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15:22, 27th April 2024 (GMT+0)

4: Next Stop--Torpol.

Posted by StarMasterFor group 0
StarMaster
GM, 136 posts
Fri 14 Aug 2020
at 21:52
  • msg #1

4: Next Stop--Torpol

The extra fuel storage 'pod' gets constructed fairly quickly. It took only two days because of the supplies available, whereas it would have only taken a few hours at a base. At the last minute, it occurs to someone that there needs to be a way to process the fuel that goes into the pod. While a fuel processor could have been salvaged from the other ships, it was decided that it'd be easy to pump fuel from the fuel tanks into the pod. The appropriate hoses and pumps are stored in the cargo bay for possible future needs.

It takes two days to reach the gas giant to refuel. It's no longer possible to make a jump-2 due to the lack of fuel until you refuel at the gas giant. On the other hand, you have around 44 weeks of operational fuel (which would leave just enough fuel to make a jump-1).

Refueling at the gas giant goes fairly smoothly; after all, the ship was designed to do that.

And then you make the jump to Torpol. There are no problems entering j-space, no problems along the way, and no problems when you exit.

It's up to the captain and the astrogator just where you want to exit j-space in the Torpol system.
BB Nova
player, 127 posts
I7C966
Orbital Drop Marine
Fri 14 Aug 2020
at 22:35
  • msg #2

4: Next Stop--Torpol

BB continues to drift in and out of view of the rest of the crew. Her routine through jump space is to work out exhaustively in the morning, do minor maintenance as assigned by Ingrid in the afternoon, and in the evening she tends to disappear within the depths of the ship or her room to watch trashy reality holos.
Theodore McFarlane
player, 703 posts
Human Capt, IN ret.
697AAA
Sat 15 Aug 2020
at 12:01
  • msg #3

4: Next Stop--Torpol

100 diameters from the highport. That is the target, then maneuver drive on in there.

Teddy continues to woo Ingrid during the trip. He also trains to keep fit and works in engineering alongside Ingrid on the drives.

"Lets try those papers of Zhouth's and get on with this. Comms, contact the highport and tell them that the Vultan is here in seardh of what Varca? You tell them what Fat Oleb wants them to know. We're looking for pirates and such to clean up their space? Oleb's best wishes in the endeavor. What else?"

"We need to refuel in the ocean too and then set down and look for courier work too.

This message was last edited by the player at 14:09, Sun 16 Aug 2020.
Varca Lexand
player, 438 posts
Human Vespexer
Raider
Sun 16 Aug 2020
at 14:10
  • msg #4

4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 3):

     Down in the Portside Countermeasures Room, Varca quickly calls up the computer entry on Torpol from the Drinaxi Database that Princess Rao had had installed on the Harrier--including information gathered on Drinax's neighboring planets, by the Star Guard Scouts.

     "Ah...Captain Theo?  Sir?  Just which one are we doing--approaching Topol, or heading off to a gas giant to wilderness refuel?  Knowing which one we're doing will influence my hail to their Port Authority."

     "And if we are going to go to the planet first, you should know that the Highport, abouve Torpol, isn't much more than a glorified refueling station.  All other Port Services are done at a Downport located near the south pole of the planet--big landmass down there."


     "If I might make a suggestion...?  Since we have several weeks worth of operating fuel in the Pod, let's go land at the Downport, now, and see what's happened since the Raider attack, weeks ago, now.  Maybe there's more information available, or just more to the story than we know.  We should go look into it, before we decide on our next move."

     "Hell, Theo, we really don't even know what the actual reward is, that's being offered--other than Fat Oleb's statement of 'enough gold and lanthanum to bury a man!', that is.  Let's start by getting better informed."

Theodore McFarlane
player, 707 posts
Human Capt, IN ret.
697AAA
Sun 16 Aug 2020
at 14:16
  • msg #5

4: Next Stop--Torpol

"You answered your own question Varca. Downport and Port Authority. We'll refuel while we're down there then.

"We need anything for the ship's Locker or are we good Varca? Can any repairs be done here?"

This message was last edited by the player at 14:25, Sun 16 Aug 2020.
Zhouth
player, 545 posts
Vargr
669999
Sun 16 Aug 2020
at 14:46
  • msg #6

4: Next Stop--Torpol

  "Hey, it wasn't just Oleb!" Zhouth called out in protest. "That line about being showered to death came from Scholar Voha at the tower!" Shoulders rippled in a shrug as he held his hands out. "Probably a metaphor either way, though, and I don't think that we can rebuild the ship with gold. Maybe some specialized electronics and stateroom fixtures, but the hull? This is supposed to be the Vultan, not the Vanity, right?"

  Glancing at one of the shipboard monitors that was displaying the system and planetary data, Zhouth tapped at the latter with the tip of one finger and added, "Downport is best unless we want to get fuel first, but we should use one of their ports for that either way. They might not like us just scooping water out of the ocean and we're supposed to be making friends here, not annoying the port authorities by avoiding their fuel charges."
This message was last edited by the player at 14:47, Sun 16 Aug 2020.
Theodore McFarlane
player, 710 posts
Human Capt, IN ret.
697AAA
Sun 16 Aug 2020
at 14:51
  • msg #7

4: Next Stop--Torpol

"Roger that Zhouth. Pay for fuel with what few credits we have to spare. Make arrangements to get the missile turret installed too. Hang out the help wanted sign in the starport for a drive engineer at the very least, Ingrid can't do it all 24/7. We need anyone else? Another gunner? Another Marine?"
This message was last edited by the player at 15:41, Sun 16 Aug 2020.
StarMaster
GM, 137 posts
Sun 16 Aug 2020
at 16:57
  • msg #8

4: Next Stop--Torpol

As soon as you come out of jump-space, your ship's transponder is picked up by the Torpol defense systems. (Whatever papers you agreed on, the ship's transponder has been 'fixed' to transmit that signal. In fact, since you had access to over a hundred such transponders, half a dozen were salvaged and sit in a crate in the cargo bay. None of them have been installed yet. It's generally illegal to have more than one functional transponder on a ship.)

You receive a comm from the ASTC of Torpol.

===BEGIN COMMS: "This is Commander Reldam of the Torpol Air/Space Traffic Control to ship Vultan. Identify yourself!" :END COMMS===
This message was last edited by the GM at 16:58, Sun 16 Aug 2020.
Theodore McFarlane
player, 711 posts
Human Capt, IN ret.
697AAA
Sun 16 Aug 2020
at 18:07
  • msg #9

4: Next Stop--Torpol

"Respond to them Varca, with what you want them to hear and what they need to hear." Teddy says with a grin. He leans back in the captain's seat and takes a deep breath. It felt good to be back in control IN space.
Varca Lexand
player, 441 posts
Human Vespexer
Raider
Mon 17 Aug 2020
at 08:32
  • msg #10

4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 9):

     Varca opens the channel--pauses a moment to focus--and then begins speaking in a (bad) imitation of a Palacer accent,

     "Greetings Commander Reldam!  This is, indeed, the courier vessel Vultan, inbound to your lovely world from Drinax.  We're looking to land at your downport to refuel, and possibly see about getting some work done on our little courier, here."

     Varca deliberately pauses for a moment, before adding "That is...if you think its safe to do so!  Even on Old Drinax, we heard about those awful raids you had, a few weeks ago.  Oh, I do hope the shipyards weren't too horribly damaged."

     "Back over to you, Torpol Air/Space Traffic Control."

     Varca clipped his mic.
Ingrid Gustavdottir Sigar
player, 214 posts
Human Merchant
Sword Worlder
Mon 17 Aug 2020
at 08:47
  • msg #11

4: Next Stop--Torpol

"Well, I'd certainly like a chance to go down to the planet" Ingrid said. She liked to see other worlds, and was more comfortable planetside. Besides, it'd give her a break from her engineering work.

She looked over at Varca when he answered the comms but didn't interrupt.
Zhouth
player, 547 posts
Vargr
669999
Mon 17 Aug 2020
at 10:04
  • msg #12

4: Next Stop--Torpol

  "This is the right place to visit if you want to take a break from your work. All the ships passing along the Florian route stop here unless they're in a big hurry. Why?" The accompanying who-knows to ta-da pose transition was quick enough to be almost dizzying. "Pleasure ports! Place is famous for them, and they're really the only reason why most people would go to the surface. Should be able to set you up for sport fishing rather than partying if that's your thing instead."

  His expression shifted to a more thoughtful one, and one hand waved toward the planet before the other waved back in the general direction of the Drinax system as he continued, "I think fish are the only thing that Torpol has as a local export. Maybe we should bring some back to the palace later, once this raider business is dealt with. Would go well with all of the hydroponic algae they usually eat, don't you think?"
Theodore McFarlane
player, 712 posts
Human Capt, IN ret.
697AAA
Mon 17 Aug 2020
at 11:35
  • msg #13

4: Next Stop--Torpol

"I think we all need some shore leave, AFTER we check on the pirates! And while the missile turret gets installed. Don't forget the help wanted placard for a chief engineer and a missile maggot."
StarMaster
GM, 138 posts
Mon 17 Aug 2020
at 15:33
  • msg #14

4: Next Stop--Torpol

===BEGIN COMMS: "You can refuel at the Highport, and the shipyards at the Highport weren't attacked, so you can have your ship serviced there."

"And you still haven't identified yourself! Your transponder is 200 years out of date! Before you can land anywhere, you need to transmit your engineering clearance, your medical clearance, your owner, your captain of record, your registration, your occupation, route and destination, purpose for visiting Torpol and your news packet."
:END COMMS===
Theodore McFarlane
player, 714 posts
Human Capt, IN ret.
697AAA
Mon 17 Aug 2020
at 15:39
  • msg #15

4: Next Stop--Torpol

"Transmit the information Commander Varca. Time to find out how Zhouth did. The Vultan Transport Company LLC. Captain Theodore McFarlane in command. Follow all flight instructions from them Viridian, I'll work out the course for the Highport."
This message was last edited by the player at 17:51, Mon 17 Aug 2020.
BB Nova
player, 129 posts
I7C966
Orbital Drop Marine
Mon 17 Aug 2020
at 17:09
  • msg #16

4: Next Stop--Torpol

BB gives a nod at Theo from where she was standing off to the side of the bridge.

"It sounds like you have a lot on your plates. I'm a pretty good judge of character and can probably drum up some potential recruits to take a look at. I think we could use another turret gunner to operate those missile pods, but someone who can also handle a gun and a vacc suit to assist on the boarding operations.

The only question I have is how many people are we looking to add to our little posse? We can make it clear these are probationary contracts so we can dump them at the next port if they don't work out."

Theodore McFarlane
player, 718 posts
Human Capt, IN ret.
697AAA
Mon 17 Aug 2020
at 17:16
  • msg #17

4: Next Stop--Torpol

"Hmmmm, agreed! I think a marine/missile maggot, and a chief engineer will probably suffice. What say the rest of you? Ingrid as the Engineering Officer can take her station then if she wants to, or hole up in engineering."

"We never updated the transponder, I guess we should take care of that. Medical records for everyone Aaron, I guess we need updated too. We got what we need as far as registration goes from Drinax at least."

"Ingrid dear, you got or need anything added?"

This message was last edited by the player at 17:41, Mon 17 Aug 2020.
Zhouth
player, 550 posts
Vargr
669999
Mon 17 Aug 2020
at 18:20
  • msg #18

4: Next Stop--Torpol

  "Isn't the chief engineer the officer in charge of engineering?" Zhouth sounded mildly surprised, or perhaps mildly confused, by Theodore's suggestion that she be replaced in that role. "So we want a deputy engineer, not a chief one? That's how I always understood it anyway."

  Ears a bit flattened, he paused to take a quick look around himself, as if expecting to find some heretofore hidden figure lurking and listening to everything that he said. "And, umm, are we going to hire people who know that they might have to do some slightly off-record things while they're here, and will keep quiet about it afterwards? That's going to change our hiring prospects, especially on a trade world like this!" He stabbed one finger toward the distant image of Torpol on one of the monitors before letting it fall.
Theodore McFarlane
player, 720 posts
Human Capt, IN ret.
697AAA
Mon 17 Aug 2020
at 18:28
  • msg #19

4: Next Stop--Torpol

"Chief Engineer is Chief of Boat, it would be the Chief Petty Officer in charge. Ingrid is the Engineering Officer. She has a post on the bridge but also tells the Chief of Boat what to do to the engines. She can keep it the way it is if she wants, but it would be nice to have someone on the bridge watching the engines too."

"Hiring on Torpol will be problematic, Vespexers would have been better, but we don't have room for a dozen. We can hold off until we get back to Drinax if you want to."

StarMaster
GM, 141 posts
Mon 17 Aug 2020
at 18:40
  • msg #20

4: Next Stop--Torpol

On large capitol ships, there might be an engineering station back where the engines and power plant are, but on the Harrier, there's no such space. As it is, there's barely enough space to make any repairs. Small repairs rarely happen anyway. If an engine stops working, it's not like you can just change a spark plug.

Ultimately, while the ship is in flight, anything Ingrid can do she can do better from the bridge than she ever could from 'engineering'.
Theodore McFarlane
player, 721 posts
Human Capt, IN ret.
697AAA
Mon 17 Aug 2020
at 18:45
  • msg #21

4: Next Stop--Torpol

There you go, we don't need a chief engineer. BB can run the missile turret short term until we get someone, or Rejji.
Viridian Starfire
player, 70 posts
Human Merc
Mon 17 Aug 2020
at 19:03
  • msg #22

4: Next Stop--Torpol

Sitting at the gunner's station, Viridian was relieved that they weren't instantly attacked by anything. The Highport was still out of range... from either side, so he decided to delve into the library computer to see what he could find out about Torpol.

After a quick skim, he spoke up.

"Hey, folks! Torpol is a tourist trap!" he announced. "The only people that go down to the planet are tourists that want to luxuriate in the fancy resorts that Torpol is known for."

"There's a Downport, but there's no repair facilities there because it's built on a slab of ice. It's at the capitol on the South Pole. There's little or no land under the ice, so there are no monstrous skyscrapers and stuff. They don't build up, they build out."


When the request for the ship's medical clearance came, it caused a frown on Viridian's face. He tapped at his console for a moment.

"I apologize, folks, for not staying on top of that. I did medical scans on all the Stregors, but, for some reason, I just thought that the Princess had done it for all of us. After all, it was her ship at that point."

"And, like everyone else, I just took it for granted that it was being done automatically... like it's supposed to do."

"I think there's a lesson to be learned here: we can't take anything for granted. I suggest, the first chance we get, we do a complete detailed inspection of the ship. Yeah, we did an initial one, but we were directing our attention only to what needed repaired."

Theodore McFarlane
player, 722 posts
Human Capt, IN ret.
697AAA
Mon 17 Aug 2020
at 19:10
  • msg #23

4: Next Stop--Torpol

Thanks Viridian. We have several hours, when do you want to do the medical scans? They want them now. We don't have them. Not up to date. I have my records from the Imperium, Varca from Drinax."

"I say line up if we have to, if it can wait, that is fine too."

"Get the turret installed here then at the Highport.

Viridian Starfire
player, 71 posts
Human Merc
Mon 17 Aug 2020
at 19:34
  • msg #24

4: Next Stop--Torpol

"Oh, there are medical records on file for all of us... I think..." Viridian replies. "I can upload those into the transponder queue with my medical evaluation. That'll suffice for now."
Varca Lexand
player, 442 posts
Human Vespexer
Raider
Tue 18 Aug 2020
at 06:22
  • msg #25

4: Next Stop--Torpol

OOC: Hey, Ingrid!  There is no reason you couldn't be sitting near Varca--as you said in your post, abouve--but I just want to make sure that you know that, when the ship drops out of Jump (like just now) Varca is not up on the Bridge!  He's down on the Lower Deck, sitting in the Portside Countermeasures room, where most of the actual Comm & Sensor equipment is located.
     Supposedly, there is a Bridge Station configured for either-or-both Comms & Sensors, up on the Bridge, but Varca just has to be difficult and hide sit down in the Countermeasures room....



[Just Out of Jump.  Aboard the Vultan, Portside Countermeasures Room]

StarMaster:
===BEGIN COMMS: "You can refuel at the Highport, and the shipyards at the Highport weren't attacked, so you can have your ship serviced there."

"And you still haven't identified yourself! Your transponder is 200 years out of date! Before you can land anywhere, you need to transmit your engineering clearance, your medical clearance, your owner, your captain of record, your registration, your occupation, route and destination, purpose for visiting Torpol and your news packet."
:END COMMS===

     Varca silently face-palms himself, as he listens to Reldam's documentation demands,

     ~~Dammit, I assumed that Princess Rao's techs updated the transponder!~~ Varca thought to himself, ~~I should have checked that, myself!  Dammit.~~

     Varca removes his gloved hand from his face, and uses it to open the ship's intercom,

     "Everyone transfer copies of your medical certifications from your travel papers down to Portside Countermeasures, now!" Varca demands, "Oh, hell, just transfer me copies of all of your travel papers!  And hurry it up."

     shutting off the intercom, Varca takes a dep breath, then opens the circuit with Commander Reldan,

     "My Goodness, Commander Reldan!  You rapid-fired all those requests at me so fast, you've got my head all a-spin." Varca says in his not-so-good impersonation of a Drinaxi Palace accent (~~ But then, how would this dip-shit know any differently?~~ Varca thought),

     "Now, let me see...you should already know we're registered on Drinax--the transponder should be squawking that, at least.  Oh, and about the transponder appearing to be two-hundred years out of date?  Well, Old Boy, that would be because it is two-hundred years out of date!  A bit of forgetfulness, on my part, y'see."

     "We found this ship, wrecked, down on the surface of Drinax, itself, y'see--have you ever been down to the surface of Drinax, Commander?  Hellish place, sir, absolutely hellish!  Anyway, my companions and I salvaged the vessel--I have documentation of that, around here...somewhere...and we decided to refurbish the old girl and make her spaceworthy--and we have that engineering clearance, too--needed it to get the Registration, don't'cha know."

     "But I forgot to purge the old transponder data and perform an update." Varca pouts, "That's on me, Commander--my bad.  Oh, you must think me quite airheaded!  Let's see, what else did you want...?  Oh, yes!"

     "Well, it should have been in the Registry data, but the Vultan is owned by The Vultan Group--we're a kind of corporate trouble shooting and consulting think tank outfit, also located on Drinax.  The ship is an old Drinaxi Star Guard Naval Courier, Harriet-class.  Our Captain of Record is Baron Theodore McFarlane, formerly with the Navy of the Third Imperium..."

     Varca drops his voice to a stage whisper,

     "The Captain isn't an Imperial Baron, you know!  He's a native of Drinax, and his Title is from there, as well.  He's a little touchy about the subject, so we don't talk about it."

     "What next...?" Varca says, his voice returning to normal, conversational volume,

     "We are actually on Vultan's maiden voyage, and our route is from Drinax to, well, here!  Your lovely world of Torpol--which makes our destination Torpol, as well, doesn't it!"

     One of the consoles near Varca pinged for attention,

     "Oh, right, you also wanted documentation on each of us.  I'm sending you copies of everyone's passports and travel documentation.  As you can see, three of us are Drinax Citizens, and the others are from all over The Reach.  That should do the trick, yes?"

     "Oh, wait!  Where are my wits!  We have nothing to Declare for Customs--the cargo hold just contains some old parts and an extra fuel pod."

     "But it would be just super if you felt you needed to come over and check for yourself!  We could set out the good silver, and have tea.
 You could tell me all the heroic things I'm sure you must have done, during the Pirate Raid."



OOC: "...Navy of the Third Imperium..." -- N-o-t-T-I?  "NotTI" (as in "Naughty")?  Bwa-ha-ha-ha-ha-ha-ha-ha-ha!!!!
Theodore McFarlane
player, 723 posts
Human Capt, IN ret.
697AAA
Tue 18 Aug 2020
at 11:07
  • msg #26

4: Next Stop--Torpol

Teddy sent all of his records over to Varca for transmittal.
Zhouth
player, 552 posts
Vargr
669999
Tue 18 Aug 2020
at 11:56
  • msg #27

4: Next Stop--Torpol

  Zhouth's medical records were easy enough to transfer to the system.

  Well, his medical records according to whoever had authorized their release.

  "Vanajen's version probably has all kinds of little details that you'd need twenty different clearances to look at, but these are the officially-official and complete ones they gave me when I left."
Theodore McFarlane
player, 724 posts
Human Capt, IN ret.
697AAA
Tue 18 Aug 2020
at 12:04
  • msg #28

4: Next Stop--Torpol

"Can we go to Vanajan Zhouth, sounds like a fun place!" Teddy says with a grin.
Zhouth
player, 553 posts
Vargr
669999
Tue 18 Aug 2020
at 12:21
  • msg #29

4: Next Stop--Torpol

  Zhouth's ears shot upward, accompanied by a smile. "We could if dodging red-zone defenses sounds like fun! And then there's the security around the station itself, not to mention it being mostly deep underwater to keep things both out and in." More thoughtfully but still clearly in jest he continued, "Or there's the slow safe way of being assigned there as a navy or intelligence type, or as a researcher working for them, or having an impressive enough insignia that you can just visit whenever you want. Shouldn't take more than thirty years to work everyone up to one of those!"
Theodore McFarlane
player, 725 posts
Human Capt, IN ret.
697AAA
Tue 18 Aug 2020
at 12:22
  • msg #30

4: Next Stop--Torpol

In reply to Zhouth (msg # 29):

"Hehehehehehehehehehehehe, Sounds like a place for a lot of fun!"
This message was last edited by the player at 12:23, Tue 18 Aug 2020.
Zhouth
player, 554 posts
Vargr
669999
Tue 18 Aug 2020
at 12:40
  • msg #31

4: Next Stop--Torpol

  "Day-to-day it's actually mostly pretty boring," Zhouth sighed. "It's when something goes wrong that all of the fun starts to happen. Or when there's an unexpected visitor of one type or another, although I suppose then it depends on what you think is fun."

  His ears drooped and his expression became clouded. "I'd really rather not talk about all of that though. Clearances, you know?" Judging by the tone it was more than just administrative formalities that were weighing on him, but he quickly moved on, returning - outwardly at least - to his more usual self. "Anyway, it doesn't matter much with what we're doing now, and Torpol looks like a nicer water-world too."
Theodore McFarlane
player, 726 posts
Human Capt, IN ret.
697AAA
Tue 18 Aug 2020
at 13:30
  • msg #32

4: Next Stop--Torpol

"Can you design and make me a spectacular uniform Zhouth? Medals and all? We want to impress folks don't we? Or should I wear my Imperial uniform? I'm not an Imperial any more though! I'm not a Drinaxi navy man either! We need out own world! Field Marshal Varca sounds good too! Maybe we could rule our own planet, or start a kingdom on one." He says with a grin and a shrug.
This message was last edited by the player at 13:35, Tue 18 Aug 2020.
Zhouth
player, 555 posts
Vargr
669999
Tue 18 Aug 2020
at 13:54
  • msg #33

4: Next Stop--Torpol

  "Uniforms?" Zhouth echoed contemplatively. "I don't think we want those as a courier outfit, unless we're trying to be a military courier outfit, in which case we'd be wearing those ones."

  Then he perked up, eyes brightening. "Wait, don't you have some kind of heraldry if you're from Drinax? You know, from being the twenty-seventh heir of the Most Seemly Keeper of the Viceregal Mustache-Wax, or something like that?"
Theodore McFarlane
player, 727 posts
Human Capt, IN ret.
697AAA
Tue 18 Aug 2020
at 14:00
  • msg #34

4: Next Stop--Torpol

In reply to Zhouth (msg # 33):

"My father is a Baron. I'm just a squire, not even knighted. Daddy has arms, I just use a version of his that shows me as his son, nothing special. Oh well, thought it was worth asking anyway. Was your father nobility Ingrid?"
Theodore McFarlane
player, 734 posts
Human Capt, IN ret.
697AAA
Wed 19 Aug 2020
at 15:17
  • msg #35

4: Next Stop--Torpol

"Get everything straightened out Varca? Records sent and everything? I'm laying in the course for the Highport Viridian. We'll check out their port good when we arrive."

"Find us a few folks that are useful BB. A gunner and Chief Engineer for now. Race and sex don't matter. Just as long as they're cut throats."
he says with a smile. Kidding of course.
This message was last edited by the player at 16:01, Wed 19 Aug 2020.
Varca Lexand
player, 444 posts
Human Vespexer
Raider
Thu 20 Aug 2020
at 04:51
  • msg #36

4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 35):

OOC:  I just realized I never stated, in my last post, that Varca had actually closed the connection, after he'd finished talking...can we assume that he did...?


Theodore McFarlane:
"Get everything straightened out Varca? Records sent and everything? I'm laying in the course for the Highport Viridian. We'll check out their port good when we arrive."

"Find us a few folks that are useful BB. A gunner and Chief Engineer for now. Race and sex don't matter. Just as long as they're cut throats."
he says with a smile. Kidding of course.


     "Sent the documents, Captain.  Just waiting for Commander Rumble-Butt to respond." Varca answers, "At a guess, if they don't respond within the next five minutes, we should run like hell is after us towards the nearest gas giant or ice planet, refuel, and get outta here ASAP--cuz they ain't buying our crap!  Heh-heh."

     "Oh, and hey!  Don't ignore the standard employment methods, people!  We just insist on personal interviews, and hire the folks we get the feeling might be amenable to a little piracy.  And that Gunner's position could be filled by a Ground Pounder, don't forget."

     "I just had a thought, Guys...maybe it's my non-technical background, but, uh...maybe we should run a diagnostic on the Jump Drive, before we dock?  Just in case we really do have to run?  The trip here was it's first use since being repaired, right?"





OOC: Although Varca (probably) did not hear the following....

Theodore McFarlane:
"Can you design and make me a spectacular uniform Zhouth? Medals and all? We want to impress folks don't we? Or should I wear my Imperial uniform? I'm not an Imperial any more though! I'm not a Drinaxi navy man either! We need out own world! Field Marshal Varca sounds good too! Maybe we could rule our own planet, or start a kingdom on one." He says with a grin and a shrug.


Zhouth:
  "Uniforms?" Zhouth echoed contemplatively. "I don't think we want those as a courier outfit, unless we're trying to be a military courier outfit, in which case we'd be wearing those ones."

  Then he perked up, eyes brightening. "Wait, don't you have some kind of heraldry if you're from Drinax? You know, from being the twenty-seventh heir of the Most Seemly Keeper of the Viceregal Mustache-Wax, or something like that?"


     Y'know, Varca did present a suggestion for "uniforms" we could wear when acting as an "innocent" courier crew...



     And we do have a "crest" to put on those uniforms--works as a "corporate logo", too ^_^


Zhouth
player, 557 posts
Thu 20 Aug 2020
at 05:16
  • [deleted]
  • msg #37

4: Next Stop--Torpol

This message was deleted by the player at 12:29, Thu 20 Aug 2020.
Ingrid Gustavdottir Sigar
player, 215 posts
Human Merchant
Sword Worlder
Thu 20 Aug 2020
at 08:18
  • msg #38

4: Next Stop--Torpol

Ingrid wasn't against the idea of a uniform as long as hers had a skirt. She had to draw the line somewhere.

She grew quiet at the mention of her father. "No, he wasn't. He moved in high society circles becuase of his military rank, but he was never a noble."

"I'll run a diagnostic on the jump drive" she volunteered.
Theodore McFarlane
player, 735 posts
Human Capt, IN ret.
697AAA
Thu 20 Aug 2020
at 13:01
  • msg #39

4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 38):

"Sorry dear, and thank you, I'll be down to help in a bit. The black and the red and tan and white. They look good Varca, make it so. Pick the ones you want and get them made for us."
BB Nova
player, 133 posts
I7C966
Orbital Drop Marine
Thu 20 Aug 2020
at 13:16
  • msg #40

4: Next Stop--Torpol

BB laughed when she saw the color options.

"The red one is nice, it would help hide any bloodstains we might get. Yellow or Brown uniforms might be useful as well depending on how poorly we end up doing in a fight."

She elbowed the closest person next to her with a grin, which just happened to be Ingrid.

"Maybe we can get color changing fabric. It can start off Black before changing to Red then Yellow then Brown then White as things move against us."

She elbowed Ingrid again, looking for recognition of her joke in Ingrid's eyes.

"Get it? Because we're going to piss and shit ourselves before surrendering? Eh?"
Zhouth
player, 559 posts
Vargr
669999
Thu 20 Aug 2020
at 13:49
  • msg #41

4: Next Stop--Torpol

  Zhouth looked over the images that Varca had presented, growing increasingly long-faced. "They're all... plain," he sighed heavily. "You really want me to wear one of those?" The tone was akin to someone who had just been told that their pet had been hit by a passing bus. "One of the benefits of being a researcher at that place was that we didn't have to strut about in things like that all day!"
This message was last edited by the player at 13:50, Thu 20 Aug 2020.
Theodore McFarlane
player, 738 posts
Human Capt, IN ret.
697AAA
Thu 20 Aug 2020
at 13:54
  • msg #42

4: Next Stop--Torpol

"You design your own Zhouth, you're Vargr and special. We'll wear the ones Varca designed, for now." Teddy told him. "Take charge Varca, I'm going to help Ingrid, call me if you need anything."
Theodore McFarlane
player, 739 posts
Human Capt, IN ret.
697AAA
Thu 20 Aug 2020
at 14:44
  • msg #43

4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 42):

Engine Diagnostics 10:43, Today: Theodore McFarlane rolled 13 using 2d6+3.  engnrng check.
Zhouth
player, 560 posts
Vargr
669999
Fri 21 Aug 2020
at 14:20
  • msg #44

4: Next Stop--Torpol

  Zhouth's ears shot right back up again, as did his apparent mood, when he was granted a waiver from the uniform requirement. "I'd be happiest just using my normal clothes, really, though I have that fancy outfit if we need to present ourselves to some other high official type. If Oleb thought that it was good then it should also be formal enough for anyone else in the reach!" No trace of irony was evident in his voice at the use of the word normal in relation to his sartorial sensibilities.

  "We should also make a point of restocking the galley while we're here. Ingrid will be busy with all of the ship refit work, but one of us should be able to go around and get supplies, right? Never mind all of those uniform colors; it will be nice to have the food come in different colors again!" Ingrid's skill as a cook notwithstanding, the curse of Asim, where the ship had last been supplied, had limited the options when it came to gastronomic presentation.
This message was last edited by the player at 14:21, Fri 21 Aug 2020.
Theodore McFarlane
player, 741 posts
Human Capt, IN ret.
697AAA
Fri 21 Aug 2020
at 14:31
  • msg #45

4: Next Stop--Torpol

"Fruits, vegetables, and MEAT! Don't forget the cigars and Brandy. Anything BB might need for the still. sugar, corn, etc. Real beer would be good too."
Zhouth
player, 562 posts
Vargr
669999
Fri 21 Aug 2020
at 14:43
  • msg #46

4: Next Stop--Torpol

  "Well, we'll have to get most of that from the spaceport because I don't think they have much farmland down there, but ocean animals should be good for meat, and maybe they have some high-sugar thing in those waters." Zhouth was going at it on his comm again, no doubt writing up a five-times-too-detailed shopping list. He'd set himself up as the administrator and therefore de facto quartermaster, so it naturally followed that he would be the one to undertake the requisition.

  "Armory and locker items." He stopped and looked up from the comm. "I'm not as used to dealing with that, but we'll need things for those too. I mean, most of you seem to have weapons, and we have those armored suits, but especially with new people being brought on board, that might not be enough, and we're working with basic toolkits and not a lot of random storage-closet odds and ends right now. I realize that you can't run a successful ship without keeping storage boxes full of random things that miraculously save the moment in unexpected ways."
This message was last edited by the player at 14:43, Fri 21 Aug 2020.
Theodore McFarlane
player, 742 posts
Human Capt, IN ret.
697AAA
Fri 21 Aug 2020
at 14:53
  • msg #47

4: Next Stop--Torpol

"Fish meat will be fine. If it is edible, Ingrid can cook it, she's a wizard! She's a Swordie!" he said over his comms to Zhouth. "Diagnostics are done, Jump drive is in number '1' grade 'A' condition."

"Varca, can you and Viridian arrange for the installation of the turret and missile launcher? Or do you think someone else would be better for that?"


"I'll be back up directly," he turns off comms. "Coming dear?" he reaches out his hand.
This message was last edited by the player at 14:54, Fri 21 Aug 2020.
Viridian Starfire
player, 72 posts
Human Merc
Fri 21 Aug 2020
at 17:45
  • msg #48

4: Next Stop--Torpol

"I like those uniforms!" Viridian responds to the display. "The red ones look pretty sharp, but the gold one looks more like a work outfit. The white would be formal and the black would be... when we go to work!"

"So you set the course, Teddy; big deal! You're the one that stuck me on gunnery!"

"Did the ASTC give you a vector yet? No, didn't think so. Hope we don't run into another departing ship!"

Theodore McFarlane
player, 743 posts
Human Capt, IN ret.
697AAA
Fri 21 Aug 2020
at 17:54
  • msg #49

4: Next Stop--Torpol

In reply to Viridian Starfire (msg # 48):

"Do I detect insubordination? Get into the pilots seat and pilot, pilot. Teddy says with a frown.
StarMaster
GM, 143 posts
Fri 21 Aug 2020
at 18:04
  • msg #50

4: Next Stop--Torpol

===BEGIN COMMS: "Harriet-class? You mean, Harrier-class, don't you? Not a lot of records survived the War, but we can recognize a Harrier when we see one! Never heard of one used as a courier, but if it's 200 years old, and salvaged at that, it probably isn't much good for anything else."

"Okay, your records--now that we've got them--check out. Still no news packet, but if you're coming from Drinax, don't expect there's much news anyway. You are cleared to land at Highport, port side Docking Bay G. Transmitting your vector now. If you need any work done, it'll cost a bit extra since I'll have to insist that everyone who works on that old rust bucket gets a tetanus booster shot first!"
:END COMMS===

He cuts the comm-link before you can hear his laugh--assuming he was joking.

You now realize why Princess Rao and her crew never updated the transponder--it would have had data from Asim and Drinax. Until she knew what you were going to do, she didn't want to handicap you by putting anything in that you didn't want.
Theodore McFarlane
player, 744 posts
Human Capt, IN ret.
697AAA
Mon 24 Aug 2020
at 12:56
  • msg #51

4: Next Stop--Torpol

"Set your course on the vector given Viridian, head for our designated berth. Docking Bay 'G'. We might need a new pilot too."
This message was last edited by the player at 16:30, Mon 24 Aug 2020.
Zhouth
player, 563 posts
Vargr
669999
Mon 24 Aug 2020
at 17:14
  • msg #52

4: Next Stop--Torpol

  Zhouth suddenly held both hands up and out to the sides, palms facing inward, a kind of overhead ta-da that presenters might use, though in his case it was clearly a parody. "Pilot, fly us in and don't kill us all by crashing into the station! Oh, we're going to replace you once you do."

  "That will make for a great scene when this is all being done as a vid. I'd better note it down..." he added brightly, bringing his hands back down and once again tapping away on his comm.
Theodore McFarlane
player, 745 posts
Human Capt, IN ret.
697AAA
Mon 24 Aug 2020
at 17:18
  • msg #53

4: Next Stop--Torpol

"I never said anything about replacing him, just might be nice if we had extra help. Oh well." Teddy shrugged
BB Nova
player, 135 posts
I7C966
Orbital Drop Marine
Mon 24 Aug 2020
at 18:35
  • msg #54

Re: 4: Next Stop--Torpol

Theodore McFarlane:
"Anything BB might need for the still. sugar, corn, etc. Real beer would be good too."


BB locked Teddy with a deadly glare.

"I don't know what you are talking about so if you don't want to eat through a straw for the rest of the year I suggest you forget you ever heard that kind of rumor."

Normally there was a bit of levity to her frequent threats of physical violence. She was a marine, busting chops was how they got along as a group. This time was a little different, however. There was an intensity that made it clear she was not joking around or talking with hyperbole.

Granted a bootleg still on a naval vessel would have been a serious crime depending on who caught them and what charges they decided to file. A particularly vindictive commander could reasonably argue treason based on the misappropriation of supplies. Having a still wasn't just a fun way to explore chemistry but a potential court martial and firing squad.

After that little conversation BB goes back to disappearing for awhile. She is seen on occasion carrying spare parts around the ship but once again goes dark.
Theodore McFarlane
player, 746 posts
Human Capt, IN ret.
697AAA
Tue 25 Aug 2020
at 13:28
  • msg #55

Re: 4: Next Stop--Torpol

In reply to BB Nova (msg # 54):

"Hehehehehehehehe, must be a Marine thing! I hear you BB. Maybe I'll start a still then. We need some hard alcohol on occasion too! Now, where is my lovely lady Ingrid hiding at, time for me to find her I guess." He says as he heads toward engineering.
Theodore McFarlane
player, 747 posts
Human Capt, IN ret.
697AAA
Thu 27 Aug 2020
at 16:59
  • msg #56

Re: 4: Next Stop--Torpol

Teddy searches the ship for Ingrid, Galley, her quarters, and engineering. He wanted to be with her when they 'landed' at the Highport. He wanted to celebrate.
Ingrid Gustavdottir Sigar
player, 216 posts
Human Merchant
Sword Worlder
Fri 28 Aug 2020
at 08:35
  • msg #57

Re: 4: Next Stop--Torpol

Ingrid had changed to a practical brown dress, since she would be working. Teddy found her sketching out the repair work she would have to do. "Oh, hello, Theodore" Ingrid said, curtsying.
Varca Lexand
player, 446 posts
Human Vespexer
Raider
Fri 28 Aug 2020
at 09:10
  • msg #58

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 56):

OOC: Varca wasn't planning on making all of those uniforms--the different colors were options.  My thinking was that--in keeping up our fiction of being a (cheapskate) start-up Courier ship from Drinax--he could get a supply of old/surplus Star Guard BDUs, then get them color-changed to whichever color we all liked.  Making all of them the same color would be the cheapest...



BB Nova:
Theodore McFarlane:
"Anything BB might need for the still. sugar, corn, etc. Real beer would be good too."


BB locked Teddy with a deadly glare.

"I don't know what you are talking about so if you don't want to eat through a straw for the rest of the year I suggest you forget you ever heard that kind of rumor."

     Varca heaves a heavy sigh, then reaches over to open the ship's general announce,

     "Rejji!  The Imperial figured it out." Varca announces all over the ship, "Bottle up whatever we've got, now, then breakdown the still.  We'll get by with what hooch we have, for a while."

     Varca cuts the intercom, then looks up at the others.

     "Dammit, Theo, I thought it would take you a couple of months to catch on!" Varca complains, "What, you find the tap on the reactor's heat exchanger we were using to heat the still?"
Theodore McFarlane
player, 748 posts
Human Capt, IN ret.
697AAA
Fri 28 Aug 2020
at 12:16
  • msg #59

Re: 4: Next Stop--Torpol

Ingrid Gustavdottir Sigar:
Ingrid had changed to a practical brown dress, since she would be working. Teddy found her sketching out the repair work she would have to do. "Oh, hello, Theodore" Ingrid said, curtsying.



"Hello love" he pecked her on the lips, "Need help?"
Theodore McFarlane
player, 749 posts
Human Capt, IN ret.
697AAA
Fri 28 Aug 2020
at 12:18
  • msg #60

Re: 4: Next Stop--Torpol

Varca Lexand:
In reply to Theodore McFarlane (msg # 56):

OOC: Varca wasn't planning on making all of those uniforms--the different colors were options.  My thinking was that--in keeping up our fiction of being a (cheapskate) start-up Courier ship from Drinax--he could get a supply of old/surplus Star Guard BDUs, then get them color-changed to whichever color we all liked.  Making all of them the same color would be the cheapest...



BB Nova:
Theodore McFarlane:
"Anything BB might need for the still. sugar, corn, etc. Real beer would be good too."


BB locked Teddy with a deadly glare.

"I don't know what you are talking about so if you don't want to eat through a straw for the rest of the year I suggest you forget you ever heard that kind of rumor."

     Varca heaves a heavy sigh, then reaches over to open the ship's general announce,

     "Rejji!  The Imperial figured it out." Varca announces all over the ship, "Bottle up whatever we've got, now, then breakdown the still.  We'll get by with what hooch we have, for a while."

     Varca cuts the intercom, then looks up at the others.

     "Dammit, Theo, I thought it would take you a couple of months to catch on!" Varca complains, "What, you find the tap on the reactor's heat exchanger we were using to heat the still?"


"Leave the still as long as it doesn't interfere with the ship."
Varca Lexand
player, 450 posts
Human Vespexer
Raider
Sat 29 Aug 2020
at 06:31
  • msg #61

Re: 4: Next Stop--Torpol

Theodore McFarlane:
"Leave the still as long as it doesn't interfere with the ship."

     Raising his gloved left hand to momentarily cover his mouth, Varca mumbles something...

     "Yeah, like plugging a jury-rigged alcohol still into a freaking Fusion Reactor ain't interfering..."

     Varca clears his throat, then lowers his hand,

     "Where the Hell is the fun in that? Sheesh!" Varca demands, "Sneakin' around about it provides all the fun, and half the flavor!  Well, after you get past the 'over-heated electronics' taste..."

     "Besides, it's not just for me...mostly..." Varca adds, "...it's for Rejji!  And any other Vespexers we might bring aboard to entertain.  The average Vespexer ain't so-fisty-catered, like me.  Vespexers never had anything but pure, homemade, raw alky, to drink away the suffering of living on Drinax.  Now me, I've come to enjoy the taste of Vodka!  It mixes well with Milk--cuts back that greasy taste that Milk has...."
Zhouth
player, 565 posts
Vargr
669999
Sat 29 Aug 2020
at 17:01
  • msg #62

Re: 4: Next Stop--Torpol

"We have a fusion reactor! I don't think it's going to overload with a little still when it's handling an entire starship without complaint. Now, I agree that it might not be a great idea to plug a big still into an auxiliary light socket in a fresher, but the main ones in bays mean to handle high-powered tools? That's what a still is!"

Zhouth waved both hands in front of him. "Okay, okay. Laboratory stills are meant to make things other than moonshine, and they're not always built the same way, and the things they're making are usually more poisonous if used incorrectly. Or sometimes when used correctly." He then proceeded to throw both hands in the air. "But the principle is the same!"
Ingrid Gustavdottir Sigar
player, 218 posts
Human Merchant
Sword Worlder
Sun 30 Aug 2020
at 08:05
  • msg #63

Re: 4: Next Stop--Torpol

Ingrid smiled shyly after the kiss. "Well, I could use some help, if you're not too busy with your duties as Captain. I'm hoping to finish up early and perhaps do a little shopping." A few thoughtful gifts for the crew could go a long way, she felt.
Theodore McFarlane
player, 752 posts
Human Capt, IN ret.
697AAA
Sun 30 Aug 2020
at 11:30
  • msg #64

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 63):

Teddy helps Ingrid with what she is doing.
Varca Lexand
player, 452 posts
Human Vespexer
Raider
Mon 31 Aug 2020
at 06:30
  • msg #65

Re: 4: Next Stop--Torpol

Zhouth:
"We have a fusion reactor! I don't think it's going to overload with a little still when it's handling an entire starship without complaint. Now, I agree that it might not be a great idea to plug a big still into an auxiliary light socket in a fresher, but the main ones in bays mean to handle high-powered tools? That's what a still is!"

Zhouth waved both hands in front of him. "Okay, okay. Laboratory stills are meant to make things other than moonshine, and they're not always built the same way, and the things they're making are usually more poisonous if used incorrectly. Or sometimes when used correctly." He then proceeded to throw both hands in the air. "But the principle is the same!"


(OOC: I think you said that Zhouth was also in the portside Countermeasures Suite, where Varca is--communicating with the Bridge over an open intercom channel--right?  Or, did Zhouth head for the Upper Deck, once we started moving towards the Highport?  Oh, well... ^_^)

     Frowning, Varca turns to look toward Zhouth, leaning away from the Vargr, slightly,

     "Plug a..." Varca starts--then shuts up, as he suddenly realizes what Zhouth is inferring,

     "Oh!  Uh, yeah!  Right." Varca's frown turns quickly into an amenable grin, "Plugging a, uh, electrical plug into the reactor!  Yeah, you're right, Zhouth, that really doesn't endanger the reactor!  What was I thinking?  I'm just not all that used to having reliable equipment to deal with, I suppose."

     Varca turns his face away from Zhouth--apparently looking at a sensor screen--and rolls his eyes.
Theodore McFarlane
player, 753 posts
Human Capt, IN ret.
697AAA
Mon 31 Aug 2020
at 15:30
  • msg #66

Re: 4: Next Stop--Torpol

ROFLMAO, you two make for good comic relief!
Ingrid Gustavdottir Sigar
player, 220 posts
Human Merchant
Sword Worlder
Fri 4 Sep 2020
at 07:31
  • msg #67

Re: 4: Next Stop--Torpol

The work went faster with Theodore's assistance, and Ingrid was in good spirits. "This is very kind of you, Theodore, you'll spoil me" she said with a smile. "I'm excited to see the planet. I do like visiting new places, and I feel more comfortable on a planet."
Theodore McFarlane
player, 756 posts
Human Capt, IN ret.
697AAA
Fri 4 Sep 2020
at 11:44
  • msg #68

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 67):

"I'm not sure they'll let us visit, but we'll see, If they do, I'll take you along."
StarMaster
GM, 144 posts
Fri 4 Sep 2020
at 22:43
  • msg #69

Re: 4: Next Stop--Torpol

In short order, the ship makes it to the Highport and docks at the indicated bay.

Teddy is the only one slightly suspicious when you are greeted personally by a member of station security whenever anyone exits the ship.

"Greetings! Welcome to Torpol Highport!" she says. "I'm Adjutant Lieutenant Kundu. If you have any questions or requests, feel free to contact me if you need any help."

"If you wish to visit the planet, there are shuttles that leave twice a day for Downport."

Zhouth
player, 567 posts
Vargr
669999
Sat 5 Sep 2020
at 01:11
  • msg #70

Re: 4: Next Stop--Torpol

Zhouth initially remained aboard. Having set himself up as the ship's designated paper-pusher, he had some work to do before anything resembling the fun of going planetside could be allowed to beckon.

The ship needed to resupply. It needed to refuel. It needed a hundred little details taken care of...

...and it needed money to pay for them. He'd solicited donations to kickstart the ship's fund, and now he had to see just how far he could make it all stretch.
BB Nova
player, 140 posts
I7C966
Orbital Drop Marine
Sat 5 Sep 2020
at 03:14
  • msg #71

Re: 4: Next Stop--Torpol

BB gave a half-assed salute at Teddy before heading out to the shuttle bay. Time to find her way to the local authorities and see if there's anyone worthwhile picking up from the local lockup.
Theodore McFarlane
player, 758 posts
Human Capt, IN ret.
697AAA
Sat 5 Sep 2020
at 12:53
  • msg #72

Re: 4: Next Stop--Torpol

In reply to BB Nova (msg # 71):

"I have 30,400Cr. it has to last but we need some stuff, Can we use the gas giant to refuel cheap?"
Zhouth
player, 572 posts
Vargr
669999
Sat 5 Sep 2020
at 16:42
  • msg #73

Re: 4: Next Stop--Torpol

"Cheap? Yes, if we don't mind annoying the locals with that. Fast? No. It would take another what, three days to do it."
Varca Lexand
player, 460 posts
Human Vespexer
Raider
Sun 6 Sep 2020
at 02:24
  • msg #74

Re: 4: Next Stop--Torpol

[Aboard Vultan, Docked at Torpol Highport]

Theodore McFarlane:
"I have 30,400Cr. it has to last but we need some stuff, Can we use the gas giant to refuel cheap?"


Zhouth:
"Cheap? Yes, if we don't mind annoying the locals with that. Fast? No. It would take another what, three days to do it."


     Varca happens to be walking past the pair at this point, on his way down to his favorite hidey-hole aboard Vultan, the Portside Countermeasures Suite.

     "Hey, Zhouth--you're juggling the books, right?" Varca asks, as he walks past, "I need to get onto Torpol's public access computer networks, get it set up, would you?"

     And....he's gone....
Zhouth
player, 574 posts
Vargr
669999
Sun 6 Sep 2020
at 02:49
  • msg #75

Re: 4: Next Stop--Torpol

  "You can do that from any of the highport termi..." Zhouth's quizzical response - why did Varca want him to do that - trailed off as Varca kept right on marching. Undeterred, he switched over to the comm. "You can do that from the highport terminals, or comm-call them? I don't understand what you need me to do?"
Varca Lexand
player, 462 posts
Human Vespexer
Raider
Sun 6 Sep 2020
at 05:16
  • msg #76

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 75):
[Aboard Vultan, Docked at Torpol Highport]

     Surprisingly, a response quickly comes back over the intercom,

INTERCOMM OPEN >>> "I need to research how a few things work on this planet--look up a few things, a few peopleThen I'll be making some calls.  The kinda calls where it would be a bad thing to make them somewhere I might be overheardReally Bad."

     "I need you because I've always been a passenger on starships, when they dock at a port, and I've never, myself, had to deal with all that getting access to local services stuff.  There were Officers, or Pursers who did it, then just told me how to access those services.  So, just tell me when we have access, and I can both start gathering data about the attacks, as well as seeing about getting some quick cash into our accounts.  Okay?"
<<< INTERCOM CLOSED
Zhouth
player, 576 posts
Vargr
669999
Sun 6 Sep 2020
at 05:45
  • msg #77

Re: 4: Next Stop--Torpol

Zhouth appeared to be no more assured than before, but nevertheless set about humoring Varca's request and brokered a connection between Varca's comm and the highport network.
Varca Lexand
player, 465 posts
Human Vespexer
Raider
Mon 7 Sep 2020
at 05:18
  • msg #78

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 77):

     Once Vultan has access to Torpol's planetary computer network services, Varca begins searching through them, gathering data about the Raider attacks a couple of weeks ago, building his own database.

     After an hour, Varca is confident that he has gathered all the information about the Raiders that he is going to get from local news sources, and begins a different search.  This new search takes him only a few minutes to accomplish, and once he finds he datum he's looking for, he composes a quick note and sends it to the electronic address he's found....



To: Commander Reldam, Torpol Air/Space Traffic Control

Greetings Commander,
     Captain the Baron McFarlane was impressed by your quick recognition of our elderly Vultan as one of the old Harrier-class vessels, and so wishes to extend to you an offer to come aboard for a tour of a vessel whose like hasn't been seen in this region of space for over two hundred years.  Tea to follow.
     The entire Vultan Group are quite proud of our accomplishments in restoring the ship, and the Baron hopes that he can impose upon you to allow him to show her off to someone who appreciates fine engineering.
     Tea, afterwards, will be an opportunity to get to know one another better; you can tell us of your lovely Torpol, and we will give you news from Drinax.
     We all look forward to seeing you soon, Commander.  Please RSVP to the attached CommCode.

                                                                                                          for Captain the Baron Theodore McFarlane,
                                                                                                                   V. Lexand, Social Secretary



Theodore McFarlane
player, 761 posts
Human Capt, IN ret.
697AAA
Mon 7 Sep 2020
at 16:17
  • msg #79

Re: 4: Next Stop--Torpol

Sadly I'm not a Baron, only Soc A.
Varca Lexand
player, 467 posts
Human Vespexer
Raider
Mon 7 Sep 2020
at 22:57
  • msg #80

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 79):

But Reldam doesn't know that!  And Theo is the Son of a Baron, he grew up in a Baron's Household--doesn't matter that his Dad was a Pauper Baron from Drinax--Theo knows how to act like a Baron.  So play along, Imperial! ^_^
Ingrid Gustavdottir Sigar
player, 221 posts
Human Merchant
Sword Worlder
Tue 8 Sep 2020
at 06:48
  • msg #81

Re: 4: Next Stop--Torpol

Ingrid curtsied to Kundu. "Thank you, lieutenant, most kind. I'll be sure to do that." She couldn't wait to take one of those shuttles down to the planet.

When they were discussing costs, she mentioned "I have some money, I can pitch in."
Theodore McFarlane
player, 766 posts
Human Capt, IN ret.
697AAA
Thu 10 Sep 2020
at 13:28
  • msg #82

Re: 4: Next Stop--Torpol

Varca Lexand:
In reply to Zhouth (msg # 77):

     Once Vultan has access to Torpol's planetary computer network services, Varca begins searching through them, gathering data about the Raider attacks a couple of weeks ago, building his own database.


     After an hour, Varca is confident that he has gathered all the information about the Raiders that he is going to get from local news sources, and begins a different search.  This new search takes him only a few minutes to accomplish, and once he finds he datum he's looking for, he composes a quick note and sends it to the electronic address he's found....



To: Commander Reldam, Torpol Air/Space Traffic Control

Greetings Commander,
     Captain the Baron McFarlane was impressed by your quick recognition of our elderly Vultan as one of the old Harrier-class vessels, and so wishes to extend to you an offer to come aboard for a tour of a vessel whose like hasn't been seen in this region of space for over two hundred years.  Tea to follow.
     The entire Vultan Group are quite proud of our accomplishments in restoring the ship, and the Baron hopes that he can impose upon you to allow him to show her off to someone who appreciates fine engineering.
     Tea, afterwards, will be an opportunity to get to know one another better; you can tell us of your lovely Torpol, and we will give you news from Drinax.
     We all look forward to seeing you soon, Commander.  Please RSVP to the attached CommCode.

                                                                                                          for Captain the Baron Theodore McFarlane, Baron Mersy
                                                                                                                   V. Lexand, Social Secretary




Baron Mersy.
StarMaster
GM, 146 posts
Sat 12 Sep 2020
at 16:04
  • msg #83

Re: 4: Next Stop--Torpol

Varca receives a reply from Reldam within a few minutes.

"Thank you for the invitation. I would very much like to see such an old ship. I have nothing scheduled for 1600 station time if that is suitable for you."
Varca Lexand
player, 472 posts
Human Vespexer
Raider
Sun 13 Sep 2020
at 06:15
  • msg #84

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 83):

     Varca reads Reldam's RSVP, then taps a question into the computer, adjusting ship-board time with local time.  With a nod of acknowledgement for the answer, Varca then quickly composes an e-note, which he immediately pings out to all Crewmember's comms.



To: Crew of Vultan
     I've contacted that Commander Reldam, from Traffic Control.  The one who signaled us on our approach to Torpol.  I invited him to come take a look at our "antique" starship, and he's replied that he's available at Local Time 1600 Hours.  That's in a couple of hours, 2145 Hours, Ship Time, if you haven't adjusted your timekeepers.
     I told him he was "invited to Tea" to "meet with The Baron" and get a tour of the ship.  So, Theo, you're going to be needed, here.  Ingrid, it would be a big help if you were here, as well.  Between me and Theo, we probably both "know" what needs to be done for a formal, snobby Noble, afternoon Tea, but we'd likely mess it up if we tried to pull it off, ourselves.
     Zhouth, it would be great if you could be here, too.  As an Academic, you've attended similar boring meetings, and your input will be helpful, but I also want your insight and observations about Reldam, when he's here.  I'm going to be trying to get him to give us information about those attacks, a few weeks ago, plus I want to try and see if we can use him as a kind of "back door contact" to quietly get in touch with the Torpol Governors.
     But, if you can't be here, don't worry, I'll be secretly recording the entire thing.
     If we feel we can use Reldam to act as a go-between for us and his Government, I'm considering making an "offer of friendship" in Old Fat Ass's name, and gifting them an entire rack of a dozen of our Advanced Missiles.
     Everyone who can, and wants to attend should do so.  The more of us Reldam sees, hopefully, the more he will take us seriously, if we tell him we're here to hunt down the Raiders who hit them.

     If 1600 Hours Local, or 2145 Ship Time, is not enough time for you to do whatever you're doing and get back here, contact me ASAP.  Reldam is waiting for a confirmation on the 1600 Hour time.

     Varca.




Zhouth
player, 581 posts
Vargr
669999
Sun 13 Sep 2020
at 08:00
  • msg #85

Re: 4: Next Stop--Torpol

Zhouth responded shortly afterward via ship comm, shifting from neutral to hopeful as he spoke. "I'm probably going to be here for a while dealing with all of the port stuff anyway, so I don't mind waiting around a little longer. Maybe we can get better rates for next time if we make a good impression!"
Ingrid Gustavdottir Sigar
player, 222 posts
Human Merchant
Sword Worlder
Sun 13 Sep 2020
at 08:35
  • msg #86

Re: 4: Next Stop--Torpol

Of course, I'll be there, with tea Ingrid sent back. She was well-trained in playing the hostess, and she put the kind of focus in to pouring tea that miss Nova did for firearms training.
Theodore McFarlane
player, 768 posts
Human Capt, IN ret.
697AAA
Sun 13 Sep 2020
at 12:07
  • msg #87

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 86):

"I'll be there with bells on!" Teddy responded.
Viridian Starfire
player, 74 posts
Human Merc
Sun 13 Sep 2020
at 21:53
  • msg #88

Re: 4: Next Stop--Torpol

Replying back on comms...

"Yes, by all means, we should be here in our uniforms! Not super fancy ones, just everyday ones that makes us look like a 'well-oiled machine'."

"Everyone should check the ship's roster to make sure you know what role you are supposed to fill. It's flexible; you can wear more than one hat, but Teddy needs to know how to introduce each of us to Reldam."

"Good call, Varca, on using Reldam as a contact to the governors. Not sure it is necessary, but it can't hurt."

"Were you planning on telling them that Oleb sent us to help and to track down the raiders... or is this going to be on our own initiative? I mean, this isn't an unreasonable place to go to get the missile turret installed. It would sort of lend a bit of credence to our claim of hunting raiders. 'We're loading up for bear!'"

Varca Lexand
player, 474 posts
Human Vespexer
Raider
Mon 14 Sep 2020
at 07:20
  • msg #89

Re: 4: Next Stop--Torpol

In reply to Viridian Starfire (msg # 88):

     "I didn't want to discuss this over open comms, Viridian." Varca grumbles over the comm, in reply, "But it actually would be of benefit to get this out now, rather than try to brief everyone later--when we might not have enough time.  Besides, while these Torpols have good Tech, our comm-encryption is better.  They can likely crack it, but it'll take them so long to do it, we'll be gone.  So, everyone who wants to listen, switch to encrypted channel one."

     Varca switches the ship's comm that he's using to the indicated channel.

     "Okay, I've given this some thought, as we were jumping here.  Torpol is one of the more-or-less required stop-over worlds on the Florian Route.  But all they have to offer passing ships are fuel and entertainment.  Tourism drives their economy, and they are doing okay with that.  However, being focused on tourism does not give them a heavy industry infrastructure--the kind of industry that would let them build the defenses that would have stopped those Raiders."

     "And now, after that raid, they've discovered that of all those Imperials and Florians and Aslan that stop by to enjoy Torpol's various entertainments, not a single one of those bastards is going to do anything to help stop the Raiders.  The big-shot Interstellar Traders that travel the Florian Route could care lessThey only care about defending their own ships, and if Torpol becomes too dangerous to visit, they will stop coming without giving it a second thought."


     "So I did think about showing up and brazenly declaring that King Oleb sent us to help out, all in the Name Of Drinax.  But, after some more thought, I've come to the conclusion that, at this time, that won't work.  For two reasons.  First, it was arrogant saber-rattling like that, which made the frikkin Pussies angry enough to invade the subsector and mess up a bunch of these worlds, two-hundred years ago--might still be some hard feelings about that."

     "Second, as a result of the Aslan Invasion, Drinax was blasted from being a rich Garden World, into being a de-populated, toxic hellhole, and the Drinaxi Star Guard Fleet was effectively destroyed.  And everybody in this little corner of space knows that!  For two-hundred years, Drinax has been a sad backwater.  Even when a handful of Star Guard ships started wandering around the neighborhood, it was mostly seen as a sad joke.  So, just openly claiming that we're a force from Drinax sent out to hunt the Raiders, likely won't instill a lot of confidence in folks."

     "So, what I'm thinking is that we tell them the truth!  Or, a variation of The Truth, at least.  Through quiet venues, we let 'a select few Important People' know that Drinax has been quietly restoring their infrastructures and recovering their old tech--doing so slowly and secretly, to hide the recovery from the Aslan.  We hint at the invasion of Asim being a big part of that plan, with Drinax planning to upgrade the Asimian industries to produce higher tech Drinaxi products.  And so, Drinax is now in a position to begin helping the neighboring planets, even if only in small ways."


     "And offering the Torpols a dozen Advanced Missiles is a gesture from King Oleb, we'll tell them.  The missiles could be used immediately, in defense of the planet--or, the Torpols could choose to try and retro-engineer them and then, maybe, build a whole lot more, on their own.  King Oleb, we'll say, doesn't want to make the Torpols dependent upon The Kingdom for their defense."

     "Which, as we know, is a load of crap!  It'll take years for these guys to retro-engineer those missiles!  And if we do things right, out here, they'll be buying new Missiles from Drinax, way before they ever figure out how to build these old things.  But if we do this, in this manner, then I think that we are addressing any suspicions the Torpols might have about us having ulterior motives.  If, after this, we then go out and do something about the Raiders, our prestige--and the prestige of Drinax--goes up just that much more."

     "So we subtly give Commander Reldam the impression that we wouldn't be averse to, maybe, offering some small token of assistance, on behalf of 'certain Important People' back on Drinax--which he will, hopefully, then pass on to his superiors.  We are, we'll tell them, just out here 'looking into' how Drinax might be of some small assistance."


     "Doing this maintains our pretense of being just a simple Courier crew--we're just investigating a little 'interplanetary diplomacy', we're not looking for trouble.  Wink-wink."

     "And when we turn around and start hunting Raiders like the Privateers that we are, we can keep confusing the situation with the claim that it was just a fortuitous incident, by saying things like 'We had no idea the little pop-guns on our plain-old Courier ship would be that effective!  Of course, the Vultan is Drinax-built...'."


     "Crap like that should start changing folks ideas about Drinax."
Zhouth
player, 583 posts
Vargr
669999
Mon 14 Sep 2020
at 08:48
  • msg #90

Re: 4: Next Stop--Torpol

The secure channel promptly carried Zhouth's response. "I don't see why we shouldn't say that the cannon works. It makes it look more sensible to be doing something like poking around after a raider, royal commission or not!"

"Torpol is mostly missile-defense from the highport, right? So that gift idea looks even better to them, and it actually is better for them too! Though I suppose that means that the raiders hit things out of reach of the highport."

"We might not want to talk to much about taking over Asim as part of the grand plan, though. That sends the wrong kind of message about what Drinax intends to do, and I get the feeling that there are a lot of people who are still kind of sore about it."
Theodore McFarlane
player, 770 posts
Human Capt, IN ret.
697AAA
Mon 14 Sep 2020
at 15:53
  • msg #91

Re: 4: Next Stop--Torpol

"They could reverse engineer 3 of them to build their own and put the others into their defense, We could make a lot of credits selling a few. How else can we make money? Bounties for pirates we destroy? There isn't much cargo space on the Vultan and not so much of a market for ill gotten gains either. We could sell on Drinax or Tech-World and a few other places. Thoughts?"
Zhouth
player, 584 posts
Vargr
669999
Tue 15 Sep 2020
at 01:10
  • msg #92

Re: 4: Next Stop--Torpol

"If we take out a pirate ship then we can repossess the stolen stuff, right? Or, well..." Zhouth trailed off for a moment as a note of distress crept into it. "I suppose that if we've radiated them all to death then we could take the ship too."
Varca Lexand
player, 475 posts
Human Vespexer
Raider
Tue 15 Sep 2020
at 04:17
  • msg #93

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 92):

     "That's correct, Zhouth.  On both counts." Varca responds, "There's an old Vespexer meme that goes 'you keep what you kill'.  When it comes to the contents of a pirate ship's cargo hold, Interstellar Law agrees with us Vespexers.  We get to keep everything, including the ship, if it's in any kind of usable condition.  We even get to keep the Pirate bodies, if we want to."

     "But, of course, a lot of Pirates also have Bounties posted on them, so, y'know, we 'd have to hand over the bodies, to get any Bounty Reward...so, no Meat Puppet stage shows..."

Theodore McFarlane
player, 773 posts
Human Capt, IN ret.
697AAA
Wed 16 Sep 2020
at 17:40
  • msg #94

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 93):

"The suits you had made Varca, they good against radiation?" Teddy asked, wondering if they could take a pirate ship. They'd have to deradiate them he figured, wash them down. A robot or two might be a good idea.
Zhouth
player, 585 posts
Vargr
669999
Wed 16 Sep 2020
at 19:39
  • msg #95

Re: 4: Next Stop--Torpol

"The vacc suits should be? Well, against the residual kind, anyway. I don't think they'd stop a direct hit from that particle beam, even with a ship hull in the way." Zhouth's voice audibly paused for about half a second. "Or did you mean those uniforms? I'm pretty sure that those won't do anything to protect you!"
Theodore McFarlane
player, 774 posts
Human Capt, IN ret.
697AAA
Wed 16 Sep 2020
at 19:43
  • msg #96

Re: 4: Next Stop--Torpol

"Hehehehehehe, I meant the Vacc suits Zhouth. The uniforms won't stop anything."
Ingrid Gustavdottir Sigar
player, 224 posts
Human Merchant
Sword Worlder
Fri 18 Sep 2020
at 07:11
  • msg #97

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 92):

"So we want to beat the really successful pirates" Ingrid observes.
Theodore McFarlane
player, 776 posts
Human Capt, IN ret.
697AAA
Fri 18 Sep 2020
at 13:21
  • msg #98

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 97):

Teddy arrived for tea in his cleanest uniform, waiting for 1600Hours local and the Torpolian captain to arrive for the tour and tea. He waited hungrily for Ingrid to arrive, he knew she would look fabulous!
BB Nova
player, 144 posts
I7C966
Orbital Drop Marine
Sat 19 Sep 2020
at 03:42
  • msg #99

Re: 4: Next Stop--Torpol

BB took the train and elevators down to the service level of the port. The way to station security wasn't exactly on the beaten path so she had to stop a few times to orient and get directions but finally she found the squat building with SECURITY printed in big block letters. Nothing flashy or fancy, just practical.

Walking in she was met with harsh lighting and a bored looking officer sitting behind the desk. He looked like he wanted to be anywhere but there.

"Can I help you?"

BB flashed him a grin, more predatory than flirty. She wasn't used to being charming but at least could pretend to be polite when the situation demanded it.

"Actually that depends. I am head of security on a ship passing through that turns out is in bad need of some additional crew. Now we could go through the unions and guilds but that takes time and money so I was hoping I could take a tour of your cells and see if there any non-violent criminals that you would like to get off your hands. We get some cheap labor and you get them off-planet never to be seen again?"

The security officer just stared at BB as if she had grown a third eye in the middle of her forehead.

"You...what?"

"Look, just let me talk to your captain or commander or whoever is in charge here."

"Uhhh...sure...one second."

BB ended up having to tell her story several times as the officer didn't go straight to the top but instead she talked her way through two other levels. The watch sergeant was pretty sure that was illegal while the deputy chief thought it would be fine but ultimately it was the station chief's decision. It took a bit more talking but BB was able to finally work out a deal with the station chief.

"So first of all fines must be paid in full. After that we'll commute their sentence on condition that they are confined to your ship for the duration of your stay?"

BB gave a nod. If the fines were too large she could always pass. The station chief gave a shrug and pulled out their roster of who was in for what. It was against policy to just reveal arrest records to a civilian but there was nothing saying he couldn't paraphrase.

"Non-violent, huh? Alright let's see...about a half dozen.
  • Collin Ramburton: Solomani. Unknown background. Ended up picking a fight with some members of a local gang and wrecked up the bar....hmmm...looks like this is his third stay here this month.
  • Roukesh: Vargr. Local. Got caught breaking into a shop. Has a long record of petty crime to fuel his Black Dust addiction.
  • Donio Scarte: Vilani. Stowaway. Was caught in the cargo bay of an incoming merchant and dropped off with us. We don't even know what we're going to charge him with.
  • Taliesa Dieros: Bio says she is an ex-marine. Caught hacking a vending machine.
  • Athes Collee: Vilani. Claims she is a reporter but we can't verify her credentials and caught her trespassing in staff only areas around the space port. We think she might be part of some kind of rebel or terrorist cell. Non-violent but we definitely want her off planet.
  • Pawsanni: Aslan. Picked up for solicitation.
  • Benjoe Jenking: Found passed out near trash compactor.


It turned out there was a cornucopia of criminals in the local jail cells. She glanced at the bail and fees associated and struck off several names. She figured the others wouldn't want addicts so Roukesh was out. Same with Benjoe, while a bit of drinking was fine passed out in the trash was a few steps too far. Pawsanni was out as unless she had greatly misread the situation the crew wouldn't have much need for a prostitute. Athes' possible terrorist connections were troubling so that was a name struck through even if the cops were just making stuff up. That left her with Collin, Taliesa, and Donio. Time for an interview session.
This message was last edited by the player at 03:43, Sat 19 Sept 2020.
Theodore McFarlane
player, 779 posts
Human Capt, IN ret.
697AAA
Sun 20 Sep 2020
at 13:56
  • msg #100

Re: 4: Next Stop--Torpol

"Hire the three we can use the easiest and cheapest BB. A few of them are yours, you got to work with them."
Varca Lexand
player, 478 posts
Human Vespexer
Raider
Sun 20 Sep 2020
at 21:55
  • msg #101

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 100):

OOC: Oh, crap!  I forgot!

     Having confirmed that the people he needs to be there, will be there, Varca quickly sends a response to Reldam.


To: Commander Reldam, Torpol Air/Space Traffic Control

Commander,
     Captain the Baron McFarlane would be delighted to entertain you at 1600 Hours, local Station Time.
 The Baron, and the entire Vultan crew, are looking forward to meeting you.

                    for Captain the Baron Theodore McFarlane

                         V. Lexand, Social Secretary



     Sending the eNote, Varca then returns to the comm discussion,

     "Okay, folks, we should now figure out how we are going to present ourselves in our roles as the crew of a courier, as well as what I called The Vultan Group.  With that, I was thinking that we could use this Vultan Group as yet another front--but this one is the 'hobby-business' of a Drinaxi Nobleman.  Guess who that is...Theo?"

     "So, anyway, we can use this front, when needed, as an excuse, when anyone asks us 'what are you doing here?'  See, we can always say that 'The Baron <i>heard about...and wanted to check it out</i>'  So, if anyone starts to wonder what Drinax's interest is, we can deflect with 'Oh, we're not Officially here, we're just following the whims of this air-headed Nobleman', or some spin on that."


     "So, Theo is gonna be The Baron--he's got the background that will stand up to inspection for that--for a short time, at least.  And I realize now....that I made a mistake..." Varca admits,

     "I put my name as The Baron's Social Secretary.  I'm now thinking that it might have been better to put Ingrid as The Baron's Social Secretary--that way the yotz-heads we have to deal with will, more often than not, underestimate her.  These same folks take one look at me--a thuggish-looking Vespexer!--and they will immediately have doubt."

     "Any suggestions on a work around?"

Zhouth
player, 589 posts
Vargr
669999
Mon 21 Sep 2020
at 00:10
  • msg #102

Re: 4: Next Stop--Torpol

Zhouth, still working from his 'office' on the matter of resupply, immediately piped up with a suggestion. "Give her another title that outranks you?"

"She can be Lady Ingrid, Royal Polisher of the Third Pre-Molar, and High Steward of the Baron's Azure Filigree!" Zhouth exclaimed excitedly. "It works both ways! Not only does she outrank you, it makes your underling job as a mere Social Secretary look normal!"
Ingrid Gustavdottir Sigar
player, 225 posts
Human Merchant
Sword Worlder
Mon 21 Sep 2020
at 09:11
  • msg #103

Re: 4: Next Stop--Torpol

Ingrid wore a long red day dress and heels, and had touched up her makeup and gone with understated jewelry. She giggled at Varca's statement. "Forgive me, mister Varca, but you don't seem much like a secretary to me" she said, smiling.

"Is that how it works on Drinax? " Ingrid asked Zhouth curiously. "I can play the High Steward, I think, although I'm not up on Drinaxi customs. I could be anything from a noble lady to a maid, whatever you need" she said warmly. She often felt out of place with her duties, but for once the ball was in her court with duties she'd been raised for and she felt confident.
Zhouth
player, 590 posts
Vargr
669999
Mon 21 Sep 2020
at 12:07
  • msg #104

Re: 4: Next Stop--Torpol

Zhouth arrived about twenty minutes in advance of the proposed meeting for tea, having apparently completed the required requisitions, and wearing something suitably formal for the occasion.

Fortunately, it wasn't the outfit that he'd chosen to meet King Oleb.

Unfortunately, it wasn't the outfit that he'd chosen to meet King Oleb.

The pants? A languidly swirling blend of turquoise and aqua hued cloth, bound in iridescent purple thread at the hems.

The shirt? Chartreuse and chiffon check with slightly curved, diagonal olivine stripes weaving in and out from beneath the squares in no consistent fashion.

The vest over that? Lightweight, open-fronted, and wrought in an extensive palmette pattern of red, gold, emerald, indigo, and black, creating the distinct impression that he was wearing a very thin, expertly tailored, and faintly off-hued rendition of what the Solomani would call a Persian rug.

Cyan and magenta shoes with white laces completed the fashionably eye-wrenching ensemble.
This message was last edited by the player at 12:16, Mon 21 Sept 2020.
Theodore McFarlane
player, 780 posts
Human Capt, IN ret.
697AAA
Mon 21 Sep 2020
at 13:10
  • msg #105

Re: 4: Next Stop--Torpol

"I'm not very barony sorry to say, I avoided court like the plague. You look exquisite Ingrid, lovely my dear! Zhouth, you've outdone yourself."
Zhouth
player, 591 posts
Vargr
669999
Wed 23 Sep 2020
at 05:42
  • msg #106

Re: 4: Next Stop--Torpol

Zhouth held out his hands to the sides and put on the vargr equivalent of a smile. "You like it? I wasn't sure whether it was fancy enough for meeting with official types here, but it isn't a king or even a duke this time, so I suppose that it's okay to be a little less fancy!"
This message was last edited by the player at 05:43, Wed 23 Sept 2020.
Theodore McFarlane
player, 781 posts
Human Capt, IN ret.
697AAA
Wed 23 Sep 2020
at 15:00
  • msg #107

Re: 4: Next Stop--Torpol

"You look fantastic. Promise one thing Zhouth, to never change! Awesome outfit!" He puts his arm around Ingrid and holds her close to his side.
This message was last edited by the player at 16:27, Wed 23 Sept 2020.
Varca Lexand
player, 480 posts
Human Vespexer
Raider
Thu 24 Sep 2020
at 04:12
  • msg #108

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 107):

     "Yeah--that's a great idea, you two!" Varca agrees with Zhouth and Ingrid, "Sure.  After all, we're messing with Drinaxi social labels--and everyone knows the Palacers are all obsessed with Titles and Hierarchy!  Yeah..."

     "Okay, how about we spin it this way--calling me The Baron's 'Social Secretary' is a kind of In Joke that we all use.  My position in The Baron's entourage is actually that I'm his Bodyguard--that can explain why I'm so often around The Baron."


     "Then, applying the same logic, Ingrid is The Baron's Personal Assistant--both his professional aide and his for real social secretary.  Again, this can explain why Ingrid is often around when 'deals' are being made, and will also allow Ingrid to present herself as a Swordie, and covers why she isn't as familiar with Drinaxi social custom.  It could even be the source of why I'm (jokingly) referred to as the social secretary, we can say that I'm often, quietly, informing Ingrid of 'how it's done on Drinax'."

     "Ditto for Zhouth--you could be The Baron's Technology Advisor--after all, you have the highest level of Technical Education/background of any of us, Zhouth--coming from a TL16 background, as you do.  Zhouth should be able to completely dazzle anyone from less than a TL14 background with amazing levels of technobabble!"

     "Aaron can play the role of The Baron's Personal Physician, as well as his Medical Tech Advisor.  Viridian can be The Baron's Pilot.  BB can play the role of Crew Chief, in charge of running The Baron's Crew."

     "And, of course, this is all just play-acting, for when we are presenting ourselves as the harmless Crew of the Courier-ship Vultan."

     "Any suggestions or objections to this idea?"




OOC: Theo and Ingrid, speaking purely as a Player, most of Varca's/my idea for creating this persona of "Baron McFarlane" is based on both of your Backgrounds, more than any, specific, skillset that you have.  Both of you "grew up" in the households of "Important People".  And what I mean by this is not that you were trained in any specific social skills, but you were exposed, on a daily basis, to the social customs of that level of social structure.
     From what I understand of any Skills that would apply, I'd guess that either Diplomacy and/or Carouse could could cover it.  Diplomacy covers knowing "proper social protocols" for "meetings"--so, yeah, if you can set up a State Dinner, you should be able to arrange a Black-Tie Dinner...and the social interaction covered by Carouse doesn't have to be only Bar-crawling, it could also be a Cocktail Party...or even a non-alcoholic High Tea...

This message was last edited by the player at 04:35, Thu 24 Sept 2020.
Theodore McFarlane
player, 783 posts
Human Capt, IN ret.
697AAA
Thu 24 Sep 2020
at 13:10
  • msg #109

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 108):

"Agreed Varca. High tea is a form of carouse, sadly I don't have the skill for it but will wing it with 18 years of childhood."
Viridian Starfire
player, 75 posts
Human Merc
Sat 26 Sep 2020
at 14:38
  • msg #110

Re: 4: Next Stop--Torpol

Viridian listened to the conversation that he seems to have inadvertently started and only shook his head sadly now and then. It was all outside his skill set, but it still sounded like they were building a house of cards.

"Look at it this way, Teddy," he finally offered advice to his friend, "your aren't pretending to be a baron--you ARE a baron pretending that you aren't. That way, when you 'accidentally' slip up and say something baronial, it'll sound like that's the mistake, rather than all the rest!"

In any case, he put on his Varca-designed uniform (with pilot wings) and showed up at the appropriate time for the Mad Hatter's tea party.
Rejji Harrasyn
player, 40 posts
Sat 26 Sep 2020
at 15:04
  • msg #111

Re: 4: Next Stop--Torpol

<orange>OOC: Good call on the insignia, Viridian!</orange


Rejji also put on his uniform at the appropriate time. Although it fit just fine, it was a uniform, and uniform wasn't something Rejji ever wanted to be. He was an individual, unique, nobody else like him. Buck the rules; they weren't for him.

So, okay, that was his attitude, perhaps a persona he projected, but he knew when to put it on hold... like now, at the tea party.

He had no insignia to put on his uniform, but he made sure his uniform looked a bit scuffed up and dirty. He wore his laser pistol at his hip, so he supposed that was like a badge. He was a bodyguard; he tried to look the part. He even wore his 'sunglasses', though they were far more than mere sunglasses. He'd managed to pick up a pair from the captain's quarters on the one of the scavenged ships back on Drinax. At the time, he just thought they looked cool. Or bad. Or rad. Or whatever the current euphemism was. He'd never even heard of shades that could do what these did, but he supposed tech-14 could do it. He'd run across a lot of other weird shit while scavenging Drinax over the years, like that little stuffed animal that had sophisticated surveillance equipment in it. For the life of him, he could never figure out a scenario where that made sense!

He'd even managed to scrounge a few extra batteries for it--tiny wafer batteries, though he'd quickly discovered that it was able to capture motion to recharge the battery.

He'd only accidentally discovered the higher functions (the 'lower function' was that they worked just fine as sunglasses without a battery)... eye-motion activated. For the first few hours of wearing them, he felt like he was in a VR game!

He had every intention of wearing them for the tea party; if nothing else, it meant Reldam wouldn't be able to see his eyes. Good for playing poker!

"Reporting for duty," he said as he arrived at the appropriate time and place for the party. Unlike Varca, Rejji had never gotten into the habit or regimen of adding 'sir' to everything he said.
Theodore McFarlane
player, 785 posts
Human Capt, IN ret.
697AAA
Sat 26 Sep 2020
at 15:10
  • msg #112

Re: 4: Next Stop--Torpol

In reply to Rejji Harrasyn (msg # 111):

"At least most of us are here. BB hasn't reported back yet, wonder how her luck is holding out recruiting a few crew members."
Aaron Lancaster
player, 87 posts
Human Medic
69A9B7
Sat 26 Sep 2020
at 15:22
  • msg #113

Re: 4: Next Stop--Torpol

The conversation had Aaron all confused now. He had no idea what he was supposed to be. While it seemed oddly dangerous for Reldam to meet all of the crew, Aaron put on his uniform, making it was the one that matched the others.

On his right lapel, he put his medical insignia and then his sensors insignia on his left lapel.

"Hope I'm not late for the party," he quipped as he walked in and heard Teddy's comment.

"That's probably a good thing, Baron. No reason Reldam has to know who all the crew is. And if BB manages to find some more warm bodies, Reldam is probably going to know more about them than we do! Anyway, we need to keep a few secrets."
Zhouth
player, 592 posts
Vargr
669999
Sat 26 Sep 2020
at 16:44
  • msg #114

Re: 4: Next Stop--Torpol

"Secrets? Other than the King's Gambit thing that we haven't actually done yet?" Zhouth wondered aloud. He waved his hands in the air in front of him for emphasis as he continued, "We're entirely legal so far!" Then came the easygoing shrug, followed by another finger-point that was probably in the direction of Drinax. "Well, aside from a few minor clerical errors about the ship salvage that the actual person in charge would be okay with, or actually order be done, if only they didn't want not to know!"

He suddenly looked from one crew member to the other quite concernedly. "Or are you all sitting on a bunch of personal secrets that you haven't told us about yet, like most of my Vanejen stuff? You know that I mostly don't talk about that because I don't know whether my liver has been primed to explode if I do, right?"
This message was last edited by the player at 16:45, Sat 26 Sept 2020.
Theodore McFarlane
player, 786 posts
Human Capt, IN ret.
697AAA
Sat 26 Sep 2020
at 16:49
  • msg #115

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 114):

Teddy grinned at Zhouth's dramatics.
Rejji Harrasyn
player, 41 posts
Sat 26 Sep 2020
at 17:15
  • msg #116

Re: 4: Next Stop--Torpol

"Exactly, Zhouth!" Reji replies. "Like... they don't need to know we've disabled the self-destruct function of this ship. In case we need to bluff them at some point."

"Or that we're all psionic renegades! That's OUR little secret!"

Zhouth
player, 593 posts
Vargr
669999
Sat 26 Sep 2020
at 18:46
  • msg #117

Re: 4: Next Stop--Torpol

Zhouth's ears shot upward at the second suggestion but he quickly recovered with a lopsided grin. "Almost had me with that one, but I'd have noticed it by now!" Then his expression sagged into pained exhaustion as he further contemplated the idea. "Let's not pretend we're hiding something like that, though. Professional experience. Dealing with one psionic renegade at a time on Vanejen was bad enough, nevermind the Zhodani nobles."
StarMaster
GM, 148 posts
Sat 26 Sep 2020
at 21:13
  • msg #118

Re: 4: Next Stop--Torpol

At the appointed time, Commander Reldam arrives at the ship, perfunctorily knocks on the outer airlock, and asks for permission to come aboard.

He's alone.

"So, this is a Harrier?" he asks/says as he steps aboard. "Based on the old tales, I thought it'd be bigger. And fancier."

"But I guess after two hundred years, some of the shine has bound to have worn off. I will admit that I find it in better shape than I had imagined. I was expecting dust and cobwebs everywhere."

"Of course, that's a cliche. In order to have cobwebs, you have to have spiders, and out in space, there's just no way for spiders to get aboard a ship. Even on a planet, they can only do that if there's a hull breach somewhere."

"Also, even if you found it in that condition, I daresay you'd have cleaned it by now."

Zhouth
player, 594 posts
Vargr
669999
Sat 26 Sep 2020
at 23:02
  • msg #119

Re: 4: Next Stop--Torpol

Zhouth, having awaited the commander's arrival outside the ship and alongside Varca, promptly held his arms up and out, ta-da style.

"We're working on the fancier part! It was really non-shiny when we found it, but a bit of work and polish and we've got it this good." He lowered one arm and made a sweeping gesture with the other, symbolically encompassing the entirety of the ship. "All the fiddly bits have to be fixed first though. No good looking shiny if it can't fly where you point it, but we've made a lot of progress there, too. Wouldn't have made it here otherwise!"

All of this was, of course, in slight breach of Drinaxi formal protocol insofar as he was speaking before the Baron, but then he clearly was not a native of that world, nor slave to its customs!
This message was last edited by the player at 09:24, Sun 27 Sept 2020.
Varca Lexand
player, 482 posts
Human Vespexer
Raider
Sun 27 Sep 2020
at 08:47
  • msg #120

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 119):
OOC: Exactly, Zhouth!  No matter how much of a backwater Torpol may be, Cmdr, Reldam is sure to know that you are way to much of an obviously "Flaming Vargr" to be from Drinax... *snicker*
The majority of the following descriptions are mostly bullshit and optical illusion...

     Varca is waiting, at the airlock, for Commander Reldam.  Varca is wearing just his black Hazard Suit (with all the flashy Drinaxi military symbols removed), but isn't wearing the full head-covering helmet.  Instead he's wearing a simple respirator mask that only covers his nose, mouth, and lower face--leaving his red-orbed eyes exposed.  And, just like Rejji, Varca is wearing his sidearm.

     "Commander Reldam.  Welcome to Vultan.  Please come aboard." Varca says to the Traffic Control official, utilizing his newly learned Diplomacy skills.

     "Baron McFarlane is waiting for you up in the Observation Salon.  Follow me please."

     Varca heads inboard towards the wide central corridor, and around the corner, to the nearby lift doors, as Reldam makes his comments about the condition of the ship.  Stopping in front of the lift without opening it's door, Varca turns back to the officer,

     "Well, this is the Lower Deck--where most of the ships operations take place.  It's a working deck."

     Varca gestures aft, at the close-by, large door in the middle of the aft bulkhead,

     "That leads into the cargo bay--look here, Commander--you might find this interesting..."

     Varca turns to face forward--pointing down the long, wide corridor that leads up to the Cargo Scoop chamber,

     "To either side of this wide corridor, on this deck, is fuel storage.  Down there, at the forward end of this corridor, through that big hatch, is an airlock chamber that is equipped with a small but powerful electromagnetic cargo grapple.  With that we can touchlessly grapple a cargo module, and then draw it aboard and into the airlock, there.  Once aboard, and that airlock is sealed, the electromagnetic system can then float the cargo module aft, down this corridor, and straight into the cargo bay."

     "All performed by remote control, from up on the bridge.  Cargo can be lifted, brought aboard, and placed in storage, all without needing to be touched by any member of our crew."


     Varca turns to, again, face the aft bulkhead,

     "As you can see, we have two airlocks--one at either end of this passageway, to port and starboard.  That door to starboard of the large cargo bay hatch, here amidships, leads into our Medical Bay--it's opposite counterpart, that door to port of the cargo hatch, leads into...oh, perhaps I should say anything further.  The Baron wants to show you what's in there later, himself.  He wants it to be a surprise."

     "So, at the far aft end of the ship, as I already mentioned, is the cargo bay, with engines and power reactors in chambers to both port and starboard of the cargo bay.  Our sensor and communications rooms are here, in the corner chambers, behind these two, facing lifts, to either side of the central corridor."


     Varca turns back to the lift and presses the button to open the doors, behind which the lift car is waiting,

     "As I said, the whole Lower Deck is a working deck, so it might still appear a little dinged, but we are still trying to restore the burnished bronze color to the polished hullsteel wall panels, and we have most of the gold fittings--door controls, engraved door labels, the crown moldings, door frames, those items--now replaced or repaired.  The Baron does often comment on how plain-looking this deck appears to him, but since so much of the equipment on this level is fully automated, who's really looking at it, I sez."

     Inside the lift car, "These walls are paneled in a rare hardwood from the northern mountains of Drinax--but no need to worry, they aren't radioactive...any more." Varca says...the whole time thinking ~~Rare wood indeed, if by that you mean you can only get it if a crazy Vespexer will go out into the contaminated mountains and cut the trees down for you!~~

     Varca reaches out to run his gloved hand over the polished wood,

     "Quite lovely, don't you think?" Varca asks idly, rubbing the wood for a few more moments, before reaching towards a golden plate mounted on the wall beside the doors, with just a single button of sparkling crystal set in its center,

     "There's only the two decks," Varca explains, as he presses the crystal button, "So the control only needs to set the lift into motion, to send it either up or down."

     As the car rises smoothly (the reason Varca is using the portside lift), Varca turns to, again, place his red-orbed stare upon the Commander,

     "I'm sorry, Commander Reldam, I forgot to introduce myself when you came aboard--I am Varca Lexand.  It amuses The Baron the call me his Social Secretary, because I am almost always at hand to him...I'm actually his Bodyguard, you see."

     "And, in case you weren't sure--yes, I am a Vespexer." the lift comes to a smooth halt, and the doors slide silently open,

     "I'm not the only one aboard, either.  This way, please." Varca adds, leading Reldam out of the lift.
Zhouth
player, 595 posts
Vargr
669999
Sun 27 Sep 2020
at 09:30
  • msg #121

Re: 4: Next Stop--Torpol

Once Varca took over speaking, Zhouth fell silent and merely followed along for the tour, smiling brightly but not intervening - actually, looking rather like he was equally parts pleased to see their efforts shown off so and seeing the entirety of the ship's wonders for the first time. Of course he'd seen it all before - and studied it in close detail given his meticulous tracking of everything to do with the ship's restoration and status - but this was the first time they'd given anyone else a tour and that, apparently, rendered it all into an entirely new experience!
Ingrid Gustavdottir Sigar
player, 227 posts
Human Merchant
Sword Worlder
Sun 27 Sep 2020
at 09:36
  • msg #122

Re: 4: Next Stop--Torpol

Ingrid was waiting for Reldam as he got out of the elevator and curtsied to him deferentially. "My name is Ingrid, sir, the Baron's personal assistant." she said, trying to strike the right balance in her voice between being hospitable but not familiar. "May I get you tea, or anything else?"
Theodore McFarlane
player, 787 posts
Human Capt, IN ret.
697AAA
Sun 27 Sep 2020
at 12:02
  • msg #123

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 122):

"Captain Reldam I presume, already getting the tour I see. I'm Captain Baron Theodore McFarlane, Baron Mersey officially. Tea?"
This message was last edited by the player at 12:02, Sun 27 Sept 2020.
StarMaster
GM, 149 posts
Sun 27 Sep 2020
at 16:31
  • msg #124

Re: 4: Next Stop--Torpol

"When you said 'tea', you really meant tea!" Reldam says. "I thought it was some sort of euphemism or code for the Good Stuff!"

"I wouldn't normally drink on duty, but not only am I actually off-duty at the moment, but in my official capacity, it would be rude not to drink with your hosts. Well, that's my story and I'm sticking to it."

"That being said, have you got any vodka?"

"Even without all the spit and polish, this 'working' deck is far shinier than any other ship I've ever seen. Sure, Imperial ships have a spit-and-polish look to them, always neat and and clean, particularly for an always-working ship, but THIS! Boggles the mind! Very impressive."

"Normally, anything this shiny is trying to hide incompetence, as if flashy decor will make you overlook the inadequacies. I don't see any of that. And I'm not going to look in corners or under covers."

"No, this is definitely a museum piece. AND... it flies!"

Theodore McFarlane
player, 788 posts
Human Capt, IN ret.
697AAA
Sun 27 Sep 2020
at 16:36
  • msg #125

Re: 4: Next Stop--Torpol

Teddy snaps his fingers to bring out the good stuff for Reldam. "We can spare the good stuff too. Scotch? Vodka? even have our own Moonshine still set up." he says with a grin.
Ingrid Gustavdottir Sigar
player, 228 posts
Human Merchant
Sword Worlder
Mon 28 Sep 2020
at 09:18
  • msg #126

Re: 4: Next Stop--Torpol

Ingrid fetched drinks and poured Vodka for their visitor. "Of course, sir. I hope you enjoy it."

She smiled "The ship is beautiful"
Zhouth
player, 596 posts
Vargr
669999
Mon 28 Sep 2020
at 11:36
  • msg #127

Re: 4: Next Stop--Torpol

"I can think of a few museums that would love to have a ship like this among their displays, but I'd hate to just see it just sit around after all the work we've put in. A ship like this could do a lot of things if we can just get the rest of the little system issues worked out." Zhouth's smile faded somewhat as he conceded, "It's really hard to get parts, though, and modern-made ones aren't always compatible with the Sindalian originals."

He gave Reldam an apologetic look, "But you probably have to deal with that sort of thing all the time here, what with ships going every which way from however many different places, and none of them build things the same way as the others!"
This message was last edited by the player at 19:22, Mon 28 Sept 2020.
Theodore McFarlane
player, 789 posts
Human Capt, IN ret.
697AAA
Mon 28 Sep 2020
at 17:44
  • msg #128

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 127):

"Pour the Vodka in the captains glass Ingrid, thank you. What news from Torpol Captain? I have never been here before, though I here it is quite beautiful."
This message was last edited by the player at 17:44, Mon 28 Sept 2020.
Ingrid Gustavdottir Sigar
player, 229 posts
Human Merchant
Sword Worlder
Fri 2 Oct 2020
at 09:27
  • msg #129

Re: 4: Next Stop--Torpol

Ingrid politely offered one drink to the visitor and one to Theodore. "Very welcome, sir."

"The ship would be wasted in a museum. There's more to life than being purely decorative." she said with a smile
Theodore McFarlane
player, 792 posts
Human Capt, IN ret.
697AAA
Fri 2 Oct 2020
at 12:46
  • msg #130

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 129):

"Absolutely true." Teddy says as he admires HER decorative curves!
Donio Scarte
NPC, 24 posts
Human Mercenary
Fri 2 Oct 2020
at 19:09
  • msg #132

Re: 4: Next Stop--Torpol

Outside the Vultan a scrawny kid, looked to be in his early 20s, showed up at the closed ramp, nervously shifting his weight from foot to foot.

After a few seconds he hit the access request button.

"Uhh...hello? Anyone there? I was told by this marine chick to report here for duty."
This message was last edited by the GM at 19:14, Mon 16 Nov 2020.
Varca Lexand
player, 483 posts
Human Vespexer
Raider
Sat 3 Oct 2020
at 08:26
  • msg #133

Re: 4: Next Stop--Torpol

In reply to Donio Scarte (msg # 132):

OOC:  What, during our Tea with Commander Reldam?!!
     Oh!  Someone is gonna get The Vespexer Treatment!  AKA, really cold, ammonia-contaminated, oily sludge will be found in her boots, come morning wake-up!
     Remember...getting into places without getting caught is one of Varca's "specialties", too .

^_^
Theodore McFarlane
player, 794 posts
Human Capt, IN ret.
697AAA
Sat 3 Oct 2020
at 15:34
  • msg #134

Re: 4: Next Stop--Torpol

In reply to Donio Scarte (msg # 132):

<<"This is Captain McFarlane, someone will be down for you presently,">> You want to show him the way to his quarters Zhouth? We're busy here right now. Or Viridian?"

Teddy turns back to the small talk with Reldam waiting for Varca to take over the conversation. "20 credit tour Captain? Varca?"
This message was last edited by the player at 16:33, Sat 03 Oct 2020.
Zhouth
player, 600 posts
Vargr
669999
Sat 3 Oct 2020
at 16:37
  • msg #135

Re: 4: Next Stop--Torpol

A look of confusion briefly came over Zhouth as he parsed the two requests. "He was sent here by a marine bird?" And then it vanished beneath one of recognition and a quiet, "Oh. Okay then, I'll go see who it is."

Zhouth, in his formal attire, was therefore the one to emerge from the airlock a short time later, whereupon he gave the fellow a quick look up and down before uttering a relaxed, even cheerful-sounding greeting of, "She only found one down there? Or she's still working on it. I guess that's why you're here on your own!" This was, of course, accompanied by a finger count-of-one with one hand and a fingers-twitch in walking motion wave of his other hand toward the rough direction of the highport's shuttle station and back again.

"I'm Zhouth, and I get the glorious duty of being the ship's official purser, which is a fancy way of saying that I get stuck doing all of the math. Did she give you any documentation?" The cheerfulness drooped a bit. "No, wait. Don't answer that. Of course she didn't. Failure to strangle counts as her official seal of everything."

The mildly morose aspect faded just as quickly as it had come. "Oh well. You don't have much to bring on board by the looks of it, but at least I can point you to your stateroom while we wait for everyone else to show up! Or the mess hall, if you think you've recovered enough from whatever they fed you down there." This, along with his turning to take the lead, was of course accompanied by a come-along arm-wave.
This message was last edited by the player at 16:40, Sat 03 Oct 2020.
Zhouth
player, 602 posts
Sat 3 Oct 2020
at 17:10
  • [deleted]
  • msg #136

Re: 4: Next Stop--Torpol

This message was deleted by the player at 17:11, Sat 03 Oct 2020.
StarMaster
GM, 150 posts
Sat 3 Oct 2020
at 17:30
  • msg #137

Re: 4: Next Stop--Torpol

Reldam takes a sip from his drink, then a second.

"We're still trying to distill spirits from seaweed," he comments, "because we got a damn lot of it! On the other hand, there's not much land to be growing hops and barley and potatoes. So, what little does get grown tends to make vodka a very low priority AND a very expensive proposition."

"So, we have to import it. It's considered a luxury item, so that makes it expensive. It's a toss up whether the import or the native stuff is more expensive. Tends to fluctuate a lot. Take this glass you've so generously provided. Down on the planet, it'd be a hundred credits! Maybe only 75 here on the station if it's an import, as much as 150 if it had to come up from the surface."

"I suppose you've heard about the raid? Two weeks, no, three weeks ago now. We think they were raiders from somewhere coreward. Attacked us and then Clarke a week later. We just heard about that. They destroyed several SDBs coming in and then looted a couple of orbital factories."

"Let me tell you, though--these raiders weren't no desperate brigands. They had the weapons, the technology and, if you ask my opinion, the discipline that mark them as dangerous corsairs."

"Of course, the jackass politicians are still debating whether these were pirates, raiders or terrorists, so, until that's settled, what to do about it is still up in the air. And then there's the funding issue to replace the SDBs. On the other hand, it ain't likely that they'll come back this way for awhile, since they already got what they wanted and it'll take at least a year before there's enough rebuild and restock to make the effort worth while once more."

"The silly Provosts of Torpol and the moronic Psychopomps of Clarke put a combined bounty on the heads of those damned raiders. Anyone who brings back proof of the raiders’ death will be showered in lanthanum and gold."

"Personally, I think it's waste of money... throwing good credits after bad ones. On the other hand... yeah, yeah, I know... we got lots of hands here on Torpol... it ain't like anyone's ever gonna claim that reward. I expect the raiders to be long gone, back to where they came from. Could be a year or more before they return... if ever."

"Enough of the bad news; now for the good stuff! Another resort is opening down on the planet at the end of the month! Casino Grande, they're calling it. Some folks just like to gamble, I guess. On the other hand... no comment! ...there's supposed to be a 25 story ski slope... inside one of the buildings! Most of the skiing is cross-country stuff, cause we don't have any mountains high enough to have snow on them or cold enough to sustain the artificial stuff. It's been tried a few times; never worked out."

"Power skiing is also fairly popular. Slap a jetpack on your back and let it send you zooming over the ice and snow. Straight racing or slaloming or even steeplechase--that's obstacle course for you non-skiers--is the thrill. Some claim it's almost as good as the downhill stuff."

"Don't know myself. Never done either. I can think of better ways to commit suicide. Ha-ha-ha!"

This message was last edited by the GM at 19:43, Sat 03 Oct 2020.
Theodore McFarlane
player, 799 posts
Human Capt, IN ret.
697AAA
Sat 3 Oct 2020
at 17:39
  • msg #138

Re: 4: Next Stop--Torpol

quote:
"The silly Provosts of Torpol and the moronic Psychopomps of Clarke put a combined bounty on the heads of those damned raiders. Anyone who brings back proof of the
raiders’ death will be showered in lanthanum and gold."


Teddy's ears perked up at the mention of Lanthanum and gold. "How many raiders were there, and how many credits for their destruction? We're interested in the proposal."

Teddy was tensed and ready, he was excited about the chase. He held his arm around Ingrid at the same time, and hugged her at the mention of reward.
Varca Lexand
player, 486 posts
Human Vespexer
Raider
Sun 4 Oct 2020
at 08:36
  • msg #139

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 138):

     Standing just behind, and to the right, of the seated 'Baron', Varca's red eyes squint-up in a frown (he's wearing a respirator mask over his lower face, remember?).

     "Excuse me, Commander...but did you just say that the Raiders...the Raiders that attacked here, at Torpol...destroyed several of your System Defense Boats?  Just what were the Raiders flying, if I might ask, a Heavy Cruiser?"
Ingrid Gustavdottir Sigar
player, 230 posts
Human Merchant
Sword Worlder
Mon 5 Oct 2020
at 09:44
  • msg #140

Re: 4: Next Stop--Torpol

Ingrid didn't let her worry at how dangerous the raiders were show, but she was definitely feeling it. Teddy's hug reassured her and she smiled at him. If he was this confident they would destroy the raiders and reap the rewards, he must know better than she did.
"I don't suppose the raiders have been seen since? It could make arranging the Baron's schedule easier."
She looked curious at the mention of skiing; she'd never been.
StarMaster
GM, 151 posts
Mon 5 Oct 2020
at 23:18
  • msg #141

Re: 4: Next Stop--Torpol

"What? You think because you got a gun on your ship that a little 500-year old courier can take on two raiders?" Reldam replies to Teddy.

"Here. Let me show you what you're up against. Mind if I use your comp?"

When he's given permission, he connects with the Highport's security system and download the video images of the raid.

"The ships refueled at the orbital dock, just like any other ship. Business was conducted electronically. We think they had false transponders that identified them as Venture and Capital. The ships just bought fuel and departed. None of the crews left the ships."

"Next thing we know, they're attacking the ChemStar orbital factory, an automated
chemical refinery. The factory’s onboard cameras transmitted images of the attack just before they were destroyed. The images show two ships approaching from the orbital refuelling dock. A barrage of deadly accurate laser fire severs the refinery’s cargo module, and one of the ships swoops in to capture it. The other vessel moves to provide cover, then departs. One of the ships was a Far Trader, the other was a 400-ton Vulture-class salvage hauler."

"We're still trying to figure out how they took out the SDBs. Not destroyed, actually, but taken out of action for about a year before they are fully repaired. Well, one may be operational by the end of the month, but it still won't be 100%."

"Yeah, Torpol's offering 2,000,000Cr and Clarke 500,000Cr for the raiders, dead or alive, but you have to have proof that the bodies are the raiders."

This message was last edited by the GM at 02:05, Tue 06 Oct 2020.
Theodore McFarlane
player, 807 posts
Human Capt, IN ret.
697AAA
Tue 6 Oct 2020
at 13:20
  • msg #142

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 141):

"Which is hard to do. We'd have to take the ships. Hmmm. Varca? Opinion?"

"We need to install our Dorsal turret and reload it though before hand."

Varca Lexand
player, 488 posts
Human Vespexer
Raider
Wed 7 Oct 2020
at 07:02
  • msg #143

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 142):

     With a roll of his red-orbed eyes--which The Baron cannot see, as Varca is standing behind him--Varca responds with,

     "It is the ventral turret which needs to be installed, my Baron.  And no need for concern, the laser cannon in the dorsal barbette is in perfect working order.  Sir."

     "As for your question, I would, at this time, my Baron, prefer to hold any opinion about the very dangerous idea of assaulting these raider vessels, to myself.  For I don't believe I have enough information to offer such an opinion."

     "But I would be interested in learning something, Commander..." Varca turns his attention to Reldam,

     "In your video records, those vessels appear to be a two-hundred ton Far Trader and a four-hundred ton Salvage HaulerNeither of those vessel types are known for being heavily armed.  When laser fire severed the cargo module from the orbital factory, was it both ships which fired, or only one?  And, were your forces able to determine what other types of weapons those ships were armed with?  Other than the mystery weapon which took out your SDB Fleet?"
Theodore McFarlane
player, 808 posts
Human Capt, IN ret.
697AAA
Wed 7 Oct 2020
at 12:09
  • msg #144

Re: 4: Next Stop--Torpol

"Ventral? You sure? details, details. No We're piqued in our interest is all. For now."
Varca Lexand
player, 490 posts
Human Vespexer
Raider
Thu 8 Oct 2020
at 08:04
  • msg #145

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 144):

     "Yes, my Baron..." Varca almost-sighs, "Dorsal means 'on the back of', and Ventral means 'on the underside of'.  As Naval terms, Dorsal means 'on top of the ship', for a gun turret, while Ventral means 'on the bottom of the ship', for a gun turret."

     "Onboard ships they have different words for many common things--like 'Port' and 'Starboard' meaning 'Left' and 'Right'--which you also get confused over, my Baron."

     Behind Theo--and likely unseen by him--Varca bows his head towards 'The Baron'...

     "I do not mean to embarrass you in front of our guest, my Baron," Varca adds, "I merely wish to aide you in becoming the best Starship Captain you can be."
Theodore McFarlane
player, 809 posts
Human Capt, IN ret.
697AAA
Thu 8 Oct 2020
at 11:54
  • msg #146

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 145):

Teddy turned to Varca and winked. "Thank you Varca, I forget sometimes. Ready for a refill Commander, or would you prefer the tour?" He asks politely.
StarMaster
GM, 153 posts
Sat 10 Oct 2020
at 01:42
  • msg #147

Re: 4: Next Stop--Torpol

"As you can see from the video," Reldam answers Varca, "both ships fired on the refinery. It was the salvage hauler that swooped in and grabbed the cargo module."

"Oh! You think we have Imperial System Defense Boats! If only! They are old Sword Worlds SDBs by way of the Belgard Sojournate. Two hundred years old if they're a day. Refurbished six times and in desperate need of it again. I've been saying that for years."

"Same with the crews. They aren't quite prison ships, but you can serve on one in place of prison or outrageous fines."

"The SDBs are only meant to look impressive. Up till now, they've chased away pirates pretty effectively."

Varca Lexand
player, 491 posts
Human Vespexer
Raider
Sun 11 Oct 2020
at 02:47
  • msg #148

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 147):

     Varca's red eyes widen, abouve his respirator mask, at the Commander's comment,

     "So, then, Commander Reldam, it sounds like you feel that these Raiders could have been stopped, if only you'd had better weapons in your defensive arsenal?"

     Without waiting for a response from Reldam, Varca leans over and, in a stage whisper, quite clearly says to Theodore,

     "My Baron, seeing as how the Commander has finished with his current drink, perhaps now would be a good time to show him the...mushrooms...we have brought with us...the ones down in the old Storage Area..."
Ingrid Gustavdottir Sigar
player, 231 posts
Human Merchant
Sword Worlder
Sun 11 Oct 2020
at 07:55
  • msg #149

Re: 4: Next Stop--Torpol

Ingrid is quite impressed by the money on offer. She moves over to the drinks when Theodore offers a refill, although she's in a bit of a huff a the suggestion that Sword Worlds ships are inferior to their Imperial counterparts. They're tough. It gives them character.
Theodore McFarlane
player, 813 posts
Human Capt, IN ret.
697AAA
Sun 11 Oct 2020
at 19:29
  • msg #150

Re: 4: Next Stop--Torpol

Varca Lexand:
In reply to StarMaster (msg # 147):

     Varca's red eyes widen, abouve his respirator mask, at the Commander's comment,

     "So, then, Commander Reldam, it sounds like you feel that these Raiders could have been stopped, if only you'd had better weapons in your defensive arsenal?"

     Without waiting for a response from Reldam, Varca leans over and, in a stage whisper, quite clearly says to Theodore,

     "My Baron, seeing as how the Commander has finished with his current drink, perhaps now would be a good time to show him the...mushrooms...we have brought with us...the ones down in the old Storage Area..."


"Quite Varca. Perhaps we can go on the tour now and see what my aid has alluded to. It might well answer your questions of defense for a bit if not longer. We have some toys that might interest you and your government."
Varca Lexand
player, 494 posts
Human Vespexer
Raider
Mon 12 Oct 2020
at 02:19
  • msg #151

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 150):

[Crew Lounge, aboard the Vultan.  Docked at Torpol Highport.]

     "Mushrooms!  We agreed to--oh, never mind..." Varca sighs, heavily.

     "Of course, my Baron, I'd be pleased to continue with Commander Reldam's tour of the ship." Varca says, after a momentary pause, "And we can also show him the...toys...which you have brought along..."

     That last bit might sound as if it were said through grinding teeth, but as Varca is wearing a respirator mask that covers his lower face, that cannot be confirmed...

     "So.  Commander Reldam." Varca starts, gesturing around their current environs, "As I told you upon your arrival, there are only the two Decks--Upper and Lower.  The Upper Deck, here, is almost exclusively for the housing and recreation of the crew--with the exception of the Command Bridge, which is located forward."

     "Where we are, here, is the aft-most chamber, which is designated as the Crew Salon.  Please note that the large, stern-facing viewport which dominates the aft wall of the compartment is actually a super-high definition holographic screen, which we have restored to it's original quality.  It can produce incredibly realistic images..."

     Varca brings up his left arm and types a few commands into the small keypad located on his suits forearm--and the image of a viewport looking out into the space overlooking planet Torpol, changes to that of what seems to be a porch, leading out onto a sunny, white-sand beach, with feathery leaf-topped trees, and lovely blue-green waves crashing on the shore in the distance...an image that Reldam can easily recognize as coming from an advertisement for one of the many tropical island resorts found on Torpol, below.

     "Here, in this spacious Salon, we gather to relax and eat our meals--you can see, over there, in a nook to Portside, our very compact, very efficient automated Galley.  Just beyond that hatch, in a small compartment to port, is food storage, as well as accessory galley equipment, for when we host formal dinners."

     "Opposite the galley, in this nook to starboard, is a small, but very advanced Med-station.  During combat, or any other times of crisis, this entire salon can be converted into an Emergency Medical Aid station, by way of that med-station, on the wall, along with further medical supplies held in the small compartment, beyond.  Some housekeeping supplies are kept there, as well."


     Varca gestures upwards, towards a crystal chandelier that is hovering abouve the large, circular table in the middle of the salon--it has no visible means of support.

     "We recovered and restored this fantastic chandelier from what appeared to be a country estate home, a hundred kilometers outside the devastation zone of one of Old Drinax's major metropolises.  Beyond its historical value, simply due to its age, the crystals, themselves, were something of a rarity on Old Drinax, being similar to a crystal that the Imperials call Amber.  Of course, we had to replace the original contra-grav unit, but I don't believe that that distracts from it's beauty--or it's value--do you?"

     Varca, who was already standing, starts to walk around the large table under the hovering chandelier,

     "My Baron, Commander Reldam, Everyone...this way, please."

     Varca actually only walks a handful of meters forward, leaving the salon and entering a 3-meter wide companionway, before stopping and gesturing,

     "This area is what is called the Central Promenade." Varca says, "Quarters for the Officers and Crew are located here, to port and starboard."

     The Central Promenade, like the Crew Salon, aft, is floored in a luxurious, cream-colored frieze-pile carpeting, with the overhead painted to match.  The walls of the promenade are panels of dark, deeply-grained wooden wainscoting, rising up to about 1.5 meters, abouve which is a fabric wall treatment in what appears to be scarlet velour.  Light in the promenade is provided by several wall sconces made of gold and frosted glass, and the five doors on the portside wall, plus the four doors on the starboard-side wall, are each paneled in a lighter wood than that of the wainscoting on the wall.

     Scattered artfully around the fringes of the space are a number of wood and brass (or, maybe more gold?) planters, located both on the floor as well as hanging upon the walls--but only about half of them hold a small variety of flowering and/or berry-laden plants and vines.  On the floor, approximately in the very middle of the promenade, four such floor planter boxes have been placed around a floor hatch, to aid in avoiding it being tripped over.

     "We are hoping that we might find a few tropical plants to add to our décor, while we are here on Torpol." Varca points out, as he continues forward.

     After running a length of about 13.5 meters, the Central Promenade opens into a square chamber of 4.5 meters by 4.5 meters, where the light, tinkling sound of falling water can be heard.  The décor of floors and walls in this chamber are identical to that of the Central Promenade, however, a tube-shaped trellis, rising from floor to ceiling, is at the center of this chamber.  Flowering vines possessing clumps of small, bright-red berries rise up from planter boxes on the floor to drape over the bars of the trellis.

     Two small alcoves--one portside-aft and the other starboard-aft--lead off the chamber and provide access to the two inter-deck lifts.  A pair of hatches--again, one to port and one to starboard--are forward of these alcoves, opposite each other.  These hatches are not paneled in wood, but are, instead, metal painted in scarlet with gold trim work.  In the center of the forward wall is a heavy iris-valve door, a full 1.5 meters wide, painted a medium grey, over which the ship's logo has been painted--an idealized image in scarlet and gold of a now-extinct Drinaxi Vultan bird-of-prey, it's wings spread wide, standing upon the word "Vultan".

     "This is the Forward Promenade.  From here, we can access the Command Bridge--beyond that blast door, there--or go down to the Lower Deck."

     Varca stops and turns toward Theo, but gestures towards the bridge entry,

     "My Baron?" Varca asks, raising his eyebrows and giving a quick nod towards Reldam, "Access is by your command, only..."
Theodore McFarlane
player, 815 posts
Human Capt, IN ret.
697AAA
Mon 12 Oct 2020
at 12:49
  • msg #152

Re: 4: Next Stop--Torpol

"Enter by all means Varca, lead the way." Teddy responds. "It wouldn't be a tour without a visit to the bridge!"
This message was last edited by the player at 13:41, Mon 12 Oct 2020.
Theodore McFarlane
player, 816 posts
Human Capt, IN ret.
697AAA
Wed 14 Oct 2020
at 14:06
  • msg #153

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 152):

Teddy leads the way onto the bridge but lets Varca continue to do the talking as he leads the way.

Viridian is in the pilots seat I suppose.
Varca Lexand
player, 498 posts
Human Vespexer
Raider
Thu 15 Oct 2020
at 08:03
  • msg #154

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 153):

In reply to Theodore McFarlane (msg # 153):

     Varca follows along behind The Baron, pointing things out, along the way,

     "The berries which grow on the trellis, here in the middle of the compartment, are Atasans." Varca points out the clusters of vibrant yellow, grape-like berries, "That name might be familiar to you, Commander, as, in the past, they were used on Drinax to make a superior quality wine called Tinggi--very similar to what the Solomani call Champagne, I believe."

     Varca casts an ironic, red-eyed look over his mask, at Reldam,

     "Atasans still grow on Drinax--they adapted to the contamination after the Aslan attacks.  Of course...they are now completely toxic to Humans...but they are still pretty."

     Varca chuckles, then adds,

     "Not to worry, Commander, these Atasans are safe.  We got them from a hydroponic farm on the Floating Palace."*

     As they walk around the meter-wide, vine-covered, tube-like trellis, it can be seen that there is an opening in the forward side of the trellis, directly opposite the hatch leading into the Bridge.  Inside the trellis can now be seen a ladder leading up to an iris-valve hatch in the ceiling.

     Noticing Reldam's glance, Varca gestures to the concealed ladder and hatch,

     "Access to the Dorsal weapons barbette." Varca says.

     Meanwhile, 'Baron' Theodore has stepped up to the hatch into the Bridge and come to a halt.  The Baron simply stands there, silent and unmoving, for a couple of seconds, before the hatch cycles open, and The Baron steps through.

     "A bit of Drinaxi Old Tech, this." Varca explains, gesturing at the now-open hatch, "Remote Biometric Gene Scanner.  The hatch will only open for person's who's genetic scan is on record with the ship's computer--the only manual over-ride is located inside the Bridge, and the computer is programmed to ignore orders to over-ride the lock-out from anywhere except here, on the Bridge."

     The Bridge is a large compartment, 7.5 meters by 7.5 meters, but the forward wall slopes in from the sides, narrowing to a wedge-like form which holds a panoramic viewport.  The heavy iris-hatch blast door opens onto a 'Captains Walk'--a raised observation platform stretching from the hatch out into the middle of the compartment, with a bronze-railed balustrade running around it--with a couple of steps to port and starboard, leading down to the command deck, where several control stations are placed against the outer bulkheads.

     Viridian is standing at the far end of the Captain's Walk, watching over the empty control stations--he turns at the opening of the hatch,

     "Hey, there..." spotting Commander Reldam, Viridian straightens up, then performs a small bow, "...Baron."


OOC:
*  Anybody remember us doing that?  Didn't think so.  But they are Atasans....
^_^
Theodore McFarlane
player, 817 posts
Human Capt, IN ret.
697AAA
Thu 15 Oct 2020
at 12:30
  • msg #155

Re: 4: Next Stop--Torpol

"We can make wine too? I didn't even know that Varca."
Varca Lexand
player, 500 posts
Human Vespexer
Raider
Sat 17 Oct 2020
at 07:45
  • msg #156

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 155):

     At The Baron's comment, Varca does a double-take, then silently glowers over his mask at him for a few seconds,

     "Ye-e-e-s-s...." Varca finally says slowly, before turning away and leading Reldam down the Captain's Walk, toward Viridian,

     "Commander Reldam, this is Viridian Starfire, our Chief Pilot--after The Baron, of course."

     As Viridian nods a greeting, Varca gestures around the Bridge,

     "Everything is controlled from here, Commander.  Everything.  The Harrier, as designed, made heavy use of automated systems built with Drinaxi Old Tech, and all of it is monitored by the human crew from up here."

     Varca turns to Reldam,

     "We've restored much of it to original operating parameters, but some of the really advanced gear is still beyond even our recovered tech base--some of the synthetic materials needed for the sensors, for instance, we still can't replicate, back on Drinax.  At current specs, these sensors aren't much better than, say, what your SDB's likely had, when the Raiders attacked."

     "Please do not take that as a slight, Commander!  I did not mean it as such--but remember, the sensors of this vessel were originally the product of a technological development classification of Level Fourteen!  My comment was only an homage that we've managed to achieve sensor quality as good as Torpol has achieved, without, yet, recovering all that Old Tech."

     Varca gestures back towards the still-open hatch, leading off the Bridge.

     "Let us go below, Commander.  The Baron is anxious to show off another Old Tech system that Drinax might provide, now.  I believe you will find it fascinating.  If you'll just come along to the portside lift..."

     On the way off the Bridge, Varca quietly gestures for Zhouth and Ingrid to use the starboard-side lift, while Varca takes The Baron and Reldam to the portside lift.

     "I do not think that it was the age of your SDBs, necessarily, that prevented them from stopping those Raiders, Commander." Varca says, as he, Reldam and The Baron enter the lift car, "I am quite sure that your crews maintained those ships in tip-top condition."

     Varca leads the other out of the lift, into the cross-corridor, and waits for Zhouth and Ingrid to re-join them,

     "No, Commander, I think it was just that the Raiders were prepared for the...contemporariness...of the weapons that they faced."

     Varca steps over to a nearby manual hatch, in the aft bulkhead.  Tapping out a code on a wall-mounted keypad, just to the side of the door, Varca then twists the wheel in the center of the door, and pushes the heavy portal open,

     "However, I also believe that such reprobates as those Raiders would never expect to face these...toys...which The Baron has brought with him..."

     As the heavy hatch swings inwards, the lights come up smoothly and automatically, revealing that the room is packed tightly with storage racks--racks which hold dozens and dozens...and dozens!...of long...sleek...lethal-looking...anti-ship missiles.

     "Commander Reldam, I present to you the Type Z-95 Memukul Advanced Anti-Ship Missile, the standard issue of the old Imperial Drinax Star Guard!  In it's day it was superior to the Aslan missile that we called the 'Lonjakan', and it still holds it's own versus the modern Aslan 'Penipu' missile."

     Varca walks over to a nearby missile and raises his left forearm--typing a short code into the keypad mounted there.  The missile responds with a sudden hum that is felt, more than heard--and a small panel opens in it's side, about midway down the body of the missile.

     "Commander Reldam, if you would, please..." Varca gestures to the display just revealed, "This diagnostic display should be readable, to you.  It's data will confirm that this missile is not only active, but that it's capabilities--as well as the capabilities of all these others--may be superior to armaments currently in your arsenal.  Please feel free to access the missile for any further data."

     Varca raises his left forearm, showing the small keypad display mounted there,

     "I have frozen the detonation circuits--they can only be accessed from my controls, for now.  So you need not worry about accidentally detonating the missile.  Please, Commander, confirm for yourself that this missile can do everything we claim."
Theodore McFarlane
player, 818 posts
Human Capt, IN ret.
697AAA
Sat 17 Oct 2020
at 13:14
  • msg #157

Re: 4: Next Stop--Torpol

"Isn't that fantastic Commander Reldam? Exquisite and lethal at the same time. How would you like a few as samples, or even a small purchase? We know you are not able to make the final decision, but you can introduce us to parties that are. We are here to sell technology to Torpol who can in turn reverse engineer and build their own TL15 Z-95 missile. The pirates wouldn't stand a chance against them!"

Viridian Starfire
player, 76 posts
Human Merc
Sat 17 Oct 2020
at 18:51
  • msg #158

Re: 4: Next Stop--Torpol

Viridian had been sitting in the pilot' seat when the others showed Reldam the bridge. The only thing that really made it different than any other bridge was the Captain's Walk. That was highly unusual.

Plus, the bridge probably looked a bit shinier and spiffier than most bridges. The most functional and efficient bridge was one that was comfortable, though. This didn't quite look like that yet.

The beatings will continue until morale improves! Or until we're all dead, not from the beatings but from the failure of the crew. Fear was not the best motivator; anxiety tended to cause mistakes as you worried too much over whether you were doing the right thing.

That was his 2-credits from the amateur psychologist's chair. But that's what this bridge looked like because it sure as hell didn't look comfortable.

He stood up just as the hatch to the bridge opened.

"Hey, there..." he began before spotting Commander Reldam. Coming to more of an attention pose, he finished with a small bow and said, "...Baron."

"All systems still nominal."


But he was glad when they left so he could 'relax'. It probably wasn't necessary, but most of them were in unknown territory, so someone had to stand watch on the ship.
Ingrid Gustavdottir Sigar
player, 232 posts
Human Merchant
Sword Worlder
Sun 18 Oct 2020
at 08:19
  • msg #159

Re: 4: Next Stop--Torpol

Ingrid swept along with those on the tour. She exclaimed admiringly over the chandelier and when the passed the galley she fetched refreshments. She smiled cheerfully at Viridian.

Ingrid tensed up when Varca started interacting with the missile. She knew it was perfectly safe, but it still made her nervous. "A nice surprise for any raiders lurking about."
StarMaster
GM, 155 posts
Sun 18 Oct 2020
at 17:36
  • msg #160

Re: 4: Next Stop--Torpol

OOC: Makes me think of Dwarves pounding with hammers on a nuclear warhead in one of our D&D games!


"Really? You're selling them? What's the catch?" Reldam says upon being shown the missiles. "I don't suppose you'd be interested in donating them to Torpol in the name of goodwill, would you?"

"Now's the time to strike. While I, personally, don't think the raiders will return any time soon, since the government officials responsible tend to be reactive rather than proactive, I'm sure they'll be happy to buy your missiles merely as a knee-jerk reaction to the still fresh in their memories attack. Wait too long, though, and they'll stop believing the raid ever happened."

"But, sure, I can put you in touch with the proper authorities. It may take a few steps on the heads of the chain of command, but I think I can facilitate that."

Varca Lexand
player, 502 posts
Human Vespexer
Raider
Mon 19 Oct 2020
at 02:00
  • msg #161

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 160):

     "Well put, kuleen* Ingrid!  A nice surprise, indeed!" Varca applauds Ingrid's comment, before turning back to Reldam,

     "It has always been The Baron's intention to make a gift of a dozen of these missiles, to the stalwart Defenders of Torpol...." Varca responds,

     "But, if you feel that your government might wish to purchase more of them, as well, Commander Reldam.  Then...I am sure that we can come to some kind of an accommodation.  And, should you be instrumental in making this happen...we would be most demonstrative in our appreciation, wouldn't we, my Baron?"



OOC:
* = "kuleen", Sindalese for "Noble (-man or -woman)"

Theodore McFarlane
player, 820 posts
Human Capt, IN ret.
697AAA
Tue 20 Oct 2020
at 12:54
  • msg #162

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 161):

"After the 'assimilation' of planet Asim back into the Kingdom, Drinax has been able to begin rebuilding.  WE are out here on a sort of 'fact finding' mission.  The Kingdom wants to know if there would be a market for our advanced weapons systems, so we are here to sell these 'samples', we intend to deal advanced arms to our friends. Torpol IS a friend of Drinax I assume?"
Varca Lexand
player, 503 posts
Human Vespexer
Raider
Tue 20 Oct 2020
at 15:39
  • msg #163

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 162):

     Varca just silently nods in agreement with 'The Baron'.




OOC: Yeah...I hate "1 Line Posts", too...but, honestly, at this exact moment, I can't think of anything for Varca to say or do, other than to agree with, and support, Theo's statement, there...
Theodore McFarlane
player, 821 posts
Human Capt, IN ret.
697AAA
Tue 20 Oct 2020
at 15:44
  • msg #164

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 163):

They have their places sometimes!
Taliesa Dieros
Player, 2 posts
Vilani Fringe/Marine
Tue 20 Oct 2020
at 15:55
  • msg #165

Re: 4: Next Stop--Torpol

Taliesa made her way to the ship in a roundabout way, picking up any local gossip about this ship. She was more than surprised that, by the time she reached the ship, she hadn't heard anything!

There was some surprise that there was a ship from Drinax, and minor concern that it was a vanguard for Drinax trying to take over Torpol, but no one had any serious concern that would happen.

She reached the ship eventually.

She hit the comm-buzzer.

"Taliesa Dieros reporting for duty per BB Nova. Permission to come aboard?"
Varca Lexand
player, 504 posts
Human Vespexer
Raider
Tue 20 Oct 2020
at 16:11
  • msg #166

Re: 4: Next Stop--Torpol

In reply to Taliesa Dieros (msg # 165):

     The Missile Storage Bay is fairly close to the airlock--not that the sound of the buzzer for somebody at the airlock doesn't sound all-over the ship--and Varca frowns behind the filter mask he's wearing.  Obviously annoyed, Varca points to his fellow Vespexer,

     "Rejji, go deal with that!" Varca orders, gesturing off in the general direction of the nearby airlock--then he makes a quick glance at Commander Reldam, and realizes how that order might sound to the local,

     "And no disintegrations, this time!" Varca adds,
Zhouth
player, 616 posts
Vargr
669999
Tue 20 Oct 2020
at 20:20
  • msg #167

Re: 4: Next Stop--Torpol

"Hey! I'm supposed to be handling the introductions!" The excited arm-waves could be seen from clear down the hall as Zhouth made his way toward the airlock, a dazed-looking Donio in tow.

Donio didn't get much of a chance to recover from his condition as Zhouth pointed down the hall to where the tour group was gathered. "Okay, there's Ingrid. She's the engineer here, so you'll be working for her. Hopefully those missiles are all stable, but if not, I'm sure that she'll warn you in time to get out a few last words before the explosion!"

This assertion was, of course, accompanied by an expansive double-hand sweep that recognizably illustrated the concept of BANG.

With Donio en route toward Ingrid, Zhouth quickly disappeared from view again.




...and a few moments later emerged from the ship's airlock to meet the newcomer, looking just as resplendent as the first time. "Hello there! BB sent you to join us? And no documentation this time either, which is a good thing. Okay, what's your skill set? The missile bay is a bit crowded right now but I'm sure that I can find somewhere else to put you!"
This message was last edited by the player at 20:20, Tue 20 Oct 2020.
Donio Scarte
NPC, 30 posts
Human Mercenary
Tue 20 Oct 2020
at 22:04
  • msg #168

Re: 4: Next Stop--Torpol

Donio glanced back at the swiftly departing vargr guide and then looked back at Ingrid.

"Uh...hey! I guess I'm supposed to help you out with stuff here in the engine room. I guess? That right there is about all the prep I've had for this job..."
This message was last edited by the GM at 19:12, Mon 16 Nov 2020.
Ingrid Gustavdottir Sigar
player, 233 posts
Human Merchant
Sword Worlder
Wed 21 Oct 2020
at 08:50
  • msg #169

Re: 4: Next Stop--Torpol

"Excuse me a moment, sirs" Ingrid said to the others before she left to intercept the newcomer. She curtsied to Donio. "Hello, sir, nice to meet you. I'm Ingrid Gustavdottir Sigar. Despite appearances, I'm the chief engineer here. I'll be glad of any assistance. What's your specialty?" she said cheerfully.
Varca Lexand
player, 507 posts
Human Vespexer
Raider
Wed 21 Oct 2020
at 17:49
  • msg #170

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 169):

     Varca gives a grateful nod of acknowledgement to Ingrid, as he turns back to Commander Reldam.

     But if those old Palacer Tales about Vespexers having Laser Eyes were true....the red-eyed glare that Varca silently sends towards the new recruit would reduce Donio to a pile of ash in mere seconds...
Theodore McFarlane
player, 825 posts
Human Capt, IN ret.
697AAA
Sat 24 Oct 2020
at 13:25
  • msg #171

Re: 4: Next Stop--Torpol

Teddy noted the expression Varca gave Donio when he interrupted their meeting with the Commander. He continued to make the deal knowing the airlock had a new cleaner.

"What do you think Commander, a small gift you can have, a 'stick' of missiles. Interest perhaps?"
Donio Scarte
NPC, 31 posts
Human Mercenary
UPP 6C8B63
Fri 30 Oct 2020
at 15:21
  • msg #172

Re: 4: Next Stop--Torpol

"Up till now, my specialty's been f*cking things up," Donio replies to Ingrid. "Never really had any training, unless you count gambling. But, I've always been able to do a little bit of this, a little bit of that."

"I was one of those kids that liked to take things apart and put them back together again just to see how they worked. Got into a lot of trouble doing that at first... till I got good enough to actually put them back together so they worked again."

"Mostly, I got paid to be a tough guy. Beat up on the opposition before they beat up on me."

"So, BB thinks I could be an... how'd she put it? 'Adequate' engineer. Here to learn, ma'am. Kind of like to avoid cleaning up airlocks and stuff."

This message was last edited by the GM at 19:12, Mon 16 Nov 2020.
StarMaster
GM, 156 posts
Fri 30 Oct 2020
at 15:25
  • msg #173

Re: 4: Next Stop--Torpol

"Well, I'm in no position to buy any missiles, not even the hubcap for one!" Reldam replies to Teddy.

"Nor can I say how the bosses will react, but they'd be damn fools not to appreciate a free rack of missiles. Of course, it's a bit like closing the barn door after the horse is gone, but what the hell."
Theodore McFarlane
player, 826 posts
Human Capt, IN ret.
697AAA
Fri 30 Oct 2020
at 15:29
  • msg #174

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 173):

"Ah but you WILL pass the deal up the food chain I see. Yes it is too late to stop the last raid, but it might stop the next one and put an end to them. Perhaps you will look kindly upon us. You need a refill? Or is it time to get back to your ship? You're welcome to come back and visit any time Commander Reldam, it has been an honor to host you! Just contact us so we can be up to snuff for such a distinguished visit! We can bullshit over some fine drink and a cigar!"
This message was last edited by the player at 14:25, Sat 31 Oct 2020.
Theodore McFarlane
player, 827 posts
Human Capt, IN ret.
697AAA
Sat 31 Oct 2020
at 12:17
  • msg #175

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 174):

"Well, now that that is over with, what was BB able to dig up on Torpol?" he asks no one in particular as he heads for the crew quarters.
This message was last edited by the player at 14:23, Sat 31 Oct 2020.
Ingrid Gustavdottir Sigar
player, 234 posts
Human Merchant
Sword Worlder
Mon 2 Nov 2020
at 08:49
  • msg #176

Re: 4: Next Stop--Torpol

Ingrid flinched a little at his language. Then she smiled. "Yes, I kind of started the same way, curiously taking things apart. I had a natural talent" Of course, then she'd gone to college. "Well, I'll try my best to teach. You'll enjoy work on this ship, it's really a marvel."
BB Nova
player, 170 posts
I7C966
Orbital Drop Marine
Mon 2 Nov 2020
at 20:34
  • msg #177

Re: 4: Next Stop--Torpol

BB intercepts Teddy and holds up three fingers.

"I found us three shady individuals that were willing to skip over a background check on us as long as we don't look into theirs. They seem competent enough not to blow anyone up and probably won't cut anyone's throat in their sleep. All in all I consider it mission accomplished."
Theodore McFarlane
player, 828 posts
Human Capt, IN ret.
697AAA
Mon 2 Nov 2020
at 22:13
  • msg #178

Re: 4: Next Stop--Torpol

In reply to BB Nova (msg # 177):

"Good job BB, glad you succeeded! That will fill our crew up to give us 2 shifts so someone will always be on watch!"
This message was last edited by the player at 22:13, Mon 02 Nov 2020.
Varca Lexand
player, 510 posts
Human Vespexer
Raider
Sun 8 Nov 2020
at 04:01
  • msg #179

Re: 4: Next Stop--Torpol

Theodore McFarlane:
In reply to StarMaster (msg # 173):

"Ah but you WILL pass the deal up the food chain I see. Yes it is too late to stop the last raid, but it might stop the next one and put an end to them. Perhaps you will look kindly upon us. You need a refill? Or is it time to get back to your ship? You're welcome to come back and visit any time Commander Reldam, it has been an honor to host you! Just contact us so we can be up to snuff for such a distinguished visit! We can bullshit over some fine drink and a cigar!"

     Varca, again, rolls his red eyes as The Baron abruptly ends the tour, but Varca still steps away from the missile and approaches Commander Reldam,

     "This way, please, Commander..." Varca says, gesturing towards the hatch out of the Missile Storage Bay.

     Out in the passageway, Varca leads Commander Reldam the few steps it takes to reach the airlock the Commander had originally entered via,

     "Feel free to call us at any time, Commander.  And do not hesitate to inform your superiors that we wish for you to continue to take the lead in this endeavor." Varca says, pausing in front of the inner airlock hatch, without opening it,

     "Drinax remembers its friends, Commander." Varca adds, "And we count you as our friend, so we would like to see you, personally, profit from this endeavor as much as your planet will.  Thus we will only deal through you--and you can take advantage of that, in the advancement of your career, however you wish."

     Since the ship is docked, Varca reaches out and enters the sequence of commands that will open both the inner and outer airlock hatches, at the same time.

     "Oh!  By the way, Commander," Varca asks, suddenly, as Reldam is walking out, "There were a few small repair jobs that our limited shipyard, back on Drinax, was unable to handle, and we are hoping to get a few minor repairs done, while we are hereCould you, perhaps, recommend a good repair contractor?"
Zhouth
player, 625 posts
Vargr
669999
Sun 8 Nov 2020
at 11:15
  • msg #180

Re: 4: Next Stop--Torpol

With the Commander's departure and the matter of crewing becoming one of general attention, Zhouth offered his own comment and question, having missed out on some of the pertinent details. "We have room for one more person once we've worked out where the needs still are. We should be good for poking about the place looking for clues about the raiders if that's still the plan?"
This message was last edited by the player at 01:18, Mon 09 Nov 2020.
Theodore McFarlane
player, 831 posts
Human Capt, IN ret.
697AAA
Sun 8 Nov 2020
at 17:46
  • msg #181

Re: 4: Next Stop--Torpol

"Thank you Varca, for leading the way on that, you're not to be trifled with, maybe one day I'll have to put you in the airlock since you are so good!" he said with a grin.

"Thank you Zhouth for taking care of the new crew members we just hired in the middle of that. Why do we need more?"
Zhouth
player, 627 posts
Vargr
669999
Mon 9 Nov 2020
at 01:24
  • msg #182

Re: 4: Next Stop--Torpol

"We don't right now, unless you want another gunner on standby for the missile launcher, but it's a good idea to have an extra or two to stand in if there are casualties, right?" His ears flattened a bit in time with casualties, then a woeful look rippled momentarily across his face, and he hastily added, as if explaining to no one in particular, "They happen in firefights."
Varca Lexand
player, 511 posts
Human Vespexer
Raider
Mon 9 Nov 2020
at 02:57
  • msg #183

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 182):

     Varca removes the respirator mask that had been covering the lower half of his face, as he rejoins the others.

Theodore McFarlane:
"Thank you Varca, for leading the way on that, you're not to be trifled with, maybe one day I'll have to put you in the airlock since you are so good!" he said with a grin.

     "You can try." Varca responds with a grin, "My Baron."

     At Zhouth's mention of a second Gunner, Varca speaks up,

     "Crap!  All this time aboard, and I never bothered to check--are there two Gunner Stations on the Bridge?  Usually the turrets are unmannedOriginally these Harriers had so much automation that all gunnery operations were remotely controlled from the Bridge, and gunners sitting inside the turrets was only done as a back-up."
Zhouth
player, 628 posts
Vargr
669999
Mon 9 Nov 2020
at 06:05
  • msg #184

Re: 4: Next Stop--Torpol

"That's what the side stations are for. Well, that's how the Sindalians set them up!" Out came Zhouth's comm, and a moment later, a diagram of the bridge with every station marked out. The forward consoles were for piloting and astrogation, one on each side were marked for gunnery, and the lone console at the back of the bridge was designated as engineering. "We don't have to follow their plans though. They're all configurable if we want to play musical stations."
Theodore McFarlane
player, 832 posts
Human Capt, IN ret.
697AAA
Mon 9 Nov 2020
at 15:44
  • msg #185

Re: 4: Next Stop--Torpol

Varca Lexand:
In reply to Zhouth (msg # 182):

     Varca removes the respirator mask that had been covering the lower half of his face, as he rejoins the others.

Theodore McFarlane:
"Thank you Varca, for leading the way on that, you're not to be trifled with, maybe one day I'll have to put you in the airlock since you are so good!" he said with a grin.

     "You can try." Varca responds with a grin, "My Baron."

     At Zhouth's mention of a second Gunner, Varca speaks up,

     "Crap!  All this time aboard, and I never bothered to check--are there two Gunner Stations on the Bridge?  Usually the turrets are unmannedOriginally these Harriers had so much automation that all gunnery operations were remotely controlled from the Bridge, and gunners sitting inside the turrets was only done as a back-up."


Lolololololololol, it would be interesting, shouldn't ever come to that I don't think!" he says with a grin. "What do you think of the tour and our Commander Reldam Varca? Zhouth? I value your opinions more than you can imagine. Think we can make some Credits here? We need to make money doing something. I value your opinion to Ingrid. Thoughts?"
This message was last edited by the player at 15:45, Mon 09 Nov 2020.
StarMaster
GM, 157 posts
Mon 9 Nov 2020
at 22:46
  • msg #186

Re: 4: Next Stop--Torpol

"All starship repairs are done here on the station," Reldam replies to Varca as he exits the ship.

"Since there's a limited amount of spacedock, there are only two companies that do repairs. StarSharp Industrials does most of the internal work. That's the company you want to contact for installing your missile turret, since you'll need to put the ship into the spacedock. Ask for Shakra Kandoro and tell her I sent you. If you want a discount, just tell her 'Reldam says Boogaloo'. She might even be interested in some of the missiles. Probably pay more for them than the government as she'll likely resell them."

"Most of the EVA work is done by Astro Skyworks. Your best contact there is Dunny Manksford, but don't mention my name. We've had a few disagreements over the past year. He likes to cut bureaucratic corners without giving any consideration on how it affects others. I sure as hell don't want to lose my job because he was too lazy to fill out the proper forms."

Varca Lexand
player, 512 posts
Human Vespexer
Raider
Tue 10 Nov 2020
at 02:49
  • msg #187

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 186):

[Earlier, At The Airlock with Cmdr. Reldam]

     "Thank you, Commander." Varca replies, after Reldam has made his recommendations, "We'll look into both, for our needs.  I look forward to our next meeting.  Goodbye, for now."



[Now. Meeting In The Lounge]

     "Commander Reldam, as he was leaving, gave me a few suggestions about where we can get our ship work done." Varca says, adding "As well as a possible lead on a private sale of some of our missiles."

     "I think that our best bet for our repairs and modifications would be Reldam's suggestion of an outfit called StarSharp Industrials--he says they're the ones who could handle the turret installation, anyway.  He added that they might also be interested in buying some of our missiles, for resale.  He gave me the name of a contact in the company, as well.  He said mentioning him could get us a discount, maybe."

     "We'll have to ask to see if they can handle our fuel tank issues.  Which brings up my next issue...while I was expecting to do some crew recruiting while we're here, I didn't expect BB to get results quite so quickly. So I'd like to propose a re-organizing of our repair priorities.  I want to make getting the fuel tanks repaired our first priority--assuming the repairs can be done here."

     "My reason for this is that, when the ship's fuel tanks are repaired, we can disassemble that temporary fuel bunker in the Cargo Bay--because we need that freed-up space for BB and myself to begin training the new recruits in the skills of Raiding.  We wouldn't have the ventral turret installed until after the fuel tanks are fixed.  Or as the fuel tanks are fixed, however the money works out."

     "And Theo, I think that you should take the lead on trying to sell-off the missiles.  With your background with the Imperial Navy, you'd be best able to represent yourself as someone with knowledge and experience of missiles, and their performance in combat.  Plus, you've been bending everyone's ear about your salesmanship ability, every chance you get!"
OOC: this is a reference to Theo's Tactics: Naval skill, not any "technical" knowledge/capability about the missiles he may have.

     Varca gives Theo a grin,

     "But...I don't think you should go out and sell the missiles as You!" Varca continues, "I think you should disguise yourself, maybe tell folks you're either this ship's Weapons Officer, or maybe just that you're the Ship's QuartermasterEither one would have authority to sell-off any surplus armaments."

     Still grinning, Varca turns to Ingrid,

     "What do you think, Ingrid," Varca asks her, while making a gesture towards Theo, "Should we make him a blonde?  Maybe a redhead?  No!  We shave him bald, and put glasses on him!"
OOC: Yes, Varca is chauvinistically asking Ingrid this because he thinks she might know more about changing ones appearance than he does ^_^

Ingrid Gustavdottir Sigar
player, 235 posts
Human Merchant
Sword Worlder
Tue 10 Nov 2020
at 09:40
  • msg #188

Re: 4: Next Stop--Torpol

"Commander Reldam seems trustworthy enough" Ingrid said, smiling that Theodore valued her opinion. "I hope the raiders aren't as formidable as he made them sound, though"

"Definitely not bald! He wouldn't be as handsome then. Red, I suppose? It's striking" Ingrid says to Varca. "And I can work on the fuel tanks"
Zhouth
player, 629 posts
Vargr
669999
Tue 10 Nov 2020
at 20:58
  • msg #189

Re: 4: Next Stop--Torpol

Zhouth looked between the three slowly, his ears going askew briefly before righting themselves as he brought one hand up and traced a line in the air that loosely matched the contours of their would-be missile seller's face as he offered a conspiratorial-sounding alternative. "I think that Theodore should go as Theodore. That way no one will suspect that he's actually Theodore in disguise."

Then he sighed and made a downward hand-wave. "Really though, we shouldn't overcomplicate this. We're the crew of the Vultan, the completely-legitimate courier ship. No need to pretend that we're people that we aren't, or that we have more people around than we do. Best case scenario, we look like we're being silly. Worst case scenario, word gets back to the starport authority that we came in with unregistered crew, and then I have to spend days on end wrangling with bureaucrats who all want a cut of the profits to make the problem go away."

Then Zhouth's ears swiveled upward as a smile crept onto his face. "We could still color Theodore's mustache, though. I can think of a few good patterns to try!"
This message was last edited by the player at 21:03, Tue 10 Nov 2020.
Varca Lexand
player, 513 posts
Human Vespexer
Raider
Wed 11 Nov 2020
at 07:13
  • msg #190

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 189):

     Varca frowns as he listens to Zhouth, but, ultimately, he nods his head in agreement.

     "You're probably right, Zhouth--I'm too used to trying to slip things past Star Guard Army inspectors." Varca says, then nods at Theo, "My real concern, though was that we just spent some time and effort trying to create a 'persona' for 'The Baron' being a self-absorbed, barely-competent, typical Aristocratic air-head.  I'm worried if 'The Baron-the-Fool' now goes out to sell missiles, and he has to start showing Theo's level of competence at space combat, it could get out that 'The Baron'--and thus Vultan--might be a more dangerous opponent than we want folks to think."

     "Theo, you'll just have to try and, somehow, sound like you know all about missiles, while still sounding foolish."
  Varca grins, "Shouldn't be too hard for you, eh, old friend?"
Theodore McFarlane
player, 833 posts
Human Capt, IN ret.
697AAA
Wed 11 Nov 2020
at 15:04
  • msg #191

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 190):

"Thank you for all of your confidence Varca, I appreciate it." he says with a slight frown.
Ingrid Gustavdottir Sigar
player, 236 posts
Human Merchant
Sword Worlder
Tue 17 Nov 2020
at 09:45
  • msg #192

Re: 4: Next Stop--Torpol

Ingrid giggled at Varca's words.

"I could maybe help sell the missiles" Ingrid added.

OOC: Only Broker 0, but I actually have streetwise 1
Theodore McFarlane
player, 836 posts
Human Capt, IN ret.
697AAA
Tue 17 Nov 2020
at 13:23
  • msg #193

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 192):

OOC - Good.
StarMaster
GM, 159 posts
Wed 18 Nov 2020
at 07:20
  • msg #194

Re: 4: Next Stop--Torpol

So, you contact StarSharp Industrials and make arrangements to have the missile turret installed. You have to relocate the ship to the drydock--there's an opening tomorrow at noon; StarSharp has repair crew available.

Not too long after that, you are contacted on comms by Starport Administrator Provost Falx, from the polar Downport.

"Greetings! Our friends from Drinax are always welcome here! I understand you may have something to sell. If you'd like to meet and discuss this, I can send a shuttle up for you."
Zhouth
player, 632 posts
Vargr
669999
Wed 18 Nov 2020
at 07:36
  • msg #195

Re: 4: Next Stop--Torpol

Jauth wasted no time in replying to the message with a cheerful, "We would! We'll be ready for the shuttle as soon as everyone's gathered up!"

And he just as quickly set about gathering up any would-be salespeople who might have missed the message. They had a shuttle bay to attend!
Theodore McFarlane
player, 839 posts
Human Capt, IN ret.
697AAA
Wed 18 Nov 2020
at 13:49
  • msg #196

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 195):

"Lets go Ingrid, time to sell sole missiles! Every credit we can get!" he says to her as he kisses her on the cheek in greetings.
This message was last edited by the player at 13:50, Wed 18 Nov 2020.
Aaron Lancaster
player, 88 posts
Human Medic
69A9B7
Wed 18 Nov 2020
at 23:42
  • msg #197

Re: 4: Next Stop--Torpol

"All ashore that's going ashore!" Aaron quipped.

"Don't know how long this is going to take you, so I'd better stay on board in case we need to move the ship into the spacedock tomorrow."
Varca Lexand
player, 519 posts
Human Vespexer
Raider
Thu 19 Nov 2020
at 21:18
  • msg #198

Re: 4: Next Stop--Torpol

     Varca comes out of his quarters dressed in his Hazard Suit, as usual--including the usual frowny-face--but without the accompanying full helmet.  Apparently Varca has decided to trust the Torpolese life support systems...

Aaron Lancaster:
"All ashore that's going ashore!" Aaron quipped.

"Don't know how long this is going to take you, so I'd better stay on board in case we need to move the ship into the spacedock tomorrow."

     ...Varca spins around, mid-step, and walks back into his cabin.  Less than a minute later he steps back out, this time wearing his helmet.  Though the pistol holster that is part of the suit's right upper thigh is obviously empty, the odd metal 'staff' he sometimes carries is magnetically 'strapped' across his suited back.

     Varca walks over to stand next to Theodore and Ingrid.

     "Ready to go...My Baron." the micro-speakers in his helmet smoothly emulate the sound of Varca's natural voice, as he makes a tiny bow towards the two.  Straightening, he looks to the group and adds,

     "Viridian, are you coming, as well?  And...why is Aaron--our Doctor--sitting a Bridge Watch?  I mean, I know Aaron is a fair Pilot, but isn't Viridian the actual..."

     Varca suddenly stops talking, and turns his helmet to look back to Theodore--and again makes a tiny bow towards him,

     "Apologies, Captain.  Bridge assignments are your business.  I wasn't trying to interfere, I was just curious."

     Varca then turns his faceplate to look over at BB,

     "Gunny?  We can always get away with another bodyguard for The Baron, here, if you want to come along..." Varca says, "Or maybe a guard for our Lady Engineer..." Varca raises his gloved right hand to gesture towards Ingrid.

     "Or do you want to remain aboard, BB, and start getting our new recruits in line?  There isn't much room in the cargo bay, as you know, until we can take down that fuel container, but there should be enough space to get a feel for their capabilities--if you handle them one at a time."
Theodore McFarlane
player, 842 posts
Human Capt, IN ret.
697AAA
Thu 19 Nov 2020
at 21:23
  • msg #199

Re: 4: Next Stop--Torpol

"We're ready, and Aaron volunteered to sit watch. Maybe he found a good book to read." As he places his hand in the middle of Ingrid's back. He looked on her with love wondering what it would take to actually get married.
Viridian Starfire
player, 77 posts
Human Merc
Thu 19 Nov 2020
at 21:55
  • msg #200

Re: 4: Next Stop--Torpol

"Hadn't really thought about it," Viridian replies to Varca. "Guess it depends on how much security the ship needs... and what sort of protocol is appropriate for this type of meeting. After all, he is a Provost. Is he going to have his own security force, or is he just a fancy bureaucrat?"

"What about you, Zhouth? Torpol is a resort world. No reason you can't go down there to smell the roses. It's not either of us need to be in the sales meeting."

Zhouth
player, 633 posts
Vargr
669999
Fri 20 Nov 2020
at 07:32
  • msg #201

Re: 4: Next Stop--Torpol

Zhouth held out one hand and pointed downward - downward relative to the planet, that is - as he put on an expression of uncertainty. "I'd think that lilies would be easier to find than roses. It's a water world! But shouldn't I be going with the sales crew if I'm the purser? Or is that crowding things too much?"

"Well, maybe I can find something else to do. We still need all kinds of little things to improve the ship, and I suppose that they have some touristy things at a place like this." Both arms went out and up in a shrug. "Twenty times more expensive than they should be, of course."
Rayjaynul Brown
player, 2 posts
Human, Drinaxian
Navy Gunner, PO 2nd Class
Fri 20 Nov 2020
at 09:52
  • msg #202

Re: 4: Next Stop--Torpol

A late riser as ever, Rayjay had gone through his morning routines, exercise, hygiene, breakfast, before checking the incoming and the outgoing cargo manifests, speculating on trade opportunities and on the inevitability of the next raid to come. When a single line of data caught his eye, a name, one he was familiar with from some twenty years ago, one which had nearly cost him glory among the stars and his position within the Navy. The old salty dog couldn't help but smile.

So he prepared his things and took a walk to one berth only to learn they had moved to another  before making his way there in good time and leaving him only slightly short of breath, which meant gasping for air only now and again instead of near constantly. So after taking a moment more to recompose himself and curse his youthful self for his fitness indiscretions he hailed the ship with his portable computer to request permission to come aboard.

"Petty Officea 2nd Class Ray-jay-nul Brown requestin permission to come aboard yea fine vessel here, truly a wondea it tis. I 'ear tale be an ol friend of mine aboard, a Tee-ay-dore Mick-Fair-land, ifin tat true I'd be mighty grateful for a meetin."
This message was last edited by the player at 09:58, Fri 20 Nov 2020.
Theodore McFarlane
player, 843 posts
Human Capt, IN ret.
697AAA
Fri 20 Nov 2020
at 13:09
  • msg #203

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 202):

"I'm McFarlane, permission granted. How may I help you? We were on our way out. But I guess we have time."
Zhouth
player, 634 posts
Vargr
669999
Fri 20 Nov 2020
at 15:28
  • msg #204

Re: 4: Next Stop--Torpol

"Another one?" Zhouth initially shot a questioning glance BB's way, then changed focus when Theodore's name was dropped by whoever was at the door, although his uncertainty about the situation was evident. "Oh. We do have room... You weren't expecting him though? Perfect timing, then!" The wan grin that accompanied the final words left it open to interpretation as to where on the spectrum of convenient versus suspicious that version of perfect fell.
Rayjaynul Brown
player, 3 posts
Human, Drinaxian
Navy Gunner, PO 2nd Class
Fri 20 Nov 2020
at 20:16
  • msg #205

Re: 4: Next Stop--Torpol

Rayjay smiled broadly as he heard the captain's voice, or at least whom he probablly rightfully assumed was the captain. "Tee-ay-dore! I assume ya be a Cap'n now? Congrat-ya-lations! I be waitin just outside ya eem-billy-cool but I don' suppose ya be needin a gunna as fine as ol Rayjay do ya? Or maybe a spec-lative investa? Heh-heh-heh-huuh! It surely has been a while, wat two decades now I tink? But where are my mannas, such reminiscin can wait, I'm sure ya got important matta's port side no?" He asked walking the short distance to the airlock while putting his computer back in his bag, the little commdot behind his ear still feeding voice to and from the ship as he waited patiently outside, after all there was no need to use the air lock alarm when he had hailed them only moments ago.

Just outside the airlock any sensors present would get readings on a relatively unremarkable man, save for how rail thin he was with light brown skin, dark brown eyes, black and brown hair worn in some shoulder length dreads, with a fanciful blouse tucked into some jeans beneath an open coverall tied together at his waist, a nice light backpack thrown over a shoulder that seemed awfully full, culminating with some very fine riding boots. Clearly the man fancied himself a swashbuckler of sorts.
This message was last edited by the player at 20:17, Fri 20 Nov 2020.
Theodore McFarlane
player, 844 posts
Human Capt, IN ret.
697AAA
Fri 20 Nov 2020
at 20:30
  • msg #206

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 205):

"Come aboard, perhaps you can be worked in, perhaps. I don't have time at the moment but in a few hours we can get together. BB or Varca will take care of you until I get back. Then we can chat."
Varca Lexand
player, 520 posts
Human Vespexer
Raider
Sat 21 Nov 2020
at 06:22
  • msg #207

Re: 4: Next Stop--Torpol

     "Of course your coming, Zhouth--you listen better than any of us!" Varca says, standing just behind Zhouth and BB, in the passageway.
Zhouth:
"Another one?" Zhouth initially shot a questioning glance BB's way, then changed focus when Theodore's name was dropped by whoever was at the door, although his uncertainty about the situation was evident. "Oh. We do have room... You weren't expecting him though? Perfect timing, then!" The wan grin that accompanied the final words left it open to interpretation as to where on the spectrum of convenient versus suspicious that version of perfect fell.

     After Zhouth's comments, Varca turns his helmet to face BB,

     "Please tell me you didn't put out advertisements for Crew Positions!" Varca growls at the ex-Marine, before turning to hear that the person at the airlock was looking for Theo....who seemed to be clueless about the visitor's identity.  But then, it was Theodore...

     "Okay..." Varca says, his helmet's micro-speakers turned down to a whisper, "If Theodore doesn't know who this guy is--BB, you knock his feet out from under him...I'll smack him in the head with my Lonjakan...Zhouth, you eat him..."
Zhouth
player, 635 posts
Vargr
669999
Sun 22 Nov 2020
at 00:13
  • msg #208

Re: 4: Next Stop--Torpol

"What!?" Zhouth appeared genuinely shocked by Varca's suggestion, recovering somewhat a moment later upon the realization that it was somewhere between a joke and a metaphor - although given the continuing traumatized look, and his response to violent incidents thus far, the metaphor probably wasn't much less disturbing...
Rayjaynul Brown
player, 4 posts
Human, Drinaxian
Navy Gunner, PO 2nd Class
Sun 22 Nov 2020
at 00:45
  • msg #209

Re: 4: Next Stop--Torpol

Waiting a moment longer, Rayjaynul tried the airlock, not certain if it would open for him or if it might just annoy his future ship mates to be, but when it did open for him, he figured it was a good sign of things to come. As such the slim man entered the inner airlock before closing the outer and checking the inner, and with a satisfying hiss of hydraulics, or whatever else the doors used the old navy dog came aboard content to once more be aboard such a fine vessel.

As such the slim forty something year old man was visible to all as he stood next to the airlock and saluted in the traditional Imperial manner, clicking his heels together as he did. "I hope it's not too pre-sum-chew-us to say Cap'n, but I would love to see such a fine vessel restored. And who knows, may-bay we can fine-ay-lay finish our duel without inter-fear-ants." Twenty years and at least two sectors later two old rivals were reunited. Though only one seemed to recognize the other, for now.
This message was last edited by the player at 22:14, Mon 23 Nov 2020.
Varca Lexand
player, 521 posts
Human Vespexer
Raider
Sun 22 Nov 2020
at 02:26
  • msg #210

Re: 4: Next Stop--Torpol

Zhouth:
"What!?" Zhouth appeared genuinely shocked by Varca's suggestion, recovering somewhat a moment later upon the realization that it was somewhere between a joke and a metaphor - although given the continuing traumatized look, and his response to violent incidents thus far, the metaphor probably wasn't much less disturbing...

     As the airlock opens, and Theodore's 'Old Navy Buddy' comes aboard, Varca 'whispers',

     "We'd need to get rid of the body somehow!" Varca says, an obvious tone of amusement in his voice, "And you told me to stop using the ship's reactor as an incinerator, so...y'know..."

     The newcomer tosses one of those smarmy Imperium-style salutes towards Theodore--and then Varca hears mention of a Duel...

     Turning up the volume of his helmet's micro-speakers to a normal level, Varca says,

     "You know this guy, The--oh, um--My Baron?  Because, now that he's aboard, he's technically on Drinaxi soil--we can kill him for you, if you wish.  My Baron."

     Then adds an aside, "Zhouth...perhaps you should summon the Cleaning 'Bots..."
Theodore McFarlane
player, 845 posts
Human Capt, IN ret.
697AAA
Sun 22 Nov 2020
at 12:51
  • msg #211

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 209):

"Reginal, do we know each other? Duel?" he asks questioningly putting Ingrid behind him for safety.
Rayjaynul Brown
player, 5 posts
Human, Drinaxian
Navy Gunner, PO 2nd Class
Sun 22 Nov 2020
at 19:00
  • msg #212

Re: 4: Next Stop--Torpol

"Indeed Cap'n, some twin-tay years ago aboard ay Imperial vessel, I was but a young crewman workin 'ard becomin a Petty Off-sir, and ya were a young Ensign yaself, I tink. Don't quite remember what te duel was over, but it was against regs, toe it wouldn't be our last. So after a time te Cap'n discharged me but left ya be, but don't worry I made my way back after coolin my 'eels, and even earned my stripes. Still I enjoyed our duels greatly, so even if we av notin to duel over, I wouldn't mind crossin blades wit ya now and again, friendly like ofcourse." He explained while scratching his beard, clearly struggling to remember the events himself, before ending it with a flourish of his hands and a shallow bow, and perhaps leaving more questions than answers by the end.

"Also what's tis I ear about a Bay-ron-see?" He asked curiously, looking back and forth between the vespexer and captain as he stood once more at ease.
This message was last edited by the player at 19:02, Sun 22 Nov 2020.
Theodore McFarlane
player, 846 posts
Human Capt, IN ret.
697AAA
Sun 22 Nov 2020
at 19:07
  • msg #213

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 212):

Teddy visibly relaxed, letting go of Ingrid with no danger about. "Okay, I remember now, the INS Warrior it was, at least 20 years ago, that would have been my first term in the IN. This is my second in command Varca Lexand, cross him at your own risk." Teddy introduces Varca. "You'll get to know everyone if you make the cut."
This message was last edited by the player at 19:13, Sun 22 Nov 2020.
Zhouth
player, 636 posts
Vargr
669999
Sun 22 Nov 2020
at 21:30
  • msg #214

Re: 4: Next Stop--Torpol

Zhouth gave the newcomer an uncertain look, as if expecting rapiers to suddenly start flying (or at least flailing) at any moment, but even as he did so, one hand was waving about to indicate the exiting party and another back in the general direction of the shuttle bay. "Umm, we've got a meeting to get to, preferably without any duels happening along the way. Maybe BB can break him in?"
Ingrid Gustavdottir Sigar
player, 238 posts
Human Merchant
Sword Worlder
Mon 23 Nov 2020
at 09:50
  • msg #215

Re: 4: Next Stop--Torpol

Ingrid perked up at the mention of flowers. She had a weakness for roses.

Ingrid gasped when the subject of the duel came up, and she appreciated Theodore's protective instinct. She peeked out from behind Theodore once the situation was sorted out. "Hello, I'm Ingrid Gustavdottir Sigar. Nice to meet you, or at least it will be nice if you don't try to stab Theodore. Are you a mechanic?"
BB Nova
player, 177 posts
I7C966
Orbital Drop Marine
Mon 23 Nov 2020
at 20:30
  • msg #216

Re: 4: Next Stop--Torpol

BB had been wandering around, mostly keeping an eye on the other newcomers and helping out here and there with the odd bit of maintenance or repair in between working out in the gym. When she sees Rayjaynul she gives a polite nod.

"Call me BB. I'm the chief of security on this boat so keep that in mind if you're planning to cause trouble."

She folds her arms, flexing her muscles in the process but her tone is friendly and she's got a hint of a smile on her face. Intimidating, maybe, but not threatening.

Then again Rayjunal might have a different opinion of her if he catches sight of her fully armored up and wielding a plasma cannon in combat.
Rayjaynul Brown
player, 7 posts
Human, Drinaxian
Navy Gunner, PO 2nd Class
Mon 23 Nov 2020
at 22:13
  • msg #217

Re: 4: Next Stop--Torpol

Not wanting to keep the rest of the crew from their scheduled meetings Rayjay nodded to Varca and would correct Ingrid only slightly. "Gunna pri-mare-ill-ee Miss Sigar, but I be a man of many talents." He said with a pleasant smile and another bow before gesticulating with his hands toward the airlock. "Now I fear my few-char Cap'n and crew mates 'ave business elsewhere along wit yaself, but I 'ope to sit down wit ya all later, duties permittin ofcourse." She said all smiles and flourishes aside clearly content with how their first meetings had gone so far, even the Vespexer who at the very least was not shooting death beams out of his eyes as his kind were want to do.

Though the sudden appearance of the young marine made him smile all the more. "But ofcourse Miss Bee-Bee te name is Rayjaynul Brown or Rayjay if ya please, and interview permittin I'll be ya new Gunna and deck 'and. Now correct me if I'm wrong, but are ya te one performin tease interviews? Seein as te Cap'n and first mate be leavin te ship for te moment?" He asked turning his attention to the muscled lady, his own sorely lacking much to his chagrin, not that it showed. All the while gesticulating when introducing himself or asking her about her potential role in the 'cut' he was to make.
This message was last edited by the player at 22:15, Mon 23 Nov 2020.
Varca Lexand
player, 524 posts
Human Vespexer
Raider
Tue 24 Nov 2020
at 02:53
  • msg #218

Re: 4: Next Stop--Torpol

Rayjaynul Brown:
"....Seein as te Cap'n and first mate be leavin te ship for te moment?..."

     Varca's gloved hand actually slaps the empty holster on the right thigh of his Hazard Suit, before he remembers he's not carrying a firearm...

     Pushing past Zhouth and BB, Varca takes a step forward and stops just behind Theodore, on the other side of Theo from Ingrid, before thrusting his left arm out at Rayjaynul, waving an accusatory finger at the man,

     "I am not the First Mate, you...you..." Varca growls...then turns his helmeted head towards Theodore,

     "I wanna kill him." Varca says, much more calmly, to Theo, "He says he knows you...Do you know him?...I don't care...I'm gonna kill him...Can I please kill him?"
Viridian Starfire
player, 78 posts
Human Merc
Tue 24 Nov 2020
at 09:16
  • msg #219

Re: 4: Next Stop--Torpol

"Clearly he's been off-world for way too long," Viridian comments about Rayjay's accent. "He was in the Imperial Navy, probably some backwater world way, WAY off the Main."

"Don't know why you keep getting upset over titles. You make a new one up every other day. Why don't we just make you the Mandarin of Misinformation."

"I don't think anybody on the crew really knows what your title is. I'm not even sure you know. Besides, 'first mate' is second in command anyway, isn't it? If you aren't the captain, then you're second in command."

BB Nova
player, 178 posts
I7C966
Orbital Drop Marine
Tue 24 Nov 2020
at 23:05
  • msg #220

Re: 4: Next Stop--Torpol

BB just snorted at Varca's outburst.

"Varca, who on this boat don't you want to kill at any given moment. Excluding me, of course."

She gives him a smart ass grin and stretches her arms up over her head, muscles cording up and relaxing from the movement.

"You're a lot of things but you're not suicidal enough to take a swing at me. That's what I appreciate about you."

She can't contain her mirth and is grinning ear to ear with the friendly jabs. She's definitely something, alright.
Rayjaynul Brown
player, 11 posts
Human, Drinaxian
Navy Gunner, PO 2nd Class
Wed 25 Nov 2020
at 00:45
  • msg #221

Re: 4: Next Stop--Torpol

"It be a navy position Vespexer, not a marital one." He attempted to clarify, gesticulating with his hands as if to apologize, before the question of his origins was brought up.

"As for my bea-yoo-tiful accent, I inherited it from me mutta', a fair Trav-lar from distant stars. But I assure, me fatta' be Drinax true and true." Rayjaynul said with a toothy grin at the new face in the crowd, touching his own blouse covered chest as he spoke about himself, before those flexing muscles drew his attention back to the young marine.

"Quite te guns on ya Miss Bee-Bee, ya must be able to 'andle not only ya own but 'alf te crew as well? May-bay te 'ole crew?" He said pointing to her with an upward palm before reassessing his statement half way through with an open armed gesture indicating he knew not of what he spoke of.
Varca Lexand
player, 526 posts
Human Vespexer
Raider
Wed 25 Nov 2020
at 18:21
  • msg #222

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 221):

Viridian Starfire:
"Clearly he's been off-world for way too long," Viridian comments about Rayjay's accent. "He was in the Imperial Navy, probably some backwater world way, WAY off the Main."

"Don't know why you keep getting upset over titles. You make a new one up every other day. Why don't we just make you the Mandarin of Misinformation."

     "What the...?  Because 'Mandarin' isn't an acknowledge aristocratic Title on Drinax!" Varca verbally snaps at Viridian, in response, "But at least you've finally acknowledged that misinformation is part of my job, here!"

Viridian Starfire:
"I don't think anybody on the crew really knows what your title is. I'm not even sure you know. Besides, 'first mate' is second in command anyway, isn't it? If you aren't the captain, then you're second in command."

     "I'M NOT...!!" Varca growls--probably shouting, but the preset volume on his helmet's micro-speakers remains constant--before halting himself, and looking back towards Theodore,

     "Why is this so hard to understand?" he asks of his oldest friend in the group, then turns back to Viridian,

     "He..." Varca points at Theo, "...is the Captain!  All ship-related operations are his aegis--and within that area of concern I am just the Ship's Electronic Warfare Officer.  I am not the Ship's Second-in-Command!  If anyone is, it's probably you, Viridian, as the PilotI don't even go onto the Bridge, unless I have to!"

     "I am Mission Commander--my authority only extends to keeping this Mission on-track, deciding what and how we will take actions to do what we were sent out here to do--and that puts me at an equal level of authority with Theodore, the CaptainHe runs the ship, I run the missionGot it?"

BB Nova:
BB just snorted at Varca's outburst.

"Varca, who on this boat don't you want to kill at any given moment. Excluding me, of course."

She gives him a smart ass grin and stretches her arms up over her head, muscles cording up and relaxing from the movement.

"You're a lot of things but you're not suicidal enough to take a swing at me. That's what I appreciate about you."

     Turning his helmeted head to face the posturing Mex-Marine, Varca says, "There is a difference between wanting to kill all of you, and needing to kill all of you!  And I would hope that you know the difference, Gunny!  Right now, I don't need to kill any of you..."

     "And of course I know better than to take a swing at you, BB!" Varca says....adding, as he turns away, "At least, not while you're looking, I wouldn't..."

Rayjaynul Brown:
"It be a navy position Vespexer, not a marital one." He attempted to clarify, gesticulating with his hands as if to apologize, before the question of his origins was brought up.

"As for my bea-yoo-tiful accent, I inherited it from me mutta', a fair Trav-lar from distant stars. But I assure, me fatta' be Drinax true and true." Rayjaynul said with a toothy grin at the new face in the crowd, touching his own blouse covered chest as he spoke about himself, before those flexing muscles drew his attention back to the young marine.

"Quite te guns on ya Miss Bee-Bee, ya must be able to 'andle not only ya own but 'alf te crew as well? May-bay te 'ole crew?" He said pointing to her with an upward palm before reassessing his statement half way through with an open armed gesture indicating he knew not of what he spoke of.

     "Shut it, You!" Varca swings back around, again pointing a finger at Rayjaynul, and interrupting the perceived sexual innuendo with BB, "Fine.  We weren't looking for more Crew, but since you're an acquaintance of Theodore's and a Native of Drinax, you get an interview, anyway....Right....Now."

     "One question." Varca says, shifting his left hand from pointing at Rayjaynul, to counting,

     "Why did you leave Drinax?"
Zhouth
player, 639 posts
Vargr
669999
Wed 25 Nov 2020
at 18:41
  • msg #223

Re: 4: Next Stop--Torpol

Largely overlooked in the ruckus, Zhouth had managed to slowly back away from the gathering as the rhetoric grew increasingly heated, his body language caught (perhaps slightly comically) somewhere between concern that things were about to get very hot indeed, and a forced geniality in keeping with the notion that this was all perfectly normal and no more controversial than an idle discussion of the weather on a garden planet.

The new round of interrogation didn't change his desire to remain at a minimum less-dangerous distance, and as a vargr he could no doubt hear everything just fine from all the way just over there...
This message was last edited by the player at 18:45, Wed 25 Nov 2020.
Donio Scarte
NPC, 32 posts
Human Mercenary
UPP 6C8B63
Wed 25 Nov 2020
at 19:12
  • msg #224

Re: 4: Next Stop--Torpol

Donio suddenly appeared next to Zhouth, poking his head around the corner at all the shouting.

"What's all the commotion? I heard shouting."
Theodore McFarlane
player, 851 posts
Human Capt, IN ret.
697AAA
Wed 25 Nov 2020
at 19:15
  • msg #225

Re: 4: Next Stop--Torpol

In reply to Donio Scarte (msg # 224):

"That's Varca's normal tone, he isn't shouting yet, just wait, he will be!" Teddy said with a grin.
Rayjaynul Brown
player, 14 posts
Human, Drinaxian
Navy Gunner, PO 2nd Class
Wed 25 Nov 2020
at 20:43
  • msg #226

Re: 4: Next Stop--Torpol

Raising his hands up in apology Rayjay smiled at the Vespexer as he began to answer his question. "I left Drinax to join te Navy as it 'ad been a dream of mine since I was old e-nuff to 'ave tem. As for why I left te Navy, I got older tan tay liked, and so after spottin a familiar name on tis ere vessel reg-is-tree I figured I'd come a knockin and see if te Cap'n would take me on. Sadly, try as I might re-tire-mint ain't for me." Rayjaynul nodded sagely as if he had revealed some sort of otherworldly truth to the Vespexer just now.
This message was last edited by the player at 18:41, Thu 26 Nov 2020.
Ingrid Gustavdottir Sigar
player, 239 posts
Human Merchant
Sword Worlder
Thu 26 Nov 2020
at 09:29
  • msg #227

Re: 4: Next Stop--Torpol

"Now, let's just stay calm everyone." Ingrid says calmingly.

"Is it rare to leave Drinax?" she asked curiously. Leaving home had been difficult for herself as well.
Theodore McFarlane
player, 853 posts
Human Capt, IN ret.
697AAA
Thu 26 Nov 2020
at 13:04
  • msg #228

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 227):

"Rare enough. We usually cling to the known no matter what. The unknown scares us all."
Zhouth
player, 640 posts
Vargr
669999
Thu 26 Nov 2020
at 14:46
  • msg #229

Re: 4: Next Stop--Torpol

"Well, there's one unknown that I'm not afraid of," Zhouth declared, having recovered his usual cheerfulness and holding his hands up and out to the sides, fingers a-waggle. "And that's finding out what the starport administrator can tell us!" Down went one hand as the other swung around to point at his chest as his smile broadened. "So I'm heading to the shuttle bay now. If you all want to come along rather than arguing in the airlock, that's great. Otherwise, I guess I'll have to represent the ship all by myself!" And with that he turned and started walking purposefully toward the shuttle bay.

There was no need for anyone else to be alarmed by this development. Zhouth could surely handle the meeting for them.

Right?
Theodore McFarlane
player, 854 posts
Human Capt, IN ret.
697AAA
Thu 26 Nov 2020
at 14:53
  • msg #230

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 229):

"Come my dear, Zhouth speaketh and commands!"

Teddy says as he guides Ingrid toward the shuttle with his hand in the small of her back.

"Anyone else coming?"
This message was last edited by the player at 14:53, Thu 26 Nov 2020.
Rayjaynul Brown
player, 17 posts
Human, Drinaxian
3-9-6-C-9-4
Thu 26 Nov 2020
at 19:35
  • msg #231

Re: 4: Next Stop--Torpol

Rayjaynul waited to see whether the lovely marine or the ornery Vespexer would be following the captain to try and narrow down the list of potential interviewers, honestly hoping the latter would be the one to go and not just because the former was easier on the eyes, after all it was a widely known fact that Vespexers were cannibals one and all so he certainly didn't want to be left alone with one for more than was absolutely necessary. "So about tat interview Miss Bee-Bee?" He said hopeful that she was the one.
Viridian Starfire
player, 79 posts
Human Merc
Thu 26 Nov 2020
at 21:59
  • msg #232

Re: 4: Next Stop--Torpol

Viridian didn't see that he was going to be of any use at the meeting, but Varca had seemed to think it was a good idea. So, Viridian followed after Zhouth and Teddy.

"I doubt if the admin is going to tell us anything that we don't already know," he said as he followed. "We just want him to buy some missiles."
Varca Lexand
player, 531 posts
Human Vespexer
Raider
Sat 28 Nov 2020
at 03:22
  • msg #233

Re: 4: Next Stop--Torpol

In reply to Viridian Starfire (msg # 232):

     As everyone else begins leaving the ship and heading for the station shuttleport, Varca leans in and--with the faceplate of his helmet polarized clear--he gives Rayjay a red-eyed glare.

     "We..." Varca growls, waving a gloved finger back-and-forth between Rayjay and himself, "Are not finished...Palacer!"

     Varca turns to look at BB,

     "Sorry, Gunny.  Gonna need you to stay and confirm that this serangga has the skillset he says he has.  Put him through the wringer--but don't read him into the over-all mission, yet.  And...if you're pissed about not coming down to the planet with us..."

     Varca points at Rayjay, without turning to look at him,

     "...Blame him!  And please...make it hurt!"

     Varca turns around--gives Rayjay a final glare--then stalks out the airlock, following the others.
Ingrid Gustavdottir Sigar
player, 242 posts
Human Merchant
Sword Worlder
Sat 28 Nov 2020
at 10:56
  • msg #234

Re: 4: Next Stop--Torpol

Ingrid nodded at Theodore. "I think I understand." She half-understood. The importance of home was big amongst the Sword Worlders. On the other hand, they were descended from those who had cross most of the galaxy to find their new home.

She goes along with Theodore. "See you soon! Take care!" she calls cheerfully after them.
Collyn Ramburton
Player, 32 posts
Solomani
6B788A
Sat 28 Nov 2020
at 13:09
  • msg #235

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 233):

"What'd I miss BB, you never answered my question, so I thought I'd follow up."

"Give me the rules BB, I need to know the limits if I'm not to cross them. If you are interested in being friends with benefits, I definitely need to know the rules, everyone has their needs at times. I'm not interested in dying in space even in pleasure" he says with a grin.
</quote>
This message was last edited by the player at 13:10, Sat 28 Nov 2020.
Rayjaynul Brown
player, 23 posts
Human, Drinaxian
3-9-6-C-9-4
Sun 29 Nov 2020
at 01:09
  • msg #236

Re: 4: Next Stop--Torpol

"Of course Vespexer! I wouldn't 'ave it any utter way." Rayjay said politely while silently dreading the eventual interrogation, not because of anything he might have to hide, but simply because some were simply too paranoid for their own good, after all not every surprise is a trap in disguise.

With Varca gone Rayjay couldn't help but chuckle and shake his head. "Some instincts can become troublesome when tey cease to serve a purpose. Please don't tell me 'e's like tat all day every day?" He asked BB, hopeful it was not the case as there was one thing the old gunner hated more than anything, repetition.
BB Nova
player, 180 posts
I7C966
Orbital Drop Marine
Mon 30 Nov 2020
at 19:10
  • msg #237

Re: 4: Next Stop--Torpol

BB throws up her hands when everyone starts demanding her attention at the same time.

"Hold up, one at a time."

She points at Rayjaynul and shakes her head.

"I can't even understand half of what you're saying so I don't know what to think about you. Varca, you're from the same planet. Why don't you interrogate him and make sure he's not lying?"

She turns and points to Collyn and her tone is one brooking no nonsense.

"And you need to cool that engine real fast. I don't shit where I eat and I damn well don't fuck someone the second I meet them so consider this your warning. You're at the line, don't get familiar. If you have a chance with me, I'll let you know but until then I'm your superior officer and you'll treat me as such. If you don't think you can respect me because of my lady bits then I will gladly whip your ass up and down the corridor until I've got your full attention."

She looks around the crowd and locks eyes with Donio as well, directing him to stand next to Collyn so she can address the two of them, angling to include Rayjaynul as well.

"It's a small crew and a big ship so here's the deal. Common areas are free game and you're not under any sort of curfew but the bridge and engineering are off limits without being accompanied by one of the main crew. We'll see about getting keycodes and security measures put into place so you won't be able to "accidentally" wander somewhere you're not supposed to. I don't know, maybe Varca or Teddy can drum up some keycards or something.

We're still staffing up so don't expect a simple straight forward job. You might be hired on as a tech or a gunner but the truth is that your job is whatever we say it is. For now at least. Show us that you can follow directions and don't piss us off and you'll get a seat at the table soon enough but until then follow orders and try not to wander off alone. Does everyone have a comm? If not we should get one..."

This message was last edited by the player at 19:57, Fri 04 Dec 2020.
Collyn Ramburton
Player, 33 posts
Solomani
6B788A
Mon 30 Nov 2020
at 19:56
  • msg #238

Re: 4: Next Stop--Torpol

In reply to BB Nova (msg # 237):

Collyn grins at BB, "Thank you for setting the guidelines. That's all that was needed. I guess we're safe then."
Rayjaynul Brown
player, 25 posts
Human, Drinaxian
3-9-6-C-9-4
Mon 30 Nov 2020
at 20:53
  • msg #239

Re: 4: Next Stop--Torpol

Rayjaynul did his best to pretend he did not have a front row view to what he could only assume was a lover's quarrel, or given the context a boundary dispute would be more appropriate. Thankfully though his thoughts were his own, unless there was some mad mind reader aboard.

"Of course Miss Bee-Bee... umm, one moment please." Rayjay began before remembering her saying something about not understanding a word he was saying as he remembered his formal vernacular training, particularly in regards to his time spent as a day trader. Turning slightly to the side and taking a deep breath he began to repeat a mantra under his breath.

"Te ray-nes in Spay-ne fall may-ne-lay on te play-nes... T-he raines in Spaine fall maineley on t-he plaines... The rains in Spain fall mainly on the plains."

And after a few cycles Rayjay smiled as he turned to regard her once more, sounding significantly different. "Apologies Miss BB, in my excitement, I fell back onto my mother's accent. I hope my father's accent, is more understandable, even if I must say I personally find it, less natural and more business like." He said still smiling as before, clearly content even if he had to at least to his ears sound like less natural.

"But to answer your question, I have a comm number, though it is attached to a personal computer, not that it's terribly heavy, it is however something I, don't tend to carry around indefinitely. But so long as I'm, within a couple meters of it, that shouldn't be an issue. If a comm is required I can, of course supply my own, though funny enough I've, rarely had use for one myself." He said clearly having to pause now and again to not fall back into old habits.

"And that is understandable, as a former I.N. Gunner, I was responsible for the, maintenance of my duty station as well, as it's operation. So such dusty rosters, are rather standard practice, as far as I'm aware."
Collyn Ramburton
Player, 34 posts
Solomani
6B788A
Tue 1 Dec 2020
at 14:08
  • msg #240

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 239):

"Why Rayjay, you sound human now! wonderful!" hehehehehehhe "I can use comms and sensors and I'm a wizard with a sword! I can be a medic in a pinch and a pilot too. Perhaps you can teach me hand to hand combat BB?"
This message was last edited by the player at 14:09, Tue 01 Dec 2020.
Varca Lexand
player, 534 posts
Human Vespexer
Raider
Tue 1 Dec 2020
at 22:37
  • msg #241

Re: 4: Next Stop--Torpol

In reply to BB Nova (msg # 237):

BB Nova:
"...Varca, you're from the same planet. Why don't you interrogate him and make sure he's not lying?..."

     To which Varca's response--as he's leaving with the others to go down-planet--would be,

     "Oh, I'm planning to!  Count on it!"
StarMaster
GM, 163 posts
Thu 3 Dec 2020
at 06:17
  • msg #242

Re: 4: Next Stop--Torpol

The 'delegation' heads to the space dock where the shuttle is going to pick them up. They only get lost once on the way.

The delegation consists of Theodore, Ingrid, Varca and Viridian. Unless someone else wants to go.

By the time they get to the docking bay, the shuttle is there waiting. You are granted permission to board, seated and buckled in, and the shuttle departs. It drops down to the planet below which you see through the viewports is mostly a water world. The Downport is on the north polar cap.

The flight down is uneventful, and soon the group is being escorted to the office of Starport Administrator Provost Falx.

"Welcome, welcome!" he says rather jovially as you walk in. There are chairs set up for all of you.

"Please, have a seat. I hope you don't mind if we skip the social amenities for now, but this is a serious matter. To be honest, we're still at a loss as to how this raid happened. Oh, we know the physical specifics, but it's the motivations and the logistics that... well, baffle us and annoy us. No, not annoy... infuriate us!"
Zhouth
player, 648 posts
Vargr
669999
Thu 3 Dec 2020
at 07:18
  • msg #243

Re: 4: Next Stop--Torpol

Zhouth didn't make any attempt at a self-introduction, perhaps considering that to be among the social amenities that the Provost wished to skip, but his ears twitched at the use of the word logistics as he was settling into place in one of the chairs.

"You think this was all some targeted strike against Torpol, with outside support and everything? Was the chemical plant working on something extra-special to make it worth that much trouble?" he exclaimed, clearly taken aback at the implication; uncertainty crept in as he worked his way further through that thought, pointing roughly skyward and twirling his fingers about as if abstractly tracing the factory's orbital path. "I suppose that they did steal the whole cargo module from the place rather than just siphoning from or looting it, so there must have been a plan in place to snatch it, right? But who might want a not-very-gently used chemical holding tank?"
This message was last edited by the player at 07:47, Thu 03 Dec 2020.
Theodore McFarlane
player, 861 posts
Human Capt, IN ret.
697AAA
Thu 3 Dec 2020
at 12:51
  • msg #244

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 243):

Theodore just listened at first, to the Provost, then Zhouth, glad he came along because it was a good question.
Ingrid Gustavdottir Sigar
player, 243 posts
Human Merchant
Sword Worlder
Fri 4 Dec 2020
at 08:04
  • msg #245

Re: 4: Next Stop--Torpol

"Thank you sir, your hospitality is most kind" Ingrid said as she sat down politely. She didn't know much about military matters, but she hoped she might have some insight in to this situation. She watched the administrator curiously.
Theodore McFarlane
player, 862 posts
Human Capt, IN ret.
697AAA
Fri 4 Dec 2020
at 15:43
  • msg #246

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 245):

Teddy squeezed her hand just a little to let her know he appreciated the support. "Varca? You got anything for the Provost?"
This message was last edited by the player at 18:32, Sat 05 Dec 2020.
Varca Lexand
player, 536 posts
Human Vespexer
Raider
Sun 6 Dec 2020
at 00:54
  • msg #247

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 246):

     "The Raiders docked and refueled at the main Highport facility, then attacked after they'd finished there." Varca responds to Theo, "Then, as Scholar Zhouth points out..." a nod towards Zhouth, "...they went straight for the cargo module.  They knew where it was and, presumably, what was in it."

     "So, I have two questions that come to mind immediately--one is to concur with Scholar Zhouth, is it possible for us to be allowed to know what was in the cargo module that they stole?  The second question I would ask--and I'm quite confident that Torpol Law Enforcement will have looked into this--is, while the Raiders were at the main Highport, getting fueled, did they have any communication with anyone, which wasn't S.O.P for their refueling?  Any communications, face-to-face meetings, any opportunity for information to have been passed to the Raiders?  And I'm not talking just local station personnel--did the Raiders communicate with any other ship in the system?  Did some passing visitor on the station call or stop by?  Did the station notice either of the ships conducting active scans, while they were refueling?"
Theodore McFarlane
player, 863 posts
Human Capt, IN ret.
697AAA
Sun 6 Dec 2020
at 13:01
  • msg #248

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 247):

Teddy nodded at the questions, he had quite a good staff and was glad for it. He was having difficulty with his own questions and wondered if it was something else going on with him.
This message was last edited by the player at 13:32, Sun 06 Dec 2020.
StarMaster
GM, 164 posts
Mon 7 Dec 2020
at 00:09
  • msg #249

Re: 4: Next Stop--Torpol

Zhouth and Varca aren't bothered by Provost Falx's bright orange robes, but the small gold fez perched jauntily on  his head is a bit disconcerting, especially since it has a model of the starport on top of it.

He also looks a bit young to have such a prestigious position.

He accepts Zhouth's question easily, but gets a bit agitated at Varca's.

"Well, how else do you explain the precision targeting of the facility?" Provost Falx says. "Somebody had to have visited here before, refueled, and surveyed the orbital facilities! Not only that, but they also knew when the cargo module would be full!"

"On top of that, they attacked Clarke, too! It was a raid, but how else could they have pulled it off if they hadn't specifically targeted Torpol specifically?"

"They wouldn't have had time to stop and crack open the cargo module and pull out the contents. Certainly not without risking damaging what they were after. I don't know much about these things, but would it have been worth the risk for only half a module?"


He then looks at Varca a bit strangely.

"What does any of that have to do with you giving us some missiles? At least, that's what I understand this meeting is about. True, it's a bit like closing the barn door after the horse has already left. But if we were targeted once, we could be targeted again."

"Don't know that we'd want to fire missiles at a ship that had our cargo, but we'd lose it either way, and at least it'd be a warning to anyone else wanting to try it."

"*sigh* Well, the cargo module was full of pharmaceuticals. We don't have sufficient land to build industrial factories on, so it's all done in orbital facilities. The cargo module was full, set to be brought down to the starport the next day. All the workers were given two days off while the transfer was made and an empty module was loaded into the facility."

"There was no communication from either ship with any other person, place or thing in the system. None that we detected any way. They're communication with the refueling station was all done via comms. None of their crew even left the ships."

Zhouth
player, 649 posts
Vargr
669999
Mon 7 Dec 2020
at 01:19
  • msg #250

Re: 4: Next Stop--Torpol

This time it was another word that caused Zhouth's ears to reach skyward. "Pharmaceuticals? A whole tank?" One hand's fingers suddenly made flicking motions toward his chest and then his head. "We're talking the legal variety, obviously, but was there a lot of mind-altering stuff in there? Because that could make it a target for all kinds of wrong reasons."

Then, as if suddenly remembering as much as having been reminded, he started and held his hands up and out in a gesture of grand presentation. "Missiles, yes. We do want to sell you some! Well, we think you might like to have some, anyway." His ears flattened a bit and his hands came down and together for a good wringing. "Though now I've almost talked myself into thinking that we'd be better off keeping them just in case..." A wave-away gesture later, he continued more resolutely, "Well, never mind that. They'll help to keep more of those raiders away while you're getting things put back together, and we were also actually thinking of trying to find the raiders to do some advanced field testing of the ones we don't sell!"
This message was last edited by the player at 01:31, Mon 07 Dec 2020.
StarMaster
GM, 165 posts
Mon 7 Dec 2020
at 05:20
  • msg #251

Re: 4: Next Stop--Torpol

"Tank? What ARE you babbling about?" Provost Falx responds to Zhouth's comment. "Who said anything about a tank? I have the report right here! There were 123 pharmaceuticals in that cargo module. All in appropriate packaging."

"Anaesthetics, antibiotics, arrestilene, hypnozap, innoculon, interragen, neutralis, pentothal, regenerex, restorex, retardisene... alkynon, ABF, detox, narcogel, neutramist, nitrane, pain reducers..."
He keeps reading from the list. "Ambrosia, blisswhiff, cloudnine, happy juice, nirvanitol... and a hundred drugs whose names I can't even pronounce!"

"Anyway, while most of it would have been used here in the starport, about 30% of it would have been distributed to the resorts. Only minor repairs were needed, and those were only for handling the cargo module. We were up and running again in three days. We weren't completely out of stock down here, but the raid has put a major crimp in our economy. Our luxury items tend to bring in the credits and they were next on the rotation for the factory. Now, of course, it's repeating what it did last month!"

"So, tell me about these missiles. How many are we talking about? How much are you asking?"

Zhouth
player, 650 posts
Vargr
669999
Mon 7 Dec 2020
at 06:08
  • msg #252

Re: 4: Next Stop--Torpol

Zhouth offered an apologetic smile and shrug. "I was thinking more about the missiles covering for the defense boats. Sounds like they got beaten up a bit in all of this. But I'm not really the missile expert here." The smile remained as he inclined his head toward Varca.
Theodore McFarlane
player, 864 posts
Human Capt, IN ret.
697AAA
Mon 7 Dec 2020
at 13:23
  • msg #253

Re: 4: Next Stop--Torpol

"We are giving one rack of missiles to you as a gift and offering to sale 3 more to you. You can use them for self defense and reverse engineer them to build your own if you wish too. Varca will explain."
Theodore McFarlane
player, 865 posts
Human Capt, IN ret.
697AAA
Wed 9 Dec 2020
at 15:19
  • msg #254

Re: 4: Next Stop--Torpol

"Varca? Will you expand on that? You know the details of the missiles. He oversaw there restoration and advised of their viability, when we acquired them." he informed the Provost.
This message was last edited by the player at 16:24, Wed 09 Dec 2020.
Ingrid Gustavdottir Sigar
player, 244 posts
Human Merchant
Sword Worlder
Thu 10 Dec 2020
at 09:58
  • msg #255

Re: 4: Next Stop--Torpol

Ingrid smiled softly when Theodore squeezed her hand.

"Stealing medical supplies" she whispers to Theodore "I wonder if it would be possible to figure out where they were mostly likely to try and fence them."
Theodore McFarlane
player, 866 posts
Human Capt, IN ret.
697AAA
Thu 10 Dec 2020
at 13:39
  • msg #256

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 255):

"I don't know, a low tech world?"
Varca Lexand
player, 538 posts
Human Vespexer
Raider
Thu 10 Dec 2020
at 20:32
  • msg #257

Re: 4: Next Stop--Torpol

Theodore McFarlane:
"Varca? Will you expand on that? You know the details of the missiles. He oversaw there restoration and advised of their viability, when we acquired them." he informed the Provost.


     "Yes, My Baron." Varca responds, typing out a command on the tiny computer interface mounted on the left forearm of his suit--projecting a small hologram of a missile to appear abouve the interface and slowly twirl.

     "Provost, The Baron offers to you the Type Z-95 Memukul Advanced Anti-Ship Missile.  This missile was the standard issue of the old Imperial Drinax Star Guard!  In it's day it was superior to the Aslan missile that was called the 'Lonjakan', and it still holds it's own versus the modern Aslan 'Penipu' missile."

     "The recovered Old Drinaxi Tech for this missile is now in limited production on Drinax.  This model of anti-ship missile features a more sophisticated onboard computer with greater combat survivability and target re-acquisition capability, improved motors which increase speed and maneuverability by fifty-percent, and a far more devastating warhead payload.  All in a platform that is the same size and weight as the missiles in common usage in this region--meaning that, with only a slight software modification, the Memukul missile can be fired from the standardized launchers currently in use."

     "As a gesture of Goodwill, The Baron offers a full rack of twelve Memukul missiles as a gift from the People of Drinax, to our neighbors on Torpol."
Varca shuts down the small hologram, "Furthermore, as these missiles are in limited production, now, back on Drinax, The Baron would like to offer the Defenders of Torpol, if you are interested, the opportunity to purchase more Merkul missiles, at the discounted price of...three-hundred thousand?...Imperial Credits, per rack of twelve missiles.  But...we do have a limited supply of extra missiles with us, and while we would prefer to sell them to your Defenders of Torpol, to maintain your planetary security...we have had some other offers, already..."

     Varca stopped speaking, turning his helmeted head to look over at Theo and Ingrid.  Varca had opened the window, with his line of techno-crap--if the Provost wanted to dicker over prices, it would be up to Theo and Ingrid to do the dealing...

     After all...in Varca's head, he was imagining clubbing the Provost unconscious with a missile, then leaving the missile and walking away with the man's wallet...



OOC:  Merkul Missile -- Thrust 15; Damage 5D; Smart Trait; TL-E manufacture
Theodore McFarlane
player, 869 posts
Human Capt, IN ret.
697AAA
Fri 11 Dec 2020
at 14:54
  • msg #258

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 257):

"Thank you Varca. What do you think Provost, sign on the dotted line?"

09:53, Today: Theodore McFarlane rolled 9 using 2d6+3.  broker. Broker +1, Streetwise +1 Soc. +1, Edu +1 (I added 3 to the roll, not knowing what stacks and what doesn't.
This message was last edited by the player at 15:41, Fri 11 Dec 2020.
StarMaster
GM, 166 posts
Fri 11 Dec 2020
at 19:09
  • msg #259

Re: 4: Next Stop--Torpol

"I suppose that's a significant discount on other worlds," Provost Falx responds, "but with the hit to our immediate economy, I don't know that we can afford it."

"Oh, sure, they are good for defense. The others keep insisting that this raid was a one-off attack because no one would be stupid enough to attack again. My theory is that the success of the raid demonstrated how vulnerable we are and how easy it was to attack. We're not talking all out warfare here. I doubt if we could withstand that."

"But, unless we want to be considered everybody's pigeon, we need to improve our defenses, even to arming the factories."

"I'm not a military expert by any means, but I did look up the cost of missiles. I also looked up all the recent reports from Drinax. Not that there are many, but then Drinax doesn't have much to begin with. The planet is still uninhabitable, so this production you claim Drinax is doing could only take place in an orbital facility. There wasn't any in orbit around Drinax as recent as two weeks ago, so, unless you somehow managed to build one in that time, there's no missile production going on."

"My best guess is that you somehow salvaged 200 year old missiles and now you're trying to palm them off on what you perceive as unsuspecting backwards Torpol. If that IS the case, you need a serious attitude adjustment!"

"However, even if these are, indeed, old Sindalian missiles, they are high tech. I trust that they are still fully functional. I caution you that if they are not, you will be considered persona non grata on Torpol."

"That being said, I can offer you 250,000Cr per rack. That's the most I believe I can convince the High Council to authorize at this time... and that's only because of the raid."

Theodore McFarlane
player, 870 posts
Human Capt, IN ret.
697AAA
Fri 11 Dec 2020
at 19:16
  • msg #260

Re: 4: Next Stop--Torpol

"Agreed, no since in haggling, how many do you want? Reverse engineer them and build your own and you never need to buy another!"

"We shall be Persona Grata and known as the saviors of Torpol!"
he said with a grin.
Zhouth
player, 651 posts
Vargr
669999
Fri 11 Dec 2020
at 22:47
  • msg #261

Re: 4: Next Stop--Torpol

"I suppose that the palace is free-floating rather than orbital..." Zhouth mused, quietly and to no-one in particular, then suddenly perked up at the mention of the missiles' origins. With a vigorous finger stab toward the sky in the presumptive direction of the highport, along with a look of shock and horror at the implication that they might be trying to pass off faulty goods, he exclaimed, "They work! Well, they'd better work, because they're what we have loaded for self-defense right now!"
Varca Lexand
player, 539 posts
Human Vespexer
Raider
Sat 12 Dec 2020
at 03:40
  • msg #262

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 260):

     Suited-up, as he is, it would be near-impossible for the Provost to see any reaction on Varca's face--but his body language very definitely 'slumps in defeat', as the Provost exposes the scam....

     "As you wish, My Baron." Varca says with a nod towards Theo, "The price of Two-Hundred Fifty Thousand Imperial Credits per fully loaded missile rack shall be accepted."

     Turning back to Provost Falx, Varca adds,

     "I bow in humility to your superior business acumen, Lord Provost." Varca actually bows his helmeted head to Falx, "It was incredibly shrewd of you to note that there is no orbital production facilities around Drinax--and to know that it's unthinkable that a damaged old missile production facility on the surface had been discovered, refurbished, and put back into production...very shrewd..."

     "So.  We have three racks of missiles available, Provost Falx--beyond the one rack which is a gift to your people--how many are you wishing to purchase?"

Theodore McFarlane
player, 872 posts
Human Capt, IN ret.
697AAA
Sat 12 Dec 2020
at 15:38
  • msg #263

Re: 4: Next Stop--Torpol

We're getting our turret installed for our own missiles right now. The original was damaged and we need to finish the restoration. You want one, two, or all three sticks of missiles to go along with our gift? We are 110% confident ALL are in perfect working order!"
StarMaster
GM, 167 posts
Sat 12 Dec 2020
at 23:34
  • msg #264

Re: 4: Next Stop--Torpol

"No offense taken, Mr. Varca. Business is business," Provost Falx replies. "It's always better to negotiate from a position of strength when you can."

"Had you tried to sell us any missiles two weeks ago, we probably wouldn't have bought any. Now, we've been given a wake-up call. We'll take three racks."

Theodore McFarlane
player, 873 posts
Human Capt, IN ret.
697AAA
Sun 13 Dec 2020
at 13:54
  • msg #265

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 264):

"Excellent! You got a steal! Install some and reverse engineer a few others and then produce your own! Freedom from pirates with thanks for Drinax and the Emperor!"
Theodore McFarlane
player, 879 posts
Human Capt, IN ret.
697AAA
Thu 17 Dec 2020
at 19:15
  • msg #266

Re: 4: Next Stop--Torpol

Theodore and Ingrid visit some of the sites on planet for a few hours, then head back to the ship to see if and how long it will take to get the missile turret installed.
StarMaster
GM, 168 posts
Sat 19 Dec 2020
at 17:00
  • msg #267

Re: 4: Next Stop--Torpol

It'll take a day to get the turret installed, mostly due to testing it to make sure it works, plus the workers still only work an 8 hour day. Second and third shifts work on different jobs, if there's enough demand for them.
Zhouth
player, 654 posts
Vargr
669999
Sun 20 Dec 2020
at 08:14
  • msg #268

Re: 4: Next Stop--Torpol

Zhouth took to his usual habit of always being somewhere nearby while the work was going on, constantly checking on and updating his records of every little thing that transpired or was done - and all without managing to get in the way or be a bother.

And when he wasn't doing that, he was checking up on BB's induction procedures - that is, her ongoing testing, training, and/or torturing of the new recruits. Here too he managed to avoid ever getting in the way (or making himself a target) by being nearby but not actually present at the most (in)convenient moments!
Varca Lexand
player, 542 posts
Human Vespexer
Raider
Sun 20 Dec 2020
at 09:06
  • msg #269

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 268):

     Varca had returned to the ship intending to get right to killing interrogating Rayjaynul--but he was still being abused by BB, and Varca didn't want to interrupt her training regimen.

     Varca shrugged his shoulders--he could wait to kill talk to Rayjaynul--after BB was done with him.  Rayjay would be tired, then...an easier target...

     Varca was determined to find out why Rayjaynul had run off to join the Imperial Navy--if it were just that Rayjay had wanted to sail among the stars, well then, he could have joined the Drinaxi Star Guard.  Like Varca had.  Running off to the Imperium made Varca suspicious of Rayjay's loyalty to their shared homeworld--and Varca didn't want to have anyone on the Crew who wasn't either fiercely loyal to Drinax...or fiercely loyal to their paycheck.  And ex-Imperials, with their high-brow Ethics, were, in Varca's opinion, nothing but Trouble Walking.

     Of course, Varca didn't include his old friend, Theodore, in that category...well...maybe a little bit.  If Varca were being honest with himself, he did consider Theo to be Trouble Walking.  But Varca knew that Theo had reasons that made running to the Imperium something he'd had to do.  And Varca also knew that, despite all his Imperial Foolishness, Theodore was a loyal Drinaxi.

     And, given the true nature of the Mission, anyone with loyalty to the Imperium would need to have their throat sli--

     "Zhouth!" Varca exclaimed, walking into the lounge and finding the Vargr there, watching the big holoscreen on the aft wall and observing as the Vultan settled into the repair dock, to begin the installation of the ventral turret.

     "Just the person I was hoping to run into, while I wait for BB to finish her attempted murder of our recruits."

     Varca chuckled as he sat down,

     "So, confirm something for me....did you once say that your Homeworld had a Technology rating of 'G'--or sixteen--on the Imperial Societal Development scale, or was that the Technological level of the last planet you worked at, before heading out to this corner of the galaxy?"
Ingrid Gustavdottir Sigar
player, 246 posts
Human Merchant
Sword Worlder
Sun 20 Dec 2020
at 09:58
  • msg #270

Re: 4: Next Stop--Torpol

Ingrid saw the sights with Theodore, smiling and chattering happily since things seemed to be working out for their journey so far. "I like visiting new planets... I used to go with my father to diplomatic events on several of the Sword Worlds."
Theodore McFarlane
player, 880 posts
Human Capt, IN ret.
697AAA
Sun 20 Dec 2020
at 12:46
  • msg #271

Re: 4: Next Stop--Torpol

"Okay Ingrid!" he says with a grin.
This message was last edited by the player at 14:25, Mon 21 Dec 2020.
Zhouth
player, 655 posts
Vargr
669999
Sun 20 Dec 2020
at 13:22
  • msg #272

Re: 4: Next Stop--Torpol

"Vanejen?" Zhouth's ears, along with his voice, shot up in surprise, or perhaps simply disbelief, as Varca's question drew his attention away from the viewscreem; before him sat a datapad and a clear glass filled with a frantically-bubbling concoction.

A grin quickly spread across his muzzle. "I wouldn't call the planet itself high-tech. Steam power is the hottest new technology there. The Imperial facility though? Well, yes. That's about as high-tech as the Imperium can get. Some of it very hush-hush, even to those of us that worked there!"

"Rockball is a bit ahead of that thanks to all of the money and laboratories, but if you're thinking of getting more missiles made there... well, no." His ears drooped just as quickly. "If you want rare minerals, or astrophysics research, great. It doesn't really do large-scale manufacturing for sale. It's not that the replication plants can't make all kinds of things, but..." A slow shrug, and a finger-wiggle to make a stage magician proud, "They're not that big, and they're optimized for what Rockball needs."

"That, and..." He held up one finger in now-listen-here fashion, heralding some grand pronouncement that, in practice, turned out to be a very understated, "It's a bit far away from here."
This message was last edited by the player at 16:41, Sun 20 Dec 2020.
Varca Lexand
player, 543 posts
Human Vespexer
Raider
Mon 21 Dec 2020
at 03:32
  • msg #273

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 272):

     "Hmmm?  Oh, no, I wasn't thinking about going there." Varca responds, "No, I was asking because I'd like your help on a small computer programming project, and I wanted to know how much more advanced your programming knowledge is, compared to mine.  Over the years, I've managed to get a pretty good technical education--for a Vespexer educated on Drinax.  But the education I've received is only at the Imperial Societal Development Scale level of 'D', or thirteen.  If you've received an education at an ISDS technology level of sixteen, then you're better at programming than I am."

     "As it is, I'm just barely getting by when using the Vultan's ISDS tech level 'E'-built computers.  But I've seen you working away on them as if they were as simple as a child's toy..."

Zhouth
player, 656 posts
Vargr
669999
Mon 21 Dec 2020
at 07:53
  • msg #274

Re: 4: Next Stop--Torpol

"I make it look that easy?" Zhouth beamed, clearly pleased by the compliment as he threw his arms wide. "All of those years of paper-pushing training were good for something, then!"

Losing a bit of the levity he put his hands back down on the table - fortunately, the glass had remained undisturbed by his gesture. "Really though, it's because those kinds of systems don't change all that much from place to place. Paper-push here, paper-push there," He illustrated his words with a double-handed stroke to the left, then to the right. "It's pretty much the same, except maybe the types of fancy words they use in the titles."

"So... maybe I can help? Sometimes training high-tech can be a downside when you have to use low-tech, but if it isn't something to do with research and administration, I'm probably not a lot better off than the rest of you."
Theodore McFarlane
player, 881 posts
Human Capt, IN ret.
697AAA
Mon 21 Dec 2020
at 14:28
  • msg #275

Re: 4: Next Stop--Torpol

When Varca and Zhouth finish their talk, Teddy approaches, "What are the plans Varca? Zhouth? For when we're installed. Where to? Clarke? Blue?"
This message was last edited by the player at 15:02, Mon 21 Dec 2020.
Varca Lexand
player, 545 posts
Human Vespexer
Raider
Tue 22 Dec 2020
at 03:10
  • msg #276

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 274):

Theodore McFarlane:
When Varca and Zhouth finish their talk, Teddy approaches...

     You said it, I didn't...so prepare to be ignored for a couple posts... ^_^



Zhouth:
"So... maybe I can help? Sometimes training high-tech can be a downside when you have to use low-tech, but if it isn't something to do with research and administration, I'm probably not a lot better off than the rest of you."

     "That can be true, I'll go along with that." Varca says, "As I mentioned, my computer training was generally at the tech-code of thirteen, and the computers on this ship are more advanced than that, but only by a factor of one.  So, I'm probably not using these computers to their fullest capability, but I'm not so far behind that I struggle when using them, either."

     "And, even if, in a relative sense, we each had comparable levels of ability, to each other, your ISDS tech level sixteen training is still far more...sophisticated...than my own.  You probably know techniques in coding that my instructors haven't even thought of!  And, I'm assuming--hoping, actually--that your two tech level difference in training, over  Vultan's computer hardware tech of fourteen, only means that you find using them as being...frustrating...rather than being an obstacle."

     "Because, what I want to do is take the video and sensor readings the Topolians have about the raid--and the two ships involved--and then, with both our more advanced computer and our more advanced computer training, analyze that data for more clues that the Torpol authorities may have missed."



OOC: so, what I'm doing, here, is (hopefully) pointing out that these points Varca is making will give us an "advantage" over the Torpolian Investigators, and earn us (you!) some Boon Dice, when Zhouth, assisted by Varca, reviews the data.  I'm saying Zhouth should be the lead, here--that is, Varca only giving an "assist" bonus to Zhouth's skill roll--because I am also assuming that Zhouth has the Investigate skill.  Varca does not...
Zhouth
player, 657 posts
Vargr
669999
Tue 22 Dec 2020
at 08:50
  • msg #277

Re: 4: Next Stop--Torpol

"I suppose we might pick out some detail that they missed, but we won't have any better data to go into our systems to analyze. Too bad we weren't there to get a really good sensor scan when it happened! Though I suppose it would have turned out differently if we were there to poke holes in the pirates at the time..."

Zhouth picked up his comm and began writing out a message, "Okay, let's see if the commander we talked to will send us all of their raw data to work with. That's a start. On behalf of Baron McFarlane...  pursue this matter further as a gesture of goodwill from Drinax... advanced sensor processing... go target-practice the pirates with our super-special missiles if we find them... fancy up the formal verbiage... there."

He presented the missive to Varca for approval before sending it off. Whatever else might be the case, Zhouth clearly knew his way around formal requisitions; the extravagant wording of the request would dizzy even the stuffiest Drinaxian courtier. Fortunately, there was also a plainly worded, executive summary version included for the sake of the commander's sanity. And perhaps Varca's as well.
StarMaster
GM, 169 posts
Fri 25 Dec 2020
at 18:01
  • msg #278

Re: 4: Next Stop--Torpol

Reldam downloaded the 'official' report of the raid to you computer in order to show you what happened, so you have a copy already.

When Varca was searching through the public record, he saw all the same report. There was no attempt to cover anything up. In fact, the government and news agencies were openly offering a reward if anyone had any information on the raiders. As near as he could tell, no one has claimed those rewards yet. Nor was there anything held back from the public record. That level of paranoid security doesn't seem to exist on Torpol.
Varca Lexand
player, 548 posts
Human Vespexer
Raider
Sun 27 Dec 2020
at 02:15
  • msg #279

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 278):

[Aboard Vultan, Portside Countermeasures compartment. Orbiting Planet Torpol]

     Having discussed working together to re-analyze the Torpolian sensor data concerning the Raid, Varca and Zhouth moved from the Crew Lounge, to the Poetside Countermeasures compartment, on the Lower Deck.  There, they fed the data into the old--but still advanced--computer and sensor equipment of Vultan, processing the data in a variety of methods.  While Zhouth was, unquestionably, the more sophisticated computer operator, Varca, as a former Scout and a trained Electronics Warfare tech, was more familiar with the sensor equipment--so Zhouth offered to let Varca take the lead in processing the data.



OOC: Right, so, using the Skill Chain stuff, Zhouth rolled 9 using 2d6+2--which is enough to add +2 to Varca's Electronics/Sensors roll to super-analyze the data.  Using 2d6+4 (Sensors/1 +1 EDU +2 DM from Zhouth) Varca Lexand rolled 6 ((1,1 << that is Snake-Eyes, meaning a potential Critical Failure!)) plus whatever, if any, bonus is gained from using an "advanced" computer and sensor suite.


     After running the analysis, the results start scrolling across the main display,

     "Analysis Of Sensor Data Indicates..." and the ship blows up  ^_^
Varca Lexand
player, 552 posts
Human Vespexer
Raider
Tue 5 Jan 2021
at 04:08
  • msg #280

Re: 4: Next Stop--Torpol

[In The Dark.  Aboard Vultan, Portside Countermeasures Compartment. Orbiting Planet Torpol.]

     Varca and Zhouth are watching the computer begin to display the results of the analysis...

     When suddenly the compartment goes dark.  Everything in the compartment that's powered--video displays, electronic meters, computers, even the air circulators--suddenly stops working, plunging the compartment into total darkness.

     "Rust!" Varca curses, almost immediately after the place goes dark.  Then, a moment later, the holographic display built into the left forearm of Varca's suit flares to life, projecting a fist-sized 3D image of Drinar--the red M1-V star around which Drinax orbits--hovering just abouve his arm, and casting a dim reddish light into the room.

     Varca moves his left arm around until he's holding it between himself and Zhouth.

     "Farging great!" Varca grumbles, looking through the tiny projection of a star, at Zhouth, "Hopefully we've only blown the power circuits for this compartment--and not blown the whole power distribution grid for the entire ship!"

     Varca frowns, then adds, "Or scrammed the frikkin Reactor."

     Varca casts a chagrinned look towards the Vargr scholar,

     "Add to that, I have no idea how I managed to blow the power system, in here!  All I can think of is that somehow I got the sensor analysis gear locked into a tight logic loop, which overloaded the processors, which blew the circuit."

     "I figure it's maybe fifty-fifty that the processor's are melted, and we've lost all the data."

Zhouth
player, 662 posts
Vargr
669999
Tue 5 Jan 2021
at 04:17
  • msg #281

Re: 4: Next Stop--Torpol

Zhouth was pulling his comm out to provide a slightly more even-hued light source when red washed over the room, prompting him to start. Red was, of course, the color of alarms in most human configurations, and darkness followed by an alarm was an even more disconcerting thing than darkness alone. Perhaps it was the lack of any warning siren that kept his nerves from fraying any further as Varca began to expound on the situation, and Zhouth himself began working at the door, first trying to get it to open conventionally and then looking for an emergency release.

"Shouldn't there be some kind of failsafe to keep surges in one place from damaging the rest of the ship?" he wondered aloud. "Or is it really like the vids, where something hitting some random back part of the ship causes half of the controls on the bridge to explode for no apparent reason?" His ears and tail both expressed his increasing agitation at their circumstances as he continued,"It's just going to cut as a safety and then come back on, right? Who designs these things without basic surge suppression on the electrical systems!?"
This message was last edited by the player at 05:54, Tue 05 Jan 2021.
Varca Lexand
player, 553 posts
Human Vespexer
Raider
Tue 5 Jan 2021
at 06:45
  • msg #282

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 281):

     "Well, that's the thing," Varca says, getting up to go and help Zhouth pry the doors open, the tiny projection of his Home Star throwing shadows around while he's moving--as it stays exactly 8 centimeters abouve his left forearm.

     "There are all kinds of surge suppressors and circuit breaker cut-outs all through the power grid.  So it depends on where the fault occurs, to determine how much of the total grid is down.  It's most likely that we just blew power to this compartment--that the surge originated with the equipment we were using, in here."

     "It's also possible, but less likely, that it was breakers closer to the reactor that blew--remember, Vultan may be a product of an advanced technology and manufacturing infrastructure, but it also spent two-hundred years floating in Drinar's Kuiper Belt, before being refurbished by Techs who had the knowledge, but not the experience, to fix it.  In that amount of time, the cold and vacuum of interstellar space can do weird things to metals and ceramics."



OOC: Varca will try to help Zhouth--though Zhouth may be surprised by how hard the effort seems to be for Varca ^_^
     Varca Lexand rolled 8 using 2d6-1 ((3,6))
Technically, Varca is a "Low-G Baby"--the Gravity on Drinax is 0.39G (the Old Cities, apparently, all had grav-controlled streets & floors)--but he's adjusted after spending years off-world.  Varca delusionally believes he is "stronger" than he really is (his STR is 5, but he thinks it's 7).

Zhouth
player, 663 posts
Vargr
669999
Tue 5 Jan 2021
at 15:50
  • msg #283

Re: 4: Next Stop--Torpol

Zhouth wasn't a whole lot better than Varca when it came to administering brute force (and the doors couldn't be persuaded by any level of skill in the other kind of administration), but as fortune would have it, his seemingly-obsessive detailing of the ship and its contents had prepared him for this sort of eventuality. Proper tools would have made the job much easier, but he managed to work the emergency release well enough to unseal the door. Then it was just a matter of dragging its weight apart to reveal the corridor beyond.

His accompanying comment sounded rather lighthearted despite its potentially ominous implication. "Going to... have fun... explaining this... to Ingrid!"



RPOL pulled a 'bad gateway' in the middle of this so I ended up with two (Mechanics) rolls, but both were successful.
StarMaster
GM, 171 posts
Thu 7 Jan 2021
at 04:21
  • msg #284

Re: 4: Next Stop--Torpol

Opening the sensor suite door reveals normal lighting in the corridor outside. It's also obvious that gravity hasn't been affected.

In the aftermath of the relief that the whole ship hasn't been affected, Zhouth realizes that the counter-measures suite is one of the areas that they haven't been able to repair yet because the appropriated technology isn't available.

The last thing that flickered across the screen before everything went dark was a security breech warning.

After Zhouth thinks about that for a minute, he realizes that the 'shutdown' was a security safety feature. He thinks that was because the damaged sector wasn't able to correctly process the security protocol. Without confirmation, the default was to shut down.
Zhouth
player, 664 posts
Vargr
669999
Thu 7 Jan 2021
at 07:24
  • msg #285

Re: 4: Next Stop--Torpol

"Better this way than because we tried to stop a missile with it, I suppose, though it also means that we won't be stopping any missiles with it." was Zhouth's resigned conclusion once he'd provided Varca with his assessment. "We really need to get that reward money, or something else worth a lot of money, so we can repair all of these other systems. Or find another ship that actually works properly to do things in, and just leave this one somewhere as a showpiece."
Varca Lexand
player, 557 posts
Human Vespexer
Raider
Sat 9 Jan 2021
at 06:07
  • msg #286

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 285):

[Aboard Vultan, at the open door of Portside Countermeasures Compartment. Orbiting Planet Torpol.]

     Not having noticed that the gravity still being operative might mean they hadn't blown the entire ship's power grid, Varca was very glad to see the lights on, out in the companionway.

     "Huh?" was Varca's intelligent response to Zhouth's comments, then,

     "Probably just a blown power circuit.  Easy fix, and likely not to have damaged the electronics or our E-C-M capability...such as it is."

     "No worries, though."
Varca continues, pointing at an iris-valve doorhatch, right across the companionway, which is labeled 'Starboardside Counter-Measures Suite'.

     "Military Redundancy, don't forget.  All the equipment we have in here..." Varca hooks his left thumb back over his shoulder, towards the now-unpowered 'Portside Counter-Measures Suite',

     "...Is duplicated over there!" Varca brings his left hand back down to again point at the other iris-valve doorhatch.

     Varca frowns as he ponders something,

     "We didn't make a fortune, selling those missiles, but I think it's more than enough to get that ventral turret installed.  Maybe we should consider having The Yard do a complete systems test of the power grid...?"
Zhouth
player, 666 posts
Vargr
669999
Sat 9 Jan 2021
at 06:49
  • msg #287

Re: 4: Next Stop--Torpol

The look of distant unease returns as Zhouth takes in Varca's question, and the silence of contemplation manages to reach about half a second's length before his response bursts forth.

"Yes!" Both hands shot up into the air for emphasis, then came down so that one could make chopping motions against the other. "We don't want things going out in the middle of ordinary operations, never mind having something like this in half of the compartments when we finally catch up to those raiders that everyone's so concerned about!"

The chopping motion became an elaborate abstract swirl. "And if we can get the computer systems patched up too, so they don't fall apart because we asked them to process some video recordings, I really think that should be on the to-do list, even before the missile launcher!"
Varca Lexand
player, 558 posts
Human Vespexer
Raider
Sat 9 Jan 2021
at 08:29
  • msg #288

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 287):

     "Oh, come on, Zhouth!" Varca objects--with a smile, "We did the best we could, repairing the computers--considering how few parts were available, after the Pussies had specifically targeted the areas where most of the computers had been located, back on all those old Harriers we salvaged.  I kinda think that the Old Star Guard must have had an advantage in that area, over the Aslan, and that's why the Pussies specifically targeted those spots."
Zhouth
player, 667 posts
Vargr
669999
Sat 9 Jan 2021
at 09:02
  • msg #289

Re: 4: Next Stop--Torpol

Zhouth took a deep breath and then sighed, his nerves unwinding along with it. "I know. I really do think we need to look at reliability over shiny new features when we're getting it worked on though. And..." Suddenly having a more historical matter to consider, he lost the wariness in favor of a moment of genuine curiosity. "You think so? I don't know what their technology was like at the time, and it was just one clan that did it, right? Maybe they didn't want Drinaxian computer systems getting into the hands of the other clans, since they fight each other all the time too?"
Theodore McFarlane
player, 884 posts
Human Capt, IN ret.
697AAA
Sat 9 Jan 2021
at 13:30
  • msg #290

Re: 4: Next Stop--Torpol

Teddy walked up just then, back from shopping with Ingrid. "Blow a breaker circuit? It is dark in there."
Zhouth
player, 670 posts
Vargr
669999
Sat 9 Jan 2021
at 20:16
  • msg #291

Re: 4: Next Stop--Torpol

"I hope it's just a breaker!" Zhouth declared as he held up his hands and made a twig-snapping motion, ears down, then traced a line with one hand from the countermeasures suite toward the ship's aft section - presumably toward the power plant, given the subject at hand. "Varca thinks that we should get the power distribution looked over while they're doing the work on the missile turret, and I agree!"
Theodore McFarlane
player, 887 posts
Human Capt, IN ret.
697AAA
Sat 9 Jan 2021
at 20:34
  • msg #292

Re: 4: Next Stop--Torpol

Teddy nodded, "Good idea. Too bad they are so technically challenged, not sure if Torpol can help us on that."
Varca Lexand
player, 560 posts
Human Vespexer
Raider
Sun 10 Jan 2021
at 05:20
  • msg #293

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 292):

     "That's a good point, Theo." Varca agrees, nodding his head, "All we--and Princess Rao's repair techs--did was patch-up the old-but-original power grid.  Because we could--we had access to a small supply of original parts.  But, like you say, Theo, here at Torpol they don't have those advanced parts, and they probably can't make them."

     "So, as much as I would like to have the locals go over the power grid and the computers, I fear that, even if they can get the kinds of tech we'd need for repairs, it would cost...I dunno...triple, for what we need.  But, more than likely, the best that they could do would be to pull the entire grid, and replace it with one built to their level of technology."


     Varca gives a heavy shrug, "Truthfully--I'd rather trust the Old Drinaxi advanced tech--which might break-down at any minute--than try to stuff brand new, but lower tech, gear into the ship."

     "But, then again, I think it's normal to go walkabout through a jungle of toxic plants during solar flare activity, so..."

Theodore McFarlane
player, 888 posts
Human Capt, IN ret.
697AAA
Sun 10 Jan 2021
at 12:54
  • msg #294

Re: 4: Next Stop--Torpol

Tech level of 8 on Torpol, barely spacefaring. Let's go to Tech-World for that, . . .soon! Or Theev."
This message was last edited by the player at 14:55, Wed 13 Jan 2021.
Ingrid Gustavdottir Sigar
player, 253 posts
Human Merchant
Sword Worlder
Tue 12 Jan 2021
at 09:38
  • msg #295

Re: 4: Next Stop--Torpol

Ingrid made her way to the galley, and began to sing as she worked. At dinner that evening, she would present the crew with the chocolate cake she was making, a way to say welcome to the new recruits.
Theodore McFarlane
player, 892 posts
Human Capt, IN ret.
697AAA
Wed 13 Jan 2021
at 14:57
  • msg #296

Re: 4: Next Stop--Torpol

Teddy will help Ingrid in the galley preparing for the meal. Talking and teasing as is his wont. He couldn't see the future without her now.
Rayjaynul Brown
player, 44 posts
Human, Drinaxian
3-9-6-C-9-4
Thu 14 Jan 2021
at 01:55
  • msg #297

Re: 4: Next Stop--Torpol

Rayjaynul will do his best to avoid the Vespexer, not because he has anything to hide, but simply because he doesn't want to chance Varca turning out to be a cannibal like the nursery rhymes used to say. All the same he'd do his best to familiarize himself with the ship and particularly where his future station would be, starting first with the barely existing turret.
Theodore McFarlane
player, 893 posts
Human Capt, IN ret.
697AAA
Thu 14 Jan 2021
at 14:59
  • msg #298

Re: 4: Next Stop--Torpol

After supper, Teddy helped pass out the chocolate cake to everyone. Then he speaks.

"Okay, Ingrid, Varca, Zhouth, BB, any others that want to chime in. What should our next move be? I'm letting it up to the crew, we need the money, so get the pirates is a serious option. We need to have repairs done too, so make course for Tech-World or Theev? They have the sufficiently advanced technology to do the work."
Zhouth
player, 672 posts
Vargr
669999
Thu 14 Jan 2021
at 17:41
  • msg #299

Re: 4: Next Stop--Torpol

"We need to get the ship fixed so it doesn't keep blowing parts on us." The double-handed bang impression gave way to a downcast look. "But that takes money, and we don't have enough of that, so... going after the raiders it is."
Theodore McFarlane
player, 894 posts
Human Capt, IN ret.
697AAA
Thu 14 Jan 2021
at 17:44
  • msg #300

Re: 4: Next Stop--Torpol

Teddy nods gravely. "That's one vote, probably the right one at that."
Aaron Lancaster
player, 89 posts
Human Medic
69A9B7
Thu 14 Jan 2021
at 18:31
  • msg #301

Re: 4: Next Stop--Torpol

After overhearing the banter between Varca and Zhouth, he frowns for a minute, then scratches his head.

"So... are you going to continue with your analyzing or have you just given up?" he asks. "Besides having a duplicate ECM suite on the other side of the hall, you can always reboot the one that shut down and reroute the program around the damaged sector."

"I think it was a good idea what you were trying. You shouldn't give up just because of one little setback."

Rayjaynul Brown
player, 45 posts
Human, Drinaxian
3-9-6-C-9-4
Fri 15 Jan 2021
at 00:54
  • msg #302

Re: 4: Next Stop--Torpol

Surprised by the cake, but none the less appreciative of it, Rayjay will listen to the rest of the crew's suggestions before adding his own.

"For what my opinion is wort, 'unting pirates be 'onest if dangerous work, but so long as we ave a func-tion-al turret, I'll be appy to aim it. As for blowing parts, if it's someting utter tan life support or remote ops, I tink it best I keep my 'ands away from it." Rayjay said, assuming ECM probably fell out of his specializations.
Zhouth
player, 673 posts
Vargr
669999
Fri 15 Jan 2021
at 02:45
  • msg #303

Re: 4: Next Stop--Torpol

Zhouth had a rather straightforward (if a bit pessimistic) answer ready to Aaron's question. "We'll run it through again once Ingrid says that the power is stable and can take another round of excitement. Telling the system not to use this or that piece of code only gets rid of the problem that we know about, not the ones that we don't yet."
This message was lightly edited by the player at 19:18, Fri 15 Jan 2021.
Collyn Ramburton
Player, 57 posts
Fri 15 Jan 2021
at 18:15
  • [deleted]
  • msg #304

Re: 4: Next Stop--Torpol

This message was deleted by the player at 19:20, Fri 15 Jan 2021.
Ingrid Gustavdottir Sigar
player, 254 posts
Human Merchant
Sword Worlder
Fri 15 Jan 2021
at 20:04
  • msg #305

Re: 4: Next Stop--Torpol

Ingrid smiled at the group as she presented the cake. "I just wanted to welcome you all to the crew! Enjoy!"

"Well, I'd like to get the repairs done as soon as possible" she answered. "Although if we don't have enough money for that, I suppose their isn't much choice."
Theodore McFarlane
player, 895 posts
Human Capt, IN ret.
697AAA
Sat 16 Jan 2021
at 17:14
  • msg #306

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 305):

"No guarantee we'll even find a trace of the pirates, but we can look." Teddy replies.
Theodore McFarlane
player, 899 posts
Human Capt, IN ret.
697AAA
Fri 22 Jan 2021
at 14:35
  • msg #307

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 306):

While the ship is repaired, Teddy arranges for a suite for himself and Ingrid at the TAS so they can spend more time alone and in private. He'll have separate rooms if she wants them.

He informed the crew that when work was done they would head to Clarke looking for the pirates trail after all clues were exhausted on Torpol.
Varca Lexand
player, 564 posts
Human Vespexer
Raider
Sat 23 Jan 2021
at 03:02
  • msg #308

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 307):

[Aboard Vultan, Docked at Orbital Shipyard, Abouve Planet Torpol.  During Dinner.]

     "The two most vital repairs we need to have made are..." Varca added to the discussion, "Installing the missile turret--so that we have a better chance in combat against these Raiders--and getting the damage to the fuel tanks repaired.  We have a workable, if inconvenient, work-around for the fuel tank issue--that's why we're having the turret installed here, first.  Plus, I'm not fully convinced that a repair to the fuel system made here, on Torpol, is our best option--but that's Ingrid's call, as our Chief Engineer."

     "As for finding any further clues, here at Torpol, as to the Raiders operations--unless we were to convince the local Law Enforcers to let us look for Raider collaborators by torturing...." Varca catches the looks from some of his companions,

     "*sigh*--I mean interrogating anyone who had even peripheral contact with the Raiders--I'm fairly certain we're done, here at Torpol.  We'll continue to analyze the data we have, so that we might better recognize either of those ships--when we encounter them--but we now know that they went straight to the Clarke starsystem, so that's where we should go, and gather whatever information we can, from there."

     "What we have learned, so far, from the Torpol datafile is that the two ships that the Raiders used were a two-hundred ton Far Trader, and a four-hundred ton Vulture-class salvage hauler--and we have the Ship Names they used, when they bought fuel, before the attack.  Discounting, just for a moment, the possibility of these ships having upgraded their jump-drives--that would mean they can only make Jump-Two, just like us.  And Commander Reldam told us that the Raiders had already hit Clarke--for that matter, even the Damned King, back on Drinax knew that!"

     "So, while we might find more evidence or information about the Raiders, at Clarke, we are not going to find them there.  So....where would they go next?"

     "After looking at the starmaps for this cluster, I believe it's a good bet that, after they hit Clarke, they went on to planet Blue--Blue has a better Starport and higher Tech than either Torpol or Clarke, and Blue is on the Florian Route, so the Starport sees a lot of traffic, making it easier for the Raiders to blend in.  It's even possible, though I think it unlikely, that they may even plan to strike in the Blue starsystem."

     "But, if they needed repairs--maybe even a place to sell off some of their gains--Blue would be a good place for it.  From Blue they could then jump to Arunisiir or Exocet.  Arunisiir is a low-tech Aslan Ihatei litter box of a world.  Exocet might be a possibility--the Class A Starport and low population would be appealing, but Exocet has a lower Tech Base than Torpol or Clarke.  Plus, from Exocet, they'd have fewer options for where to go next.  The only other location they could jump to, from Blue--and even from Clarke, if they'd suffered no damage, there!--would be back here, to Torpol."

     "While I'm sure that the Torpolese have been watching for that, their local defense fleet had been pretty chewed up--so their monitoring of the outer system isn't up to snuff, just now..  But, if they came from Clarke, back to Torpol, it's probable that they have already come and gone."

     "And they have other options for jumping from Clarke--we could have passed them, as they jumped to either Drinax or Asim--though I count each as a low probability.  They could also have jumped to planet Pourne, which has a large population, extensive industry, and a Class A Starport--but Pournes Tech Base is lower than the Tech Base on Blue."

     "My hunch is that they jumped from Clarke to Blue, where they could rest and repair for a short time, then jump to Exocet, and from there reach planet Lilgan--a Rich, Non-Aligned world with a Tech Base just slightly behind Torpol and Clarke.  The Raiders'll likely get good prices for what they stole from Torpol and Clarke, on planet Lilgan."

     "But that's just a guess--and not even a guess that I'm sure enough about to suggest we jump straight to Blue.  So, as much as I hate to lose the time, we probably should jump to Clarke, on the chance we discover something that gives us a solid clue as to where the Raiders might go, next."
Theodore McFarlane
player, 900 posts
Human Capt, IN ret.
697AAA
Sat 23 Jan 2021
at 13:12
  • msg #309

Re: 4: Next Stop--Torpol

"Clarke doesn't have the tech to fix the fuel tanks with the ships integrated skin. Whatever it's called."
This message was last edited by the player at 15:16, Sat 23 Jan 2021.
Rayjaynul Brown
player, 46 posts
Human, Drinaxian
3-9-6-C-9-4
Sun 24 Jan 2021
at 00:20
  • msg #310

Re: 4: Next Stop--Torpol

Rayjay agreed somewhat with the Vespexer, it made sense where the Pirates might be going, and additionally to check where they had come from just to be certain they didn't miss something. But the Captain was also correct and if the goal was to rebuild the ship, then going out of the way with jury rigged fuel tanks didn't sound like the smartest of ideas.

"So ten I guess we ave to repair te fuel tanks sooner ratter ten later, less you tink flying around in a ticking bomb be a good time." Rayjay said with a shrug, "Toe 'eading to Clarke might be smart in it's own right, it seems we really 'aven't te time, toe te Vespexer's logic is sound enough. So to Blue Captain?" He asked turning to Theodore, after all it was ultimately the Captain's decision.
Zhouth
player, 677 posts
Vargr
669999
Sun 24 Jan 2021
at 00:38
  • msg #311

Re: 4: Next Stop--Torpol

"If we go to Clarke, we can find out where they went next. Then we can look at the star charts and work out where we can get repairs in that direction." A flurry of pointing in assorted directions accompanied Zhouth's reasoning. "It's no good having working tanks if we're on the wrong side of the Reach to catch them afterward."
StarMaster
GM, 174 posts
Sun 24 Jan 2021
at 01:49
  • msg #312

Re: 4: Next Stop--Torpol

Going back and analyzing the video image takes a bit long than normal now because Varca is being paranoid-cautious about screwing up again.

Enhancing the video images give you more information about pirate ships.

The 200-ton Far Trader has two double turrets, both equipped with twin pulse lasers.

The 400-ton salvage hauler has two single and two double turrets, and is armed with two pulse lasers, two sandcasters, and two missile launchers. The salvage hauler was recently repainted, but using computer analysis, Varca is able to discern a logo and a registry beneath the paint – the salvage hauler bears the starburst-and-starship of the Imperial Navy! She is actually the Imperial Navy ship Mercifuge.

Checking the records with the ship's electronics intrusion system, gets some additional details on the hauler. According to official bulletins, the Mercifuge was part of a flotilla that fled the Imperium under the command of renegade ‘Admiral’ Darokyn some thirty years ago. The Mercifuge is listed as stolen.

According to pirate lore, Darokyn is based on the mysterious world of Theev, in Sindal subsector.

Accessing communications logs reveals that the putative Argo 1 – the Far Trader – made a single radio transmission while docked at the refuelling station. It broadcast an encrypted greeting to another ship, a refitted scout, that was landed at the Torpol Downport.

The scout ship, the Misery’s Company, landed at Torpol a day before the two Argos arrived. There, the scout ship’s captain, a Vargr called Krrrsh, sold computer scrap material to another trader called Holmer.

The Misery’s Company refuelled and departed. Near the jump limit, it was involved in an incident with another ship, the Sarcomond, but no-one other than the Sarcomond’s crew know exactly what happened.
Varca Lexand
player, 566 posts
Human Vespexer
Raider
Sun 24 Jan 2021
at 05:38
  • msg #313

Re: 4: Next Stop--Torpol

In reply to StarMaster (msg # 312):

[Aboard Vultan, Orbital Repair Yard, Abouve Planet Torpol.  Starboard Countermeasures Suite.]
     ~~Yes!  Drinaxi Old Tech comes through!~~ Varca thinks to himself.

     Varca quickly types and sends a comm-text to Commander Reldam,


COMM START >>> [To: Cmdr Reldam]
                    [From: V. Lexand, Aboard Vultan]
                    [Need A Favor.]
                    [Can You Send Me Copy Of Flight Plan For Scoutship Misery’s Company?]
                    [Left Torpol Downport After Attack, Heading Out-System.]
                    [Need To Know What Destination Was Filed.]
                    [Also What Do You Know About A Trader Named "Holmer"?]
                    [Owe You Bottle Of Fine Asimian Pinot Beige.]
                    [Varca]
<<< COMM END


     That task done, Varca calls up the public database for the Highport, and checks to see if a starship named Sarcomond is still anywhere in Topol-space.

     As the data search runs, Varca considers what else he needs to do, before heading for bed.

     ~~Oh, yeah....~~

     Varca reaches across his work station and opens the intercomm, setting it to broadcast all over the ship,

COMM START >>> "Varca to Rayjaynul.  Report to Starboard Countermeasures, on the Lower Deck.  Now." <<< COMM END



OOC: Just in case searching the public database about the Sarcomond needs a Electronics(Computers) roll...
Varca Lexand rolled 9 using 2d6+2 ((2,5))

Zhouth
player, 678 posts
Vargr
669999
Sun 24 Jan 2021
at 08:32
  • msg #314

Re: 4: Next Stop--Torpol

Having resumed his temporary post as high-tech technician in the countermeasures-turned-analytics suite, Zhouth had another point of his own to add to the list, namely, "We need to find out where the Sarcomond went too. An incident could mean a lot of things, maybe even that they were part of this!"
This message was last edited by the player at 08:42, Sun 24 Jan 2021.
Varca Lexand
player, 567 posts
Human Vespexer
Raider
Sun 24 Jan 2021
at 23:47
  • msg #315

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 314):

     "Excellent Point." Varca says, settling back in his seat while waiting for Rayjaynul,

     "If the Sarcomond is still in Torpol-space, maybe we'll give them a call to see what they have to say.  Either way, once--if--I get a response from Reldam, I'll ask him for whatever records the Torpolese have concerning that incident."

     "Unless, Zhouth, you'd like to start following up with the Sarcomond lead now--while I grill Rayjaynul over a slow fire?"
Rayjaynul Brown
player, 47 posts
Human, Drinaxian
3-9-6-C-9-4
Mon 25 Jan 2021
at 08:36
  • msg #316

Re: 4: Next Stop--Torpol

Reluctant but compelled by obligation, duty, and a uncertain chain of command, Rayjay reported to Starboard Countermeasures, not quite certain what use the Vespexer could have for him. "Rayjay reporting as ordered, I 'ope you're well fed?" Rayjay said relaxing ever so slightly as he noticed Zhouth was present, having just barely missed the mention of grilling him over a slow fire.
This message was last edited by the player at 08:36, Mon 25 Jan 2021.
Collyn Ramburton
Player, 58 posts
Solomani
6B788A
Mon 25 Jan 2021
at 18:45
  • msg #317

Re: 4: Next Stop--Torpol

Collyn ambled into the room about then looking for the way to the bridge so he could become familiar with the Comms and sensors station. He assumed he would be there more often than not due to his training. He would back up or take over for Varca when Varca was doing Marine type things.
Zhouth
player, 682 posts
Vargr
669999
Mon 25 Jan 2021
at 18:58
  • msg #318

Re: 4: Next Stop--Torpol

"I suppose that I could..." Zhouth's answer trailed off as not one but two people chose that moment to bundle themselves into the countermeasures suite, but it resumed after just one missed beat, briefly accompanied by a taken aback expression. "...get out of this room before it becomes so packed that someone will need to find a crowbar to extract us."

And with that he threaded his way to the door and up to the vastly more spacious bridge, where he set about trying to find out where the Sarcomond was, or failing that, where it had headed and when.
This message was last edited by the player at 19:00, Mon 25 Jan 2021.
Collyn Ramburton
Player, 59 posts
Solomani
6B788A
Mon 25 Jan 2021
at 19:01
  • msg #319

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 318):

Collyn, not knowing the way, followed Zhouth to the bridge and then seemed excited when he was led to his goal. He looked around at the various stations and found comms and sensors and began checking it over.
Ingrid Gustavdottir Sigar
player, 257 posts
Human Merchant
Sword Worlder
Tue 26 Jan 2021
at 07:40
  • msg #320

Re: 4: Next Stop--Torpol

"All going well, mister Zhouth?" Ingrid asks when Zouth reaches the bridge. She is checking the displays for possible repairs.
Zhouth
player, 683 posts
Vargr
669999
Tue 26 Jan 2021
at 08:58
  • msg #321

Re: 4: Next Stop--Torpol

"It didn't blow up this time! That's going well compared to the last one. Oh, and we found out some things about those ships too, and it wasn't just about those ships. There are a couple of others that might have been involved, and one of them could still be here."

He divided his attention between working the info channel on the station and at the downport, and explaining their findings to Ingrid (and Collyn, and whoever else cared to listen).

"So it could be that one or both of those other ships were in on it, but we don't know which and how yet, but if we can find the Sarcomond..."
Varca Lexand
player, 569 posts
Human Vespexer
Raider
Wed 27 Jan 2021
at 08:31
  • msg #322

Re: 4: Next Stop--Torpol

[Aboard Vultan, Orbital Repair Yard, Abouve Planet Torpol.  Starboard Countermeasures Suite.]

Rayjaynul Brown:
Reluctant but compelled by obligation, duty, and a uncertain chain of command, Rayjay reported to Starboard Countermeasures, not quite certain what use the Vespexer could have for him. "Rayjay reporting as ordered, I 'ope you're well fed?" Rayjay said

     "Ha.  Ha." Varca responds, deadpan.

     Once Zhouth and Collyn have left, Varca gestures to the other seat in the compartment.

     "Vespexers are not cannibals, Palace-Boy." Varca growls, as Rayjaynul sits, "That is a nasty lie, started by one of your Palace Anthropologists.  Bastard claimed it was 'suspicious' that a Bunker's communal protein re-processor produced a hundred extra kilos, the day after a Death Celebration--which is a touching and and joyous celebration, for us!"

     Varca gives Rayjaynul a nasty, red-eyed smile,

     "Our practicality and need to waste no resource, had nothing to do with it.  Of course."

     "Now, I asked you a question, when we met," Varca states, "and you managed to dodge answering it.  I'm going to ask again, and you're going to give me an honest answer, or you are out of here."

     "And, yes, we are singling you out, over this.  And I'll explain, if you give the right answers."

     "Now, you were born on Drinax, but you left--you went off and joined the Imperial Navy.  Tell me why you left Drinax, why you joined the Imperial Navy, and why you are now back in this subsector?"

Collyn Ramburton
Player, 60 posts
Solomani
6B788A
Wed 27 Jan 2021
at 14:37
  • msg #323

Re: 4: Next Stop--Torpol

Collyn familiarized himself quickly, pretty standard, he just had to get used to the system. He watched and observed Zhouth doing his thing and nodded his approval, Zhouth knew his shit!
This message was last edited by the player at 14:38, Wed 27 Jan 2021.
Rayjaynul Brown
player, 49 posts
Human, Drinaxian
3-9-6-C-9-4
Thu 28 Jan 2021
at 00:00
  • msg #324

Re: 4: Next Stop--Torpol

Rayjay did his best to appear amused by the Vespexer's story, even if it all but confirmed previous held beliefs. "Of course..." He remarked with a polite if exaggerated smile.

However as the questioning turned to his service within the Imperial Navy he couldn't help but chuckle. "Heh-heh-ehh, simple my good Vespexer, tey offered better pay and more trilling adventure. I'm as loyal as any Drinaxian, but our wonderful King was not as dynamic growing up as 'e 'as become wit age, like a fine bourbon some say." Rayjay answered truthfully to the best of his ability, if only so as to not anger the potential cannibal further.
Varca Lexand
player, 570 posts
Human Vespexer
Raider
Fri 29 Jan 2021
at 08:53
  • msg #325

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 324):

     "So, then," Varca sneers, "You left your homeworld for money!  You joined the Imperial Navy, rather than the Drinax Star Guard, just because they offered you more money!  That's a very mercenary attitude."

     "Have I got that correct, Rayjaynul?"

Ingrid Gustavdottir Sigar
player, 258 posts
Human Merchant
Sword Worlder
Fri 29 Jan 2021
at 09:00
  • msg #326

Re: 4: Next Stop--Torpol

"Well, I'm always in favor of not blowing up parts of my ship" Ingrid joked. She looked thoughtful when Zhouth told her about the ships. "Renegade Imperial, hmm. No, I suppose that wouldn't be close enough"
Zhouth
player, 684 posts
Vargr
669999
Fri 29 Jan 2021
at 10:11
  • msg #327

Re: 4: Next Stop--Torpol

Zhouth's ears perked up at Ingrid's unclarified statement, and briefly drew his attention away from the virtual console. "Close enough for what?"
Theodore McFarlane
player, 903 posts
Fri 29 Jan 2021
at 14:42
  • [deleted]
  • msg #328

Re: 4: Next Stop--Torpol

This message was deleted by the player at 17:41, Fri 29 Jan 2021.
Rayjaynul Brown
player, 50 posts
Human, Drinaxian
3-9-6-C-9-4
Fri 29 Jan 2021
at 18:31
  • msg #329

Re: 4: Next Stop--Torpol

Rayjay roared heartily "No Vespexer, for the adventure! Te mod-er-ately better pay was a side benefit. I mean seriously, I wouldn't 'ave applied for a position as Gunner at my age if it was just for te money, could've just continued day trading and made far more. No Vespexer, I want te feel the trill of life and deaf in my veins once more, tis an addiction I freely admit." Rayjay corrects with a broad smile.
Ingrid Gustavdottir Sigar
player, 259 posts
Human Merchant
Sword Worlder
Fri 29 Jan 2021
at 20:02
  • msg #330

Re: 4: Next Stop--Torpol

Ingrid looks distant for a moment and then shakes her head to clear it. "Oh, just some business to take care of so it doesn't bother me or the captain. Can I get you anything, Zhouth?"
Zhouth
player, 685 posts
Vargr
669999
Fri 29 Jan 2021
at 22:38
  • msg #331

Re: 4: Next Stop--Torpol

  "No, no!" Zhouth replied, quickly and casually, as he returned his attention to the holographic display. "Just need to find out about the Sarcomond and whether any of its people are around to talk to."
Varca Lexand
player, 571 posts
Human Vespexer
Raider
Sat 30 Jan 2021
at 02:35
  • msg #332

Re: 4: Next Stop--Torpol

[Aboard Vultan, Orbital Repair Yard, Abouve Planet Torpol.  Starboard Countermeasures Suite.]

     Varca gives Rayjaynul a steady, red-eyed glare--then raises his right eyebrow,

     "Adrenaline Addict, eh?" Varca responds--in an almost-friendly tone, "I can appreciate that--got a bit of it, myself.  Though I get over it by going camping out on the surface of Drinax.  The environment of a Hellworld can be very...stimulating."

     "Okay then, last question." Varca shifts slightly in his seat--shifting forward a bit...which would make it easier for him to get up,

     "If you joined the Imperial Navy for the combat adrenaline rush, then what brings you back--this close to home, to Drinax--and out of the Imperial Navy?"
Rayjaynul Brown
player, 51 posts
Human, Drinaxian
3-9-6-C-9-4
Sat 30 Jan 2021
at 14:02
  • msg #333

Re: 4: Next Stop--Torpol

"Rumor of our King coming out of 'is stupor with vim and vigor enough to dream of a Drinax rebuilt true diplomacy most unexpected, toe welcome to an old day trader like me. So I suppose you could say at long last our nation calls, and a son of Drinax answers." Rayjay smiled before asking a question of his own.

"Is tis why you serve as well? It's no secret tere be no love lost between te surface and palace, so what motivated you Vespexer to leave your wastes behind for te stars?"
Varca Lexand
player, 572 posts
Human Vespexer
Raider
Sun 31 Jan 2021
at 06:02
  • msg #334

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 333):

[Aboard Vultan, Orbital Repair Yard, Abouve Planet Torpol.  Starboard Countermeasures Suite.]

     At Rayjaynuls answer, Varca leans forward, a puzzled frown on his face,

     "Every King since The Attack has been promising to return Drinax to some kind of 'Former Glory'!" Varca says, "And its never been nothing but delusional talk.  But, out on some far off Imperial Navy ship, you hear rumors that Fat Oleb is 'dreaming of a Drinax re-built', and you rush back to the Homeworld?"

     "Just what, exactly, were these rumors saying?  'Cuz, dropping a Navy career to head home to a toxic, contaminated hell-hole--based on hearing rumors about crap that crazy Drinaxi Kings have been babbling for two centuries--that seems kinda crazy, to me, Rayjaynul."

Rayjaynul Brown
player, 52 posts
Human, Drinaxian
3-9-6-C-9-4
Tue 2 Feb 2021
at 00:19
  • msg #335

Re: 4: Next Stop--Torpol

"Actually, I 'eard the rumors on Drinax itself, as I was picked as part of a diplomatic mission sent to our King by te Navy because of my Drinaxian 'eritage, just before my retirement con-ven-ient-ly enough. I am forty two after all, and unless you're an Officer te Navy life is a young man's game. Course I didn't put lots of tought into te rumors at te time, 'ence why I wound up day trading 'ere on Torpol, but after seeing a fine vessel as tis, commanded by our Captain none te less, after monts of trade flowing toward Drinax, it would appear tose rumors 'ad some true to tem after all." He said with a pleasant smile.

"As for te rumors 'emselves, just tat our King was making friends in te most unexpected of places." He said as that smile became a broad grin. "Pirates mostly." He explained before asking. "So are tey true?" He asked the Vespexer bluntly as that grin lightens back to his previous smile.
This message was last edited by the player at 00:20, Tue 02 Feb 2021.
Varca Lexand
player, 575 posts
Human Vespexer
Raider
Tue 2 Feb 2021
at 02:41
  • msg #336

Re: 4: Next Stop--Torpol

[Aboard Vultan, Orbital Repair Yard, Abouve Planet Torpol.  Starboard Countermeasures Suite.]

     "The Star Kingdom of Drinax does not condone Piracy, and makes every effort to prevent such criminal activity." Varca responds, as if by rote.

     Varca then settles back in his seat, giving Rayjaynul an odd...contemplative...look.  Keeping his eyes on Rayjaynul, Varca moves his gloved right hand to the control station beside him, and presses a button.

     A solid-sounding CLUNK! comes from the iris-valve doorhatch, as a mag-seal activates.

     Varca immediately presses another button on a different part of the control station, opening a pre-programmed comm-channel that is linked only to the Original Crew plus BB.  Once opened, Varca begins talking calmly,

COMM START >>> "Hey.  This is Varca." he says, while keeping his eyes on Rayjaynul, "I'm with Rayjaynul--the new crewman who's from Drinax but, like Theo, has been off serving with the Imperial Navy for some years."

     Varca pauses for just a moment, considering his next words,

     "Rayjaynul has just asked me an interesting and...pointed...question about any relationship this crew has with the Damned King--and I'm considering whether to give him an answer, or just space him.  If any of you have an opinion concerning this subject, I'd want to hear it.  So...do I tell him, or do I space him?  It's gotta be one or the other--because I believe he already has an inkling, about us." <<< COMM END
Zhouth
player, 686 posts
Vargr
669999
Tue 2 Feb 2021
at 06:25
  • msg #337

Re: 4: Next Stop--Torpol

"Wait, what? What question? What inkling?" is Zhouth's immediate response as he is once again pulled away from his (thankfully near-completed) task, followed by a quieter, "I'm always missing the interesting moments!" as he switched over to the video feed of the security system in that compartment... and then sought any just-recorded audio related to the tense-looking scene within.
This message was last edited by the player at 06:34, Tue 02 Feb 2021.
Theodore McFarlane
player, 906 posts
Human Capt, IN ret.
697AAA
Tue 2 Feb 2021
at 12:44
  • msg #338

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 337):

"Loose lips already? By the gods just what we need! What'd he say?"
This message was last edited by the player at 13:29, Tue 02 Feb 2021.
Viridian Starfire
player, 80 posts
Human Merc
Tue 2 Feb 2021
at 18:41
  • msg #339

Re: 4: Next Stop--Torpol

"Two things come immediately to mind," Viridian offers back.

"Ask him how much he paid the wayfarer to have his fortune told. That kind of stuff's been floating around the sector for over a century. Remember, too, that Rao had a crew on this ship... and the ship's been to the Floating Palace already. So, it's not exactly a secret, though full details are known only to a few."

"Secondly, there's psionics. I got the impression that Kastimir was psionic. Could Rayjay's info have come from either Kas or some other psionic? Yeah, yeah, I know--psionics aren't real. Tell that to the Zhodani!"

Theodore McFarlane
player, 908 posts
Human Capt, IN ret.
697AAA
Tue 2 Feb 2021
at 19:33
  • msg #340

Re: 4: Next Stop--Torpol

In reply to Viridian Starfire (msg # 339):

"Kang never set foot on the ship though. He got cold feet before we sailed and left with Cyrus, didn't he?"
StarMaster
GM, 176 posts
Tue 2 Feb 2021
at 20:15
  • msg #341

Re: 4: Next Stop--Torpol

While this debate goes on, Varca and Zhouth find that the Vultan's advanced counter-measures suite easily crawls through Torpol's vast computer network, looking for any information on the Sarcomond.

Standard access alone informs you that the Sarcomond was inbound while the scout was outbound. Captain of record is one Danel Vlaw, the ship is a 200-ton Far Trader, and it was built way back in the heyday of the Kingdom of Drinax!

You can even call up the sensor details of the ship as it entered the planet's atmosphere. It looks considerably beat up and battered, but on closer examination, you realize that's simply because it's been flying for all this time.

The ship is currently docked at the Downport undergoing repairs. Because the repairs are being done by private contractors, it'll take longer to get past those firewalls and find out what types of repairs are being made.
Zhouth
player, 689 posts
Vargr
669999
Wed 3 Feb 2021
at 00:16
  • msg #342

Re: 4: Next Stop--Torpol

"I'd be very surprised if Kastamir walked away with Cyrus since they were on different planets at the time! But we're not keeping it secret that we're here on behalf of Oleb to help with this raider problem, so that's nothing he couldn't have heard about with all of the time we're spent talking to people about it. Pirates though? What pirates? We haven't done anything piratey, and we're not going to!"

While one might have been tempted to think that Zhouth had conveniently misplaced his memory of that part of the arrangement, he hadn't. "The Sindalian winkle thing though, we're going to have to tell them eventually if we really want to make that work. Anyyway, I'm going to go find someone from the Sarcomond and see if they'll talk about what happened. Anyone want to join me? Maybe someone who is good at punching things just in case they forcefully object?"
This message was last edited by the player at 00:17, Wed 03 Feb 2021.
Rayjaynul Brown
player, 54 posts
Human, Drinaxian
3-9-6-C-9-4
Wed 3 Feb 2021
at 03:30
  • msg #343

Re: 4: Next Stop--Torpol

Rayjay was smiling, in that nervous sort of way one would when trapped in a room with a psychopath who had threatened to kill him multiple times in the past, let alone rather recently. To that end Rayjay raised a hand as he spoke. "I don't suppose it would hurt to say whom I heard such rumors from? Which would of course come from Princess Rao herself, albeit in a far more diplomatic and plausibly deniable manner, namely by asking about Imperial Navy doctrine regarding trade disruption and counter piracy measures, as well as mentioning something about unorthodox allies, strategies, and income sources." He said offering up what little he remembered about the conversation he had with her months ago when he was still a part of the Imperial Navy.
Theodore McFarlane
player, 910 posts
Human Capt, IN ret.
697AAA
Thu 4 Feb 2021
at 18:51
  • msg #344

Re: 4: Next Stop--Torpol

Zhouth:
"I'd be very surprised if Kastamir walked away with Cyrus since they were on different planets at the time! But we're not keeping it secret that we're here on behalf of Oleb to help with this raider problem, so that's nothing he couldn't have heard about with all of the time we're spent talking to people about it. Pirates though? What pirates? We haven't done anything piratey, and we're not going to!"

While one might have been tempted to think that Zhouth had conveniently misplaced his memory of that part of the arrangement, he hadn't. "The Sindalian winkle thing though, we're going to have to tell them eventually if we really want to make that work. Anyyway, I'm going to go find someone from the Sarcomond and see if they'll talk about what happened. Anyone want to join me? Maybe someone who is good at punching things just in case they forcefully object?"


"No, we're not doing anything that could get us hung or sent out the airlock." he got on his com to Varca, "You tortured him enough, let him brew for awhile, just keep an eye on him for now Varca."
Theodore McFarlane
player, 911 posts
Human Capt, IN ret.
697AAA
Sat 6 Feb 2021
at 15:35
  • msg #345

Re: 4: Next Stop--Torpol

"You can have fun later Varca, cannibalize him on your own time, get back in here and quit torturing the recruits."
StarMaster
GM, 177 posts
Sat 6 Feb 2021
at 23:16
  • msg #346

Re: 4: Next Stop--Torpol

Zhouth (and anyone who wants to go with him) heads out of the ship and goes to the shuttle terminal again, and takes the next shuttle down to the Downport.

Once in the Downport, Zhouth has no trouble finding the Sarcomond. It's in a drydock undergoing repairs, which, as near as Zhouth can tell, seems to be some hull damage and a life support upgrade. Given the extent of the life support repairs, it's not likely that the crew is on board.
Zhouth
player, 690 posts
Vargr
669999
Sun 7 Feb 2021
at 01:16
  • msg #347

Re: 4: Next Stop--Torpol

Zhouth set a purposeful pace toward the nearest of the Sarcomond's workers, only slowing down as he drew close and his attention shifted to the specifics of the damage that they were dealing with, a look of apprehension coming over him. By the time he was near enough to speak without shouting, whatever he'd originally planned on saying had been set aside in favor of a different question, one to which it sounded very much like he didn't actually want to know the answer.

"What did they manage to get stuck in the pipes?"

That lingered for a achingly-long second before he suddenly blinked and, banishing the obvious unease, turned back to the worker. "Oh, uhh, do you happen to know where I can find Captain Vlaw?" He pointed toward the battered ship with the thumb of one hand and made a sweeping all-around-us gesture with the other. "I figure that he won't be home what with all of this, but he must have told you where to find him while he waits? Or at least his comm code in case someone wants to talk business?"
This message was last edited by the player at 01:19, Sun 07 Feb 2021.
Varca Lexand
player, 577 posts
Human Vespexer
Raider
Mon 8 Feb 2021
at 05:58
  • msg #348

Re: 4: Next Stop--Torpol

Zhouth:
"Wait, what? What question? What inkling?" is Zhouth's immediate response, "I'm always missing the interesting moments!"

Theodore McFarlane:
"Loose lips already? By the gods just what we need! What'd he say?"

     Varca opens his mouth, to answer Theodore, but before he can, Viridian speaks up,

Viridian Starfire:
"Two things come immediately to mind," Viridian offers back.

"Ask him how much he paid the wayfarer to have his fortune told. That kind of stuff's been floating around the sector for over a century. Remember, too, that Rao had a crew on this ship... and the ship's been to the Floating Palace already. So, it's not exactly a secret, though full details are known only to a few."

"Secondly, there's psionics. I got the impression that Kastimir was psionic. Could Rayjay's info have come from either Kas or some other psionic? Yeah, yeah, I know--psionics aren't real. Tell that to the Zhodani!"

     Instead of trying to respond, Varca just brings his gloved hand up to cover his eyes, as he lowers his head and slowly shakes it back and forth.

Theodore McFarlane:
"Kang never set foot on the ship though. He got cold feet before we sailed and left with Cyrus, didn't he?"

Zhouth:
"I'd be very surprised if Kastamir walked away with Cyrus since they were on different planets at the time! But we're not keeping it secret that we're here on behalf of Oleb to help with this raider problem, so that's nothing he couldn't have heard about with all of the time we're spent talking to people about it. Pirates though? What pirates? We haven't done anything piratey, and we're not going to!"

"The Sindalian winkle thing though, we're going to have to tell them eventually if we really want to make that work. Anyyway, I'm going to go find someone from the Sarcomond and see if they'll talk about what happened. Anyone want to join me? Maybe someone who is good at punching things just in case they forcefully object?"

     Lowering his hand and raising his head, Varca growls at the open mic,

     "Well, if he didn't suspect before, he probably does--"

Rayjaynul Brown:
"I don't suppose it would hurt to say whom I heard such rumors from? Which would of course come from Princess Rao herself, albeit in a far more diplomatic and plausibly deniable manner, namely by asking about Imperial Navy doctrine regarding trade disruption and counter piracy measures, as well as mentioning something about unorthodox allies, strategies, and income sources."

     "You've spoken with Princess Rao?" Varca asks Rayjaynul, just a touch of disbelief apparent in his tone, "The Royal Princess of Drinax, huh?  And she just--what?--sat down to chat with an Imperial Navy Swabbie about Interstellar Piracy?  And then, while chatting over High Tea, she started gossiping, mentioning to you--an Imperial Navy Enlisted Rating--wild rumors about this ship?"

     Varca gives Rayjaynul a red-eyed grimace,

     "Why would she do that?  Because your smooth Palace Accent pointed you out to her as being loyalty to Drinax--despite your Imperial uniform?!  Okay, then, Rayjaynul, how about you tell me all those rumors about this ship that a Royal Princess of Drinax shared with somebody we bailed out from a Torpolese jail cell?"

Theodore McFarlane:
"No, we're not doing anything that could get us hung or sent out the airlock." he got on his com to Varca, "You tortured him enough, let him brew for awhile, just keep an eye on him for now Varca."

"You can have fun later Varca, cannibalize him on your own time, get back in here and quit torturing the recruits."

     Varca shifts his red-eyed glare from Rayjaynul, towards the microphone,

     "As I recall, Lord McFarlane, when we first met, you spent a few days with me and my family in our homebunker, where you enjoyed several of my Mother's home-cooked traditional Vespexer meals!  So you might wanna be careful who you're calling a cannibal, there, My Baron!"

OOC: speaking of "accents", Rayjaynul, as you were born on the Floating Palace, you'd know that Varca doesn't (usually) talk with the expected "Vespexer accent" that you remember from your youth--but Rejji (the other Vespexer aboard) does sound like you remember.
     Varca's accent is more "cleaned up" than the typical Vespexers--with a faint trace of ... a Palace accent!
     [think "Earther" vs "Belter" accents, as portrayed on the TV show The Expanse, if you're familiar with it]

This message was last edited by the player at 06:15, Mon 08 Feb 2021.
Theodore McFarlane
player, 912 posts
Human Capt, IN ret.
697AAA
Mon 8 Feb 2021
at 09:52
  • msg #349

Re: 4: Next Stop--Torpol

"I thought you liked the myth Varca? Never mind. Wait, you mean I ate . . . . "
This message was last edited by the player at 11:11, Mon 08 Feb 2021.
Rayjaynul Brown
player, 55 posts
Human, Drinaxian
3-9-6-C-9-4
Mon 8 Feb 2021
at 11:06
  • msg #350

Re: 4: Next Stop--Torpol

"Yes, only once nearly a year ago, and at te time I was a Petty Officer Second Class, and te only Imperial Navy-man present who was bot' willing to entertain 'er questions and as a Drinaxian son answer tem true-fully."

Clearing his throat he smiled regarding his beloved mother's accent. "I'm more than able to adopt my father's accent as well, I just find it less pleasing to the ear, and I was never in a jail cell, at least on Torpol of all places. I simply noticed the good Captain's name on the ship's roster while doing some day trading, and felt my wanderlust strike, so gambling on the Captain remembering me or at least requiring my services I contacted him shortly after you changed docks. Thus here I am, also from my experience nothing open's a wealthy man's purse quicker than something exotic, certainly worked on my father at least." He said with a throaty chuckle and a toothy grin, sharing an old joke his mother used to tell him all the time.

Coughing a little bit the old navy dog returned to his preferred accent. "But truly, I look forward to working wit you Vespexer, despite our differences." He said leaning forward, almost considering patting Varca's shoulder before thinking better of it.

OOC: Good to know, Rayjay's normal accent is thoroughly Jamaican, though he does try to at least remain moderately understandable at times. While his father's accent is the 'aloof noble' one would expect of a Palacer.
Varca Lexand
player, 578 posts
Human Vespexer
Raider
Mon 8 Feb 2021
at 15:00
  • msg #351

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 350):

     Choosing not to respond to Theo's sudden ... realization ... Varca simply reaches over and shuts off the intercom on the countermeasures work station.

     Varca isn't surprised when Rayjaynul starts talking in a clear Palace accent--but he is puzzled by a part of Rayjaynul's answer, when he hears it.

     "What?!  You're not one of the dross that BB found at the local jail?  Wait!  I kinda remember--we met you at the airlock.  Like you just said, you mentioned something about ... about being an old shipmate of Theodores!  Right.  And you you were hoping your old friend would offer you a job!"

     "Klono's Frozen Blue Balls!  I was so angry at ... something else ... that I completely misunderstood what you were saying.  Uh, sorry about that, by the way ..."

Theodore McFarlane
player, 913 posts
Human Capt, IN ret.
697AAA
Mon 8 Feb 2021
at 17:50
  • msg #352

Re: 4: Next Stop--Torpol

Teddy got a queasy look on his face for a moment, then put the thought out of his mind. He had Ingrid cooking now and she was not a cannibal like Vespexers were. Have to keep an eye on Varca and Rejji.
Rayjaynul Brown
player, 56 posts
Human, Drinaxian
3-9-6-C-9-4
Mon 8 Feb 2021
at 20:35
  • msg #353

Re: 4: Next Stop--Torpol

Rayjay listened and nodded along as Varca also came to the realization that he wasn't some press ganged hooligan. "Afraid not, first time I met Miss BB was at te airlock, and it's fine, not like we're 'aving tis conversation tru it heh-heh-huh." Rayjay said with another throaty chuckle, forgiving Varca for his recent confusion and misdirected anger, though certainly not forgetting Theodore's recent revelation either.
Varca Lexand
player, 579 posts
Human Vespexer
Raider
Tue 9 Feb 2021
at 04:38
  • msg #354

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 353):

[Aboard Vultan, Orbital Repair Yard, Abouve Planet Torpol.  Starboard Countermeasures Suite.]

     "So then," Varca says, his tone a little less confrontational, "as you appear to have guessed this, from your conversation with Her Highness, I can assume you have no issues with working aboard a vessel that will be operating as a Privateer in service to the Drinax Crown, correct?  Because, if you are okay with serving on a private warship, given your prior experience as a Naval Gunner, I think we could use you as our primary Gunner."

     "This ship uses a lot of automation--a lot of advanced automation--and so you'd be controlling our two turrets from a central control station, on the Bridge.  We are--well, we soon will be--armed with two different weapon systems.  A directed energy weapon in a dorsal barbette, and a single-tube missile launcher in a ventral turret."

     "So, Rayjaynul Brown of Drinax, are you interested in the position?  You willing to to risk your life, again, but this time for Drinax?"
Rayjaynul Brown
player, 57 posts
Human, Drinaxian
3-9-6-C-9-4
Tue 9 Feb 2021
at 05:01
  • msg #355

Re: 4: Next Stop--Torpol

Rayjay smiled and nodded as the question was asked, gesticulating as he did. "Tat is correct, so long as we retain some respect-a-bility and don't become a band of cut troats." He said sliding a finger over his throat

"I'll 'appily gun for King and crew." Before covering his heart and bowing his head.

"As for te particular weapon systems, so long as tey are turreted, which it sounds like tey are, ten I can guide teir fire to te best of my ability." He said sweeping a finger out before him as if tracking a moving target before tapping the air and fanning his fingers out in a pantomimed explosion.

"So if you'll 'ave this old Navy dog, I'd like to show you I still 'ave some bite left in me, heh-heh-huh-huuuh." He said flashing his pearly whites once more with a deep throaty chuckle.
StarMaster
GM, 179 posts
Tue 9 Feb 2021
at 21:43
  • msg #356

Re: 4: Next Stop--Torpol

Zhouth approaches the workers around and on the Sacrcomond and inquires about the captain.

"I believe he said he'd be at the bar... in case we had any questions," one of the workers replied.


At first thinking that could have been more helpful, Zhouth exits the hangar bay and the shuttle terminal out into the 'official' Downport... and realizes the information was extremely helpful. He'd barely paid attention the last time he was down here because he was ushered to the office of the Provost, having never actually stepped outside of the terminal.

Now, he sees that, outside the terminal, the extraterritorial Downport isn't very large at all. Not too many ships actually land on the planet's polar icecap, so there's not much need for extensive shops and bars, which is why he sees only one bar--Kuiper's Belt, right between Jack's Military Surplus and Margot's Discount Tourist Trap (sells duty-free spirits and souvenirs).

Entering the bar, Zhouth sees there are only about a dozen customers in there at the moment. He easily spots Captain Vlaw sitting at the bar. He appears to be by himself.
Zhouth
player, 691 posts
Vargr
669999
Wed 10 Feb 2021
at 00:36
  • msg #357

Re: 4: Next Stop--Torpol

Zhouth sauntered over to the bar, seated himself two away from Vlaw, and ordered a round for himself before looking side to side - and thus thus getting his first proper look at the captain.

"Hey, you're the one that chased off one of the raider ships, right?" he inquired, a shoo motion directed toward nothing in particular emphasizing the chased-off part. "The now-famous Captain Danel Vlaw! You wouldn't happen to have a couple of tons of cargo space free for freight?" The hopeful look that had come over him wilted momentarily, then reasserted itself. "Actually, let me ask that again: you wouldn't happen to have a couple of tons of cargo space free for freight, and be heading rimward?"

His tone became slightly apologetic as he offered an explanation for the question. "I know, out of the blue and all that. But it'll save Ingrid some time if I can arrange the shipping now rather than her having to do it later!"
This message was last edited by the player at 01:18, Wed 10 Feb 2021.
StarMaster
GM, 180 posts
Wed 10 Feb 2021
at 02:52
  • msg #358

Re: 4: Next Stop--Torpol

Vlaw continues to stare ahead for a moment, trading comments with the bartender before the bartender moves over to Zhouth.

"What can I get you?" the bartender says to Zhouth. His name tag would seem to identify him as Dru.


"What raiders are you talking about?" Vlaw finally replies to Zhouth.

"Depends on what the cargo is and where it's going."

Zhouth doesn't get the impression that Vlaw is sullen or stand-offish, just that he tends to keep to himself, especially considering that none of the rest of his crew seem to be around.
Zhouth
player, 692 posts
Vargr
669999
Wed 10 Feb 2021
at 05:03
  • msg #359

Re: 4: Next Stop--Torpol

Zhouth held up his hands ta-da style as he answered the bartender with an enthusiastic-sounding utterance of, "Sangria! However Torpol does it best!" Despite his overly energetic gesticulations, it would be quite apparent to any seasoned barkeep that he was utterly sober; a drunk would have most certainly sent themselves sprawling with that move.


"The ones that hit that orbital chemical plant and a bunch of defense boats. Well, and maybe more than that, but those are the things we heard about. A scout, a trader, and a salvager were all in on it, and one of them went after you on the way out!" An upward point and a pop gesture, a count of three on his fingers, and an accelerating line accompanied different parts of Zhouth's narrative. "We heard all about it from some of the station security people." His eyes widened slightly. "The others cut the storage module off of the factory and jumped out with it! Lots of damage! Probably lots of casualties too, now that I think about it." And his ears drooped a bit to illustrate how he felt about that.

But there was no time to dwell the subject, as Captain Vlaw's request for details brought forth another barrage of Zhouthian chatter.


"Just some seafood to the Scholar's Tower at Drinax." Zhouth held up both hands placatingly. "I know, I know. It's not a great tourist trap like this, but I figured that I should say some kind of thank you to Voha - the lead scholar there? - for signing off on my research." The famous wan grin appeared as he concluded, "Otherwise I'd be stuck there instead of heading in the other direction!"

He lowered his voice a little bit. "I hope I don't get him into trouble with this. He'll be eating better than the king does, and nobles can get touchy about that." His voice dropped to a mutter and his ears fell flat as if that would somehow further conceal his words. "Saw that kind of thing happen a lot in the Imperium when I worked there." And then he regained some of his customary chipper as he concluded. "Strange place, but I don't have to go back there, either!"
This message was last edited by the player at 05:06, Wed 10 Feb 2021.
StarMaster
GM, 181 posts
Wed 10 Feb 2021
at 14:11
  • msg #360

Re: 4: Next Stop--Torpol

"Yeah, well, neither do I," Vlaw responds to Zhouth's last comment.

"Damn Drinaxians ain't got squat no more... s'own fault, but they gotta take it from everyone else. Ol' King Fatso wants to bring back the 'glory days'... as if the thrice damned pussies will allow it... so he started by invading my home planet! That's when I left! Ain't been back there since."

"I gotta admit... Voha eating better'n the king would be a royal hoot! You'll hafta pay extra for me to take it there 'cause there won't be no cargo to take away."

"And you got that raider thing all wrong. Scout what attacked me weren't part of those raiders. As I understand it, they'd already skedaddled by the time I was inbound. Just my luck... and his bad luck... that we was on a nearly intercept course."


Clearly, Zhouth has managed to push one or two of Vlaw's buttons.
Zhouth
player, 694 posts
Vargr
669999
Wed 10 Feb 2021
at 18:21
  • msg #361

Re: 4: Next Stop--Torpol

"Wait, you don't...?" Zhouth began in earnest surprise. "Oh! Right, of course you don't, because they didn't know about it then!"

Once again he began explaining himself. "The two raiders that hit the chemical plant? Just before they left the starport to attack it, they sent a coded signal to the scout! The security people only just found out about this from going through their logs and such. Now, that's suspicious enough, right? But guess what they said the scout was selling just before this happened: scrap metal!" Zhouth's hands made a fine show of letting piles of debris slip between his fingers. "You know, the sort of thing that you might be left with a pile of if you'd just come from being part of raiding and wrecking things somewhere else." Zhouth's ears flattened again as his energetic state tumbled back toward lament. "And killing people somewhere else too, I suppose."

"The captain of the ship that I'm on wants to go chasing after the raiders, you see." Zhouth's eyes widened a bit. "I'm not sure that three against one is great odds even if he can track them down, but trying to catch them one at a time on their own, that sounds workable, right?"


And the conversation turned back toward the subject of shipping to Drinax, Zhouth's ears perked up. "How much extra? I can't afford to send an entire cargo hold worth of food to Voha, and that much would get noticed by the whole palace anyway. But if you plan to keep going down the chain then maybe you could fill up with water here and sell it on Hilfer? Should be really cheap here and they're desperate for it there. I'm not a trader though, so I don't know whether that will actually work out?" Zhouth concluded with a slow I dunno shrug.

Or would have concluded, except that he suddenly got bright-eyed again as a new thought came to him. "I wonder... I think I still have one bottle from Asim packed away? I'll have to check and hope that no one drank it yet, but if it's still there I'll throw that in as a tip!" He brought his hands up together and drew them apart in a gesture well known to anyone who'd endured a tale of the one that got away, though in this case the highlight was of something more empathetic. "I know how it feels to be flying around a long way from home."
This message was last edited by the player at 18:22, Wed 10 Feb 2021.
Theodore McFarlane
player, 916 posts
Human Capt, IN ret.
697AAA
Wed 10 Feb 2021
at 18:38
  • msg #362

Re: 4: Next Stop--Torpol

Teddy and Ingrid refilled the larder so they would eat on their upcoming adventure. Taking on three ships together or separately was going to be interesting to say the least.
StarMaster
GM, 182 posts
Wed 10 Feb 2021
at 22:29
  • msg #363

Re: 4: Next Stop--Torpol

"Bottle of what?" Vlaw says, focusing on that item. "If it's wine, it might be okay, though I ain't much of a wine drinker. Works with the ladies, though."

"Everything else has strange flavors added. Didn't realize it until I left Asim had a decent bottle of vodka!"

"Yeah, I can tell you ain't from around here. Har-har-har!"


He narrows his eyes suddenly as he looks at Zhouth.

"Ya know, I think the captain of Misery's Company might have been a Vargr. You don't sound much like him, but you Vargr got a funny way of pronouncin' words,"

"So, he might've been in with the raiders, hey? Yeah, makes sense. A scout ship sitting in orbit... or the spacedock... monitoring the system activities, figurin' out schedules and such."

"Well, he picked the wrong target with the Sacromond! Har-har-har. Yep."

"We was on an inbound vector, and he was on an outbound vector. Ordinarily, not a big deal. As soon as he got ours off his sensors, he changed course to... well, rendezvous, I guess. Didn't understand it at the time. Couldn't figure out why he'd do that. First thought... it was someone what knew me. Second thought... the ship was in distress."

"Once he got close enough, he flipped, hard braked and then he fired on us! Only did minor damage to the hull--I'm getting it repaired now, but then he demanded over the comm that we give up our cargo. Don't know what he thought we were haulin', but it wasn't any high value stuff... just some small electronics... and he couldn't have handled it all anyway."

"Well, let me tell you! He got a rude awakening! My Sarcomond, she has a few surprises--two pop-up turrets. Don't know why he thought we wouldn't fight back. Maybe because it's such an old ship? Hell, I don't know."

"So, I burn him twice amidships! Har-har-har! He damned scared then! I hear him over the comm call for a jump to Borite. Jackhole never shut off his comm!"

"Probably would have burned him again, but suddenly he was gone."

"Highport and orbital sensors would have told the local authorities what happened, so I reported it. Otherwise, I would have just let it slide. This way, though, maybe other pirates will think twice about attacking Sacromond, no? S'pose it depends on how stupid the pirate is! Har-har-har!"

Zhouth
player, 696 posts
Vargr
669999
Thu 11 Feb 2021
at 03:52
  • msg #364

Re: 4: Next Stop--Torpol

"Oh, it's wine." Zhouth admitted. "Well, unless someone mislabeled the bottle. But it is brown!" He hadn't given up on the prospect of sending seafood back to Drinax, despite that minor setback (or was it a slightly less set-forward?), and asked, "So, all the other details aside, what would your rates be for dropping off the two tons at the Tower?"

Grinning mischievously, Zhouth added a another perk to their deal. "Oh, and if we do catch that scout, maybe we can say hello for you before filling them full of holes?
This message was last edited by the player at 03:53, Thu 11 Feb 2021.
StarMaster
GM, 183 posts
Thu 11 Feb 2021
at 04:26
  • msg #365

Re: 4: Next Stop--Torpol

"Don't really want to go there, but for the joke, I consider it," Vlaw replies. "Have to go somewhere afterwards, though, don't I? Fuel on Drinax is expensive. So, I'll haul your freight for 3,000Cr."
Zhouth
player, 697 posts
Vargr
669999
Thu 11 Feb 2021
at 05:50
  • msg #366

Re: 4: Next Stop--Torpol

"Done!" Zhouth exclaimed, smiling broadly. "I'll let Ingrid know to deliver it to your ship."
StarMaster
GM, 184 posts
Fri 12 Feb 2021
at 15:39
  • msg #367

Re: 4: Next Stop--Torpol

=== TIMELINE ALIGNMENT ===


Teddy and Ingrid were down on the planet shopping, and, as Teddy posted, intending to fill up the Vultan's larder. While, price-wise, it's a toss up between getting duty-free items in the starport and buying outside the starport, there's not much of a selection in the starport, only slightly more at the Highport.

As Zhouth indicated, there are lots of fish products... stuff neither Teddy nor Ingrid have ever heard of, so no doubt they stopped at a few cafes to taste the stuff. Things like the Torpol equivalent of sardines and anchovies aren't to everyone's taste, but most of the foods are more flavorful and edible. Vegetables are hydroponically grown. Other meats are nearly non-existent and what little you could get is very expensive--1,000Cr for a beef steak, for example; even then, you couldn't be positive it really was beef, even though the package says that.

Probably the biggest purchases you make are herbs and spices, including a case of Delavantes' Epicurean Mystery Sauce. It's rumored to even make gruel... interesting.



After shopping, Ingrid and Teddy went back up to the ship at about the same time Zhouth was coming down in another shuttle.

It probably took Zhouth about an hour to do what he did, including have his conversation with Vlaw. It wasn't as straight-forward as posted, what with thoughtful pauses and taking sips from drink, ordering new drinks, visiting the head, etc.

Zhouth has to spend another five hours waiting for the next shuttle up to the Highport as they run every six hours.


Up on the Highport, the Vultan is getting its missile turret installed. At one point, the foreman in charge of the installation contacts Teddy or Varca about the systems. They have no problem installing the turret and hooking up the operational systems, but they can't run any final diagnostic checks because they don't understand the tech. As the foreman points out, though, this happens occasionally. It's not usually a big deal, and he's just informing you that they can't do that final step on this ship and you'd have to do them yourself, which, reasonably and intelligently, you'd do anyway. He's just giving you an FYI.

He also informs you that he's never seen a system like this before. It's a single turret, and has a 'single' launcher, but that launcher is capable of firing all the missiles in the rack at once. He sort of hints at this being 'normal' for a Drinaxian ship and that's why he's installed it that way, but he's kind of fishing for a return hint that he did it right, or if that's not the way it's supposed to be, tell him, and he'll fix it.

Of course, there's no mechanism for withdrawing an empty missile rack and replacing it with a fully loaded one. According to the ship's systems, that was normal on this type of ship. The racks had to be swapped out manually.

Anyway, since you already had the turret and didn't have to buy a new one, the cost for installing it was only 1/10th the cost of the full turret. Final installation will be done in another 12 hours. Most of the cost and effort was in removing the makeshift cover and installing a new hardpoint that could hold the turret.
Theodore McFarlane
player, 917 posts
Human Capt, IN ret.
697AAA
Fri 12 Feb 2021
at 16:04
  • msg #368

Re: 4: Next Stop--Torpol

"Well Ingrid dear, you going to need help cooking up the 'meat' we purchased? We'll get real stuff at the next stop of course. Installation is going well it looks like, excellent! I'm worried Zhouth WILL be able to tell the difference. That tongue of his!"
Zhouth
player, 699 posts
Vargr
669999
Fri 12 Feb 2021
at 18:44
  • msg #369

Re: 4: Next Stop--Torpol

Zhouth was clearly pleased by how well his self-appointed mission had turned out as he recounted the details for the 'officers' who had joined him to listen.

"...so it cost us a little bit of money, but now we know where the scout ship jumped to, and that it was damaged when it did! And that food will buy us some goodwill back at the palace, so it''s not even as much of a cost as it seems!"

"Only one complication." He held up one hand, index finger raised; the traditional I am about to make a point point. "Borite and Clarke are in different directions, and we can't go to both at once, or jump straight from one to the other. It makes more sense that they came from Clarke to Torpol and went to Borite next, rather than going from Torpol to Clarke and attacking it with a chemical tank already strapped to one ship and another one missing, so maybe we should pass on Clarke and see if we can find them at Borite while there's still a chance?"
This message was last edited by the player at 20:19, Fri 12 Feb 2021.
Theodore McFarlane
player, 920 posts
Human Capt, IN ret.
697AAA
Fri 12 Feb 2021
at 18:50
  • msg #370

Re: 4: Next Stop--Torpol

"Borite?! Who'd have though of that? Well ladies and gentlemen, Do we go to Borite as Zhouth suggests? I vote yes."
Rayjaynul Brown
player, 58 posts
Human, Drinaxian
3-9-6-C-9-4
Fri 12 Feb 2021
at 21:19
  • msg #371

Re: 4: Next Stop--Torpol

"Still not used to tis voting business, but I favor Borite as well. T'ough may want to run some diagnostics on te new turret before we test it out in real combat." He adds, assuming they hadn't already, and if they had then just wanting to make doubly sure they aren't jumping into a potential fight with half their guns down.
Aaron Lancaster
player, 90 posts
Human Medic
69A9B7
Fri 12 Feb 2021
at 22:11
  • msg #372

Re: 4: Next Stop--Torpol

"I think that's what happened," Aaron comments to whoever is around. "I've been checking the news feeds. It's been about 4 weeks since Clarke was attacked... three weeks since Torpol was hit. Anyway, there's been ample time for ships to get here from there."

"Once you wade through all the religious babble, there's some clear information to be had. Remember, Clarke is a stop on the Florian trade route. We should talk to any of the people that have come from Clarke in that time... and that are still here. After all, this is a resort world. Lots of people come here for the sights and sounds and what-not."

Viridian Starfire
player, 81 posts
Human Merc
Fri 12 Feb 2021
at 23:18
  • msg #373

Re: 4: Next Stop--Torpol

"I don't suppose you checked the ship registries to see if there is any such person currently on planet?" Viridian responded to Aaron.

"Yeah, yeah, I know the drill--'do you have to do everything?' And my response is the other trope--'if you want it done right, do it yourself'!"


This would normally be just a routine operation, but with the recent raid, Torpol may have tightened up their security.

17:55, Today: Viridian Starfire rolled 10 using 2d6+2 ((2,6)). Comms check.

The security had only tightened up a little... nothing that the Vultan name didn't dive right through. Surprising what giving someone a free rack of missiles can accomplish!

He found three entries that matched his parameters:

The Purple Pulsar, a Free Trader captained by Tofer Wex, crew of 4.
The Inside Straight, a Scout captained by Delmar Fnord, crew of 2.
The Cosmic Crusader, a Fast Trader/Yacht captained by Symone Syngularity, crew of 7.

"Found a couple. Doesn't say what they were doing on Clarke, but then that's  usually private information anyway," Viridian passes on the information to to Aaron.

"Scout would have good sensors, but if it wasn't on Clarke at the time of the strike, wouldn't be much help. And it's on detached duty anyway."

"Not sure what a Fast Trader/Yacht is, but the captain sounds exotic enough to be a potential source of info. What do you think? Comm her or try to meet her in a bar or library or art museum?"


He said the last two humorously as he didn't expect the Highport to have either of those things.
Varca Lexand
player, 583 posts
Human Vespexer
Raider
Sat 13 Feb 2021
at 03:55
  • msg #374

Re: 4: Next Stop--Torpol

StarMaster:
Teddy and Ingrid were down on the planet shopping, and, as Teddy posted, intending to fill up the Vultan's larder. While, price-wise, it's a toss up between getting duty-free items in the starport and buying outside the starport, there's not much of a selection in the starport, only slightly more at the Highport.

As Zhouth indicated, there are lots of fish products... stuff neither Teddy nor Ingrid have ever heard of, so no doubt they stopped at a few cafes to taste the stuff. Things like the Torpol equivalent of sardines and anchovies aren't to everyone's taste, but most of the foods are more flavorful and edible. Vegetables are hydroponically grown. Other meats are nearly non-existent and what little you could get is very expensive--1,000Cr for a beef steak, for example; even then, you couldn't be positive it really was beef, even though the package says that.

Probably the biggest purchases you make are herbs and spices, including a case of Delavantes' Epicurean Mystery Sauce. It's rumored to even make gruel... interesting.

OOC: to Varca and Rejji, protein is protein.  Varca, as an ex-Scout, has had "fish" before, but Rejji has probably not.  Rejji's travels with Varca may actually be his first time off-Drinax.  It's possible Rejji might have had "fish" when we were on Asim....Maybe. Actually, it's quite possible that Rejji is currently in the middle of his First Career Term...there are no Careers listed for him in his UPP....
Addendum: While Varca & Rejji will often extol their delight over "good" food & beverage, you will never hear them complain about "bad" food--no such thing, to them.  The only "bad" food either of them acknowledges, is food that will kill them.  So, because most of their "food" is either bland, to begin with, or has become bland due to processing, Vespexer "cuisine" tends to be heavily "spiced"....i.e., Vespexers live by the motto "I put that s**t on everything!"
^_^

StarMaster:
Up on the Highport, the Vultan is getting its missile turret installed. At one point, the foreman in charge of the installation contacts Teddy or Varca about the systems. They have no problem installing the turret and hooking up the operational systems, but they can't run any final diagnostic checks because they don't understand the tech. As the foreman points out, though, this happens occasionally. It's not usually a big deal, and he's just informing you that they can't do that final step on this ship and you'd have to do them yourself, which, reasonably and intelligently, you'd do anyway. He's just giving you an FYI.

OOC: Varca had stayed aboard...interviewing...Rayjaynul, while everyone else went off ship.  When the Foreman comes to give this report, Varca will run a diagnostic.  All of Varca's Electronics skills were trained on Drinaxi systems--maybe not exactly at TL14, but still, systems built by Drinaxi tech.  And, all Varca is doing is initiating a standard diagnostic.
Varca Lexand rolled 7 using 2d6+2 for an Electronics(computers) roll, to run diagnostic on Turret install.


StarMaster:
He also informs you that he's never seen a system like this before. It's a single turret, and has a 'single' launcher, but that launcher is capable of firing all the missiles in the rack at once. He sort of hints at this being 'normal' for a Drinaxian ship and that's why he's installed it that way, but he's kind of fishing for a return hint that he did it right, or if that's not the way it's supposed to be, tell him, and he'll fix it.

     Varca's response to this would be...

     "Rayjaynul--you were a Gunner's Mate in the Imperial Navy," Varca says to Vultan's new Senior Gunner, "Go check out the turret and see if you can determine if it's a rapid-fire system, or if all it can do is the 'fire-everything-in-the-magazine' thing that the Foreman is talking about."

StarMaster:
Of course, there's no mechanism for withdrawing an empty missile rack and replacing it with a fully loaded one. According to the ship's systems, that was normal on this type of ship. The racks had to be swapped out manually.

OOC: That is just typical of Palace-thinking!  Make the Enlisted Rates do it by hand!  Never mind that a device would be quicker and more efficient...
But I/Varca have an idea about how to fix this little boondoggle, but....later....something for later...

Ingrid Gustavdottir Sigar
player, 261 posts
Human Merchant
Sword Worlder
Sat 13 Feb 2021
at 09:43
  • msg #375

Re: 4: Next Stop--Torpol

Ingrid arranges the purchase of the extra seafood as Zhouth had requested.

"I hope everyone is okay with fish... we'll be eating a lot of it for a while" Ingrid said, a little apologetically. "And I'll do what I can to conduct a diagnostic on that missile turret."
Zhouth
player, 701 posts
Vargr
669999
Sat 13 Feb 2021
at 09:51
  • msg #376

Re: 4: Next Stop--Torpol

"Why don't we ask all of them using comms, and then meet with them if they're okay with that? I mean, there's not much point in meeting with any of them if they weren't around for the raid, or didn't at least see the immediate aftermath, but no sense in not at least asking them all, right? It's not like we're making a big secret out of all of this!"

Ingrid's interjection provoked a similarly train-of-thought response from Zhouth. "I don't mind fish? Kind of common at Vanejen, what with the base being so much underwater, and even if we have fish every day, that's still better than rehydrated algae remnants with some flavor paste mixed in, which is what they're stuck with on Drinax, and is why I think they'll like that little present that we're sending them so much!"
Rayjaynul Brown
player, 59 posts
Human, Drinaxian
3-9-6-C-9-4
Sun 14 Feb 2021
at 06:02
  • msg #377

Re: 4: Next Stop--Torpol

OOC: From what I can tell according to High Guard, unless the GM rules otherwise, the only way to fire multiple missiles in a single round of space combat out of a Single Turret is to have Multi-Warhead Missiles.

To that end, assuming I'm able to use Turret and Edu to remember my training on turrets...
Rayjaynul Brown rolled 16 using 2d6+4. Turret+Edu.
Otherwise... 11 using 2d6+2. Electronics+Int.


"Well... Varca." Rayjay began before pausing as he was not quite certain how to address someone else when there wasn't a formal rank structure. "I can tell you off te top of my head, tat firing missiles out a single weapon turret is a lot like firing a semi-auto pistol, or in ot'er words it'll fire once every time you tell it to, but is also limited by te inbuilt mechanisms, tat wit ship scale weapons is one volley or salvo every six minutes or so, ot'erwise you risk damaging te weapon or vessel. Now if you're concerned tey might've installed it wrong I can do a quick diagnostic as well." Rayjay said using a nearby terminal to double check Varca's own findings.
This message was last edited by the player at 06:06, Sun 14 Feb 2021.
Varca Lexand
player, 585 posts
Human Vespexer
Raider
Sun 14 Feb 2021
at 08:47
  • msg #378

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 377):

     Varca just looks at Rayjaynul for a second-or-two...before laughing in genuine amusement.

     "Welcome to the wacky world of Recovered Drinaxi Old Tech, Rayjay! Heh-heh!" Varca chuckles,

     "Double check me, here, but I'm pretty sure we are looking at what would have been the cutting edge of Drinaxi missile launchers, back when the Pussies attacked.  It's a rapid-cycle launcher--probably trying to mimic the effect of a Bay Weapon, by letting a smaller launcher fire a salvo.  What the Yard Foreman probably was looking at was an emergency protocol to fire off the entire magazine, when superior enemy forces show up."

     "I'm not really trained on ship weapons, but...I'd think that cycling missiles out of a single tube that fast...sure, you're getting an increase in firepower, but I'd guess it's at a cost in accuracy.  Then again, they were also firing advanced missiles out of that tube.  Maybe it compensated...?  You're the Gunner, Rayjay, what do you think?  We need to find out if the number of missiles rapid-fired is all or nothing, or if we can select the number of missiles that are rapid-fired."


[A Little Later...]

Theodore McFarlane:
"Borite?! Who'd have though of that? Well ladies and gentlemen, Do we go to Borite as Zhouth suggests? I vote yes."

     "Borite?" Varca repeats, frowning in puzzlement,

     "I mean...I know the planet--the Star Guard Scouts have observed it many times.  But...why do I think I've heard something recently about..."

     Varca's eyes suddenly go wide, and--jumping up from where he was sitting, while listening to Zhouth report what he'd found out--he looks around the room.

     "Where is--?...Dammit!...the Twitchy one!" Varca demands, holding out his gloved hands as if to grab something, "The new kid!  The one who always looks gob-smacked!  Name's Donut, or something like that!  He's from Borite!"



OOC: Yes, Rayjaynul, that launcher likely is something...special...that StarMaster is blessing--or cursing!--us with... ^_^
Zhouth
player, 703 posts
Vargr
669999
Sun 14 Feb 2021
at 09:46
  • msg #379

Re: 4: Next Stop--Torpol

Zhouth looked momentarily encouraged by that reminder, only to suddenly appear rather the opposite. "He might not want to back there."

He recovered just as quickly from that somewhat naysaying thought. "But you're right, he's from there and might know something about what the raiders were doing in that place, but only if the pirates were bold enough to be parading about the planet in their pirate outfits." Concern returned to his face. "Or they've done a bit more raiding. Or..." He let that thought slip as he looked something up on his comm. "Mining world, raided by Oghmans. Don't think those raiders were Oghman, so maybe the place needs the chemicals? Or they're going to be sold on to someone there. All the worlds in that cluster seem to be bad for tech, and being able to read and write gets you targeted."

"Well, great," he sighed. "Just the sort of place for an academic to visit. But I guess they can't produce any of those things themselves, so it's reasonable to suppose that someone there would buy the stuff?"
This message was last edited by the player at 09:46, Sun 14 Feb 2021.
Theodore McFarlane
player, 921 posts
Human Capt, IN ret.
697AAA
Sun 14 Feb 2021
at 12:26
  • msg #380

Re: 4: Next Stop--Torpol

"Donio Scarte was his name, must be in his quarters, haven't seen him."
StarMaster
GM, 188 posts
Sun 14 Feb 2021
at 17:29
  • msg #381

Re: 4: Next Stop--Torpol

Whether it was cutting edge Drinaxi tech, or just a change in design, it's hard to say now. Since you didn't have any missile specialists on hand at the time, everyone just mistook the more-complicated-than-normal missile racks as being loading mechanisms or safety precautions.

Now that Rayjaynul looks over the racks you still have, he realizes that each missile slot functions as its own launcher. We're not talking rockets here; these are all gravity impellers. A missile's accuracy is dependent on its guidance system, not aiming it.

It explains why the 'launcher' window was so wide. Technically, you can have a single missile in the launcher, PLUS the rack of 12. The missiles in the rack can be fired singly, all at once, or in any combination from 1-12. This is particularly useful if you have more than one type of missile in the rack.

The crew at the spacedock hooked it all up correctly. It was almost 'idiot-proof'. They just didn't have the program to test the sequencing. For example, if you want to fire missiles 3, 7 and 13 (the one on the rack), all their system could handle was what was standard for a triple turret.

The reason missiles are put in a turret is because of vector... if the missile is launched forward but the target is aft, then the missile has to change vector. With a turret, the turret can be turned toward the target and the missile is then launched. It doesn't have to change course or double back on itself, thus the intercept time is reduced. In space combat, a few seconds can make all the difference.

Even Rayjaynul has never seen this set-up before. None of the current Drinaxi ships have that sort of system.


So, Aaron or Zhouth or Viridian can comm the ships that were on Clarke recently. Only Captain Syngularity implies she might have information you'd be interested in... for a price. The others only know what was in the newsfeeds.
Theodore McFarlane
player, 922 posts
Human Capt, IN ret.
697AAA
Sun 14 Feb 2021
at 17:37
  • msg #382

Re: 4: Next Stop--Torpol

"What do you think of Captain Syngularity? We have scotch to pay her, not sure she wants that though. Find out what pay she wants Zhouth, then we can figure it out."
Zhouth
player, 704 posts
Vargr
669999
Sun 14 Feb 2021
at 18:17
  • msg #383

Re: 4: Next Stop--Torpol

"How much of a price are we willing to pay? A couple more crates of seafood shouldn't be a problem, right? If she wants a bunch of our missiles, though, I'm not sure that we want to give those away to people that we've only just met."

Nevertheless, Zhouth sends out a comm message to Captain Syngularity, indicating that he'll meet at whatever the Highport had that passed for a restaurant or bar; failing that, there had to be somewhere set aside for the purpose of making deals...
Theodore McFarlane
player, 923 posts
Human Capt, IN ret.
697AAA
Sun 14 Feb 2021
at 18:22
  • msg #384

Re: 4: Next Stop--Torpol

"You want me to come along Zhouth? Or do you want the elbow room?"
Zhouth
player, 705 posts
Vargr
669999
Sun 14 Feb 2021
at 18:30
  • msg #385

Re: 4: Next Stop--Torpol

"I don't mind if someone comes along, but I don't think it would be a good idea for us to all show up if she's hoping to wring something out of us. Maybe one person who makes an impression?" Zhouth put on an exaggerated shrug and lopsided grin as he looked around at the eclectic gathering, who between them could or did fit that description in various ways. "Whatever kind of impression it is."
Theodore McFarlane
player, 924 posts
Human Capt, IN ret.
697AAA
Sun 14 Feb 2021
at 18:32
  • msg #386

Re: 4: Next Stop--Torpol

"Alright, arrange a meeting between us, you take the lead, I like your style. I just want to make sure we can meet her price."
Viridian Starfire
player, 82 posts
Human Merc
Sun 14 Feb 2021
at 19:12
  • msg #387

Re: 4: Next Stop--Torpol

"There are several investigative avenues we can pursue," Viridian offers at the confab.

"First of all, we can check the local social medias. May not have much because it doesn't sound like she's local, but it can't hurt to start there."

<darblue>"We can check her CV as if we are considering hiring her and her ship. You know, Dreg's List, Mandy's List, Pushpin, Starship Advisor, etc. It might give us some idea of who we're dealing with."

"And finally, there's the good old-fashioned webcrawl. See what anyone has to say about her."

"Of course, we can always tap into government databases, too. We seem to have an edge on that here on Torpol."

Theodore McFarlane
player, 925 posts
Human Capt, IN ret.
697AAA
Sun 14 Feb 2021
at 19:26
  • msg #388

Re: 4: Next Stop--Torpol

In reply to Viridian Starfire (msg # 387):

"Damn good thoughts Viridian! Try that first, then we'll meet her."
Zhouth
player, 706 posts
Vargr
669999
Sun 14 Feb 2021
at 20:11
  • msg #389

Re: 4: Next Stop--Torpol

Zhouth looked up from reading and tapping out a few more things on his comm, seemingly having intended to bustle right out the door that very moment but restraining himself from doing so. "That's a good idea, but get what you quickly can and send it to me on the way? That gives her less time for her to also poke through things and learn about us, right?"
This message was last edited by the player at 20:12, Sun 14 Feb 2021.
Theodore McFarlane
player, 926 posts
Human Capt, IN ret.
697AAA
Sun 14 Feb 2021
at 20:14
  • msg #390

Re: 4: Next Stop--Torpol

"Good idea Zhouth. You go, I'll stay here and help."
StarMaster
GM, 189 posts
Sun 14 Feb 2021
at 23:55
  • msg #391

Re: 4: Next Stop--Torpol

Viridian starts going through the routines he mentioned.

As expected, he doesn't find any social media presence. So, she probably isn't local, which is consistent with her ship being registered out of Exocet.

She is listed in the Spacer's directory (and all the others), but has no rating because, apparently, she's never worked for anyone. As it is, her CV has been seriously redacted. While this could be a government action, it's also probable that she could have spent the money to do it.

Webcrawling through the Internet, not much else is found. She's apparently wealthy, but how wealthy isn't exactly known. Her ship is dual classified as a Fast Trader and a yacht.

There are a few personal comments that say she's nice, easy to talk to but not always a conversationalist, has a tendency to buy the drinks at a bar. Speculation seems to indicate that she's some sort of adventurer or troubleshooter or investigator.

If she has a price for information, it's not likely to be money.
Zhouth
player, 707 posts
Vargr
669999
Mon 15 Feb 2021
at 00:36
  • msg #392

Re: 4: Next Stop--Torpol

Zhouth had already chosen one of the mid-range bars and was on the way there when Viridian's summary came through. A simple, Got it. text was all that he sent in return.
StarMaster
GM, 190 posts
Mon 15 Feb 2021
at 04:02
  • msg #393

Re: 4: Next Stop--Torpol

Having decided on the Moongate bar, Zhouth texted the location for meeting to Captain Syngularity and she texted back a time--in one  hour.

So, he had plenty of time to find the place and get there. He took a seat in one of the booths where he could still see the door and anyone coming through could still see him. It probably didn't hurt that he was the only Vargr in the bar.

Captain Syngularity walked in exactly on time. She was wearing a light gray satin jumpsuit with no insignia on it, and... she was wearing a laser sidearm.

She spotted Zhouth immediately and walked directly over to him, sitting in the booth across from him, and waving off the server.
Symone Syngularity
NPC, 1 post
Human Monk Mystic
Cosmic Crusader Capt.
Mon 15 Feb 2021
at 04:08
  • msg #394

Re: 4: Next Stop--Torpol

"You want to know about the raid on Clarke," she said pointedly. "My sources indicate you are going to hunt these pirates. I was considering doing the same, but I don't need the money, so if you are going to do that, you have my approval... for whatever you consider that worth."
Varca Lexand
player, 586 posts
Human Vespexer
Raider
Mon 15 Feb 2021
at 04:44
  • msg #395

Re: 4: Next Stop--Torpol

[Back A Half-Hour Ago...]
Zhouth:
Zhouth looked momentarily encouraged by that reminder, only to suddenly appear rather the opposite. "He might not want to go back there."

He recovered just as quickly from that somewhat naysaying thought. "But you're right, he's from there and might know something about what the raiders were doing in that place, but only if the pirates were bold enough to be parading about the planet in their pirate outfits." Concern returned to his face. "Or they've done a bit more raiding. Or..." He let that thought slip as he looked something up on his comm. "Mining world, raided by Oghmans. Don't think those raiders were Oghman, so maybe the place needs the chemicals? Or they're going to be sold on to someone there. All the worlds in that cluster seem to be bad for tech, and being able to read and write gets you targeted."

"Well, great," he sighed. "Just the sort of place for an academic to visit. But I guess they can't produce any of those things themselves, so it's reasonable to suppose that someone there would buy the stuff?"


Theodore McFarlane:
"Donio Scarte was his name, must be in his quarters, haven't seen him."

     "Yeah, that's the kid.  Thanks, Theo." Varca acknowledges with a nod,

     "Actually, Zhouth, I wasn't thinking that Donio could tell us anything about the Raiders--why would the Raiders be at Borite?  No, I just thought that he could give us an overview of the local Starport.  Like I said, I've never been to Borite, myself, but I've read a Star Guard Scouts report about the place--though it didn't say much--just that it's a really nice world, and a backward Ag-planet.  Some kind of Trade Deal was considered, but the Star Guard determined that Drinax didn't, really, have anything to offer them."

     "Of course, once Lord Wrax gets a couple more of these Harriers operational, maybe Drinax could offer Borite military protection, in exchange for agro-products...."

     Varca pauses, as a surprised look comes over his face,

     "Oh...uh...I told all of you about that--right?  Yeah, I'm sure I did.  So, anyway, let's get this Donio kid, and have him give us a report about the Borite Starport, yeah?"
Zhouth
player, 709 posts
Vargr
669999
Mon 15 Feb 2021
at 08:48
  • msg #396

Re: 4: Next Stop--Torpol

"Well, having someone's approval is always nice!" Zhouth smiled, apparently pleased by the fact. "And yes, our fearless leader wants to try out his shiny new ship against a deserving target." Both hands described small, aimless swirls as he added, "The promise of money probably doesn't hurt, but it's all duty and propriety and such with him too, you know?"
Rayjaynul Brown
player, 61 posts
Human, Drinaxian
3-9-6-C-9-4
Mon 15 Feb 2021
at 23:08
  • msg #397

Re: 4: Next Stop--Torpol

Later as well...

After investigating the launcher himself Rayjay probably had more questions than answers, but he at least had some questions as well. "Truly blessed were te weapon makers of old." He mumbled to himself before finding Varca for a more thorough report on their missile turret.

"Well Varca, I've noting but good news, first, despite not aving te tech to match it te station crews were able to properly install tat old arcane turret, and more im-port-antly, we can fire any combination of missiles, t'ough mini-grav vehicles is more accurate given te missiles we currently ave loaded. Tat is to say, you can fire anywhere between one and tirteen missiles, from any tubes including te turret barrel, t'ough one would ave to preload te tirteent' missile. For instance if we had lower tech missiles in te odd racks, it could fire all tose while skipping te oters." Rayjay said with a broad child like smile.

"It's like noting I've seen before, and may never see again." He added with a throaty chuckle.
This message was last edited by the player at 19:48, Thu 18 Feb 2021.
Symone Syngularity
NPC, 2 posts
Human Monk Mystic
Cosmic Crusader Capt.
Tue 16 Feb 2021
at 03:09
  • msg #398

Re: 4: Next Stop--Torpol

"We all have our crosses to bear," Symone seems to agree with Zhouth.

"So, the raiders attacked a relic-quarry – an archaeological dig at the edge of the ruins of Hiewad City, where explorers look for high-tech items and materials that survived the bombardment. These 'explorers are a lot like the Vespexers of Drinax."

"The traces of the attack were obvious – blast marks on the ground from weapons fire, imprints in the mud where ships landed, and the remains of the warehouse that once contained relics from the ruined city. The warehouse was blasted with a ship-mounted pulse laser."

"There's more, but let's say I have two favors to ask. The first is that you deliver a small cargo, only a ton, to a Mr. Tanisharis on Borite. It's just handheld computer-comm units. I know what the Oghmans are trying to do--they want to conquer Borite and Marduk... start their own little empire. At the moment, they don't have enough ships to withstand the backlash from the Imperium and others in the region."

"I would not like to see that happen."

"The second favor is... if you happen to run across any Oghman raiders, you blow them out of the ether! I'm serious! There are a blight on the subsector."

This message was last edited by the player at 16:53, Tue 16 Feb 2021.
Zhouth
player, 712 posts
Vargr
669999
Tue 16 Feb 2021
at 17:13
  • msg #399

Re: 4: Next Stop--Torpol

"As long as it isn't something that's going to get the Imperial Navy chasing after us for delivering it, and it doesn't sound like computer parts would be, I don't think there will be a problem doing that. The Vultan is meant for that sort of thing!" Zhouth smiled, restraining his penchant for broad gestures to the extent of merely swirling one hand in the general direction of the hangar where the ship in question was being worked on. "But I don't think that anyone likes Oghman raiders, and I don't think they'd give us much choice but to blast them to bits if we did run into them. Well, unless they've got their hands on a much bigger ship than us, in which case we might have to come back later. So... no problem with that part either?"

His ears perked up a bit as he returned to a resting pose. "You happen to know anything about the ships themselves, or the people that were in charge of them? We think that there were three here, but maybe not all in the same squad. That matches what happened on Clarke?"
Symone Syngularity
NPC, 3 posts
Human Monk Mystic
Cosmic Crusader Capt.
Tue 16 Feb 2021
at 17:53
  • msg #400

Re: 4: Next Stop--Torpol

"Fair enough," Symone replies.

"Two pirate ships landed and attacked, killing everyone present before blasting the door off the warehouse and looting the place. From the warehouse records, they stole primarily recovered computer parts; these parts could be salvaged by a TL14+ culture, which the Florian Empire is known to do."

"The pirate ships consisted of a Type-S Scout and a Far Trader, both refitted with extra weapons. Not exactly a terrifying fighting force--if these are the same ships that attacked Torpol, then there must have been a third ship, one with a lot more firepower."

"The Psychopomps of Clarke had already visited the attack site, and there are now a half dozen fresh carbon-foam monoliths preserving the dead who might still be saved. I was only able to revive one of the less injured because an eye-witness could have been important. Not sure if it was, but I did get some information. She said the pirates were led by a young man in what looked like an Imperial naval uniform. She also mentioned that the scout ship filled its hold first and departed several hours ahead of the free trader."

"Although the pirates thought they'd killed everyone, it never occurred to them to destroy the equipment. Low tech, probably thought it wasn't worth the effort. However, the scavengers' radio system recorded several messages broadcast by the pirates. The messages were encrypted, but I was able to break the encryption."

"They revealed that the pirate leader was named Ferrik, and there was also a woman called Miria commanding a ship that remained in orbit, and a third captain called Krrsh."

"Not really much to go on there. Names can be changed as often as underwear, and almost as easily. The pirates feel superior in their well-armed ships so they don't take enough precautions. Like Oghmans, they select more primitive targets... what they consider cheap and easy victories. I can't imagine they got enough from Clarke to even buy fuel, which is probably why they headed straight for Torpol. There was bound to be a communication lag--no X-boats out of Clarke, so it would have depended on independents to pass the word on."

"Clarke may have been a trial run to see how smoothly things went, with Torpol being the main target all along."

"Anything else?"

Zhouth
player, 713 posts
Vargr
669999
Tue 16 Feb 2021
at 18:33
  • msg #401

Re: 4: Next Stop--Torpol

Zhouth took it all in attentively, and shook his head when prompted. "No, not unless there's anything else that you can think of! All of that helps a lot, actually. That chemical tank that they took from here would be worth their trouble, even with the low-pay test run they did first. Just have to figure out who they'd try to sell that to." He drummed his fingers on the table for a moment, then finished his thoughts. "Okay, send that crate to the Vultan and we'll deliver it when we get to Borite. Well, unless the raiders did something terrible there with all of the chemicals!"
Symone Syngularity
NPC, 4 posts
Human Monk Mystic
Cosmic Crusader Capt.
Thu 18 Feb 2021
at 02:46
  • msg #402

Re: 4: Next Stop--Torpol

"They weren't those types of chemicals," Symone responds. "Besides, you only have an indication that the Scout ship went to Borite. It certainly wasn't carrying the chemicals."

"I'll have the cargo transferred immediately. It was nice meeting you. I've never met a scholarly Vargr before."


She continues to sit there for awhile after Zhouth leaves.
Zhouth
player, 716 posts
Vargr
669999
Thu 18 Feb 2021
at 11:29
  • msg #403

Re: 4: Next Stop--Torpol

Later, on the Vultan:

"...so she seemed to know what we'd been looking into, but the information is still good, and all it costs us is taking one crate of parts to a place that we're going anyway, and blowing up ships that we'd probably have to blow up anyway if we met them!" Zhouth concluded cheerfully, and then almost immediately crashed down to a forlorn look. "I'm still not happy about the shooting and killing part, but I suppose that the Oghmans are that bad."
Theodore McFarlane
player, 927 posts
Human Capt, IN ret.
697AAA
Thu 18 Feb 2021
at 15:24
  • msg #404

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 403):

"Good job Zhouth, so, do we go to Borite next then? They may be using it as a base of operations, moderate population with a low tech level though if I remember correctly, will have to look it up on the computers Library data."
Varca Lexand
player, 590 posts
Human Vespexer
Raider
Thu 18 Feb 2021
at 17:47
  • msg #405

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 404):

     "Plague take it, we can't just blast Oghman ships whenever we encounter them!" Varca growls, "Those bastards are Slavers!  There could be prisoners on any given Oghman ship.  We gotta board them!"

     Varca scowls for a few seconds--then breaks into a grin,

     "Of course, I was planning on doing that, all along.  Find Oghman ships, board'em, free the prisoners, space the Oghmen, then send the Prize Ship back to Drinax.  And there's nobody in this entire subsector that'll complain about us doing it."

     "So we won't be able to keep that promise to blow away every Oghman we meet.  But hopefully Captain Syngularity will be satisfied with us teaching the Oghmen we do meet, how to breathe vacuum."

     Varca nods at Theo,

     "While I'm not sure that Borite is the Raiders base--I certainly wouldn't have picked it for such!--I do think that between what Captain Vlaw and Captain Syngularity have told us, we have a good chance to catch a ship that, if not actually one of the Raiders, it's at least associated with them."

     "So yes, Theo--as soon as the repair yard signs off on the turret install, you should set a course for Borite.  We'll go see if we can find that scoutship, and pull some answers out of this Captain Krrrsh."

     Varca again flashes his feral grin,

     "We'll be sure to give Krrrsh Captain Vlaw's compliments!  Heh-heh."

     "Will we have the credits to buy fuel at Borite--wait!--that's right, Borite doesn't have a starport!  At best, we might be able to land at an airport, so we better plan on wilderness refueling.  Luckily, Borite has plenty of water on it."
Zhouth
player, 717 posts
Vargr
669999
Thu 18 Feb 2021
at 18:03
  • msg #406

Re: 4: Next Stop--Torpol

A look of concern crossed Zhouth's face. "We let their prisoners go, right? Unless they really want to become ship's crew, I mean." Then he brightened. "And we're doing all of this as the Vultan, so everyone can say 'How nice of King Oleb to help out like this. We'll remember it when other trouble comes our way, or if he needs a little favor done sometime.'"
Theodore McFarlane
player, 929 posts
Human Capt, IN ret.
697AAA
Thu 18 Feb 2021
at 20:41
  • msg #407

Re: 4: Next Stop--Torpol

"Ahh, there it is, agricultural world with ideal environment. Food for Drinax to trade for? Tech for food would be a good deal, just need to keep Oghma out. Maybe sell weapons there too"
This message was last edited by the player at 21:12, Thu 18 Feb 2021.
Varca Lexand
player, 591 posts
Human Vespexer
Raider
Fri 19 Feb 2021
at 03:16
  • msg #408

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 407):

     "Right you are, Zhouth!" Varca agrees, "Us freeing folks taken by the Oghmans--and the related kicking of Oghman asses--will be us playing the part of 'Heroes', rather than 'Pirates'."

     When Theodore mentions possibly tightening relations between Borite and Drinax, Varca gets a thoughtful look,

     "Yeah, Star Guard Command looked into that--that's why there were Scout missions to there.  If I remember the report correctly, while such an association would be of huge benefit to Drinax--the population of Borite is large enough to produce a massive amount of produce that Drinax wants--the only things that Drinax could offer in return would be knowledge.  Drinaxi manufacturing capacity only barely covers our own needs, so we wouldn't be able to send weapons in any significant numbers to the Borites.  And if we did so anyways, that would just draw the attention of the Oghmans that the Borites had 'new tech', and the Oghmans would likely make some massive raids."

     "No, if Drinax were to establish relations--even simple trade relations--with Borite, part of the deal would have to be for Drinax to provide military protection of the planet.  And as much as I'm sure that Fat Oleb would love to put an iron fist in a velvet glove around Borite, the Star Guard forces just aren't up to it, yet."

     An 'evil gleam' suddenly comes to Varca's red eyes...

     "Although...if we were to go ahead and spread word of such a deal in the works, anyway...then we hid out in the system...we could jump any Oghman ships that show up.  Of course, the planet would be completely undefended whenever we left the planet."

     Varca shrugs his shoulders indifferently.
Zhouth
player, 719 posts
Vargr
669999
Fri 19 Feb 2021
at 04:13
  • msg #409

Re: 4: Next Stop--Torpol

"We'd have far too many of them showing up at once if we did that! We've only got one little ship right now. Maybe later, when we've got a fleet to ambush them with?" A dramatic poke at an imaginary eye accompanied Zhouth's words. "I suppose that protecting Borite and Marduk, and conquering Oghma somehow, would be a good way to start building up an empire out here, but unless Toprol is okay with it, there'd be a supply line problem between them and Drinax. Good thing that we're about to make friends with Torpol by dealing with these other raiders!"
This message was last edited by the player at 15:12, Fri 19 Feb 2021.
Theodore McFarlane
player, 930 posts
Human Capt, IN ret.
697AAA
Fri 19 Feb 2021
at 17:09
  • msg #410

Re: 4: Next Stop--Torpol

"A fleet? You think we'll be that successful? Teddy asked questioningly, looking to each face.
Zhouth
player, 720 posts
Vargr
669999
Fri 19 Feb 2021
at 17:40
  • msg #411

Re: 4: Next Stop--Torpol

"We're going to need to get one somehow!" Zhouth threw his arms up and to the sides. "We can't do all of this empire-building and threaten a trade route with one tiny little raider, no matter how good it is!" One hand went down, the other remained up, palm out, "Though maybe we don't actually have to do any pirating ourselves."

Both hands were out in front, palms-up now. "Okay, think about this: we hit a few of these Oghman raiders, or other types that no one will mind us going after. Not all at once, of course, because the point of this is to capture the ships and send them back to Drinax, or at least somewhere else, where they can be crewed and released to fly under our command, just not on paper. They're independent pirates and raiders as far as anyone official is concerned, and we don't even need to spend all of our time overseeing them, just having check-ins now and then. Maybe they can capture a few more ships that no one will miss too, and we get a bigger fleet as time goes on."

"Meanwhile, the Vultan is a completely legitimate courier ship that does work for that nice King Oleb to help out his neighbors. We don't even need to use the winkle thing this way! We just happen to be secret pirate admirals on the side. No need for a place like Theev to make it happen, right? All the better is that it gives King Oleb what he wants without him having to actually acknowledge it, even when he's talking to us!"

It was Zhouth's turn to shrug and look around to gauge the others' reactions. "Okay, yes, this will take a while to set up, and a lot of work to keep going, but it lets us stay plausibly deniable along with King Oleb. We can even help places out by chasing away those annoying pirates that have nothing to do with us sometimes!"
This message was last edited by the player at 17:43, Fri 19 Feb 2021.
Rayjaynul Brown
player, 62 posts
Human, Drinaxian
3-9-6-C-9-4
Sat 20 Feb 2021
at 00:43
  • msg #412

Re: 4: Next Stop--Torpol

Peeking in after triple checking the turret Rayjay noticed the trio speaking about future plans, listening in a bit to catch himself up on the conversation he cleared his through before suggesting. "If t'e plan is to crew captured vessels, why not just train up t'e Borites? Boriteans? Might take a while, but if you rescue t'em, I suspect few would be against learning 'ow to defend t'emselves, and most would be 'appy enough to 'unt down ot'er pirates once t'ey are sure t'eir home is safe. If not'ing else, could crew t'e vessels wit Star Guard, and train to Boriteans as Marines." He suggested, knowing full well just how long it could take to train up a competent crew, but also realizing plausible deniability usually indicated getting others to do the work for you as well.
This message had punctuation tweaked by the player at 03:04, Sat 20 Feb 2021.
Varca Lexand
player, 592 posts
Human Vespexer
Raider
Sat 20 Feb 2021
at 02:55
  • msg #413

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 412):

     "That's a good idea, Rayjay, but not for Borite--at least, not yet." Varca says, "Before we left Drinax, I made a couple of suggestions for actions that can take place at home, which will support our activities out here, without seeming to have any connection to us."

     "The first suggestion--similar to your idea, Rayjay--was to our Sponsor, suggesting she spearhead the creation of a kind-of 'Peace Corps' on planet Asim.  The primary function of this Corps is to begin setting up schools where the Asimites can start learning Drinaxi technology.  Get them better educated, and then introduce more advanced Drinaxi technology to them--even set up a few small manufactories.  The population of Asim is only several hundred thousand, and most of them are involved in agro-production and the associated infrastructure--so it'll be a while before a significant portion of that labor force can switch over to doing other things."

     "But!" Varca raises a finger upwards, "With a Drinaxi-level education, the Star Guard will be able to begin recruiting from the Asim population.  And if the Star Guard can recruit them, then so can we!  So, if we just happen to have a few ex-Pirate ships tucked away, somewhere...maybe your idea, Zhouth, of us operating a small Flotilla, out here, might be a viable one."

     "Moreso if we succeed at getting the Reward for these Raiders." Varca adds, "If it's as large as advertised, we'll skim a chunk off the top for our expansion operating costs...and send a large enough chunk back to the Damned King to make him happy."

     Varca raises his arm and waves it around--pointing back-and-forth between everyone listening,

     "I did not just say that, got it?!  You did not hear me say we'd short-change King Oleb!"

     Varca grins one of his feral grins,

     "Technically, we'll be re-investing Oleb's profits from this venture, back into the venture--we'll just be doing it before he concludes what a good idea it is!"

     "Although....you also make a good point, Rayjay, about the Borites--whose major industries are Farming and Mining--possibly making good Ship Troops.  We should look into that, when we get there."
Zhouth
player, 721 posts
Vargr
669999
Sat 20 Feb 2021
at 11:32
  • msg #414

Re: 4: Next Stop--Torpol

Zhouth's ears shot up, then flattened, accompanied by a look of... not quite alarm, but something close. "We shouldn't need to cut his cut. It's only what, ten percent that he wants? And if he's going to put that peace corps together, well, guess how he'll be paying for it?"

"Besides, the amount that we get paid will be all over the news. Even if it takes a while to get there, he'll find out about that one. I really don't think it's a good idea to put our account records in the galley stores."
This message was last edited by the player at 17:21, Sat 20 Feb 2021.
Ingrid Gustavdottir Sigar
player, 262 posts
Human Merchant
Sword Worlder
Sat 20 Feb 2021
at 20:22
  • msg #415

Re: 4: Next Stop--Torpol

"I wouldn't be thinking of a fleet just yet. I'd settle for us getting this ship back into shape"
Varca Lexand
player, 593 posts
Human Vespexer
Raider
Sun 21 Feb 2021
at 01:44
  • msg #416

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 414):

     "Actually, Zhouth, our deal with Fat Oleb has us getting only 10-percent--after repair and maintenance costs--and the rest goes to him...uh...that would be the Royal Treasury." Varca says,

     "That's how I understood it, at any rate.  I'm not sure, but I think that he thinks, that we'll be out here just rampaging around, de-stabilizing the region, and sending all the profits back to him--then, when he has enough credits, he'll just buy a Fleet, then go around Showing the Flag.  That'll be our cue to disappear, and Fat Oleb gets to claim he's chased off the Pirate Threat and brought back stability.  In his addled brain, he probably thinks all the Old Kingdom planets will just throw themselves at his feet, and he'll proclaim a New Kingdom of Drinax."

     "It's Princess Rao who's asked us to try and spread some Drinaxi Goodwill.  And, it's my opinion that Lord Wrax hates this plan because he doesn't believe the Star Guard can ramp itself up to any such force levels--even if Fat Oleb can buy the ships he wants.  I tend to agree with the High Admiral."

     At Ingrid's admonition, Varca smiles and nods in agreement.

     "You're right, of course, Ingrid.  Getting Vultan in the best possible shape must come before all else.  I'm just spit-balling ideas for the future--the future that Princess Rao wants to create, not what Fat Oleb wants."

     Varca loses the smile and turns to Theo,

     "Not meaning to change the subject, but...Theo, back when we visited the Floating Palace, did you get to visit your family?  What's your relationship with your father, The Baron, like, these days?"

     "And Rayjay--I think I've asked this, but--since you were born on the Floating Palace, you must hold some kind of Title, yes?  What is it?  And, do you have any influential relatives, back at Home?"
Theodore McFarlane
player, 931 posts
Human Capt, IN ret.
697AAA
Sun 21 Feb 2021
at 13:22
  • msg #417

Re: 4: Next Stop--Torpol

"I didn't go see them, we are on the outs."
Viridian Starfire
player, 83 posts
Human Merc
Sun 21 Feb 2021
at 19:52
  • msg #418

Re: 4: Next Stop--Torpol

"I think you are missing a few points," Viridian chimes in as he joins the group and only hearing the tail end.

"Oleb already has a fleet. We found it for him. Sure, those ships need repair, but if we're going to wherever it was to get the Vultan fixed, all we need to do is get a few dozen extra spare parts and bring them back. Of course, they'll still need a crew."

"Second, once we start doing all these heroic 'good deeds', there'll be others that want to join us. 'Nothing succeeds like success.' For that matter, if we get really good at hunting pirates, a few of those pirates will suddenly realize that it's better for their life expectancy to be with us rather than against us."

"Third, you're talking about taking on the sector with overwhelming force. Rao's and Oleb's plan isn't to upset the applecart but to create a stable area here between the big powers. They're aiming for a balance of power. That's not going to happen by having a bigger and badder fleet that both the Aslan and the Imperium."

"We don't have to overpower the pirates or any other force--we only need to out-think them. Hit them where they aren't, go where they aren't expecting us to go, and divide and conquer. Taking out Oghman as a single entity would be tough for the Imperium, and the Aslan would turn it into another Drinax. But Oghman is a bunch of clans that don't get along at best. Stir things up and they'll fight themselves. And we only have to take them on one clan at a time. If we take out one clan's ship and claim it was by another clan, we could get some retaliation if we're lucky."

"And here's another thought. If we get the holographic hull fixed, we can pretend to be Oghman ships and start attacking the interstellar shipping. That will turn everyone else against them. So, we won't have to fight them alone."

Zhouth
player, 722 posts
Vargr
669999
Sun 21 Feb 2021
at 20:03
  • msg #419

Re: 4: Next Stop--Torpol

"They have that many?" Zhouth uttered in surprise. "Well, okay then, but it still works. We take some of their ships one by one, get them to blame each other, and use them for our little fleet, making it looks like a bunch of Oghman raiders are out there. No one can blame Drinax, we get our pirating done to bring in more money and make the trade route seem unsafe, and if anyone decides to respond to it, they'll blow up Oghma and remove one of our problems for us!" The expansive arm-spreading with wiggling fingers implied a detonation encompassing more than just the surface of the planet.

"That also makes Borite and Marduk safer, right? And we can have our ships protect them under the pretense of being Oghmans running a racket! Just like corsair bands do it!" It wasn't quite clear from his expression whether he thought that this was an even better idea than his last one, but he certainly appeared to think that it was good!

"And, umm, we're giving King Oleb a tithe. That means that he gets one-in-ten and we keep nine, not the other way around! Unless you want to give up on this whole peace corps idea, and have the palace fall out of the sky for lack of maintenace, and him to be upset with us for holding back in the meantime, it's a really bad idea to try to short-change him for that small a share."
This message was last edited by the player at 04:31, Mon 22 Feb 2021.
Rayjaynul Brown
player, 63 posts
Human, Drinaxian
3-9-6-C-9-4
Sun 21 Feb 2021
at 20:11
  • msg #420

Re: 4: Next Stop--Torpol

With a nod Rayjay responded to Igrind. "Of course Miss Sigar, but one must always 'ave plans for after one's current needs are met, 'elps keep t'e mind focused on what's important lest doubt creep it's way in." Rayjay said with a slight bow and flourish of arms in some cordial gesture.

Smirking at Varca as he stood back up straight Rayjay stroked his chin thoughtfully. "Well assuming my title wasn't claimed by anot'er I do believe it was t'e Knight of Lakes. Given to me for my ability to swim, quite t'e rarity I assure you, ha-ha-ha-heh!" Rayjay said not entirely in jest to tease the Vespexer.

"As for relatives, not terribly so, my mot'er is a Traveller, my fat'er died s'ortly before my return, a stroke in t'e night. T'ough t'e rest of t'e family are civic engineers, wit' t'e odd vessel engineer 'ere and t'ere." Informed Varca, not really certain any of them had any more considerable pull then the son of a Duke.
Varca Lexand
player, 595 posts
Human Vespexer
Raider
Mon 22 Feb 2021
at 05:29
  • msg #421

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 420):

     Varca frowns at Zhouth,

     "Yeah, we gotta give Fat Oleb a big chunk of the loot!" Varca grumbles, "That's what I said...isn't it?"

     "But, anyway..." Varca continues, waving away the issue of who-gets-how-much, "Putting the blame for some of our activities onto the Oghmen was always in my plans, Viridian." Varca says, "But your idea of, maybe, getting a Clan-or-two on our side...that's an interesting idea...which I hadn't even considered.  We'll need to put some thought into how we'd do that."

     Varca nods, as he responds to Zhouth,

     "Yeah, there's dozens of Oghman Clans, Zhouth, and they all have at least one starship in their control--the Major Clans have several.  Totaled up, that's a few dozen armed Raiders--but thankfully, the Oghman Clans rarely work together."

     "I'm curious about the current status of any Titles you guys hold," Varca says to Theo and Rayjay, "Because they might be something we can use to add a degree of legitimacy to any dealings we make, out here.  Y'know, we use the two of you--with your Drinaxi Titles--and Ingrid, as a Sword Worlder business woman, as the Front-Persons for any business investments we make--while Zhouth, with his Imperial Scholar credentials, will be the Front-Man for the technical innovations we disperse."

     "Theo--I hated asking you use your Father's title, but you saw how just calling you 'The Baron' got us a little more attention than we might have got, otherwise.  I don't suppose that you hold any Titles or Noble Rank, yourself, do you Theo?"

     "And Rayjay, you said your father was recycled, not too long ago?  So, then, did you inherit his Title--is Knight of Lakes your Family Title, or something only you hold?"

     Varca pauses for a moment, as a puzzled frown comes over his face,

     "For that matter, I'm not familiar with the Knightly Order of Lakes--is that a Palace Water Management title?  Theo--you ever heard of the Knights of Lakes?"
This message was last edited by the player at 05:39, Mon 22 Feb 2021.
Theodore McFarlane
player, 932 posts
Human Capt, IN ret.
697AAA
Mon 22 Feb 2021
at 13:02
  • msg #422

Re: 4: Next Stop--Torpol

"I am knighted, but it is simply a court knight, Knight of the Cross, because I was from the palace. I never heard of the Knight of Lakes, but that doesn't mean anything on Drinax. Most everyone is knighted.

"You can use my fathers title any time you want to, whether he likes it or not, I inherit it some day as the only son."

Zhouth
player, 723 posts
Vargr
669999
Mon 22 Feb 2021
at 15:20
  • msg #423

Re: 4: Next Stop--Torpol

"You really think it's a good idea to try to cheat him on the deal?" Zhouth's ears were flat, his voice was quiet, and he was wringing his hands in a way that suggested he was somewhere just short of having a nervous breakdown over the prospect. "You really think that Rao will approve and intervene for us when he gets angry about it?"
Theodore McFarlane
player, 933 posts
Human Capt, IN ret.
697AAA
Mon 22 Feb 2021
at 15:29
  • msg #424

Re: 4: Next Stop--Torpol

I understood we get 90% for operating expenses and pay and he got 10%, where do you get the idea that that isn't our deal? Seriously, you can't buy fuel and maintenance with no money. I'm not doing it for free! It takes money to make money, the more we make, the more he makes!"

"Opinions from the rest of you? Seriously, that is what I understood. Was I wrong? If so I can fly back to Drinax, give Fat Oleb his ship, and a bill for what I put into it, then sue the crown because he won't be willing to pay. We can also steal his ship and join Admiral Darokyn on Theev and be real pirates ourselves. He is a personal friend of mine, I served with him back in the day."

This message was last edited by the player at 15:36, Mon 22 Feb 2021.
Zhouth
player, 724 posts
Vargr
669999
Mon 22 Feb 2021
at 16:00
  • msg #425

Re: 4: Next Stop--Torpol

Zhouth threw his arms up and wide as he suddenly found his voice - though judging by the tremulous tone, his nerves were still on the lam. "That's exactly what we're supposed to get! Ninety percent, and he gets ten. That's his commission for letting us roam around in this thing and use it to make any money in the first place!" He brought one hand down and chopped at the air three times, in tandem with the last three words, for emphasis. "And trying to cheat him out of it would be a really bad idea!"
This message was last edited by the player at 16:00, Mon 22 Feb 2021.
Theodore McFarlane
player, 934 posts
Human Capt, IN ret.
697AAA
Mon 22 Feb 2021
at 16:05
  • msg #426

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 425):

"Of course he gets 10%. Who said he wouldn't get his share? I may be a Privateer, but I am not a thief from the table that leaves me the scraps! BB? What do you say? The new crew can chime in too, if they want to. Ingrid? Viridian?"
This message was last edited by the player at 20:32, Mon 22 Feb 2021.
Rayjaynul Brown
player, 64 posts
Human, Drinaxian
3-9-6-C-9-4
Tue 23 Feb 2021
at 04:11
  • msg #427

Re: 4: Next Stop--Torpol

Rayjay grimaced at the term Recycled. "I would not say as such, pretty sure 'e was incinerated, what t'ey did wit' 'is dust after I know not, probably dusted t'e gardens."

Before chuckling ever so slightly at just how odd Palace life was compared to the rest of space. "T'e captain speaks true, got to keep airs about t'e Palace, everyone 'oo lives t'ere is a knight from a prestigious noble family after all, heh-heh. But yes Varca, it was Water Management, spent my yout' patrolling t'e public water ways to make sure no fools were drowning or taking more t'an t'eir share." He said before clearing up his potential noble title. "Pretty sure my family 'ave been Baronets and Baronetesses since Drinax burned, for what it's wort'."

When it came to their cut Rayjay shrugged. "Wasn't present for t'e deal, but ten percent is t'e typical commission for free agents on account t'at t'e trader or talent is taking most of t'e risk t'emself." Rayjay said agreeing in a round about way.
This message was last edited by the player at 04:15, Tue 23 Feb 2021.
Theodore McFarlane
player, 935 posts
Human Capt, IN ret.
697AAA
Tue 23 Feb 2021
at 13:49
  • msg #428

Re: 4: Next Stop--Torpol

"You ready to be Baroness McFarlane Ingrid? Dear old dad is over 80 now, living on borrowed time and I know he can't afford analgesics to keep him young. Hell I might be Baron now."
Varca Lexand
player, 596 posts
Human Vespexer
Raider
Wed 24 Feb 2021
at 06:06
  • msg #429

Re: 4: Next Stop--Torpol

[Crew Lounge, aboard Vultan.  Repair Yard, in orbit over Planet Torpol]

     Varca nods in acknowledgement as Theo tells of his familiar relationships,

Rayjaynul Brown:
Rayjay grimaced at the term Recycled. "I would not say as such, pretty sure 'e was incinerated, what t'ey did wit' 'is dust after I know not, probably dusted t'e gardens."

    Varca gives Rayjaynul a puzzled glare,

     "That's what I said!" Varca snaps, "A cremation followed by a ceremonial spreading of ashes over the Royal Gardens--as fertilizer.
 Recycled!  What the frack did you think I meant?!"


Zhouth:
"You really think it's a good idea to try to cheat him on the deal?" Zhouth's ears were flat, his voice was quiet, and he was wringing his hands in a way that suggested he was somewhere just short of having a nervous breakdown over the prospect. "You really think that Rao will approve and intervene for us when he gets angry about it?"


Theodore McFarlane:
I understood we get 90% for operating expenses and pay and he got 10%, where do you get the idea that that isn't our deal? Seriously, you can't buy fuel and maintenance with no money. I'm not doing it for free! It takes money to make money, the more we make, the more he makes!"

"Opinions from the rest of you? Seriously, that is what I understood. Was I wrong? If so I can fly back to Drinax, give Fat Oleb his ship, and a bill for what I put into it, then sue the crown because he won't be willing to pay. We can also steal his ship and join Admiral Darokyn on Theev and be real pirates ourselves. He is a personal friend of mine, I served with him back in the day."


Rayjaynul Brown:
Before chuckling ever so slightly at just how odd Palace life was compared to the rest of space. "T'e captain speaks true, got to keep airs about t'e Palace, everyone 'oo lives t'ere is a knight from a prestigious noble family after all, heh-heh. But yes Varca, it was Water Management, spent my yout' patrolling t'e public water ways to make sure no fools were drowning or taking more t'an t'eir share." He said before clearing up his potential noble title. "Pretty sure my family 'ave been Baronets and Baronetesses since Drinax burned, for what it's wort'."

When it came to their cut Rayjay shrugged. "Wasn't present for t'e deal, but ten percent is t'e typical commission for free agents on account t'at t'e trader or talent is taking most of t'e risk t'emself." Rayjay said agreeing in a round about way.

     Varca raises his arms, then brings them down to slap against his sides, all while rolling his red eyes upwards,

     "What the frack?!  My accent can't be so thick that you people keep misunderstanding me, like this!" Varca growls at everyone--then turns his head to cast a concerned look at Ingrid,

     "Is my accent too thick?  I've worked long and hard to clear it up, but..."

     Varca suddenly switches back to snapping at everyone,

     "No!  No.  I did not say we don't pay Oleb, and I wasn't talking about paying him any less than he's supposed to get!  What I was talking about was that we ignore the part of the deal that says his ten-percent comes off the top!  I was saying that we go ahead and spend money on the ship and our various 'investments', out here, before we calculate Fat Oleb's ten-percent.  I'm saying we give him ten-percent of what's left after we spend money on the mission!"

     "Jesu Kristi, people!  I may once have been a thief, but I'm not stupid enough to outright embezzle from the man I intend to re-pl--store to being a Major Player in this Sector!"

     Showing his disquiet, Varca turns away from everyone--while he tries to get his racing heart back under control.  But, after only a moment, he spins back around, and looks to Theo with a stunned expression,

     "You're friends with Admiral Darokyn?!  The Pirate, Admiral Darokyn?!"
Theodore McFarlane
player, 936 posts
Human Capt, IN ret.
697AAA
Wed 24 Feb 2021
at 14:08
  • msg #430

Re: 4: Next Stop--Torpol

The expression on Theodore's face stayed neutral, "Yes, he is. I was a junior officer for him but we grew quite close back in the day. I thought you knew that, I guess you didn't. I know Kasiyl of the Ahroay’if too, but we aren't personal friends, that is a professional contact. That one was a contract for him with us."
This message was last edited by the player at 14:11, Wed 24 Feb 2021.
Zhouth
player, 726 posts
Vargr
669999
Wed 24 Feb 2021
at 14:50
  • msg #431

Re: 4: Next Stop--Torpol

"Ignore that part of the deal?" Zhouth echoed, clearly still distressed by the thought that they were going to short-change Oleb, no matter the rationalization. He didn't get to go any further than that, however, as the talk suddenly turned to Theodore's pirate contacts...
This message was last edited by the player at 14:50, Wed 24 Feb 2021.
Varca Lexand
player, 597 posts
Human Vespexer
Raider
Thu 25 Feb 2021
at 02:25
  • msg #432

Re: 4: Next Stop--Torpol

     "Why would I know that?" Varca asks Theo, "We haven't had contact with each other since you left Drinax!  I only know about Darokyn because I got to travel around the subsector as a Scout--and all I know is the stuff about his career as a Pirate!"

     Varca looks to Zhouth and shrugs his shoulders,

     "Yeah, we ignore the condition that Oleb gets his ten-percent off the top." Varca repeats, "Instead, he gets a full ten-percent of whatever is left, after our expenses.  Truth be told, I think the Damned King is more interested in the wealth we can add to his coffers, than he is in any success we may have, increasing Drinax' influence in the region."

     "So, we fund the Mission first, and pay Fat Oleb second.  It's not like he's got an accountant, out here, watching us."

     "Not to worry, Zhouth."
Varca adds, "If we make The Plan work, Oleb may not be as rich as he wants to be, but he will be the ruler of a new, expanded Kingdom of Drinax!  I'm sure he'll be happy with that outcome, too."

     "So, Theo," Varca returns to his old friend, "About Darokyn...you think he'd remember you, after all this time?  It might be nice, if we had a friend inside a pirate group, should we need one."
Theodore McFarlane
player, 937 posts
Human Capt, IN ret.
697AAA
Thu 25 Feb 2021
at 13:13
  • msg #433

Re: 4: Next Stop--Torpol

"He remembers me. That is all I can guarantee, he is a changed man after all. We would begin with good will, whether we end that way or not would remain to be seen."
Zhouth
player, 727 posts
Vargr
669999
Thu 25 Feb 2021
at 16:40
  • msg #434

Re: 4: Next Stop--Torpol

Zhouth took a deep breath and, still looking as though he was contemplating the edge of an abyss and the leaping into thereof, replied, "I don't like this idea. I think it's a bad one. But okay, if you all want to do this then I guess..." he shrugged and twirled one hand in the air. "Acknowledge under protest? That's what those navy types say, isn't it? It's still a really, really bad idea to do it with the payment from this raider problem because everyone's going to hear about it and how much we get from both places, so he'll know whether we skipped out on him, accountants or not!"
Theodore McFarlane
player, 938 posts
Human Capt, IN ret.
697AAA
Thu 25 Feb 2021
at 16:45
  • msg #435

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 434):

"Gross versus Net? We'll give him 10% of the gross up front, later on it might go to net. Depending on how much we get, We can't cut our own throats, we have expenses too. We need to go back to Drinax to resupply our missiles after all too, so we have to stay on his good side."
Rayjaynul Brown
player, 65 posts
Human, Drinaxian
3-9-6-C-9-4
Thu 25 Feb 2021
at 19:55
  • msg #436

Re: 4: Next Stop--Torpol

"You seem overly afraid of t'e King and 'is taxmen's pull, but if t'e deal was gross, it would be somet'ing like cutting our own t'roats to give 'im net wit'out a solid reason. T'ough I suspect if we start sending vessels 'ome 'e might forget t'e gross over net t'ing all toget'er, w'et'er t'at be good or ill I know not." Rayjay added certain Zhouth was over thinking things a bit, but with the captain assuring him the king would get his gross until accounting judged otherwise, that line of thought was addressed in full.
Varca Lexand
player, 598 posts
Human Vespexer
Raider
Fri 26 Feb 2021
at 02:30
  • msg #437

Re: 4: Next Stop--Torpol

     "Mmmmm...Okay, okay, you guys do make a couple of good points." Varca concedes, "This is our first operation---and we should expect Oleb to be watching us like a hawk--but, the point about the reward being rather public may be true, but the amount mentioned--"covered in gold and lanthanum"--is still pretty vague."

     "But, okay.  We give the Damned King his cut off the top, in order to gain his trust.  We fudge the books later."

Theodore McFarlane
player, 939 posts
Human Capt, IN ret.
697AAA
Fri 26 Feb 2021
at 13:47
  • msg #438

Re: 4: Next Stop--Torpol

Theodore nodded agreement with Varca's statement and hugged Ingrid close to himself.
Theodore McFarlane
player, 941 posts
Human Capt, IN ret.
697AAA
Sun 28 Feb 2021
at 14:35
  • msg #439

Re: 4: Next Stop--Torpol

In reply to Theodore McFarlane (msg # 438):

"Everything is installed and in working order, I suppose it is about time to set course for Borite and the Oghma problem!" Teddy says to the others.

"Varca? Zhouth? Anything else to add before everyone heads to stations."
Zhouth
player, 732 posts
Vargr
669999
Sun 28 Feb 2021
at 16:27
  • msg #440

Re: 4: Next Stop--Torpol

Zhouth's initial response garnered a minor self-correction. "Other than making sure that the deliveries are in place, no, not really. Oh! Maybe we should let the station commander that we talked to know what we're doing? We can do that as we're leaving though. No need to dash through the hallways!" The walking fingers - moving at a frenetic pace - put in a reappearance to illustrate.
This message was last edited by the player at 01:36, Mon 01 Mar 2021.
Varca Lexand
player, 602 posts
Human Vespexer
Raider
Mon 1 Mar 2021
at 01:13
  • msg #441

Re: 4: Next Stop--Torpol

In reply to Zhouth (msg # 440):

     "That, is a good idea, Zhouth." Varca says with a nod to the Vargr, "But...maybe not officially.  We should go ahead and file an outgoing flight plan, listing Borite as our destination--but no more than that.  Just we're leaving and heading to Borite."

     "But we then send a personal message to our Good Friend, Commander Reldam, thanking him for all his help--and then we add that we're headed to Borite to look into a lead on the Raiders, and that we'll probably be coming back through Torpol in three, maybe four, weeks."

     "That way, if something bad happens to us, at least one person will know where and why we went.  In case, maybe, Princess Rao, or even King Oleb, should--eventually--send a ship looking for us."
Theodore McFarlane
player, 943 posts
Human Capt, IN ret.
697AAA
Mon 1 Mar 2021
at 13:07
  • msg #442

Re: 4: Next Stop--Torpol

In reply to Varca Lexand (msg # 441):

"Stations everyone, lets lay down a course for Borite and head for the jump point. Back to training for everyone too, time to cross train to keep everything covered. Comms, let Torpol know our destination."
This message was last edited by the player at 13:46, Mon 01 Mar 2021.
StarMaster
GM, 192 posts
Tue 2 Mar 2021
at 01:28
  • msg #443

Re: 4: Next Stop--Torpol

Short of firing the missiles at an actual target, the test program indicated that the launcher was working just the way it's supposed to.

The case of wine Zhouth had delivered via courier to the Sacromond and he got a comm confirming delivery and a second comm thanking him for it.

The cargo for Borite was inspected and found to be just what Singularity said it was.

Standard flight plan was filed for Borite, and the ship was given clearance to left off, given an exit vector, and then lifted off.

Heading out to the jump limit was uneventful, and then the Vultan was in jump space.
Ingrid Gustavdottir Sigar
player, 264 posts
Human Merchant
Sword Worlder
Tue 2 Mar 2021
at 08:49
  • msg #444

Re: 4: Next Stop--Torpol

Ingrid curtsied to Theodore. "Yes, sir, captain. Or is it my Lord now? I don't know the proper way to address a Drinaxi Baron" she replied, teasing.
Varca Lexand
player, 606 posts
Human Vespexer
Raider
Tue 2 Mar 2021
at 09:12
  • msg #445

Re: 4: Next Stop--Torpol

In reply to Ingrid Gustavdottir Sigar (msg # 444):

     "There's so many different Aristocrats and Nobles on the Floating Palace, Ingrid, that they are all generically referred to as 'Lord' or 'Lady'--or if you want to be formal, 'Lordship' or 'Ladyship'." Varca responds, overhearing Ingrid's question,

     "Only The Royals use different honorifics--'Highness' for a Prince or Princess, and 'Majesty' for the King or Queen.  Or 'Imperial Majesty' if you truly wish to kiss Oleb's fat ass!  Y'see, Drinaxi Royalty make the claim that they are the descendants of the Sindalian Empire, and so still lay claim to the now-non-existent Dragon Throne."
Theodore McFarlane
player, 944 posts
Human Capt, IN ret.
697AAA
Tue 2 Mar 2021
at 11:49
  • msg #446

Re: 4: Next Stop--Torpol

Ingrid Gustavdottir Sigar:
Ingrid curtsied to Theodore. "Yes, sir, captain. Or is it my Lord now? I don't know the proper way to address a Drinaxi Baron" she replied, teasing.


Teddy laughed, "It's my love to you!"
Rayjaynul Brown
player, 71 posts
Human, Drinaxian
3-9-6-C-9-4
Wed 3 Mar 2021
at 23:28
  • msg #447

Re: 4: Next Stop--Torpol

"Aye aye Captain!" Rayjay said reporting to his station, though he suspected they wouldn't be jumping hot, so it's not like he'd have much if anything to do unless some desperate pirate dared to show. "I suspect in public sit-u-ations it might be best to refer to 'im as Captain, don't want to make eit'er yourselves targets for abduction. And maybe we could play up t'e noble 'eritage at more formal events?" He suggested helpfully, or at least what he hoped was helpful.
Varca Lexand
player, 608 posts
Human Vespexer
Raider
Fri 5 Mar 2021
at 05:00
  • msg #448

Re: 4: Next Stop--Torpol

In reply to Rayjaynul Brown (msg # 447):

     "That's pretty much the plan, Rayjay." Varca confirms--as he heads down to his station in the (portside) Countermeasures Suite,

     "Whenever and wherever us having a Noble in the group would be advantageous, then Captain Theo--who really is one of the Lord McFarlane's of Drinax--will present himself as being Baron McFarlane--and the rest of us are his loyal vassals.  But only when it will give us a real advantage." Varca adds quickly.
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