
player, 567 posts
Always
The Divine One
Fri 24 Sep 2021
at 19:04
  • msg #800

Re: OOC2

MoD

If we are using Vampire The Requiem (1st edition) the Clans are much different than what the Masquerade has them.

Daeva, Gangrel, Mekhet, Nosferatu or Ventrue ?
Manofdusk
GM, 1670 posts
Deus Ex
Machina
Fri 24 Sep 2021
at 22:22
  • msg #801

Re: OOC2

 Yes, they are. I'm not sure Nefertiti can remember her original clan... the only thing she can remember is that the good Doctor called her a Tremere.

 Also, yes I am aware that Requiem does not normally have Tremere (the lore is that they died out long ago... but you were alive before that happened).
Mistral
player, 1116 posts
Spooky-sneaky
Tue 28 Sep 2021
at 03:46
  • msg #802

Re: OOC2

Fate: I meant for that last post in the Fallout thread to be the one where Mist teleports y'all to the destinations in the other threads, but failed to write anything like that :P

I just edited a line in at the end of the post to rectify that, so you can assume you got where you wanted to go :)
Fate
player, 269 posts
Tue 28 Sep 2021
at 04:18
  • msg #803

Re: OOC2

Ok thx.
Fate
player, 270 posts
Tue 28 Sep 2021
at 04:46
  • msg #804

Re: OOC2

What is the name of our Cabal?
Manofdusk
GM, 1684 posts
Deus Ex
Machina
Tue 28 Sep 2021
at 06:43
  • msg #805

Re: OOC2

 Pretty sure Noah just named it the Ark like his synth business :P
Fate
player, 271 posts
Tue 28 Sep 2021
at 07:07
  • msg #806

Re: OOC2

Ok thx.
Nefertiti
player, 585 posts
Always
The Divine One
Mon 4 Oct 2021
at 14:26
  • msg #807

Re: OOC2

How is everyone doing.. hope you had a great weekend.
Manofdusk
GM, 1707 posts
Deus Ex
Machina
Mon 4 Oct 2021
at 22:27
  • msg #808

Re: OOC2

 Weekends are rough, especially when they coincide with the first few days of a month. Up and going again now though :P


EDIT: Also, Plots and Plans is where everyone (except for Nefertiti, of course) should head. It's the continuation thread after everyone has finished with their errands.
This message was last edited by the GM at 22:28, Mon 04 Oct 2021.
Manofdusk
GM, 1723 posts
Deus Ex
Machina
Thu 7 Oct 2021
at 05:24
  • msg #809

Re: OOC2

 Just as a reiteration: The Plots and Plans thread is where everyone heads after being done with their threads. I think everyone is more or less done and ready to move on :P
Sal
player, 687 posts
Thu 7 Oct 2021
at 21:19
  • msg #810

Re: OOC2

Everyone but me. What else is new, right?
Manofdusk
GM, 1725 posts
Deus Ex
Machina
Thu 7 Oct 2021
at 23:51
  • msg #811

Re: OOC2

 Well, you're in the plots and plans thread too :P
Asimov's Folly
GM, 164 posts
Tue 12 Oct 2021
at 00:22
  • msg #812

Re: OOC2

MoD will be taking a little time off. Now is your time to plot, plan, and yell at ducks not being in rows.
Nefertiti
player, 596 posts
Always
The Divine One
Tue 12 Oct 2021
at 01:05
  • msg #813

Re: OOC2

Asimov's Folly:
MoD will be taking a little time off. Now is your time to plot, plan, and yell at ducks not being in rows.

I'm always plotting and planning.  Just need to make sure it happens right. LOL
Manofdusk
GM, 1732 posts
Deus Ex
Machina
Fri 15 Oct 2021
at 03:55
  • msg #814

Re: OOC2

 Sorry for vanishing. I had some family stuff to settle. Back now (hopefully).
Nefertiti
player, 602 posts
Always
The Divine One
Fri 15 Oct 2021
at 04:46
  • msg #815

Re: OOC2

Welcome back and hope you was able to settle your family stuff.
Fate
player, 278 posts
Fri 15 Oct 2021
at 08:04
  • msg #816

Re: OOC2

Cool cool hope all is well.
Michael
player, 331 posts
Malleus Maleficarum
Paladin
Fri 15 Oct 2021
at 15:31
  • msg #817

Re: OOC2

Welcome back
Sal
player, 691 posts
Fri 15 Oct 2021
at 21:40
  • msg #818

Re: OOC2

Welcome back!
Manofdusk
GM, 1742 posts
Deus Ex
Machina
Mon 25 Oct 2021
at 03:30
  • msg #819

Re: OOC2

 So things seem to have stalled a bit.

 There's a few things you have the options to do (go fight the Hunters or go gather the gas to fight a literal deity)… not much I can actually handwave at this point.

 I'll move the scene forward as soon as someone decides to do something :P
Michael
player, 334 posts
Malleus Maleficarum
Paladin
Mon 25 Oct 2021
at 03:48
  • msg #820

Re: OOC2

Michael gave a thumbs up to go after the hunters.
Nefertiti
player, 611 posts
Always
The Divine One
Mon 25 Oct 2021
at 12:18
  • msg #821

Re: OOC2

In reply to Manofdusk (msg # 819):

I’m kind of out of this for now. Having to deal with my own issues. :)
Fate
player, 279 posts
Mon 25 Oct 2021
at 20:09
  • msg #822

Re: OOC2

Fate is good to go after the hunters.
Noah
Player, 1221 posts
Tue 26 Oct 2021
at 00:14
  • msg #823

Re: OOC2

That will give me time to set up this warcrime of a drone.
Manofdusk
GM, 1743 posts
Deus Ex
Machina
Tue 26 Oct 2021
at 01:09
  • msg #824

Re: OOC2

 Alright, so if everyone's good with it, we can shelve the plans for fighting a literal deity for now (and maybe have Noah be working on it in the background) while the group tries to find a way to deal with the Hunter problem.



 Do bear in mind that the Hunters are suppressing the demon cult too (in addition to all of the other supernaturals). Suppressing the Hunters will let the other supernaturals move freely again... but it will also give the demon cult full reign.


 With that said, any diplomatic approach will require a LOT of smooth talking and, should things go downhill, they'll go downhill quickly (so this is only recommended if you're confident in your social skills :P)
Sal
player, 700 posts
Tue 26 Oct 2021
at 02:08
  • msg #825

Re: OOC2

Sal's social skills are decent, though as a Vampire I'm sure he's got an uphill battle going for him. Not sure using Dominate on a hunter in front of the others would be wise, either. Better to send Point Break, as he is:
 A) Not a vampire
 B) Just as persuasive as Sal, and
 C) A much better liar than Sal.
Sal
player, 703 posts
Tue 26 Oct 2021
at 05:13
  • msg #826

Re: OOC2

Mistral, did you leave the portal in Sal's mansion open for his return trip?
Mistral
player, 1128 posts
Spooky-sneaky
Tue 26 Oct 2021
at 05:41
  • msg #827

Re: OOC2

The perma-portal previously set up in Sal’s place was broken by a goddess, so it’s out of order ;P  If Sal wished it Mist could have set up a new perma-portal with the same magic word, but going to the Obsidian Pyramid.  Otherwise, the portal she sent him there with would still be available for a scene.

Apologies for not posting for a bit.  I’ll get something posted tonight!
Asimov's Folly
GM, 165 posts
Tue 26 Oct 2021
at 06:00
  • msg #828

Re: OOC2

Just to be sure, any portal that was present when Sal had his party are still there. Its just an issue thats never come up. Even if they would have normally expired.
Mistral
player, 1129 posts
Spooky-sneaky
Tue 26 Oct 2021
at 06:05
  • msg #829

Re: OOC2

Didn’t all magic at the amethyst isle get dispelled by Isis, though?  If one end of a portal goes away along with the entire place it was attached to, doesn’t the other side of that portal become invalidated?
Sal
player, 705 posts
Tue 26 Oct 2021
at 06:08
  • msg #830

Re: OOC2

Considering we teleported to the Obsidian Pyramid from the exact same room the old portal was in, I would have expected Mistral to redirect it if it was still active, I just didn't want to assume. A portal to the middle of the ocean could be fun, but not as useful for our current situation.
Asimov's Folly
GM, 166 posts
Tue 26 Oct 2021
at 06:10
  • msg #831

Re: OOC2

Normally yes, you're 100000000% correct. But the portals on Sals side have been effected by physical paradox. They are there, just dormant.

If you pop in one now you come right back out.

Mystal can absolutely redirect them. Would even find it easy to do so unless someone takes the time to clean the portals off.

Which no mage has ever really had to do. Stuff doesn't stick to portals.
Manofdusk
GM, 1745 posts
Deus Ex
Machina
Fri 29 Oct 2021
at 01:43
  • msg #832

Re: OOC2

 So... is everyone sure you want to send Point Break to negotiate with the Hunters? The Hunters have put up Synth jammers in their hideouts so they have a proven way of incapacitating synthetics (and he won't be able to go into their HQ).

 I just want to make sure I'm clear on the plan before moving forward.
Noah
Player, 1223 posts
Fri 29 Oct 2021
at 01:50
  • msg #833

Re: OOC2

Ill have to set a recorder so I can pull the code of their jammer. It is not a quick process.
Sal
player, 708 posts
Fri 29 Oct 2021
at 02:20
  • msg #834

Re: OOC2

Would he get jammed just by going near, or would they have to activate something? Also, does being jammed cause damage to a Synth?
Noah
Player, 1224 posts
Fri 29 Oct 2021
at 02:35
  • msg #835

Re: OOC2

The jammer they used last time was a passive bubble that jammed their connection to the network. It doesn't hurt them but they are cut off and confused so they exit quickly as they can. With their original jammer, thanks to Mist, I had a record and broadcast device. So when I synth got close it acted like a signal repeater.
Sal
player, 710 posts
Fri 29 Oct 2021
at 03:49
  • msg #836

Re: OOC2

Well, if we can get a representative to speak terms with Point Break outside the Jammer's range, we can do that. Otherwise, he'll wait in the car, and someone else can negotiate.
Noah
Player, 1225 posts
Fri 29 Oct 2021
at 03:56
  • msg #837

Re: OOC2

We need to get some military tech in him. If we can hit a radio shack I may be able to rig up a LOS that could bypass their jammers. But it's a tall order.

The fact they have jammers means they someone who understands synth tech and thats not a little thing.
Manofdusk
GM, 1748 posts
Deus Ex
Machina
Fri 29 Oct 2021
at 05:37
  • msg #838

Re: OOC2

 Yeah, synths do NOT like to be cut off from the network. It leaves them disoriented and they will try their best to restore connection if they can.

 Also, Noah is correct. There are only a handful of people in the entire world who understand synth tech enough to make a synth specific jammer (unless they're using an all-purpose jammer but that would disable their communications as well).

 There are fewer than a dozen people in the entire world that can make synth compatible tech, Noah being one of them.
Michael
player, 336 posts
Malleus Maleficarum
Paladin
Mon 1 Nov 2021
at 00:46
  • msg #839

Re: OOC2

Michael will at least try to negotiate. He was a Hunter and is just a rogue hunter for all they know.
SaI
player, 7 posts
Wed 3 Nov 2021
at 22:32
  • msg #840

Re: OOC2

Does Mistral's mental projection affect Synths, too?
Mistral
player, 1133 posts
Spooky-sneaky
Wed 3 Nov 2021
at 22:35
  • msg #841

Re: OOC2

It could, in theory?  In this case she sent the imagery only to Michael, Sal, Fate, and Noah because I thought Point Break wasn't going in.
SaI
player, 8 posts
Wed 3 Nov 2021
at 23:43
  • msg #842

Re: OOC2

Sal didn't come along. Point break is the "Sal" that's there. "Sal Jr." if you will. He's waiting in the car, so its up to you whether you want him seeing the guys with the legendary weapons.
Mistral
player, 1134 posts
Spooky-sneaky
Fri 5 Nov 2021
at 02:23
  • msg #843

Re: OOC2

Oh!  If Sal Jr. is the only Sal on location then Mist would have attempted to give him the visuals :P  Not sure if it's relevant at this point, but there you go!
Noah
Player, 1229 posts
Fri 5 Nov 2021
at 14:47
  • msg #844

Re: OOC2

Im down with covid. Ill post as I can when I can.
Nefertiti
player, 628 posts
Always
The Divine One
Fri 5 Nov 2021
at 15:02
  • msg #845

Re: OOC2

Sorry to hear Noah.  I wish you and family well.
Michael
player, 345 posts
Malleus Maleficarum
Paladin
Fri 5 Nov 2021
at 16:55
  • msg #846

Re: OOC2

Get well soon
Fate
player, 284 posts
Sun 7 Nov 2021
at 20:29
  • msg #847

Re: OOC2

Get better soon! Wishing you and your family the best!
Sal
player, 713 posts
Sun 7 Nov 2021
at 21:44
  • msg #848

Re: OOC2

Get well soon, Noah!
Mistral
player, 1135 posts
Spooky-sneaky
Tue 9 Nov 2021
at 22:23
  • msg #849

Re: OOC2

Get better soon, Noah! *internet hugs*
Noah
Player, 1230 posts
Wed 10 Nov 2021
at 00:24
  • msg #850

Re: OOC2

Trying, it did send me to the er. Once they got my blood oxygen back they gave me an antibody infusion and I'm physically at 30% which is much higher than I was. Its a road of recovery now.
Sariel
NPC, 53 posts
Thu 11 Nov 2021
at 18:07
  • msg #851

Re: OOC2

The festival of mutato was an ingame holiday in the last game. A day that people set up booths to display the fruit of their skills. People got to get primers in skills if they wanted, they could buy products, but more importantly, they got exposed to skillsets they had never before.

It took place on the 11th day of the 11th month. It's also Sariel's birthday.

Happy Festival of Mutato everyone.
Michael
player, 350 posts
Malleus Maleficarum
Paladin
Thu 11 Nov 2021
at 18:12
  • msg #852

Re: OOC2

Happy Mutato
Fate
player, 285 posts
Sat 13 Nov 2021
at 19:02
  • msg #853

Re: OOC2

Happy Mutato
Sal
player, 714 posts
Sat 13 Nov 2021
at 19:03
  • msg #854

Re: OOC2

Happy Mutato!

Is it Mutato in game, too?
Sariel
NPC, 54 posts
Sun 14 Nov 2021
at 04:46
  • msg #855

Re: OOC2

So far as Sariel is aware the first Mutato just happened in this world. You'd have to ask Talion if he held any others.
Michael
player, 353 posts
Malleus Maleficarum
Paladin
Mon 15 Nov 2021
at 12:48
  • msg #856

Re: OOC2

Looks like Michael is going to have a lot of egg on his face if they can’t find a location lol. Would a bite wound from one of the werewolf cultists count for what she needs? Michael also knows the faces of some of them. He also knows about the homeless shelter they were operating out of and the van they used.
Mistral
player, 1137 posts
Spooky-sneaky
Tue 16 Nov 2021
at 19:35
  • msg #857

Re: OOC2

Sorry for being a crap player and not posting :/  I've been trying to think of a way to write "sorry, I got nothing" without Mist sounding like an incompetent dummy, and that was depressing.

However, I've come up with another angle to give the hunters something to go after, even if it isn't the demon cult :P  I have rolls sent to the GM and will post the results when they come.

Oh, and merry Mutato to all!  May all your mutations be beneficial to your survival.
Sal
player, 715 posts
Tue 16 Nov 2021
at 21:17
  • msg #858

Re: OOC2

Well, I meant was it the 11th in game, or not. Sal has a promise to keep.
Manofdusk
GM, 1781 posts
Deus Ex
Machina
Wed 17 Nov 2021
at 05:39
  • msg #859

Re: OOC2

 A fairly accurate description of one of their faces would get you the base sympathetic connection (-12 dice) so you could, in theory locate the cult's location.

 So you'd need to sit down with her and actually describe them.
Michael
player, 354 posts
Malleus Maleficarum
Paladin
Wed 17 Nov 2021
at 08:01
  • msg #860

Re: OOC2

Can I send a mental picture lol? I don’t know what all magic Noah and Mistral are capable of doing and how strong they are in mind magic.
Manofdusk
GM, 1783 posts
Deus Ex
Machina
Wed 17 Nov 2021
at 12:02
  • msg #861

Re: OOC2

 Mistral should have enough Mind magic to pluck an image out of your head as long as she uses tenebremancy to do so (otherwise casting spells on you risks paradox now)
Asimov's Folly
GM, 167 posts
Fri 19 Nov 2021
at 15:58
  • msg #862

Re: OOC2

Fresh kills landfill is a real place. Located where indicated. They closed it in 2001 and its just sitting there. A meme right under our noses.
Manofdusk
GM, 1788 posts
Deus Ex
Machina
Sat 20 Nov 2021
at 08:48
  • msg #863

Re: OOC2

 I'm kind of bothered that I forgot to respond to you Sal but yes, it is the 11th.

 It is currently the Festival of Mutato but Talion is off somewhere. He hasn't been around since the incident at the orphanage.
Sal
player, 716 posts
Sat 20 Nov 2021
at 10:23
  • msg #864

Re: OOC2

Manofdusk:
I'm kind of bothered that I forgot to respond to you Sal but yes, it is the 11th.

 It is currently the Festival of Mutato but Talion is off somewhere. He hasn't been around since the incident at the orphanage.


Lovely.
Mistral
player, 1146 posts
Spooky-sneaky
Fri 3 Dec 2021
at 21:45
  • msg #865

Re: OOC2

MoD: Milo should have actually been teleported to Sal's estate, where the group is located at the moment!  Mist is in other places too, but that's neither here nor there... kinda literally ;P
Noah
Player, 1240 posts
Tue 7 Dec 2021
at 17:10
  • msg #866

Re: OOC2

Did we entirely regroup or is the main group separate from Milo n co.
Manofdusk
GM, 1805 posts
Deus Ex
Machina
Wed 8 Dec 2021
at 02:47
  • msg #867

Re: OOC2

I think so?
Sariel
NPC, 60 posts
Fri 10 Dec 2021
at 16:23
  • msg #868

Re: OOC2

And that is when everyone discovered Sariel was a mental virus. Buahahahaha!
Nefertiti
player, 663 posts
Always
The Divine One
Fri 10 Dec 2021
at 18:04
  • msg #869

Re: OOC2

quote:
The streets are thick with vampires hunting anything that moves.


Just to make sure this was correct.  Vampires are hunting anything that moves?

If so, she is a Vampire.  Would they attack their own?
Sariel
NPC, 61 posts
Fri 10 Dec 2021
at 18:16
  • msg #870

Re: OOC2

Sariel can only report what his echos are seeing. There are very few normal people who have met him, mostly ghouls who has seen him. So he doesn't have much data. Only that there is alot of fighting.

It could be isolated. But not likely.

And Sariel has gone quiet.
This message was last edited by the player at 18:16, Fri 10 Dec 2021.
Manofdusk
GM, 1815 posts
Deus Ex
Machina
Fri 10 Dec 2021
at 23:16
  • msg #871

Re: OOC2

 A clarification. There is an army of vampires present... but they are doing normal hunting (for blood) right now. They're actually on standby. The whole "hunting anything that moves" hasn't happened yet :P
Sariel
NPC, 62 posts
Sat 11 Dec 2021
at 00:12
  • msg #872

Re: OOC2

Manofdusk:
A clarification. There is an army of vampires present... but they are doing normal hunting (for blood) right now. They're actually on standby. The whole "hunting anything that moves" hasn't happened yet :P


I claim no responsability for changes in plans. XD
Manofdusk
GM, 1819 posts
Deus Ex
Machina
Mon 13 Dec 2021
at 03:49
  • msg #873

Re: OOC2

 Edited the post with Dracula to include him offering a favor.
Michael
player, 367 posts
Malleus Maleficarum
Paladin
Wed 15 Dec 2021
at 02:35
  • msg #874

Re: OOC2

8,000 posts!
Manofdusk
GM, 1826 posts
Deus Ex
Machina
Wed 22 Dec 2021
at 04:14
  • msg #875

Re: OOC2

 Just a note, no one has slept in over 24 hours
Mistral
player, 1154 posts
Spooky-sneaky
Wed 22 Dec 2021
at 05:33
  • msg #876

Re: OOC2

In reply to Manofdusk (msg # 875):

Hmm, ya, we should maybe sleep at some point... I don't recall that we've set up much in the way of living accommodations like beds in the Ebon Pyramid, but if we still have those black $$$ cards we could lay low at a nice bed & breakfast in rural New Zealand or South Africa or something ;P

Sorry to Sal Pal, but not sleeping under the same roof as literal Dracula, lol
Manofdusk
GM, 1827 posts
Deus Ex
Machina
Wed 22 Dec 2021
at 06:46
  • msg #877

Re: OOC2

 You maxed those out panic buying wine, remember?

Edit: Noah did manage to get some camping gear in the Ebon Pyramid. It'll be cold and uncomfortable, but you do have the means to get some sleep.
This message was last edited by the GM at 06:48, Wed 22 Dec 2021.
Fate
player, 290 posts
Thu 23 Dec 2021
at 23:31
  • msg #878

Re: OOC2

Quick question: how much in resources would I have to have to help the group stay at a bed and breakfast that's safe?
Manofdusk
GM, 1828 posts
Deus Ex
Machina
Fri 24 Dec 2021
at 02:55
  • msg #879

Re: OOC2

 2 dots would be a once-in-a-while splurge.

 Sal just bought a plane so he's tapped for the next few months. Noah's tapped for the next couple months too.

 Just an FYI: I'm going to make a rule about sleep deprivation (since it keeps happening)
Fate
player, 291 posts
Fri 24 Dec 2021
at 03:47
  • msg #880

Re: OOC2

In reply to Manofdusk (msg # 879):

So then  would 3 dots be enough to cover us, before I go offering up?

And understood on the new rule.
Asimov's Folly
GM, 168 posts
Fri 24 Dec 2021
at 03:48
  • msg #881

Re: OOC2

you beat the 2 dot so you are good as gold.
Fate
player, 292 posts
Fri 24 Dec 2021
at 03:51
  • msg #882

Re: OOC2

In reply to Asimov's Folly (msg # 881):

Awesome ty. ^_^
Fate
player, 294 posts
Sat 25 Dec 2021
at 20:59
  • msg #883

Re: OOC2

Merry Christmas and Happy Holidays All! ^_^
Nefertiti
player, 681 posts
Always
The Divine One
Sat 25 Dec 2021
at 21:21
  • msg #884

Re: OOC2

Happy Holidays

Merry Christmas to all that celebrate it.
Michael
player, 370 posts
Malleus Maleficarum
Paladin
Sat 25 Dec 2021
at 21:36
  • msg #885

Re: OOC2

Happy Holidays!
Noah
Player, 1251 posts
Sat 25 Dec 2021
at 22:35
  • msg #886

Re: OOC2

Happy Easter! Wait...
Manofdusk
GM, 1830 posts
Deus Ex
Machina
Tue 28 Dec 2021
at 02:24
  • msg #887

Re: OOC2

 I hate to do this but I think I need to put things on hold. RL has taken a bit of a turn and I need to take a week or two to get things settled. Hopefully things should be running smoothly again after that.
Michael
player, 371 posts
Malleus Maleficarum
Paladin
Tue 28 Dec 2021
at 03:01
  • msg #888

Re: OOC2

Ok np. RL comes first.
Nefertiti
player, 682 posts
Always
The Divine One
Tue 28 Dec 2021
at 03:26
  • msg #889

Re: OOC2

Do take all the time you need. We are here when you feel you got time and energy

Happy Holidays
Fate
player, 295 posts
Tue 28 Dec 2021
at 04:54
  • msg #890

Re: OOC2

Ok no problem. RL first. ^_-
Sal
player, 729 posts
Wed 29 Dec 2021
at 10:00
  • msg #891

Re: OOC2

Does Sal need sleep too? I know Point Break need to recharge... does he do so lying down, sitting, or standing? Does he need a full 8 hours?
Asimov's Folly
GM, 169 posts
Mon 10 Jan 2022
at 23:49
  • msg #892

Re: OOC2

It has been requested of me by the ST to award you all 40 XP and sufficient effective downtime to spend it. Be sure to send me a pm about how you spend your XP, and what is done in-game to spend it, it will help him catch up.

It is his hope to have all the real-world stuff sorted by February
This message was last edited by the GM at 23:50, Mon 10 Jan 2022.
SaI
player, 11 posts
Sat 15 Jan 2022
at 21:40
  • msg #893

Re: OOC2

Does Point Break get XP, too?
Nefertiti
player, 683 posts
Always
The Divine One
Sat 15 Jan 2022
at 21:44
  • msg #894

Re: OOC2

In reply to SaI (msg # 893):

LOL  Don't go there, then all of Mistral's would be asking for some too.  LOL
Sal
player, 730 posts
Sun 16 Jan 2022
at 00:54
  • msg #895

Re: OOC2

Can someone say, "all hail Mistral, goddess of space?"
Noah
Player, 1252 posts
Sun 16 Jan 2022
at 01:54
  • msg #896

Re: OOC2

Can someone say, "all hail Mistral, knight in shining armor?"
Mistral
player, 1155 posts
Spooky-sneaky
Sun 16 Jan 2022
at 02:07
  • msg #897

Re: OOC2

My name was uttered thrice to summon me!  Oh quit it, my armor is spooky rather than shiny and I'm no goddess... yet ;P

Sorry for not posting for a while, despite the game downtime.  Holidays were... something :P  I'm out of town this weekend, but will get back on Monday to post and spend my co-located XP, and hope it doesn't vanish at the end of the scene, lol
Sal
player, 731 posts
Wed 19 Jan 2022
at 23:54
  • msg #898

Re: OOC2

You're no goddess yet, but with infinite xp...
Asimov's Folly
GM, 170 posts
Tue 25 Jan 2022
at 02:55
  • msg #899

Re: OOC2

Verified that XP is only given to the players. for Sal 2.0 to get xp you have to spend your xp.
Manofdusk
GM, 1831 posts
Deus Ex
Machina
Thu 17 Feb 2022
at 21:17
  • msg #900

Re: OOC2

 Alright, things seem to be calming down finally. Apologies for it taking a full week longer than I thought it would but beaurocracy moves slowly sometimes.

 I am tentatively back for now but, be warned, my posts may not be fully up to snuff. I am out of the worst of it but there is red tape that yet remains :P

 I'll be getting to your PMs, gonna go ahead and move things forward a touch, an then give it a week for everyone to check back in.
Sal
player, 732 posts
Thu 17 Feb 2022
at 21:47
  • msg #901

Re: OOC2

So, do vampires actually need sleep? I know they normally take penalties on actions taken during the daylight, and have difficulty staying awake, but it appears that when the sun sets, they go back to normal whether they sleep or not.

If not, Sal will remain awake in the security room, and Point Break will be recharging in there (in a cot if he cares at all about comfort.)
Manofdusk
GM, 1834 posts
Deus Ex
Machina
Thu 17 Feb 2022
at 21:52
  • msg #902

Re: OOC2

 Sal is in a unique position. He never actually needs sleep... but, failing to actually rest over a long period of time will thicken his blood (with all the bonuses and penalties that come along with it).

 Though with Sal's ability to consume nearly anything for sustenance, even that problem is only a minor one.
Nefertiti
player, 686 posts
Always
The Divine One
Fri 18 Feb 2022
at 19:53
  • msg #903

Re: OOC2

Hey Archwizard Mistral,

Not sure if your reading up on the other threads but someone is trying to telepathically communicate with you..
Fate
player, 296 posts
Fri 18 Feb 2022
at 21:53
  • msg #904

Re: OOC2

Do you only start acquiring Arcane XP once you are an Archmage or before then too?
Manofdusk
GM, 1837 posts
Deus Ex
Machina
Sat 19 Feb 2022
at 02:35
  • msg #905

Re: OOC2

 Only once you become an archmage
Fate
player, 297 posts
Sat 19 Feb 2022
at 02:56
  • msg #906

Re: OOC2

In reply to Manofdusk (msg # 905):

ok thank you.
Mistral
player, 1156 posts
Spooky-sneaky
Sat 19 Feb 2022
at 04:12
  • msg #907

Re: OOC2

Yay, we're back :D  I'm out of town right now, but I'll try to get a post up soon!
Nefertiti:
Hey Archwizard Mistral,

Not sure if your reading up on the other threads but someone is trying to telepathically communicate with you..

Hmm, is Nef using a telepathic ability here?  It reads like she's just speaking aloud, and I'm not sure Mist can hear it unless she's actively spying :P  GMs, can I hear it?
Manofdusk
GM, 1839 posts
Deus Ex
Machina
Sat 19 Feb 2022
at 04:36
  • msg #908

Re: OOC2

 Pretty sure Archmages (of Space, at least) can hear when their names are invoked.
Sal
player, 741 posts
Mon 7 Mar 2022
at 18:40
  • msg #909

Re: OOC2

Is Noah's portal still open?
Noah
Player, 1259 posts
Mon 7 Mar 2022
at 18:43
  • msg #910

Re: OOC2

It will last the scene or until its broken.
Nefertiti
player, 697 posts
The Divine One
Wed 16 Mar 2022
at 11:09
  • msg #911

Re: OOC2

Hows everyone doing out there?

Been a bit quiet here so checking in.
Michael
player, 378 posts
Malleus Maleficarum
Paladin
Wed 16 Mar 2022
at 14:23
  • msg #912

Re: OOC2

Good. Just waiting to see what happens next.
Fate
player, 303 posts
Thu 17 Mar 2022
at 02:55
  • msg #913

Re: OOC2

Same here.
Manofdusk
GM, 1855 posts
Deus Ex
Machina
Thu 17 Mar 2022
at 03:17
  • msg #914

Re: OOC2

 So, is there anything you guys want to do during this?
Nefertiti
player, 698 posts
The Divine One
Thu 17 Mar 2022
at 03:33
  • msg #915

Re: OOC2

I'm searching in the sunken palace for any life signs.  If nothing shows then I will be reaching out to find a Teacher for my Arcana
Manofdusk
GM, 1856 posts
Deus Ex
Machina
Thu 17 Mar 2022
at 23:58
  • msg #916

Re: OOC2

 Ahhh! My eyes!

 I will resume posting when the background isn't making my eyes bleed.
Mistral
player, 1165 posts
Spooky-sneaky
Fri 18 Mar 2022
at 06:28
  • msg #917

Re: OOC2

I guess I'll go hang out with Dracula while he tears the city asunder and feasts on the blood of hundreds of mortals ;P

"This is fine" she said, as the flames licked all around!
This message was last edited by the player at 06:47, Fri 18 Mar 2022.
Mistral
player, 1167 posts
Spooky-sneaky
Sat 19 Mar 2022
at 05:07
  • msg #918

Re: OOC2

OMG Noah, kudos for putting the city to sleep with a fantastic APC song :D  Recognized it from the first lyric!
Noah
Player, 1263 posts
Sat 19 Mar 2022
at 05:09
  • msg #919

Re: OOC2

Dunka

First time I used everything. X.x pulled a mana muscle.
Michael
player, 379 posts
Malleus Maleficarum
Paladin
Sat 19 Mar 2022
at 06:03
  • msg #920

Re: OOC2

Should Michael and Fate come out to play too?
Manofdusk
GM, 1861 posts
Deus Ex
Machina
Sat 19 Mar 2022
at 06:08
  • msg #921

Re: OOC2

 Well, you CAN, for sure (especially now).


 You know, sometimes I feel like I end scenes abruptly... but I don't necessarily like to linger in places where the players aren't front and center. I like to think I've dragged you guys along enough for this scene... so now back to you and exactly how the group plans on handling the fallout of this crusade :P
Michael
player, 380 posts
Malleus Maleficarum
Paladin
Sat 19 Mar 2022
at 06:13
  • msg #922

Re: OOC2

Lol I had posted this before I looked into the IC thread and read the end result. I guess two things: 1) Glad Michael ditched the Hunters before Dracula showed up, 2) we can all just disappear back at pace or go after a god while the city wonders what the heck happened. I suppose we could talk to the Mages to let them know the Hunters are no more.
Mistral
player, 1168 posts
Spooky-sneaky
Sat 19 Mar 2022
at 06:40
  • msg #923

Re: OOC2

I think this is perhaps the 4th or 5th major cataclysm to befall the NYC area on our watch, that some of us had a hand in to varying degrees?  Rationalization of upsides is getting increasingly challenging :P

Michael is probably now the highest ranking hunter in the city by default, so I guess there's that?
Michael
player, 381 posts
Malleus Maleficarum
Paladin
Sat 19 Mar 2022
at 12:34
  • msg #924

Re: OOC2

Can we teleport the bodies off onto that graveyard island and call it a day? Michael can run around with a bucket of water and rags to clean up the blood lol.
Noah
Player, 1266 posts
Sun 20 Mar 2022
at 14:48
  • msg #925

Re: OOC2

Going to wait to post till Michael does. Its not every day a holy warrior gets their hand on a real holy avenger.
Michael
player, 382 posts
Malleus Maleficarum
Paladin
Sun 20 Mar 2022
at 15:22
  • msg #926

Re: OOC2

Michael should know Abbot Cavera right?
Manofdusk
GM, 1863 posts
Deus Ex
Machina
Sun 20 Mar 2022
at 16:23
  • msg #927

Re: OOC2

 Yes. He's one of the higher ups in the Malleus Maleficarum. If Dracula was gunning for him, it was likely him who gave the order for the Hunters to occupy New York.
Manofdusk
GM, 1864 posts
Deus Ex
Machina
Mon 21 Mar 2022
at 00:46
  • msg #928

Re: OOC2

 Also, Michael, it has been a very long time since the scene happened so it's probably been forgotten but Michael would know that many Hunter bases have "interrogation rooms" aka "torture chambers".

 It would also probably be prudent for Michael to want to gather the research of the Maleus Maleficarum that was left behind. It may just be seen as the ravings of madmen but there are lots of potential things that may go poorly if that stuff finds its way into the wrong hands.
Michael
player, 384 posts
Malleus Maleficarum
Paladin
Mon 21 Mar 2022
at 03:29
  • msg #929

Re: OOC2

Ah yes I forgot about that.
Sal
player, 747 posts
Thu 24 Mar 2022
at 07:53
  • msg #930

Re: OOC2

Sal was opening the werewolf girl's manacles. Michael was helping the changeling. Not that I think that should affect Sal's current mental struggle, I just wanted to make sure to clarify who Sal was interacting with.

Also, just to make things clear: The dark blue, italicized portion of my post is Sal's thoughts. His words have quotation marks around them.
This message was last edited by the player at 08:18, Thu 24 Mar 2022.
Manofdusk
GM, 1874 posts
Deus Ex
Machina
Thu 24 Mar 2022
at 23:56
  • msg #931

Re: OOC2

 That's fair (but also the changeling would have died anyway if someone hadn't taken off his chains).


 Also, Sal does not currently see the call that is happening in Nefertiti's thread.
Sal
player, 749 posts
Fri 25 Mar 2022
at 08:11
  • msg #932

Re: OOC2

Manofdusk:
Werewolves in a vampire Haven would not sit well with other Kindred if they found out... but does that even matter right now?


Technically speaking, Sal doesn't have a haven. Just a big empty manor with a perfectly mundane, top-of-the-line security system, and heavy curtains, purchased with resources, not the Haven merit. In fact, it has nothing in it that might break the Masquerade. The pantry is empty, but that's hardly suspicious for someone who spends so little time at home.
Manofdusk
GM, 1876 posts
Deus Ex
Machina
Sat 26 Mar 2022
at 02:11
  • msg #933

Re: OOC2

 Technically speaking, you are correct, though you've been using it an awful lot lately. There might be Kindred that take exception to werewolves (if they found out). Then again (as AF has mentioned, there's not much they can actually do other than inconvenience you).


Edit: Even if they do take offense, you can always just say "And Dracula spent the night here too. What's your point?" :P
This message was last edited by the GM at 02:15, Sat 26 Mar 2022.
Sal
player, 751 posts
Sun 27 Mar 2022
at 00:43
  • msg #934

Re: OOC2

Manofdusk:
Technically speaking, you are correct, though you've been using it an awful lot lately...


And yet, I'm never seen coming or going ;p

Of course, I've got no defenses against supernatural surveillance, so I can assume my comings or goings are noticed by someone.
Mistral
player, 1173 posts
Spooky-sneaky
Sun 27 Mar 2022
at 08:39
  • msg #935

Re: OOC2

Sal:
Of course, I've got no defenses against supernatural surveillance, so I can assume my comings or goings are noticed by someone.

You're not wrong, mon ami...  ( ಠ ͜ʖಠ)
Manofdusk
GM, 1880 posts
Deus Ex
Machina
Tue 29 Mar 2022
at 10:00
  • msg #936

Re: OOC2

 Just a head's up. Today is my birthday. As such, I may not post for the rest of the day (and, if I do, it may be late in the evening/early morning when I do).
Nefertiti
player, 706 posts
The Divine One
Tue 29 Mar 2022
at 11:36
  • msg #937

Re: OOC2

HAPPY BIRTHDAY
Michael
player, 391 posts
Malleus Maleficarum
Paladin
Tue 29 Mar 2022
at 14:30
  • msg #938

Re: OOC2

Happy birthday!
Mistral
player, 1175 posts
Spooky-sneaky
Tue 29 Mar 2022
at 17:04
  • msg #939

Re: OOC2

Joyeux anniversaire, GM :D
This message was last edited by the player at 17:04, Tue 29 Mar 2022.
Noah
Player, 1273 posts
Tue 29 Mar 2022
at 17:30
  • msg #940

Re: OOC2

Merry Modmas.
Fate
player, 308 posts
Tue 29 Mar 2022
at 19:10
  • msg #941

Re: OOC2

Happy Birthday GM! ^_^ I hope you have a blast!
Sal
player, 754 posts
Thu 31 Mar 2022
at 03:14
  • msg #942

Re: OOC2

Happy belated birthday!
Nefertiti
player, 707 posts
The Divine One
Thu 7 Apr 2022
at 02:26
  • msg #943

Re: OOC2

Manofdusk:
The sun rose and Nefertiti and Milo awoke.

Why you trying to kill us so quickly?  LOL
Sal
player, 758 posts
Fri 8 Apr 2022
at 02:12
  • msg #944

Re: OOC2

As a lapsed catholic who speaks fluent Italian, could Sal understand any of that prayer?
Ghost Priest
Fri 8 Apr 2022
at 04:38
  • msg #945

Re: OOC2

The memorare - Staple prayer, often given in penance after confessions.

for latin refrence

REMEMBER, O most gracious Virgin Mary, that never was it known that anyone who fled to thy protection, implored thy help, or sought thy intercession was left unaided. Inspired with this confidence, I fly to thee, O Virgin of virgins, my Mother; to thee do I come; before thee I stand, sinful and sorrowful. O Mother of the Word Incarnate, despise not my petitions, but in thy mercy hear and answer me. Amen.
This message was last edited by the GM at 04:41, Fri 08 Apr 2022.
Sal
player, 760 posts
Mon 11 Apr 2022
at 08:24
  • msg #946

Re: OOC2

So, did Sal find a door meeting the requirements I mentioned? It doesn't matter where it leads, though a wooden door might be preferable.
Manofdusk
GM, 1890 posts
Deus Ex
Machina
Tue 12 Apr 2022
at 07:49
  • msg #947

Re: OOC2

 Yeah, there are a few. sorry, been a busy few days. I'll post later today.
Noah
Player, 1276 posts
Wed 13 Apr 2022
at 01:15
  • msg #948

Re: OOC2

Sal doing magic! WOOT! MUH BOI!
Sal
player, 762 posts
Wed 13 Apr 2022
at 01:30
  • msg #949

Re: OOC2

Nonsense. Carrefour is a Kindred Discipline. Its no more magical than vampiric mind control or turning into a bat. Disclaimer: Sal cannot turn into a bat, no matter how high he rolls on a manipulation+subterfuge roll to claim he can.

BTW, and no sarcasm here, I was surprised when I recently realized that the Disciplines Sal unlocked when he visited the World Tree happen to fall mostly within the magic specialties of Noah and Mistral. We should compare notes sometime!
Noah
Player, 1277 posts
Wed 13 Apr 2022
at 02:28
  • msg #950

Re: OOC2

Mist is the queen of space magic, Noah gets sick just thinking about it. I got your back on ritual stuff though!
Sal
player, 764 posts
Wed 13 Apr 2022
at 02:29
  • msg #951

Re: OOC2

Sal can do some ghost stuff, too. Isn't Noah a master Necromancer?
Noah
Player, 1278 posts
Wed 13 Apr 2022
at 02:38
  • msg #952

Re: OOC2

He is a skilled necromancer, but he does have a few masters on speed dial. Skilled enough to make your ghost sight goggles, but not animate corpses.
Manofdusk
GM, 1893 posts
Deus Ex
Machina
Thu 14 Apr 2022
at 01:04
  • msg #953

Re: OOC2

 So, before I post with Michael and Sal, are you heading back to the mansion?

 I ask because the Hunters that took over Michael's Haven have been crucified (aka they are still alive but are being passively tortured to death over the course of the next few days.)

 If you don't want to, they'll likely be saved by human paramedics before they die.
Sal
player, 766 posts
Thu 14 Apr 2022
at 01:47
  • msg #954

Re: OOC2

I thought we were going to Michael's Haven next, but I couldn't remember for sure. I don't want to leave them for the paramedics. Maybe, if we can save their lives, they might learn something.
Jitters
NPC, 41 posts
The Knight
of Folgers
Thu 14 Apr 2022
at 01:52
  • msg #955

Re: OOC2

Understood. MoD will be out for a few hours more so feel free to make a post pulling hunters off walls and youll be ready to go!
Mistral
player, 1179 posts
Thu 14 Apr 2022
at 21:37
  • [deleted]
  • msg #956

Re: OOC2

This message was deleted by the player at 21:38, Thu 14 Apr 2022.
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