6: Next Stop--Palindrome
TMI?
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After eating at Crusty's, Kira, Rejji and Viridian head to the Crimson Bull to ride the mechanical bull. Since no one's posted doing this, you can just write up the result you want, or continue role-playing it out. The TN is 10 for the 'mild' setting, TN 12 for 'wild' setting. It requires an effect of 2 to ride it for 1 minute.
About half of the NPCs show up there as well, try their skill and luck, but none make the minute.
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Varca goes looking for a weapons dealer and finds Deadshot business. He has the snub rounds Varca is looking for... at twice the cost.
When he asks about crossbows, he's introduced to Torvol Jenks, another customer.
It's impossible to hide the elation and joy in Torvol's eyes.
"There was this order, you see, for composite crossbows... some sort of fad wilderness club on Asim," Torvol explains, "but then the fad passed, the club never formed, and there's been no renewed interest. So, I've been sitting on all these crossbows and bolts for... awhile. Paying the warehouse fee is killing me!"
"I can let you have the whole lot at half-price just to take them off my hands!"
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After doing his shopping, Varca heads for Tarlton's Hole.
"Whiskey Man, he is a friend, he's nearly with me all the time.
He always joins me when I drink and we get on just fine."
Although better quality than what he's used to drinking, Varca just finds the local whiskey a bit off.
"Mind if I join you?" Pelgryl, Theodore's new XO, says, stepping up to the table.
"Quite an operation you've got going. The scale isn't very big yet, but it's easy to see where it could go. Redthane never had those kind of aspirations. Sometimes that's enough though."
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Someone needs to decide what cargo is being purchased and post it.
That should also cover what money remain. Although not exactly sure how this was being done, Zhouth had already budgeted for 3 months of operating expenses, so that's already covered.
Any of the Vultan PC and NPC crew collecting their monthly salary... make sure you add it to your character sheet.
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Somewhat strangely, the rest of the NPC crew behave themselves while on shore leave. A few drunks, some new tattoos, souvenirs, and food and drugs for the jumps is all you see.
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Taliesa, Donio, and Collyn manage to get into a fight at Vex... not quite a bar but close enough. It's just really off the beaten path. Generally, only 'scum' go there, but you never know... They somehow manage to get arrested! After paying the 5,000Cr damages and the 1,000Cr fine, they are released. The Vex owner bans you from the place.
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Teddy and Ingrid spend the evening at Tarlton's eating dinner. It's as much the atmosphere, ambience and not-Vultan locale as the different cuisine that makes the place appealing. Ingrid may like cooking and doing those domestic things, but it's always nice NOT doing them, too.
Since this seems to be one of her fields of expertise, she is asked to purchase a double set of everyday dishes and such. No point in wasting the 'good stuff' on the crew.
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Since no one has jumped on a post about acquiring an autodoc for the ship, this can be dealt with off-screen/behind-the-scene. Finding one is difficult but purchasing it is easy. It'd normally cost twice the standard here on Palindrome, but because it's a second-hand, 'used', preowned autodoc, you can get it for normal cost.
Once Aaron and Ingrid go over it, though, the Tech-15 knowledge, resources and equipment are able to fine tune it from years of abuse and neglect until it's as good as new.
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Pelgryl is Captain McFarlane's new XO.
Apparently Ghent hired a new comms officer for the Torsk. Someone named Uhura.
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Before long, it's time to leave Palindrome. The three-ship fleet does a synchronized jump, but even if you calculate the astrogation coordinates out to ten thousand places, the vagaries of space won't allow super-precise re-emergence, but the ships won't collide with each other.
You exit Jump-space to an immediate alert.
The Way Station refueling facility is Jump-1 from Palindrome and Jump-2 from Borite. Since your ships didn't need to refuel there, they didn't plot a course too close. The alert is the presence of another ship in the area. Sensors quickly locate it refueling at Way Station. It's the Subsidized Merchant SM Haul Ass.
Vultan carries its own extra fuel and just transfers fuel from its auxiliary tanks to the main fuel tanks.
Mercifuge is in the same situation.
Only the Janal Torsk needs to get refueled by the Mercifuge. But, the Mercifuge is designed for that, so after docking together, the fuel transfer is made without incident.
After a collective sigh of relief, the fleet jumps out of Way Station for Borite.
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Anticipating a potential encounter when you emerge in real space again, you are almost disappointed that no other ships are detected in the system. The wet garden world has no starport but you can set down near any community to refuel from the sea and deal with the inhabitants.
The first thing that happens is Varca uses the Vultan's sensors to access the satellites in orbit around the planet. After the download to the Vultan's computer, there has been no Oghman raid since you were last here. The Oghman warlords have to work themselves into a minor frenzy to go raid, mainly because there's not always a lot to gain.
Not surprisingly, there's no record of the Vultan having ever been here before. The mask program is function as it is supposed to.
He then uses long-range sensors to determine that the old abandoned station is in orbit around the gas giant Threnjar. It'll still be years before it spirals down into the planet on its own.
Setting down to refuel, Varca begins his Plan. He trades his crossbow cargo for foodstuffs. The Borites are more than happy to give Varca as much food as they can since it means less for the Oghmen.
Next, he introduces the concepts of advanced 'primitive' agricultural techniques--things that were invented and developed before technology. They use some, but the Oghman raids have kept it to being less than it could be.
It may take visiting several communities, but you can half fill the now-empty cargo holds of the ships with foodstuffs.
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When refueling is done, it's liftoff, transit, and jump-2 to Torpol.