In reply to Theodore McFarlane (msg # 11):
Okay, now that I'm
drinking feeling better....
I know that I/Varca keep throwing around the word "Pirate" a lot (and that there is a good chance we could all be brainwiped for "Piracy"), but remember that
that is only a Cover Story--we are secretly
Privateers for the King of Drinax.
So...yes, we are sitting on a large number of (potentially salvageable) Tech/15 Anti-Ship Missiles. And yes, even in their "salvaged" condition, we could probably find a black market buyer for them. Good money for stuff that costs us, basically, nothing but elbow grease.
But, as Privateers, we also have the option of bringing them to our "Patron", and expect him to
pay us a (small) percentage of their value. That's part of our deal. Sure, he might
prefer if we hand over lockboxes
full of Imperial Credits, but sometimes we are
only going to be able to hand over
whatever was in the cargo hold of the ships we rob--and
sometimes that might be a cargo of "
Military Supplies, Armaments".
Our "Patron" doesn't really care
where the stuff we bring him
comes from, as long as it's
valuable, or he can
use it. We just have to
try to get paid
before he finds out they are all marked "
Manufactured on Drinax".
^_^
But, we now also have the option of arming the
Vultan with a missile turret.
We have this option, here at the Lost Base, and it won't cost us a lot of money--maybe not
any money. That is a big "pro" for installing missiles. That there are lots of missiles to be found here--again, possibly keeping replacement costs pretty low, for a long while--is another "pro".
Particle Beams/Missiles is an okay weapon mix for a combat starship--where it's just fighting against other ships--but it's not so good when it comes to Ground Support--and by that I mean supporting ground
troops, not just blasting static
targets on the ground.
As I see it, as we rampage around, we might be called upon to do both "Space Pirate" type missions, as well as "Planet Raiding" missions. The Particle Barbette, for all it's power, is only a single "barrel"--just 1 beam (I get that datum out of the PoD: Harrier-class Commerce Raider PDF). And the dorsal Missile Turret (by
design; same source) also only has a "single" turret--just 1 weapon system in the turret. While this is usually a Missile Launcher, the Harrier-class PDF says that there are two other variations; a Torpedo Launcher version, and a much rarer Laser Cannon version.
What I'd like to propose as an alternative--and I admit, up front, this is something we won't be able to do for a while--is to get the single turret replaced with a triple turret, and then place 3 Sandcasters in it. Yes,
Sandcasters.
First of all, adding Sandcasters will add to our defenses. With 3 'Casters I would have 2 of them dedicated to using standard Sand Cannisters for laser defense, but I would load the remaining 'caster exclusively with an optional Cannister ammo from High Guard--
Pebbles.
Traveller: High Guard, Pg. 31:
SANDCASTERS
Most sandcasters fire canisters of small particles that counteract laser fire, but other types of canister are available. Additional canisters may be purchased for a ship, increasing its stock of ammunition, and missiles can be replenished after use. Twenty sand canisters consume 1 ton.
Pebble Canister: This is designed as a basic offensive round for a sandcaster. When targeting boarders, pebble canisters cause 1DD damage. They do not provide protection against laser fire.
"
Targeting boarders", in MilSpeak that would be "Anti-Personnel". So--if Pebbles can be used against people in
space, why
couldn't they be used against people
standing on the ground? Think of it as mounting a regular cannon on the ship, then using "grape-shot" ammunition (if you know what that is). Otherwise, just think of it as putting a
Super-Big-Assed Shotgun on a starship
^_^
And, Y'know, even though I don't
know of a Rule for it....
why couldn't a blast of Pebbles be used to
knock out in-coming missiles?
Now, the really
big down-side of this idea is that it all has to
wait until we can both afford to buy all that stuff
AND until we can find a Yard to do the work at.
"Varca" (being a Ground Trooper) has no interest in installing a single launcher missile system onboard the
Vultan--except for punishing a landing zone before we make an assault, Varca doesn't see missiles as useful for supporting ground operations.
"I", however, do see the
benefit of adding another weapon system to the ship. So, if it is what everyone wants to do, I'll get behind it. "Varca" will bitch a little bit, but come around ^_^