Initiative & Actions, Round #4
Stormrider Truesight - 2 (Moving to AA12 to cast Cure Light Wounds. Casting time 5, Puts it at Initiative 7.)
Kossoth Zan - 5 (Attacking Hobgoblin.)
Ali Ansari - 4 (Searching for Belongings.)
Althiof Morad - 8 (Moving South towards the Fighting.)
Korkas Stonedelver - 8 (Moving to AB13, Attacking Hobgoblin.)
Virius Tesh - 9 (Kill Goblin, then move towards Sleeping Worg.)
Yaotl Chimalma - 9 (Casting Burning Hands. Casting Time +1, so goes off on 10.)
Hobgoblin - 10 (Attacking Kossoth.)
Hollen Jeth - 0 (Dying, Unconscious, Prone.)
Goblins - 0 (Sleep for 4 Rounds.)
Worg - 0 (Sleep for 4 Rounds.)
Storm moves over and reaches down to Touch Hollen, starting his prayer for Cure light wounds. Kossoth tries to attack the Hobgoblin
(Attack Roll to hit 4, misses.) His Sword swinging and missing the Hobgoblin. Ali moves further into the cavern system, and around the corner. He notices his bag and a few of his items sitting ontop of a nearby Barrel
(W11) And moves over to them to gather them up. Stormrider's cure spell finishes as he touches Hollen.
Hollen gains 4 Hitpoints, and becomes conscious. Althiof moves further into the Cavern towards the sounds of fighting, now getting his first view of the Hobgoblin. Korkas attacks the Hobgoblin your primary attack glances off the armor of the hobgoblin, and your secondary attack misses. Virius leans down and kills one of the sleeping goblins and then moves towards the sleeping worg. Yaotl moves up and positions herself to case burning hands on the Hobgoblin. The Hobgoblin goes to attack Kossoth, just as his blade strikes the desert warrior, the flames from Yaotl engulf the Hobgoblin. The flames from the spell don't look to effect the Hobgoblin as much as it normally would have.
(Hobgoblin takes 2 damage.) The Blade of the Hobgoblin still strikes Kossoth, and does a light wound.
(Kossoth take 4 damage.). Hollen still prone on the ground tries to stand and swing his sword towards the Hobgoblin. Still feeling like crap, the Ranger misses his swing. The remaining goblin continues to snooze through the fight, as well as the worg.
Just wanted to share, the Save vs Spell for the Hobgoblin. 12:55, Today: Secret Roll: Dungeon Master rolled 20 using 1d20 with rolls of 20. Hobgoblin save vs spell (16).
BLUE CIRCLE - Sleeping
Initiative & Actions, Round #5
Stormrider Truesight -
Kossoth Zan - 5 (Attacking Hobgoblin.)
Ali Ansari -
Althiof Morad -
Korkas Stonedelver -
Virius Tesh -
Yaotl Chimalma -
Hobgoblin - 4 (Attacking, Kossoth.)
Hollen Jeth - 8 (Attacking Hobgoblin.)
Goblins - 0 (Sleep for 3 Rounds.)
Worg - 0 (Sleep for 3 Rounds.)
Roll Initiative, describe Round Five Actions.
This message was last edited by the GM at 21:47, Wed 29 May 2019.