Re: 5b Theev 2 Varca, BB Nova, Krssh, Ingrid, Zhouth
Krssh leads the group out of the shipyard and back towards the city but makes a detour to the right about halfway there. This turns out to be a well-traveled path down and around the edge of a cliff and leads to a plateau ledge where the Undercity sits. At a guess, maybe half of the city is on the ledge and the other half has burrowed into the side of the cliff. Even Undercity is several stories tall as you can see lighted windows up the side of the cliff, including a few balconies. There appears to be a dead body hanging from one of those balconies.
Krssh leads you down the streets of the city, kicking up black sand as you go. Nothing 'outside' is protected down here--you venture outside at your own risk, which explains why you don't see too many people on the streets. The architecture here is crude at best, very ramshackle, with buildings built on top of buildings, sometimes with ladders leading to the upper building. Building material is primarily black concrete or black bricks, with some metal structures built on top. This helps explain why there's a 'darkness' to the Undercity.
You pass a few shops that have names handwritten on the wall or door. There doesn't seem to be any rhyme or reason to the names, though. You see Scrotums, Underblack, Guns Guns Guns, and Crash, among others.
Krssh only gets lost once and has to retrace his steps before he finds the correct street. You find yourself in front of an almost imposing building, two stories tall, made of black concrete with slanted walls. It looks like it's been built in stages, with half a dozen add-ons to the original building.
There's no sign, a dirty window flanking each side of the door that has a crude image of a brain painted on it.