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23:43, 22nd July 2024 (GMT+0)

Traveller's Aid Society-3 (OOCs)

Posted by StarMasterFor group 0
StarMaster
GM, 273 posts
Tue 8 Feb 2022
at 04:07
  • msg #1

Traveller's Aid Society-3 (OOCs)

Time to start a new one. You guys sure talk a lot!
Ghent Bel-Andis
player, 58 posts
Human Broker
C97E88
Tue 8 Feb 2022
at 14:41
  • msg #2

Traveller's Aid Society-3 (OOCs)

Hey.. I just got here... :/
Rayjaynul Brown
player, 158 posts
Human, Drinaxian
3-9-6-C-9-4
Tue 8 Feb 2022
at 18:53
  • msg #3

Traveller's Aid Society-3 (OOCs)

Kind of the point of forums no?
Zhouth
player, 990 posts
Vargr
669999
Sat 12 Feb 2022
at 19:25
  • msg #4

Traveller's Aid Society-3 (OOCs)

So... how about we move on to the visit to Miria?
Theodore McFarlane
player, 1227 posts
Human Capt, IN ret.
697AAA
Sat 12 Feb 2022
at 19:28
  • msg #5

Traveller's Aid Society-3 (OOCs)

In reply to Zhouth (msg # 4):

Agreed,
Rayjaynul Brown
player, 159 posts
Human, Drinaxian
3-9-6-C-9-4
Sun 13 Feb 2022
at 17:33
  • msg #6

Traveller's Aid Society-3 (OOCs)

What no shopping montage for Ghent?

Also Ghent, did you even spend any of your starting creds?
This message was last edited by the player at 18:27, Sun 13 Feb 2022.
Ghent Bel-Andis
player, 62 posts
Human Broker
C97E88
Sun 13 Feb 2022
at 19:14
  • msg #7

Traveller's Aid Society-3 (OOCs)

Rayjaynul Brown:
OOC: Correct me if I'm wrong, but everyone's basically ready for battle, except for Ghent who may not even have a proper weapon let alone armor?



Ehh, I did spend on armor, and perhaps my playimg d20 games thought that a high dex and str, would help even with me being a swordsman (honestly, I don’t remember guns coming up in char gen). At worse, he dies… and I will reroll, but never had combat in traveller so not sure how badly a melee expert will fare.

As I said, I have credits aplenty. Can invest in a blaster or what not, but the character has zero gun training.
Rayjaynul Brown
player, 161 posts
Human, Drinaxian
3-9-6-C-9-4
Sun 13 Feb 2022
at 19:49
  • msg #8

Traveller's Aid Society-3 (OOCs)

quote:
Reactions
A Traveller who is about to be attacked can react, either
dodging a shot or parrying a blow.
This is called a Reaction, and a Traveller can perform
an unlimited amount of Reactions in every combat
round. However, every time a Traveller performs a
Reaction, he will suffer DM-1 on his next set of actions.

Dodging
A Traveller who is dodging will inflict a penalty equal to his
DEX DM or Athletics (dexterity), whichever is higher, to his
attacker’s attack roll. Every attack must be dodged separately,
so if a Traveller is shot at by two enemies in the same round,
he can dodge both but will suffer DM-2 on his next actions.
Both ranged and melee attacks may be dodged.


So, you can certainly Dodge, but if you rely solely on Dodging, you'll eventually be incapable of attacking back. But that does depend on the size of the fight we wind up getting into, if we even get into a fight. And assuming you can get into melee you can also Parry much to the same effect, albeit with your Melee skill instead.

As for melee vs ranged, you can add your Str DM to melee damage, but at most that's +3 with 15 Str. So assuming a Cutlas 3D+3, you could do a single attack worth 14 average damage.

While with a Sub Machinegun 3D Auto 3 you could choose to make a single attack at 11 average damage, a burst at 14, or full auto which is three attacks at 11 each.

So, assuming you have Cloth TL10 that gives you 8 Protection, which reduces the SMG Burst or Cutlas to 6 damage, you'd then apply that to End before Str or Dex. While with Full auto, would be reduced to 3 each or 9 collectively.

Additionally, Movement is typically limited to 6m a turn, so assuming a starting range of 25m, that'd be 4 turns to even get into melee. While the Submachinegun I mentioned has a range of 25m, meaning up to 12 attacks to dodge before you could attack in melee.

In short, dodging has its limits and tradeoffs, movement is relatively slow, while combat is fairly lethal and results in relatively quick death spirals. So, every little bit helps.

So, if you are only good in melee, the more armor you have, the better the chance you have to actually get to use your melee weapon. So if I were you I'd try to get my hands on a Boarding Shield and TL12 Cloth armor as quickly as possible, as those two sources of Pro can stack with your worn armor, increasing it by +12 collectively (+8 and +4 respectively).
This message was last edited by the player at 20:02, Sun 13 Feb 2022.
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