Character Ideas.   Posted by Zephuri.Group: 0
Zephuri
 GM, 2 posts
Sat 4 May 2019
at 00:32
Character Ideas
Birth Name: Dyllen Jon Hayes
Mutant Name: Skinwalker
Other Names: Bubba
Age: 21
Gender: Male

Blue is speech
Purple is thought

Physical Appearance: Dyllen usually wears a worn High School Ball Cap that his Grand Pa Vick (on his mom's side) gave him before he passed away from Colon Cancer. He prefers to wear Sleeveless T-Shirts to show off his muscular, toned, arms - an old habit from his football days. Typically these are paired with worn jeans that he worked for and bought with his own money. He is also proud to show of his High School Letterman's jacket with all the sports patches ranging from Football, Wrestling, Baseball, and Softball Manager.

Dyllen stands at 5'10, 240 lbs. He wears his hair cropped short due to an-old habit from football. His eyes are a mesmerizing shade of green, and a thick neck sets atop broad shoulders connected to thick, embracing arms that if you're in you know you're safe. The rest of his body follows suit, from 8-pack abs to tree-trunk-thick legs. Dyllen is farm-raised and weight-room honed and every inch of his body reveals that. With his size and
Stature he is often thought and looks older than what he truly is.

Height 5'10
Weight: 240 lbs
Hair: Brownish-black
Eyes: Hazel
Complexion: Tan

Personality: The product of a loving, small-town upbringing, reinforced with the discipline brought about through rigorous sports coaching, Dyllen is polite and respectful to those around him, quick to trust, but quick to anger at those that break that trust or hurt those that he loves. He's friendly and outgoing, genuinely pleasant in the way only a small-town citizen can be.

Other Quirks: Dyllen used to dip it was an old habit he and his Grandpa Vick used to do. Now he chews gum at all times after Vick passed away from cancer. Despite being friendly and outgoing, Dyllen can be socially awkward due to his somewhat sheltered small-town upbringing. Finally, he is incredibly protective of women and children, and he can be a nightmare for any he catches harming them.

Statistics

Strength: 7
Intelligence: 3
Endurance: 4
Agility: 4
Awareness: 2
Charisma: 1
Willpower: 3

Mutant Powers
  • Animal Mimicry - Skinwalker can take on physical aspects of animals, up to and including flight, animal level strength, speed, agility or endurance. Whether or not he can take on more "non-human" aspects (such as flexible skeleton, etc.) remains to be seen.

    He is able to assume only one Aspect at a time, and changing between Aspects is not instantaneous.

    When taking on the aspect of a creature, he often displays an animus of that specific animal or animal's features (such as wings for flight), and can take on minor other physical characteristics as well (such as gills for breathing underwater, or becoming unusual stocky and hairsuite when taking on a Bear aspect).
  • Animal Communication - Skinwalker can also communicate with most animal life. Truly "alien" minds may be difficult to communicate with, however. While he cannot control the animal entirely (meaning he cannot take over the mind of the animal), that could be a further development of his power.


Background:
Dyllen was very small when he was born he was only 6 lbs. Grew rather quickly at the age of 6 he was always finding an animal stray dog or cat to pet on. As time passed when he was old enough to help out on his mom's family farm, he went every summer to helped out. Dyllen was always able to break in the new life stock every summer when he arrived. Dyllen's Grandpa Vick always said that he was going to be good with animals.

As Dyllen got older he was spending every summer with his grand parents of his mom side and one summer towards the end of a very productive summer they got a call from the From a Oklahoma Highway Patrol calling Grandpa Vick and Grandma Irene to let them know that Jon and Rachael was in a car wreak and they didn't make it. So from then on he stayed with his grand parents on his mother's side learning on how to work the farm/ranch life style. Chores ranging from feroding and watering the animals, picking up after them, taking care of them. So he stumbled on his power one day one of the young colts got loose and roaming about not letting anyone get close to him. Dyllen walked out in the field towards the young colt trying to calm him down, "hey there, little guy. why don't you come over here? Let's go get your shoes put on ya? it will be okay if you come with me now.  " It shocked everyone that just with Dyllen going out there and talking to the horse, the horse calmed down and came right up to him.

Dyllen remember when his father would tuck him in at night and was being told stories before going tO sleep. He can recall a certain story about a man that lived many years ago who was know  as a skin walker. A chief of a tribe that was at the brink of extinction. The chief prayed to the gods and asked for a way to help him and his tribe to survive. In which he got a response saying choose 1 animal and take their skin and you can use their attributes to help you and your clan. The chief first skinned a wolf and wore it and became swift and more agile being able to sneak up on his prey and enemies. But over time it started to effect his DNA and instead of having to wear the skins many generations later on down the line it became a mutated ability. Dyllen hasn't put the two together that his father had the same ability and the story wasn't any story at all, but a piece of his families history.

The reason Dyllen has a '69 Charger is due to his Grandpa Vick.
It's started out being a bonding process after Dyllen turned 16. Vick decided that now Dyllen was 16 he should have his own car now that he is able to drive. Vick checked Dyllen out of school on his Birthday they've talked about heading to the city to go buy him a car from a dealership. Once arriving at a dealership they didn't the amount of cash the dealership was wanting for a used car. So they headed home that night talking on their way back Vick turned to Dyllen and asked " I guess I should have asked this to begin with, what kind of car are you even wanting? Dyllen sat there going a cross the beaten back roads bouncing up and down hitting his head on the inner roof of his grandpa 2000 Ford F 150. Dyllen spouted off something slick, mean looking, something that is going to be reliable, something that will always remind me of this memory. Vick sat quietly and was thinking with a stern look on his face. He asked "Would you rather learn how everything works?" Dyllen said " yes it would be nice to know that, there is also a shop class I can take at school." Vick said " alright I know a buddy that we can go by and see and we can see if he can help us out. A couple of days goes by, Dyllen out feeding the horses Grandpa Vick walks out through the screen door headed out to where Dyllen was. Dyllen in the heat was working up a sweat, moving hay and getting the oats to put in the oat-bags to place around their heads. As Dyllen turns around and see Vick walking towards him he puts down the bail of hay and starts walk towards Vick. As Vick extends his right arm onto Dyllen's left shoulder he says"Well I might have some good news for you."Dyllen eyes widen with excitement and asks "Does your friend have one! If so can he go now!!
With them arriving to the look at the car Dyllen's eye start to water with joy and excitement. With them Paying Vicks friend off and being able to drive the car of his dreams in which he has spent many hours into making the car into the beast that it has become.

But the reason the car is important to him is cause one day when coming home from school he notice smoke coming from both the House and the Barn, Dyllen pulling up in the drive way in the Charger, scrambling to get out of the car to find his grandparents. While searching he couldn't find them, and not long after his arrival, the group Monolith was pulling up. Did they find out that Dyllen was a Mutant? Did they do this to draw him out to test him? To Catch him to experiment on him? So with tears in his eyes, he takes off to tree line to get away from them and to keep an eye on them. After them leaving he runs back to his car fires it up and goes as far as he can go, until the tank runs out. So then he finds his way to make some money to keep him fed and his tank full. Until he was able to reach the NEW X-MEN.
Zephuri
 GM, 3 posts
Sat 4 May 2019
at 00:55
Character Ideas
<i>“When a pine needle falls in the forest;
the eagle sees it,
the deer hears it,
and the bear smells it."


– First Nations proverb
</i>

Name: Jaimee Frances Edwards

Nickname/Alias: Winter. She is used to being cold distant towards anyone she hasnt had a home for so long that she doesn't want to get attached to anything or anyone.

Ace Archetype: James Frances "Stocky" Edwards

Familiar: Peregrine Falcon ORDER: FALCONIFORMES FAMILY: FALCONIDAE
https://d13yacurqjgara.cloudfr...lcon-arabic-logo.jpg

Age/Birthday: Age 15 June 5th, 1932

Birthplace: Nokomis, Saskatchewan. Canada

Appearance: 5'3 Whiteish-Silver hair. She looks very thin but she's really toned nothing extreme like with a six-pack paired with 24" pythons.
What she does have are some beauitul red plum colored eyes. Pale white skin tone which she got due to working the overnight shift no sun no tan. She has a soft warm smile the can even make flower grow. She's laid back until you mess with her or someone she cares about. You can usually find her tending to her garden, reading, sleeping, or making her healing stuff to help heal her companions.

Personality: Affectionate, Protective to a fault, devoted, strict, sensitive and always attentive.


Talents/Abilities/Skills: She has taken the role of the healer/ shield tank being switched back from nights back to day after her home country had been over ran causing them to flee. She has the of the biggest shield on record. She has the healing ablitiy and has been taught by 3-Generation of Witches her mother, her grandmother and her great grandmother.

Jamiee has amazing eye sight and flight speeds are Incredible, She hear high pitches, exceeding human frequency range and sensitivity

Equipment:[list]
[*] Striker Unit: P-40 Kittyhawk isussed. She not mechanically inclined. So when things go wrong she usually turns for help. But she's artistic enough to paint it herself. Going with the Tan base and darker Brown camo pattern with the Red nose of her Striker.

[*] Main Weapon: Fliegerfaust Rocketlauncher

[*] Secondary Weapom: Bren LMG Mk. 1 - usually called simply the Bren, was a series of light machine guns (LMG) made by Britain in the 1930s.


History:

On March 23rd of 45 she flew her first operational in which she shot down her first Neuroi. By June of 46 total claims of killing 37 Neuroi.Her shield power manifested early on in her life due to unforeseen Neuroi attack on her town out of fear she threw her hand up and the ones around her and herself came out unscathed. Her parents and family never told her that she might become a witch or rather that her family were or had any in the family line. She still very young and still learning on what she can and can’t do. With all that had happen to help others distract the younger kids and even adults she was able to manifest her witch ablities in to Falcons. With some training from what was available she joined a small strike force to try to hold off the Neuroi. So, with a few mission under her belt and a few kills she quickly became a higher member of the Strike Team. But all together this make shift unit wasn’t able to defend their home land without the right resources they were over ran many other witches died.  After the attacks happen they evacuated everyone from Canada and relocated them onto U.S. soil. She was recently recruited to join the Yankee Witches of the 515th. Hopefully she will fit in.
To be continued…








Zephuri
 GM, 4 posts
Sat 4 May 2019
at 01:01
Character Ideas
New Age Mutant

Cut and Paste directly from below, formatting will carry over. Remove anything in blue as you fill in that section.

Nickname/Alias: [This can be a "mutant name", call-sign or other nickname. It is not required.]
Name:

Age:
Height:
Weight:
Hair:
Eyes:
Complexion:
Appearance: [Be descriptive here, rather than just straight factual]

Personality:

Talents/Abilities/Skills: [This should include any special Non-Mutant gifts.]

Powers:
  • Power Name - Power Description
  • Power Name (if multiple) - Power Description

History:

Physical Attributes [These are self-ranked, and are a "priority" system for which is most important/powerful attribute (1st) for your character down through which is least (4th). It likely will only have bearing if PC/PC conflict occurs.]
Strength:
Agility:
Endurance:
Appearance:

Mental Attributes
Intelligence:
Intuition:
Charisma:
Willpower:

This message was last edited by the GM at 05:27, Sat 04 May 2019.

Zephuri
 GM, 6 posts
Wed 8 May 2019
at 04:46
Character Ideas


https://theskincareedit.com/.i...am-launch-2009-1.jpg

This message was last edited by the GM at 04:57, Wed 08 May 2019.

Zephuri
 GM, 7 posts
Thu 9 May 2019
at 04:47
Character Ideas

Nickname/Alias: Canary
Name: Mia Lyanna Hayes

Age: 16
Height: 5*8
Weight: 120lbs
Hair: Light and dark browns and might show a tint of reddish brown tint in direct
Eyes: Hazel
Complexion: Golden Fair. Porcelain to light skin, hint of golden tone.
Appearance: Can usually be caught in some Wrangler blue or black jeans paired with some black boots. topped with a button up plaid shit laid underneath with a tank top. From time to time a floppy Sun hat complemented with a tie-dyed sun dress.

Personality:  Very Simple, Bright-eyed, Sensible, Clumsy. Ditzy Teen. Ordinarily attractive.

Talents/Abilities/Skills:

Powers:
  • Increased Self-Healing - Canary has an increased self-healing factor, while it's not instantaneous, her healing factor is fast, even for a mutant. What would take other's weeks to heal, may only take Canary a few days.

  • Disease Immunity - Canary is immune from being infected by, carrying, or transmitting any sort of disease.

  • Self-Sterile - Canary also is immune to bacterial or other contagions.

  • Healing Aura -  Drawing on her own energy, which tires her out based on the seriousness of the injury, she can heal others in close proximity, one patient at a time. If necessary, she can also create a Defensive Aura, but this also drains her own energy faster, and is mainly only used in dangerous situations to stabilize a patient. Additionally, while using the power, she creates a sterile field for herself and her patient.




8/10/05
Mia Lyanna Hayes was born on August 10th of 2005. She grew up in Sulphur, the county seat of Murray County, Oklahoma. Once Indian country, the lands were now covered with fields of wheat, corn, soybean, cotton and other cash crops.

From a young age, Mia was a very feisty child, curious about her world around her and as most young children, completely unaware of her mortality. Her Pa had taught her to whistle, in part, so he could have a fighting chance at locating the little lass on their expansive farmstead. She took to it immediately, and soon, she was heard long before she would be seen. Her Pa blessed her with the nickname “Canary”; a name that friends and family would soon adopt.

On 7/15/15, Canary was barely aware of anything beyond her immediate world, the farm. But even at the tender age of 10, she understood that what had happened in Dallas, TX, was bad… real bad. So many had been harmed, on both sides, and for what purpose? Her parents had taught her to appreciate diversity in others. All this hate was so very confusing.

Once again, July 15th came. It was amazing what could happen in one year. Most surprising, Canary’s gifts had come to surface, placing her in a confusing predicament. On the one hand, she wanted to be ‘normal’, and just continue to be the farm kid that everyone knew and loved. On the other, she now knew she was different; it would only be a matter of time before others found out, too. She had heard of this man in New York that was working to better the lives of mutants everywhere. His name was Charles Xavier. He even had a school for mutants to go and study, not only school-type things, but also learn how to safely use their powers. She had hoped that her parents would send her there. Her dreams came crashing down at the news of Professor Xavier’s untimely death. Hate seemed to be everywhere, even among those she had grown up with. How could she let anyone know she was one of ‘them’ now? Worse, news about Senator Robert Kelly running for President reached their local newspaper. And then it was reported that the National Guard stormed a mutant orphanage in Atlanta. The world was becoming less tolerant; a hard lesson for one so young to learn.

Nationally, things seemed to go from bad to worse. On 11/1/17, the Mutant Registration Act came into being. Not only were many of the ranch-hands working her Pa’s farm undocumented immigrants, a good number of them were mutants as well. He knew it was risky business to employ those willing to work on the cheap, but things were tight and the farm was drowning in bank loans. The threat of foreclosure was very, very real. And then, it seemed that maybe, just maybe, their financial prayers had been answered. Seeking lands to develop a new detention center, Sentinel Services was visiting properties within Sulpher’s city limits. It seemed that the surrounding farms were prime real estate; nice and secluded and far away from prying eyes. They made an offer Pa simply couldn’t refuse. He comforted his conscious with the knowledge that his wasn’t the first, and wouldn’t be the last to be acquired. And the fact that while not generous, it was a decent offer for the acreage Pa had to sell. While walking the property line with some of the bureaucrats, they came onto a scene that would haunt her for the rest of her days. A farmhand had been injured mending fences. It was pure serendipity that she was within screaming distance of the injured hand. Full of empathy and eager to help in any way possible, she finally used her power on someone other than herself. She rode her Paint to the hand and literally laid hands on his wound. A God-loving person would have declared it a merciful miracle. But in these hateful times, no good deed goes unpunished. Unaware of her audience, Canary continued her ministrations until there was little more than a blemish where flesh and meat had been torn. That was all Sentinel Services needed to see. A strike team was called in and Canary was incarcerated. Her parent’s farm had been confiscated, the original deal becoming null in void as her family were harboring a dangerous mutant. Her parents were arrested and Canary was whisked away in a government vehicle with darkened windows. That was the last she had ever seen of her parents.

7/15/19: Unknown location. Detention center.


This message was last edited by the GM at 07:14, Wed 15 May 2019.

Zephuri
 GM, 8 posts
Tue 3 Sep 2019
at 04:32
Character Ideas

Nickname/Alias: Canary
Name: Mia Lyanna Hayes

Age: 13
Height: 5*8
Weight: 120lbs
Hair: Light and dark browns and might show a tint of reddish brown tint in direct
Eyes: Hazel
Complexion: Golden Fair. Porcelain to light skin, hint of golden tone.
Appearance: Can usually be caught in some Wrangler blue or black jeans paired with some black boots. topped with a button up plaid shit laid underneath with a tank top. From time to time a floppy Sun hat complemented with a tie-dyed sun dress.

Personality:  Very Simple, Bright-eyed, Sensible, Clumsy. Ditzy Teen. Ordinarily attractive.

Talents/Abilities/Skills:

Powers:
  • Increased Self-Healing - Canary has an increased self-healing factor, while it's not instantaneous, her healing factor is fast, even for a mutant. What would take other's weeks to heal, may only take Canary a few days.
  • Disease Immunity - Canary is immune from being infected by, carrying, or transmitting any sort of disease.
  • Self-Sterile - Canary also is immune to bacterial or other contagions.
  • Healing Aura -  Drawing on her own energy, which tires her out based on the seriousness of the injury, she can heal others in close proximity, one patient at a time. If necessary, she can also create a Defensive Aura, but this also drains her own energy faster, and is mainly only used in dangerous situations to stabilize a patient. Additionally, while using the power, she creates a sterile field for herself and her patient.



History:

Physical Attributes
Strength:4
Agility:2
Endurance:1
Appearance:3

Mental Attributes
Intelligence:1
Intuition:2
Charisma:4
Willpower:3

Mia Lyanna Hayes was born on August 10th of 2005. She grew up in Sulphur, the county seat of Murray County, Oklahoma. Once Indian country, the lands were now covered with fields of wheat, corn, soybean, cotton and other cash crops.

From a young age, Mia was a very feisty child, curious about her world around her and as most young children, completely unaware of her mortality. Her Pa had taught her to whistle, in part, so he could have a fighting chance at locating the little lass on their expansive farmstead. She took to it immediately, and soon, she was heard long before she would be seen. Her Pa blessed her with the nickname “Canary”; a name that friends and family would soon adopt.

On 7/15/15, Canary was barely aware of anything beyond her immediate world, the farm. But even at the tender age of 10, she understood that what had happened in Dallas, TX, was bad… real bad. So many had been harmed, on both sides, and for what purpose? Her parents had taught her to appreciate diversity in others. All this hate was so very confusing.

Once again, July 15th came. It was amazing what could happen in one year. Most surprising, Canary’s gifts had come to surface, placing her in a confusing predicament. On the one hand, she wanted to be ‘normal’, and just continue to be the farm kid that everyone knew and loved. On the other, she now knew she was different; it would only be a matter of time before others found out, too. She had heard of this man in New York that was working to better the lives of mutants everywhere. His name was Charles Xavier. He even had a school for mutants to go and study, not only school-type things, but also learn how to safely use their powers. She had hoped that her parents would send her there. Her dreams came crashing down at the news of Professor Xavier’s untimely death. Hate seemed to be everywhere, even among those she had grown up with. How could she let anyone know she was one of ‘them’ now? Worse, news about Senator Robert Kelly running for President reached their local newspaper. And then it was reported that the National Guard stormed a mutant orphanage in Atlanta. The world was becoming less tolerant; a hard lesson for one so young to learn.

Nationally, things seemed to go from bad to worse. On 11/1/17, the Mutant Registration Act came into being. Not only were many of the ranch-hands working her Pa’s farm undocumented immigrants, a good number of them were mutants as well. He knew it was risky business to employ those willing to work on the cheap, but things were tight and the farm was drowning in bank loans. The threat of foreclosure was very, very real. And then, it seemed that maybe, just maybe, their financial prayers had been answered. Seeking lands to develop a new detention center, Sentinel Services was visiting properties within Sulpher’s city limits. It seemed that the surrounding farms were prime real estate; nice and secluded and far away from prying eyes. They made an offer Pa simply couldn’t refuse. He comforted his conscious with the knowledge that his wasn’t the first, and wouldn’t be the last to be acquired. And the fact that while not generous, it was a decent offer for the acreage Pa had to sell. While walking the property line with some of the bureaucrats, they came onto a scene that would haunt her for the rest of her days. A farmhand had been injured mending fences. It was pure serendipity that she was within screaming distance of the injured hand. Full of empathy and eager to help in any way possible, she finally used her power on someone other than herself. She rode her Paint to the hand and literally laid hands on his wound. A God-loving person would have declared it a merciful miracle. But in these hateful times, no good deed goes unpunished. Unaware of her audience, Canary continued her ministrations until there was little more than a blemish where flesh and meat had been torn. That was all Sentinel Services needed to see. A strike team was called in and Canary was incarcerated. Her parent’s farm had been confiscated, the original deal becoming null in void as her family were harboring a dangerous mutant. Her parents were arrested and Canary was whisked away in a government vehicle with darkened windows. That was the last she had ever seen of her parents.

7/15/19: Unknown location. Detention center.


Zephuri
 GM, 9 posts
Sat 25 Apr 2020
at 05:13
Character Ideas
Over a year ago, I hit my lowest lows. The same place where I was reborn was gonna be where I was going to end it. I'm sure it may come as a surprise to a lot of you that I thought I couldn't handle life anymore. That I wasn't good enough to keep going. Looking back seems so long ago.
Zephuri
 GM, 10 posts
Tue 12 Jan 2021
at 06:05
Character Ideas
Zephuri

Class & Level: Champion Fighter LVL 8
Race: Half Orc
Back Ground: Noble/ Knight
Alignment: N. Good
EXP:
Strength: +5 (20)
Dexterity: +2 (15)
Consitution: +3 (16)
Intelligence" +1 (13)
Wisdom: +2 (15)
Charisma: +2 (14)
Armor Class: 18
Initiative: +2
Speed 30
Hit Points 91

Personality Trait: Common fold Love. Kindness and Generosity
Ideals: Protect and Care
Bonds: Must be Sustained
Flaws: Everyone beneath me.


Other Proficiencies & Languages
All Armor & Shield
Simple/ Marshall weapons
Checkers
Common Language: English and Orc-ish and Dwarf

Attack and Spelling
Great Sword +8 2d6 +5
Battle Axe +8 D8 +5
Cross Bow +5 D8 +2
 RNG 80 up to 320
Disadvantage D2 20 Drop the lowest

Equipment

Plate Mail
Great Sword/ Flame Tongue
Battle Axe
Hand Axe
Explorer Pack

Traveler Clothes/ Fine Clothes
Banner Black Cloth Red Wolf!


Features & Trait
Great Weapon fighting: Rerolls (1 & 2's) Damages
Dark vision: 60 feet
Relentless Endurance
Savage Attack
Draw assistance (Knight Order)
Second wind (D10+8)
Improved Crit (19,20)
Remarkable Athlete (Half Strength & Con & Dex Check for Jumps)
Action Surge

Feat: Savage Attacker
Feat: Tough
Feat: Mounted Combat
Saddle of the Crusader

Horse
HP 19
Armor 18
Speed 60
Platemail
STR 18
Dex 12
Con 13
Int 2
Wis 12
Chr 7
Trampling Charge
Attack Hoof +4 to hit (2D6+4)
Saddle
Brite
Briddle

Treasure
Signal whistle
Spy Glass
Hunting  Trap
Arrows
Pen & Paper
Silk Rope
Positions of healing
Horse

This message was last edited by the GM at 21:35, Tue 12 Jan 2021.

Zephuri
 GM, 11 posts
Tue 12 Jan 2021
at 23:27
Character Ideas
Zephuri age 30.
6'6 tall, nearing 300 lbs.
Mother Human Noble, Father Orc Noble. They Wed to make an alliance against a huge threat.
5 years into the marriage they had a son Zephuri. A year later they had another child a girl.
Then 2 years later they had one last child another boy.
Age 8 He showed
22 years later The Royal Imperial Service sent out a message. Zephuri's father was now to old to go and represent the family in times like this so he had Zephuri to go in his stead and represent.