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Y: Ship's Crew.

Posted by StarMasterFor group 0
StarMaster
GM, 45 posts
Fri 30 Aug 2019
at 18:46
  • msg #1

Ship's Crew

As the ship bores its inexorable way through Jump-space, Princess Rao leaves the operation of the ship to those on board. After all, you'll soon be on your own anyway.

One of the things you find in the computer is the Standard Operating Procedures for a Harrier-Class Commerce Raider. There's nothing that says you have to run things this way, but the ship was designed around it, such as the Captain's Walk on the Bridge.

To take full command of the ship, the roster needs to be filled out and entered into the computer.

Here are the 12 ship positions and what their responsibilities are:

Captain

     The senior officer aboard the ship is her captain, though his or her actual rank might vary. The captain is usually, but not always, a qualified bridge officer who can replace an injured crewmember or one who has been sent off as part of a prize crew. Occasionally, the captain’s role is taken by a non-spacer who might be a ground combat specialist or political leader. Some of these individuals have proven to be shrewd tacticians and effective raiders, but a ship’s captain should be the conductor of an orchestra. It is hard to do this effectively without understanding music, so to speak, and ships whose commander is not an experienced spacer have generally under-performed in action.

First Pilot

     The first pilot role is traditionally assigned to the executive officer of the ship, though this can vary. The thinking behind this practice is that a successful executive officer will next progress to captaincy of his own ship, and since the first pilot is responsible for controlling the ship in combat, an understanding of this role is essential to commanding a ship. Many navies consider the mathematics-heavy role of astrogator to be more senior than that of the pilot, but the Sindalian Empire and its successors felt that a captain should have recently been a pilot in order to fully understand how a ship behaves in combat. The first pilot is often referred to as the first lieutenant if he is the executive officer, and to many Drinaxians the terms are interchangeable.

Navigation Officer

     The navigation officer is responsible for astrogating the ship in normal and jump space, and for overseeing all sensor tasks during combat and other spaceborne operations. The navigation officer is usually the ship’s second lieutenant.

Engineering Officer

     The engineering officer is responsible for overseeing all maintenance and repairs as well as monitoring the drive systems. The role is largely managerial aboard a Harrier-class vessel, with the engineering officer normally visiting the drive rooms only to carry out inspections. Most tasks do not require physical presence aboard a high-tech vessel, so this arrangement is entirely workable unless the ship takes damage that requires a hands-on approach. In that case, the delay in getting to the engineering spaces has doomed some Harriers, but the fact there is an engineer outside the machinery spaces has at times saved ships from losing their entire technical complement. The practice remains controversial, with no hard-and-fast conclusions either way.

Second Pilot

     A fully-crewed Harrier carries a backup pilot, who is not normally an officer. This role is often taken by officer cadets or personnel being trained for a command role, but this is by no means universal. The second pilot is usually assigned a duty station away from the bridge when the ship is in action, typically leading the damage control party or standing ready to assist any personnel who need it. The second pilot is often an odd-job-man aboard a Harrier, especially when other crewmembers are busy at their specialist tasks. This gives rise to various figures of speech such as ‘busier than a second pilot’ or ‘leave that for the S-P’.

Drive Chief

     The drive chief is a specialist non-officer, typically a rating of considerable experience. He is in charge of the machinery spaces when the engineering officer is not present, which is most of the time, and is assisted by the marines and gunners not required for combat duties. The second pilot is often co-opted to assist with engineering tasks when others are unavailable.

Gunners

     A fully-crewed Harrier carries two gunners, of whom one is normally a missile specialist and the other a beam gunner. Maintenance of the turrets and any missiles carried falls to the gunners, but in action their duty stations are normally on the bridge, with loading of weapons left to the autoloader or any personnel who can be reassigned to bring fresh missiles in from the magazine.

Medic

     The ship’s medic is (hopefully) a part-time post, and most of the time the medic acts as chief steward. Even in combat, his role is more commonly to supply the bridge crew with sandwiches and coffee than to patch up wounded crewmembers. However, his duty station is the common room/galley area where casualties can be brought to him at need.

Marines

     The ship’s three marines must be competent in ground-side combat and vacc suit operations, of course, but most of the time they act as additional technicians and maintenance crew. Marines may be tasked with anything from assisting with cargo handling through food preparation to helping out in the engineering spaces. Their combat duty station is officially close to the main airlock, but more commonly marines will be encountered rushing from one necessary task to another or helping the drive chief. Properly qualified marines are trained to at least a basic level in a non-officer shipboard skill such as Engineer, Electronics, Gunner or Mechanic. All marines should also be capable of conducting damage control operations.

CREW ASSIGNMENTS
PositionPrimaryBack-UpAlternate
CaptainTeddyVarca 
First PilotViridianTeddyVarca
Navigation OfficerAaron  
Engineering OfficerIngrid  
Second Pilot   
Drive ChiefIngrid  
Gunner (Missile Specialist)   
Gunner (Beam Specialist)Viridian  
MedicAaronViridianZhouth
Marine-1BB  
Marine-2Rejji  
Marine-3   

This message was last edited by the GM at 15:55, Tue 28 July 2020.
BB Nova
player, 84 posts
I7C966
Orbital Drop Marine
Sun 28 Jun 2020
at 20:49
  • msg #2

Ship's Crew

I will take Marine #1 spot
BB Nova
player, 87 posts
I7C966
Orbital Drop Marine
Sun 28 Jun 2020
at 23:42
  • msg #3

Ship's Crew

Moving the conversation here to better focus our talks.


Captain: Varca
First Pilot: Teddy
Engineering Officer:  Ingrid
Beam Gunner: Viridian
Navigation: Aaron
Quartermaster: Zhouth
Marine 1; BB
Marine 2: Reijj


The reason for this is that Teddy is a really good pilot and Varca isn’t but they have the same Leadership score and let’s be honest, Varca’s probably going to be doing a lot of the talking. Teddy is in charge but Varca seems capable of relaying orders to the rest of us in combat.

This means Teddy can pilot which frees up Viridian to man the beam lasers

BB can handle the marine squads with her tactics and leadership.

I suggest we move a Vexsper into being a backup engineer, a missile gunner, and another marine. Zhouth as quartermaster becomes the general gopher; steward/admin/medic/coffee getter.


The big diff is that Teddy is actually captain and Varca is more like an XO in this situation but because Teddy is flying the ship he gets to make the decisions of where we are going on his own without waiting for Varca due to his naval tactics skill.
This message was last edited by the player at 23:48, Sun 28 June 2020.
Viridian Starfire
player, 65 posts
Human Merc
Sun 28 Jun 2020
at 23:52
  • msg #4

Ship's Crew

Damn it, BB! I'm a Doctor, not a gunner!

Oh, okay, Aaron's a better medic than I am. Guess I'm a gunner... *sigh*
Zhouth
player, 464 posts
Vargr
669999
Sun 28 Jun 2020
at 23:54
  • msg #5

Ship's Crew

  Zhouth doesn't have any Steward skill for making those sandwiches, y'know!

  On the other hand, his rank-1 Carouse means that the marines can be properly sloshed when they engage the enemy...
BB Nova
player, 88 posts
I7C966
Orbital Drop Marine
Mon 29 Jun 2020
at 00:02
  • msg #6

Ship's Crew

In reply to Viridian Starfire (msg # 4):

Oh I get it. I don’t like it any more then you do but nobody else even has the gunnery skill let alone ranks in it. As soon as you can find a suitable replacement you can go right back to your med-bay.
Ingrid Gustavdottir Sigar
player, 198 posts
Human Merchant
Sword Worlder
Mon 29 Jun 2020
at 00:09
  • msg #7

Ship's Crew

In reply to Zhouth (msg # 5):

I'm making the sandwiches. I've got Steward, and more importantly, I'm a Sword Worlder.
Zhouth
player, 465 posts
Vargr
669999
Mon 29 Jun 2020
at 00:10
  • msg #8

Ship's Crew

  You're the ship's engineer, though! Need you full time on those drives and power when things are getting crazy. That is, crazier.
Varca Lexand
player, 393 posts
Human Vespexer
Raider
Mon 29 Jun 2020
at 06:26
  • msg #9

Ship's Crew

In reply to Zhouth (msg # 8):

First of all--and this isn't an "objection", it's just an observation--that list of "Ships Positions" is what we're finding in the ship's database.  It is partly a "Legacy" list from the Drinaxi Star Guard (Pre-Aslan Attack), and partly "Modern" Drinaxi Star Guard.  And both, as Zhouth has pointed out, are descended from he "legacy" of the (much) older Sindalian Imperial Star Guard.

Having said that, and adding that a few of us do have military backgrounds--including a couple of us having actually served in the (Modern) Drinaxi Star Guard--I would now point out one very important point....

We're farging Pirates!

That means most of he "Traditional Rules" go out the airlock.

A lot of the points that have been made, however, are quite relevant.  Some are also quite contradictory.

For example, Ingrid is the only one of us (unless any of the new Vespexers we just brought aboard has it) who has the Steward skill.  This is more than just "babysitting passengers"--in a lot of ways, this skill covers what we (at least, what I) think of as the duties of the Ship's Quartermaster. I.e., making sure there's enough food on board, making sure there's enough Life Support materials (air, drinking water, recycling/reprocessing necessities, etc.), "Housekeeping" (bedsheets, laundry materials, cleaning supplies, uniforms, etc), even stocking the bar.  Everything we need to live aboard the ship.

And this crosses over to the duties of a Ship's Purser--the person who takes care of the ships finances--payroll, paying port fees, arranging for connectivity to planetary internet and comm-systems, etc.

Now, admittedly, that could fall under Admin skill.  And it very well might, with us.

So, Ingrid has the skill to keep our ship supplied.  She will likely be assisted in this by Zhouth, with his Admin skill, and his (Tech/16) Electronic/Computer skills.

But Ingrid also has the widest range of Ship Engineering skills among us--J-Drive, M-Drive, and Life Support.  These skills would make her the ideal candidate for the "Drive Chief" position, I think.  But, are "Drive Chief" and "Steward" incompatible?

I don't think so.  Especially if we think of these "positions" as Supervisory.

Being the "Drive Chief" doesn't mean that Ingrid has to be down on the drive deck 24/7.  She can tell someone else what to do, and oversee their work.  For example, Varca does not have "Engineer/M-Drives", but he does have "Mechanic".  With Ingrid "supervising" him--she with M-Drive Engineering, and Varca with Mechanic--Varca can work on the M-Drives.  He just has a Higher Difficulty Number, and he doesn't have to "know what to do", because Ingrid is telling him what to do, he only has to know how to do the work.  Which Mechanics gives him.

That's how Varca fixed the Fuel Processors, remember?  Varca used Mechanics, while Teddy supervised with Engineering.

I'm sure a couple of our Newbies will probably have Mechanics.  We make them "Engine Wipers" under Drive Chief Ingrid.  Ditto with putting a couple of them to work for "Ship's Services" under Ship's Steward Ingrid and Ship's Purser Zhouth.

Theodore is this ship's Captain.  He may not have the highest Pilot/Starship skill, but his Background is a Naval Officer.  His background, in this case, is more important than his actual skill.  Even though he may not have an actual skill in, say, Tactics, or Steward, or Leadership, he can still say "Oh, yes, as a Naval Officer, I received training in..."

Now, if he doesn't have a skill listed, after saying that, he obviously slept through that training, but he can still make the point that he received it!  So, while there may be better Pilots among us, there are no better Ship Operators...

Varca, on the other hand, isn't much of a Pilot, he can barely Astrogate, doesn't know his way around a Turret, and his Engineering skills suck.  He's a Survivalist, and his military career was as a Scout--which, oddly, explains his wide range Electronics skills.  When he wasn't wandering around the wilderness of alien planets, Varca was an Electronic Warfare Specialist aboard Star Guard Scoutships.  He wasn't the best, but he was okay.  And that's a Ship's Position not on that list, even though we have Electronic Warfare Suites onboard the ship.

Varca has Leadership skill, Tactics (Military), he's Combat trained, a veteran of the Drinaxi Star Guard, and he's loyal to the King of Drinax....well, okay, no he isn't.  But he is loyal to Princess Rao.  And Planet Drinax.  That's why Varca created his own "position"--Mission Commander.  Teddy is in charge of running the ship, Varca is in charge of running the Mission.  The whole mission.

Anyone have an issue with that, Varca is willing to discuss your issues--outside.  After you...

And if anyone is dumb enough to actually turn their back on Varca, then after he tosses their dead body out the airlock, we'll get on with the Mission....
Zhouth
player, 468 posts
Vargr
669999
Mon 29 Jun 2020
at 08:16
  • msg #10

Ship's Crew

  Turning her back on someone murderous is, I'm sure, exactly what those rear-mounted autocannons in BB's suit are for...

  And I'm sure that everyone is quite happy to let Varca go on thinking he's in charge. After all, it keeps him rushing around and bellowing importantly, thereby acting as our Obvious Distraction!

  ;)


  On the other hand, the Vespexers that we've just recruited probably won't see loyal to Princess Rao as being meaningfully different than loyal to the king, and they're the ones that Varca really has to worry will seek 'expedited promotion'.

  **


  No matter the oversight options, we're still going to need people who know what they're doing covering specific systems under pressure. We can cover certain things with software in a pinch - the ship comes with Fire Control 2 if we're short a gunner, at least - but if we're about to make a jump then we want Ingrid actually doing the J-Drive job, not telling someone else how to do it (thereby sending us off into dispersed-particle-land)!


  Since we're on the subject: the Drinaxian Companion book covers situations of skilled people overseeing unskilled ones for extended tasks. You need Leadership 0+ to do it (BB, Theodore, and Varca currently) to oversee up to 2 + (2 x Leadership) people, and their skill rank is treated as two points lower than your own while being led.

  That won't help with most skills at the moment, but notably, Theodore could oversee up to 6 people working on extended J-Drive or Computers tasks, giving them an effective rank of 0 - enough to do basic work like repairing them, albeit probably not very quickly.
This message was last edited by the player at 08:21, Mon 29 June 2020.
Theodore McFarlane
player, 574 posts
Human Capt, IN ret.
697AAA
Mon 29 Jun 2020
at 11:34
  • msg #11

Ship's Crew

I got demoted?
Zhouth
player, 469 posts
Vargr
669999
Mon 29 Jun 2020
at 11:57
  • msg #12

Ship's Crew

  No, you're still operating captain. Unless you don't want to be!
Theodore McFarlane
player, 576 posts
Human Capt, IN ret.
697AAA
Mon 29 Jun 2020
at 12:02
  • msg #13

Ship's Crew

In reply to Zhouth (msg # 12):

Got to stroke my ego! lololololol
BB Nova
player, 89 posts
I7C966
Orbital Drop Marine
Mon 29 Jun 2020
at 16:02
  • msg #14

Ship's Crew

I don't give a rat's ass about what official titles are attached to which positions or roles. What I care about is when the drek hits the fan, who's doing what. In that case I don't give two flying fucks what you think you are, I want the best people in the best position to keep the ship from being atomized.

Teddy is the best pilot. Stop.
Ingrid is the best engineer. Stop.
Viridian is the best beam gunner. Stop.
Aaron is our best Sensors operator. Stop.

So the rest of us have to figure out how to be useful. When we're in space combat Rejj and I are ship's bitches with the rest of you. Whoever needs assistance is who's getting it.

Varca can bark out orders so he can make those leadership support rolls for us during space combat.

Once boots hit the ground I edge out Rejj via tactics and leadership which is why I took Marine 1 and gave him Marine 2. He runs point, I run support. Someone else can be cannon fodder.

You want to worry about who's keeping the crisper drawer full during space combat, be my guest but I want to see the best people in the right roles.

So here's the thing, we have three main areas to consider:

Non-Combat Flight

Combat Flight

Boarding/Ground Action.





Non-Combat Flight
Teddy - Captain/Pilot
Aaron - Navigator/Co-Pilot (i.e. working sensors/comms etc.)
Varca - Mission Commander
Viridian - Medic/Backup Pilot
Zhouth - Science Officer/Administrator
BB - Ship's Security
Rejj - Whatever he wants or we need him to be. Gopher? Cargomaster? Personal Trainer?

Combat Flight
Teddy - Pilot
Aaron - Sensors
Varca - XO
Ingrid - Engineering
Viridian - Beam Gunner
Zhouth/BB/Rejj - Ship's Bitch. Assisting wherever we can.

Ground/Boarding Operations

Team 1
BB Nova
Vexsper Recruit
Vexsper Recruit

Team 2
Varca
Rejj
Vexsper Recruit

Ship's Defense (i.e. keep the doors locked and engines hot)
Teddy
Ingrid
Viridian
Zhouth
Aaron

Now you'll notice that for ground operations we are keeping all our key ship's operators in reserve. This is important if we go pirating and decide to do a boarding action where we might have to also be flying and shooting.


SO IN CONCLUSION I say as long as we can agree what we're going to do during combat and we know how to pull our weight out of combat then fuck it, make up your own title or role. As long as we are rolling in the credits you can call yourselves BB's Boss as your job title :D

OOC: Hard-ass marine jargon aside I think we should address this from first principles. When push comes to shove, what ship's action are you going to be taking. Are you in the gunner's seat? in the pilot's seat? Don't worry about titles because that just messes everything up.

If we put Teddy in the captain's chair so he's issuing leadership rolls that means viridian is now our best pilot which is a huge downstep from Teddy (no offense) which means we have nobody on board who can operate a turret. Just to fill an artificial title we've now shot ourselves in the foot twice.

But if we put Teddy in the pilot's seat then that frees Viridian up for the turrets and Varca can make leadership rolls. Or maybe we put Varca at a sensor station and I'm the one barking orders.

Anyway I'm the new gal so I don't really consider myself having a vote. IC BB is going to assume that you guys know what you're doing and keep her mouth shut until it proves otherwise. Given her skills and background assuming you guys want to keep her on she'll be looking at running a team of marines as she was a gunnery sergeant in the marines.

Theodore McFarlane
player, 577 posts
Human Capt, IN ret.
697AAA
Mon 29 Jun 2020
at 16:10
  • msg #15

Ship's Crew

Saucy!

We'll train others for other jobs too. Missile maggot, turret beam man, Power Plant and maneuver and jump drives too as well as life support. Ingrid can't do it all. ;-)
Varca Lexand
player, 395 posts
Human Vespexer
Raider
Thu 2 Jul 2020
at 01:42
  • msg #16

Ship's Crew

In reply to Theodore McFarlane (msg # 15):

I'd like to apologize about the tone of my last post in this thread--I didn't realize it at the time, but now that I re-read it, I feel I may have come off a bit too "hard ass" sounding, there at the end.

It's no excuse, but I was having a "hard day" IRL when I wrote that, and while I try not to let that stuff come thru in my posting, well, sometimes I fail at that.

So I'm sorry if anyone thought I/Varca was trying to "throw my weight" around, and was offended or put off by that.
BB Nova
player, 91 posts
I7C966
Orbital Drop Marine
Thu 2 Jul 2020
at 03:20
  • msg #17

Ship's Crew

No harm, no foul.
Zhouth
player, 472 posts
Vargr
669999
Thu 2 Jul 2020
at 03:43
  • msg #18

Ship's Crew

  I can see a certain amount of comedy arising from trying to train various people in skills that don't mesh too well with their personality or culture...
Varca Lexand
player, 397 posts
Human Vespexer
Raider
Thu 2 Jul 2020
at 04:34
  • msg #19

Ship's Crew

In reply to Zhouth (msg # 18):

You mean something like....


"...And then, after you've checked the connections of the molecular circuitry bundle, take your nano-manipulator and..."

"Back on Drinax, we'd just smack it with a spanner until the light on the test module chamged to green!"

"*sigh* Right.  Yeah.  Okay.  But we're not on Drinax, right now, and..."

"But it's Drinaxi Tech!  We dug it up on Drinax, so, shouldn't we..."

"NO!  No.  You do not hit electronics!  That's just...Bad!  Bad Vespexer!"
Kira Cerise O'Neill
player, 1 post
Sun 26 Feb 2023
at 20:20
  • msg #20

Ship's Crew

Just wanted to say hi. Soren here, Danish guy living in the US. Played RPG's since the early 80's and very much into scifi games. Have been a longtime GM for various genres including Fading Suns, 2300 AD and Coriolis. Played one other Traveller adventure long ago but still a novice mostly for this system.

Hoping to join in at an opportune moment as a Scout/Rogue named Kira  :)
This message was last edited by the player at 22:13, Sun 26 Feb 2023.
Varca Lexand
player, 952 posts
Human Vespexer
Raider
Sun 26 Feb 2023
at 21:18
  • msg #21

Ship's Crew

In reply to Kira Cerise O'Neill (msg # 20):

Well ... when the Vargr points a weapon at you and shouts "Drop yer weapons or Die!" (our official recruitment slogan) just keep your hands away from your weapons.  Actually trying to draw a weapon in the heat of the moment will start the discussion about our Retirement Benefits ... it's a short and loud discussion...

But don't worry, either the Vargr or the red-eyed maniac will get around to bunk arrangements in a minute... ^_^
Ghent Bel-Andis
player, 174 posts
Human Broker
C97E88
Sun 26 Feb 2023
at 21:47
  • msg #22

Ship's Crew

New blood! Nice..! Welcome aboard..! I'm relatively new to the group as well.

Have GMed a few home brews and Star Wars SAGA edition / Starfinder.
Theodore McFarlane
player, 1327 posts
Human Capt, IN ret.
697AAA
Mon 27 Feb 2023
at 11:59
  • msg #23

Ship's Crew

Greetings Soren, welcome to the game.
Kira Cerise O'Neill
player, 3 posts
Tue 28 Feb 2023
at 15:03
  • msg #24

Ship's Crew

So one of my hobbies is creating PC's in a program called HeroForge. Here's Aaron, Kira, and Varca :)






Ghent Bel-Andis
player, 175 posts
Human Broker
C97E88
Tue 28 Feb 2023
at 21:33
  • msg #25

Ship's Crew

Was going to say, wow look at them mini and the paint job!!

But still wow! Nice.
Varca Lexand
player, 954 posts
Human Vespexer
Raider
Wed 1 Mar 2023
at 00:36
  • msg #26

Ship's Crew

In reply to Kira Cerise O'Neill (msg # 24):

Frikkin Awesome!!!

You captured Varca in his Hazard Suit perfectly! I had no idea HeroForge could produce this kinda quality!


Now just swap out that head for Bob Marley's and lose the flairing, Duster-like flaps, and you'd have Rejji Harrasyn... ^_^
Kira Cerise O'Neill
player, 5 posts
Wed 1 Mar 2023
at 00:41
  • msg #27

Ship's Crew

Thanks! :)

Here are the links to Varca and Aaron in case you want to mess with them. I'd be happy to do any other PC's if I get a description/image :)

https://www.heroforge.com/load_config%3D38400705/   Varca

https://www.heroforge.com/load_config%3D38401124/   Aaron

https://www.heroforge.com/load_config%3D36514763/   Kira
Kira Cerise O'Neill
player, 6 posts
Wed 1 Mar 2023
at 00:47
  • msg #28

Ship's Crew

And Varca with his helmet  ;)

https://www.heroforge.com/load_config%3D38413346/
Varca Lexand
player, 955 posts
Human Vespexer
Raider
Wed 1 Mar 2023
at 01:24
  • msg #29

Ship's Crew

In reply to Kira Cerise O'Neill (msg # 28):

Very nice!

And I like the added touch with the nostalgic toxic mists of home, in the background  ^_^
Zhouth
player, 1149 posts
Vargr
669999
Wed 1 Mar 2023
at 04:15
  • msg #30

Ship's Crew

Well, alright. Here you go. Don't say that I didn't warn you...

https://www.heroforge.com/load_config%3D508872717/


Of course, it's all wrong, because this is yet another example of a tool/site that subscribes to the "always barefoot" theory of anthro characters, and Zhouth definitely wears shoes or boots.

I mean, aside from the fact that it's the civilized and safe/sanitary/comfortable thing to do, how are you supposed to put together a properly fashionable ensemble without them?

Sheesh.



This message was last edited by the player at 08:52, Wed 01 Mar 2023.
Varca Lexand
player, 956 posts
Human Vespexer
Raider
Wed 1 Mar 2023
at 23:58
  • msg #31

Ship's Crew

Whaaaaaat?!  Wadda ya sayin, here?

All this talk about being barefoot?  This is just Zhouth kickin back and being comfortable aboard Vultan.  That's just a bulb of Cognac he's got in his right hand--not a Thermal Detonator!  Right...?
Kira Cerise O'Neill
player, 8 posts
Thu 2 Mar 2023
at 00:55
  • msg #32

Ship's Crew

Very cool Zhouth :)

I attempted Krrsh as well; https://www.heroforge.com/load_config%3D38423976/
StarMaster
GM, 348 posts
Thu 2 Mar 2023
at 01:15
  • msg #33

Ship's Crew

Ha! Krrsh wishes he looked so good!

I was picturing him more in brown fur. Maybe this is his new Captain look?
Ghent Bel-Andis
player, 177 posts
Human Broker
C97E88
Thu 2 Mar 2023
at 01:16
  • msg #34

Ship's Crew

Things are going.. zhouth! Fast!
This message was last edited by the player at 01:16, Thu 02 Mar 2023.
Varca Lexand
player, 958 posts
Human Vespexer
Raider
Thu 2 Mar 2023
at 01:39
  • msg #35

Re: Ship's Crew

StarMaster:
Ha! Krrsh wishes he looked so good!

I was picturing him more in brown fur. Maybe this is his new Captain look?


     Well, it has been suggested that we spread the word that "Captain Krrsh" is dead, and that Krrsh then adopt a new alias...
Kira Cerise O'Neill
player, 10 posts
Thu 2 Mar 2023
at 23:12
  • msg #36

Ship's Crew

And here's Taliesa. Dunno what kind of weapon she uses but I'm going with 'large'  :)



Theodore McFarlane
player, 1332 posts
Human Capt, IN ret.
697AAA
Fri 3 Mar 2023
at 12:20
  • msg #37

Ship's Crew

Of course it's big, she's a marine! ;-)
Varca Lexand
player, 960 posts
Human Vespexer
Raider
Sat 4 Mar 2023
at 02:36
  • msg #38

Ship's Crew

Point Of Information:

The most dangerous soldier I ever met preferred a simple Combat Knife.

Nice guy, very friendly, very "normal looking"--until he frowned.

You ever hear the phrase "Dead Eyes"?  When "Little Steve" frowned, his eyes went "dead", and guys I thought of as "brave" (including me) started pissing themselves.

That Man was scary good with a knife in his hand.

Of course, he was a Ranger, so it goes without saying...
Kira Cerise O'Neill
player, 15 posts
Sun 5 Mar 2023
at 22:57
  • msg #39

Ship's Crew

Tried for Krrsh again  :)


StarMaster
GM, 353 posts
Sun 5 Mar 2023
at 23:18
  • msg #40

Ship's Crew

Nice. Fits better.
Kira Cerise O'Neill
player, 20 posts
Wed 8 Mar 2023
at 02:11
  • msg #41

Ship's Crew

Kira


Ghent Bel-Andis
player, 201 posts
Human Broker
C97E88
Fri 24 Mar 2023
at 00:32
  • msg #42

Ship's Crew

I can't believe I missed the above -- HAWT..!!
StarMaster
GM, 373 posts
Sat 25 Mar 2023
at 18:21
  • msg #43

Ship's Crew

Ignore details after POSITION as this is a work in progress. Feedback requested.


 
========== CREW OF THE VULTAN ==========
 
-----NAME-----POSITIONSPECIESGENDERAGEHEIGHTWEIGHTUPP--------------------NOTES--------------------
Theodore McFarlaneCaptainHumanMale365' 9"186 lbs.575765 
  
Varca LexandSensors/EWHumanMale365' 9"186 lbs.575765 
  
ZhouthScience OfficerHumanMale365' 9"186 lbs.575765 
  
Aaron LancasterPilot/MedicHumanMale365' 9"186 lbs.575765 
  
Rajjaynul BrownCommsHumanMale365' 9"186 lbs.575765 
  
Donio ScarteSecurityHumanMale365' 9"186 lbs.575765 
  
Ingrid SigarEngineerSword WorlderMale365' 9"186 lbs.575765 
  
Kira Cerise O'NeillPilotHumanMale365' 9"186 lbs.575765hawt redhead pirate
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 
========== CREW OF THE MERCIFUGE ==========
 
-----NAME-----POSITIONSPECIESGENDERAGEHEIGHTWEIGHTUPP--------------------NOTES--------------------
 SKILLS:Computers-1, Sensors-1, Engineer 0, Gun Combat (slug) 1, Gunner (turret) 1, Mechanic 1, Pilot (spacecraft) 1, Stealth 0, Recon 1, VaccSuit-1
GrungeCaptainHumanMale365' 9"186 lbs.687753D
  
Viridian StarfireXO/PilotHumanMale305' 10"175 lbs.6B9966 
  
Taliesa DierosSecurityHumanMale365' 9"186 lbs.575765 
  
Rejji HarrasynCommsHumanMale365' 9"186 lbs.575765 
  
DremPilotHumanMale365' 9"186 lbs.575765 
  
FradGunner/SecurityHumanMale365' 9"186 lbs.575765 
GwyrEngineerHumanMale365' 9"186 lbs.575765 
PelgrelCommsHumanMale365' 9"186 lbs.575765 
 
========== CREW OF THE JANAL TORSK ==========
 
-----NAME-----POSITIONSPECIESGENDERAGEHEIGHTWEIGHTUPP--------------------NOTES--------------------
Ghent Bel-AndisCaptain/PilotHumanMale365' 9"186 lbs.575765 
Collyn RamburtonXOHumanMale365' 9"186 lbs.575765 
  
LuElectronicsHumanMale365' 9"186 lbs.575765Smart One; never call him Bebopalulu...
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
JarvynSensorsHumanMale365' 9"186 lbs.575765 
OrvarkGunner/SecurityHumanMale365' 9"186 lbs.575765 
QuinzyrPilotHumanMale365' 9"186 lbs.575765 
ZestroEngineerHumanMale365' 9"186 lbs.575765 
Rain GoronMarineHumanMale365' 9"186 lbs.969565 
Sten DragoMarineHumanMale365' 9"186 lbs.969565 
Torm VarlynMarineHumanMale365' 9"186 lbs.969565 
Um TherosMarineHumanMale365' 9"186 lbs.969565 

This message was last edited by the GM at 17:55, Sun 26 Mar 2023.
Starwolf
GM, 9 posts
Sun 26 Mar 2023
at 16:33
  • msg #44

Ship's Crew

FEEDBACK:

     I like the look of this, StarMaster.  My preference would be for the format that you seem to be trying out on the Mercifuge Crew list--that being the Name/Position/Etc. data being the first/top line, and then the Skills line next/below.  Also liked what you did for the Notes section with Lu--any notes listed here would just be Quirks/Habits/Things that are obvious, which would help us remember who they are.  Not stuff like "Secret Child of The Emperor", more like "Hair in a Mohawk" and/or "Picks Nose; even tries to when wearing helmet" ^_^

     "Dammit, Sten!  You're wearing a space suit!  Out in space!  Stop poking your faceplate!"

     "Wha-?  Oh, uh, right Boss..."

Anybody gonna forget who Sten is now??  ^_^
Kira Cerise O'Neill
player, 44 posts
Scout-1 / Rogue-3
UPP 6C7BB8
Sun 26 Mar 2023
at 17:25
  • msg #45

Ship's Crew

Put Kira down as 'hawt redhead pirate/pilot'  :)



This message was last edited by the player at 17:51, Sun 26 Mar 2023.
Ghent Bel-Andis
player, 212 posts
Human Broker
C97E88
Sun 26 Mar 2023
at 17:31
  • msg #46

Ship's Crew

I love how Varca is sensors —- eewwww…. Lol
Theodore McFarlane
player, 1354 posts
Human Capt, IN ret.
697AAA
Sun 26 Mar 2023
at 17:41
  • msg #47

Ship's Crew

In reply to Ghent Bel-Andis (msg # 46):

;-) Good old Electronic Warfare. Ingrid is Engineer.
Ghent Bel-Andis
player, 213 posts
Human Broker
C97E88
Sun 26 Mar 2023
at 18:02
  • msg #48

Re: Ship's Crew

Kira Cerise O'Neill:
Put Kira down as 'hawt redhead pirate/pilot'  :)





 Did you draw that? If so, you need to teach! That is absolutely lovely.

My daughter is quite the artist, but is shy about drawing people proper. I’m hoping she’d jump into graphic for college when she graduate highschool in June.
Kira Cerise O'Neill
player, 45 posts
Scout-1 / Rogue-3
UPP 6C7BB8
Sun 26 Mar 2023
at 18:06
  • msg #49

Ship's Crew

Ah no, must confess, it's AI. If that offends people, I'll take it down.
Ghent Bel-Andis
player, 215 posts
Human Broker
C97E88
Sun 26 Mar 2023
at 18:17
  • msg #50

Ship's Crew

Not offended, art is art.
Rayjaynul Brown
player, 262 posts
Human, Drinaxian
3-9-6-C-9-4
Sun 26 Mar 2023
at 18:20
  • msg #51

Ship's Crew

Nah, AI's just another tool, given time people will realize this and profit from it instead of acting like Luddites.
This message was last edited by the player at 18:53, Sun 26 Mar 2023.
Kira Cerise O'Neill
player, 46 posts
Scout-1 / Rogue-3
UPP 6C7BB8
Sun 26 Mar 2023
at 18:27
  • msg #52

Ship's Crew

I find it kinda amusing that the mods of the Traveller Facebook group are vehemently opposed to this new technology - you'd think they'd be more open-minded.
Collyn Ramburton
Player, 135 posts
Solomani
6B788A
Sun 26 Mar 2023
at 18:57
  • msg #53

Ship's Crew

Collyn is smitten!

Character Name: Collyn Ramburton    |     Height: 6'02"    |
       Species: Solomani            |     Weight: 190lbs
        Gender: Male                | Hair Color: Black
           Age: 34                  | Hair Style: Short/wavy
    Handedness: Left-handed         |  Eye Color: Green
         Speed: 30ft                | Skin Color: Tan
Distinguishing Marks: long scar on his back
Varca Lexand
player, 990 posts
Human Vespexer
Raider
Sun 26 Mar 2023
at 20:17
  • msg #54

Ship's Crew

In reply to Kira Cerise O'Neill (msg # 52):

On the occasions that I've put forth the concept of Ingrid assuming the cover identity of being our "Pirate Queen", I have always suggested she wear a red wig ^_^

Oh!  There's an idea--Ingrid becomes a red-headed Pirate Queen and all the other women on the Crew become her Red Court--because they all sport Red Hair!

Maybe "The Pirate Queen and her Bloody Court"...?  Still playing on the red theme...


As for the image--it's incredible.  Really fantastic.  As far as I'm concerned, Art is Art, whether by the Hand of a Human or the Mind of a Machine.

I'm thinking the objections are more about the quality of AI Art being so good (or too good) versus "man-made" art--so much so these folks fear that it may (somehow) devalue their human artwork.

And then a SkyNet aspect occurred to me...  ^_^

I've always heard it said that "true art" will invoke an emotional response from the viewer.  What emotion that is, is unimportant.  But "good" art will invoke something!

So, I got to wondering, if AI Art is good enough to evoke emotion from the viewer...what's that saying about the emotional state of the "Artist", itself...?
Varca Lexand
player, 1010 posts
Human Vespexer
Raider
Tue 11 Apr 2023
at 07:00
  • msg #55

Re: Ship's Crew

StarMaster:
Ignore details after POSITION as this is a work in progress. Feedback requested.


 
========== CREW OF THE VULTAN ==========
 
-----NAME-----POSITIONSPECIESGENDERAGEHEIGHTWEIGHTUPP--------------------NOTES--------------------
Theodore McFarlaneCaptainDrinaxi HumanMale365' 9"186 lbs.575765 
  
Varca LexandSensors/EWDrinaxi VespexerMale425' 11"175 lbs.689796amoral red-eyed raider; always wears sealed Hazard Suit
  
ZhouthScience OfficerVargrMale365' 9"186 lbs.575765 
  
Aaron LancasterPilot/MedicHumanMale365' 9"186 lbs.575765 
  
Rajjaynul BrownCommsDrinaxi HumanMale365' 9"186 lbs.575765 
  
Donio ScarteSecurityHumanMale365' 9"186 lbs.575765 
  
Ingrid SigarEngineerSword WorlderFemale365' 9"186 lbs.575765 
  
Kira Cerise O'NeillPilotHumanFemale365' 9"186 lbs.575765hawt redhead pirate
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 
========== CREW OF THE MERCIFUGE ==========
 
-----NAME-----POSITIONSPECIESGENDERAGEHEIGHTWEIGHTUPP--------------------NOTES--------------------
 SKILLS:Computers-1, Sensors-1, Engineer 0, Gun Combat (slug) 1, Gunner (turret) 1, Mechanic 1, Pilot (spacecraft) 1, Stealth 0, Recon 1, VaccSuit-1
GrungeCaptainVargrMale365' 9"186 lbs.687753D
  
Viridian StarfireXO/PilotHumanMale305' 10"175 lbs.6B9966 
  
Taliesa DierosSecurityHumanFemale365' 9"186 lbs.575765 
  
Rejji HarrasynCommsDrinaxi VespexerMale365' 9"186 lbs.575765 
  
DremPilotHumanMale365' 9"186 lbs.575765 
  
FradGunner/SecurityHumanMale365' 9"186 lbs.575765 
GwyrEngineerHumanMale365' 9"186 lbs.575765 
PelgrelCommsHumanMale365' 9"186 lbs.575765 
 
========== CREW OF THE JANAL TORSK ==========
 
-----NAME-----POSITIONSPECIESGENDERAGEHEIGHTWEIGHTUPP--------------------NOTES--------------------
Ghent Bel-AndisCaptain/PilotHumanMale365' 9"186 lbs.575765 
Collyn RamburtonXOSolomaniMale346' 2"190 lbs.575765 
  
LuElectronicsHumanMale365' 9"186 lbs.575765Smart One; never call him Bebopalulu...
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
 CommsHumanMale365' 9"186 lbs.575765 
  
JarvynSensorsHumanMale365' 9"186 lbs.575765 
OrvarkGunner/SecurityHumanMale365' 9"186 lbs.575765 
QuinzyrPilotHumanMale365' 9"186 lbs.575765 
ZestroEngineerHumanMale365' 9"186 lbs.575765 
Rain GoronMarineHumanMale365' 9"186 lbs.969565 
Sten DragoMarineHumanMale365' 9"186 lbs.969565 
Torm VarlynMarineHumanMale365' 9"186 lbs.969565 
Um TherosMarineHumanMale365' 9"186 lbs.969565 

Ghent Bel-Andis
player, 238 posts
Human Broker
C97E88
Tue 11 Apr 2023
at 16:16
  • msg #56

Re: Ship's Crew

StarMaster:
Ignore details after POSITION as this is a work in progress. Feedback requested.



========== CREW OF THE JANAL TORSK ==========
 
-----NAME-----POSITIONSPECIESGENDERAGEHEIGHTWEIGHTUPP--------------------NOTES--------------------
Ghent Bel-AndisCaptain/PilotHumanMale385' 9"200 lbs.C97E88 
Collyn RamburtonXOSolomaniMale346' 2"190 lbs.6B9A96-C 
BRIDGE CREW
LuNavO/ElectronicsHumanFemale364' 9"126 lbs.XXXXXXSmart One; never call him shorty... or Bebopalulu
JarvynSensorsHumanMale365' 9"186 lbs.XXXXXX 
UhuraCommsHumanFemale365' 9"186 lbs.XXXXXX 
ZestroEngineerHumanMale365' 9"186 lbs.XXXXXX 
TEAM OH-OH!
OrvarkGunner/SecurityHumanMale365' 9"186 lbs.XXXXXX 
OuinzyrPilotHumanMale365' 9"186 lbs.XXXXXX 
SLEEPING BEAUTIES
Rain Goron (Gowron)MarineHumanMale365' 9"186 lbs.XXXXXX 
Sten Drago (Draco)MarineHumanMale365' 9"186 lbs.XXXXXX 
Torm Varlyn (Storm)MarineHumanMale365' 9"186 lbs.XXXXXX 
Um Theros  (Dreads)MarineHumanMale365' 9"186 lbs.XXXXXX 

This message was last edited by the GM at 23:51, Thu 13 Apr 2023.
Varca Lexand
player, 1033 posts
Human Vespexer
Raider
Sun 30 Apr 2023
at 01:17
  • msg #57

Re: Ship's Crew

     Hey Kira!

     Can I steal use those two images you made of Varca?  The two that looked like tabletop miniatures?  The more I look at them, the more I think they look better than the images I stole captured "acquired" from a video game design site...

a few minutes later....

     Jesu Kristi!!

     I just now found out the image of Varca with helmet was in FULL 3D!!  I can spin the image around to look at the sides, the back, even the top of the head!!

     Squeeeeeeeeeeeeeeeeeeeeeeee!!!!!
This message was last edited by the player at 01:21, Sun 30 Apr 2023.
Kira Cerise O'Neill
player, 80 posts
Scout-1 / Rogue-3
UPP 6C7BB8
Sun 30 Apr 2023
at 12:57
  • msg #58

Ship's Crew

Knock yourself out! :)
Varca Lexand
player, 1034 posts
Human Vespexer
Raider
Sun 30 Apr 2023
at 18:29
  • msg #59

Ship's Crew

In reply to Kira Cerise O'Neill (msg # 58):

Um...How do I download said images without having a HeroForge account?

I'm gonna get one...I'm gonna get one...eventually.  Just not now...!
Kira Cerise O'Neill
player, 81 posts
Scout-1 / Rogue-3
UPP 6C7BB8
Sun 30 Apr 2023
at 19:06
  • msg #60

Ship's Crew

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