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, welcome to ADnD2E - Village of Hommlet

05:34, 10th May 2024 (GMT+0)

▶ OOC Conversations.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 3 posts
Thu 9 May 2019
at 18:14
  • msg #1

▶ OOC Conversations

OOC here
Dungeon Master
GM, 5 posts
Fri 10 May 2019
at 01:42
  • msg #2

▶ OOC Conversations

Alright, six players have been added to the game. Welcome! Everyone can start going over what they are going to play, I would like to get a running tally so we can see what we are going to have. Remember to go roll your dice, we are using Method VI which may be different from what you are used too. If you have any questions please ask, don't just guess or assume something. If you want to PM me and ask that is fine too. Please use the Text Sheet that I have provided. You may add more entries to it depending on your character, but this will allow me to quickly look over sheets when I need to and know where things are.

Welcome!
Althiof
player, 1 post
Fri 10 May 2019
at 02:33
  • msg #3

▶ OOC Conversations

I'm playing a dwarven rogue.
Dungeon Master
GM, 13 posts
Fri 10 May 2019
at 05:28
  • msg #4

▶ OOC Conversations

Alright folks!, I'm completely setup and ready to get started, now its just up to you to get your characters in order. As you can see, you have a reason to be in Hommlet. Make sure to read over link to a message in this game It gives some details to why you are here. I can't wait to see what interesting ideas you come up with. Remember that Kits are allowed that are not Setting Specific and that can work with the current setup. Some Kits wont be acceptable. You are not required to take a kit either, but a lot of them do give more bonuses than you'd normally get, so you'd be doing yourself a disservice not picking one up. You start with max gold and hitpoints based on your class so you don't have to roll those. Some Kits change your starting gold so make sure you note that, if you do take a kit that does. I will be using reaction adjustments, so keep that in mind. If characters want to know one another before hand, that is fine too. Since I am leaving how you know Elkiar for you to decide, nothing stops you and another player from teaming up and saying that Elkiar met both of you at the same time. I also do not mind if characters want to be siblings, that adds a nice dynamic to characters and roleplaying. So keep all this in mind when you are thinking about your character.

Again if you have any questions please don't hesitate to ask.
Dungeon Master
GM, 15 posts
Fri 10 May 2019
at 06:04
  • msg #5

▶ OOC Conversations

You should read the walls of text, But if you haven't yet, but plan too, but want to get things rolling. You should be getting your ability stats in order. We are using Method VI, which means that all of your abilities start at 8 (and can not be lower than 8, which is good!) And you get to roll Eight D6, and put those dice into your abilities. You can put multiple dice into a ability, but the highest you can raise it is 18, Your Racial bonus can make it higher than 18 if that is the case. But the dice have to equal 18 in order to use them, so when you roll your 8 D6 and you get a 5, 6, 3, 4, 2, 5, 3, 2. You can add the 6 & 4 to one of your abilities to bring it to a 18. This means that you will be suffering somewhere else. If you want to put the 2, 2, 3, 3, into a ability you can do that too, But you will sacrifice points elsewhere. Using this method allows for players to adjust their abilities and not get stuck with very low scores like a 3 - 6, You are gonna be heroes one day!, so you should have some competency across the board. But it also gives you the chance to get those hard to reach classes, like Bard, Paladin, and Ranger. I know when I roll up a character and am stuck playing a Fighter or Rogue, when I had envisioned a awesome Ranger, it sucks. So I get it! You should be able to get all the class requirements using Method VI. Some kits might still be out of range but those are rare.
This message was last edited by the GM at 06:14, Fri 10 May 2019.
Potential Character 5
player, 1 post
Fri 10 May 2019
at 06:31
  • msg #6

▶ OOC Conversations

Greetings all. I'm looking at either a Dwarven Fighter/Thief (Wayfinder) or an Elven Mage/Thief (Spellfincher). Just depends on what we get players wise. I can be talked into a Dwarven Fighter/Cleric.

I am assuming we are going by the PHB when it comes to weapon spec making it single class fighter only, correct?
Potential Character 6
player, 1 post
Fri 10 May 2019
at 12:11
  • msg #7

▶ OOC Conversations

Hey gang, glad to be coming aboard!  I'm leaning toward Suloise Mage.



@Dungeon Master, I just want to make sure I'm grokking spell points correctly.

2 pts / level and then also bonus points at 2 pts / level until you have used your bonus pool?

The bonus pool is calculated as follows:

Example:  Mage with 14 Int & 14 Wis.  Add them together, divide by four.  [14 + 14 = 28.  28/4 = 7]
Results in a bonus pool of 7 spell points, but I only get access to the bonus points at a rate of 2 / level?

Level   SP
lvl 1 =  4 [Add 2 + bonus 2]
lvl 2 =  8 [Add 2 + bonus 2]
lvl 3 = 12 [Add 2 + bonus 2]
lvl 4 = 15 [Add 2 + bonus 1] (Only 1 left to allocate.  Started with 7, and allocated the first 6 on levels 1, 2, & 3)
lvl 5 = 17 [Add 2]

(and then add 2 for each level thereafter?)

Dungeon Master
GM, 17 posts
Fri 10 May 2019
at 15:11
  • msg #8

Re: ▶ OOC Conversations

Potential Character 5:
I am assuming we are going by the PHB when it comes to weapon spec making it single class fighter only, correct?


Yes.

Potential Character 6:
Spell Points?


Yes.
Dungeon Master
GM, 18 posts
Fri 10 May 2019
at 16:13
  • msg #9

Re: ▶ OOC Conversations

Some really nice compiled, easy to read charts with information. I really like the Weapons and Nonweapon Proficiencies Lists, they have compiled a nice selection from a bunch of sources.

Weapons Chart: http://people.wku.edu/charles....amp;d/nonweapon.html
Racial Ability Minimums and Maximums: http://people.wku.edu/charles....;d/races/minmax.html
Age and Aging: http://people.wku.edu/charles....amp;d/races/age.html
Character Races and Classes: http://people.wku.edu/charles....p;d/races/class.html
Thieving Skill Adjustments: http://people.wku.edu/charles....p;d/races/thief.html
Nonweapon Proficiencies: http://people.wku.edu/charles....amp;d/nonweapon.html
Potential Character 5
player, 2 posts
Fri 10 May 2019
at 17:16
  • msg #10

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 9):

Forgive me if I missed it in your Rules, but are you using Demi-Human level limits? If so, any adjustment to go beyond level limits?
Dungeon Master
GM, 19 posts
Fri 10 May 2019
at 18:00
  • msg #11

Re: ▶ OOC Conversations

So, Level Limits for Demi-Humans kinda gets a bad rep. Because it encourages players to play Human so they can have unlimited levels in any class. I think the level limits is a nice addition for Demi-Humans who multiclass, but not for Demi-Humans that focus on a single class. So I'm tempted to allow Unlimited progression in levels if you are not multiclassing, but if you are, then the level limits apply.
Dungeon Master
GM, 20 posts
Fri 10 May 2019
at 18:08
  • msg #12

Re: ▶ OOC Conversations

Congrats to Althiof Morad, Your character sheet has been approved.
Potential Character 3
player, 1 post
Fri 10 May 2019
at 18:13
  • msg #13

Re: ▶ OOC Conversations

I do believe that I will be a Human, Suliose Fighter.

I'm thinking along the lines of the desert nomads of the Bright Desert, fighting style similar to the poor bastard with a crushed skull in GoT Oberyn Martell, using a long spear as his primary weapon of choice.

That sound like it works boss?  Just need a good Suliose sounding name.
Dungeon Master
GM, 21 posts
Fri 10 May 2019
at 18:18
  • msg #14

Re: ▶ OOC Conversations


Potential Character 3
player, 2 posts
Fri 10 May 2019
at 18:21
  • msg #15

Re: ▶ OOC Conversations

Kossoth Zan has a nice ring to it.
Dungeon Master
GM, 22 posts
Fri 10 May 2019
at 18:24
  • msg #16

Re: ▶ OOC Conversations

Changed.
Potential Character 5
player, 3 posts
Fri 10 May 2019
at 19:08
  • msg #17

Re: ▶ OOC Conversations

So we have a fighter, thief and mage so far? Anyone considering a cleric? debating my options here.
Dungeon Master
GM, 23 posts
Fri 10 May 2019
at 21:09
  • msg #18

Re: ▶ OOC Conversations

When writing your background, make sure to read the Funeral Thread.. It has background to why you are in Hommlet.
Potential Character 5
player, 4 posts
Fri 10 May 2019
at 21:30
  • msg #19

Re: ▶ OOC Conversations

Okay I have decided on Korkas Stonedelver, a Mountain Dwarf Ghetto Fighter (Fighter/Thief). PC sheet should be done other than some background/fluff type stuff.
Dungeon Master
GM, 24 posts
Fri 10 May 2019
at 21:52
  • msg #20

Re: ▶ OOC Conversations

Congrats to Korkas Stonedelver, Your character sheet has been approved.

Feel free to start in the Funeral Thread if you'd like.
Dungeon Master
GM, 26 posts
Fri 10 May 2019
at 23:06
  • msg #21

Re: ▶ OOC Conversations

Congrats to Virius Tesh, Your character sheet has been approved.

Feel free to start in the Funeral Thread if you'd like.
Korkas Stonedelver
player, 6 posts
Fri 10 May 2019
at 23:12
  • msg #22

Re: ▶ OOC Conversations

Wait is Virius an SCA person, using actual terms to describe your heraldry.
Dungeon Master
GM, 28 posts
Fri 10 May 2019
at 23:18
  • msg #23

Re: ▶ OOC Conversations

He could just be a Pendragon RPG Player! They know that stuff pretty good too! Wish I could get into SCA, but the nearest Chapter to me, are really toxic.
Korkas Stonedelver
player, 7 posts
Fri 10 May 2019
at 23:23
  • msg #24

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 23):

Sorry to hear that :( It's so much fun.
Dungeon Master
GM, 29 posts
Fri 10 May 2019
at 23:28
  • msg #25

Re: ▶ OOC Conversations

Virius I took the image, and got rid of the white boarder and the words at the bottom, and made it a little smaller. Hope that was ok.
Virius Tesh
player, 2 posts
Suloise Envoy
of Wizardholme
Fri 10 May 2019
at 23:37
  • msg #26

Re: ▶ OOC Conversations

^^ None of the above.  :)

I do tinker around with a few cool heraldry sites though.

[http://www.rpg.uplink.fi/heraldry/] This one is pretty neat, and user-friendly.

[https://www.drawshield.net/]  This one requires you to type in the blazon first, and then it shows you the shield (it takes a little trial and error to get the formatting right).
Virius Tesh
player, 3 posts
Suloise Envoy
of Wizardholme
Fri 10 May 2019
at 23:39
  • msg #27

Re: ▶ OOC Conversations

Dungeon Master:
... Hope that was ok.


Absolutely.
Korkas Stonedelver
player, 9 posts
Fri 10 May 2019
at 23:39
  • msg #28

Re: ▶ OOC Conversations

Cool.
Virius Tesh
player, 5 posts
Suloise Envoy
of Wizardholme
Sat 11 May 2019
at 00:24
  • msg #29

Re: ▶ OOC Conversations

Did the message letting us know of Rusman's death happen to mention how he passed?

Was it old age?  Unexpected?  Suspicious at all?
Dungeon Master
GM, 33 posts
Sat 11 May 2019
at 00:31
  • msg #30

Re: ▶ OOC Conversations

No it was not mentioned in the letter.
Dungeon Master
GM, 35 posts
Sat 11 May 2019
at 00:53
  • msg #31

Re: ▶ OOC Conversations

Between NPC dialog and the Notice Board, That is where a lot of the plot seeds are going to be planted. So keep that in mind when reading, If an NPC is talking, unless I specifically say they are whispering, then you can overhear NPCs dialog and assume to have heard it.
Dungeon Master
GM, 36 posts
Sat 11 May 2019
at 01:21
  • msg #32

Re: ▶ OOC Conversations

So this is what we have so far, for those following along.


Name                  Race               Class            Level     Kit
Althiof Morad         Dwarf (Mountain)   Thief            1         Locksmith
Virius Tesh           Human (Suloise)    Mage             1         Patrician
Kossoth Zan           Human (Suloise)    Fighter          1         Whirling Dervish
Korkas Stonedelver    Dwarf (Mountain)   Fighter/Thief    1         Ghetto Fighter
Harald Dundragon      Human (Oeridian)   Bard             1         Gallant
Name                  .                  .                1         ?
Virius Tesh
player, 7 posts
Suloise Envoy
of Wizardholme
Sat 11 May 2019
at 01:26
  • msg #33

Re: ▶ OOC Conversations

^^ I think there's a lot of mileage to be had in the Gallant/Ghetto-Fighter juxtaposition.

I love how stuff like that randomly comes together.
Dungeon Master
GM, 39 posts
Sat 11 May 2019
at 02:17
  • msg #34

Re: ▶ OOC Conversations

I'm going to go ahead and setup the Languages here on RPOL, I will try and get most of what the PCs have (at least those stated out so far.)
Dungeon Master
GM, 41 posts
Sat 11 May 2019
at 02:33
  • msg #35

Re: ▶ OOC Conversations

I think I might need to make a NPC Roster to keep track of all these folks!.
Althiof Morad
player, 7 posts
Professional Locksmith &
Security Consultant
Sat 11 May 2019
at 02:36
  • msg #36

Re: ▶ OOC Conversations

You have a list already in Post 1 in the in-game thread.
Dungeon Master
GM, 43 posts
Sat 11 May 2019
at 02:42
  • msg #37

Re: ▶ OOC Conversations

Yeah, but that wont stay sticky for long. I keep having to reference the names, having a running thread works much better. Plus lets me add notes to each NPC as you learn stuff, like the Goblins stealing the wizards spellbook.
Dungeon Master
GM, 44 posts
Sat 11 May 2019
at 05:11
  • msg #38

Re: ▶ OOC Conversations

Question, I have three people sitting in my inbox that want in this game, should we get a seventh, and request a Priest? I can scale the game to where healing wont be absolutely necessary but having someone with it would be nice. Its up to you folks, I am fine with running seven people.
Althiof Morad
player, 8 posts
Professional Locksmith &
Security Consultant
Sat 11 May 2019
at 05:20
  • msg #39

Re: ▶ OOC Conversations

My vote would be for a priest.
Korkas Stonedelver
player, 13 posts
Sat 11 May 2019
at 06:33
  • msg #40

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 38):

I'd like to have a priest. I would have made one but gambled of the other unknowns o e was going to be a priest.
Virius Tesh
player, 9 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 11 May 2019
at 13:25
  • msg #41

Re: ▶ OOC Conversations

Virius Tesh:
Tesh inclined his head in greeting and introduced himself to the dwarves (who he assumed were brothers).


All you dwarves look alike.  :)
Dungeon Master
GM, 45 posts
Sat 11 May 2019
at 14:20
  • msg #42

Re: ▶ OOC Conversations

You are not alone, most the NPCs are assuming that as well.
Dungeon Master
GM, 47 posts
Sat 11 May 2019
at 15:28
  • msg #43

Re: ▶ OOC Conversations

I put an updated map of the area in link to a message in this game showing where the ambush happened.
Dungeon Master
GM, 48 posts
Sat 11 May 2019
at 15:35
  • msg #44

Re: ▶ OOC Conversations

If you haven't lets try and fill out the Description areas, I will use those areas for reactions from NPCs on how your character looks, what weapons and armor are showing, and what overall demeanor your character has. So these help me run the game smoother in the long run. You can also edit it as you progress, change armor, pick up new weapons, cut your hair, etc!
Dungeon Master
GM, 49 posts
Sat 11 May 2019
at 20:10
  • msg #45

Re: ▶ OOC Conversations

You do not have to wait for the others to post or catch up. The others will get involved when they are ready. With a group of seven I don't mind having two smaller groups doing different things and then later bring them together, so if your holding back posting because you don't want to get to far. Don't worry about it. The other players just need to read over the first post to understand what is happening. Plus the way I set it up, They may still be upstairs napping.
Dungeon Master
GM, 52 posts
Sat 11 May 2019
at 23:19
  • msg #46

Re: ▶ OOC Conversations

Virius Tesh:
"Perhaps we should tell the Gnarleymen and one of them could lead us?"  Virius suggested, becoming more and more enamored with the idea of retrieving a fellow wizard's lost property.

"They know these lands better than all of us combined, and they would fain see their homelands clear of such thuggery."



@Hollen Jeth This give you a good opportunity to come into the scene, if you'd like. Or they can find you later. (hahah I just noticed I used a Discord Command to try and tag you, dang I've been playing over there for too long.)
Dungeon Master
GM, 53 posts
Sat 11 May 2019
at 23:27
  • msg #47

Re: ▶ OOC Conversations

Player Poll

Would you like to use Critical's and Fumbles in the game?
This message was last edited by the GM at 16:43, Wed 15 May 2019.
Virius Tesh
player, 11 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 11 May 2019
at 23:52
  • msg #48

Re: ▶ OOC Conversations

As the resident wizard, I won't be attacking much ...  but I would not be opposed to crits/fumbles being added.
Virius Tesh
player, 12 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 11 May 2019
at 23:55
  • msg #49

Re: ▶ OOC Conversations

DM:
Virius would understand that Spugonior is talking about loosing a Familiar ...


Oh cool.  I totally thought Jeremiah was a person.

Having lost a familiar though, makes it way worse.  If Virius wasn't in this guy's corner before ... he certainly is now.
Dungeon Master
GM, 55 posts
Sat 11 May 2019
at 23:56
  • msg #50

Re: ▶ OOC Conversations

Don't be discouraged, Mages can Critical too. Its just on my end.. When you cast a spell that requires a save, If I roll the save and Critically fumble, then that means you score a critical. If the spell does damage then its doubled as a normal critical. So it works for Mages too.
Virius Tesh
player, 13 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 11 May 2019
at 23:57
  • msg #51

Re: ▶ OOC Conversations

^^ Cool.
Dungeon Master
GM, 56 posts
Sat 11 May 2019
at 23:57
  • msg #52

Re: ▶ OOC Conversations

Yeah, he was vague about that due to bringing it up and having to relive it, But the fact that Jeremiah was smashed by a rock, I thought someone would see it!

Can you guess what kinda familiar it was? With that name? ha ha ha,
Virius Tesh
player, 14 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 12 May 2019
at 00:06
  • msg #53

Re: ▶ OOC Conversations



Never understood a single word he said ...
Virius Tesh
player, 15 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 12 May 2019
at 00:08
  • msg #54

Re: ▶ OOC Conversations

^^ Speaking of familiars, Tesh will be looking to summon one during his time near the Gnarley Forest (as soon as he can afford it!).
Virius Tesh
player, 17 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 12 May 2019
at 02:27
  • msg #55

Re: ▶ OOC Conversations

Althior:
How did I get myself into this?'


I’d blame your brother. : )
This message was last edited by the player at 02:48, Sun 12 May 2019.
Althiof Morad
player, 13 posts
Professional Locksmith &
Security Consultant
Sun 12 May 2019
at 23:09
  • msg #56

Re: ▶ OOC Conversations

What happened?  Did football season start early and nobody told me?
Dungeon Master
GM, 59 posts
Mon 13 May 2019
at 01:54
  • msg #57

Re: ▶ OOC Conversations

Cersei & Harald, How are you two doing? we gonna see you soon?
Cersei Willems
player, 1 post
Philosophy of Good
Scholar Priest
Mon 13 May 2019
at 02:40
  • msg #58

Re: ▶ OOC Conversations

Getting there had to watch Game of Thrones Episode 5 ... WOW!

But am just getting the last bits done at the latest by tomorrow evening but likely earlier.
Dungeon Master
GM, 60 posts
Mon 13 May 2019
at 02:42
  • msg #59

Re: ▶ OOC Conversations

Awesome! yeah I am actually sitting down to watch it now.

Sounds good! Feel free to jump in when you can.
Hollen Jeth
player, 2 posts
Mon 13 May 2019
at 22:20
  • msg #60

Re: ▶ OOC Conversations

GOT, Mother's Day, it's been a busy weekend, catching up as soon as able.
Dungeon Master
GM, 63 posts
Mon 13 May 2019
at 23:31
  • msg #61

Re: ▶ OOC Conversations

Understand, no worries, we are just starting. Just trying to keep a momentum with the game, and posts to keep people interested, I've seen too many games fail in the past that became stagnant. So if you see me posting stuff on the world building side, its just to keep things fresh.
Dungeon Master
GM, 64 posts
Mon 13 May 2019
at 23:38
  • msg #62

Re: ▶ OOC Conversations

Also, keep in mind that speaking to NPCs is something useful in this game. It will open up different hooks and give you more things to do. Thus how Spugonior told the PCs about his stolen spellbook. Other NPCs will organically let information out, asking them about the area, etc, also there in the Hommlet Notice Board which is located just outside the Inn, where people can post things they need, announcements, etc.
Cersei Willems
player, 2 posts
Philosophy of Good
Scholar Priest
Tue 14 May 2019
at 00:50
  • msg #63

Re: ▶ OOC Conversations

Dungeon Master:
Understand, no worries, we are just starting. Just trying to keep a momentum with the game, and posts to keep people interested, I've seen too many games fail in the past that became stagnant. So if you see me posting stuff on the world building side, its just to keep things fresh.


Sick, likely an infection seeing MD early tomorrow will try to finish character asap.
Dungeon Master
GM, 67 posts
Tue 14 May 2019
at 16:57
  • msg #64

Re: ▶ OOC Conversations

Fixed a lot of the threads, added image titles to the tops, and did a overhaul to the Timeline thread since it was ugly.
Korkas Stonedelver
player, 20 posts
Tue 14 May 2019
at 17:16
  • msg #65

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 64):

I like it. Hosting your own images somewhere?
Dungeon Master
GM, 68 posts
Tue 14 May 2019
at 17:21
  • msg #66

Re: ▶ OOC Conversations

I have a ftp server that I've used for years, where I host everything. I can make easy changes and quick uploads using a FTP program, its really nice when I do battlemaps.
Dungeon Master
GM, 70 posts
Tue 14 May 2019
at 18:14
  • msg #67

Re: ▶ OOC Conversations

And yes, Vesta did refer to Thaenai Sevensong as a him earlier in the night.
Dungeon Master
GM, 73 posts
Tue 14 May 2019
at 21:12
  • msg #68

Re: ▶ OOC Conversations

Note that the rest of you can go around and explore Hommlet too, If you have a specific place you want to check out let me know and I will make it a location. I know some players don't like getting ahead of others, so being in a different thread/location might help. If you are like me and you have the free time.
Korkas Stonedelver
player, 22 posts
Tue 14 May 2019
at 23:32
  • msg #69

Re: ▶ OOC Conversations

I Like Althiof. Open mouth insert foot. :)
Hollen Jeth
player, 4 posts
Wed 15 May 2019
at 12:30
  • msg #70

Re: ▶ OOC Conversations

Gotten behind a bit, will catch up soonest. Been a busy week!

Advance notice: I will be AFK Monday through Wednesday next week, feel free to "NPC". I will also be out of town May 31- June 3 or 4 depending on business.

I will also be out for a couple weeks this fall, November most likely. Probably 0 access for at least 10 days but I'll let everyone know when that comes around.
Dungeon Master
GM, 79 posts
Wed 15 May 2019
at 16:45
  • msg #71

Re: ▶ OOC Conversations

Don't forget to fill out your Description areas.
Cersei Willems
player, 3 posts
Philosophy of Good
Scholar Priest
Wed 15 May 2019
at 18:59
  • msg #72

Re: ▶ OOC Conversations

Okay can get back on my computer my smart phone wasn't cutting it, I was in the hospital getting antibiotics pumped into me it was an infection of the kidneys, bladder, urinary tract and colon so - ewwwww.

And hospital fewd ... ewwwww.

So am in bed being pampered, so can get my game on.
Dungeon Master
GM, 83 posts
Wed 15 May 2019
at 19:05
  • msg #73

Re: ▶ OOC Conversations

Woot! Your better than I am. If I had gone through all that, I'd be taking meds to knock me out!

Thanks for the update, and glad your getting taken care of.
Cersei Willems
player, 4 posts
Philosophy of Good
Scholar Priest
Wed 15 May 2019
at 19:18
  • msg #74

Re: ▶ OOC Conversations

I have pain meds I take them normally for pain so they just game me some extra but am glad to be home.
Dungeon Master
GM, 85 posts
Wed 15 May 2019
at 19:25
  • msg #75

Re: ▶ OOC Conversations

Added some Leave of Absence instructions. Please use it, so I know that I'm not gonna be ghosted by any of you, thank you in advance.
Cersei Willems
player, 5 posts
Philosophy of Good
Scholar Priest
Wed 15 May 2019
at 19:53
  • msg #76

Re: ▶ OOC Conversations

Can we use the Arms & Equipment Guide?
Dungeon Master
GM, 86 posts
Wed 15 May 2019
at 20:05
  • msg #77

Re: ▶ OOC Conversations

Yep!
Korkas Stonedelver
player, 24 posts
Wed 15 May 2019
at 20:32
  • msg #78

Re: ▶ OOC Conversations

In reply to Cersei Willems (msg # 72):

Yeah doing a PC on a smart phone is a PIA. I've done it a couple times. It takes 10x as long and is 5x as annoying.
Cersei Willems
player, 6 posts
Philosophy of Good
Scholar Priest
Wed 15 May 2019
at 20:36
  • msg #79

Re: ▶ OOC Conversations

And I had two IV's of medicine and pain meds and the staff coming in right when I fall asleep to draw blood. Then they say rest. LOL

And the food - yuk!
Korkas Stonedelver
player, 25 posts
Wed 15 May 2019
at 20:42
  • msg #80

Re: ▶ OOC Conversations

In reply to Cersei Willems (msg # 79):

Yeah :( Hopefully you start feeling better soon.
Dungeon Master
GM, 92 posts
Thu 16 May 2019
at 03:02
  • msg #81

Re: ▶ OOC Conversations

Proficiency in Brewing

Introduction: The character with the Brewing Non-weapon Proficiency is trained in the art of brewing beers and other strong drinks. The character can prepare brewing formulas, select quality ingredients, set up and manage a brewery, control fermentation, and age the finished product.

The Process Of Brewing Brewing is the making of fermented alcoholic beverages, such as beer and ale, from cereal grains. The term brewing is usually applied to all the steps in the process of making beer and ale, but actually the operation has two steps, malting and brewing. Malting is the preparation of the grain for the brewing. The grain, usually wheat or barley, is soaked in water for 48 to 76 hours. The water is drained and replaced with fresh water at least once a day. When the grain is soft, it is piled in heaps. Here the grain starts to sprout small root shoots. This is called germination. When the sprouting starts, the grain is spread out to a depth of about ten inches. When the sprouts are about two-thirds the length of the grain, the germination is halted by placing the grain in an oven called a dry kiln. The grain, or malt as brewers call it at this stage, is then baked dark and crisp in temperatures ranging 155 degrees to 220 degrees Fahrenheit. The lower temperatures are used in making light beer, and the higher temperatures for dark beer. Brewing begins after the dry malt is crushed between rollers and mixed with water to form a mash. The mash is made thinner with hot water and brought to a temperature of 145 degrees Fahrenheit. The mash is stirred constantly at this temperate. During this stage of brewing the beer or ale undergoes chemical changes which make the exact temperature very important. The heat is increased slowly to about 160 degrees Fahrenheit. This liquid, called wort, is then drained from the grain, or grist. Hops made from the dried flowers of the hop vine are then added to the wort and the mixture is boiled for one to six hours. One to twelve pounds of hops are mixed with every hundred gallons of wort. The hops keep the beverage from spoiling and also add flavor to it. The boiled wort is cooled and placed in fermenting vats. About five pounds of yeast are added to each one hundred gallons of wort. Most beer is made with bottom fermentation, using a yeast that becomes active at temperatures from 43 degrees to 46 degrees Fahrenheit and stays at the bottom of the fermentation vat. Top fermentation is used for ale, porter, and stout. A yeast is used which becomes active at temperatures from 60 degrees to 68 degrees Fahrenheit. After fermenting several days, the wort is run into a settling vat. The yeast rises to the surface and is skimmed off. The beer is then drawn off and stored in casks and barrels to age before being bottled.

Non-Weapon Proficiency (Brewing)

A normal skill check is not made because normal skill checks only judge success or failure and not quality. Instead the percentile dice are rolled to decide the quality of the brew (using Table 1). An initial modifier of 6 will guarantee that a brewer will never make a terrible drink. A one time modifier equal to Wisdom is added. Also for each slot given to this skill, a modifier equal to Intelligence is added.

TABLE 1: Quality Of Brew
Die Roll     Quality
01-05        Terrible
06-15        Very Poor
16-35        Poor
36-65        Normal
66-85        Good
86-95        Very Good
96-00        Excellent

Thus, our hero Rath (Intelligence: 15, Wisdom: 8) has three non-weapon skill slots allocated to brewing because he hopes to be a master brewer some day and retire from the life of adventuring. He decides to whip up a batch of malt liquor beer. After completing the brewing process, it is time to sample the quality of Rath Malt Liquor Beer. He rolls a mere 13 on the percentile dice, which would normally produce a poor (13+6=19) quality brew. However, due to Rath's experience, Intelligence (3*15=45), and Wisdom (8); he gains a modifier of 53. Therefore, the quality of Rath's beer is good (72).
Dungeon Master
GM, 94 posts
Thu 16 May 2019
at 03:32
  • msg #82

Re: ▶ OOC Conversations

Effects of Alcohol

After consuming a serving of alcohol, a character must make a constitution check with the following penalties:
Beer   -1
Ale    -2
Wine   -3
Mead   -4
Liquor -5

The penalties accumulate with each check per state of intoxication. For example, after Rath drinks his third ale he must make his constitution check with a -6 penalty. If Rath moves into a state of slight intoxication (see below) due to a failed constitution check, his ale penalty is reset back to -2. Of course, the penalty will continue to get worse as he drinks in this state and reset to -2 when he goes into a moderate state of intoxication.

NOTE: Serving sizes vary depending on type. For example, a typical serving size of liquor is around 2 fluid ounces. Beer, ale, and mead have a serving size around 16 to 20 fluid ounces. While a serving size for wine is around 10 to 14 ounces. The serving size is decided by the GM. If a character fails his/her constitution check, his/her state of intoxication moves up. There are three states: slight, moderate, great. The state an intoxicated person is in will have the following effects:

Intoxication Table:
Effect                  State of Intoxication
on              Slight         Moderate        Great
Morale         +1             +2              +3
Intelligence   -1             -3              -6
Wisdom         -1             -4              -7
Dexterity       0             -2              -5
Charisma        0             -1              -4
Attack Dice     0             -1              -5
Hit Points      0             +1              +3
Spell Failure  25%            50%            100%

NOTES ON INTOXICATION TABLE Morale pertains only to non-player characters. Intelligence, Wisdom, Dexterity, and Charisma indicate the number of points the various characteristics are lowered temporarily due to intoxication. Remember to check the rule book to see the effects of attribute lose. Attack dice refers to adjustments to THAC0 and saves. An opponents saves vs. magical attacks made by an intoxicated character is raised by the same number. Hit points are increased due to the effects of the alcohol on the intoxicate person. He/she can physically withstand more punishment.

Weight Rule

A person that weighs more tends to handle alcohol better than one who weighs less. Since most creatures' weights aren't known, the best indication of weight would be size. Thus, the penalties/bonuses are relative to size. The following penalties/bonuses can be assigned to the constitution check that is made after consuming a serving of alcohol:
Tiny       -4
Small      -2
Man         0
Large      +2
Huge       +4
Gargantuan +6 


Alcohol And Races

People have suggested that certain races like dwarves and elves should have bonuses or penalties when drinking alcohol because they would naturally have more or less of a tolerance. Well, technically this could be and is true. in most RPGs, dwarves receive a bonus to constitution and elves receive a penalty to constitution. Furthermore, demihumans like dwarves have bonuses to poison saves and poison saves play an important role in these rules. Therefore, since alcohol checks are based on constitution and adjustments to constitution are made during character creation and certain races get bonuses to poison saves, there is no need for any additional adjustments.
Virius Tesh
player, 21 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 16 May 2019
at 04:03
  • msg #83

Re: ▶ OOC Conversations

@DM, minor request.

For the NPC roster (or any list-type thread that will get updated regularly; treasures and such) ... as you update it, could you toss an asterisk — or call attention to — the line you added?

I think it would be easier to spot the changes on a post that gets referenced often.

I think it will avoid moments of: 'Oh cool, a new post ... oh wait, I've read this.  What's different?' [skims to find difference]
Dungeon Master
GM, 98 posts
Thu 16 May 2019
at 04:05
  • msg #84

Re: ▶ OOC Conversations

Good idea, I will try and do that so it helps.
Cersei Willems
player, 7 posts
Philosophy of Good
Scholar Priest
Thu 16 May 2019
at 04:09
  • msg #85

Re: ▶ OOC Conversations

Do they still have rations I can't find he cost for food rations in the game? Maybe I just can't find it and am dumb.
Dungeon Master
GM, 100 posts
Thu 16 May 2019
at 04:17
  • msg #86

Re: ▶ OOC Conversations

Page 90, of Player's Handbook Revised (Premium Edition)

Household Provisioning

Rations, standard (1 wk) 3 gp
Rations, iron (1 wk) 5 gp
This message was last edited by the GM at 04:26, Thu 16 May 2019.
Dungeon Master
GM, 101 posts
Thu 16 May 2019
at 04:25
  • msg #87

Re: ▶ OOC Conversations

'Dry' rations are different than 'iron' or 'standard' rations.

Iron and standard rations are the 'trail' rations you are referring to, one being fresh foods, the other preserved.

Dry rations is uncooked food - rice, wheat, cooking oil, that kind of stuff, the stuff you fill up your larder with, not take on a trip.

So its just the two, Standard & Iron. Standard Rations will last up to a week. Iron Rations will last up to 2 weeks.
Dungeon Master
GM, 104 posts
Thu 16 May 2019
at 05:42
  • msg #88

Re: ▶ OOC Conversations

2nd Edition uses 1d10 for Initiative. I know it gets confusing at times, between the basic set, and 1st Edition.
Cersei Willems
player, 8 posts
Philosophy of Good
Scholar Priest
Thu 16 May 2019
at 14:52
  • msg #89

Re: ▶ OOC Conversations

Sorry I fell asleep and stayed asleep for hours, and hours and told its a good sign so will try to finish my character today after my MD visits to check me out, I'm lucky mine does house calls in some cases.

I'm feeling better at least.
Althiof Morad
player, 35 posts
Professional Locksmith &
Security Consultant
Thu 16 May 2019
at 15:08
  • msg #90

Re: ▶ OOC Conversations

Good to hear you're starting to feel better, Cersei.
Althiof Morad
player, 41 posts
Professional Locksmith &
Security Consultant
Thu 16 May 2019
at 23:12
  • msg #91

Re: ▶ OOC Conversations

Korkas Stonedelver:
Korkas finishes his drink and rises from his seat and walks over to the table the half-orc is sitting at and takes a seat next to him "So what are you in town for? Who's the mark? A little light lifting?" His tone soft so that only the half-orc can hear him clearly.

Ah, I see what you're doing.  Brown can be one of those hard-to-see text colors.  I remember on my last monitor, I couldn't tell the difference between black and brown text at all.
Dungeon Master
GM, 115 posts
Thu 16 May 2019
at 23:24
  • msg #92

Re: ▶ OOC Conversations

I use the brown background, it comes up fine for me. The only color that really gives me trouble seeing is This one, this one sucks, I hate it! Everything else is fine though. Making them bold really helps too.
Korkas Stonedelver
player, 32 posts
Fri 17 May 2019
at 00:01
  • msg #93

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 91):

Yeah bolding it makes it easy to read and stand out when I speak.


Half-Orc calling me a runt.... :)
Althiof Morad
player, 44 posts
Professional Locksmith &
Security Consultant
Fri 17 May 2019
at 00:05
  • msg #94

Re: ▶ OOC Conversations

Korkas Stonedelver:
Half-Orc calling me a runt.... :)

Yeah, but then you started complimenting him!  lol
Korkas Stonedelver
player, 33 posts
Fri 17 May 2019
at 00:10
  • msg #95

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 94):

LOL. What can I say Korkas is just a nice guy.
This message was last edited by the player at 00:11, Fri 17 May 2019.
Virius Tesh
player, 22 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 17 May 2019
at 00:15
  • msg #96

Re: ▶ OOC Conversations

Dungeon Master:
This one, this one sucks, I hate it!


Yeah, that's me, sorry.

Bolded?

How about Rose?  Bolded Rose?
Dungeon Master
GM, 119 posts
Fri 17 May 2019
at 00:38
  • msg #97

Re: ▶ OOC Conversations

Both the Roses look great! yeah, even the bolded one strains the eyes.
Dungeon Master
GM, 125 posts
Fri 17 May 2019
at 01:04
  • msg #98

Re: ▶ OOC Conversations

If the game being image intensive if an issue, please let me know. I will respect players that have craptastic bandwidth.
Korkas Stonedelver
player, 35 posts
Fri 17 May 2019
at 01:05
  • msg #99

Re: ▶ OOC Conversations

No it's great. This is a bad idea on Korkas's part but I don't see him backing down to a half-orc.
Dungeon Master
GM, 129 posts
Fri 17 May 2019
at 01:58
  • msg #100

Re: ▶ OOC Conversations

For those following the Unarmed Fight, I am using the Complete Fighters Guide, for Punching and Wrestling, Korkas scored a 19 for his first attack, which equals a Wild Swing, which does 0 damage extra (It does do STR damage) and has a 1% chance of Knockout. The Half-Orc tried to strike back but missed when he rolled a measly 8 total. Which was not enough to get through the Armor Class of the Dwarf. So he missed. But on the Chart the Punch was an Uppercut.


Korkas Stonedelver
player, 40 posts
Fri 17 May 2019
at 02:30
  • msg #101

Re: ▶ OOC Conversations

Should I mention now that Rpol's diceroller generally hates me :)
Dungeon Master
GM, 136 posts
Fri 17 May 2019
at 02:39
  • msg #102

Re: ▶ OOC Conversations

Fixed last entry and added the Uppercut +1 damage.
Dungeon Master
GM, 140 posts
Fri 17 May 2019
at 03:24
  • msg #103

Re: ▶ OOC Conversations

Heads up, I am gonna take a break for a little while.
Korkas Stonedelver
player, 43 posts
Fri 17 May 2019
at 04:07
  • msg #104

Re: ▶ OOC Conversations

Althiof you are busy lining up quests and favors. Here I am picking a fight with the biggest guy in town...
Althiof Morad
player, 53 posts
Professional Locksmith &
Security Consultant
Fri 17 May 2019
at 04:13
  • msg #105

Re: ▶ OOC Conversations

The nice thing is that we might be able to do both activities at the same time.
Korkas Stonedelver
player, 44 posts
Fri 17 May 2019
at 06:33
  • msg #106

Re: ▶ OOC Conversations

Did the Half-Orc miss and it's my turn ? Didn't see the post he missed just my shot landing.
Dungeon Master
GM, 147 posts
Fri 17 May 2019
at 06:42
  • msg #107

Re: ▶ OOC Conversations

Attacked, Fumbled, Ouch!
Korkas Stonedelver
player, 45 posts
Fri 17 May 2019
at 06:56
  • msg #108

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 107):

Thanks, wasn't trying to rush you. Just thought I might have missed something.
Dungeon Master
GM, 148 posts
Fri 17 May 2019
at 07:03
  • msg #109

Re: ▶ OOC Conversations

I did miss it, thanks for the heads up. I posted and I guess my brain told me it was back to your turn, but I was just responding to what happened.
Dungeon Master
GM, 150 posts
Fri 17 May 2019
at 07:26
  • msg #110

Re: ▶ OOC Conversations

Korkas you are rolling +1 to your attack, why are you not rolling +2, You are a Dwarf, you get +1 to Hit vs Orcs, Half-Orcs, Goblins, & Hobgoblins. In addition to your 18(35) STR of +1, you should be doing +2 to your attacks.
Korkas Stonedelver
player, 47 posts
Fri 17 May 2019
at 07:31
  • msg #111

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 110):

Because I forgot about it. Might have meant a win for me too if one of my earlier attacks would have hit or the extra damage.


Your last shot should put me down as I have 10 Hps.
Korkas Stonedelver
player, 48 posts
Fri 17 May 2019
at 07:34
  • msg #112

Re: ▶ OOC Conversations

Yeah looking at it, I would have done an extra 5-7 damage. Maybe a bit more if one of my misses was only 1 off. You live and learn
Dungeon Master
GM, 151 posts
Fri 17 May 2019
at 07:40
  • msg #113

Re: ▶ OOC Conversations

Ah yeah, I see. I was looking at HP and Temp HP wrong. But I see how it got ya. Knocked out, If a character reaches 0 hit points due to punching attacks (or any combination of punching and normal attacks), he immediately falls unconscious.
Dungeon Master
GM, 153 posts
Fri 17 May 2019
at 07:43
  • msg #114

Re: ▶ OOC Conversations

Honestly I didn't remember about the +1 towards Half-Orcs till a few minutes ago. I'll try and remember things like that next time and let you know, or if I see something not being used I'll ask.
Korkas Stonedelver
player, 49 posts
Fri 17 May 2019
at 07:47
  • msg #115

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 114):

Korkas was holding back, yeah that's it.
Dungeon Master
GM, 159 posts
Fri 17 May 2019
at 19:10
  • msg #116

Re: ▶ OOC Conversations

I have removed Harald from the game due to inactivity, For the time being his character will be NPCed. Don't be afraid, I understand Cersei and Kossoth, the two of them have told me what is happening so that is fine. I have added two others to the game to hopefully get some more activity. I know that the pace of this game is quick. I should said that up front. I know some players are not used to games that have 20 posts one night, and wake up the next morning with 100 new posts. It happens. But the nature of this game and the way I have it setup, if someone, for example like Althiof wants to go off and explore the town, he can. I am not going to advance the time until everyone is around and comfortable with it. Because once we get into an adventure, i.e. The Stolen Spellbook, then the game will slow down, because its not "open" anymore and we will need to wait and see what our companions are doing.

Having it set in Hommlet and doing it this way though, allows me to easily have people come and go, until we get a good group that all fits nicely together. I am also not opposed to having two groups doing there own thing. If one group has slower activity than the other.

I just know that when games slow down, they die. I'm sorry in advance if you signed on and don't think that you can continue, just let me know now. No hard feelings, and I totally understand.
Althiof Morad
player, 60 posts
Professional Locksmith &
Security Consultant
Fri 17 May 2019
at 19:39
  • msg #117

Re: ▶ OOC Conversations

Personally, I usually don't post as much as I have been in this game, but since it accidentally turned into a one-man village adventure, I tried to get through it to get back to the party.

Once we're all together as a team, I have no problem pacing myself to be more in line with the majority.
Virius Tesh
player, 28 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 17 May 2019
at 20:19
  • msg #118

Re: ▶ OOC Conversations

Dungeon Master:
I know some players are not used to games that have 20 posts one night, and wake up the next morning with 100 new posts.


I don't think it's a problem because so far it's really just been side threads and solo threads.  I followed along with the fist fight.  Didn't feel left out one bit.  Even though my PC was present in the scene ... it was really sort of a solo thread for Korkas.

Once we all get sucked into an encounter though, it would definitely be weird if I missed one afternoon and five rounds of combat occurred between lunch and dinner.  I'll be good about keeping up ... but I often have chunks of time in my line of work where internet no worky.
Virius Tesh
player, 29 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 17 May 2019
at 20:22
  • msg #119

Re: ▶ OOC Conversations

Dungeon Master:
I just know that when games slow down, they die.


I agree, tempo management is key.  Stagnation is death in PbP land.

Gotta be like a shark ... always keep moving forward.  :)
Dungeon Master
GM, 160 posts
Fri 17 May 2019
at 20:39
  • msg #120

Re: ▶ OOC Conversations

I don't like to toot my own horn but I feel like I set this game up pretty good and organically brought the characters together other than just tossing them all into the mix and assuming that knew each other. Using the funeral that's something that brought everybody together was a trick that I learned just recently and how to start your role playing game article also I'm using voice to talk on my phone so this might be sort of weird. I feel like the inclusion of the funeral was a good idea to bring the group together instead of all having known each other beforehand and having little money to to your name and having really bad equipment and throwing you all together with no Rhyme or Reason the funeral really helped bring the group together at to solidify them all with a purpose and setting the funeral a week from now makes it that time that you can get in there and talk to the NPCs so you can learn a little bit about the town and feel comfortable with what you're doing and what you're helping I mean your adventures what stops you from going to the next city are going to do this are going to do that I'm glad that y'all really like the game. I've said that this isn't a Temple of Elemental Evil game. And I stick to that. But the players will have the knowledge to make that a priority of they want. I've been dropping clues in dialog since the beginning. I also try and keep the NPC thread up to date which things the characters learn along the way. Funny enough I'm taking aspects of the ToEE video game and using them. Along with three different versions and editions of Hommlet and the region around. 2E, 3E and even 4E stuff that has been written about Hommlet.
Cersei Willems
player, 9 posts
Philosophy of Good
Scholar Priest
Fri 17 May 2019
at 22:17
  • msg #121

Re: ▶ OOC Conversations

How big a backstory do I need, I've got Gamers Block and she is 1st Level so well besides studying and such there isn't much to work with. I do have her plan to know a good wizard of High Level who could teleport her to the area. Her home city is very far away. I was thinking she was an orphan who the dead man took in then arranged for her education at her temple and grand library years ago and they stayed in touch by letters when she could arrange it. There her backstory I have.
Hollen Jeth
player, 7 posts
Fri 17 May 2019
at 22:22
  • msg #122

Re: ▶ OOC Conversations

Cersei Willems:
How big a backstory do I need, I've got Gamers Block and she is 1st Level so well besides studying and such there isn't much to work with. I do have her plan to know a good wizard of High Level who could teleport her to the area. Her home city is very far away. I was thinking she was an orphan who the dead man took in then arranged for her education at her temple and grand library years ago and they stayed in touch by letters when she could arrange it. There her backstory I have.

How about "Born as one of twins, the other her handsome brother, to a wealthy house, Cersei was power-mad but then some damn dragon knocked over a keep on her head..."

Wait, that sounds way too familiar, someone's probably used that one before.

Yah, I like the way things came together, nice job! I was posting primarily though, to apologize for yet another delay. Got called into work last night. Was busy! Will try again to get caught up next couple days and AFK Sunday afternoon through at least Tuesday afternoon, perhaps Wednesday.

Good game, don't let me slow it down!
Dungeon Master
GM, 161 posts
Fri 17 May 2019
at 22:36
  • msg #123

Re: ▶ OOC Conversations

So, you are level 1, so I am not expecting much when it comes to a background. Of course you do have to figure out how you've gotten to the area. Are you still planing on going with a Flan for your Human Subrace? Also where is she from, I could research the area and see who she might be connected to that would have brought her to this region.
Cersei Willems
player, 10 posts
Philosophy of Good
Scholar Priest
Fri 17 May 2019
at 22:49
  • msg #124

Re: ▶ OOC Conversations

Well her parents were traveling merchant who died in a raid some years ago the sale of the wagons and such funding her and her brothers education she at a Great Library where she found the path of knowledge and faith. Her brother an apprentice to a blacksmith likely in the general area not as far away but its a good trade she encourages him to master and she might help him get his own smithy bring the big sister. See got that part.
Dungeon Master
GM, 163 posts
Fri 17 May 2019
at 23:25
  • msg #125

Re: ▶ OOC Conversations

Cersei Willems:
Well her parents were traveling merchant who died in a raid some years ago the sale of the wagons and such funding her and her brothers education she at a Great Library where she found the path of knowledge and faith. Her brother an apprentice to a blacksmith likely in the general area not as far away but its a good trade she encourages him to master and she might help him get his own smithy bring the big sister. See got that part.



A group of closely related nomadic merchant families in Ahlissa has wandered much of the old Great Kingdom's lands along the famous Windmarch, a vast annual circuit of mercantile trade fairs; little is known of this colorful group, called the Peregrines.

There is only one line mentioned about the Merchant Group called the Peregrines. You could take that and run with it. Its possible that the Peregrines are no longer around due to the raid a few years ago, Depending on where the Merchant Caravan was at when raided, it could have been close to Greyhawk City, which would be a melting pot for your character to learn all the NWP she has, and for her personal beliefs and philosophy to come out. Greyhawk would have been a good place to be educated. The Great Library of Greyhawk would have rows upon rows of books for her to read, and learn the paths of her knowledge and faith. Greyhawk is also filled with a craftsman district that has many Blacksmiths. Your brother could be associated with the Metalsmiths' Hall. The blacksmiths' guildmaster is Jaskar Smithson [Neutral Human] He could be the Mastersmith to your Brother.

As for the background to connect you to the story at hand. Elkiar Rusman would have traveled this region and the Gnarley Forest a lot, and the Forest spans all the way from here, to Greyhawk City, Greyhawk City has even tried to claim the forest as theirs at one point. Its very possible that Elkiar Rusman helped Cersei in some way, or the two met while in Greyhawk. Or maybe you are being sent to Hommlet as a representative of your Brother, who knew the Ranger or the Ranger had dealings with the Metalsmiths Guild.

All interesting ways to tie into the story.
Korkas Stonedelver
player, 51 posts
Sat 18 May 2019
at 00:43
  • msg #126

Re: ▶ OOC Conversations

Wow work was super busy today. I'll try to respond a little before I head out for the night with the wife.
Dungeon Master
GM, 165 posts
Sat 18 May 2019
at 04:53
  • msg #127

Re: ▶ OOC Conversations

Sylvan Elf Fighter (Archer) Kit is nasty. 5/2 Rounds ROF For using a bow, while moving, and 3/1 Rounds ROF when standing still. That's a scary volley, I wonder if that also stacks with the Combat & Tactics Weapon Mastery w/ Bows that gives you a +1 bonus to hit at any range, an increased rate of fire, and a new range category: point-blank. Point-blank is any shot of 30 feet or less. At point-blank range, the character gains a +2 to damage. In addition, bow specialists can automatically fire first as a very fast action if they have their target covered. This supersedes the specialization rules found in the Player’s Handbook. On top of Fighting Style: Missiles, which allows them to move up to half their normal movement rate and still attack with their full rate of fire, or make a full move and attack at half their rate of fire. And they gain a bonus of –1 to their AC against enemy missile fire while attacking with a ranged weapon.

The Archer Kit gives you a bonus of 2 Weapon Proficencies in the Long or Short bow, so you can use your regular WP slots for Fighter to add specialization, and Weapon Mastery.

It would take getting to level 5 to get the Mastery, but still. Nice. Even without Mastery, you are getting 5 attacks every 2 rounds. With a longbow that does 1d8 damage each arrow. Plus all the Bow Tricks that are in the Complete Book of Elves. Like The Double-Arrow Shot where you can knock an additional arrow once per round, by sacrificing Initiative and a modifier to hit.

Again scary stuff. I can see why the Combat & Tactics book and Dart users are a scary concept now. 4 attacks every round with a dart, even though they are low damage
Hollen Jeth
player, 9 posts
Sat 18 May 2019
at 04:55
  • msg #128

Re: ▶ OOC Conversations

Ah, man, last time we talked about kits I went right down the rabbit hole and lost all track of time. Bright side: did find one I like. Commando Cyborg kit. I'll pm the DM.
Dungeon Master
GM, 166 posts
Sat 18 May 2019
at 05:00
  • msg #129

Re: ▶ OOC Conversations

hahahah!

Something I found that might help some folks. I know I was doing the math during the last combat.


Dungeon Master
GM, 167 posts
Sat 18 May 2019
at 05:04
  • msg #130

Re: ▶ OOC Conversations

I will try and make sure that you know the AC of all the enemies before combat starts to it makes combat quicker, and you can know if you've hit or not.
Korkas Stonedelver
player, 54 posts
Sat 18 May 2019
at 05:58
  • msg #131

Re: ▶ OOC Conversations

Dungeon Master:
I will try and make sure that you know the AC of all the enemies before combat starts to it makes combat quicker, and you can know if you've hit or not.


Yeah that helps move these types of games along.

Are we looking at using combat and tactics?
Althiof Morad
player, 66 posts
Professional Locksmith &
Security Consultant
Sat 18 May 2019
at 16:39
  • msg #132

Re: ▶ OOC Conversations

I am at a total loss why Tesh is acting this way towards Althiof.

Tesh has seen zero signs of skullduggery.  Tesh has seen zero signs of secrets kept from the party.

What's going on?
Dungeon Master
GM, 168 posts
Sat 18 May 2019
at 16:46
  • msg #133

Re: ▶ OOC Conversations


Yeah, I think it may have been a strange misread, or tone through text. The secretive nature of wanting to talk away from the common room, shouldn't warrant the weirdness, Now maybe Tesh is just viewing the Dwarf with first appearances, from visual cues you have left the main room a few times, and come and gone, and then returned with muddy boots and cloths. Tesh could be thinking that you are out gallivanting around town while the others are here. No one should assume you are a rogue though, nothing has been said yet to make that distinction.


Other convo

So, my initial issues with Skills & Powers, Combat & Tactics, etc, was that I never really liked the points system when it came to building characters. But I do like some of the other stuff that the Player's Options books use. So I'm up in the air on a few things. I think for now we will stick with what we've started with. But I might pull out some things from Combat & Tactics every once in awhile, since those rules are more up to date than the PHB or sometimes the Complete Fighter's Handbook. So it will be a case to case situation.
Virius Tesh
player, 36 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 18 May 2019
at 16:54
  • msg #134

Re: ▶ OOC Conversations

Althiof Morad:
What's going on?




He disappeared, returned filthy & wounded, asked Tesh to examine something in secret and then when they got there ... changed his mind.

Just having Virius be frustrated at Althiof's 'I know something you don't know' routine.
Evanthgreen Talloworth
player, 1 post
Sat 18 May 2019
at 16:55
  • msg #135

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 134):

Hi guys, Just finishing up my peep, I hope to join real soon :)
Virius Tesh
player, 37 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 18 May 2019
at 16:55
  • msg #136

Re: ▶ OOC Conversations

Woot!
Dungeon Master
GM, 173 posts
Sat 18 May 2019
at 17:54
  • msg #137

Re: ▶ OOC Conversations

Gonna be away for about an hour. Be back soon.
Korkas Stonedelver
player, 55 posts
Sat 18 May 2019
at 18:09
  • msg #138

Re: ▶ OOC Conversations

Dungeon Master:
Other convo

So, my initial issues with Skills & Powers, Combat & Tactics, etc, was that I never really liked the points system when it came to building characters. But I do like some of the other stuff that the Player's Options books use. So I'm up in the air on a few things. I think for now we will stick with what we've started with. But I might pull out some things from Combat & Tactics every once in awhile, since those rules are more up to date than the PHB or sometimes the Complete Fighter's Handbook. So it will be a case to case situation.



I agree the point system only works if the DM is the one that designs the options to match the flavor and such that they want.

I found combat and tactics is likely the best of the books and many of the things it adds as proficiencies or expands on the existing ones is great. High Mastery, Grand Mastery, etc for weapon spec is great as long as the DM actually sees the fighter work for it.

If you do open it up, i'll be looking at the ambidexterity Prof and the expertise prof.
Korkas Stonedelver
player, 56 posts
Sat 18 May 2019
at 18:09
  • msg #139

Re: ▶ OOC Conversations

Evanthgreen Talloworth:
In reply to Virius Tesh (msg # 134):

Hi guys, Just finishing up my peep, I hope to join real soon :)


Sweet. Welcome aboard
Dungeon Master
GM, 174 posts
Sat 18 May 2019
at 19:21
  • msg #140

Re: ▶ OOC Conversations

See I like the proficiencies in Player's Options. They are the best selling point for me.
Korkas Stonedelver
player, 59 posts
Sat 18 May 2019
at 19:32
  • msg #141

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 140):

Yep they are great. Many are just reprints from the various Complete Books. Some are new, but none seem out of balance to me
Hollen Jeth
player, 11 posts
Sun 19 May 2019
at 00:01
  • msg #142

Re: ▶ OOC Conversations

We have 18 dwarves and a couple half-orcs drinking. What could go wrong?

I'm certain that there is at least a little skullduggery afoot, would be bored if not!
Dungeon Master
GM, 191 posts
Sun 19 May 2019
at 03:57
  • msg #143

Re: ▶ OOC Conversations

Congrats on 400 posts!
Korkas Stonedelver
player, 69 posts
Sun 19 May 2019
at 04:00
  • msg #144

Re: ▶ OOC Conversations

Some awesome (IE Bad) rolls on possible Local History Rolls to see if I know of the two places he's mentioned

Destination:

20:58, Today: Secret Roll: Korkas Stonedelver rolled 20 using 1d20 with rolls of 20.  Local History .

His home Fighting Pit:

20:58, Today: Secret Roll: Korkas Stonedelver rolled 18 using 1d20 with rolls of 18.  Local History.
Dungeon Master
GM, 192 posts
Sun 19 May 2019
at 04:02
  • msg #145

Re: ▶ OOC Conversations

Failed both of them, You know that "Sultanate of Arir" is likely somewhere far to the west across the mountains in the Desert, its a Sultanate so it sounds like its one of the Baklunish cities. You don't know what the "Pit of Geburah" is.
Hollen Jeth
player, 13 posts
Sun 19 May 2019
at 04:32
  • msg #146

Re: ▶ OOC Conversations

"Sultanate", sounds exotic. Just gotta watch those camel spiders.
Dungeon Master
GM, 197 posts
Sun 19 May 2019
at 05:08
  • msg #147

Re: ▶ OOC Conversations

Languages have been added to the Private Line Options. I think I was able to get everyone's languages.
Dungeon Master
GM, 198 posts
Sun 19 May 2019
at 05:32
  • msg #148

Re: ▶ OOC Conversations

Alright folks, I'm off for the night!
Dungeon Master
GM, 199 posts
Sun 19 May 2019
at 15:57
  • msg #149

Re: ▶ OOC Conversations

I had some of the languages messed up, If anyone notices any others that they should have that they don't let me know.
Korkas Stonedelver
player, 72 posts
Sun 19 May 2019
at 16:59
  • msg #150

Re: ▶ OOC Conversations

Test

[Language unknown: ev m ll ing ec adto virtra'ncepro urofecti ckekss. ]
Althiof Morad
player, 79 posts
Professional Locksmith &
Security Consultant
Sun 19 May 2019
at 17:14
  • msg #151

Re: ▶ OOC Conversations

Amber Alert

[Language unknown: She Naekul, urtio hat ous ate?]
Virius Tesh
player, 44 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 19 May 2019
at 17:39
  • msg #152

Re: ▶ OOC Conversations

^^ This is pretty cool.  I haven't been in a game that used this function before.

I like how you can add a regular word here and there.  Like you can only get snatches and glimpses of the sentence.

Here is what Althiof's last post looked like to folks that don't speak that language:

Rutei Korkas, roca aiur erfo anmi?
Dungeon Master
GM, 201 posts
Sun 19 May 2019
at 17:41
  • msg #153

Re: ▶ OOC Conversations

Yeah, RPOL is awesome, there are a few changes I would make. The Avatars need an entire Overhaul, and if they somehow incorporating a virtual map into each game, woah, game breaking.
Virius Tesh
player, 45 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 19 May 2019
at 17:46
  • msg #154

Re: ▶ OOC Conversations

My only gripe (and I admit it's a minor one) is that once you hop into a game ... you sort of 'stop being' your screen name.

I guess that level of anonymity is cool ... but on other sites I've gamed on before, it was nice to get a sense of who you were playing with.  You end up seeing a few of the same faces here-and-there and you get to join games with people you know ... that kind of thing.
Dungeon Master
GM, 202 posts
Sun 19 May 2019
at 17:54
  • msg #155

Re: ▶ OOC Conversations

Yeah, Have you seen that RPOL has a Discord now? A lot of folks have joined and started talking over there. I've wanted to connected an RPOL to discord for while. but not all people use discord, and some refuse to install it. But instant notifications are nice. I know someone over there was working on another app for android phones/tablets to notify people of new posts. That is my only real issue, is having to refresh to see new stuff pop up. Having something notify me would be cool.
Virius Tesh
player, 47 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 19 May 2019
at 18:06
  • msg #156

Re: ▶ OOC Conversations

^^ There's an RSS feed, I think?  (But I'm not an internet guy ... so I really have no idea).

I've used Discord in the past, but I'm not ready to sing its praises just yet.  Small crowds make for a better experience IMHO, any channel with too much going on is going to be pure chaos.  8,000 messages, 40 side conversations, etc.
Dungeon Master
GM, 205 posts
Sun 19 May 2019
at 18:11
  • msg #157

Re: ▶ OOC Conversations

Yeah, I've dabbled in RSS before, it also has the pop out notifier which is set at 15m intervals, which for a fast paced game is too long lol,
Dungeon Master
GM, 206 posts
Sun 19 May 2019
at 19:41
  • msg #158

Re: ▶ OOC Conversations

Althiof where ya heading?
Althiof Morad
player, 82 posts
Professional Locksmith &
Security Consultant
Sun 19 May 2019
at 19:46
  • msg #159

Re: ▶ OOC Conversations

#23 Potter's Cottage
Korkas Stonedelver
player, 73 posts
Sun 19 May 2019
at 19:54
  • msg #160

Re: ▶ OOC Conversations

I enjoy discord and games seem to last longer there.
Dungeon Master
GM, 212 posts
Sun 19 May 2019
at 22:30
  • msg #161

Re: ▶ OOC Conversations

Korkas just to confirm, you are speaking to Hollen? or one of the NPC Rangers?
Korkas Stonedelver
player, 75 posts
Sun 19 May 2019
at 23:19
  • msg #162

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 161):

Hollen
Dungeon Master
GM, 216 posts
Sun 19 May 2019
at 23:37
  • msg #163

Re: ▶ OOC Conversations

Edited my last post Althiof.
Virius Tesh
player, 53 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 20 May 2019
at 11:57
  • msg #164

Re: ▶ OOC Conversations

Yaotl:
... though the smile looks as if a rock truly tasted a lemon and found the experience wanting.


Love it.
This message was lightly edited by the player at 11:57, Mon 20 May 2019.
Dungeon Master
GM, 234 posts
Mon 20 May 2019
at 20:41
  • msg #165

Re: ▶ OOC Conversations

Virius, who are you talking too,

Sorry in advance for not knowing.
Dungeon Master
GM, 235 posts
Mon 20 May 2019
at 20:48
  • msg #166

Re: ▶ OOC Conversations

nevermind I see. the table your at, ok
Virius Tesh
player, 56 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 20 May 2019
at 20:52
  • msg #167

Re: ▶ OOC Conversations

Yeah, I walked back over to rejoin the gang, right before Korkas left (we traded places essentially).
Dungeon Master
GM, 237 posts
Mon 20 May 2019
at 21:32
  • msg #168

Re: ▶ OOC Conversations

Woot 500 posts!
Korkas Stonedelver
player, 79 posts
Mon 20 May 2019
at 21:34
  • msg #169

Re: ▶ OOC Conversations

Can we get a post where we can keep track of our quests, possible quests, or leads in?
Dungeon Master
GM, 238 posts
Mon 20 May 2019
at 21:36
  • msg #170

Re: ▶ OOC Conversations

Good suggestion. Having them all in place would be a good idea. I will get it up tonight.
Dungeon Master
GM, 240 posts
Mon 20 May 2019
at 21:51
  • msg #171

Re: ▶ OOC Conversations

Gonna be gone for a few hours, with the wife, Grocery Shopping. Wont be home till later tonight.
Dungeon Master
GM, 243 posts
Tue 21 May 2019
at 01:47
  • msg #172

Re: ▶ OOC Conversations

So, i found out that Coral comes up Orange on the browser of my phone. That is totally fine for people to use coral, I called someone out earlier for using Orange, when it was really coral. lol, Sorry about that.
Dungeon Master
GM, 244 posts
Tue 21 May 2019
at 02:15
  • msg #173

Re: ▶ OOC Conversations

Looks like we had another server hiccup. Got scared for a minute.
Althiof Morad
player, 97 posts
Professional Locksmith &
Security Consultant
Tue 21 May 2019
at 02:27
  • msg #174

Re: ▶ OOC Conversations

Korkas came back to the table in the SE corner.  I missed it at first too.
Dungeon Master
GM, 248 posts
Tue 21 May 2019
at 02:29
  • msg #175

Re: ▶ OOC Conversations

Fixed it
Dungeon Master
GM, 252 posts
Tue 21 May 2019
at 02:51
  • msg #176

Re: ▶ OOC Conversations

Dungeon Master
GM, 253 posts
Tue 21 May 2019
at 03:47
  • msg #177

Re: ▶ OOC Conversations

Off for the night, got a busy day ahead of me tomorrow. Night folks.

We should have everyone almost ready to go character wise, and then we can move to the next day.
Althiof Morad
player, 99 posts
Professional Locksmith &
Security Consultant
Tue 21 May 2019
at 17:02
  • msg #178

Re: ▶ OOC Conversations

What npc's are still here?
Korkas Stonedelver
player, 83 posts
Tue 21 May 2019
at 17:03
  • msg #179

Re: ▶ OOC Conversations

I think we are only missing one PC now? If I am correct on who is in the Inn now.


Uh just Spungior and the innkeeper and his family I think.

Oh and the Rangers.
This message was last edited by the player at 17:03, Tue 21 May 2019.
Dungeon Master
GM, 255 posts
Tue 21 May 2019
at 17:11
  • msg #180

Re: ▶ OOC Conversations

Sorry about that Kossoth, I accidentally deleted you when I was arranging players. You should be back now, let me know if it messed anything up.
Kossoth Zan
player, 1 post
Tue 21 May 2019
at 17:14
  • msg #181

Re: ▶ OOC Conversations

*chuckles*

Oh no total amnesia!  Where am I?  Who am I?  What am I doing here?

Nah, I think the only thing that got wiped was in the RTJ thread that had the details of Kossoth's history that I can rebuild and add to my scratchpad.
Dungeon Master
GM, 256 posts
Tue 21 May 2019
at 17:35
  • msg #182

Re: ▶ OOC Conversations

Transparency Post

Because of the speed of the game, we lost the player for Hollen Jeth. So I will be taking control of the character for now, Rhanis Mindogar is also an NPC, I just added him to the game before the other AD&D game he was in died. I may bring him in as an NPC later on. Depending on who all sticks around, and if we get any replacements.

Right now it looks like Althiof, Hollen, Korkas and Virius are for sure doing the Stolen Spellbook. Not sure where Yaotl and Kossoth are going to stand on it. Still waiting on Ali to make his appearance but I told the player that he could show up in the morning. He is finishing up the last bits of his character. But it looks like things are coming together. It was smart of me to have added extra players, I knew that we'd loose some.
This message was last edited by the GM at 17:35, Tue 21 May 2019.
Kossoth Zan
player, 3 posts
Tue 21 May 2019
at 17:37
  • msg #183

Re: ▶ OOC Conversations

And here I just posted towards Hollen about the goblin issue, lol.
Dungeon Master
GM, 257 posts
Tue 21 May 2019
at 17:40
  • msg #184

Re: ▶ OOC Conversations

Well, at least I can respond.

Oh, I found this btw also.


If you like it, I can use it as the token reference for your portrait. I also decided to send it to RPOL to get them to make it a portrait, since I really liked that character from "The Mummy" and RPOL needs a little more diversity when it comes to portrait selection.
This message was last edited by the GM at 17:42, Tue 21 May 2019.
Kossoth Zan
player, 4 posts
Tue 21 May 2019
at 17:42
  • msg #185

Re: ▶ OOC Conversations

That works perfectly for me.

They do have the actors face at least one other place if not two but it's from his time in the Resident Evil series.
Yaotl Chimalma
player, 14 posts
Tue 21 May 2019
at 17:44
  • msg #186

Re: ▶ OOC Conversations

I should've just approached the goblin quest sooner, I thought the background convo's were going to be a little quicker lol sorry guys.
Dungeon Master
GM, 258 posts
Tue 21 May 2019
at 17:45
  • msg #187

Re: ▶ OOC Conversations

Who knows maybe RPOL will approve it. I don't even know if they are taking submissions right now. But eh. worth a try. I wish I could have access to that gallery for one day... I'd scrap a lot of the old crappy stuff.

@Yaotl, your good! You are the first to ask how the Ranger Lord died, that was a nice step. The conversations are worth it.
Althiof Morad
player, 101 posts
Professional Locksmith &
Security Consultant
Tue 21 May 2019
at 17:49
  • msg #188

Re: ▶ OOC Conversations

I believe they are not taking submissions.  She made a post closing portraits.

link to a message in another game
Dungeon Master
GM, 259 posts
Tue 21 May 2019
at 17:52
  • msg #189

Re: ▶ OOC Conversations

That was posting in Wed 21 Dec 2016 lol But yeah, I know they turn it off and on every once in awhile.
Dungeon Master
GM, 260 posts
Tue 21 May 2019
at 17:57
  • msg #190

Re: ▶ OOC Conversations

Korkas Stonedelver
player, 85 posts
Tue 21 May 2019
at 17:59
  • msg #191

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 188):

Yeah they opened them back up again at some point. But then had issues.
Virius Tesh
player, 59 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 21 May 2019
at 19:50
  • msg #192

Re: ▶ OOC Conversations

Tons of stuff today!  Stuck at work but will be able to catch up in a couple of hours.
Dungeon Master
GM, 262 posts
Tue 21 May 2019
at 19:52
  • msg #193

Re: ▶ OOC Conversations

We are gearing down for the evening IC, I think I'll move any more conversation to the Common Room, wrap up a few. And when Ali is finished up he can appear in Hommlet in the morning.
Korkas Stonedelver
player, 89 posts
Tue 21 May 2019
at 20:01
  • msg #194

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 193):

Sounds good
Althiof Morad
player, 105 posts
Professional Locksmith &
Security Consultant
Tue 21 May 2019
at 20:06
  • msg #195

Re: ▶ OOC Conversations

In the Common Room, every single person that was downstairs today can hear us, right?
Dungeon Master
GM, 264 posts
Tue 21 May 2019
at 20:09
  • msg #196

Re: ▶ OOC Conversations

Unless otherwise specified with whispers, yes anything said in the Inn's downstairs common room could be heard by everyone. (Not that all of them were listening but yes.) Anything that was briefly said in the sideroom would have not been heard. Anything upstairs in the Common Sleeping room, can be heard by anyone awake. Anyone sleeping no.
Korkas Stonedelver
player, 90 posts
Tue 21 May 2019
at 20:09
  • msg #197

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 195):

I've assumed yes unless trying to whisper. Which Korkas doesn't seem to do well or doesn't care to.
Dungeon Master
GM, 266 posts
Tue 21 May 2019
at 21:33
  • msg #198

Re: ▶ OOC Conversations

Notice: We have advanced to the next morning.
Dungeon Master
GM, 270 posts
Tue 21 May 2019
at 22:29
  • msg #199

Re: ▶ OOC Conversations

Reminder.

With the Spell Point system, Mages do not have to memorize individual spells for the day. They still have to have a spellbook to read over their spells, but they can cast whatever spell they know using the spell points. This makes Mages a lot more versatile.
Virius Tesh
player, 62 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 21 May 2019
at 22:29
  • msg #200

Re: ▶ OOC Conversations

Derp!  Thanks.
Virius Tesh
player, 63 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 21 May 2019
at 22:31
  • msg #201

Re: ▶ OOC Conversations

Hahaha, I'm just realizing that I could have cast that Detect Magic during the last evening.

C'est la vie.
Korkas Stonedelver
player, 96 posts
Tue 21 May 2019
at 22:34
  • msg #202

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 201):

And saved a whole argument between you and Althiof though it was a good one. Hopefully just an IC thing though :)
Althiof Morad
player, 107 posts
Professional Locksmith &
Security Consultant
Tue 21 May 2019
at 22:47
  • msg #203

Re: ▶ OOC Conversations

Virius Tesh:
I'm just realizing that I could have cast that Detect Magic during the last evening.

So you lied!! *points finger at the evil-doer*


Is it wrong to post IC in the OOC?

jk
Dungeon Master
GM, 271 posts
Tue 21 May 2019
at 23:31
  • msg #204

Re: ▶ OOC Conversations

Transparency

I have not used Reaction adjustments yet. Since everyone that you've met so far has been a Townsfolk or someone inside the Inn. There is a certain level of decorum that the NPCs have shown to everyone. Reaction adjustments along the road or while traveling elsewhere will be utilized. I know a few of you have some serious bonuses and negatives to Reaction Adjustments.
Korkas Stonedelver
player, 97 posts
The "Muscle"
AC 7 HP:10
Tue 21 May 2019
at 23:37
  • msg #205

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 204):

Ive tried to play mine mostly. Though it won't ever be perfect. But i do suspect it will have issues down the road
Althiof Morad
player, 109 posts
Professional Locksmith &
Security Consultant
Wed 22 May 2019
at 00:08
  • msg #206

Re: ▶ OOC Conversations

Oh, is that what it was?

*tries to look innocent*
Korkas Stonedelver
player, 100 posts
The "Muscle"
AC 7 HP:10
Wed 22 May 2019
at 00:23
  • msg #207

Re: ▶ OOC Conversations

Korkas has now bathed for you guys :P
Dungeon Master
GM, 276 posts
Wed 22 May 2019
at 14:26
  • msg #208

Re: ▶ OOC Conversations

In a horsetrough, when a full working bathhouse was less than 10 yards away!
Korkas Stonedelver
player, 102 posts
The "Muscle"
AC 7 HP:10
Wed 22 May 2019
at 15:09
  • msg #209

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 208):

Didn't have time for that...
Virius Tesh
player, 68 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 22 May 2019
at 15:33
  • msg #210

Re: ▶ OOC Conversations

Virius Tesh:
"As is said among my people ..."


"A good plan violently executed, is better than a perfect plan executed next week."

— General George S. Patton
Virius Tesh
player, 69 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 22 May 2019
at 15:34
  • msg #211

Re: ▶ OOC Conversations

^^ Shamelessly stole that quote, figured I'd at least cite it.  :)
Dungeon Master
GM, 279 posts
Wed 22 May 2019
at 19:49
  • msg #212

Re: ▶ OOC Conversations

Once everyone that is going on the Stolen Spellbook adventure posts, I will jump us to the thread for the adventure. I'll need to know who is going to be walking alongside the wagon, who is going to be hiding inside, and where everyone will be. So I can adjust the map accordingly.
Althiof Morad
player, 115 posts
Professional Locksmith &
Security Consultant
Wed 22 May 2019
at 20:36
  • msg #213

Re: ▶ OOC Conversations

Mine is in my post, in the wagoner's seat.
Korkas Stonedelver
player, 104 posts
The "Muscle"
AC 7 HP:10
Wed 22 May 2019
at 20:40
  • msg #214

Re: ▶ OOC Conversations

Yep working through that. Been waiting on the others to "arrive" outside in the Homlett Streets so we can discuss everything and set the plan in motion.

But basic plan (in Korkas's head) is if the one Cask is large enough to get into, maybe empty some(all) and climb in myself sitting in wait. The others laying down in the bed of the wagon with the tarp over the top. We have 2 in the front seat and one sitting on the rear of the wagon watching for people coming up from behind. Total 3 visible and 3 hidden.
Dungeon Master
GM, 280 posts
Wed 22 May 2019
at 20:49
  • msg #215

Re: ▶ OOC Conversations

Sorry I was not descriptive enough, the cask is not large enough for the dwarf to fit in. A Halfling or gnome could easily fit in it, but not a Dwarf, or Human, unless either were a child.
Korkas Stonedelver
player, 105 posts
The "Muscle"
AC 7 HP:10
Wed 22 May 2019
at 20:50
  • msg #216

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 215):

No worries, that's why he was pondering it.
Ali Ansari
player, 2 posts
Wed 22 May 2019
at 22:30
  • msg #217

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 204):

Yea, this will be interesting using the reaction adjustments.  It will make character/group development and play fun and interesting :)
Korkas Stonedelver
player, 106 posts
The "Muscle"
AC 7 HP:10
Wed 22 May 2019
at 22:31
  • msg #218

Re: ▶ OOC Conversations

In reply to Ali Ansari (msg # 217):

Hey I'm only like -2 before my Kit throws another -3 into play :P
Virius Tesh
player, 71 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 22 May 2019
at 23:38
  • msg #219

Re: ▶ OOC Conversations

Dungeon Master:
I'll need to know ... where everyone will be. So I can adjust the map accordingly.


Shotgun!
Virius Tesh
player, 72 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 22 May 2019
at 23:43
  • msg #220

Re: ▶ OOC Conversations

^^ My two copper pieces ...

Korkas in the back for sure, then maybe Kossoth and Yaotl?  Those two look different enough / exotic enough that we might tip our hand if they were seen.

That leaves Hollen to walk ... but he looks like a local (as he is one), so it shouldn't stand out too bad.  If we're really going for that 'hey, we aren't a threat' vibe ... maybe he leaves his sword in the wagon?
Althiof Morad
player, 116 posts
Professional Locksmith &
Security Consultant
Thu 23 May 2019
at 03:02
  • msg #221

Re: ▶ OOC Conversations

Let's see who makes it outside first: Kossoth or Potential Character 7.

Taking bets now...
Virius Tesh
player, 74 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 23 May 2019
at 11:07
  • msg #222

Re: ▶ OOC Conversations

@Yaotl, I'm digging the formal way your characters speaks.  Other than looking tough (predatory gaze and what-not) ... what, if any, weapons and armor does she appear to carry?
Dungeon Master
GM, 282 posts
Thu 23 May 2019
at 12:43
  • msg #223

Re: ▶ OOC Conversations

Went ahead and posted in the spellbook thread to move the game along. Dont worry about the players that have not posted. They will be along shortly. I will adjust the token placement according to your posts just tell me where your going to be. Assume Hollen and the horse and wagon are where they are placed. Everyone else try and let me know where you are, even if that means in the cart.
Yaotl Chimalma
player, 20 posts
Thu 23 May 2019
at 21:08
  • msg #224

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 222):

Thanks! I saw your other comment of Yaotl too late to thank you then too without it being odd lol.  She just wears robes and has a staff with a sling attached to it. Even when she stashed her gear away last night IC, she just had a few baubles of obsidian, marble, and other precious stones. As well as a few vials of earthy looking liquids.
Dungeon Master
GM, 286 posts
Thu 23 May 2019
at 22:28
  • msg #225

Re: ▶ OOC Conversations

@Korkas, I would tell you its all clear with Hollen, but I wanted other people to post.

But your Alertness skill would tell you that they are out investigating, and you can hear them talking about the goblins and the trail.
Dungeon Master
GM, 291 posts
Fri 24 May 2019
at 01:17
  • msg #226

Re: ▶ OOC Conversations

Remember this is a good time to use skills, and Proficiency's, to gain more information about things.
Korkas Stonedelver
player, 115 posts
The "Muscle"
AC 7 HP:10
Fri 24 May 2019
at 01:25
  • msg #227

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 226):

Yep that was my I'm moving to Move Silently though I didn't make any rolls. I can roll if you want. None of my profs, aside from Alertness may apply.

And not sure if there would be enough cover to get a hide in shadows.
Althiof Morad
player, 124 posts
Professional Locksmith &
Security Consultant
Fri 24 May 2019
at 01:36
  • msg #228

Re: ▶ OOC Conversations

I updated my last post.
Korkas Stonedelver
player, 118 posts
The "Muscle"
AC 7 HP:10
Fri 24 May 2019
at 17:43
  • msg #229

Re: ▶ OOC Conversations

For Combat do you want us to describe what we are going to be doing when we roll Init (I didn't in my post. I just described why my Init was so high).

Also as a note if need be feel free to roll for me to keep things moving along if I'm not around.
Dungeon Master
GM, 295 posts
Fri 24 May 2019
at 19:02
  • msg #230

Re: ▶ OOC Conversations

Congrats on getting that Light spell off. Nice buff/debuff vs the Worg.
Virius Tesh
player, 81 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 24 May 2019
at 19:19
  • msg #231

Re: ▶ OOC Conversations

Huzzah!
Korkas Stonedelver
player, 119 posts
The "Muscle"
AC 7 HP:10
Fri 24 May 2019
at 20:29
  • msg #232

Re: ▶ OOC Conversations

Showing as new messages but nothing I can see :(
Dungeon Master
GM, 296 posts
Fri 24 May 2019
at 20:33
  • msg #233

Re: ▶ OOC Conversations

That's weird I didn't post anything new. We are waiting on Althiof, and since its combat I don't mind waiting around to see his actions. Combat is where some concepts really shine so I will give everyone time to post up what they are doing.
Virius Tesh
player, 82 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 24 May 2019
at 20:34
  • msg #234

Re: ▶ OOC Conversations

^^ Do you check RPOL between different devices often?  Phone, then computer then phone again?

I think if you don't log off every session — and then check the site from a different device — the new device won't have the same 'count' of threads reviewed, and you'll see a lot of lightning bolts for stuff you have already reviewed on the other device.
Korkas Stonedelver
player, 120 posts
The "Muscle"
AC 7 HP:10
Fri 24 May 2019
at 20:38
  • msg #235

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 234):

I do some days but haven't been checking on my phone today.
Dungeon Master
GM, 298 posts
Fri 24 May 2019
at 21:53
  • msg #236

Re: ▶ OOC Conversations

Had to fix last post, Forgot the +4 to attack the Worg.
Korkas Stonedelver
player, 123 posts
The "Muscle"
AC 7 HP:10
Fri 24 May 2019
at 22:13
  • msg #237

Re: ▶ OOC Conversations

I hate this dice roller :P It doesn't like me.
Dungeon Master
GM, 300 posts
Fri 24 May 2019
at 22:19
  • msg #238

Re: ▶ OOC Conversations

Base Movement Rates
Race       Rate
Human      12
Dwarf      6
Elf        12
Half-elf   12
Gnome      6
Halfling   6

Movement happens in 10' Increments, meaning that a Dwarf can move 60' during his turn. A Human can move 120'. You can Move half of your movement and still attack.
Virius Tesh
player, 83 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 24 May 2019
at 22:46
  • msg #239

Re: ▶ OOC Conversations

Dungeon Master:
  if someone has a better suggestion to how we should do this let me know.


I'm good with rolling init each round.

I've found that waiting to post in init order, though, can slow things down.  Maybe we can post the init roll, announce intentions and then add the required rolls all in one post?

Then, after your players have all posted — regardless of the order in which they posted — you get to sort it all out and summarize the round.  There will be plenty of cases where some DM common sense and/or handwavium will have to get applied (player wanted to attack Goblin #1, but Goblin #1 had fallen by that point of the round, etc), but it will certainly cut down on the waiting on others.

I don't feel super strongly about the above, but at the very least, guys should announce intentions during the init roll, particularly casters (throwing myself under the bus here).  Otherwise ... I'll never lose a spell because I'll never choose to cast if my init sucks.
Virius Tesh
player, 85 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 24 May 2019
at 22:56
  • msg #240

Re: ▶ OOC Conversations

@DM, can we parry?  (PHB, pg 100)

If Virius can parry he will draw his dagger and do so this round.
Dungeon Master
GM, 307 posts
Fri 24 May 2019
at 23:01
  • msg #241

Re: ▶ OOC Conversations

Yes,

Parrying (Optional Rule)

During a one-minute combat round, each character is assumed to block many attempted attacks and see many of his own attacks blocked. In normal combat, characters parry all the time--there's no need to single out each parry.

When a character deliberately chooses not to parry (a wizard casting a spell, for instance), his chance of being hit increases. Thus, choosing to parry, in and of itself, is not a separate option under the AD&D game rules.

At the same time, the assumption is that characters in combat are constantly exposing themselves to some risk--trying to get a clear view of a target or looking for the opening to make an attack. There are times, however, when this is not the case. Sometimes, the only thing a character wants to do is avoid being hit.

In order to make himself harder to hit, a character can parry--forfeit all actions for the round--he can't attack, move, or cast spells. This frees the character to concentrate solely on defense. At this point, all characters but warriors gain an AC bonus equal to half their level. A 6th-level wizard would have a +3 bonus to his AC (lowering his AC by 3). A warrior gets a bonus equal to half his level plus one. A 6th-level fighter would gain a +4 AC bonus.
Note that the benefit is not a perfect all-around defense, and it's not effective against rear or missile attacks. It applies only to those characters attacking the defender with frontal melee attacks. This optional defense has no effect against magical attacks, so it wouldn't do anything to protect a character from the force of a lightning bolt or fireball, for example.
Korkas Stonedelver
player, 124 posts
The "Muscle"
AC 7 HP:10
Fri 24 May 2019
at 23:01
  • msg #242

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 239):

Yes I Believe this will be fastest.

As an example I would state. I'm attacking the Goblin in F10 with my daggers. And if my first attack kills it I will hit the gobo in F11 before moving forward at half my moment towards the next target (the Warg).


15:12, Today: Korkas Stonedelver rolled 19,5 using d20+1,d4+4 with rolls of 18,1.  Attack Off Hand.

15:12, Today: Korkas Stonedelver rolled 6,7 using d20+3,d4+4 with rolls of 3,3.  Attack Prime Hand.

15:08, Today: Korkas Stonedelver rolled 3 using 1d10+2 with rolls of 1.  Init Round 2.

This message was last edited by the player at 23:04, Fri 24 May 2019.
Dungeon Master
GM, 310 posts
Fri 24 May 2019
at 23:26
  • msg #243

Re: ▶ OOC Conversations

Goblin or Goblin #4 Korkos? Cuz you just killed it!
Korkas Stonedelver
player, 126 posts
The "Muscle"
AC 7 HP:10
Fri 24 May 2019
at 23:34
  • msg #244

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 243):

F10 Gobo, trying to get to the Warg
This message was last edited by the player at 23:34, Fri 24 May 2019.
Dungeon Master
GM, 313 posts
Fri 24 May 2019
at 23:53
  • msg #245

Re: ▶ OOC Conversations

Critical On Hollen, hurt like heck!, Poor guy.
Stormrider Truesight
player, 2 posts
Sat 25 May 2019
at 00:34
  • msg #246

Re: ▶ OOC Conversations

Hi guys I am e new cleric
Sigh I miss the fun
Korkas Stonedelver
player, 127 posts
The "Muscle"
AC 7 HP:10
Sat 25 May 2019
at 00:35
  • msg #247

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 246):

Welcome.
Althiof Morad
player, 130 posts
Professional Locksmith &
Security Consultant
Sat 25 May 2019
at 00:39
  • msg #248

Re: ▶ OOC Conversations

A cleric!!!!

W00t!
Stormrider Truesight
player, 3 posts
Sat 25 May 2019
at 00:44
  • msg #249

Re: ▶ OOC Conversations

My first attempt at cleric after thirty years on BECMI dnd. Second ed I usually play paladin so may not bethe best cleric lol
Dungeon Master
GM, 319 posts
Sat 25 May 2019
at 01:09
  • msg #250

Re: ▶ OOC Conversations

Well.. Hollen doesn't look like he will survive unless someone can get to him and heal him or bind his wounds in the next six rounds.
Stormrider Truesight
player, 6 posts
Sat 25 May 2019
at 01:22
  • msg #251

Re: ▶ OOC Conversations

Let's hope dm allows me to hop over to help.
Dungeon Master
GM, 321 posts
Sat 25 May 2019
at 01:25
  • msg #252

Re: ▶ OOC Conversations

Unless we do some time shananagans, meaning you maybe woke up a few minutes after they left. You might be able to get to the cave, You would be able to travel faster than them in the wagon. So you could have caught up. Just know that the two threads are not in current time. So I may just let you make it to the cave.

Yeah lets do that, If you plan on following them. You can arrive at the start of Round 3.
Korkas Stonedelver
player, 128 posts
The "Muscle"
AC 7 HP:10
Sat 25 May 2019
at 01:42
  • msg #253

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 252):

Nice some healing could be useful
Stormrider Truesight
player, 7 posts
Sat 25 May 2019
at 02:03
  • msg #254

Re: ▶ OOC Conversations

That's awesome
Thanks dm
Dungeon Master
GM, 326 posts
Sat 25 May 2019
at 02:29
  • msg #255

Re: ▶ OOC Conversations

So Casting time for Cure light Wounds is 5, so your Initiative Roll is 1d10+5, I am just going to add 5 to your roll of 1. Making your Initiative on 6.
Dungeon Master
GM, 328 posts
Sat 25 May 2019
at 02:46
  • msg #256

Re: ▶ OOC Conversations

Virius Tesh:
Then, after your players have all posted — regardless of the order in which they posted — you get to sort it all out and summarize the round.  There will be plenty of cases where some DM common sense and/or handwavium will have to get applied (player wanted to attack Goblin #1, but Goblin #1 had fallen by that point of the round, etc), but it will certainly cut down on the waiting on others.I don't feel super strongly about the above, but at the very least, guys should announce intentions during the init roll, particularly casters (throwing myself under the bus here).  Otherwise ... I'll never lose a spell because I'll never choose to cast if my init sucks.


I agree. Intentions at the start, with an Initiative Roll, and a statement of what you are doing, and then I will arrange as per the Initiative Order. I like that idea seems like it would be smoother.
Stormrider Truesight
player, 11 posts
Sat 25 May 2019
at 04:05
  • msg #257

Re: ▶ OOC Conversations

Can I draw my blade move to H8 and attack? Do we roll initiative every round?
Thanks
Or shall I hold back to cure people?
Dungeon Master
GM, 331 posts
Sat 25 May 2019
at 04:07
  • msg #258

Re: ▶ OOC Conversations

Oh, you took care of all the current combatants, Now its just movement further into the cavern. I don't believe anyone else took damage and the 7 you healed Hollen for was good, since his max is 10HP.
Stormrider Truesight
player, 12 posts
Sat 25 May 2019
at 04:47
  • msg #259

Re: ▶ OOC Conversations

Oops okthen I guess I move in behind the warriors
Dungeon Master
GM, 332 posts
Sat 25 May 2019
at 14:34
  • msg #260

Re: ▶ OOC Conversations

Just a heads up, the combat is not over, we are still in combat rounds, but you can go ahead and Roleplay interactions, etc. You can clearly hear more goblins and things happening further into the cavern.

Also, I will not be around for most of the day, we have a graduation bbq that the entire family is attending. I should be around later this evening, if I'm not sunburned or sleeping.
Ali Ansari
player, 3 posts
Sat 25 May 2019
at 18:30
  • msg #261

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 260):

Have fun, Memorial day weekend is work work work with my 6 other Dwarf brothers  :)
Korkas Stonedelver
player, 132 posts
The "Muscle"
AC 7 HP:10
Sun 26 May 2019
at 05:07
  • msg #262

Re: ▶ OOC Conversations

Uh how many rounds have passed? I had assumed one round. While the movement and actions of some of the others make it seem like 3-4. Given when moving silently we only move 1/3 or usual rate.
Dungeon Master
GM, 335 posts
Sun 26 May 2019
at 05:20
  • msg #263

Re: ▶ OOC Conversations

Even 1/3 for someone with movement 6, which is 60' they can move 20' (4 squares) a round.

So its likely been two rounds since Althiof moved the furthest. So Korkas you can move up further then I only moved you one rounds worth of movement.
Korkas Stonedelver
player, 133 posts
The "Muscle"
AC 7 HP:10
Sun 26 May 2019
at 05:40
  • msg #264

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 263):

He also moved around to collect ears.
Stormrider Truesight
player, 15 posts
Sun 26 May 2019
at 07:53
  • msg #265

Re: ▶ OOC Conversations

mm, did i find anythin searching the goblins?
Dungeon Master
GM, 336 posts
Sun 26 May 2019
at 16:02
  • msg #266

Re: ▶ OOC Conversations

Sorry about yesterday, Ended up going out an hanging out with a friend from my wife's college classes, who invited everyone out to his house for Memorial day for Hamburgers, grilled hot dogs and apparently to watch possible Tornado's touch down. He lives out on a farm in the middle of rural Ohio and a bad storm blew in yesterday right in the middle of the party. We had to all rush into the house and barn for cover. Not I! I walked out in the middle of the field and looked toward the oncoming storm and watched, was beat with fifty mile per hour winds and rain. No Tornado decided to show its ugly head I think I passed my Intimidate check against it!

So it was a long day yesterday. I'll try and get everything on track today. Movement may be a little janky, but everyone can assume to have gotten down to the next palisade Timbers. Even searched the goblins, cutting ears, avoiding the creek etc.
Ali Ansari
player, 4 posts
Sun 26 May 2019
at 17:40
  • msg #267

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 266):

DM, wow you may not have made your wisoe check standing in the open field like that but the gods shined on you that moment or mother nature was busy elsewhere  lol
Virius Tesh
player, 91 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 26 May 2019
at 21:42
  • msg #268

Re: ▶ OOC Conversations

I didn't even see that little door on the south wall until Althiöf stood next to it!

Do we hear sounds from just one of the directions, or both?  (south and west)
Dungeon Master
GM, 339 posts
Sun 26 May 2019
at 22:11
  • msg #269

Re: ▶ OOC Conversations

hopefully that update made it better. The sounds are coming from behind the south timbers right next to where Althiöf is standing now. Althiöf can also see through the open area, and further into the cavern.
Virius Tesh
player, 92 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 26 May 2019
at 23:30
  • msg #270

Re: ▶ OOC Conversations

^^ Yes, thank you.  I'm picking up what you are putting down now.  :)
Dungeon Master
GM, 340 posts
Mon 27 May 2019
at 15:15
  • msg #271

Re: ▶ OOC Conversations

Going to give Kossoth and Yaotl till 12:00 EST, before I move things forward.
Dungeon Master
GM, 342 posts
Mon 27 May 2019
at 18:22
  • msg #272

Re: ▶ OOC Conversations

Post 800. Woot!
Dungeon Master
GM, 345 posts
Mon 27 May 2019
at 21:49
  • msg #273

Re: ▶ OOC Conversations

Stormrider Truesight:
Storm moves to T10. He does not have enough movement to attack



So you are aware, Humans can move 12' (Which translates into 120 feet) Each square on the map is 5' In 2nd Edition you can move up to half your movement and still attack. So you can move up to 60' and still attack. If you'd like to stay at T10 that is fine, but if you want to move and attack the Goblin below that is also fine. Its only 40' to the Goblin from where you were. So you could make it. Lemme know.
Stormrider Truesight
player, 18 posts
Mon 27 May 2019
at 22:29
  • msg #274

Re: ▶ OOC Conversations

Oh thanks DDm
Dungeon Master
GM, 346 posts
Mon 27 May 2019
at 22:39
  • msg #275

Re: ▶ OOC Conversations

No problem, Its been years since some of us have played 2E, so things can fall through the cracks of our memories.
Yaotl Chimalma
player, 28 posts
Tue 28 May 2019
at 02:29
  • msg #276

Re: ▶ OOC Conversations

I'm back to the world of humans after 3 days of camping, thank you all for your patience on my slow responses through our magnificent GM.
Korkas Stonedelver
player, 136 posts
The "Muscle"
AC 7 HP:10
Tue 28 May 2019
at 06:05
  • msg #277

Re: ▶ OOC Conversations

The dice do like to roll low for me... For some things this is good.
Korkas Stonedelver
player, 138 posts
The "Muscle"
AC 7 HP:10
Tue 28 May 2019
at 07:13
  • msg #278

Re: ▶ OOC Conversations

Althiof it takes 1d10 rounds to pick a lock. And you may not have your full defense during that time. You may want to reconsider your action with a gobo still standing there.
Virius Tesh
player, 96 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 28 May 2019
at 12:45
  • msg #279

Re: ▶ OOC Conversations

Hey gang, I travel a lot for work and June is shaping up to be a super busy month.  There will be days where free time and/or getting to a computer may not be an option.

@DM, if ever the game is waiting on me, feel free to NPC/skip/bench Virius as you see fit.

I know this one can move at a pretty good clip ... I don't want to be part of what slows it down.  I promise, I haven't flaked!
Dungeon Master
GM, 353 posts
Tue 28 May 2019
at 15:25
  • msg #280

Re: ▶ OOC Conversations

Thanks for the heads up Virius, I reposted it over in the leave of absence thread so I know where to look for the instructions. Thanks for that!
Korkas Stonedelver
player, 139 posts
The "Muscle"
AC 7 HP:10
Tue 28 May 2019
at 15:55
  • msg #281

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 278):

I should add I also had intention of moving there to avoid my back to the water
Dungeon Master
GM, 359 posts
Tue 28 May 2019
at 21:42
  • msg #282

Re: ▶ OOC Conversations

Althiof Morad:
Dungeon Master:
Althiof you still get to roll in on this Initative since it only took 1 round for you to pick the lock on the gate. Stormrider go ahead and roll initiative. Ali!, roll in on this Initiative also in the event someone free's you.

I posted it in msg 136 above.


Serves me right for trying to post from my phone!. I see it now, sorry about that.
Stormrider Truesight
player, 21 posts
Tue 28 May 2019
at 21:49
  • msg #283

Re: ▶ OOC Conversations

Sorry guys my posting will probably be at different timings from most of you. It's 550am for me now lpl
Dungeon Master
GM, 360 posts
Tue 28 May 2019
at 23:16
  • msg #284

Re: ▶ OOC Conversations

If it becomes an issue, we will figure it out. But it shouldn't
Dungeon Master
GM, 362 posts
Tue 28 May 2019
at 23:42
  • msg #285

Re: ▶ OOC Conversations

Grumble Grumble... Fracking Sleep Spell!
Korkas Stonedelver
player, 142 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 00:12
  • msg #286

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 285):

If it wasn't for the fact i Play a wizard in almost every dnd game I play, I would likely have played one here with the spell points system making wizards so much more versatile at low levels.
Dungeon Master
GM, 364 posts
Wed 29 May 2019
at 00:20
  • msg #287

Re: ▶ OOC Conversations

Yeah, but without them, it really makes Spellcasters rough to plan out things, and get stuck with a spell for the day that totally just doesn't work.
Korkas Stonedelver
player, 143 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 00:35
  • msg #288

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 287):

Yeah the wizard for the first 3 levels or so does almost nothing. As that's all they can do.
Dungeon Master
GM, 366 posts
Wed 29 May 2019
at 00:57
  • msg #289

Re: ▶ OOC Conversations

So, Now that we have combat which is coming to an end soon. (Last set of the Encounter) I wanted to ask you all. How do you like how Combat has been done so far? And should we change it. I am using the Weapon Speed and Initiative (Optional Rule) & Individual Initiative.

Should we look at other options?

We are using Individual Initiative: http://purpleworm.org/rules/PHB/DD01692.htm

There is Group Initiative: http://purpleworm.org/rules/PHB/DD01691.htm

There is also Base Initiative: http://purpleworm.org/rules/PHB/DD01686.htm

I like that casting, and bulkier weapons make Initiative change, but it does really slow down combat and actions. Any suggestions?
Korkas Stonedelver
player, 145 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 01:05
  • msg #290

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 289):

I do like weapon speed and casting speed taken into effect.

To speed things up I might suggest a single roll at the beginning of combat. This way the only thing that is changing each round is if the PC's change their actions. It's not as true to how combat would be but speeds things up slightly.


On the whole this combat went pretty fast for RPOL standards. It's low level though so that's sorta expected.

I think rolling initiative and declaring action in a post greatly sped that up. You may want people to fully describe their actions in the same post in narrative format so as to not have to wait for them when they get up to post it.
Dungeon Master
GM, 367 posts
Wed 29 May 2019
at 01:13
  • msg #291

Re: ▶ OOC Conversations

I was also having to run two of the PCs as NPCs. Because of their absence. But yeah it did go pretty fast.
Ali Ansari
player, 7 posts
Wed 29 May 2019
at 03:01
  • msg #292

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 291):

True, having the PC state there action that round then roll the init and any dice needed to support the action - d20 attack and damage dice, spell damage or saves rolled ect and post it or edit post action post to capture it in one PC action post.

Post A.  I pull my sword out and charge the Goblin attacking it with an upper cut to the shoulder.

Rolls D10 init, D20 attack, and D8 damage with adjusted modifies and copies the results into the Post A.


Post B.  I move silently up to the door, do a quick check for traps along the floor and frame of the door then listen if I find no traps else I try to disarm the trap(s) first.

Rolls, D100 move silently, Rolls D100 check for traps, rolls D100 for either remove traps or hear noise.  Rolls another d100 in case it is needed then copies the rolls into post B.


Inits have been for me D10, adjust for Dex (usually a minus 1 or 2) then adjust/add for weapon speed or spell casting time then subtract any magic weapon bonus and any other modifiers  called for.

Ex: init with a Dex 16 = -1 for +1 LS, -1 for Dex, +5 (weapon speed) = D10 +3.  with lower faster/better.

OK I went into details here sorry.
Dungeon Master
GM, 369 posts
Wed 29 May 2019
at 03:06
  • msg #293

Re: ▶ OOC Conversations

Details are good!, Please contribute whatever you want. I like the idea of people detailing their posts, even giving contingencies if something changes. So its an idea. Maybe we will have a smaller combat after this one. (There are two Giant Spiders somewhere nearby, that need killed.) And we can test it out.
Ali Ansari
player, 9 posts
Wed 29 May 2019
at 03:12
  • msg #294

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 293):

Sounds like a plan and Um, sure pointing to the Ranger and any other meat shield I mean fighter type, you guys go first  :)
Yaotl Chimalma
player, 32 posts
Wed 29 May 2019
at 06:03
  • msg #295

Re: ▶ OOC Conversations

Hey Mr. Game Master, since I don't have any sort of magical healing at hand how would I go about stabilizing the bleeding man? I'm aware that Healing is a proficiency but as it is unavailable to me, I was curious if Anatomy or Herbalism might be of assistance.

For future situations of course.
This message was last edited by the player at 06:05, Wed 29 May 2019.
Dungeon Master
GM, 374 posts
Wed 29 May 2019
at 06:17
  • msg #296

Re: ▶ OOC Conversations

So, Herbalism would normally require foraging for herbs and such during downtime, or while traveling. But logically you should have a few of them already since your journey to this part of the world. Same for others than have herbalism. So, the Herbalism Proficiency doesn't go into much detail about what you can do, other than saying you can make non-magical potions, salves, powders, etc using herbs. I few other books have some examples one of them in particular is bloodstaunch. Its a Common herb, found in dry gullies in semi-arid temperate zones, it thickens blood very quickly upon direct contact, and so can be applied to open wounds to slow or stop bleeding.

You are not the only one with Herbalism so I will get an extra post up for it soon. Likely tomorrow. But you can assume to have a few pouches of bloodstaunch on you, if you want too.
Yaotl Chimalma
player, 34 posts
Wed 29 May 2019
at 06:38
  • msg #297

Re: ▶ OOC Conversations

That would be lovely, would there be examples on mundane things I could create on Purpleworm?
Dungeon Master
GM, 375 posts
Wed 29 May 2019
at 06:41
  • msg #298

Re: ▶ OOC Conversations

Purplewyrm, no. But this site would give you some info

http://www.republicofnewhome.o...5illo1.html#contents

It has the rules for foraging in different environments. Chances to find certain herbs, etc. Plus a whole list of herbs and what they can be used for.
Korkas Stonedelver
player, 147 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 07:13
  • msg #299

Re: ▶ OOC Conversations

It looks like reaction adjustment will also be used for initiative? Just verifying.
Dungeon Master
GM, 377 posts
Wed 29 May 2019
at 07:20
  • msg #300

Re: ▶ OOC Conversations

So, for those that don't know.

Your Initiative is 1d10-(Your Reaction Adjustment from Dex)+(Speed Factor of Weapon you are using if any)or(Casting Time for Spell.)

So if you have a 17 Dexterity and have a +2 Reaction Adjustment, your Initiative is 1d10-2. If you are attacking with a Dagger which has a Speed Factor of 2, then your Initiative is gonna be 1d10+0. Because the 2 Speed Factor is going to offset the -2 from Reaction Adjustment.
Virius Tesh
player, 100 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 29 May 2019
at 08:13
  • msg #301

Re: ▶ OOC Conversations

Yaotl Chimalma:
... how would I go about stabilizing the bleeding man?


It just takes an action.  No roll or skill required.  They don't wake up or anything, but they will stop losing hit points.
Virius Tesh
player, 101 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 29 May 2019
at 08:14
  • msg #302

Re: ▶ OOC Conversations

Dungeon Master:
Grumble Grumble... Fracking Sleep Spell!


Yeah, it's like an off switch for some encounters, but I will be sparing with it.  :)
Korkas Stonedelver
player, 148 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 15:14
  • msg #303

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 300):

Thank you. It's been a few years since I've played 2nd Ed, and I didn't see anything in the book on it so wanted to verify.
Stormrider Truesight
player, 23 posts
HP:5/10 SP:1/3
Wed 29 May 2019
at 15:59
  • msg #304

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 300):

Oh reaction adjustment applies to all initiative rolls and not just to surprised? Then stommuasna -2 modifier
Dungeon Master
GM, 379 posts
Wed 29 May 2019
at 17:27
  • msg #305

Re: ▶ OOC Conversations

So the Hobgoblin has an AC of 3, which makes those with a 20 THAC0 need to roll a 17 or higher. So its gonna be hard to hit him. Attacking from the rear will net you a +2 to your attack roll which will be nice. Hopefully he doesn't force himself against the wall on his turn!. hint hint. This is why I like the changing Initiative and the weapon speeds. Spells are also a thing. If you'd like to get inventive with the environment, do dirty tactics, kick dust up in the face of enemies, stuff like that. You can, some proficiencies make it easier, but it also can be done with Ability rolls.

This is the BBEG of the Encounter, so feel free to use what ya got!
Kossoth Zan
player, 11 posts
Wed 29 May 2019
at 18:31
  • msg #306

Re: ▶ OOC Conversations

Sorry for the short hiccup.

Two sets of parents in the same town who all want your attention and help is not a good plan for any time at all to yourself.  Ever.  I love 'em but...I'm glad I'm down to only one pair being very local and the other pair a number of hours away.

...

Reading up on what I missed and where I step in.
This message was last edited by the player at 18:35, Wed 29 May 2019.
Dungeon Master
GM, 383 posts
Wed 29 May 2019
at 18:44
  • msg #307

Re: ▶ OOC Conversations

Welcome Back Kossoth!, I've been just jabbing away with your Spear. You just took 4 damage from the Hobgoblin. Right now we are posting our actions for Round 5. I already put that you are attacking the Hobgoblin again this round. Since I've been NPCing you, I sumarrize your attacks and damage in my summary. But you could go ahead and roll your attack and damage if any. against the Hobgoblin and post it if you'd like.
Kossoth Zan
player, 12 posts
Wed 29 May 2019
at 18:55
  • msg #308

Re: ▶ OOC Conversations

Cool.

I will read up on the last round or two and do that.  Thankee :)
Dungeon Master
GM, 385 posts
Wed 29 May 2019
at 21:13
  • msg #309

Re: ▶ OOC Conversations

quote:
Ali moves further into the cavern system, and around the corner. He notices his bag and a few of his items sitting ontop of a nearby Barrel (W11) And moves over to them to gather them up.


It was that you found them, and collected your items.
Dungeon Master
GM, 386 posts
Wed 29 May 2019
at 21:46
  • msg #310

Re: ▶ OOC Conversations

Stormrider Truesight:
Wounded,'Storm does nothing this round.

OOC: my healing spells heal minimally half the maximum HP.



Totally forgot about that, Awesome!

Also. Post 900! Woot.
Dungeon Master
GM, 388 posts
Wed 29 May 2019
at 22:24
  • msg #311

Re: ▶ OOC Conversations

Sorry about that Virius, The Goblins were easy enough to stab and kill with your dagger, since its an autohit and auto critical, double damage, doing 8 to a sleeping goblin is enough to kill it. But doing 8 to the worg... Didn't kill it, so it woke up, kinda upset!
Yaotl Chimalma
player, 37 posts
Wed 29 May 2019
at 23:14
  • msg #312

Re: ▶ OOC Conversations

Knowing that Orange was the one color not allowed, I tried to pick something ugly so itll be different. Now that I actually compared the Coral and Orange in the same message, I'll be changing to Lavender, for a more stark contrast. Unless someone is already Lavender, in which case I'll change immediately again.
This message was last edited by the player at 23:15, Wed 29 May 2019.
Korkas Stonedelver
player, 151 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 23:22
  • msg #313

Re: ▶ OOC Conversations

In reply to Yaotl Chimalma (msg # 312):

Try bolding the colors to see which you like. Sometimes that helps. It's the only way to make my speech color stand out. (Brown) vs (Brown)


Lavender Bolded Lavender Regular

Coral Bolded Coral Regular
Dungeon Master
GM, 391 posts
Wed 29 May 2019
at 23:26
  • msg #314

Re: ▶ OOC Conversations

Or you can be Chaotic Evil and do this.
Korkas Stonedelver
player, 152 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 23:27
  • msg #315

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 314):

NO, NO NO NO :P
Dungeon Master
GM, 392 posts
Wed 29 May 2019
at 23:30
  • msg #316

Re: ▶ OOC Conversations

Well, it could be worse, and you could use the Serif tag, along with a bold color.

Goldenrod is still my Favorite Color. But I use the Brown Background.


Korkas Stonedelver
player, 153 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 23:36
  • msg #317

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 316):

I use goldenrod in a couple of my other games.
Althiof Morad
player, 147 posts
Professional Locksmith &
Security Consultant
Wed 29 May 2019
at 23:38
  • msg #318

Re: ▶ OOC Conversations

Dungeon Master:
Or you can be Chaotic Evil and do this.

Well, at least it's the 'Chaotic' in black, and not the 'Evil.'
Kossoth Zan
player, 15 posts
Wed 29 May 2019
at 23:44
  • msg #319

Re: ▶ OOC Conversations

I think I kill it...

Two hits, one critical.  One almost max damage, crit was max damage.    O.o
Korkas Stonedelver
player, 154 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 23:47
  • msg #320

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 319):

Diceroller must like you. I'm happy when I roll above 10 :P
Kossoth Zan
player, 16 posts
Wed 29 May 2019
at 23:48
  • msg #321

Re: ▶ OOC Conversations

Well I got back and my first attack last round was close to a fumble so I think it was just averaging things out for me...
This message was last edited by the player at 23:48, Wed 29 May 2019.
Korkas Stonedelver
player, 155 posts
The "Muscle"
AC 7 HP:10
Wed 29 May 2019
at 23:52
  • msg #322

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 321):

In this combat alone I'ved rolled 3 or 4 1's on my attack rolls. Fortunately only once on my primary attack.
Kossoth Zan
player, 17 posts
Wed 29 May 2019
at 23:58
  • msg #323

Re: ▶ OOC Conversations

Been there before, so you have my empathy on that.

Plus side...it should be toast after this so we can get the warg and whatever else is still alive.
Dungeon Master
GM, 394 posts
Thu 30 May 2019
at 00:00
  • msg #324

Re: ▶ OOC Conversations

Wow, Nice Crit kill on that Hobgoblin, he was a worth foe with an AC of 3. Good Job Everyone!

We managed to get through an entire combat, That is pretty impressive on Play by Post. Sorry if I didn't manage to NPC those that were away for while properly. I did the best I could with wrangling everything.

Now someone help poor Hollen & Virius before they die!
Dungeon Master
GM, 395 posts
Thu 30 May 2019
at 00:03
  • msg #325

Re: ▶ OOC Conversations

Althiof Morad:
The dwarf began cutting all the right ears off of the goblins, including the hobgoblin.



This made me laugh out loud.

Two Companions bleeding out. Eh, Goblin Ears!
Korkas Stonedelver
player, 157 posts
The "Muscle"
AC 7 HP:10
Thu 30 May 2019
at 00:04
  • msg #326

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 324):

Do you require a healing check to stop bleeding? If so yeah I'm not going to even attempt it.
Dungeon Master
GM, 397 posts
Thu 30 May 2019
at 00:06
  • msg #327

Re: ▶ OOC Conversations

With the Apothecary and the Priest, naw its fine.
Dungeon Master
GM, 398 posts
Thu 30 May 2019
at 01:09
  • msg #328

Re: ▶ OOC Conversations

XP has been awarded over in the link to a message in this game thread. The area in Yellow & Red is your running total, thus far.
Stormrider Truesight
player, 26 posts
HP:5/10 SP:1/3
Thu 30 May 2019
at 01:10
  • msg #329

Re: ▶ OOC Conversations

I kept missing as a Priest. Maybe I should sit down and just heal people. Hae we fiound the spell book? I can Heal somone if we have found the book andare heading back to towm
Korkas Stonedelver
player, 159 posts
The "Muscle"
AC 7 HP:10
Thu 30 May 2019
at 01:46
  • msg #330

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 329):

You got Virius Tesh who has like 1 hp of his 4. Hollen who has like 1 hp of 10-12. Both the dwarves are down some. So yeah healing us needed.
Dungeon Master
GM, 399 posts
Thu 30 May 2019
at 01:54
  • msg #331

Re: ▶ OOC Conversations

Especially if you are Ambushed right outside the cave by a pair of Giant Spiders!



Ya never know.
Kossoth Zan
player, 19 posts
Thu 30 May 2019
at 01:57
  • msg #332

Re: ▶ OOC Conversations

Same here.  Took a nasty gash from the Hobgoblin.  Not quite 50% but close.
Althiof Morad
player, 150 posts
Professional Locksmith &
Security Consultant
Thu 30 May 2019
at 02:09
  • msg #333

Re: ▶ OOC Conversations

Sounds like there are others who could use the healing first, if there is any left.
Dungeon Master
GM, 400 posts
Thu 30 May 2019
at 02:14
  • msg #334

Re: ▶ OOC Conversations

Stormrider has used 3 of his Spell Points for Cure Light Wounds, out of the 4 Spell Points he has at level 1.

The Healing Salve that Ali has on him will only help wounds heal overnight, 1d4 Points per day of rest and 1d4+2 points per complete bedrest. So that likely wont help here.

Both Ali & Yaotl have Herbalism they could try and do a foraging check inside the Cavern or Outside in the Deklo Forest to see about finding a herb that may help.

Yaotl has a few Jungle Herbs she brought from her homeland, at the most she could use it to heal 1d4 Hit Points.

So you are looking at a few options. None of which heal everyone, not at this point. Ali also doesn't have access to his Lab at the moment. So his concoctions would take time.
Korkas Stonedelver
player, 160 posts
The "Muscle"
AC 7 HP:10
Thu 30 May 2019
at 02:19
  • msg #335

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 334):

I would prioritize Hollen, Tesh, than the remainder of us. With healing
Dungeon Master
GM, 401 posts
Thu 30 May 2019
at 02:20
  • msg #336

Re: ▶ OOC Conversations

Blah, Don't waste resources on Hollen, since he is an NPC. He is a Gnarley Forest Ranger, he should have a potion on him for occasions like this.
Ali Ansari
player, 11 posts
Thu 30 May 2019
at 02:59
  • msg #337

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 336):

Sorry guys I am slow to respond.  Access to internet is not as much as you all but I will post best I can to keep up but thanks DM for keeping Ali going.  He would do his best with what he has left to heal or stop bleeding on anyone in the group.

Once outside he can try to forage for herbs too.
Yaotl Chimalma
player, 40 posts
Thu 30 May 2019
at 03:35
  • msg #338

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 313):

Thanks for the tip! Was the class that easy to guess?
This message was last edited by the player at 03:41, Thu 30 May 2019.
Korkas Stonedelver
player, 162 posts
The "Muscle"
AC 7 HP:10
Thu 30 May 2019
at 06:02
  • msg #339

Re: ▶ OOC Conversations

In reply to Yaotl Chimalma (msg # 338):

I just made a witch in another game last week. And you started with figurines if wondrous power..
Stormrider Truesight
player, 27 posts
HP:5/10 SP:1/3
Thu 30 May 2019
at 06:37
  • msg #340

Re: ▶ OOC Conversations

Storm rider has healing skills as well。. Shall we rest overnight in the cave?
Dungeon Master
GM, 405 posts
Thu 30 May 2019
at 06:38
  • msg #341

Re: ▶ OOC Conversations

Another Game, that actually allowed the Witch, Where!

I'm still trying to find a game that will allow the Myrmidon Fighter Kit, that gets free Weapon Specialization.
Stormrider Truesight
player, 28 posts
HP:5/10 SP:1/3
Thu 30 May 2019
at 06:40
  • msg #342

Re: ▶ OOC Conversations

Hi DM could you put headers for the various xp awarded so we can have an idea of where our xp comes from? The ton of treasure should allow us to level up? Haha

Storm hoping for level 2 so he can heal more sick people
Dungeon Master
GM, 406 posts
Thu 30 May 2019
at 06:49
  • msg #343

Re: ▶ OOC Conversations

2E doesn't use the Gold to XP rule, that was 1E. But Yes I will try and work the future XP awards into the chart after this point. To go back and try and add the different entries would be hard. Basically the entries are from Individual XP awards, combined with Story awards, Post Count awards. etc. But I will try and do it better from this point on.
Stormrider Truesight
player, 29 posts
HP:5/10 SP:1/3
Thu 30 May 2019
at 07:30
  • msg #344

Re: ▶ OOC Conversations

Oic.. Sorry DM. Haha i mean I am just wondering what dd I get xp for. hahaha
Dungeon Master
GM, 412 posts
Thu 30 May 2019
at 21:13
  • msg #345

Re: ▶ OOC Conversations

Experience chart updated, made it into a Google Sheet for better and easier record keeping.
Korkas Stonedelver
player, 167 posts
The "Muscle"
AC 7 HP:10
Thu 30 May 2019
at 22:13
  • msg #346

Re: ▶ OOC Conversations

So treasure split, specifically magical items how do we want to do this?

  1. Add Value of All treasure up, including magical items and split equally between everyone. That means we would have to keep track if someone overspent their portion of the treasure on the loan magical item
  2. Add treasure up, split among everyone. Magical Items have their value added up and a divided equally among everyone. The person(s) who gain the magical items count the actual value gained versus what was owed and have to wait to pay back until a later date (more loot comes in)
  3. Add treasure up, split equally among everyone. Magical Items are given/chosen based upon those who can best use them.
  4. Other options?



Do we also want to keep a general "party" fund for things like pearls for Identify or other items that would be good for the party on the whole and not an individual?


We can discuss this IC but figured it might be better OOC.
Yaotl Chimalma
player, 44 posts
Augur
Thu 30 May 2019
at 22:23
  • msg #347

Re: ▶ OOC Conversations

I'm okay with handling this OOC, I've seen groups devolve when doing it IC.
I vote for option 1. The magical armor counts as a portion (if not all) of the receiver's income.  But I hold no strong opinions about it, the Mage isn't as gold dependent as some classes.
Althiof Morad
player, 155 posts
Professional Locksmith &
Security Consultant
Thu 30 May 2019
at 22:41
  • msg #348

Re: ▶ OOC Conversations

Normally, I play with #3, with making sure magic gets evenly distributed.  I know pbp is very different from live games.  In live games, normally my group waits the end of an adventure before choosing magic items.

I'm happy with whatever we like in this game.
Stormrider Truesight
player, 33 posts
HP:5/10 SP:1/3
Thu 30 May 2019
at 23:02
  • msg #349

Re: ▶ OOC Conversations

I am fine with any options but I believe magic items should be at least used by people. No point having a magical weapon in a bag when bounced by spiders.
Just wondering if magic items are expensive here.

By the way I just want to confirm I have 4sp? 2 from level one and 2 from bonuses?
+2 sp per level?
This message was last edited by the player at 23:06, Thu 30 May 2019.
Korkas Stonedelver
player, 168 posts
The "Muscle"
AC 7 HP:10
Thu 30 May 2019
at 23:07
  • msg #350

Re: ▶ OOC Conversations

In reply to Yaotl Chimalma (msg # 347):

Yeah I've seen this not go well IC. SO figured better to talk it out over OOC.

I am okay with any of the options above. A google Spreadsheet will handle keeping track of things fine if we want to go with option 1 or 2. I have normally played with Option 3 or a variation there of. Option 1 is the most fair, and option 2 is a good mix between the two.
Ali Ansari
player, 15 posts
Thu 30 May 2019
at 23:44
  • msg #351

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 350):

Number 3 seams the easiest to work with tracking values and my groups usually do that plus we make sure the magic is evenly distributed.  Of course you could do #3 with a roll off for who picks first then once picked haas to wait until everyone has gotten a magic item to be in the roll off gain.  Bad in a character could pick a magic item they can't use though a trade can work too.  like a draft system in a way.

So 3 for me right now.

Ali though will need coin to help make a lot of his concoctions so he is kinda in need of funds more then the regular character :)
Stormrider Truesight
player, 35 posts
HP:5/10 SP:1/3
Thu 30 May 2019
at 23:46
  • msg #352

Re: ▶ OOC Conversations

As this is my first priest character, I have no idea what I need. Hahaha
Peraps in the long run, a gantlet of ogre power so I can help in fighting instead of just being a healer. hahaha
Korkas Stonedelver
player, 169 posts
The "Muscle"
AC 7 HP:10
Thu 30 May 2019
at 23:49
  • msg #353

Re: ▶ OOC Conversations

Yaotl Chimalma:
I'm okay with handling this OOC, I've seen groups devolve when doing it IC.
I vote for option 1. The magical armor counts as a portion (if not all) of the receiver's income.  But I hold no strong opinions about it, the Mage isn't as gold dependent as some classes.


Scribing spells can get expensive.
This message was last edited by the player at 23:50, Thu 30 May 2019.
Kossoth Zan
player, 25 posts
Fri 31 May 2019
at 00:13
  • msg #354

Re: ▶ OOC Conversations

3 works for me.

Even treasure and making sure magic is used by the right people is always important.
Stormrider Truesight
player, 36 posts
HP:5/10 SP:1/3
Fri 31 May 2019
at 01:02
  • msg #355

Re: ▶ OOC Conversations

I guess at the end of the day we do hoe for even distribution of treasure especily magic.

Btw, does 2ed allow priests to keep treasure found? Would be nonsensical if I donate every cent to church
Dungeon Master
GM, 414 posts
Fri 31 May 2019
at 01:51
  • msg #356

Re: ▶ OOC Conversations

@Stormrider, Unless you have a Kit or a Deity that asks for donations. Its normally in the fluff, I can look for you, it would depend on the Deity and the church.

Good idea to get the Treasure discussion out of the way now. I personally like Option 3, but that requires everyone to be on the same page. Plus finding a DEX bonus item will make the Thief and Fighter/Thief both jump for it. Or a INT bonus item to the Wizards. So having something else in place too might be a good idea.
Dungeon Master
GM, 416 posts
Fri 31 May 2019
at 01:57
  • msg #357

Re: ▶ OOC Conversations

Post 1000

Congrats Everyone!
Stormrider Truesight
player, 37 posts
HP:5/10 SP:1/3
Fri 31 May 2019
at 02:01
  • msg #358

Re: ▶ OOC Conversations

I follow a philio rather than a deity. Haha... Well, i guess if given the option, I want to save money for my stronghold at level 10. Hahaha.

Nice! Do we get bonus xp for hitting 1k posts? On a more serious note, can we go on another short adventure? I notice there are 3 quests?
Korkas Stonedelver
player, 170 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 02:10
  • msg #359

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 356):

Yeah this seemed the best time to discuss treasure.
Korkas Stonedelver
player, 171 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 02:11
  • msg #360

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 358):

We got a few quests lined up. Need to heal up though
Stormrider Truesight
player, 39 posts
HP:5/10 SP:1/3
Fri 31 May 2019
at 02:48
  • msg #361

Re: ▶ OOC Conversations

Can we fast forward the game? We can either cast healing, rest, cast healing and move on. Or we can use the temple to heal us.

If I am not wrong, we only have two magic items to split right?
Stormrider Truesight
player, 40 posts
HP:5/10 SP:1/3
Fri 31 May 2019
at 02:50
  • msg #362

Re: ▶ OOC Conversations

Oh No!!! I levelled up!!!! i think we ALL levlled up

DO we get max hp? So i have 8SP now. I can just heal everyone and we sleep for the night and move off on another quest tmr.
Dungeon Master
GM, 417 posts
Fri 31 May 2019
at 02:52
  • msg #363

Re: ▶ OOC Conversations

Stormrider Truesight:
Nice! Do we get bonus xp for hitting 1k posts?


Yes, New XP Log reflects this. I just bumped it. Plus I fixed it to where Korkas' XP is shown split since he is Multiclassing.

I don't mind moving the game ahead, I've been doing it for weeks. Although NPC dialog and talking is what brings up other "adventures/missions/jobs" As for the split, There is only one magical item, +1 Banded Mail. It could easily go to a Fighter type that wants to wear it. The only one that I see that could wear the armor would be Kossoth, and if he does, it would hurt his AC. Since he is a Nimble Fighter. So it might be good to just sell the Armor to the blacksmith or someone that wants to buy it. But that does require talking to NPCs.

Yes, some of you just leveled to level 2. Not all of you. Yes give yourself the max allowance of Hit points decided by your class and CON bonus. As for Spell Points I will have to look at your's individually to double check that.
Stormrider Truesight
player, 41 posts
HP:5/10 SP:8/8
Fri 31 May 2019
at 02:54
  • msg #364

Re: ▶ OOC Conversations

Thanks for the update DM! Do we restore to max HP when levelling up?

Oh i thought i read a +1 longsord in the treasure thread and i realise its 1 longsword on reading it again. hahahahahaha
This message was last edited by the player at 02:55, Fri 31 May 2019.
Dungeon Master
GM, 418 posts
Fri 31 May 2019
at 02:57
  • msg #365

Re: ▶ OOC Conversations

For those following along at home.

https://docs.google.com/spread...Msw/edit?usp=sharing

No, you stay at where you are HP wise. You do not auto restore, "what do ya think this is a video game?" hehehe, Just kidding, No, HPs are precious. I mean the Cleric just offered to heal you all for a tithe to the church, or you can regain some by sleeping it off.
Dungeon Master
GM, 419 posts
Fri 31 May 2019
at 02:58
  • msg #366

Re: ▶ OOC Conversations

Dungeon Master:
● Spugonior's Stolen Spellbook

Coins: 6 Gold Pieces, 19791 Silver Pieces, 19955 Copper Pieces
Gems: Banded Agate (10gp), Red Ruby (1000gp) (Goblin Statue Eye), Red Ruby (1000gp) (Goblin Statue Eye), Blue Quartz (10gp), Freshwater Pearl (10gp), Red Garnet (100gp), Sardonyx (50gp), Turquoise (10gp)
Jewelry: Silver Crown set with Gems (4000gp), Wrought Silver and Gold Necklace (500gp)
Armor: +1 Banded Armor (Unidentified)
Weapons: 11 Shortswords, 1 Longsword.
Misc: Two Casks of Stolen Ale, Spugonior's Spellbook, 2 Worg Pelts (15gp)

Total Value: 7800GP, 6SP, 5CP.
(Keep in mind that 50 Coins = 1 Pound. The Haul is 795lbs worth of coins..)

Stormrider Truesight
player, 42 posts
HP:20/20 SP:8/8
Fri 31 May 2019
at 03:04
  • msg #367

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 365):

Nah, i cast heal on myself before I level up. lolx.
and then I use my new spell points to heal all my friends.
Then we sleep and rest and go on new adventure. Hows that sound guys?
Ali Ansari
player, 16 posts
Apothecary 1st level
HP 6/6 SP 4/4
Fri 31 May 2019
at 03:13
  • msg #368

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 367):

Sure though taking to NPC's does help build character  :)

Ali may go visit the church anyhow and donate a few copper to be able to look around and acquire a few items.  Used wax, burnt "matches" old flowers and such could be useful to him  :)
Yaotl Chimalma
player, 45 posts
Augur
Fri 31 May 2019
at 03:52
  • msg #369

Re: ▶ OOC Conversations

It seems that option 3 is the winner overall, since the armor wouldn't be beneficial to anyone would someone mind selling it to the blacksmith? Yaotl would gladly volunteer but then her horrendous people skills would truly shine.

That is true, I'm not used to spell scribing in this system yet. I'll let the veterans showcase the best way to deal with minutia lol.

Congrats on post 1000!
Dungeon Master
GM, 421 posts
Fri 31 May 2019
at 04:05
  • msg #370

Re: ▶ OOC Conversations

So, we need to get this part figured out before we move on. If we are going to split the Coins 7 ways? Hollen is only going to take the Goblin Ear bounty gold from Oslter. So don't worry about him getting a share of the Coins/Gems. I wonder if the party would split it with Ali, since he was a captive, and didn't come with them on the mission. Same with Stormrider, for showing up. I think for the sake of the community we should just say its split 7 ways.

Coins and Gems split 7 ways would be (added another gold to make the make easier.)

1 Gold
2825 Silver (141 Gold, 2 silver)
2850 Copper  (28 Gold, 5 Silver)
113lbs of Coins Each! (Heavy load of coins.)

So after Moneychanging, each of you would end up with 170 Gold, 7 Silver. (3.4lbs)

You can easily find someone to exchange your Silver & Copper for Gold. The Blacksmith will even do it.

That leaves the Magical Armor, which has not been Identified yet. (Its just a +1 Magical Banded Armor, nothing special.) It can be sold to the Blacksmith for 2000 Gold. The two Casks of Stolen Ale if returned to the brewmister will earn you favor with her, and a reward of 10 Gold each. (70 Gold.) The blacksmith will purchase the Goblin shortswords for 1 Gold each. So (11 Gold) The Tailor will purchase the worg pelts for (15 Gold Each.) (30 Gold)

So that brings the split to

51 Gold
2825 Silver
2850 Copper
(114lbs)

I think for now this is the best way to do it. It allows everyone to get a share of the gold, and then your character can decide what to do with it. I know some will want to go shopping and such so its likely the party will split for awhile. Plus the two folks, Ali, and Stormrider really need to sit down with the others and have a talk about joinning for future adventures. You all have 10 days to spend before the funeral for the Ranger Lord. Which has brought you all here.
This message was last edited by the GM at 04:10, Fri 31 May 2019.
Stormrider Truesight
player, 43 posts
HP:20/20 SP:8/8
Fri 31 May 2019
at 04:07
  • msg #371

Re: ▶ OOC Conversations

Thanks for the detailed breakdown boss!
Oh yah, the gems and stuff, do we split and moneitise them?
Dungeon Master
GM, 422 posts
Fri 31 May 2019
at 04:11
  • msg #372

Re: ▶ OOC Conversations

So the Gems are factored into the above breakdown.

But some Mages use Gemstones as Spell Components, so the Mages will likely have to look and see if they need any of them.
Yaotl Chimalma
player, 48 posts
Augur
Fri 31 May 2019
at 04:21
  • msg #373

Re: ▶ OOC Conversations

Im in favor of a 7 way breakdown, even with people who joined in late, for the sake of group relations. We shouldn't set a bad precedent of loot hording in the first adventure.

Lets just sell the gems, if we do get spells that require it eventually then I'm fine with dealing with the massive regret trip later.
Korkas Stonedelver
player, 172 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 06:26
  • msg #374

Re: ▶ OOC Conversations

I concur with the 7 way split. IC Korkas may not but I'd rather be party oriented.

As far who is in charge of selling/negotiations who has higher than up to a -5 RA :P
Virius Tesh
player, 104 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 31 May 2019
at 06:46
  • msg #375

Re: ▶ OOC Conversations

Dungeon Master:
Sorry about that Virius ... Didn't kill it, so it woke up, kinda upset!


No worries!  I was out-of-communication for a day or so ... so it worked out perfect.  He sort of needed to be humbled a bit, for Virius I've been really beating the 'I have never done this, but I'm super excited' drum ... time to start transitioning that eagerness into experiences.
Virius Tesh
player, 105 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 31 May 2019
at 06:50
  • msg #376

Re: ▶ OOC Conversations

Korkas Stonedelver:
Do you require a healing check to stop bleeding? If so yeah I'm not going to even attempt it.


In this edition you just have to say you are doing it (it would be your action for the round, though).

The character doesn't wake up or anything ... but they stop losing 1hp per round.

"I bind his wounds" = stabilized, no roll required.
Virius Tesh
player, 106 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 31 May 2019
at 06:53
  • msg #377

Re: ▶ OOC Conversations

Dungeon Master:
Another Game, that actually allowed the Witch, Where!


It's a Ravenloft tale ... being a witch in that setting will be no easy task.

[Cue evil DM laugh]
Korkas Stonedelver
player, 175 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 06:54
  • msg #378

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 377):

Yeah.... the dark powers and me are going to be best buds. Or they will have my soul. One of the two...
Virius Tesh
player, 107 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 31 May 2019
at 07:01
  • msg #379

Re: ▶ OOC Conversations

Korkas Stonedelver:
3. Add treasure up, split equally among everyone. Magical Items are given/chosen based upon those who can best use them.


^^ This.  And yes to party loot.  Perhaps when we start splitting shares, we can count the 'party' as X amount of shares.

Example:  7 PCs would split a hoard into 8 shares ... each PC getting one share and the final share going into party loot.

^^ if that ratio makes the amounts wonky, we could play with the number of shares something?  (PC gets one share, party gets two?  Or the other way around ... PC gets two shares & party gets one?  Whichever makes sense)
Virius Tesh
player, 108 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 31 May 2019
at 07:07
  • msg #380

Re: ▶ OOC Conversations

Dungeon Master:
So, we need to get this part figured out ... I think for the sake of the community we should just say its split 7 ways.


Ditto.  Apologies for the spamming,  by the way, I had been away for a couple days and I'm blasting through what I have missed before heading back out the door again.
Virius Tesh
player, 109 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 31 May 2019
at 07:10
  • msg #381

Re: ▶ OOC Conversations

Korkas Stonedelver:
As far who is in charge of selling/negotiations who has higher than up to a -5 RA :P


Sirius is a rather charismatic noble ... when he's not pissing off dwarves.  :)
Kossoth Zan
player, 26 posts
Fri 31 May 2019
at 14:29
  • msg #382

Re: ▶ OOC Conversations

The DM is mostly right about Kossoth.

As a Whirling Dervish if I wear heavier armour I do loose my nimble bonus.  When combined with his existing leather he pulls off an AC of 6.  Banded starts at 4 and the magic drops it to 3 so in the grand scheme it would lower his AC by 3 before Dex rolled in.  He wouldn't be 'oh, oh, oh me!' for it but considering how hurt we got on the relatively simple excursion not getting hit would be nice especially at a low level like we are so it's a conflicted thing know what I mean?

I'd be able to step up more directly as the core fighter of the group...which the results of that combat tend to point in needing it.


Dunno.  Thoughts?
Althiof Morad
player, 158 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 14:37
  • msg #383

Re: ▶ OOC Conversations

Core fighter?  You mean...you volunteer to be our meat shield?

You da man.
Kossoth Zan
player, 27 posts
Fri 31 May 2019
at 14:47
  • msg #384

Re: ▶ OOC Conversations

*laughs*

If you want to call it that, then yes, I can volunteer to be the meat shield for awhile.  First time we find closer to or better light armour though I'll trade back up to that.  I don't like crunching numbers too much but 3 AC difference is still 3 AC difference and that can mean everything...especially early on.

Edit...

Hey Boss?  Is that XP include any 10% bonus for having the right attributes nice and high?
This message was last edited by the player at 14:48, Fri 31 May 2019.
Dungeon Master
GM, 425 posts
Fri 31 May 2019
at 15:54
  • msg #385

Re: ▶ OOC Conversations

Korkas Stonedelver:
In reply to Virius Tesh (msg # 377):

Yeah.... the dark powers and me are going to be best buds. Or they will have my soul. One of the two...


Is it this Handsome Devil?


Dungeon Master
GM, 426 posts
Fri 31 May 2019
at 15:55
  • msg #386

Re: ▶ OOC Conversations

Kossoth Zan:
Hey Boss?  Is that XP include any 10% bonus for having the right attributes nice and high?

Yes, Now that I have a running excel sheet though, it will be easier to show that and break it down better.
Dungeon Master
GM, 427 posts
Fri 31 May 2019
at 15:56
  • msg #387

Re: ▶ OOC Conversations

So, are we going to give Kossoth the Banded Mail? Let me know the consensus so I can adjust the split.

If you want to split 8 ways, and have the Party Stash, that is fine also!
Korkas Stonedelver
player, 176 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 16:39
  • msg #388

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 385):

Yep that's my Maz.
Korkas Stonedelver
player, 177 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 16:41
  • msg #389

Re: ▶ OOC Conversations

We could see if the Blacksmith could trade the banded for a lighter armour that's also magical? That would benefit either Kossuth and I and not lose our class/kit bonuses.
Dungeon Master
GM, 432 posts
Fri 31 May 2019
at 16:41
  • msg #390

Re: ▶ OOC Conversations

Guess someone should go talk to the Blacksmith!.

:)
Korkas Stonedelver
player, 178 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 16:43
  • msg #391

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 390):

Virius you're up with your better than -5 RA :P
Dungeon Master
GM, 433 posts
Fri 31 May 2019
at 16:43
  • msg #392

Re: ▶ OOC Conversations

I am going to be transparent with you folks. I have Dyscalculia, so numbers and math, and the splitting of items I am not the best at doing. So, any bookkeeping help would be most welcome. If someone wants to take that role and run with it.
Althiof Morad
player, 160 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 16:49
  • msg #393

Re: ▶ OOC Conversations

If you're looking for help with dividing loot up in equal shares, I don't mind helping out.

Other than that, I'm not sure what other bookkeeping help you'd like.
Dungeon Master
GM, 436 posts
Fri 31 May 2019
at 16:51
  • msg #394

Re: ▶ OOC Conversations

Oh, just with the loot and such. everything else I'm pretty good at. I got Thac0 down! and if someone can master that, anything is possible
Kossoth Zan
player, 28 posts
Fri 31 May 2019
at 16:51
  • msg #395

Re: ▶ OOC Conversations

I noticed the shares looking strange and am going over it with the DM right now but from what I see we each get a mite more... :)
Korkas Stonedelver
player, 179 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 16:54
  • msg #396

Re: ▶ OOC Conversations

I can create a google sheet to keep track of coin/treasure splits. Magical treasure will be kept separate.
Dungeon Master
GM, 437 posts
Fri 31 May 2019
at 16:56
  • msg #397

Re: ▶ OOC Conversations

I know someone mentioned spitting it 8 ways, and having a "Party Coffer" for group incidental's But I think right now that might be premature. I still need to bring you all together as a group. "i.e. want to stick around and adventure together, instead of going back home after the funeral. I have something planned, Its just gonna take a few IC days.) but yeah, I think a "Party Coffer" might be premature at this time.

a seven way split right now without a party coffer may be the best idea, at least until you all start working together, full time.
Korkas Stonedelver
player, 180 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 16:56
  • msg #398

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 397):

Sounds good.
Korkas Stonedelver
player, 181 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 17:27
  • msg #399

Re: ▶ OOC Conversations

Okay this does not include the goblin ears we attained, but includes all loot from Goblins plus sold loot (swords/ale/pelts). Here is a quick spreadsheet I put up. I can make it look better later.



https://docs.google.com/spread...krQ/edit?usp=sharing


By My math we should each be getting

  • 2827 Silver
  • 2850 Copper
  • 642  Jewelery (gp)
  • 312  Gems (gp)
  • 15   Other (gp)


Leaving some balance left over due to rounding.
This message was last edited by the player at 17:29, Fri 31 May 2019.
Kossoth Zan
player, 29 posts
Fri 31 May 2019
at 17:40
  • msg #400

Re: ▶ OOC Conversations

That was why I was asking about the potential split.  If 800gp is the 'limit' then the following things won't sell at all here...

Red Ruby (1000gp) (Goblin Statue Eye)
Red Ruby (1000gp) (Goblin Statue Eye)
Silver Crown set with Gems (4000gp)

and even the Banded Mail +1 that has a value of 2000 plus the 200 for the armour itself making it a trade item only.
Althiof Morad
player, 163 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 17:44
  • msg #401

Re: ▶ OOC Conversations

Don't forget, we haven't talked to Burne and Rufus yet.
Korkas Stonedelver
player, 182 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 17:44
  • msg #402

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 400):

I missed there is an 800 gp limit.
Kossoth Zan
player, 30 posts
Fri 31 May 2019
at 17:49
  • msg #403

Re: ▶ OOC Conversations

Yeah me too.

That reduces what can sell so we inherently will have some stuff that the party will have to hold onto in its coffers till we get to a bigger place or we find an item that is commensurately priced to make a trade.

I wanted to get most of my share in gems and whatnot but figured we would see what our shares would be and then either ask for some of it in what we found or go to the jeweler and use my coin to change it into gems.
Stormrider Truesight
player, 45 posts
HP:20/20 SP:8/8
Fri 31 May 2019
at 17:54
  • msg #404

Re: ▶ OOC Conversations

Can I use my share to buy the banded mail? Will it be cheaper? Since if I buy it from the blacksmith he will charge me more. The mail will bring my AC down to -1 so I can try to poke at enemies with 5% less risk of getting hit.
Korkas Stonedelver
player, 183 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 17:57
  • msg #405

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 404):

The banded mail isn't part of the shares. If it's something that works well for you. We can pass it to you. No one else really can use it effectively. I can wear it but kills my thief skills. Kossut can wear it but hurts his ability to fight as designed.
Korkas Stonedelver
player, 184 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 17:58
  • msg #406

Re: ▶ OOC Conversations

Kossoth Zan:
Yeah me too.

That reduces what can sell so we inherently will have some stuff that the party will have to hold onto in its coffers till we get to a bigger place or we find an item that is commensurately priced to make a trade.

I wanted to get most of my share in gems and whatnot but figured we would see what our shares would be and then either ask for some of it in what we found or go to the jeweler and use my coin to change it into gems.



While I can carry alot. I don't want all coins.
Dungeon Master
GM, 439 posts
Fri 31 May 2019
at 18:07
  • msg #407

Re: ▶ OOC Conversations

So, unlike 3.0, 3.5 I am not gonna calculate the cost of the armor ontop of the cost of it being magical. For Magical prices I will use the [Accessory] [9293] Encyclopedia Magica Volume 1 for the prices of such items.

+1 Banded Armor has a cost of 4000 Gold. Someone in Hommlet will buy it for 2000.
Stormrider Truesight
player, 47 posts
HP:20/20 SP:8/8
Fri 31 May 2019
at 18:10
  • msg #408

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 405):

Ah now I know why you fighters don't want it. I can't really fight so I guess like the British tanks of WW2, I place protection over firepower. I realize my priest spells can't attack too lol...

Ya I agree coins are bad! My strength of 8 means I can't carry much so the lighter banded mall will certainly help a lot. I believe magical armor is lighter?

This is my first 2e character with 8 strength lol
Dungeon Master
GM, 440 posts
Fri 31 May 2019
at 18:13
  • msg #409

Re: ▶ OOC Conversations

Buying and selling magical items: The fact that this product includes a cash value for each item does not necessarily mean that magic items should be bought and sold like any other commodity. The thirst for treasure is what drives PCs to explore the world and face unknown dangers; if enchanted treasures can simply be bought, one of the PCs' most powerful motivations to be heroic can be compromised. Moreover, it is not easy to sell magic commercially. An enchanted item's nature and powers usually cannot be determined exactly, and some magical items are dangerous—even deadly. Also, magic items are a powerful inducement for thieves—why brave the wilderness or the soggy depths of a monster-infested labyrinth when you can burglarize the local magic shop? Therefore, we suggest that PCs seldom get more than half the listed price when selling a magical item for cash or trading it for another item. The PCs probably should get almost the full value, 60% to 85%, when trading it for services such as NPC spell casting. On the other hand, PCs should expect to pay five or six times the listed price when trying to by items for cash. A PC who owns a priceless item is in the same position as an art collector who owns an old masterpiece—the item is fabulously valuable, but nobody can afford to pay the true price. The buying and selling of such items must be role played out, with the seller doing his best to get whatever price the market will bear. The forgoing might seem unfair, but it helps maintain play balance and assure the merchant a profit large enough to justify the risks. A sample magic shop, Chemcheaux, is included in this product as an example of how elaborate a large reputable magic dealer has to be to withstand the rigors of business.
Stormrider Truesight
player, 48 posts
HP:20/20 SP:8/8
Fri 31 May 2019
at 18:16
  • msg #410

Re: ▶ OOC Conversations

I totally agree so let me buy the banded mail first ;) I will take a smaller share of the loot:)
Ok guys I am going to sleep
It's 2am here
Korkas Stonedelver
player, 185 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 18:16
  • msg #411

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 408):

Yes it should be lighter but you're going to be encumbered. You have 35#s before you get encumbered. Banded mail is 35# by itself not including all the rest of your equipment (weapons, clothes, pack, food, water, etc)
Dungeon Master
GM, 442 posts
Fri 31 May 2019
at 18:22
  • msg #412

Re: ▶ OOC Conversations

Effects of Encumbrance

Encumbrance has two basic effects. First, it reduces your character's movement rate. If encumbrance categories are used, Unencumbered has no effect on movement, Light reduces the movement rate by 1/3 (round fractions down), Moderate reduces it by ½, Heavy reduces it by 2/3, and Severe lowers the movement rate to 1. If the optional system is used, the character's movement rate is reduced to the amount found by using Table 48. The movement rate determines how far your character can move in a round, turn, hour, and day. As his movement rate gets lower, your character moves slower and slower. See “Movement” in Chapter 14: Time and Movement for more details.

Encumbrance also reduces your character's combat abilities. If encumbrance reduces your character to ½ of his normal movement rate, he suffers a -1 penalty to his attack roll. If he is reduced to 1/3 or less of his normal movement rate, the attack penalty is -2 and there is an additional AC penalty of +1. If your character's movement is reduced to 1, the attack roll penalty is -4 and the AC penalty is +3. Clearly, the wise thing for a heavily encumbered character to do is to quickly drop most of his gear before entering battle.
Korkas Stonedelver
player, 186 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 18:27
  • msg #413

Re: ▶ OOC Conversations

Yep I'm not carrying much and am at 54# before the new stuff. Granted 20# of that is rope. But even so that means basic gear including leather Armour will get you to about 35#. Str 8 is difficult to work with. Get a mule :P
Althiof Morad
player, 164 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 18:33
  • msg #414

Re: ▶ OOC Conversations

I've got one, Korkas.
Korkas Stonedelver
player, 187 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 18:36
  • msg #415

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 400):

Aside from the crown we can get everything else sold or handed out in lieu of actual coin. Given our value of the treasure each is roughly 1200 GP. That is a 1000 GP gem handed to 2 people and some coinage for the remaining amount. Granted a good portion of our treasure is the 4000 GP jewelery item. So that does create a complication.


@Stormrider if you want the Banded Mail I have zero qualms with you taking it and wearing it. Just realize you will be encumbered unless it weighs 0 due to being magical (I don't recall the rules on that) because of your other equipment is likely 10-20#'s or more anyways.

SO unless others really want the banded mail should likely go to the Cleric. He can be the front line fighter and heal himself :P
Kossoth Zan
player, 31 posts
Fri 31 May 2019
at 18:47
  • msg #416

Re: ▶ OOC Conversations

Korkas Stonedelver:
Aside from the crown we can get everything else sold or handed out in lieu of actual coin. Given our value of the treasure each is roughly 1200 GP. That is a 1000 GP gem handed to 2 people and some coinage for the remaining amount. Granted a good portion of our treasure is the 4000 GP jewelery item. So that does create a complication.

A complication in 3 people getting paid, one partially and 3 not getting paid at all :P

Korkas Stonedelver:
SO unless others really want the banded mail should likely go to the Cleric. He can be the front line fighter and heal himself :P

So you want him to stand in the front line and get hit and not attack so he can heal himself and essentially be a slow doorstop?

That's a waste of spells Dwarf :P  Course if you don't like being healed by the Cleric then it's all good.

Stormrider Truesight:
The mail will bring my AC down to -1 so I can try to poke at enemies with 5% less risk of getting hit.

No offense Storm but if you're not built for melee combat wearing it just so you can get in the front lines to poke at things isn't the way to go...especially when you are the font of healing for us fighters that will be on the front line.  Add to that encumbrance issues and you'll hit even less...and 5% less means you have an AC0 right now, right?

I don't really want it but if it means taking less damage from a better AC and not having encumbrance issues it looks like Kossoth should wear it short term till we find lighter magical armour as treasure or in a shop and then we can use it as part of a trade.  Especially knowing that we're going to be fighting giant spiders and not getting bitten and poisoned sounds good to me...
Korkas Stonedelver
player, 189 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 19:01
  • msg #417

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 416):

A cleric is just as good in front as you and I are mostly. At least at these levels. But I have no skin in this argument as I don't want the armor doesn't fit me. Lighter armour would (leather, studded leather, elven chain, or similar)
Ali Ansari
player, 18 posts
Apothecary 1st level
HP 6/6 SP 4/4
Fri 31 May 2019
at 20:01
  • msg #418

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 392):

Ali is not charismatic 7 and only average comeliness 8
but he is more then willingly to show he can contribute to the group and help negotiations?


Split 7 or 8 is fine.  8 is best if the group wants a group treasury

I say keep the banded unless we can get a better lighter armor in exchange.   Low level and good AC is important to survival :)

Sorry DM, I would help with number crunching but best I can offer is a checker of things.
Korkas Stonedelver
player, 192 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 20:17
  • msg #419

Re: ▶ OOC Conversations

Do you want us to RP out the running around selling everything?
Kossoth Zan
player, 33 posts
Fri 31 May 2019
at 20:19
  • msg #420

Re: ▶ OOC Conversations

I'm doing RP for the two rubies and crown to not only handle getting them easy enough for our shares but to build up a rep with people living here :)
Korkas Stonedelver
player, 193 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 20:33
  • msg #421

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 420):

We should see the big guys in town first before we go off to the gem store. At least that was the plan I was going to go with soon as I got back to the cart.
Althiof Morad
player, 170 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 20:38
  • msg #422

Re: ▶ OOC Conversations

The cart is gone and returned.  (Also, it was a wagon...)
Kossoth Zan
player, 35 posts
Fri 31 May 2019
at 20:41
  • msg #423

Re: ▶ OOC Conversations

*chuckles*

And I have no clue who the two big guys are yet so it didn't cross Kossoth's mind.
Korkas Stonedelver
player, 195 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 20:53
  • msg #424

Re: ▶ OOC Conversations

Althiof Morad:
The cart is gone and returned.  (Also, it was a wagon...)


Then we really have no way of transporting most of this around? SO the question then becomes where is everything currently stashed and who is watching it?

We may want to start communicating with each what's going on. Instead of just doing our own things.....
Althiof Morad
player, 171 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 20:57
  • msg #425

Re: ▶ OOC Conversations

The DM had already given us numbers, and everyone many started running into the inn, literally.  If the DM already gave us numbers (before he asked for assistance), I assumed you all took your shares already.

As to your point of people doing their own things, that's what I saw when folks ran into the inn.
Dungeon Master
GM, 455 posts
Fri 31 May 2019
at 21:02
  • msg #426

Re: ▶ OOC Conversations

We are all in the town doing things different places, different times. its not all liner. This is fine for right now. It lets people roleplay and establish their characters, and get into them. Hommlet is not that large, the items can easily be stashed (safely) in the stable outside the Inn. Ostler wouldn't mind that. I'm not gonna have a thief sneak in and steal all your hard earned coin!

Not having the wagon anymore isn't going to restrict moving around town with the items. Now if you decided to leave town, then there might be an issue. I guess in hindsight, I need to toss you guys a bag of holding soon! lol
Korkas Stonedelver
player, 197 posts
The "Muscle"
AC 7 HP:10
Fri 31 May 2019
at 21:07
  • msg #427

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 425):

He gave us numbers, but we hadn't actually sold anything or even agreed on anything as of yet. The only reason I ran off to the Inn because someone else tried to with the spellbook. But that's neither here nor there. We need to start communicating and such.

We have a ton of loot that we have done nothing with yet unless you are planning on carrying around 5500 coins in just copper and silver (110#'s on it's own).
Althiof Morad
player, 173 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 21:18
  • msg #428

Re: ▶ OOC Conversations

Well, I've had a mule with saddlebags since before the game started.  Also have extra empty sacks.

Besides, I've gotten rid of almost all of the copper, and most of the silver already (my share, that is).

I feel like a boy scout, all prepared and everything.  lol
Dungeon Master
GM, 462 posts
Fri 31 May 2019
at 22:06
  • msg #429

Re: ▶ OOC Conversations


Going to be taking the next few hours off from posting. Just a heads up. Good night for TV, excited to watch the new Deadwood Movie, watch the first episode of Swamp Thing. and catch up on Cloak and Dagger. I will be back later. Try not to burn down Hommlet, while I'm away.!
Althiof Morad
player, 177 posts
Professional Locksmith &
Security Consultant
Fri 31 May 2019
at 22:14
  • msg #430

Re: ▶ OOC Conversations

Dungeon Master:
Try not to burn down Hommlet, while I'm away.!</b>

Now, you tell us!

*glances around for any witnesses*
Kossoth Zan
player, 36 posts
Fri 31 May 2019
at 22:41
  • msg #431

Re: ▶ OOC Conversations

2850 copper ea
2827 silver ea


113.6 lbs give or take per person in coins if all we did was simply spread coin we found around evenly...which we could do easily.  Athiof has a mule, Kossoth has a horse.  Kossoth himself is FighterTM strong and at the moment running 'light' on carry cap.  That would leave the other stuff to sell and get into gp value equivalent state/or simple gp and split.  Not too difficult.

We have the total split.  As long as each person doesn't spend more than the above amounts they were going to get it anyhow.  The only question comes in what we can get for what remains and then in turn doing the split of it 7 ways.
Stormrider Truesight
player, 49 posts
HP:20/20 SP:8/8
Sat 1 Jun 2019
at 00:34
  • msg #432

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 416):

YYup AC 0 now. Not too bad for a cleric right?
I think my main problem is I don't want to just stand around and heal people. It kinda makes me look like a medic lol
Besides my player order is might makes right. I am the weakest member in my order in terms of strength. So no bonus to hit roll.
Otherwise I am good. With AC 0 & 20 Hp I believe I can handle myself pretty well in dodging attacks and surviving
Kossoth Zan
player, 38 posts
Sat 1 Jun 2019
at 03:01
  • msg #433

Re: ▶ OOC Conversations

*chuckles*

You need to get yourself a sling for blunt ranged combat.

Well with us likely going after the giant spiders next and not having leveled up to have all those juicy HP's you have how about I use the armour for the next walk out.  It'll drop my AC 3 from where I am now to avoid getting bit even with loosing the nimble Whirling Dervish benefit.

Being a Cleric we'll look for something like gauntlets of ogre strength so you can wear heavier armour consistently and beef up your melee options.  We'll also look for light armour so I can go back to being quick on the move.
Althiof Morad
player, 178 posts
Professional Locksmith &
Security Consultant
Sat 1 Jun 2019
at 03:04
  • msg #434

Re: ▶ OOC Conversations

I wouldn't mind getting a pair of ogre gauntlets either...
Kossoth Zan
player, 39 posts
Sat 1 Jun 2019
at 04:20
  • msg #435

Re: ▶ OOC Conversations

Don't we all?

But I'll pass on the gauntlets as long as I can get the girdle of giant strength ;)
Stormrider Truesight
player, 51 posts
HP:20/20 SP:8/8
Sat 1 Jun 2019
at 04:37
  • msg #436

Re: ▶ OOC Conversations

If you have exceptional strength u may skip the gauntlets lol
Sure sure take the banded mail lol
I still have my splint mail
I can't use ranged weapons coz it's not one of my allowed weapons lol
Sad life I know coz I have +2 missile adjustment
Kossoth Zan
player, 40 posts
Sat 1 Jun 2019
at 04:46
  • msg #437

Re: ▶ OOC Conversations

Are you some sort of specialized Cleric?

Cause if not the only limitation is blunt, bludgeoning weapons.  A Sling with rocks or bullets is blunt.
Korkas Stonedelver
player, 198 posts
The "Muscle"
AC 7 HP:10
Sat 1 Jun 2019
at 05:04
  • msg #438

Re: ▶ OOC Conversations

I'm sure lots of us would like the gauntlets of ogre power. But I'm curious would they allow us to continue use our thief skills while worn? Since they are gauntlets.

Now a girdle now that's where the fun is at.
Stormrider Truesight
player, 52 posts
HP:20/20 SP:8/8
Sat 1 Jun 2019
at 05:09
  • msg #439

Re: ▶ OOC Conversations

An exceptional strength of 18/80 or so probably don't benefit from a gauntlet compared to a strength of 8? Lol
Yeah specialized cleric in turning undead and healing
I can turn 2 levels higher and heal at least half the die.

What are you guys specialized in?
This message was last edited by the player at 05:21, Sat 01 June 2019.
Althiof Morad
player, 179 posts
Professional Locksmith &
Security Consultant
Sat 1 Jun 2019
at 05:15
  • msg #440

Re: ▶ OOC Conversations

Korkas Stonedelver:
But I'm curious would they allow us to continue use our thief skills while worn? Since they are gauntlets.

Per the 2nd ed DMG, "These appear the same as typical handwear for armor. The wearer of these gloves..."

So, they are gloves, and could be like the gauntlets/gloves that come with standard leather armor.

Since single-class rogues can use these magical gloves, they would not be of an armor type that the rogue cannot use.
Korkas Stonedelver
player, 199 posts
The "Muscle"
AC 7 HP:10
Sat 1 Jun 2019
at 06:01
  • msg #441

Re: ▶ OOC Conversations

Althiof Morad:
Korkas Stonedelver:
But I'm curious would they allow us to continue use our thief skills while worn? Since they are gauntlets.

Per the 2nd ed DMG, "These appear the same as typical handwear for armor. The wearer of these gloves..."

So, they are gloves, and could be like the gauntlets/gloves that come with standard leather armor.

Since single-class rogues can use these magical gloves, they would not be of an armor type that the rogue cannot use.


Guess that's the part up to DM interpretation. Give. Gauntlets are made out of many things and he's using the encyclopedia Magica.
Stormrider Truesight
player, 53 posts
HP:20/20 SP:8/8
Sat 1 Jun 2019
at 13:26
  • msg #442

Re: ▶ OOC Conversations

What are the kits u guys play? Whirling dervish = can attack twice a round?
Ali Ansari
player, 21 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sat 1 Jun 2019
at 17:37
  • msg #443

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 442):

Ali makes things, concocts anything you desire (if you have the recipe, coin and ingredients ) Apothecary at your service :)
Dungeon Master
GM, 463 posts
Sat 1 Jun 2019
at 17:49
  • msg #444

Re: ▶ OOC Conversations


So, Ali is playing a Apothecary, its its own class, but very similar to a Specialised Wizard, That is able to make concoctions/salves and eventually potions. Althiof is playing our resident thief with the Dwarven racial kit, Locksmith, he will also likely advance faster than anyone else since Thieves have the quickest XP chart. Brutus who will be coming in soon is playing a Paladin, still hashing out the details on his sheet. Korkas is our only Multiclassed character so advancement for him may be slower but he has the Fighting and the Thieving going on. The Dwarven Ghetto Fighter kit has some fun fluff to it and ends up being really nice with Daggers. I allowed Kossoth to reskin the Swashbuckler into a Whirling Dervish (Think, Oberyon before he got his head smooshed in. Light armor, dancing with a spear in this case a double spear. From the Desert. Virius is playing a Mage, the Patrician Kit is kinda a stuck up mage that works under someone, in this case we fluffed it as being a wizard Academy. Yaotl is our resident "fish out of water" she is playing a Witch, she has a bunch of fluff, mostly Mayan, Aztec, Olmec mixture, since the South American Deities are actually a thing in Greyhawk.
Dungeon Master
GM, 464 posts
Sat 1 Jun 2019
at 18:19
  • msg #445

Re: ▶ OOC Conversations

Alright, after taking a small break, I'm back. Swamp Thing was excellent. Really excited to see where it goes. Agents of Shield, I have a soft spot for so I will always watch it. But the Deadwood Movie! Woah.. They blew it out of the park! Really impressed.

Anyways, updates incoming.
Dungeon Master
GM, 470 posts
Sat 1 Jun 2019
at 19:21
  • msg #446

Re: ▶ OOC Conversations

Character Tracking
Ali		Heading to Burne's Tower.
Althiof		At the Trader's Shop.
Korkas		Heading to Burne's Tower.
Kossoth		At the Jewelry Shop.
Stormrider	At the Abby of St. Cuthbert.
Virius		Heading to Burne's Tower OR Staying at the Inn.
Yaotl		Heading to Burne's Tower

Lemme know if this is correct.
Ali Ansari
player, 23 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sun 2 Jun 2019
at 00:19
  • msg #447

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 446):

Good for Ali
Stormrider Truesight
player, 60 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 00:58
  • msg #448

Re: ▶ OOC Conversations

Just checking, have we divided the coins up already? Thinking of doing something with my share.
Virius Tesh
player, 111 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 2 Jun 2019
at 01:02
  • msg #449

Re: ▶ OOC Conversations

Korkas Stonedelver:
Yes it should be lighter but you're going to be encumbered.


Magic armor doesn't count toward encumbrance.
Dungeon Master
GM, 484 posts
Sun 2 Jun 2019
at 01:04
  • msg #450

Re: ▶ OOC Conversations

Right now characters are actively working on it. Other than three of the items which were too much gold value to split up in Hommlet.

Everyone should have 426.52 Gold. When the other three items are split or broken down, everyone will get a little more. But assume that you have 426.52 Gold right now.
Stormrider Truesight
player, 61 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 01:06
  • msg #451

Re: ▶ OOC Conversations

So I can assume I have that much? Thinking of helping the apprentice to pay for his dues. Haha I have 70 gold left over though.
How much is a longsword +1?
Dungeon Master
GM, 486 posts
Sun 2 Jun 2019
at 01:10
  • msg #452

Re: ▶ OOC Conversations

2k

But you'd actually have to find someone selling a magical sword. Remember that in 2E Magical items are not sold in everyday shops. It would take traveling to Greyhawk or another large metro area to find a magic shop that might carry it. Although finding magic items in 2E is pretty easy once you start getting out there doing stuff.
Stormrider Truesight
player, 63 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 01:12
  • msg #453

Re: ▶ OOC Conversations

Oh would our local blacksmith have one? Lol
Yeah I understand they don't grow on trees :(

Do we record as gold or do we need to record as the individual bits like silver copper etc?
I am hoping for the former of course lol
This message was last edited by the player at 01:14, Sun 02 June 2019.
Dungeon Master
GM, 489 posts
Sun 2 Jun 2019
at 01:13
  • msg #454

Re: ▶ OOC Conversations

You could go ask!

But.. to save you sometime, likely not. At least not a Longsword.
Korkas Stonedelver
player, 203 posts
The "Muscle"
AC 7 HP:10
Sun 2 Jun 2019
at 01:30
  • msg #455

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 453):

Based upon my spreadsheet we should have the following coinage, now there is some extra Gold that wasn't split that would be added about.

Kossoth Zan:
I get ya.

So with those three things removed we're looking at...

2,827 in silver
2,850 in copper
71 in gold from jewelry
27 in gold from gems
15 in gold from...gold

Each.  Based on what I'm seeing on your spreadsheet.

Korkas Stonedelver
player, 204 posts
The "Muscle"
AC 7 HP:10
Sun 2 Jun 2019
at 01:34
  • msg #456

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 455):

This is assuming we sold all the gems so as to make it easy to split. There is 16 GP not divided up, 2 Silver and 5 copper. Plus the 3 large items (1000 GP Ruby X2, 4500 GP Crown x1). Splitting the remaining gold we would have an extra 2 GP's.

That leaves us each with the following coinage:

2827 in Silver
2850 in Copper
115  in Gold

------
Unsplit

2 GP
2 SP
5 CP
2x 1000 GP Ruby's
1x 4500 GP Crown

-----

My sheet is shared if you want to review it.

https://docs.google.com/spread...krQ/edit?usp=sharing
Korkas Stonedelver
player, 205 posts
The "Muscle"
AC 7 HP:10
Sun 2 Jun 2019
at 01:37
  • msg #457

Re: ▶ OOC Conversations

Also I don't see where this added in for he 10 GP/goblin we killed. But I may have missed how that was added in.
Dungeon Master
GM, 494 posts
Sun 2 Jun 2019
at 01:44
  • msg #458

Re: ▶ OOC Conversations

That has not been added yet, I was waiting on someone to have the conversation with Ostler.
Korkas Stonedelver
player, 206 posts
The "Muscle"
AC 7 HP:10
Sun 2 Jun 2019
at 01:47
  • msg #459

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 458):

Sounds good. After that haul Korkas will be feeling generous and paying in his share of that towards the funeral expenses.
Stormrider Truesight
player, 67 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 01:50
  • msg #460

Re: ▶ OOC Conversations

Ah I have already started being generous by helping the poor ;)
Mayb I should buy over some buildings and farms
My first start to building a fief.

Will my character get xp for carrying out tasks for e priest or others?
Dungeon Master
GM, 496 posts
Sun 2 Jun 2019
at 01:53
  • msg #461

Re: ▶ OOC Conversations

Everyone gets XP for roleplaying their characters, and for doing things around Hommlet. Side missions like these also make the world seem more real, other than just jumping right into the next adventure. Plus its these side treks that give the hooks for things that are happening around town and possibly the region.
Dungeon Master
GM, 499 posts
Sun 2 Jun 2019
at 01:59
  • msg #462

Re: ▶ OOC Conversations

I think the armor is about to be sold. did we ever decide on if one of you were going to take it? There is still time.
Stormrider Truesight
player, 69 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 02:00
  • msg #463

Re: ▶ OOC Conversations

Ah awesome ;) so it's not just hack and slash;)
Dungeon Master
GM, 501 posts
Sun 2 Jun 2019
at 02:04
  • msg #464

Re: ▶ OOC Conversations

Nope, not at all.
Korkas Stonedelver
player, 207 posts
The "Muscle"
AC 7 HP:10
Sun 2 Jun 2019
at 02:28
  • msg #465

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 462):

Last I knew Kossuth was going to take it. But him and Storm were "discussing" who it would be better on. But it should go to one of the two of them.
Dungeon Master
GM, 505 posts
Sun 2 Jun 2019
at 02:29
  • msg #466

Re: ▶ OOC Conversations

k, then I will assume that its staying in the party then, and wont have Burne push for it.
Korkas Stonedelver
player, 208 posts
The "Muscle"
AC 7 HP:10
Sun 2 Jun 2019
at 02:31
  • msg #467

Re: ▶ OOC Conversations

If they are up for selling it or trading they need to speak up ASAP as that conversation has started.
Stormrider Truesight
player, 72 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 02:51
  • msg #468

Re: ▶ OOC Conversations

I certainly prefer e armour
Dungeon Master
GM, 507 posts
Sun 2 Jun 2019
at 03:02
  • msg #469

Re: ▶ OOC Conversations

crisis averted lol
Stormrider Truesight
player, 73 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 03:11
  • msg #470

Re: ▶ OOC Conversations

Magical armour are very good for me as I have low strength and they have less enc
Dungeon Master
GM, 517 posts
Sun 2 Jun 2019
at 04:48
  • msg #471

Re: ▶ OOC Conversations

Althiof I had to swap your post with mine, you beat me to it, In the Abby thread. So if you want to edit your post to reflect what was said in mine, you can.
Stormrider Truesight
player, 79 posts
HP:20/20 SP:8/8
Sun 2 Jun 2019
at 14:13
  • msg #472

Re: ▶ OOC Conversations

We have uncovered a few quests. Do we want to decide which quests to go on? Perhaps the easier ones to level up before we go for the harder ones? I think we probably can complete a few before the funeral
Althiof Morad
player, 197 posts
Professional Locksmith &
Security Consultant
Sun 2 Jun 2019
at 16:20
  • msg #473

Re: ▶ OOC Conversations

I'm definitely interested in the spiders.
This message was last edited by the player at 19:24, Sun 02 June 2019.
Ali Ansari
player, 27 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sun 2 Jun 2019
at 18:19
  • msg #474

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 473):

Spider parts and liquid are good thing to acquire
Ali was looking into helping the tower peeps - but an easy side job that could also be worked in is a great possibility.
Kossoth Zan
player, 41 posts
Mon 3 Jun 2019
at 02:07
  • msg #475

Re: ▶ OOC Conversations

Right so it looks like Storm gets the armour cause he was on.  Works.

I figured that we were going to do the Spiders next myself.
Stormrider Truesight
player, 80 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 02:18
  • msg #476

Re: ▶ OOC Conversations

I dunno if I got the armour yet but it will help my weak strength lol
Also DM where do I go to find the shepard?
Dungeon Master
GM, 530 posts
Mon 3 Jun 2019
at 02:30
  • msg #477

Re: ▶ OOC Conversations

Stormrider Truesight:
I dunno if I got the armour yet but it will help my weak strength lol
Also DM where do I go to find the shepard?


link to a message in this game
Kossoth Zan
player, 43 posts
Mon 3 Jun 2019
at 02:35
  • msg #478

Re: ▶ OOC Conversations

Only you and I can wear the armour.  It's not sized for the smaller folk.  Since it's magical and doesn't count for encumbrance issues then you can wear it without slowing yourself terribly down...well any more than heavy armour would naturally, not just in addition to.  So go ahead and take it...

Just remember when I get hit to heal me cause you've got twice as many HP as I do :P
Stormrider Truesight
player, 81 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 02:36
  • msg #479

Re: ▶ OOC Conversations

Thank you my fren! Yup don't worry I b beside you to guard your flank. You want my splint mail?
Kossoth Zan
player, 44 posts
Mon 3 Jun 2019
at 02:40
  • msg #480

Re: ▶ OOC Conversations

Lol, no.

I only considered the banded because it was magical.  For just normal Splint it's not worth it.
Althiof Morad
player, 201 posts
Professional Locksmith &
Security Consultant
Mon 3 Jun 2019
at 02:45
  • msg #481

Re: ▶ OOC Conversations

I'd take your splint, if you don't want it any more...
Stormrider Truesight
player, 83 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 02:48
  • msg #482

Re: ▶ OOC Conversations

Sure u can have it! I can't carry so much
Kossoth Zan
player, 46 posts
Mon 3 Jun 2019
at 02:59
  • msg #483

Re: ▶ OOC Conversations

*chuckles*

Looks like a potential return the crown quest to me.  Of course that also would mean forgoing the cash value of taking it apart... :P
Dungeon Master
GM, 545 posts
Mon 3 Jun 2019
at 05:04
  • msg #484

Re: ▶ OOC Conversations

Ali, Stormrider, Virius & Yaotl we need to talk. When I first copied over the House Rules Spell Points section into the creation Thread I had not read it close enough, I though it was a copy of the same rules from the Spells & Powers book. Now I know I was mistaken.

Other than change the system, I would like to hear your input on it as the Casters of the game. I like the idea of spell points because for me it seems easier to track, If we continue to use the house rules entry for Spell points, I do need to know its interpretation better. Honestly after further reading it I am confused about things. Does it allow a Mage to cast whatever spell they have in their spell book, as long as they have points, (Similar to how a Sorcerer in later editions does it?) I am fine if that is how it works, But how does it work with Priests & Druids then, do they automatically have access to ALL the spells, or do they still have to pray in the morning for specific spells? See the House rule section doesn't say that, or at least I can't find it.

I went and read the Spell point rules from Spells & Powers, and it seems pretty interesting, I like the idea of the Fixed Magicks, and the Free Magicks, Memorizing spells in the morning for both, but if you do have to swap out spells for something else the spell point cost is more.

So please, weight in on what you all want to do, even you non-casters can toss in your 2 cents if you want.
Stormrider Truesight
player, 89 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 05:42
  • msg #485

Re: ▶ OOC Conversations

So our level spell points are two per level? At higher levels, the additional spells will be more than 2 sp equivalent
Korkas Stonedelver
player, 212 posts
The "Muscle"
AC 7 HP:10
Mon 3 Jun 2019
at 06:51
  • msg #486

Re: ▶ OOC Conversations

Dungeon Master:
Ali, Stormrider, Virius & Yaotl we need to talk. When I first copied over the House Rules Spell Points section into the creation Thread I had not read it close enough, I though it was a copy of the same rules from the Spells & Powers book. Now I know I was mistaken.

Other than change the system, I would like to hear your input on it as the Casters of the game. I like the idea of spell points because for me it seems easier to track, If we continue to use the house rules entry for Spell points, I do need to know its interpretation better. Honestly after further reading it I am confused about things. Does it allow a Mage to cast whatever spell they have in their spell book, as long as they have points, (Similar to how a Sorcerer in later editions does it?) I am fine if that is how it works, But how does it work with Priests & Druids then, do they automatically have access to ALL the spells, or do they still have to pray in the morning for specific spells? See the House rule section doesn't say that, or at least I can't find it.

I went and read the Spell point rules from Spells & Powers, and it seems pretty interesting, I like the idea of the Fixed Magicks, and the Free Magicks, Memorizing spells in the morning for both, but if you do have to swap out spells for something else the spell point cost is more.

So please, weight in on what you all want to do, even you non-casters can toss in your 2 cents if you want.


They system as you originally stated is far to versatile imho. Making mages super powerful are all levels. I do prefer having to memorize (playing as a mage Character in almost every game I play over the last 30 odd years), but if you want and I understand for this system the spell point system suggested in Skills and Powers is a good mix between the two.
Dungeon Master
GM, 547 posts
Mon 3 Jun 2019
at 16:16
  • msg #487

Re: ▶ OOC Conversations

Yeah, I really like the spell point system from Spells & Powers, If a Mage wants to have all his or her spells be free magicks then they can, they just cost more, but then they are more versatile, but if you want more spell points to spend, then you'd slot your spells into specific spells and memorize them. Gonna wait and see what the consensus in from the Caster's and see what they say.
Korkas Stonedelver
player, 213 posts
The "Muscle"
AC 7 HP:10
Mon 3 Jun 2019
at 16:57
  • msg #488

Re: ▶ OOC Conversations

When it comes to treasure we can't just add up the total treasure and divide it evenly among everyone for two reasons:

1) Coinage has weight -- Not everyone can or will be willing to carry a ton of weight, and what coins we have available to split everything makes a difference
2) The coinage may not be in easy to split values.


IF the DM want's to create a Caveat that it is easy to exchange the coinage around so that we don't have to deal with having the correct coinage and such and not worry about weight than we can do so. But given that we were given total weight of coin, I don't believe that to be the case.
Althiof Morad
player, 207 posts
Professional Locksmith &
Security Consultant
Mon 3 Jun 2019
at 17:08
  • msg #489

Re: ▶ OOC Conversations

Any other PC's in the inn?
Dungeon Master
GM, 549 posts
Mon 3 Jun 2019
at 18:32
  • msg #490

Re: ▶ OOC Conversations

Dungeon Master:
Alright, since the towns limit is 800, I'm just gonna say that the town can not pay for an item that is over 800. that is why they couldn't do anything with the crown or the rubies, because they were over 800. Now that the gems have been broken down, you can easily trade gems for gold, and silver and copper for gold, Or silver, copper, and Gold, for Gems. as long as everything is below 800. I don't have a problem with that. So if we want to have it all converted to smaller denominations, now that you are in town, that is fine. If you find the stuff in a dungeon on the other hand, no. But as long as you are in town, and anything is under the gold limit of the town, then its fine.

And again, thank you all for the help with the bookkeeping.

Dungeon Master
GM, 554 posts
Mon 3 Jun 2019
at 20:08
  • msg #491

Re: ▶ OOC Conversations

I don't believe anyone else is at the Inn right now.
Virius Tesh
player, 113 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 3 Jun 2019
at 21:25
  • msg #492

Re: ▶ OOC Conversations

Dungeon Master:
Ali, Stormrider, Virius & Yaotl we need to talk ...


I have no strong feelings either way.  I would be good with rules as written and just remember to stock up on scrolls.

Warriors will be buying all sorts of armor and weapons ... might as well give the wizards something to spend their coin on.  :)

One house rule I have see that doesn't seem too unbalanced is allowing extra spell slots based on high Intelligence (in the same way that a cleric gets additional spells for high Wisdom).  A mage might get one or two additional spells at low levels, but nothing too crazy.

Or maybe allowing unspent spell slots to be 'converted' into ritual spells.  Finish a day of adventuring and still have an unused Sleep spell?  Great ... burn that slot and cast Identify or Wizard Mark or Erase or something (but switching make the casting time go way up, perhaps ten minutes or something ... so this capability would be useful only outside of combat).
Dungeon Master
GM, 559 posts
Mon 3 Jun 2019
at 22:01
  • msg #493

Re: ▶ OOC Conversations

Virius, have you read the Spell Points Option from Spells & Power?

http://thruxus.shadows-angels....nD/SpellPointsSP.pdf

Here is a copy taken from the book, or you can read it on http://purpleworm.org/rules/

I think I'm going to use the Spellpoints system from Spells & Power.

I WIPed up a cheat sheet for it.


Stormrider Truesight
player, 93 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 22:05
  • msg #494

Re: ▶ OOC Conversations

I have a question DM. In your rules, it was written that bonus spell points are based on Wis & INt. I feel it may not be really fair to priest or wizard character as we focus on either wis or int. Perhaps, we can use either int or wis depending on our class? I max my Wis as a priest to cast higher level spells but my Int is minimal. hehe

Looking at Table 26, I can memorize 4 spells at level 2 and have 8 spell points?
Do the Spell points include the bonus?
This message was last edited by the player at 22:07, Mon 03 June 2019.
Dungeon Master
GM, 561 posts
Mon 3 Jun 2019
at 22:06
  • msg #495

Re: ▶ OOC Conversations

With these new rules, this would change. see above.
Stormrider Truesight
player, 94 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 22:10
  • msg #496

Re: ▶ OOC Conversations

Ah thsnk you

Looking at Table 26, I can memorize 4 spells at level 2 and have 8 spell points?
 Do the Spell points include the bonus?

Looking at table 27, I have 8 bonus spell points for wis 18. Do i add my 8 bonus spell points to 8 spell points at level 2 for a total of 16 spell points?
Which means i can cast 16 cure light wounds daily?
Dungeon Master
GM, 563 posts
Mon 3 Jun 2019
at 22:22
  • msg #497

Re: ▶ OOC Conversations

No, see table 28 lower right bottom. Spell costs. A cure light wounds spell is level 1, so it would cost 4 Spell points to cast. So yes you would have 16 spell points at level 2, adding in the Bonus from High Wisdom. But since CLW is a level 1 spell it costs 4 points to cast. so you'd only be able to cast it 4 times a day.

I don't mind helping people out that are confused.
Dungeon Master
GM, 564 posts
Mon 3 Jun 2019
at 22:23
  • msg #498

Re: ▶ OOC Conversations

But you could totally cast 16 Orison Spells!
Stormrider Truesight
player, 96 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 22:30
  • msg #499

Re: ▶ OOC Conversations

oic. So i guess in the long run, we probably will cast less spells than what is witten in the original edition? Hehe.

Also,fixed theugry means i memorized the spells in the morning for less spell points cost rte?

And finally, the 500+gold and 2 rubies in treasure tracker includes the 400+ gold given a couple of days before or is this an additional amount?
Dungeon Master
GM, 566 posts
Mon 3 Jun 2019
at 22:31
  • msg #500

Re: ▶ OOC Conversations

If we do use Spells & Powers, it does open up Cantrips & Orisons.


Orisons http://purpleworm.org/rules/SM/DD03671.htm

Cantrips http://purpleworm.org/rules/PHB/DD01813.htm
Dungeon Master
GM, 567 posts
Mon 3 Jun 2019
at 22:32
  • msg #501

Re: ▶ OOC Conversations

It should be a total, if I'm not mistaken. so the total is 515 Gold, and 2 Rubies worth (100gp Each.)
Stormrider Truesight
player, 98 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 22:43
  • msg #502

Re: ▶ OOC Conversations

Ah thanks DM. I dont think i will use orisions much i guess?
Kossoth Zan
player, 53 posts
Mon 3 Jun 2019
at 22:54
  • msg #503

Re: ▶ OOC Conversations

Correct.  It’s a total of 515gp and two rubies worth approximately 100gp each.  We were just ironing out how to get there.
Stormrider Truesight
player, 101 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 23:16
  • msg #504

Re: ▶ OOC Conversations

Quite a good haul for a short dungeon run I guess?
Althiof Morad
player, 211 posts
Professional Locksmith &
Security Consultant
Mon 3 Jun 2019
at 23:17
  • msg #505

Re: ▶ OOC Conversations

For starting characters, it makes you feel kind of flush.

I guess anyone could buy plate mail now.  The trader probably has some.
Virius Tesh
player, 114 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 3 Jun 2019
at 23:18
  • msg #506

Re: ▶ OOC Conversations

Dungeon Master:
Virius, have you read the Spell Points Option from Spells & Power?


I hadn't until just now, but this is fine by me.

Level-for-level, it's right on par with what a regular mage can do (and gaining a few points for high Int score allows an extra spell here and there).

Having the flexibility to declare 'free magicks' will be cool, but real costly ... which helps it from being overpowered.
Althiof Morad
player, 212 posts
Professional Locksmith &
Security Consultant
Mon 3 Jun 2019
at 23:19
  • msg #507

Re: ▶ OOC Conversations

Where is Virius right now?  Is he up in the Inn room?
Virius Tesh
player, 115 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 3 Jun 2019
at 23:22
  • msg #508

Re: ▶ OOC Conversations

^^ Sure.  He was planning on getting some shopping done (replacing torn clothes and the like), but I never got around to having him set out to do it.  The last thing he did 'in game' was coordinate for the stabling of his horse and to rent a private room at the inn.
Virius Tesh
player, 116 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 3 Jun 2019
at 23:40
  • msg #509

Re: ▶ OOC Conversations

For the scribing of spells and such ... is there a shop would Virius go to for the required materials?  Or is this something he would have to buy from Burne?
Stormrider Truesight
player, 102 posts
HP:20/20 SP:8/8
Mon 3 Jun 2019
at 23:40
  • msg #510

Re: ▶ OOC Conversations

Ah thanks virus perhaps I am reading it wrongly. But just to clarify at level 2, table 26 says I can memorize a maximum of 4 level one spells.
Does it mean if I add my wisdom bonus spells I can memorize a max of 4+2 level one or does the max take into account my wisdom
Ali Ansari
player, 28 posts
Apothecary 1st level
HP 6/6 SP 4/4
Mon 3 Jun 2019
at 23:41
  • msg #511

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 510):

Dungeon Master:
Virius, have you read the Spell Points Option from Spells & Power?

http://thruxus.shadows-angels....nD/SpellPointsSP.pdf

Here is a copy taken from the book, or you can read it on http://purpleworm.org/rules/

I think I'm going to use the Spellpoints system from Spells & Power.

I WIPed up a cheat sheet for it.



Weighing in on spell points   err can I become a fighter that is way confusing for a 1st and 2nd ed player but I lol.

So help me, memorize a 1st level spell costs 4 points.
Do not memorize a 1st level spell costs 8 points.

So how can a mage cast 2 1st level spells if they only get a max of 4 spell points?  Please expand  where they get the extra 4 pts to cast the 2nd 1st level spell?


Gads, I always liked this option - 1st level mages get a bonus spell at 1st level so they cast 2 spells. They also have a designated spell that is there "go to" spell they know per level they do not need to memorize each day unless they cast it. So they have to memorize all spells but they can switch a memorized spell with the go to spell of that level.  At 2nd and beyond they progress normally with the go to spell option but no matter cannot cast more then allowed per the chart (except 1st level)  Specialist get that additional spell per level so a 1st level specialist mage casts 3 1st level spells at 1st.

You could use the Intelligence bonus like Wisdom bonus such that a 13 int = 1 extra 1st, 14 int = 1 extra 2nd , 15 - 16 int 1 extra 3rd, 17 1 extra 4th and 18 - 19 1 extra 5th.
Dungeon Master
GM, 571 posts
Mon 3 Jun 2019
at 23:55
  • msg #512

Re: ▶ OOC Conversations

They get the bonus Spellpoints based off high INT.


For example, Ali has a INT of 16 which gives him a +5 to Spellpoints at level 1, so added to the +4, that gives him 9 Spell points at level 1.

more than enough to cast 2 level one spells. Plus, Ali would fall under the Specialist Wizard, so he gets another +4 SPs for a total of

Normal 4
Specialist +4
High INT +5

13 Spell points at level one.
Virius Tesh
player, 117 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 3 Jun 2019
at 23:56
  • msg #513

Re: ▶ OOC Conversations

Stormrider Truesight:
But just to clarify...


The total number of spell points depends on Truesight's Wisdom (I'm guessing that it's higher than thirteen though)

A 2nd level cleric has 8 spell points, if his Wisdom is higher than thirteen he gets 8 more.

You would then have 16 spell points that you may allocate.

'Fixed' spells cost 4 points per spell.  [Fixed means you declare ahead of time the exact spell you are memorizing]

'Free' spells cost 8 points per spell. [Free means that you keep the slot 'open', and decide what spell you want the moment you cast it]

So a character with 16 spell points could:

-Memorize four 1st level spells.
-Memorize two 1st level spells and keep one 1st level slot open to cast whatever spell they wanted.
-Memorize no spells, and keep two 1st level slots open to cast whatever spell they wanted.
Ali Ansari
player, 30 posts
Apothecary 1st level
HP 6/6 SP 4/4
Tue 4 Jun 2019
at 00:00
  • msg #514

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 513):

So for a specialist that could be enough to cast 3 1st level spells at 4 pts each if memorized.   Player scratches his head, so at 2nd level you get an additional 4+4 = 8 points for specialist.  hhm  about the same as what I am used to just with points.

OK, I'll have to let you know what Ali memorized. Oh he does have the cantrip spell so if we do that cantip and O thing hows that going to work?  Guess I gots some more reading to do.
Korkas Stonedelver
player, 215 posts
The "Muscle"
AC 7 HP:10
Tue 4 Jun 2019
at 00:01
  • msg #515

Re: ▶ OOC Conversations

In reply to Ali Ansari (msg # 511):

Okay a Wizard can Memorize a max of 2 first level spells at 1st level, ASSUMING he has enough spell points to do so.

The Cleric is in the same position, they could memorize a max of 3 1st level spells at first level if he has an 18 wisdom.

It's in case your spell points allow more than the max for the level in question, for really high stats above 18.
Korkas Stonedelver
player, 216 posts
The "Muscle"
AC 7 HP:10
Tue 4 Jun 2019
at 00:02
  • msg #516

Re: ▶ OOC Conversations

The idea behind this is to allow some flexibility but keeping similar or slightly better progression that was available with the normal spell slots from PHB. Basically you trade 2 spells slots to cast 1 spell freely assuming you know it with the Free Magicks cost.
Stormrider Truesight
player, 103 posts
HP:20/20 SP:8/8
Tue 4 Jun 2019
at 00:39
  • msg #517

Re: ▶ OOC Conversations

Ah thank you! I understand now. So I have a total of 4 spells for my 18 wisdom and being level 2!
Cool! I guess I will memorise 4 CLW! unless you fighters need me to memorize a bless spell;)

I am guessing at low levels bless is pretty important
Korkas Stonedelver
player, 218 posts
The "Muscle"
AC 7 HP:10
Tue 4 Jun 2019
at 00:55
  • msg #518

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 517):

Bless is helpful at all levels. Namely for the saves bonuses.
Stormrider Truesight
player, 104 posts
HP:20/20 SP:8/8
Tue 4 Jun 2019
at 00:56
  • msg #519

Re: ▶ OOC Conversations

Also, the  xp award DM awards excludes high pre requisites right? If so does it mean my actual xp will be 1580x1.1= 1738.
Althiof Morad
player, 213 posts
Professional Locksmith &
Security Consultant
Tue 4 Jun 2019
at 00:58
  • msg #520

Re: ▶ OOC Conversations

I believe it's already included.
Dungeon Master
GM, 572 posts
Tue 4 Jun 2019
at 01:04
  • msg #521

Re: ▶ OOC Conversations

Its been factored in already. From this point forward though, now that I am using the Google sheet, you'll be able to see it on future posts.
Stormrider Truesight
player, 105 posts
HP:20/20 SP:8/8
Tue 4 Jun 2019
at 01:17
  • msg #522

Re: ▶ OOC Conversations

Ok thanks then I shall memorize 3 CLW and one bless
Moving on, it's nearly night in game time rte? Shall we meet at inn discuss our next move? I believe we want to go on another trip?
Spiders or?
Althiof Morad
player, 216 posts
Professional Locksmith &
Security Consultant
Tue 4 Jun 2019
at 01:19
  • msg #523

Re: ▶ OOC Conversations

Yes.

Take not that it is pouring rain, cats and dogs.
Ali Ansari
player, 32 posts
Apothecary 1st level
HP 6/6 SP 4/4
Tue 4 Jun 2019
at 01:47
  • msg #524

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 523):

Cats an dogs,  hhmm, maybe one of my recipes call for them ....
Dungeon Master
GM, 587 posts
Tue 4 Jun 2019
at 20:21
  • msg #525

Re: ▶ OOC Conversations

Who's Kelmaris ? hmmmm
Korkas Stonedelver
player, 223 posts
The "Muscle"
AC 7 HP:10
Tue 4 Jun 2019
at 20:24
  • msg #526

Re: ▶ OOC Conversations

Dungeon Master:
Who's Kelmaris ? hmmmm



Hahahahaha Oops. Kelmaris is a Firbolg warrior in another game (5e) that I am in on Discord.
Virius Tesh
player, 119 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 00:02
  • msg #527

Re: ▶ OOC Conversations

Virius is going to go full-on noble and wag a disapproving finger at all this posturing.

[Also trying to seed the idea that they should pause and take a breath, lest they unwittingly play into someone else's hand]
Stormrider Truesight
player, 115 posts
HP:20/20 SP:8/8
Wed 5 Jun 2019
at 00:09
  • msg #528

Re: ▶ OOC Conversations

Storm also throws in what he hopes is a good speech lol
Kossoth Zan
player, 58 posts
Wed 5 Jun 2019
at 00:11
  • msg #529

Re: ▶ OOC Conversations

This is exactly why Kossoth said nothing. :)
Korkas Stonedelver
player, 226 posts
The "Muscle"
AC 7 HP:10
Wed 5 Jun 2019
at 00:12
  • msg #530

Re: ▶ OOC Conversations

Hey Korkas isn't wise enough to stay out of it. And isn't silver tongued enough to stop it. Doesn't mean he wont' try.
Kossoth Zan
player, 59 posts
Wed 5 Jun 2019
at 00:14
  • msg #531

Re: ▶ OOC Conversations

Nah I've got no issue with trying to stop it at all.

It's half a dozen dueling attempts to stop it makes it look like bickering children.  Wouldn't be wanting to look like that when I'm a noble...

;)
Virius Tesh
player, 120 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 00:16
  • msg #532

Re: ▶ OOC Conversations

Virius Tesh:
For the scribing of spells and such ... is there a shop would Virius go to for the required materials?  Or is this something he would have to buy from Burne?


^^ This sort of got lost in the shuffle.
This message was last edited by the player at 00:17, Wed 05 June 2019.
Dungeon Master
GM, 591 posts
Wed 5 Jun 2019
at 02:13
  • msg #533

Re: ▶ OOC Conversations

The Traders shop would have all the things you would need to scribing a spell into your spellbook. i.e costs.
Dungeon Master
GM, 592 posts
Wed 5 Jun 2019
at 02:13
  • msg #534

Re: ▶ OOC Conversations

You can also assume to have gotten it, unless you want to go and purchase other things from the trader.
Althiof Morad
player, 222 posts
Professional Locksmith &
Security Consultant
Wed 5 Jun 2019
at 02:54
  • msg #535

Re: ▶ OOC Conversations

Virius, are you around atm?
Korkas Stonedelver
player, 229 posts
The "Muscle"
AC 7 HP:10
Wed 5 Jun 2019
at 04:06
  • msg #536

Re: ▶ OOC Conversations

Are you adding in or should we account for our 10% bonus? I don't see it added to the sheet you posted. And my fighter half gets the bonus unless I missed something for multi-classing and the bonus.
Stormrider Truesight
player, 119 posts
HP:20/20 SP:8/8
Wed 5 Jun 2019
at 04:28
  • msg #537

Re: ▶ OOC Conversations

Hmm could it be everyone meets the prime requisite and DM factors it into the xp award?
Dungeon Master
GM, 595 posts
Wed 5 Jun 2019
at 04:29
  • msg #538

Re: ▶ OOC Conversations

fixing it now, gimme a min
Dungeon Master
GM, 596 posts
Wed 5 Jun 2019
at 04:58
  • msg #539

Re: ▶ OOC Conversations

Added the additional XP section to the Google Sheet to keep better track and remember it. And edited the 200XP to 220 based on the 10% bonuses (everyone has, except for the Witch.)
Althiof Morad
player, 226 posts
Professional Locksmith &
Security Consultant
Wed 5 Jun 2019
at 05:03
  • msg #540

Re: ▶ OOC Conversations

Is Brutus still making a character?  Or have we lost him already?
Dungeon Master
GM, 598 posts
Wed 5 Jun 2019
at 05:06
  • msg #541

Re: ▶ OOC Conversations

So I wrote Jaroo's thank you message twice, each time I tried to post it, it said someone else had posted, so I had to edit it. I totally meant to add Althiof to the end sentence when Jaroo looked at him. If anyone Jaroo would have thanked Althiof because they already had rapport together from before. Sorry about that, that was my mistake. But we can totally roll with it. Its very likely Jaroo just didn't thank to add you. But that was my mistake not the characters.

I keep pinging him everyday. His player just got back to the US from living abroad so he is likely still adjusting to being back at home. He can come in whenever though, it wont slow anyone else down.
Althiof Morad
player, 227 posts
Professional Locksmith &
Security Consultant
Wed 5 Jun 2019
at 05:11
  • msg #542

Re: ▶ OOC Conversations

Just got back to the U.S. ?!?!

lol, I'm sure that takes some time to get everything settled.
Dungeon Master
GM, 601 posts
Wed 5 Jun 2019
at 06:43
  • msg #543

Re: ▶ OOC Conversations

Althiof Morad
player, 230 posts
Professional Locksmith &
Security Consultant
Wed 5 Jun 2019
at 13:13
  • msg #544

Re: ▶ OOC Conversations

Pretty cool.
Stormrider Truesight
player, 122 posts
HP:20/20 SP:8/8
Wed 5 Jun 2019
at 13:39
  • msg #545

Re: ▶ OOC Conversations

I realized my avatar is ugly. but my charisma and comeliness is low
Virius Tesh
player, 121 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 13:47
  • msg #546

Re: ▶ OOC Conversations

Dungeon Master:
You can also assume to have gotten it, unless you want to go and purchase other things from the trader.


Cool, cool.  Thanks. Will stop by to stock up.
Dungeon Master
GM, 602 posts
Wed 5 Jun 2019
at 14:48
  • msg #547

Re: ▶ OOC Conversations

Dang I missed, it, But, 1500, woot.
Dungeon Master
GM, 603 posts
Wed 5 Jun 2019
at 14:55
  • msg #548

Re: ▶ OOC Conversations

I really need to remember Thieves have a quick XP chart. Congrats on the levels.

Give yourself max again for Hit Points.
This message was last edited by the GM at 14:56, Wed 05 June 2019.
Althiof Morad
player, 233 posts
Professional Locksmith &
Security Consultant
Wed 5 Jun 2019
at 15:03
  • msg #549

Re: ▶ OOC Conversations

Thanks!
Kossoth Zan
player, 62 posts
Wed 5 Jun 2019
at 15:25
  • msg #550

Re: ▶ OOC Conversations

Congrats!

Yeah only one that is faster Is the Druid.  Initially the thief is a little faster between first to sixth.  Then at seventh through twelfth the Druid moves faster than anyone.  Of course thirteen through sixteen requires the same xp that a mage (whose got the highest xp) needs between twelfth to just shy of the mage making twentieth.  Then the Druid has to earn what a thief makes over twenty levels to reach those last four levels of seventeen to twenty.
Dungeon Master
GM, 604 posts
Wed 5 Jun 2019
at 15:52
  • msg #551

Re: ▶ OOC Conversations

I added the XP charts to the google sheet on a second tab, for quick reference.

https://docs.google.com/spread...Msw/edit?usp=sharing
Dungeon Master
GM, 608 posts
Wed 5 Jun 2019
at 16:45
  • msg #552

Re: ▶ OOC Conversations

Yaotl Chimalma = Burne's Tower
Everyone else = Inn of the Welcome Wench

Just to confirm everyone's location.
Virius Tesh
player, 124 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 17:37
  • msg #553

Re: ▶ OOC Conversations

Kossoth Zan:
Yeah only one that is faster Is the Druid. ... at seventh through twelfth the Druid moves faster than anyone.


After 12th level it gets real weird for a druid, too.  They have to 'earn' the right to level up by defeating another druid and each level is limited to so many per region.
Kossoth Zan
player, 63 posts
Wed 5 Jun 2019
at 17:44
  • msg #554

Re: ▶ OOC Conversations

Yup.

Assuming the world has all its spots filled, it's a lot of effort for a few levels.  Mind when you hit 15 and are the 'Grand Druid' the coolest thing is that you have 6 spell slots for every level...1st through 7th instead of the normal progression letting you pump out a lot of high level spells.  They of course get even more extra spells beyond that but when they 'step down' and loose those extra spells they still retain their 6 spells for each level.

Tossing six 7th level Priest spells every day is hard to beat.
Virius Tesh
player, 127 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 18:14
  • msg #555

Re: ▶ OOC Conversations

@DM, have we sorted out the spell point discussion?
Dungeon Master
GM, 609 posts
Wed 5 Jun 2019
at 18:23
  • msg #556

Re: ▶ OOC Conversations

Yes, we are going to be using the Spells & Powers Spell Point way. It keeps spellcasters how they should be, but also give them free magicks if they want that versatility. I will make the changes and add the cheat sheet to the info thread.
Virius Tesh
player, 128 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 18:29
  • msg #557

Re: ▶ OOC Conversations

^^ Cool, cool.  I'll update my sheet.
Dungeon Master
GM, 616 posts
Wed 5 Jun 2019
at 18:43
  • msg #558

Re: ▶ OOC Conversations

Reorganized a few of the threads and compiled some of the ones that deal with just information.
Virius Tesh
player, 130 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 19:06
  • msg #559

Re: ▶ OOC Conversations

Nira Melubb:
"As for the two rubies, I can cut them and make them smaller if that will help you. Both are kind of rough, but should polish up nicely." She adds.


Catching up on all the threads now.  Was it just the two rubies from the cavern that we cashed in?

Virius had one too, from the ruined cart outside the goblin cave.
Dungeon Master
GM, 618 posts
Wed 5 Jun 2019
at 19:07
  • msg #560

Re: ▶ OOC Conversations

That Ruby is still in your pocket. Virius, you sly devil...
Virius Tesh
player, 131 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 19:08
  • msg #561

Re: ▶ OOC Conversations

Haha, off to the jeweler then.
Kossoth Zan
player, 65 posts
Wed 5 Jun 2019
at 19:15
  • msg #562

Re: ▶ OOC Conversations

Yup...

That's totally unregistered treasure there :P
Stormrider Truesight
player, 127 posts
HP:20/20 SP:8/8
Wed 5 Jun 2019
at 21:51
  • msg #563

Re: ▶ OOC Conversations

Hmm... we ready to move to next adventure?
Althiof Morad
player, 237 posts
Professional Locksmith &
Security Consultant
Wed 5 Jun 2019
at 22:00
  • msg #564

Re: ▶ OOC Conversations

In this tremendous downpour?  In the middle of the night?

We should probably get some sleep, and then see if the storm has gotten worse by morning.
Dungeon Master
GM, 620 posts
Wed 5 Jun 2019
at 22:08
  • msg #565

Re: ▶ OOC Conversations

Thunderstorms have rolled in. The weather is bad outside.
Stormrider Truesight
player, 130 posts
HP:20/20 SP:8/8
Wed 5 Jun 2019
at 22:34
  • msg #566

Re: ▶ OOC Conversations

Is wisdom -4 done this way?

OOC:


06:33, Today: Secret Roll: Stormrider Truesight rolled 5 using 1d20-4 with rolls of 9.  Wisdom - 4.
Korkas Stonedelver
player, 233 posts
The "Muscle"
AC 7 HP:10
Wed 5 Jun 2019
at 22:38
  • msg #567

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 566):

If you are rolling an ability check or proficiency check you are trying to roll a d20 under the target Number, The Target Number is the appropriate Ability Score +/- any listed modifiers.

You wouldn't modify the dice roll just the target number.
Stormrider Truesight
player, 132 posts
HP:20/20 SP:8/8
Wed 5 Jun 2019
at 22:41
  • msg #568

Re: ▶ OOC Conversations

Oh so roll Wisdom -4= roll under 18-4 measn I need to roll under 14?
Okie i rolled a 9
Korkas Stonedelver
player, 235 posts
The "Muscle"
AC 7 HP:10
Wed 5 Jun 2019
at 22:43
  • msg #569

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 568):

Correct.
Althiof Morad
player, 239 posts
Professional Locksmith &
Security Consultant
Wed 5 Jun 2019
at 23:01
  • msg #570

Re: ▶ OOC Conversations

Althiof Morad rolled 11 using 1d20 with rolls of 11.  observation.

Passed

Virius Tesh
player, 133 posts
Suloise Envoy from the
Wizardholme of Urnst
Wed 5 Jun 2019
at 23:19
  • msg #571

Re: ▶ OOC Conversations

Virius also passed.
Korkas Stonedelver
player, 236 posts
The "Muscle"
AC 7 HP:10
Wed 5 Jun 2019
at 23:33
  • msg #572

Re: ▶ OOC Conversations

I missed by 1. Rolled a 10, needed a 9. I'm not very wise :P
Dungeon Master
GM, 621 posts
Wed 5 Jun 2019
at 23:44
  • msg #573

Re: ▶ OOC Conversations

Are we ready to move on to the next morning? Did you all want to discuss anything else, because if everyone is ready, I can move the day ahead.
Stormrider Truesight
player, 133 posts
HP:20/20 SP:8/8
Wed 5 Jun 2019
at 23:46
  • msg #574

Re: ▶ OOC Conversations

Good thing I am wise lol
Ok I am ready
Korkas Stonedelver
player, 237 posts
The "Muscle"
AC 7 HP:10
Wed 5 Jun 2019
at 23:59
  • msg #575

Re: ▶ OOC Conversations

Dungeon Master:
Are we ready to move on to the next morning? Did you all want to discuss anything else, because if everyone is ready, I can move the day ahead.



I had suggested to the group that we speak to Jaroo about any salves or similar for poison. And I was going to visit Father Calmert and donate some funds for some healing. Lastly I was going to buy a crossbow and such from the shop if it was available.

I'm Still down half my HPs and we've been running around so much no one has been able to care for us afaik to avoid having to pay for healing.
This message was last edited by the player at 00:01, Thu 06 June 2019.
Virius Tesh
player, 135 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 00:01
  • msg #576

Re: ▶ OOC Conversations

^^ I saw the next thread up and wanted to do stuff in town first, tried to get the jump on it before we left to find spiders.  Also think some sort of anti-toxin is a good idea.
Dungeon Master
GM, 622 posts
Thu 6 Jun 2019
at 00:34
  • msg #577

Re: ▶ OOC Conversations

Yes that is why I locked it so no one jumped right into it. A little preparation will be a good idea. Giant Spiders have "F" Poison which is save vs Death.. Luckily for you guys Tarim just calls these Giant Spiders. They are actually Huge Spiders. Whew. Crisis averted.

If you have things you want to do around town, go for it. Just tell me where your heading when you leave the Inn.
Dungeon Master
GM, 623 posts
Thu 6 Jun 2019
at 00:35
  • msg #578

Re: ▶ OOC Conversations

Virius you can edit your post in the Trader's Barn to reflect going there tonight. Other than the storm rolling in, most of the businesses are still open.
Virius Tesh
player, 136 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 00:37
  • msg #579

Re: ▶ OOC Conversations

Will do.  I thought it was late evening in the other thread.
Stormrider Truesight
player, 134 posts
HP:20/20 SP:8/8
Thu 6 Jun 2019
at 00:39
  • msg #580

Re: ▶ OOC Conversations

看have two healing potions I bought
Korkas Stonedelver
player, 239 posts
The "Muscle"
AC 7 HP:10
Thu 6 Jun 2019
at 00:42
  • msg #581

Re: ▶ OOC Conversations

Dungeon Master:
Yes that is why I locked it so no one jumped right into it. A little preparation will be a good idea. Giant Spiders have "F" Poison which is save vs Death.. Luckily for you guys Tarim just calls these Giant Spiders. They are actually Huge Spiders. Whew. Crisis averted.

If you have things you want to do around town, go for it. Just tell me where your heading when you leave the Inn.



Crisis Averted... hAHAH
Virius Tesh
player, 138 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 00:52
  • msg #582

Re: ▶ OOC Conversations

Dungeon Master:
If you have things you want to do around town, go for it. Just tell me where your heading when you leave the Inn.


Would scrolls be available for purchase?  Looking for a few spells to add to Virius' capabilities.
Kossoth Zan
player, 67 posts
Thu 6 Jun 2019
at 00:53
  • msg #583

Re: ▶ OOC Conversations

Yeah.  I’d say I had the same half HP issue but xp just leveled me up so in a way I was healed...kinda sorta not.
This message was last edited by the player at 01:53, Thu 06 June 2019.
Dungeon Master
GM, 624 posts
Thu 6 Jun 2019
at 00:58
  • msg #584

Re: ▶ OOC Conversations

So the Trader's Barn is not going to have scrolls. You know of course that Brune is a Wizard of some degree and he may have access to scrolls and of course his spellbook. You haven't really run into anyone else that you suspect in a Mage other than Spugnoir, and you've seen his spellbook.

One of you know that the Church is selling some items, which includes a magical mace and some healing potions. Finding out anything from anyone else would require dialog and opening that line of questions.
Ali Ansari
player, 37 posts
Apothecary 1st level
HP 6/6 SP 4/4
Thu 6 Jun 2019
at 01:05
  • msg #585

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 584):

LOL ALi is very non observant about spidery things  lol
Stormrider Truesight
player, 135 posts
HP:20/20 SP:8/8
Thu 6 Jun 2019
at 02:27
  • msg #586

Re: ▶ OOC Conversations

Oh I need to tell them in IC right?
I wish he has a +1 longsword to buy.
Dungeon Master
GM, 631 posts
Thu 6 Jun 2019
at 02:29
  • msg #587

Re: ▶ OOC Conversations

Eh, you don't have to tell them, I I think Korkas is about to find out.
Virius Tesh
player, 139 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 08:04
  • msg #588

Re: ▶ OOC Conversations

Dungeon Master:
You know of course that Brune is a Wizard of some degree and he may have access to scrolls and of course his spell book ...


Cool, cool.  Sirius will have to work an introduction in somewhere.

Heading to the airport this AM.  Will be back in the regular-posting-swing-of-things by tomorrow.
Dungeon Master
GM, 637 posts
Thu 6 Jun 2019
at 16:19
  • msg #589

Re: ▶ OOC Conversations

Gonna be out running errands most of the day. Just a heads up.
Stormrider Truesight
player, 140 posts
HP:20/20 SP:8/8
Thu 6 Jun 2019
at 17:26
  • msg #590

Re: ▶ OOC Conversations

Have fun boss! Probably see you in 6 hours when I wake up!
Dungeon Master
GM, 641 posts
Thu 6 Jun 2019
at 17:27
  • msg #591

Re: ▶ OOC Conversations

Errands were reduced, I have to work on my car a little today, which should be fun.
Dungeon Master
GM, 642 posts
Thu 6 Jun 2019
at 17:29
  • msg #592

Re: ▶ OOC Conversations

Stormrider Truesight:
OOC: it says he's willing to let go for 300 gold. I am offering 300 gold. Can I throw in a potion of healing to make up 500 gold or owe him some money?



My apologies, I had written out the cost in the dialog before researching the cost of the item for the Mechanics. It should read 500 for the Elvish Longsword. My mistake.
Virius Tesh
player, 141 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 22:32
  • msg #593

Re: ▶ OOC Conversations

 ... Aaaaannnndd I'm home.  Thanks for being patient, gang.

Long days, longer flights.  Next up is some jet lag, some coffee, and some PbP!
Virius Tesh
player, 142 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 22:48
  • msg #594

Re: ▶ OOC Conversations

Smythe:
A Half-Orc and Baklunish fellow sold it to me ...


Hmm... we have an elvish princess, whereabouts unknown (crown turns up with goblins no less).

And now we have two shady fellows selling elvish gear in town?

Tricksy, tricksy.
Korkas Stonedelver
player, 247 posts
The "Muscle"
AC 7 HP:10
Thu 6 Jun 2019
at 22:51
  • msg #595

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 594):

Hey I fought that Half-Orc
Dungeon Master
GM, 652 posts
Thu 6 Jun 2019
at 22:52
  • msg #596

Re: ▶ OOC Conversations

Glad to see that other threads are being read! I love the progressing story. But remember unless you are in the same area, overhearing that, try not to use it in character. Plus if you are the person that hears it, don't assume that everyone already knows If your the only one that heard it. Communication is key.

A lot of little things are happening, the setting evolves around you, its a character as much as you are.
Korkas Stonedelver
player, 248 posts
The "Muscle"
AC 7 HP:10
Thu 6 Jun 2019
at 22:54
  • msg #597

Re: ▶ OOC Conversations

Yep bits of information are here and there and we need to piece some of it together.
Dungeon Master
GM, 654 posts
Thu 6 Jun 2019
at 22:58
  • msg #598

Re: ▶ OOC Conversations

I've played a lot of games that use a relationship chart. Smallville RPG, the New Vamprie 5E, and a few older games. So they come in handy when making different plots for a town. Listing all the NPCs and connecting them. I am of course using information from the ToEE Video game as well, which has been a great bounty of information. Every edition so far of D&D has had a module for Hommlet or ToEE, I even have a few things I've used from Return to ToEE for 3rd Edition, but overall I'm trying to keep it to the 2E lore. Adding in my own stuff here and there and altering some of it, so those that are familiar with the past modules are still surprised.
Dungeon Master
GM, 655 posts
Thu 6 Jun 2019
at 23:02
  • msg #599

Re: ▶ OOC Conversations

Overcharging spells is allowed. The rules I put over in the Spellcasters Thread. Just so our spellcasters are aware.
Korkas Stonedelver
player, 249 posts
The "Muscle"
AC 7 HP:10
Thu 6 Jun 2019
at 23:02
  • msg #600

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 598):

I've gamed since the late 80's and somehow never ran an adventure in HOmmlet so this is all nice and new to me.
Virius Tesh
player, 144 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 23:05
  • msg #601

Re: ▶ OOC Conversations

Dungeon Master:
... unless you are in the same area... try not to use it in character.  Communication is key.


Totes McGotes. :)
Ali Ansari
player, 41 posts
Apothecary 1st level
HP 6/6 SP 4/4
Thu 6 Jun 2019
at 23:07
  • msg #602

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 601):


What overcharging spells next it will be elixirs and salves by shady apothecaries lol

Always a surprise for me, memory back 30+ years gets foggy with the old stuff and never been in newer stuff - been in all home made stuff for a long while.
Virius Tesh
player, 145 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 6 Jun 2019
at 23:10
  • msg #603

Re: ▶ OOC Conversations

Dungeon Master:
I've played a lot of games that use a relationship chart.


Have you messed around with Kumu before?  It's a really cool app that lets you do a relationship chart.  It's pretty killer for RPG's.

You can label the connections too, so when you see that X is linked to Y, the 'how' jumps right out at you.
Althiof Morad
player, 247 posts
Professional Locksmith &
Security Consultant
Thu 6 Jun 2019
at 23:11
  • msg #604

Re: ▶ OOC Conversations

What time is it in-game?  By my estimate, it's likely 9pm or later.

Service was at 6, for at least 1/2 hour.  Had time for dinner & drinks.  People slowly start to show up at the inn.  We eventually take the back room.  Had a big fight (almost).  Went back to the back room of the inn again.  Went out on errands again...
Dungeon Master
GM, 658 posts
Thu 6 Jun 2019
at 23:12
  • msg #605

Re: ▶ OOC Conversations

Good guess. I was thinking around 9:30 to 10.
Ali Ansari
player, 42 posts
Apothecary 1st level
HP 6/6 SP 4/4
Thu 6 Jun 2019
at 23:18
  • msg #606

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 605):

I got to err Ali has to visit that Druid, man the salves and ingredients/recipes he could learn from him.  Affect reading posts wow :)
Korkas Stonedelver
player, 254 posts
The "Muscle"
AC 7 HP:10
Thu 6 Jun 2019
at 23:39
  • msg #607

Re: ▶ OOC Conversations

@stormrider Can't speak for everyone else but 3 of us are actually at the bar.
Ali Ansari
player, 44 posts
Apothecary 1st level
HP 6/6 SP 4/4
Thu 6 Jun 2019
at 23:44
  • msg #608

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 607):

OPpps, missed you where there too sorry.  it is soo crowded Ai did not see you there   lol
Stormrider Truesight
player, 143 posts
HP:20/20 SP:8/8
Thu 6 Jun 2019
at 23:51
  • msg #609

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 607):

OOps let me change my post. Just woke up and bleary eyed.

I am ready to fight! hehe My new sword will help my weak arms a fair bit. Perhaps one day I can find a mage to enchant it for me.
Dungeon Master
GM, 659 posts
Fri 7 Jun 2019
at 00:29
  • msg #610

Re: ▶ OOC Conversations

Oh look, a treasure roller...


Korkas Stonedelver
player, 256 posts
The "Muscle"
AC 7 HP:10
Fri 7 Jun 2019
at 00:33
  • msg #611

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 610):

WOW that's an old program. That's awesome.
Dungeon Master
GM, 661 posts
Fri 7 Jun 2019
at 00:35
  • msg #612

Re: ▶ OOC Conversations

Yeah, had to install Oracle Virtual Box just to install it. I was able to recreate Korkas, just playing around with it. Still trying to figure out how to get the sheet output over to my actual computer.
Korkas Stonedelver
player, 258 posts
The "Muscle"
AC 7 HP:10
Fri 7 Jun 2019
at 00:42
  • msg #613

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 612):

The software only runs like $100-400 now...
Stormrider Truesight
player, 145 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 00:44
  • msg #614

Re: ▶ OOC Conversations

Wow! That looks cool! Our next loot? Lol
Korkas Stonedelver
player, 259 posts
The "Muscle"
AC 7 HP:10
Fri 7 Jun 2019
at 00:46
  • msg #615

Re: ▶ OOC Conversations

Stormrider Truesight:
Wow! That looks cool! Our next loot? Lol


I call dibs on the Girdle :P
Ali Ansari
player, 46 posts
Apothecary 1st level
HP 6/6 SP 4/4
Fri 7 Jun 2019
at 00:49
  • msg #616

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 615):

Dibs Ring of Chameleon power
Stormrider Truesight
player, 147 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 00:50
  • msg #617

Re: ▶ OOC Conversations

Why not take both girdle and thrower? You just find the gauntlets and you be able to use the thrower very well! The field plate will give me AC -6 lol
Korkas Stonedelver
player, 260 posts
The "Muscle"
AC 7 HP:10
Fri 7 Jun 2019
at 00:55
  • msg #618

Re: ▶ OOC Conversations

Stormrider Truesight:
Why not take both girdle and thrower? You just find the gauntlets and you be able to use the thrower very well! The field plate will give me AC -6 lol


Sure sounds good.

Please note the +1 longsword is more than just a +1 longsword.
Dungeon Master
GM, 662 posts
Fri 7 Jun 2019
at 00:56
  • msg #619

Re: ▶ OOC Conversations

So, I hit accumulate like 20 times. No... that's not the next treasure list...  lol You people!
Stormrider Truesight
player, 148 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 01:02
  • msg #620

Re: ▶ OOC Conversations

Hehe a bit of dreams is good for us early in the morning
Dungeon Master
GM, 666 posts
Fri 7 Jun 2019
at 01:22
  • msg #621

Re: ▶ OOC Conversations

I know there are many different ways to do PbP, and sometimes its a learning experience for a new group to gel together. But please, when entering a scene, just let me know your heading that way in your post. Then I can prepare the scene.
Dungeon Master
GM, 667 posts
Fri 7 Jun 2019
at 01:36
  • msg #622

Re: ▶ OOC Conversations

Not everything is a hook, hehehe
Althiof Morad
player, 251 posts
Professional Locksmith &
Security Consultant
Fri 7 Jun 2019
at 01:51
  • msg #623

Re: ▶ OOC Conversations

Dungeon Master:
Not everything is a hook, hehehe

True.  Some things are screws, and then you get screwed.

lol
Korkas Stonedelver
player, 262 posts
The "Muscle"
AC 7 HP:10
Fri 7 Jun 2019
at 02:09
  • msg #624

Re: ▶ OOC Conversations

Couple Questions

  1. Did the extra Ruby Virius Tesh found ever get split?
  2. Do magical weapons alter speed factor?
  3. On levels we are getting max hps?

Korkas Stonedelver
player, 263 posts
The "Muscle"
AC 7 HP:10
Fri 7 Jun 2019
at 02:10
  • msg #625

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 624):

And what do you use for speed factor if you are using 2 weapons of different speed?
Dungeon Master
GM, 668 posts
Fri 7 Jun 2019
at 02:42
  • msg #626

Re: ▶ OOC Conversations

Ruby is still in Virius' pocket.



If you are using two different weapons with different weapon speeds, you use the higest speed as your Initiative Modifier.
Korkas Stonedelver
player, 264 posts
The "Muscle"
AC 7 HP:10
Fri 7 Jun 2019
at 02:43
  • msg #627

Re: ▶ OOC Conversations

Perfect, that's what I thought but wanted to ask
Dungeon Master
GM, 671 posts
Fri 7 Jun 2019
at 02:50
  • msg #628

Re: ▶ OOC Conversations

Alright, I am going to advance the day.
Dungeon Master
GM, 676 posts
Fri 7 Jun 2019
at 03:01
  • msg #629

Re: ▶ OOC Conversations

Alright, Spellcasters make sure you assign your Spell Points, using the Spellcasters thread. You can edit the post that is there for you, and assign the points.
Ali Ansari
player, 48 posts
Apothecary 1st level
HP 6/6 SP 4/4
Fri 7 Jun 2019
at 03:08
  • msg #630

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 629):

Would ALi have had time to study Spugonior's spell book at night or will it be in the morning then.  Plus, is it assumed he also had gone to the traders shop to get 2 sheets for copying spells or do you want me to role play that out today/this morning.
Dungeon Master
GM, 677 posts
Fri 7 Jun 2019
at 03:10
  • msg #631

Re: ▶ OOC Conversations

Ali are you not in the PM about the spellbook? Oh dang sorry I totally missed adding you. I Apologize, Yes you have time overnight to look and copy some spells before getting a good nights rest. Lemme get the info for ya.

Heck I'll just post it here.



Chance to Learn Spell is the percentage probability that a wizard can learn a particular spell. A check is made as the wizard comes across new spells, not as he advances in level. To make the check, the wizard character must have access to a spell book containing the spell. If the player rolls the listed percentage or less, his character can learn the spell and copy it into his own spell book. If the wizard fails the roll, he cannot check that spell again until he advances to the next level (provided he still has access to the spell).

Virius: Chance to learn: 85%
Yaotl: Chance to learn: 85%
Ali: Chance to learn: 65%
Dungeon Master
GM, 678 posts
Fri 7 Jun 2019
at 03:12
  • msg #632

Re: ▶ OOC Conversations

Remember It costs 100GP/spell level cost when copying a Spell into your Spellbook.

You can copy up to four spells before you retire for the night.
Dungeon Master
GM, 679 posts
Fri 7 Jun 2019
at 03:20
  • msg #633

Re: ▶ OOC Conversations

A fog suddenly rolls in, the entire village is engulfed in darkness, when you awaken you hear the cawing of crows outside, all vegetation is dead, the skies are dark and gloomy. Welcome to Ravenloft, Muahahhaha.
Dungeon Master
GM, 680 posts
Fri 7 Jun 2019
at 03:20
  • msg #634

Re: ▶ OOC Conversations

Totally kidding... for now.
Stormrider Truesight
player, 153 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 03:46
  • msg #635

Re: ▶ OOC Conversations

When are we moving on to the spider quest in real life?
Korkas Stonedelver
player, 266 posts
The "Muscle"
AC 7 HP:15
Fri 7 Jun 2019
at 03:57
  • msg #636

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 635):

Uh today/tomorrow depending on how the morning scene plays out?
Ali Ansari
player, 49 posts
Apothecary 1st level
HP 6/6 SP 4/4
Fri 7 Jun 2019
at 14:53
  • msg #637

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 636):

Thank, I may have totally forgot to check the spell thread but thanks for the update.  I'll adjust the gp he has and roll and see what he can learn.
Dungeon Master
GM, 682 posts
Fri 7 Jun 2019
at 17:47
  • msg #638

Re: ▶ OOC Conversations

How does this look?

http://thruxus.shadows-angels.com/ADnD/CHARTER.pdf

Open to suggestions, and ideas.
Stormrider Truesight
player, 156 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 17:56
  • msg #639

Re: ▶ OOC Conversations

Pretty comprehensive DM
Hmm would adventurers typically do such things
Virius Tesh
player, 151 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 7 Jun 2019
at 17:57
  • msg #640

Re: ▶ OOC Conversations

This, we so swear!
Korkas Stonedelver
player, 269 posts
The "Muscle"
AC 7 HP:15
Fri 7 Jun 2019
at 17:59
  • msg #641

Re: ▶ OOC Conversations

Dungeon Master:
How does this look?

http://thruxus.shadows-angels.com/ADnD/CHARTER.pdf

Open to suggestions, and ideas.



Looks good all in all. I may suggest to everyone that we assign a 1/2 share to the Party to fund items that as a group we may need.

  • Potions of Healing
  • Pearls for Identify
  • Passage on a Ship or otherwise
  • etc

Virius Tesh
player, 152 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 7 Jun 2019
at 18:00
  • msg #642

Re: ▶ OOC Conversations

^^ Seconded.
Dungeon Master
GM, 683 posts
Fri 7 Jun 2019
at 18:02
  • msg #643

Re: ▶ OOC Conversations

For some here maybe, but not yet for all. It could just be a temporary charter while working together. I'm fine if Virius wants to be the author of the charter, he would be the one that knows the technical speech, or if you wanted an NPC could have written it up, Burne is a good suggestion if you want a in game component.

Adventuring Charters happen all the time, and for good reason. Not having one in place is bad etiquette, do we just let Stormrider die? or do we do all we can to bring him back? Character Wills are also a good idea. I know its strange stuff to talk about. Most games are like. "Damn ok, I died, guess I need to make a new character and figure out how to bring it in." But if you are attached to your characters, a group working together should do all they can to bring you back. It also makes players fear death a little more knowing that resources even after death will be expended.

So I think a charter is a really good idea. But you folks are the players. So it falls to you.
Korkas Stonedelver
player, 270 posts
The "Muscle"
AC 7 HP:15
Fri 7 Jun 2019
at 18:09
  • msg #644

Re: ▶ OOC Conversations

Dungeon Master:
For some here maybe, but not yet for all. It could just be a temporary charter while working together. I'm fine if Virius wants to be the author of the charter, he would be the one that knows the technical speech, or if you wanted an NPC could have written it up, Burne is a good suggestion if you want a in game component.

Adventuring Charters happen all the time, and for good reason. Not having one in place is bad etiquette, do we just let Stormrider die? or do we do all we can to bring him back? Character Wills are also a good idea. I know its strange stuff to talk about. Most games are like. "Damn ok, I died, guess I need to make a new character and figure out how to bring it in." But if you are attached to your characters, a group working together should do all they can to bring you back. It also makes players fear death a little more knowing that resources even after death will be expended.

So I think a charter is a really good idea. But you folks are the players. So it falls to you.



Though we have never had a written one in all the years of playing. We've always had the unwritten rules of such that the group would do what they could to bring a person back, using the individual's funds first and others if necessary.

I like the written up one.

quote:
I Korkas Stonedelver should I prove to have fallen in combat and I am not able to be returned do ask that you return my items to Aidura Stonedelver who works and resides within the city of Verbobonc. You will find her at the Gilded Wench near the edge of the Market District.


X

Dungeon Master
GM, 684 posts
Fri 7 Jun 2019
at 18:12
  • msg #645

Re: ▶ OOC Conversations

Yep, it gives much more realism and makes characters more than just stats on a paper.. I've even been in a game once where a character died and another character in the group totally said. "Great, now we can loot his corpse." I was like woah dude. Not cool. The Player it happened to was a little taken back that the group didn't want to try at all to bring him back, and we were at a level that it wouldn't have been difficult.
Virius Tesh
player, 153 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 7 Jun 2019
at 18:13
  • msg #646

Re: ▶ OOC Conversations

Dungeon Master:
... the group didn't want to try at all to bring him back ...



Ooh, that's cold.
Korkas Stonedelver
player, 271 posts
The "Muscle"
AC 7 HP:15
Fri 7 Jun 2019
at 18:16
  • msg #647

Re: ▶ OOC Conversations

Unless its a set of really old friends who have always worked to bring each other back and it was an obvious joke that's just wrong. The player in question hopefully spoke up so that the others realized they were being douches.
Stormrider Truesight
player, 158 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 18:17
  • msg #648

Re: ▶ OOC Conversations

Wow! TBH I know dying is a possibility but I always thought people will try to resurrect their friends unless it is impossible
Korkas Stonedelver
player, 272 posts
The "Muscle"
AC 7 HP:15
Fri 7 Jun 2019
at 18:18
  • msg #649

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 648):

At low levels I can understand. It's expensive, like 5-10k easy and that's not something a low level PC can generally come up with. But the attempt should be made or at least be nice about it and say sorry dude not much we can do.
Virius Tesh
player, 154 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 7 Jun 2019
at 18:22
  • msg #650

Re: ▶ OOC Conversations

Korkas Stonedelver:
Did the extra Ruby Virius Tesh found ever get split?


Just saw this.  Not yet.  Will visit the jeweler during the current game-day though.
Dungeon Master
GM, 685 posts
Fri 7 Jun 2019
at 18:23
  • msg #651

Re: ▶ OOC Conversations

Which is also why NPC relations are a thing. Get in good with a Priest that has the capability, and you may be golden.
Stormrider Truesight
player, 159 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 18:33
  • msg #652

Re: ▶ OOC Conversations

I doubt father calmert or his gang has that capability?
Haha don't worry guys if I survive till then, I'll resurrect you guys and ur cohorts for free!
Stormrider Truesight
player, 160 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 18:34
  • msg #653

Re: ▶ OOC Conversations

its 2am and I'm gg sleep
Hopefully when I wake up we will be killing spiders!
Ali Ansari
player, 50 posts
Apothecary 1st level
HP 6/6 SP 4/4
Fri 7 Jun 2019
at 18:38
  • msg #654

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 653):

lol  it is 230 pm and i am going to my second job  ill be home going to bed when you get up storm :)
Korkas Stonedelver
player, 273 posts
The "Muscle"
AC 7 HP:15
Fri 7 Jun 2019
at 18:41
  • msg #655

Re: ▶ OOC Conversations

It's only 11:30 AM not sure what you guys are talking about :P
Dungeon Master
GM, 686 posts
Fri 7 Jun 2019
at 18:44
  • msg #656

Re: ▶ OOC Conversations

This is why leaving some instructions is a good idea.


link to a message in this game

shameless plug.
Dungeon Master
GM, 689 posts
Fri 7 Jun 2019
at 22:03
  • msg #657

Re: ▶ OOC Conversations

Repost your Observation/Alertness/-4 Wisdom Checks in the Deklo Spider thread when you post. please.
Stormrider Truesight
player, 161 posts
HP:20/20 SP:8/8
Fri 7 Jun 2019
at 23:36
  • msg #658

Re: ▶ OOC Conversations

I think it is obvious what time people generally post after awhile
I am on my vacation break for a month.
Althiof Morad
player, 254 posts
Professional Locksmith &
Security Consultant
Sat 8 Jun 2019
at 01:54
  • msg #659

Re: ▶ OOC Conversations

How hard is it raining atm?
Dungeon Master
GM, 690 posts
Sat 8 Jun 2019
at 02:02
  • msg #660

Re: ▶ OOC Conversations

Lemme get the right statistics.

It would be Heavy Rain according to the Movement Chart.
Dungeon Master
GM, 691 posts
Sat 8 Jun 2019
at 17:49
  • msg #661

Re: ▶ OOC Conversations

Kossoth, going to go ahead and move on without you. Since you haven't posted any leave of absence instructions, I'll try and do my best.
Dungeon Master
GM, 692 posts
Sat 8 Jun 2019
at 17:55
  • msg #662

Re: ▶ OOC Conversations

Yaotl I know you are still in spotty internet land. But I am going to go ahead and move on. Assume that you are with the group, keeping away from the action as best you can. If things get out of hand, I think I know your tactics.

Reminder to everyone who hasn't done it. If you put a few instructions into the Leave of Absence thread, then I'll know what to do when your away.
Dungeon Master
GM, 694 posts
Sat 8 Jun 2019
at 21:32
  • msg #663

Re: ▶ OOC Conversations

Althiof roll be an observation check.
Althiof Morad
player, 257 posts
Professional Locksmith &
Security Consultant
Sat 8 Jun 2019
at 21:53
  • msg #664

Re: ▶ OOC Conversations

Althiof Morad rolled 6 using 1d20 with rolls of 6.  observation.

passed
Dungeon Master
GM, 696 posts
Sun 9 Jun 2019
at 02:27
  • msg #665

Re: ▶ OOC Conversations

Slow Saturday. You peeps must have lives, outside of gaming. How dare you!

just kidding. Game always needs a break now and then
Korkas Stonedelver
player, 276 posts
The "Muscle"
AC 7 HP:15
Sun 9 Jun 2019
at 02:36
  • msg #666

Re: ▶ OOC Conversations

Spent 6 Hours fighting today. I'm bruised up and sore but had a blast.
Dungeon Master
GM, 697 posts
Sun 9 Jun 2019
at 03:21
  • msg #667

Re: ▶ OOC Conversations

Fighting? MMA, Boxing? Street Fighting? LARP?
Korkas Stonedelver
player, 278 posts
The "Muscle"
AC 7 HP:15
Sun 9 Jun 2019
at 03:24
  • msg #668

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 667):

SCA.

Full contact medieval fighting with Rattan weapons (basically baseball bats)



http://welcome.sca.org/armored-combat/
Kossoth Zan
player, 70 posts
Sun 9 Jun 2019
at 03:26
  • msg #669

Re: ▶ OOC Conversations

Work kept me away from the computer and both nights I fell asleep with posts have written, lol.

Tossed up moving closer to the trees by Korkas already.
Dungeon Master
GM, 698 posts
Sun 9 Jun 2019
at 03:29
  • msg #670

Re: ▶ OOC Conversations

Korkas Stonedelver:
In reply to Dungeon Master (msg # 667):

SCA.

Full contact medieval fighting with Rattan weapons (basically baseball bats)



http://welcome.sca.org/armored-combat/



Yep, I Know about SCA, we have a chapter here in Dayton, (Ohio) I hear good things but never been.
Korkas Stonedelver
player, 279 posts
The "Muscle"
AC 7 HP:15
Sun 9 Jun 2019
at 03:37
  • msg #671

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 670):

It's a lot of fun. I do recommend it. You can do all sorts of things in it. Find what you enjoy and those you e joy hanging out with as they will eventually be like family
Virius Tesh
player, 157 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 9 Jun 2019
at 12:38
  • msg #672

Re: ▶ OOC Conversations

DM:
... you have the possibility of burning down the entire point to being here


Haha, fair point.  Virius has an 18 Int ... I don't.  :)
Ali Ansari
player, 54 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sun 9 Jun 2019
at 13:36
  • msg #673

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 672):

Wow SCA.  DId a little bit of that as a kid on my then really large DnD group.  that faded too when the witch hunters came to town in the late 80's :)

Just finished an all nighter table top session, fun but bad, lost a really good priest and a favorite character too.  We are trying to think of ways to resurrect or raise dead but time and location of group is bad.  We tried to save the character but could not, almost lost 4 others - Dragon Lance setting - real tough at times and we were going to the test and fighting draconians - a bunch of them all types.

Now I am called in to work in a few so spotty posting but will do my best.
Virius Tesh
player, 159 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 9 Jun 2019
at 13:54
  • msg #674

Re: ▶ OOC Conversations

^^ Hey Ali ... When you click the 'reply' button in a player's post, it always cites the one you are referring to.  The 'Post a Reply' button at the bottom of the page just creates a blank post without that little blurb.

The only reason I mention it is because it always looks like you are referring to posts that you aren't referring to.

I know it's super minor, but it catches my eye every time.
Virius Tesh
player, 160 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 9 Jun 2019
at 13:56
  • msg #675

Re: ▶ OOC Conversations

And yes ... anal-retentive does have a hyphen.  :)

[Although only when used as an adjective.  You can safely drop the hyphen when used as an adjectival predicate.]
Virius Tesh
player, 161 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 9 Jun 2019
at 17:24
  • msg #676

Re: ▶ OOC Conversations

Stormrider:
... taking the chicken he tosses it into the webbing.


As a weird aside, in another game I am running — in the last post before I read this one — another chicken just met an untimely end.

Bad day for fictitious chickens I suppose.
Dungeon Master
GM, 701 posts
Sun 9 Jun 2019
at 17:50
  • msg #677

Re: ▶ OOC Conversations

Movement costs double, but as a Human you can move 120' so 60' in heavy Rain. So you could totally light the lantern and move up that far, without issue.

Ah I see now. For the lighting of the Lantern, no they are made to be lit in rain, No worries, you can light it.
This message was last edited by the GM at 17:51, Sun 09 June 2019.
Kossoth Zan
player, 72 posts
Sun 9 Jun 2019
at 19:16
  • msg #678

Re: ▶ OOC Conversations

Nothing like a fight with Giant/Huge Spiders :D
Althiof Morad
player, 259 posts
Professional Locksmith &
Security Consultant
Sun 9 Jun 2019
at 19:26
  • msg #679

Re: ▶ OOC Conversations

Althiof Morad rolled 9 using 1d10+5 with rolls of 4.  init.
Virius Tesh
player, 163 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 9 Jun 2019
at 20:41
  • msg #680

Re: ▶ OOC Conversations

 Virius Tesh rolled 9 using 1d10 with rolls of 9.  Init, rnd1 spiders! move and light lantern.
Korkas Stonedelver
player, 281 posts
The "Muscle"
AC 7 HP:15
Sun 9 Jun 2019
at 20:46
  • msg #681

Re: ▶ OOC Conversations

13:42, Today: Secret Roll: Korkas Stonedelver rolled 7 using 1d10+2 with rolls of 5.  Init with Dart.


Question for combat. Okay so you can't move and do a full rate of fire with a range weapon. You fire at half rate if you move only half if your movement distance.

  1. On melee weapons do you still get your full attack option, particularly when it's the same weapon attacking multiple times when moving? (Thinking if expertise in the long run)

  2. On range weapons are they like Melee weapons, in that if your attacks are all coming from the same weapon do they happen at different times? Melee weapons go once on your init and then again after everyone else has gone.

Dungeon Master
GM, 704 posts
Sun 9 Jun 2019
at 20:50
  • msg #682

Re: ▶ OOC Conversations

Korkas Stonedelver:
Question for combat. Okay so you can't move and do a full rate of fire with a range weapon. You fire at half rate if you move only half if your movement distance.

  1. On melee weapons do you still get your full attack option, particularly when it's the same weapon attacking multiple times when moving? (Thinking if expertise in the long run)

  2. On range weapons are they like Melee weapons, in that if your attacks are all coming from the same weapon do they happen at different times? Melee weapons go once on your init and then again after everyone else has gone.


Honestly I'm not really sure, RoF between Melee and Ranged weapons, are kinda weird. I would say Yes to the first question about Melee weapons still getting the full attack option. I may have to look in the Combat & Tactics book to find out. I will try and find something from the books to verify.
Dungeon Master
GM, 705 posts
Sun 9 Jun 2019
at 20:56
  • msg #683

Re: ▶ OOC Conversations

Movement and Missile Combat
Rather than slug it out toe to toe with an opponent, a character can move up to one-half his normal movement rate and engage in missile fire at half his normal rate of fire. Thus, a man capable of moving 120 feet and armed with a long bow (two shots per round, under normal circumstances) could move 60 feet and still fire one shot. The same man, armed with a heavy crossbow (one shot every other round) would be able to shoot only once every four rounds while on the move.

Movement in Combat
Since a round is roughly a minute long, it should be easy for a character to move just about anywhere he wants during the course of the round. After all, Olympic-class sprinters can cover vast amounts of ground in a minute. However, a character in an AD&D game is not an Olympic sprinter running in a straight line. He is trying to maneuver through a battle without getting killed. He is keeping his eyes open for trouble, avoiding surprise, watching his back, watching the backs of his partners, and looking for a good opening, while simultaneously planning his next move, sometimes through a haze of pain. He may be carrying a load of equipment that slows him down significantly. Because of all these things, the distance a character can move is significantly less than players generally think. In a combat round, a being can move up to 10 times its movement rating (see Chapter 14: Time and Movement) in feet. Thus, if a character has a movement rating of 9, he can move up to 90 feet in a round. However, the types of moves a character can make during combat are somewhat limited.

Multiple Attacks and Initiative
Often combat involves creatures or characters able to attack more than once in a single round. This may be due to multiple attack forms (claws and bite), skill with a weapon, or character level. No matter what the reason, all multiple attacks are handled by one of two methods. When multiple attacks are the result of different attack forms--claws and a bite or bite and tail or a ranger with his two-weapon combat ability for example--the attacks all occur at the same time. The creature resolves all of its attacks in initiative order.
When the attacks are true multiples--using the same weapon more than once--as in the case of a highly skilled fighter, the attacks are staggered. Everyone involved in the combat completes one action before the second (or subsequent) attack roll is made.
Take, for example, a fighter who can attack twice per round, and say he's battling creatures that can only make one attack. The fighter wins initiative. He makes his first attack according to the rolled initiative order. Then each creature gets its attack. Finally, the fighter gets his second attack. If fighters on both sides in a battle were able to attack twice in the round, their first attacks would occur according to the initiative roll. Their second attacks would come after all other attacks, and would then alternate according to the initiative roll.
Kossoth Zan
player, 73 posts
Mon 10 Jun 2019
at 00:21
  • msg #684

Re: ▶ OOC Conversations

So the first time you mentioned heavy rain is it would impede ranged and thrown attacks, as well as the darkness doing the same.  Now the rain affects all attacks regardless if they are melee or ranged or thrown?
Stormrider Truesight
player, 167 posts
HP:20/20 SP:8/8
Mon 10 Jun 2019
at 00:50
  • msg #685

Re: ▶ OOC Conversations

I forgot to do something
May I retract my action and bless the party first? Sorry forgot I memorise bless to aid party
If can't it's ok
Dungeon Master
GM, 707 posts
Mon 10 Jun 2019
at 01:21
  • msg #686

Re: ▶ OOC Conversations

If you want to trade out your attack for Bless, that is fine. We are still getting used to our characters and such. so I don't mind
Stormrider Truesight
player, 168 posts
HP:20/20 SP:8/8
Mon 10 Jun 2019
at 02:08
  • msg #687

Re: ▶ OOC Conversations

Thank DM I repost
Korkas Stonedelver
player, 283 posts
The "Muscle"
AC 7 HP:15
Mon 10 Jun 2019
at 17:29
  • msg #688

Re: ▶ OOC Conversations

@Althiof with a shortbow all this should be in short range or close to it, as the ranges listed in the PHB are in yards or in 10's of yards depending on the version you are using.

Short bow short range is 0-150 feet.

Granted our sight is only good for 60' so...
Dungeon Master
GM, 710 posts
Tue 11 Jun 2019
at 00:16
  • msg #689

Re: ▶ OOC Conversations

Updated the last map with spider numbers.
Dungeon Master
GM, 712 posts
Tue 11 Jun 2019
at 14:01
  • msg #690

Re: ▶ OOC Conversations

Just to confirm. Firing at the sleeping spiders ?
Althiof Morad
player, 263 posts
Professional Locksmith &
Security Consultant
Tue 11 Jun 2019
at 14:14
  • msg #691

Re: ▶ OOC Conversations

Confirmed.  Using missile weapon at targets where I have no chance of hitting a party member.
Korkas Stonedelver
player, 285 posts
The "Muscle"
AC 7 HP:15
Tue 11 Jun 2019
at 16:40
  • msg #692

Re: ▶ OOC Conversations

I need a missile weapon outside of my darts. This half movement thing pretty much has taken me out of the fight as I can't get to anything :P
Kossoth Zan
player, 77 posts
Tue 11 Jun 2019
at 17:17
  • msg #693

Re: ▶ OOC Conversations

Least you're proficient in a missile weapon to try and do things at range. ;)
Korkas Stonedelver
player, 287 posts
The "Muscle"
AC 7 HP:15
Tue 11 Jun 2019
at 18:04
  • msg #694

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 693):

Yep darts and Light X-bow But don't have a light x-bow yet. And only had 3 darts.
Virius Tesh
player, 166 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 11 Jun 2019
at 21:52
  • msg #695

Re: ▶ OOC Conversations

Althiof Morad:
Confirmed.  Using missile weapon at targets where I have no chance of hitting a party member.


Probably should have waited.  I attacked a sleeping opponent during the last encounter and the worg woke up and rejoined the fight.

Had to double check the rules on that one [as I was very close to whining about it :) ], but melee attacks only auto-kill sleeping or held targets when the other enemies have been slain / driven off.
Virius Tesh
player, 167 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 11 Jun 2019
at 22:25
  • msg #696

Re: ▶ OOC Conversations

Korkas Stonedelver:
This half movement thing pretty much has taken me out of the fight as I can't get to anything :P


If only there were a way to move and attack with one action.  :)
Althiof Morad
player, 264 posts
Professional Locksmith &
Security Consultant
Tue 11 Jun 2019
at 22:29
  • msg #697

Re: ▶ OOC Conversations

Well, Korkas is a dwarf.  So, he has 6" movement (3" movement in this rain).  Hard to go anywhere with 3" movement.
Korkas Stonedelver
player, 288 posts
The "Muscle"
AC 7 HP:15
Tue 11 Jun 2019
at 22:35
  • msg #698

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 696):

Yep I can move half my distance and still make an attack (3 squares currently due to rain) Everything has been 5+ squares a way so far....
Dungeon Master
GM, 714 posts
Wed 12 Jun 2019
at 01:22
  • msg #699

Re: ▶ OOC Conversations

Nice resource for you casters.

https://regalgoblins.com/spells.php
Dungeon Master
GM, 716 posts
Wed 12 Jun 2019
at 18:30
  • msg #700

Re: ▶ OOC Conversations

Pretty Rough battle so far. But its looking good.
Ali Ansari
player, 59 posts
Apothecary 1st level
HP 6/6 SP 4/4
Wed 12 Jun 2019
at 19:42
  • msg #701

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 699):

Yea, quick glance that looks like a nice site with all the spells broken out by school too.
Korkas Stonedelver
player, 291 posts
The "Muscle"
AC 7 HP:9/15
Wed 12 Jun 2019
at 21:12
  • msg #702

Re: ▶ OOC Conversations

Looks Horrible on Mobile, but on desktop it is nice
Yaotl Chimalma
player, 70 posts
Augur
Wed 12 Jun 2019
at 21:14
  • msg #703

Re: ▶ OOC Conversations

Ah wonderful! Purpleworm is fairly bad for spells and for the life of me I can't remember a spell that I've casted 8 times already.
Korkas Stonedelver
player, 292 posts
The "Muscle"
AC 7 HP:9/15
Wed 12 Jun 2019
at 22:16
  • msg #704

Re: ▶ OOC Conversations

Your Flavor text says I kill the Spider but I still have 2 spiders attacking me?

Dungeon Master:
The large spider before Kossoth attacks at him again. The spider fumbles and fails to connect, slipping on the wet muddy surfaces. Ali makes sure the lantern and torch lights are illuminating both spiders. The blind spider tries lashing out with its bite towards Korkas. The blinded spider fumbles its attack and slumps to the ground, having slipped on the muddy terrain. The other spider, distracted by the illusionary foxes tries biting at Korkas, it too almost fumbles the attack. Korkas attacks the spider and with a double strike from his daggers kills the beast. Virius moves back towards his horse. Althiof changes his target to the distracted Spider since seeing the other one fall. Launching two arrows they both miss. Kossoth attacks the spider striking it dead. Yaotl tries to launch a bullet using her Sling-Staff, and fails, getting the sling tangled into her staff. Itza & Ohm now without a target, move in engage the remaining spiders. They are able to make it to the spiders, but are unable to attack. Stormrider stands by in the event that he is needed.

Korkas Stonedelver
player, 294 posts
The "Muscle"
AC 7 HP:9/15
Wed 12 Jun 2019
at 22:21
  • msg #705

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 704):

I see the edit now :) I was curious for my targeting purposes.
Kossoth Zan
player, 81 posts
Wed 12 Jun 2019
at 23:40
  • msg #706

Re: ▶ OOC Conversations

Nicely done on finishing off those spiders Korkas.
Korkas Stonedelver
player, 295 posts
The "Muscle"
AC 7 HP:9/15
Wed 12 Jun 2019
at 23:49
  • msg #707

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 706):

Althiof softened them up some, spells from Yoatl and Virius helped.
Kossoth Zan
player, 82 posts
Wed 12 Jun 2019
at 23:58
  • msg #708

Re: ▶ OOC Conversations

The important thing is finishing them off when the opportunity presented itself.
Dungeon Master
GM, 720 posts
Thu 13 Jun 2019
at 01:45
  • msg #709

Re: ▶ OOC Conversations

Woot, all dead! Just four of them, no secret jump scare. Now back to the Roleplay!
Kossoth Zan
player, 83 posts
Thu 13 Jun 2019
at 02:06
  • msg #710

Re: ▶ OOC Conversations

I do have survival, hence why I suggested harvesting, just a question if Ali is better at it.  What do you say Ali?  Or anyone else?
Korkas Stonedelver
player, 298 posts
The "Muscle"
AC 7 HP:9/15
Thu 13 Jun 2019
at 02:32
  • msg #711

Re: ▶ OOC Conversations

Curious if the elf princess and her body guard are involved here.
Yaotl Chimalma
player, 72 posts
Augur
Thu 13 Jun 2019
at 02:41
  • msg #712

Re: ▶ OOC Conversations

I have 18 int but with it being an Int roll -3, I wouldn't say my girl is the best for this job. Perhaps I could aid the roll? I don't know if thats a thing in this system.
Kossoth Zan
player, 84 posts
Thu 13 Jun 2019
at 03:10
  • msg #713

Re: ▶ OOC Conversations

I'm at a 16 so I'm just slightly better than you unskilled Yaotl, lol.
Stormrider Truesight
player, 175 posts
HP:20/20 SP:8/8
Thu 13 Jun 2019
at 03:29
  • msg #714

Re: ▶ OOC Conversations

Well I am an idiot at harvesting
I probably poison myself lol
Stormrider Truesight
player, 176 posts
HP:20/20 SP:8/8
Thu 13 Jun 2019
at 03:31
  • msg #715

Re: ▶ OOC Conversations

In reply to Yaotl Chimalma (msg # 703):

Hehe I only cast bless and CLW so no need to refer to spell books much till I hit level 3.
Kossoth Zan
player, 85 posts
Thu 13 Jun 2019
at 11:18
  • msg #716

Re: ▶ OOC Conversations

I'm just waiting on Ali to say yea or nay in who has the best chance between the two of us before doing anything with Kossoth IC.  Otherwise I'd be moving on to clearing webs, opening cocoons to look for victims and the like.
Ali Ansari
player, 62 posts
Apothecary 1st level
HP 6/6 SP 4/4
Thu 13 Jun 2019
at 19:22
  • msg #717

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 716):

Ali has a 16 int too so not sure if any of his other NWP help too by chance since they relate to making things and using those types of ingredients. .   Looks to DM with questioned fae
Dungeon Master
GM, 723 posts
Thu 13 Jun 2019
at 19:52
  • msg #718

Re: ▶ OOC Conversations

For harvesting the actual things, no, so I think since it was Kossoth's idea, he should do it. He has the Survival skill, and the two mages both have a 18 in INT, so the scores are all the same. or split it up, have each mage try and kossoth try two of them. A failure destroys the chance. Do ya want me to roll it and just summarize it for ya? or you can, your call.
Kossoth Zan
player, 86 posts
Thu 13 Jun 2019
at 19:55
  • msg #719

Re: ▶ OOC Conversations

Sounds fine to me.

I just rolled for the two spiders that Kossoth aided in killing and succeeded at both.  I can keep rolling if you want or wrap it up Ali.
Virius Tesh
player, 173 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 13 Jun 2019
at 20:46
  • msg #720

Re: ▶ OOC Conversations

Dungeon Master:
... have each mage try ...


No thanks, Virius wouldn't want to get up close and personal with these things.
Korkas Stonedelver
player, 300 posts
The "Muscle"
AC 7 HP:9/15
Thu 13 Jun 2019
at 20:48
  • msg #721

Re: ▶ OOC Conversations

Can you imagine how frightening these things actually would be? Given our RL general hesitation towards spiders that are but a centimeter or 2 wide. These things are 3-4 Meters Wide....
Virius Tesh
player, 174 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 13 Jun 2019
at 20:53
  • msg #722

Re: ▶ OOC Conversations

^^ No doubt!
Kossoth Zan
player, 88 posts
Thu 13 Jun 2019
at 20:56
  • msg #723

Re: ▶ OOC Conversations

When you're up close and personal, and already had a fang bite, carving them up is a little bit of handing the mental trauma.
Dungeon Master
GM, 725 posts
Thu 13 Jun 2019
at 21:01
  • msg #724

Re: ▶ OOC Conversations

Being someone that almost lost their leg to a brown recluse, I can attest. I fucking hate spiders. But I don't have issues seeing them, stomping them, but if they surprise me, I jump like a teenage girl.
Dungeon Master
GM, 726 posts
Thu 13 Jun 2019
at 21:05
  • msg #725

Re: ▶ OOC Conversations

Transparency

So the thought behind this encounter, was just gonna be two spiders. Even when I made the map. I was going to have the spiders remain near the rear of the webs in the tree hollows and wait for everyone to come in, and then do a entangle using the webs, etc. But then you guys thought about the sheep and or the chickens. Which would be making the noises etc to lure the spiders out. When Yaotl tossed out her figureines, I was like, dang this encounter might go fast, not the the jaguars are awesome or anything but three attacks is nice. So when they came out I was like, well I have four dead trees on this map why not a spider for each one. As the encounter progressed I was seriously thinking about bringing one more more. But a Giant spider, i.e. The momma spider to these youngsters. But I decided against it. Don't wanna have to calculate all that treasure up. Plus I think four was reasonable for the encounter.
Virius Tesh
player, 176 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 13 Jun 2019
at 21:06
  • msg #726

Re: ▶ OOC Conversations

For me it's birds.  I can stand the little guys, finches, parakeets and the like ... but I start getting irrationally weirded out with anything larger.

Weird dinosaur feet, beady little eyes, a medieval torture device for a mouth.  Terrifying.
Virius Tesh
player, 177 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 13 Jun 2019
at 21:08
  • msg #727

Re: ▶ OOC Conversations

Dungeon Master:
... Plus I think four was reasonable for the encounter.


I think we had the right mix of scary.  Poison is no joke at low levels.  Even at type A, one failed save and we die a horrible death.
Althiof Morad
player, 269 posts
Professional Locksmith &
Security Consultant
Thu 13 Jun 2019
at 21:13
  • msg #728

Re: ▶ OOC Conversations

Actually, isn't a failed save just 15 hp of damage?
Korkas Stonedelver
player, 301 posts
The "Muscle"
AC 7 HP:9/15
Thu 13 Jun 2019
at 21:14
  • msg #729

Re: ▶ OOC Conversations

The encounter at points seemed easy but I think that was more a matter of luck on our part. One failed saving throw and it could have lasting repercussions. And The spiders missed more than they likely should have. A Giant Spider likely would have killed 1 or 2 of us if not everyone if things went bad.


Just 15 hp can be killer if you're already hurt. It takes me to 0. Might take a few others into the negative.
Virius Tesh
player, 178 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 13 Jun 2019
at 21:14
  • msg #730

Re: ▶ OOC Conversations

Yes, I have 4.  :)
Dungeon Master
GM, 727 posts
Thu 13 Jun 2019
at 21:22
  • msg #731

Re: ▶ OOC Conversations

Venom Handling: This non-weapon proficiency is detailed on page 23 of The Complete Book of Necromancers, TSR 1995

Herbalism: This non-weapon proficiency is detailed on page # of the Player’s Handbook. This non-weapon proficiency enables an herbalist to manufacture herbal poisons with a successful proficiency check.

Toxicology (Revised): (3 slots, Check: Int. -2 Rogue) A character with this skill is an expert on poisons, both natural and manufactured.  The toxicology proficiency includes elements of herbalism, animal lore, brewing and minor alchemy.
A skilled toxicologist can:
-Identify poisons from samples
-Identify poisons from a victim’s symptoms
-manufacture complex poisons & their antidotes (naturally occurring poisons cannot be manufactured.)
-knows the proper use of the various types of poison, ingestive, inhalant, insinuative, etc.
In addition, the toxicologist gains a +1 when combining this skill with any healing proficiency check dealing with poison, therefore granting the poison victim an additional +1 to save.
Dungeon Master
GM, 728 posts
Thu 13 Jun 2019
at 21:50
  • msg #732

Re: ▶ OOC Conversations

Preserving Poisons

When characters slay a foe who uses a poison which is created in its body, such as a giant scorpion or spider, the poison can be extracted by making a successful poison handling check. The number of doses depends largely upon the creature the poison came from, but usually around 2d4 doses can be extracted from a medium sized creature and 2d6 from a large creature.


These poisons however are only usable for 2 to 8 days before they became stagnant and lose their effect. A character with poison craft can create a serum to preserve these poisons at a cost of 150 per dose.

Poison Making
Poison making proficiency costs 3 non-weapon proficiency slots and the character must have poison handling (1 slot). This proficiency is available to Rogues.
• The preparation time is Cost x 0.01 hours (round fractions up).
• The proficiency check is made at Int-2, minus (Cost x 0.002 (round fractions down)).
• The cost of the ingredients is one third of the Total Cost.
The cost also shows how rare the ingredients are. For example a cost of less than 50 would show that the ingredients could be found growing naturally, (but never in abundance) less than an hours walk from most cities, and would grow easily in a back yard if cared for. Costs of more than 5000 show that these ingredients might only grow in a couple of remote areas which are many months trek from civilization, and even then only 2d4 portions could be found growing at any one time.

There seems to be a few different netbooks out there for 2E that have poison stuff in them. I'm sure if that is the direction someone wants to take we can work on it.

Dungeon Master
GM, 729 posts
Thu 13 Jun 2019
at 22:00
  • msg #733

Re: ▶ OOC Conversations

Korkas Stonedelver
player, 302 posts
The "Muscle"
AC 7 HP:9/15
Thu 13 Jun 2019
at 22:03
  • msg #734

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 733):

I haven't been interested in poisons, mainly because we are supposed to be good which I find poisons tend to not be so good... Now Anti-venoms and such that makes sense.
Dungeon Master
GM, 730 posts
Thu 13 Jun 2019
at 22:10
  • msg #735

Re: ▶ OOC Conversations

Yeah, just posting the info in general. I mean, Type A poison really isn't gonna be a game changer lol

But yeah, Poisons against humanoids, borders on an evil act. Poison against animals, not an evil act, but a dick move, since your wasting the meat.
Korkas Stonedelver
player, 303 posts
The "Muscle"
AC 7 HP:9/15
Thu 13 Jun 2019
at 22:15
  • msg #736

Re: ▶ OOC Conversations

It becomes a slippery slope :)
Stormrider Truesight
player, 177 posts
HP:20/20 SP:8/8
Thu 13 Jun 2019
at 22:19
  • msg #737

Re: ▶ OOC Conversations

Seems that the spiders are treasure rich lol
Dungeon Master
GM, 731 posts
Thu 13 Jun 2019
at 22:55
  • msg #738

Re: ▶ OOC Conversations

Well the treasure on them, is from there victims.
Ali Ansari
player, 64 posts
Apothecary 1st level
HP 6/6 SP 4/4
Fri 14 Jun 2019
at 00:02
  • msg #739

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 738):

Thanks for the poison info.  Ali is into antidote and sleep and relaxing poisons if you want to call it that or possibly the real weak 1 d6 poisons or less.

So Ali would pass on harvesting since he is not skilled in it.  now if it as a plant yea herbalism helps there.

I stear clear of spiders, snakes and my wife is afraid of birds  FOB disease.  Almost jumped into the harbor to avoid a bird.
Stormrider Truesight
player, 178 posts
HP:20/20 SP:8/8
Fri 14 Jun 2019
at 00:36
  • msg #740

Re: ▶ OOC Conversations

Storm knows nothing of poison. He's a healer not a killer!

Yeah the victims are certainly magic rich!
Virius Tesh
player, 179 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 01:12
  • msg #741

Re: ▶ OOC Conversations

Dungeon Master:
... Other than three of the items which were too much gold value to split up in Hommlet.


Regarding the spell book encounter, what were the three items again?

The crown was one.  Was it the necklace and the armor as well?
Virius Tesh
player, 180 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 01:14
  • msg #742

Re: ▶ OOC Conversations

^^ When we get back to town with this haul, Virius still has one ruby from before that needs to go to the jeweler.
Kossoth Zan
player, 90 posts
Fri 14 Jun 2019
at 01:31
  • msg #743

Re: ▶ OOC Conversations

The crown, that is now part of a side mission, and the two rubies but those were cut down in size to divide as is or to sell and take in coin.

This time we’ll need the jeweler to cut down the opals and the topaz most likely unless someone wants to buy up into them with their share and some of their previous coin.  You can always see what we found raw from the adventure under the XP tracker thread.
Virius Tesh
player, 181 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 01:34
  • msg #744

Re: ▶ OOC Conversations

Cool, cool.  Thanks.  I saw the total haul, and I saw the 'you guys all have 515gp' post.

The crown being left off makes sense, wasn't sure if there was anything else.
Virius Tesh
player, 182 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 01:37
  • msg #745

Re: ▶ OOC Conversations

Kossoth Zan:
... unless someone wants to buy up into them with their share


Virius would be willing to do this.  A 100gp gem carries a lot easier than one hundred coins.
Althiof Morad
player, 270 posts
Professional Locksmith &
Security Consultant
Fri 14 Jun 2019
at 02:32
  • msg #746

Re: ▶ OOC Conversations

Have today's rains let up?
Dungeon Master
GM, 734 posts
Fri 14 Jun 2019
at 02:46
  • msg #747

Re: ▶ OOC Conversations

Skies are not clear, still wet, less clouds and darkness though, it looks like its moving away, but still no real sunshine.
Kossoth Zan
player, 91 posts
Fri 14 Jun 2019
at 02:54
  • msg #748

Re: ▶ OOC Conversations

Virius Tesh:
Kossoth Zan:
... unless someone wants to buy up into them with their share


Virius would be willing to do this.  A 100gp gem carries a lot easier than one hundred coins.

Very true.

Not including the nonmagical armour or any of the magic items if we split things 8 ways (seven party members and one share for the party itself to cover incidentals and whatnot...like the cost of covering the jewelers work in carving up large stones into smaller ones would be an example) it’ll very roughly be just over 500gp at a very rough add up in my head glance and once we have an ‘official’ tally we’ll toss it up like the last one.
Virius Tesh
player, 183 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 02:56
  • msg #749

Re: ▶ OOC Conversations

Woot!  Find Familiar here I come.  Nearly there.  :)
Korkas Stonedelver
player, 307 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 03:15
  • msg #750

Re: ▶ OOC Conversations

Kossoth Zan:
Virius Tesh:
Kossoth Zan:
... unless someone wants to buy up into them with their share


Virius would be willing to do this.  A 100gp gem carries a lot easier than one hundred coins.

Very true.

Not including the nonmagical armour or any of the magic items if we split things 8 ways (seven party members and one share for the party itself to cover incidentals and whatnot...like the cost of covering the jewelers work in carving up large stones into smaller ones would be an example) it’ll very roughly be just over 500gp at a very rough add up in my head glance and once we have an ‘official’ tally we’ll toss it up like the last one.


Assuming a share for the Party and a 10% fee for cutting the gems (we may try Burne first to avoid this?)

Our share is 460 GP each approx


https://docs.google.com/spread...rQ/edit?usp=drivesdk

Granted I am not sure if I made all my edits to my master sheet on this particular sheet. And on mobile so can't fully check it.
Kossoth Zan
player, 93 posts
Fri 14 Jun 2019
at 03:52
  • msg #751

Re: ▶ OOC Conversations

When she did the two Rubies she only took a 5% cut.

Your spreadsheet looks good minus the fact that you've got the 10% cutting fee and you've got their value added in despite you also having them down under not split with the armour.  Like I mentioned though we can deduct the cutting fee from the Party Share since that's what it's there for...covering expenses that all us incur.
Korkas Stonedelver
player, 308 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 04:16
  • msg #752

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 751):

Yeah I entered quickly on mobile and then went back and added in the "cut" gems with the 10% fee
Kossoth Zan
player, 94 posts
Fri 14 Jun 2019
at 04:25
  • msg #753

Re: ▶ OOC Conversations

Once we know how much she'll 'charge' we'll just reduce it from the 8th share.  Hence the numbers should curve upwards to about 500ish except for the party share that will be I'm guessing 300-350ish post cutting cost.

Depending on Virius' gem value it of course will go up as that wasn't in any calculation previously.
Virius Tesh
player, 185 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 13:04
  • msg #754

Re: ▶ OOC Conversations

Korkas Stonedelver:
... all my edits to my master sheet ...


Thank you for doing this.

The bean-counting in PbP can be a real chore (and drives me crazy when I DM), it's real nice to have the info in one spot like this, done up nice and succinct.
Stormrider Truesight
player, 180 posts
HP:20/20 SP:8/8
Fri 14 Jun 2019
at 14:04
  • msg #755

Re: ▶ OOC Conversations

Yaytyy gold is only useful when it can b spent lol
How do we identify the magic items?
Dungeon Master
GM, 735 posts
Fri 14 Jun 2019
at 15:09
  • msg #756

Re: ▶ OOC Conversations

The Gemcutter will charge 5% when breaking stones down into smaller sizes. This makes the gemcutting a pretty lucrative business, when she can charge 5 gold to break down a 100gp value gem, so when breaking down a 1000gp value gem she makes 50 gold. So If you go to her, its 5% to break down gems. (Other commissions or requests will differ.)
Dungeon Master
GM, 738 posts
Fri 14 Jun 2019
at 15:18
  • msg #757

Re: ▶ OOC Conversations

I opened up Burne's Tower, and Nira's Gem Store. Anywhere else anyone is going?
Korkas Stonedelver
player, 310 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 16:39
  • msg #758

Re: ▶ OOC Conversations

So how are we doing the "party" share of the loot? Is it a full share, half share? Full is easier to work with but if we want to reduce it we can.

I want to get the sheet easy to use. Anyone should be able to copy the master sheet and enter in the appropriate information and pop out what we need.



@DM given that we just did all this loot/coin transfer yesterday in game time will they still be able to accommodate us today after the spider hunt?
Kossoth Zan
player, 96 posts
Whirling Dervish
HP 18 / 20
Fri 14 Jun 2019
at 17:10
  • msg #759

Re: ▶ OOC Conversations

I'd say full share since that will allow for a healthy reserve if we need it.
Dungeon Master
GM, 740 posts
Fri 14 Jun 2019
at 17:11
  • msg #760

Re: ▶ OOC Conversations

Yes, they will be able to accomdate anything that is under the 800 limit. multiple times.
Korkas Stonedelver
player, 311 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 17:27
  • msg #761

Re: ▶ OOC Conversations

Kossoth Zan:
I'd say full share since that will allow for a healthy reserve if we need it.


I am for a full share as well. Is anyone against a full share for the party fund?
Dungeon Master
GM, 741 posts
Fri 14 Jun 2019
at 17:38
  • msg #762

Re: ▶ OOC Conversations

Full share makes calculations easier. Plus it will come in handy later when larger party purchases are needed.
Virius Tesh
player, 190 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 18:08
  • msg #763

Re: ▶ OOC Conversations

Kossoth:
Make sense?  If people want the gems they keep them...


My brain hurts.  :)   I trust you.
Korkas Stonedelver
player, 312 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 18:15
  • msg #764

Re: ▶ OOC Conversations

Okay I updated my Master sheet to do the following:

  • It adds up the treasure and divides by party members + 1 (for "party fund" split)
  • It then takes any amount not equally split among the Party Members +1 and divides that equally among the actual party members (So we all will get slightly more than the "party fund")
  • It then takes out the cost of Gem/Jewelry Cut fees from the Party Fund, showing in a separate cell. Additionally we can add any additional costs the party wants to take from that fund in a separate cell and it reduces the party fund by that amount.



If anyone wants to manually test the numbers go ahead. You can follow the link below to see the full sheet. The master is set so only I can edit it, but anyone can copy it and enter the numbers as needed.


Here is the loot breakdown.

https://docs.google.com/spread...krQ/edit?usp=sharing
This message was last edited by the player at 18:22, Fri 14 June 2019.
Dungeon Master
GM, 745 posts
Fri 14 Jun 2019
at 18:20
  • msg #765

Re: ▶ OOC Conversations

lol, I love messing up all your plans with my plots! hehehe.

GP limit is 800. But Trade... trade works too.
Virius Tesh
player, 192 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 18:24
  • msg #766

Re: ▶ OOC Conversations

I don't mind it one bit.  I'm actually really enjoying roleplaying the downtime.

@Korkas, all of the gems (including the last ruby from the first encounter) have been converted into the following:

280gp, and 35 separate 100gp stones.
Korkas Stonedelver
player, 313 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 18:24
  • msg #767

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 765):

The beauty of how I did my sheet is if we don't have to pay a cut fee then we don't include the gems in the cut cell and we just get the total split done quickly :P
Kossoth Zan
player, 98 posts
Whirling Dervish
HP 18 / 20
Fri 14 Jun 2019
at 18:25
  • msg #768

Re: ▶ OOC Conversations

Is the 5% fee still in there Dungeon Master but just in the form of her merchant point or is it a straight trade value back and forth?
Korkas Stonedelver
player, 314 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 18:25
  • msg #769

Re: ▶ OOC Conversations

Virius Tesh:
I don't mind it one bit.  I'm actually really enjoying roleplaying the downtime.

@Korkas, all of the gems (including the last ruby from the first encounter) have been converted into the following:

280gp, and 35 separate 100gp stones.



Feel free to edit the sheet to get final numbers. Anyone can do it :P
Dungeon Master
GM, 746 posts
Fri 14 Jun 2019
at 18:27
  • msg #770

Re: ▶ OOC Conversations

Its a strait trade when it comes to trading, no fee. She is trading out older stock of gems she has but haven't been commissioned for anything for newer gems she doesn't have, that might be commissioned, so its a win for her. Shes not really loosing anything, but gaining more options for stuff.
Korkas Stonedelver
player, 315 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 18:32
  • msg #771

Re: ▶ OOC Conversations

Korkas Stonedelver:
Virius Tesh:
I don't mind it one bit.  I'm actually really enjoying roleplaying the downtime.

@Korkas, all of the gems (including the last ruby from the first encounter) have been converted into the following:

280gp, and 35 separate 100gp stones.



Feel free to edit the sheet to get final numbers. Anyone can do it :P



I should also mention. We only needed to "Cut" 3000 GP worth of Gems. Not sure where they 3500 GP number came from.

But the simple edit to the sheet would be set Cell C17 to 0 as it cost us nothing.
Korkas Stonedelver
player, 316 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 18:33
  • msg #772

Re: ▶ OOC Conversations

Here is the new updated totals of what the party split should look like.

You can assume you have a collection of gemstones instead of coinage if you prefer.


https://docs.google.com/spread...krQ/edit?usp=sharing

quote:
Total Value (GP) 3979.97
Total Value of Split (GP): 568.57
Party Fund less Expenses (GP): 493.55



(5x 100 GP Gems each)
This message was last edited by the player at 18:34, Fri 14 June 2019.
Korkas Stonedelver
player, 317 posts
The "Muscle"
AC 7 HP:9/15
Fri 14 Jun 2019
at 21:55
  • msg #773

Re: ▶ OOC Conversations

Forgive my lack of responses today in IC. Work has been busy and aside from what I was able to get done with the Treasure I haven't had much time to respond in depth to anything.
Althiof Morad
player, 273 posts
Professional Locksmith &
Security Consultant
Fri 14 Jun 2019
at 22:20
  • msg #774

Re: ▶ OOC Conversations

Well, post 2000 just flew by...
Dungeon Master
GM, 762 posts
Fri 14 Jun 2019
at 22:23
  • msg #775

Re: ▶ OOC Conversations

Congrats to our Mages, they just made it to level 2. Woot!
Virius Tesh
player, 197 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 22:54
  • msg #776

Re: ▶ OOC Conversations

PHENOMENAL COSMIC POWERS ... itty bitty living space.
Virius Tesh
player, 199 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 14 Jun 2019
at 23:21
  • msg #777

Re: ▶ OOC Conversations

Dungeon Master:
... they just made it to level 2.


When a mage levels he automatically learns one spell.  How would you like to handle it?

We choose?  You choose?  Random?
Dungeon Master
GM, 765 posts
Fri 14 Jun 2019
at 23:37
  • msg #778

Re: ▶ OOC Conversations

So, I think there should be some logic to it, so it just doesn't pop into your head. Maybe in your case Wizardholme sends you a new spell. Or Yaotl speaks to her ancestors in her dreams. Or Ali comes up with a new formula. I think choosing is the way to go though, it starts letting you focus your spells in the direction you want. so go ahead and pick what spell you want. You can pick Named spelled now if you'd like.
Virius Tesh
player, 200 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 15 Jun 2019
at 00:01
  • msg #779

Re: ▶ OOC Conversations

Virius has been sort of Light focused, offensively speaking.  Let's see that trend continue with: Color Spray

Also ... since he leveled up, I'd like to take another crack at learning Armor from Yaotl's headdress (assuming the offer is still on the table).  I tried during level one to learn that one, but the dice hated on me.
Virius Tesh
player, 201 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 15 Jun 2019
at 00:13
  • msg #780

Re: ▶ OOC Conversations

Dumb question.  Now that we have a share of loot being set aside for party expenses ... is that being tracked anywhere?
Dungeon Master
GM, 769 posts
Sat 15 Jun 2019
at 00:17
  • msg #781

Re: ▶ OOC Conversations

link to a message in this game

Top of the thread. But I can make it look prettier if I need too.
Virius Tesh
player, 206 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 15 Jun 2019
at 02:00
  • msg #782

Re: ▶ OOC Conversations

@Storm, no need to wait on Virius in the keep.  He's said what he's going to say.
Korkas Stonedelver
player, 321 posts
The "Muscle"
AC 7 HP:9/15
Sat 15 Jun 2019
at 02:40
  • msg #783

Re: ▶ OOC Conversations

@Kossuth you interested in the non magical brigadine Armour?
Kossoth Zan
player, 108 posts
Whirling Dervish
HP 18 / 20
Sat 15 Jun 2019
at 02:50
  • msg #784

Re: ▶ OOC Conversations

Nope.

I'm more interested in the Ring of Protection when it comes to 'armour'  ;-)

Anything heavier than leather impeeds my Dervish dance...hence why only something like magical banded would be worth wearing.  Sell the brigandine.
Korkas Stonedelver
player, 322 posts
The "Muscle"
AC 7 HP:9/15
Sat 15 Jun 2019
at 02:57
  • msg #785

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 784):

Yep figured. Sounds like you, Althiof and I will be competing for the same armours.
Althiof Morad
player, 277 posts
Professional Locksmith &
Security Consultant
Sat 15 Jun 2019
at 03:10
  • msg #786

Re: ▶ OOC Conversations

Althiöf hasn't worn any armor to date.
Kossoth Zan
player, 110 posts
Whirling Dervish
HP 18 / 20
Sat 15 Jun 2019
at 03:24
  • msg #787

Re: ▶ OOC Conversations

We'll we are trying to spread around the magic to make the best results.

I'd love the Ring but don't have to have it.  Cloak of Elvenkind though could work to help him surprise enemies if he pulls point duty.
Althiof Morad
player, 278 posts
Professional Locksmith &
Security Consultant
Sat 15 Jun 2019
at 03:26
  • msg #788

Re: ▶ OOC Conversations

Who got the magic armor from the first trip?
Kossoth Zan
player, 111 posts
Whirling Dervish
HP 18 / 20
Sat 15 Jun 2019
at 03:31
  • msg #789

Re: ▶ OOC Conversations

Storm.
Dungeon Master
GM, 786 posts
Sat 15 Jun 2019
at 03:31
  • msg #790

Re: ▶ OOC Conversations

Stormrider is wearing the +1 Banded Armor.
Stormrider Truesight
player, 188 posts
HP:20/20 SP:8/8
Sat 15 Jun 2019
at 03:32
  • msg #791

Re: ▶ OOC Conversations

Me I got the armour
Stormrider Truesight
player, 189 posts
HP:20/20 SP:8/8
Sat 15 Jun 2019
at 03:38
  • msg #792

Re: ▶ OOC Conversations

Dm do I need to repost my question at burnes?
Ali Ansari
player, 69 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sat 15 Jun 2019
at 03:41
  • msg #793

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 792):

Ill pick Ali's new spell tomorrow just got back in from work and need to get some shut eye (to memorize that new spell)
Dungeon Master
GM, 790 posts
Sat 15 Jun 2019
at 03:46
  • msg #794

Re: ▶ OOC Conversations

Stormrider Truesight:
Dm do I need to repost my question at burnes?


Responded to it. Sorry sometimes I miss things when they are not colored in speech.
Stormrider Truesight
player, 190 posts
HP:20/20 SP:8/8
Sat 15 Jun 2019
at 04:37
  • msg #795

Re: ▶ OOC Conversations

Oh sorry I was using indirect speech as using HP to post
Virius Tesh
player, 207 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 15 Jun 2019
at 10:54
  • msg #796

Re: ▶ OOC Conversations

Who wants what?

I have some thoughts on what goes where, but it would be stepping on toes ... so Virius will keep his two coppers to himself.  :)

Note: A name being on this list indicates announced interest only.  If we end up with more than one PC wanting the same piece of gear, we'll have to burn that bridge when we get to tit.

ItemWho?
Magical Scimitar (+1 Scimitar)?
Magical Bag (Bag of Holding (500lbs)?
Magical Ring (Ring of Protection +1)Kossoth?
Magical Brooch (Brooch of Shielding)?
Magical Cloak (Cloak of Elvenkind)Kossoth?
Magical Potion (Potion of Climbing)?


I'm assuming the cloak is sized for human/elven wearers?
This message was last edited by the player at 10:59, Sat 15 June 2019.
Stormrider Truesight
player, 192 posts
HP:20/20 SP:8/8
Sat 15 Jun 2019
at 11:26
  • msg #797

Re: ▶ OOC Conversations

I have gotten the banded mail so I will not try for any treasure here.
Ali Ansari
player, 71 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sat 15 Jun 2019
at 13:01
  • msg #798

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 797):

Group wise, one in combat should get the ring until they have magical armor then it should go to one without magical armor or a mage.

Broach of Shielding tactically goes to a spell caster as magic missile can ruin a spell and hurt a mage quickly.

Cloak of elven kind probably to an elf first I think it gives huge bonuses that way elf a thief err scout or ranger type then mage

Scimitar - anypne fighting regularly

Bag of Holding anyone though whomever is handling the group treasure could be it.

Now that I noted that, Ali would like to go for the ring, the broach, the bag of holding.

I have a DM question too:   Could Ali use the potion of Climbing to learn how to make them - get the recipe and start to try to make it once he has the ingredients??  I know he is way way below his level to do that by the book but could there be an opportunity to do such things early if he has a potion to do it?  Note he has the Spider Climb spell he knows as reference too to make it more plyable to learn the recipe?
Virius Tesh
player, 208 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 15 Jun 2019
at 13:08
  • msg #799

Re: ▶ OOC Conversations

ItemWho?
Magical Scimitar (+1 Scimitar)?
Magical Bag (Bag of Holding (500lbs)Ali?
Magical Ring (Ring of Protection +1)Kossoth? Ali?
Magical Brooch (Brooch of Shielding)Ali?
Magical Cloak (Cloak of Elvenkind)Kossoth?
Magical Potion (Potion of Climbing)?

Ali Ansari
player, 72 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sat 15 Jun 2019
at 13:11
  • msg #800

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 799):

Depending on the DM's response Ali would take the potion of climbing to make more or have the chance to make more, which would mean he would have to "destroy it"  but we shall see.  It could be nice to have even a weak version of potion of climbing easier for the group to have/get or even income to the group by making and selling (and a small fee to Ali :))
Althiof Morad
player, 282 posts
Professional Locksmith &
Security Consultant
Sat 15 Jun 2019
at 13:49
  • msg #801

Re: ▶ OOC Conversations

I'd like to put my name down for the cloak of elvenkind.
Virius Tesh
player, 209 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 15 Jun 2019
at 16:09
  • msg #802

Re: ▶ OOC Conversations

Virius will toss his hat in the ring for the brooch.

ItemWho?
Magical Scimitar (+1 Scimitar)?
Magical Bag (Bag of Holding (500lbs)Ali?
Magical Ring (Ring of Protection +1)Kossoth? Ali?
Magical Brooch (Brooch of Shielding)Ali? Virius?
Magical Cloak (Cloak of Elvenkind)Kossoth? Althiof?
Magical Potion (Potion of Climbing)Ali?


Intentions known: Ali, Althiöf, Kossoth, Stromrider & Virius

Intentions not yet known: Korkas, Yaotl
This message was last edited by the player at 16:13, Sat 15 June 2019.
Stormrider Truesight
player, 194 posts
HP:20/20 SP:8/8
Sat 15 Jun 2019
at 16:13
  • msg #803

Re: ▶ OOC Conversations

I guess one of the fighters take the scimitar for its magical attack
Whoever takes the bag of holding please help storm carry his loot lol
Virius Tesh
player, 210 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 15 Jun 2019
at 16:27
  • msg #804

Re: ▶ OOC Conversations

Althiöf should totally get a badge!
Stormrider Truesight
player, 196 posts
HP:20/20 SP:8/8
Sat 15 Jun 2019
at 16:33
  • msg #805

Re: ▶ OOC Conversations

Hey ali can u dunplicate potions of healing? I got one on me! Lol

DM: do we get XP for casting spells in combat? E.g I cast heal and bless and someone cast sleep
Ali Ansari
player, 74 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sat 15 Jun 2019
at 16:47
  • msg #806

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 805):

I asked DM if Ali could learn how to make potions from potions he examines so we will find out.
Dungeon Master
GM, 800 posts
Sat 15 Jun 2019
at 16:53
  • msg #807

Re: ▶ OOC Conversations

Transparency Post

So when I started the game I was going to use Individual XP awards, but that is going to leave behind some of the more slower paced characters, which would suck for the group. The Mages are already going to advance slower than the other classes. Plus there are some of the individual XP awards that don't really make sense. Plus they are still augmented by other factors. I think the witch not having the extra 10% bonus is a good idea, since they start with Magical items. Everyone else has the 10% bonus, so it makes flat awards easier to manage and I don't have to do extra book keeping. As you start getting higher in level, the awards will get higher too. 2E was never really good about challenge ratings and XP awards. I also don't want levels to become stagnant and far between. So that is why I also added in the Post Count Awards, they offset a lot of the individual XP awards which players would be getting. And giving a flat "Participation" award across the board. Games have ups and downs when it comes to player postings. One week someone may have free time, the next not. Penalizing a player because of real life, sucks. But you can also see that exploring on your own can also get you XP awards which are separate from the groups awards. I'm trying to do it the best I can with what I have to work with, without having to use things from other editions.
Ali Ansari
player, 76 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sat 15 Jun 2019
at 17:02
  • msg #808

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 807):

So far things are good the way you are doing XP - your way and your booking to make it easy on you is best.  lol  DM knows best.

My groups all do a balance group xp award.  With extra per side adventures too so I am good with what you do now.
Dungeon Master
GM, 801 posts
Sat 15 Jun 2019
at 17:06
  • msg #809

Re: ▶ OOC Conversations

Ali Ansari:
I asked DM if Ali could learn how to make potions from potions he examines so we will find out.


If using a Potion, you offset the cost of researching a spell. So you would in effect use the potion to learn a Formula that would allow you to make a concoction of climbing, using other alchemical reagents and the formula of the potion. So yes.
Dungeon Master
GM, 804 posts
Sat 15 Jun 2019
at 17:54
  • msg #810

Re: ▶ OOC Conversations

So, Ali can use his Concocting Proficency to Identify Potions/Salves/Lotions, including magical ones. It will take 1/10th the XP value in gold to Identify potions, in this case the Potion of Climbing is worth 300 XP Value. so it would 30 gold.
Dungeon Master
GM, 805 posts
Sat 15 Jun 2019
at 17:58
  • msg #811

Re: ▶ OOC Conversations

Here is Burne's Spellbook, He shares it with the Mages.



Other than Sleep & Hypnotism, he doesn't really have much that is offensive.
Kossoth Zan
player, 113 posts
Whirling Dervish
HP 18 / 20
Sat 15 Jun 2019
at 20:16
  • msg #812

Re: ▶ OOC Conversations

I don't think any of the fighters will choose the scimitar +1 since it's not our proficiency/specialization but we can see if anyone else has a similar +1 weapon we can trade for.

Perhaps the people at the tower can ask those two.  Or perhaps they will have another magical item worth asking in trade for.
Korkas Stonedelver
player, 324 posts
The "Muscle"
AC 7 HP:9/15
Sun 16 Jun 2019
at 02:03
  • msg #813

Re: ▶ OOC Conversations

As far as items Korkas would be interested in the Cloak first & ring Secondary.

The Cloak will make either of the Thief's able to sneak up better on people if needed. For Kossuth it would allow him to be able to sneak with the thieves

The Ring of Protection is great for anyone, given that it provides both it's bonus to saves and AC.
Virius Tesh
player, 212 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 16 Jun 2019
at 02:32
  • msg #814

Re: ▶ OOC Conversations

Looks like we're selling the scimitar.  Only PC left to declare intentions is a mage.

After we hear from Yaotl, we can begin the horse trading of who-gets-what.

ItemWho?
Magical Scimitar (+1 Scimitar)?
Magical Bag (Bag of Holding (500lbs)Ali?
Magical Ring (Ring of Protection +1)Kossoth? Ali? Korkas?
Magical Brooch (Brooch of Shielding)Ali? Virius?
Magical Cloak (Cloak of Elvenkind)Kossoth? Althiof? Korkas?
Magical Potion (Potion of Climbing)Ali?


Intentions known: Ali, Althiöf, Korkas, Kossoth, Stormrider & Virius

Intentions not yet known: Yaotl
Dungeon Master
GM, 809 posts
Sun 16 Jun 2019
at 02:37
  • msg #815

Re: ▶ OOC Conversations

Yaotl has magical items already!, She don't need none.

Just kidding, hahaha.
Dungeon Master
GM, 810 posts
Sun 16 Jun 2019
at 02:37
  • msg #816

Re: ▶ OOC Conversations

I think Yaotl is holding out for the wand of fire lol
Kossoth Zan
player, 115 posts
Whirling Dervish
HP 18 / 20
Sun 16 Jun 2019
at 02:40
  • msg #817

Re: ▶ OOC Conversations

Here’s my two cents now that we have a bag of holding.  Don’t sell magic unless it’s absolutely necessary.

That scimitar +1?  Tradable for another +1 weapon.  Sell it for gold for immediate gratification?  Not going to cover buying a +1 weapon a merchant might have.  If we get no bites on a trade we simply wait.
Dungeon Master
GM, 811 posts
Sun 16 Jun 2019
at 02:43
  • msg #818

Re: ▶ OOC Conversations

Better busy a sheath for the scimitar if your gonna put it inside the bag of holding. Muahhaha!

Smart idea. plus trading is a good idea later. Your never going to get the full value of the sword, not in 2E, but trading it to someone, that could get you want you want in the long run. Smart suggestion.
Kossoth Zan
player, 116 posts
Whirling Dervish
HP 18 / 20
Sun 16 Jun 2019
at 02:49
  • msg #819

Re: ▶ OOC Conversations

You're ever going to get 'full value' no matter what edition you're playing unless you have a truly generous DM.  Trading things also works a whole lot better in 2nd ed than any of the other ones cause once you hit 3rd its far easier to create magic items of power.  Then a crafter could make an item at half value and trade it at full value to make profit...don't get me wrong that is totally the Ferengi way when they visit Greyhawk to make profit and all but that's going off on a tangent... ;-)

The essential aspect is trading will always work out better.

As long as you don't insult them...
Dungeon Master
GM, 812 posts
Sun 16 Jun 2019
at 03:05
  • msg #820

Re: ▶ OOC Conversations

So.... let Virius do all the introductions, and keep Korkas, Yaotl away!
Stormrider Truesight
player, 200 posts
HP:20/20 SP:8/8
Sun 16 Jun 2019
at 03:12
  • msg #821

Re: ▶ OOC Conversations

Do witches start with magic items? Or was it a lucky roll or she found something along the way?
Kossoth Zan
player, 117 posts
Whirling Dervish
HP 18 / 20
Sun 16 Jun 2019
at 03:17
  • msg #822

Re: ▶ OOC Conversations

They start with them Storm because they have a whole host of other restrictions placed upon them.

Oh yeah Boss...

Is Jay going to add anything or should I just mosey along to the Druid 's grove?
This message was last edited by the player at 03:17, Sun 16 June 2019.
Virius Tesh
player, 213 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 16 Jun 2019
at 03:21
  • msg #823

Re: ▶ OOC Conversations

Dungeon Master:
So.... let Virius do all the introductions ...


Ha, I'll be your icebreaker, but when Virius negotiates a price it usually goes up!
Stormrider Truesight
player, 201 posts
HP:20/20 SP:8/8
Sun 16 Jun 2019
at 03:23
  • msg #824

Re: ▶ OOC Conversations

Oh what restrictions? Our witch is a good witch rte?
Kossoth Zan
player, 118 posts
Whirling Dervish
HP 18 / 20
Sun 16 Jun 2019
at 03:30
  • msg #825

Re: ▶ OOC Conversations

Virius Tesh:
Dungeon Master:
So.... let Virius do all the introductions ...


Ha, I'll be your icebreaker, but when Virius negotiates a price it usually goes up!

Show your pretty mug and then get out of the way then :P
Dungeon Master
GM, 813 posts
Sun 16 Jun 2019
at 03:35
  • msg #826

Re: ▶ OOC Conversations

Yep, Witches get 1500 in Magical items. Now DMs do it in all sorts of strange ways. The most used option is just to give them 1500 XP value in magical items. Since 2E doesn't list costs for items. And the Magic Encyclopedia has prices, but the Witch would be stuck with a few potions or cursed items, almost everything else is out of the price range.

I'm sure you all have noticed that Yaotl chose Figurines of Wondrous power as one of her items. We decided to go with a Jaguar theme to them (using the Jaguar stats, instead of the lion stats.) that they normally are. The Jaguars are pretty thematic for the Olman Jungle Witch, plus it made them a little weaker which I was happy about.
Yaotl Chimalma
player, 73 posts
Augur
Sun 16 Jun 2019
at 07:11
  • msg #827

Re: ▶ OOC Conversations

Sorry for the delayed posting, the summer semester is critting me but I don't want anything item wise from this expedition. I didn't contribute too much and none of the items really benefit me too much anyway. If we need it I'll identify after a days rest.

Also idk if we will have a natural time to do it RP wise but Yaotl will offer her services to cast armor on anyone who needs it... or even wants to sleep safely.  Since 2e has no time limit on it, it might help our lightly armored fellows.
Korkas Stonedelver
player, 325 posts
The "Muscle"
AC 7 HP:9/15
Sun 16 Jun 2019
at 07:14
  • msg #828

Re: ▶ OOC Conversations

In reply to Yaotl Chimalma (msg # 827):

8+Your level in damage before it goes away could be good for one or 2 hits. And still works with dex.
Virius Tesh
player, 214 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 16 Jun 2019
at 10:47
  • msg #829

Re: ▶ OOC Conversations

We have a quorum, gang.

Here is how things shaped up:

ItemWho?
Magical Scimitar (+1 Scimitar)Keep, Trade Later
Magical Bag (Bag of Holding (500lbs)Ali?
Magical Ring (Ring of Protection +1)Kossoth? Ali? Korkas?
Magical Brooch (Brooch of Shielding)Ali? Virius?
Magical Cloak (Cloak of Elvenkind)Kossoth? Althiof? Korkas?
Magical Potion (Potion of Climbing)Ali?


Here is the world as Ski-Bird sees it (literally none of this is binding ... just opinion):

Scimitar — We keep this item, possibly trading it later.

Bag of Holding / Potion of Climbing — As Ali was the only one to go for the Bag of Holding, and the Potion of Climbing, I have no issue with him getting these items.  The bag makes sense since he is the concoction-expert and already has a wheelbarrow full of stuff he has to bring everywhere. The potion makes sense from an experimentation point of view.

Ring of Protection — Since Ali just got two items, I think that puts him right out of contention for the Ring of Protection.  That leaves Kossoth and Korkas, each being a front line fighter.  Use AC as a tie breaker?  Guy with the worse AC gets the ring?

Brooch of Shielding — Similar to above, Ali just received two items, I think that makes Virius a good choice for this item. In other words, Virius would receive his first item from the haul before Ali received his third.  [I realize how completely self-interested to even weigh in on this one]

Cloak of Elvenkind — Our first three way tie.  First thing I would ask is what size the cloak was, and whether it could be tailored without ruining it.  If it is man-sized, and cannot be changed ... that puts the dwarves right out.  If it can be tailored, it changes the conversation somewhat.  Like any character, all three of these PCs would benefit from stealth (particularly the thieves, though).  Of the thieves, Althiöf would benefit the most, as he has been a mobility-type fighter up until this point vs. Korkas who is more of a front-line brawler.  Althiöf would be better able to position himself for a backstab dagger strike if he had this gear (and he will reach the x3 damage threshold far quicker than than the multi-classed thief).

Note:  Since Stormrider & Yaotl abstained from this particular haul ... they would receive consideration on the next haul.



Our charter (which obviously hasn't been signed yet in-game, so isn't 100% binding in this instance) says that we vote in the case of ties.

If needed, here are Virius' votes:

Scimitar — Keep, Trade Later
Bag — Ali
Ring — Fighter with worse AC
Brooch — Virius
Cloak — Kossoth (if only he can wear it), Althiöf (if he can wear it)
Potion — Ali
Virius Tesh
player, 215 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 16 Jun 2019
at 10:52
  • msg #830

Re: ▶ OOC Conversations

^^ Also, as I'm sitting here thinking about it.  Would it make sense to have a different OOC thread for stuff like this.  Party Business or something?

Stuff like this will get spread over multiple pages if we keep it in the regular OOC.  The new thread would be strictly for weighing in on things like this and/or casting votes when required.
Virius Tesh
player, 216 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 16 Jun 2019
at 10:57
  • msg #831

Re: ▶ OOC Conversations

If we do — get a Party Business thread I mean — I'd be willing to herd the cats (play a secretary role, get stuff listed in a way that makes sense, and tally votes and what-not)
This message was last edited by the player at 11:27, Sun 16 June 2019.
Ali Ansari
player, 77 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sun 16 Jun 2019
at 15:13
  • msg #832

Re: ▶ OOC Conversations

Dungeon Master:
Ali Ansari:
I asked DM if Ali could learn how to make potions from potions he examines so we will find out.


If using a Potion, you offset the cost of researching a spell. So you would in effect use the potion to learn a Formula that would allow you to make a concoction of climbing, using other alchemical reagents and the formula of the potion. So yes.




Ali would use the potion of climbing to get the recipe to be able to make them in the future as per his abilities.  With the loss of the potion to use for now he would be more then willingly to keep an extra Spider Climb spell handy plus snicker, the potion kinda is a group benefit thing so it should not count as a picked magic item BUT hey if we keep getting extra potions he is more then happy to learn the formulas to make when he can.  So a healing potion too, and yes, he will ID potions at the cost explained by the DM which is a side benny and usually less then an identifies price in pear, spell and time.
Ali Ansari
player, 78 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sun 16 Jun 2019
at 15:18
  • msg #833

Re: ▶ OOC Conversations

In reply to Ali Ansari (msg # 832):

Oh Armor spell is only for the caster, as far as I read, you cannot cast it on someone else :(

But ALi has that spell so mages can learn it from him :)
Virius Tesh
player, 217 posts
Suloise Envoy from the
Wizardholme of Urnst
Sun 16 Jun 2019
at 16:15
  • msg #834

Re: ▶ OOC Conversations

Ali Ansari:
Oh Armor spell is only for the caster ...


The range is listed as Touch, and the area of effect is 1 creature.  It goes on whatever creature the wizard touches.
Kossoth Zan
player, 121 posts
Whirling Dervish
HP 18 / 20
Sun 16 Jun 2019
at 16:27
  • msg #835

Re: ▶ OOC Conversations

If I could while also wearing my leather I would, but you must be wearing no armour at all.  After that damage and it disappears I wouldn’t have anything to fall back on so I’ll pass for the moment.
Ali Ansari
player, 79 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sun 16 Jun 2019
at 17:55
  • msg #836

Re: ▶ OOC Conversations

In reply to Virius Tesh (msg # 834):

Hugh, my table top has always been just the caster.  interesting I'll re look at the spell maybe in the description leaned our DM's that way.
Ali Ansari
player, 80 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sun 16 Jun 2019
at 18:03
  • msg #837

Re: ▶ OOC Conversations

In reply to Ali Ansari (msg # 836):

While I be a poor mages uncle, I will have to remember that when my characters have no armor and a mage has that spell.
Korkas Stonedelver
player, 326 posts
The "Muscle"
AC 7 HP:9/15
Sun 16 Jun 2019
at 21:21
  • msg #838

Re: ▶ OOC Conversations

Waiting for ALthiof to respond in Burne tower about what to do with the goblin since he got the "promotion"


I have no interest in being the front line fighter, I can be, but that wasn't my intention I was just the only fighter so I had to do it when we started.
Kossoth Zan
player, 122 posts
Whirling Dervish
HP 18 / 20
Sun 16 Jun 2019
at 22:45
  • msg #839

Re: ▶ OOC Conversations

We'll you have me and whoever is playing that Paladin when they finally show.
Stormrider Truesight
player, 202 posts
HP:20/20 SP:8/8
Sun 16 Jun 2019
at 23:28
  • msg #840

Re: ▶ OOC Conversations

I can stay up front to fight if need be! But my hit rate not high
Korkas Stonedelver
player, 327 posts
The "Muscle"
AC 7 HP:9/15
Sun 16 Jun 2019
at 23:35
  • msg #841

Re: ▶ OOC Conversations

My response on where I fight from was to Virius noting me as a front line fighter. I was only out of necessity.
Stormrider Truesight
player, 203 posts
HP:20/20 SP:8/8
Sun 16 Jun 2019
at 23:52
  • msg #842

Re: ▶ OOC Conversations

Hehe I Mean I can help. With 20 hp and a pretty good AC I think I can be a cannon fodder. While I may not hit often, I think I can be an effective meat shield
Korkas Stonedelver
player, 329 posts
The "Muscle"
AC 7 HP:9/15
Mon 17 Jun 2019
at 19:02
  • msg #843

Re: ▶ OOC Conversations

Althiof you have people waiting on your responses in Burne tower btw.



As a note. Just noticed you said you left even though multiple people were trying to address you after you left....
This message was last edited by the player at 19:03, Mon 17 June 2019.
Althiof Morad
player, 288 posts
Professional Locksmith &
Security Consultant
Mon 17 Jun 2019
at 19:44
  • msg #844

Re: ▶ OOC Conversations

I haven't been in Burne's Tower for 3-4 days.

I already visited both the smith and the jeweler with responses from the DM since I left.

(please see msg 61 in the Tower thread)
This message was last edited by the player at 19:45, Mon 17 June 2019.
Kossoth Zan
player, 123 posts
Whirling Dervish
HP 18 / 20
Mon 17 Jun 2019
at 19:59
  • msg #845

Re: ▶ OOC Conversations

this is true but Burne even speaks to you in #66 about questions that Ali has in #64 that he tossed up trying to get you to stop.

Now if you just walked out and ignored them sure you're gone...
Dungeon Master
GM, 817 posts
Mon 17 Jun 2019
at 20:46
  • msg #846

Re: ▶ OOC Conversations

So that mess up was on me!, sorry about that guys, I should have payed better attention when Althiof left the Tower. That was my mistake. Assume that Burne just said that Althiof was the constable, that he didn't motion to him, i.e. because he was no there. I will get a post up soon. Kinda had a rough day yesterday and so far today.

My wife thinking it a good idea for me to relax cooked some onions & mushrooms w/ some thc concentrate, as a spread for my Father's day steak. Unfortunately she used the concentrate as you would cannabutter, and put about a tablespoon into the onions, butter, and mushrooms. Now I'm not a normal user, plus I've never smoked, I've only ever had edibles, so I've been completely out of it since lunch time yesterday. And not in a good way, it hasn't been fun.. Focusing on the computer has been difficult at best.
Korkas Stonedelver
player, 330 posts
The "Muscle"
AC 7 HP:9/15
Mon 17 Jun 2019
at 21:12
  • msg #847

Re: ▶ OOC Conversations

Althiof Morad:
I haven't been in Burne's Tower for 3-4 days.

I already visited both the smith and the jeweler with responses from the DM since I left.

(please see msg 61 in the Tower thread)


I'm sure you could have politely pointed that out instead of ignoring everyone and then responding curtly here.
Kossoth Zan
player, 124 posts
Whirling Dervish
HP 18 / 20
Mon 17 Jun 2019
at 21:19
  • msg #848

Re: ▶ OOC Conversations

No worries Boss.

Take care of yourself and we'll be here when you get back to tossing posts.
Althiof Morad
player, 289 posts
Professional Locksmith &
Security Consultant
Mon 17 Jun 2019
at 21:45
  • msg #849

Re: ▶ OOC Conversations

Korkas Stonedelver:
I'm sure you could have politely pointed that out instead of ignoring everyone and then responding curtly here.

I did point that out politely.

Generally, I'm not reading any threads I'm not a part of, as it's way to much to keep up with up to six active threads at a time, especially when this game can move pretty fast.

So, I didn't ignore anyone.
Virius Tesh
player, 219 posts
Suloise Envoy from the
Wizardholme of Urnst
Mon 17 Jun 2019
at 21:49
  • msg #850

Re: ▶ OOC Conversations

Althiof Morad:
I'm not reading any threads I'm not a part of ...


Aw man, I recommend that you do.  Lot of good stuff in there.
Althiof Morad
player, 290 posts
Professional Locksmith &
Security Consultant
Mon 17 Jun 2019
at 23:18
  • msg #851

Re: ▶ OOC Conversations

Well, it's more about not knowing OOC information.  I don't like having it and using it by accident.  It feeling like cheating when someone does that.
Ali Ansari
player, 82 posts
Apothecary 1st level
HP 6/6 SP 4/4
Mon 17 Jun 2019
at 23:26
  • msg #852

Re: ▶ OOC Conversations

In reply to Althiof Morad (msg # 851):

All good DM, feel better soon :)

I am a slow poster vs you all but alas so be it, I read all the posts chuckle and sigh at the action.  Great RP!!! Now if Ali could move that quickly you may have a bunch of crazy stuff to use sanse what the DM had  lol

As the DM mentioned, if needed he will adjust or catch up posts/actions as needed. I used Ali being left behind in a few posts as RP stuff for more fun.


Game on.
Stormrider Truesight
player, 204 posts
HP:20/20 SP:8/8
Tue 18 Jun 2019
at 00:27
  • msg #853

Re: ▶ OOC Conversations

Get well soon DM! Erm your wife fed you weed? Or weed laced butter?
Hmm I am at the inn hearing rumors before exploring the town.

By the way how much did you pay for the house Althiof?
Mhmm Mayb I should set up my anti undead church someday lol
Althiof Morad
player, 291 posts
Professional Locksmith &
Security Consultant
Tue 18 Jun 2019
at 02:30
  • msg #854

Re: ▶ OOC Conversations

I am renting the cottage from someone who had an extra one.  Probably paying more than I should, but I have my reasons.
Stormrider Truesight
player, 205 posts
HP:20/20 SP:8/8
Tue 18 Jun 2019
at 05:21
  • msg #855

Re: ▶ OOC Conversations

Oic hmmm
Is there a place to store our gold? Maybe you can open a bank for people to keep stuff safe? Lol
I think if the GM wants to be firm on encumbrance I will be stationery before long hehe
Korkas Stonedelver
player, 332 posts
The "Muscle"
AC 7 HP:9/15
Tue 18 Jun 2019
at 06:55
  • msg #856

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 855):

It's assumed you can exchange your coinage as needed to get better weighted. But you will need to write down what you have and how you have it.
Stormrider Truesight
player, 206 posts
HP:20/20 SP:8/8
Tue 18 Jun 2019
at 07:39
  • msg #857

Re: ▶ OOC Conversations

Yeah but poor me only can carry 35lbs;) haha my strength of 8! Lol
Do u think it might b better if I trade gems instead
50 coins is one pound rte?
Dungeon Master
GM, 818 posts
Tue 18 Jun 2019
at 13:11
  • msg #858

Re: ▶ OOC Conversations

Alright, I can actually read the text on the screen again. Lemme catch up with things, and get things going again.
Kossoth Zan
player, 125 posts
Whirling Dervish
HP 18 / 20
Tue 18 Jun 2019
at 13:21
  • msg #859

Re: ▶ OOC Conversations

Stormrider Truesight:
50 coins is one pound rte?

Yes.
Dungeon Master
GM, 819 posts
Tue 18 Jun 2019
at 13:26
  • msg #860

Re: ▶ OOC Conversations

Yes, the Armor Spell does not have a Duration, so once its cast, on anyone that wants it, since its a Touch Spell, it works, and lasts even during sleep. So its a nice spell overall for all mages to have.

So the list of magical items split looks good, looks like you guys are making good choices on who gets what and why, So I will stay out of that. I only say this. The Bag of Holding might be a good "Group" Item, you know to hold stuff. But yeah Ali getting it because of his Lab would be smart too.

Party Business thread has been made, hope it helps with organizing and having these duscussions without filling up the OOC.

Agreed, Unless its really just a very specific spell, then Potions should be group consumables, you never know when your gonna need it. Raiding a Dungeon and your Platemail wearing Fighter needs to climb a way, He might need it, etc, etc. I think Ali learning the Formula now is good, even if he can't magically replicate the spell till level 6, its good to start somewhere and learning his formulas.

Yeah, the Armor spell doesnt do much to people that are already wearing armor that gives a better defense value. But for those that don't its good.

Again sorry for this reference IC to Althiof, that was my mistake.

As for not reading posts that you are not apart of, that is fine. the reason your not is fine, its hard not to use information seen in another post and remember if your character knows it or not ICly. So I get not reading it. But yeah, lots of story happening, that is why when the group comes back together you have to spread what you've learned and tell the group. Because unless your in the same scene, a lot of information isnt't being shared.

Yeah, we make CannaCaps on a regular basis, she has Fibermyalgia and started using Cannabis last year. She got off all her pain medication and hasn't touched prescriptions since. Its been a blessing for her, I've very rarely taken any myself, but for Father's day she wanted me to finally relax and stop stressing over things. So she thought it would be nice to put some inside the food. My Brother in law was coming over who is a regular smoker/vaper, etc and his wife (my wife's sister.) They both smoke regularly. So she thought, oh a tablespoon inside this wont be bad.. Not accounting for it being concentrate, not Cannabutter. So a tablespoon was the equavelent of about 25 capsules, so around 125mg of THC, since I make the 10mg caps. And it was enough mushrooms, butter and onions, to cover about 2 medium steaks.. So I was blasted to hell, and didn't have a fun ride.

Yes, you can exchange coinage while in town at the Trader's Barn for changing copper and silver to gold. Or at the Gem shop to trade gold for gems. The town doesn't have large supplies of Platinum, so trading up to it, doesn't work right now.

Yes 50 coins = 1 pound.

Alright that should have caught me up in the OOC. Lemme check the threads.
Dungeon Master
GM, 820 posts
Tue 18 Jun 2019
at 13:33
  • msg #861

Re: ▶ OOC Conversations

So, since I was away, can I get a quick update on where everyone is. ? I'm gonna try and fill it out, but if I am wrong lemme know.

Where are you?
Ali Ansari               .Towns Defenses
Althiof Morad            .Abby of St. Cuthbert
Korkas Stonedelver       .Towns Defenses
Kossoth Zan              .The Druid's Grove
Stormrider Truesight     .Cemetery
Virius Tesh              .Welcome Wench, scribing spells.
Yaotl Chimalma           .?
Stormrider Truesight
player, 207 posts
HP:20/20 SP:8/8
Tue 18 Jun 2019
at 13:46
  • msg #862

Re: ▶ OOC Conversations

I am at the inn
Posted ic chatting and listening for news of rumors
Then I think I head off to snoop at the groove
Kossoth Zan
player, 126 posts
Whirling Dervish
HP 18 / 20
Tue 18 Jun 2019
at 13:55
  • msg #863

Re: ▶ OOC Conversations

Yup at the grove.
Dungeon Master
GM, 830 posts
Tue 18 Jun 2019
at 14:24
  • msg #864

Re: ▶ OOC Conversations

Weather Update

The Weather suddenly takes a worse turn. Hail starts pinging the roofs and structures outside. The wind starts blowing so far that people outside need to brace themselves. Shutters are flung off windows, and doors are forced open from the wind, and need barred from the window. The wing starts howling louder and louder, the rain comes down more heavy as small flooding starts near the creek. The hail starts damaging those that are ouside in it and not under something. Its easy to fine overhead cover to protect yourself wherever you are. Lightning flashes become more frequent and the thunderous echo groans louder.

Dungeon Master
GM, 832 posts
Tue 18 Jun 2019
at 14:51
  • msg #865

Re: ▶ OOC Conversations


In other news, I went ahead and spent $2.50 on a pretty awesome map of Hommlet. I didn't need it, but its Huge and I can totally use it for zoomed in street stuff, etc.

Here is a smaller sample, but the larger one is over 4000x So it allows me to zoom all the way down to the street level, and still use coordinates.
This message was last edited by the GM at 14:58, Tue 18 June 2019.
Korkas Stonedelver
player, 333 posts
The "Muscle"
AC 7 HP:9/15
Tue 18 Jun 2019
at 18:59
  • msg #866

Re: ▶ OOC Conversations

Nice
Virius Tesh
player, 221 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 18 Jun 2019
at 19:33
  • msg #867

Re: ▶ OOC Conversations

Dungeon Master:
... she has Fibermyalgia and started using Cannabis last year. She got off all her pain medication and hasn't touched prescriptions since.


No pills is great!  My godmother had fibromyalgia and it was just about debilitating.  She passed away before medicinal MJ ever really took off in the states, though, and so the remedy was pills (which have all sorts of other risks / side effects).
Yaotl Chimalma
player, 74 posts
Augur
Wed 19 Jun 2019
at 00:05
  • msg #868

Re: ▶ OOC Conversations

Has the funeral for the fallen ranger already passed?

I'll be at the inn, I know I haven't posted in awhile. I'd like to play it off as Yaotl had some very bad afflictions from her patron last night and has been sleeping it off.
Dungeon Master
GM, 834 posts
Wed 19 Jun 2019
at 00:10
  • msg #869

Re: ▶ OOC Conversations

Nope, the funeral is on the 11th, its currently

Harvester, Waterday, 5th, 576CY
Stormrider Truesight
player, 209 posts
HP:20/20 SP:8/8
Wed 19 Jun 2019
at 00:24
  • msg #870

Re: ▶ OOC Conversations

Can we do another quest soon? Haha I love the adventures killing and destroying stuff!
Korkas Stonedelver
player, 336 posts
The "Muscle"
AC 7 HP:9/15
Wed 19 Jun 2019
at 00:31
  • msg #871

Re: ▶ OOC Conversations

With the sale of the Brigadine Armour our treasure shares changed slightly:


https://docs.google.com/spread...krQ/edit?usp=sharing

Adventure: Woodcutters Problem
# in Party 7
Total Value (GP) 4279.97
Total Value of Split (GP): 611.42
Party Fund less Expenses (GP): 531.55



A 42.85 GP Difference.
This message was last edited by the player at 00:32, Wed 19 June 2019.
Dungeon Master
GM, 835 posts
Wed 19 Jun 2019
at 00:37
  • msg #872

Re: ▶ OOC Conversations

There are a few on the "books" plus for those in the know.. The moathouse and Temple are open for exploration too. Not that you have to go that direction but it is an option.
Dungeon Master
GM, 847 posts
Thu 20 Jun 2019
at 14:16
  • msg #873

Re: ▶ OOC Conversations

Added some ==========END OF SCENE============== to a few of the older threads to try and get them organized on my end. I was missing a few.
Virius Tesh
player, 225 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 20 Jun 2019
at 21:46
  • msg #874

Re: ▶ OOC Conversations

In place on my next trip, gang.  Will be busy over the next week or so, but should be able to post daily.
Virius Tesh
player, 227 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 20 Jun 2019
at 22:22
  • msg #875

Re: ▶ OOC Conversations

Regarding votes in the party business thread ... a question for the group:

If things need to be voted upon, what sort of timeframe should voting remain open?  I think three days is fair.  I feel like most of us check in at least that often ... so we wouldn't be excluding anyone by making the timeframe too short.

In any event, there should be some sort of limit, otherwise we might get sucked into a non-decision vortex.
Korkas Stonedelver
player, 344 posts
The "Muscle"
AC 7 HP:9/15
Thu 20 Jun 2019
at 22:52
  • msg #876

Re: ▶ OOC Conversations

3 days is reasonable.
Kossoth Zan
player, 133 posts
Whirling Dervish
HP 18 / 20
Thu 20 Jun 2019
at 23:03
  • msg #877

Re: ▶ OOC Conversations

Aye three is good for me.
Virius Tesh
player, 228 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 20 Jun 2019
at 23:04
  • msg #878

Re: ▶ OOC Conversations

^^ Cool.  Do it to it.  :)
Kossoth Zan
player, 134 posts
Whirling Dervish
HP 18 / 20
Thu 20 Jun 2019
at 23:06
  • msg #879

Re: ▶ OOC Conversations

Virius...

How about since you organized up the business thread you edit your first post in there to have the final tally of magic items and whatnot so it's each to always go back to.  Add in the Banded +1 armour that Storm has as well and we'll have a nice accurate tracking of that stuff while Bossman had his thread for our mundane gold/gems whatnot.
Virius Tesh
player, 229 posts
Suloise Envoy from the
Wizardholme of Urnst
Thu 20 Jun 2019
at 23:10
  • msg #880

Re: ▶ OOC Conversations

Great idea.  Will do.  It will be easier to see the previous distributions (which might affect how we split up current loot).
Kossoth Zan
player, 135 posts
Whirling Dervish
HP 18 / 20
Thu 20 Jun 2019
at 23:13
  • msg #881

Re: ▶ OOC Conversations

Exactly.

And remember Korkas if you find something that you do want that is magical in town you can chat with people that have magical items that give them no benefit at all, like the scimitar Kossoth is carrying, and get them to trade it for what you're looking for and then pass on the minor useful thing to them so everyone stays happy ;)
Dungeon Master
GM, 857 posts
Fri 21 Jun 2019
at 01:13
  • msg #882

Re: ▶ OOC Conversations

I've given those that are going to the Grove, an opening.

link to a message in this game
Dungeon Master
GM, 859 posts
Fri 21 Jun 2019
at 02:28
  • msg #883

Re: ▶ OOC Conversations

Of course this is not a requirement, But I'd love to see this come to light. Feel free to use fake or spam email accounts of you don't like Change.org stuff. Or don't no worries.

http://chng.it/LxrPThttgd

To Wizards of the Coast:

We ask that you please release the unpublished manuscript of the World of Mystara AD&D 2E campaign setting by Jeff Grubb. We suggest either posting the PDF as a free promotional item of "historical interest" in a DRAGON+ magazine article, and/or at the Vaults of Pandius (the official Mystara fan-site), and/or posting it for sale at DMs Guild.

Thanks for considering,
—World of Mystara enthusiasts

Korkas Stonedelver
player, 348 posts
The "Muscle"
AC 7 HP:9/15
Fri 21 Jun 2019
at 04:01
  • msg #884

Re: ▶ OOC Conversations

Wish I had any reason to head towards the Grove. Seems like an interesting scene.
Stormrider Truesight
player, 216 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 04:05
  • msg #885

Re: ▶ OOC Conversations

The Druids are very high level characters? To be able to summon weather
Dungeon Master
GM, 863 posts
Fri 21 Jun 2019
at 04:11
  • msg #886

Re: ▶ OOC Conversations

Magical Sacred Groves, from the Druid's Handbook are helping this, Its not just one of them using a spell.
Stormrider Truesight
player, 217 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 04:12
  • msg #887

Re: ▶ OOC Conversations

Ah so within their groves they are very powerful but outside they are weaker?
Dungeon Master
GM, 865 posts
Fri 21 Jun 2019
at 04:18
  • msg #888

Re: ▶ OOC Conversations

Magical Sacred Groves have special magical properties that can help with certain things. There are lesser Magical Groves and Greater Magical Groves. Jaroo's Grove is a Greater Magical Grove.
Stormrider Truesight
player, 218 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 04:20
  • msg #889

Re: ▶ OOC Conversations

If I guess I shall try to convince him with my wisdom rather than my weapon since he can probably tangle me too
Dungeon Master
GM, 868 posts
Fri 21 Jun 2019
at 04:39
  • msg #890

Re: ▶ OOC Conversations

Oh I should have asked, if anyone has Seizure issues when it comes to flashing lights?
Stormrider Truesight
player, 220 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 04:53
  • msg #891

Re: ▶ OOC Conversations

Oh no not me but the storm looks frightening lol
Dungeon Master
GM, 872 posts
Fri 21 Jun 2019
at 05:53
  • msg #892

Re: ▶ OOC Conversations

Hey Storm, I am going to ask you to edit your last post. Unfortunately, no one at the Grove knows that the Lightning strike hit the Abby. You know it happen somewhere Northwest of here, but your character wouldn't know that it was at the Abby, or that the lightning has done anything yet.
Stormrider Truesight
player, 223 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 06:12
  • msg #893

Re: ▶ OOC Conversations

Oh sorry I thought I could infer based on the fact I saw the lightning and then the Druid  saying the bear is avenged
Not logical?
Dungeon Master
GM, 873 posts
Fri 21 Jun 2019
at 06:24
  • msg #894

Re: ▶ OOC Conversations

its pushing it, but yeah, I will let you run with it. I can see how it could be perceived
Stormrider Truesight
player, 224 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 06:25
  • msg #895

Re: ▶ OOC Conversations

Its ok DM! I made some edits! hehe
Dungeon Master
GM, 875 posts
Fri 21 Jun 2019
at 06:35
  • msg #896

Re: ▶ OOC Conversations

Heading off to bed, updates tomorrow.
Korkas Stonedelver
player, 350 posts
The "Muscle"
AC 7 HP:9/15
Fri 21 Jun 2019
at 06:41
  • msg #897

Re: ▶ OOC Conversations

For some reason I'm not getting updates/new notices for the Defenses thread. Keep having to watch to see last person posted .
Dungeon Master
GM, 881 posts
Fri 21 Jun 2019
at 17:35
  • msg #898

Re: ▶ OOC Conversations

I'm thinking of mass resizing all the NPC tokens I am using to 100x100 to make them roughly the same size as the Portraits, should I? Are they too large? Just wondering.
Althiof Morad
player, 302 posts
Professional Locksmith &
Security Consultant
Fri 21 Jun 2019
at 18:33
  • msg #899

Re: ▶ OOC Conversations

On the PC, they look good as is, but if someone uses a mobile device, I bet they're too big.
Kossoth Zan
player, 138 posts
Whirling Dervish
HP 18 / 20
Fri 21 Jun 2019
at 18:36
  • msg #900

Re: ▶ OOC Conversations

On my phone the medallions are of course larger than the 100x100 avatars but they aren't so huge as to be an issue.

Now the combat maps totally toss off my phone, lol.  Text becomes tiny to accommodate the map that goes well beyond the browsers normal size and there is a lot of swiping back and forth to see the entire thing and pinch zooming to read the text.
Korkas Stonedelver
player, 353 posts
The "Muscle"
AC 7 HP:9/15
Fri 21 Jun 2019
at 19:46
  • msg #901

Re: ▶ OOC Conversations

I've had no issue on mobile with their size. The Map is generally not an issue either other than I cannot see the map and my response at the same time without constant moving back and forth.
Korkas Stonedelver
player, 356 posts
The "Muscle"
AC 7 HP:9/15
Fri 21 Jun 2019
at 21:29
  • msg #902

Re: ▶ OOC Conversations

Yes we have found the elf. She may not be alive but we have found her last known location.
Kossoth Zan
player, 141 posts
Whirling Dervish
HP 18 / 20
Fri 21 Jun 2019
at 21:36
  • msg #903

Re: ▶ OOC Conversations

Nicely done Korkas.

With any luck we're also one step closer to making it harder for whoever is doing the manipulation from causing a full blown conflagration of strife in the town.
Korkas Stonedelver
player, 357 posts
The "Muscle"
AC 7 HP:9/15
Fri 21 Jun 2019
at 21:48
  • msg #904

Re: ▶ OOC Conversations

Korkas is planning on heading out from this point. But want to give Ali a chance to respond. If the DM doesn't mind I will make my psuedo exit now, knowing that a little more happen once Ali is back on (time zone differences)
Stormrider Truesight
player, 228 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 23:37
  • msg #905

Re: ▶ OOC Conversations

I was hoping to level up before we move on to find the princess
Any short quest? Hehe

By the way what's everyone's time zone?

Mine's utc+8
Dungeon Master
GM, 890 posts
Fri 21 Jun 2019
at 23:37
  • msg #906

Re: ▶ OOC Conversations

EST American, its currently 7:37pm for me.
Stormrider Truesight
player, 230 posts
HP:20/20 SP:8/8
Fri 21 Jun 2019
at 23:44
  • msg #907

Re: ▶ OOC Conversations

Oh I think you are 12 hours behind me! When I sleep you work
When you work I sleep lol
Korkas Stonedelver
player, 358 posts
The "Muscle"
AC 7 HP:9/15
Fri 21 Jun 2019
at 23:48
  • msg #908

Re: ▶ OOC Conversations

I'm MST time, it's currently 4:48 PM at the time of this posting.
Dungeon Master
GM, 892 posts
Sat 22 Jun 2019
at 00:01
  • msg #909

Re: ▶ OOC Conversations

I work?

You give me too much credit. I guess technically I do work, I am a in home caregiver, I get paid to stay at home and watch my sister in law and Mother in law who are both mentally challenged. I think that is the politically correct word to us. My Sister in law had a brain tumor when she was little and although she is 34 has the mentality of a 8 year old. And my Mother in Law had a motorcycle accident and has a TBI, so she needs supervised. I stay at home, watch them, and post on RPOL. The wife goes to school full time getting her social workers degree, and does extreme couponing and sells bundles of items on Facebook Marketplace to bring in extra cash. I worked in the Security Industry since I was 17, I'm 36 now. I stopped working 2 years ago when we moved to Ohio because the cost of living was getting way out of hand in Austin Texas. My Mother in law had a house up here in Ohio that she was renting, so we gave the tenets notice and moved up here. Cost of living up here compared to where we were at is amazing, but the food, nightlife, sucks ass. I started my weightloss journey a few months after we got up here, and I ended up getting weight loss surgery, I was around 450 at my highest, right now I'm down to 320, and still loosing every week. I have a goal weight of around 220 in mind. But yeah, I have loads of free time, at least for now. Things might change in a few months though. Its going to be hard to return to a real job, since the small town I am in doesn't have much when it comes to Security jobs so I might end up having to take a job at a manufacturing plant or the egg farm, which I hear stinks.. but eh, its money. I'm not liking living in rural Ohio, other than the cost of living, and I can get a gallon of milk for 99c, and a dozen eggs for 45c. But finding a good rack of BBQ or a fucking Breakfast taco is nearly impossible.
Korkas Stonedelver
player, 359 posts
The "Muscle"
AC 7 HP:9/15
Sat 22 Jun 2019
at 00:09
  • msg #910

Re: ▶ OOC Conversations

Korkas Stonedelver:
Korkas is planning on heading out from this point. But want to give Ali a chance to respond. If the DM doesn't mind I will make my psuedo exit now, knowing that a little more happen once Ali is back on (time zone differences)


Mind if Korkas wanders out of the scene to go other places or would you prefer I wait on Ali.
Stormrider Truesight
player, 232 posts
HP:20/20 SP:8/8
Sat 22 Jun 2019
at 00:33
  • msg #911

Re: ▶ OOC Conversations

Ah that's illuminating DM! I guess rural living does has its pros. I live in a tiny country that has little to offer in terms of farmland lol. Things here aren't too bad compared to other cities save the cost of cars, houses, liquor and cigarettes lol

A pint of beer at a supermarket costs around $5 usd
Dungeon Master
GM, 893 posts
Sat 22 Jun 2019
at 00:43
  • msg #912

Re: ▶ OOC Conversations

Go ahead Korkas you can leave the scene. Ali can catch up later, or sit and threaten the Goblin some more with his baking soda!
Korkas Stonedelver
player, 360 posts
The "Muscle"
AC 7 HP:9/15
Sat 22 Jun 2019
at 00:49
  • msg #913

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 912):

I know there may be some things that continue that Korkas would have been part of but I might be waiting awhile so figured I'd ask
Ali Ansari
player, 93 posts
Apothecary 1st level
HP 6/6 SP 4/4
Sat 22 Jun 2019
at 03:45
  • msg #914

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 913):

Eastern Standard time - now 11:43 pm Friday just back from second job.  DM wow I give you lots of credit doing what you are doing and surviving in Ohio.

Looking into posting now.
Dungeon Master
GM, 906 posts
Sat 22 Jun 2019
at 04:52
  • msg #915

Re: ▶ OOC Conversations

Congrats Stormrider, welcome to level 3
Althiof Morad
player, 306 posts
Professional Locksmith &
Security Consultant
Sat 22 Jun 2019
at 05:30
  • msg #916

Re: ▶ OOC Conversations

Approximately what time of day is it?
Dungeon Master
GM, 910 posts
Sat 22 Jun 2019
at 05:42
  • msg #917

Re: ▶ OOC Conversations

I would say around 3-4pm
Dungeon Master
GM, 911 posts
Sat 22 Jun 2019
at 05:43
  • msg #918

Re: ▶ OOC Conversations

Actually, lets go with Evening. So around 5-6
Stormrider Truesight
player, 238 posts
HP:20/20 SP:8/8
Sat 22 Jun 2019
at 06:06
  • msg #919

Re: ▶ OOC Conversations

Thanks dm. So max Hp?
Dungeon Master
GM, 913 posts
Sat 22 Jun 2019
at 06:07
  • msg #920

Re: ▶ OOC Conversations

Yep, AD&D is rough, I am allowing Max HP all the way up! I will scale my encounters to fit.
Stormrider Truesight
player, 240 posts
HP:20/20 SP:8/8
Sat 22 Jun 2019
at 06:09
  • msg #921

Re: ▶ OOC Conversations

Thanks
I believe I have more spell points and level 2'spells now! Yippee!
Dungeon Master
GM, 914 posts
Sat 22 Jun 2019
at 06:23
  • msg #922

Re: ▶ OOC Conversations

I am off for the night. Night folks.
Korkas Stonedelver
player, 365 posts
The "Muscle"
AC 7 HP:9/15
Sat 22 Jun 2019
at 06:25
  • msg #923

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 921):

Sweet still have spell pts for today?
Stormrider Truesight
player, 241 posts
HP:20/20 SP:8/8
Sat 22 Jun 2019
at 06:38
  • msg #924

Re: ▶ OOC Conversations

I m certain I still have!
Think I can memorize 4/3 spells! Need some spell cast?
Korkas Stonedelver
player, 366 posts
The "Muscle"
AC 7 HP:9/15
Sat 22 Jun 2019
at 14:30
  • msg #925

Re: ▶ OOC Conversations

In reply to Stormrider Truesight (msg # 924):

My Bio has my current hps. But it all depends on what you memorized at the beginning of the day. Unless you did all free casting limiting your spells
Stormrider Truesight
player, 242 posts
HP:20/20 SP:8/8
Sat 22 Jun 2019
at 14:36
  • msg #926

Re: ▶ OOC Conversations

Bless and 3 cure light wounds

Not sure I get new spells with my new level up but I certainly can heal u
Dungeon Master
GM, 917 posts
Sat 22 Jun 2019
at 16:22
  • msg #927

Re: ▶ OOC Conversations

I've seen mention of a mayor twice now. Brune & Rufus would technically fall into that role. The Town Hall building doesn't have your regular Town Council, or Mayor as a normal town might. Right now the Town Hall Building just has a large table, and many chairs, Burne and Rufus converted it over to a Feast Hall when they took over the role of Council for Hommlet.

Storm, I love the idea of utilizing your resources to get things accomplished around town. But we may need to find a better place for things like that to be said, Should something happen int he Cemetery thread, your comment is going to be buried. Also, opening up a dialog with Rufus or Burne about the idea of constructing a fence is a good idea. There are laborers in town, but most of them work at the Keep building site. I don't want to accidentally overlook your contribution/goals either. Your proposal is a good one and is part of the worldbuilding I like players to participate in. But you are actually going to have to do the things you mentioned, go and talk to Burne and Rufus, gather the townfolk to the townhall, confront the church to why its not upkeeping the cemetery. etc, etc.

But, I like where you are going.
Stormrider Truesight
player, 244 posts
HP:20/20 SP:8/8
Sat 22 Jun 2019
at 20:16
  • msg #928

Re: ▶ OOC Conversations

Roger
I intend to look for burnes after you wrap up the cemetery part boss!
So the ooc is for you to know where I want to go after this scene ;)
This message was last edited by the player at 20:18, Sat 22 June 2019.
Virius Tesh
player, 231 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 22 Jun 2019
at 21:56
  • msg #929

Re: ▶ OOC Conversations

Kossoth Zan:
Err...

I know what voting means but what exactly in this context?


I guess in my head ...  I figured it would be the items being voted upon and a list of names.

Example:
  • Scimitar — Kossoth
  • Bag — Ali
  • Ring — Korkas
  • Brooch — Virius
  • Cloak — Althiöf
  • Potion — Ali


Just like the man said on tv ... "Just the facts, ma'am."

If we make the business thread the discussion thread as well, than it will become muddled and hard to follow (and very little business will be conducted).  The 'I thinks ...' and the 'I feels ...' and the 'Well, how about we...?' statements should be here in the OOC.  Ideally, the Party Business thread should just be for the calling and tallying of votes and not for the presentation of reasonings and/or discussions about the results.

Like so:

Party Business thread
Me: Please vote on the object.  My vote is y.
A:  Vote x
B: Vote x
C: Vote y
D: Vote x

Me:  Results have been tallied.  x = 3, y = 2, x receives the item.

Now, most times, an item won't be in contention, so every single item doesn't have to be voted upon after an encounter.  But when we cannot agree as in the case of the cloak — it was really valuable to a thief, and we have two thieves, so it makes sense — then we take it to a vote.





^^ Of course ... just because that's how I saw it working in my head, it doesn't mean that's how it will stay.  It does't seem to be working all that well ... I'll do some thinking on it and see if I cannot retool the process when I get home from this trip.
Korkas Stonedelver
player, 371 posts
The "Muscle"
AC 7 HP:9/15
Mon 24 Jun 2019
at 19:30
  • msg #930

Re: ▶ OOC Conversations

Ali Ansari:
In reply to Dungeon Master (msg # 38):


OOC - hope not forwarding the story to quickly.

Ali along with Korkas (and any others) enter the Defenses perimeter and walk to the main building housing the Goblin, Ali is carrying a bowl of stew and a glass of water carefully.   He walks up to the gaurd(s).

Any trouble good sir(s) with our Goblin?  Has he talked anymore?   I've brought some food an water to help keep his tongue flapping with information we need.

OOC- depending on anything the men at the building have to say depends on if Ali goes straight to the Goblin or asks more questions

OOC if all good Ali, looks to make sure it is alright to go to the cell area, I see all is quiet If so he will go down and Sighs, Here Xavi, I have brought you some stew and water to wash it down, you have been most cooperative so I will not burn your flesh off but help you stay alive  pauses today.  Sets the bowl and water carefully down and slides them into the cell.

Taking a seat, so Xavi, can you tell me more about this Goldenhair hummie and his followers.  like how many followers does he have at this moathouse?  You can use your fingers to help.

OOC - If problems Ali will ask - So, what issues do we have with the Goblin good sir(s)


Ali way to many if/then options for me even to respond off this. I appreciate you're trying to cover not being able to be at the keys. Now I have to wait for the DM to respond to the appropriate one(s) before I can even continue.
Dungeon Master
GM, 923 posts
Tue 25 Jun 2019
at 00:50
  • msg #931

Re: ▶ OOC Conversations

Please do not add other people into your responses, even if they are clearly with you. let them add themselves to the scene.

I edited your post with the quote and responded to it accordingly.
Ali Ansari
player, 102 posts
Apothecary 1st level
HP 6/6 SP 4/4
Tue 25 Jun 2019
at 01:12
  • msg #932

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 931):

My bad, I read Korkas was going so...thanks for the fix.
Kossoth Zan
player, 146 posts
Whirling Dervish
HP 19 / 20
Tue 25 Jun 2019
at 18:32
  • msg #933

Re: ▶ OOC Conversations

Sorry :D

Had to do those two word plays...
Dungeon Master
GM, 924 posts
Tue 25 Jun 2019
at 23:44
  • msg #934

Re: ▶ OOC Conversations

Sorry for the delays today folks. Had a tooth pulled this morning and the day has been crap.
Virius Tesh
player, 234 posts
Suloise Envoy from the
Wizardholme of Urnst
Tue 25 Jun 2019
at 23:53
  • msg #935

Re: ▶ OOC Conversations

Kossoth Zan:
Had to do those two word plays...


It sailed over my head.  What is the reference?
Kossoth Zan
player, 147 posts
Whirling Dervish
HP 19 / 20
Wed 26 Jun 2019
at 00:05
  • msg #936

Re: ▶ OOC Conversations

Nerd reference one: What is a parasol?

An Umbrella.
Ali Ansari
player, 104 posts
Apothecary 1st level
HP 6/6 SP 4/4
Wed 26 Jun 2019
at 00:56
  • msg #937

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 936):

Dah andn inside out outside rain coat

DM, gads I hate teeth work I hope it gets better for you soon.   ALi probably can concoct something for you :)
Dungeon Master
GM, 935 posts
Thu 27 Jun 2019
at 21:13
  • msg #938

Re: ▶ OOC Conversations

Advancing time to evening.
Althiof Morad
player, 314 posts
Professional Locksmith &
Security Consultant
Thu 27 Jun 2019
at 22:02
  • msg #939

Re: ▶ OOC Conversations

We were at 5-6pm last time, so, how late is it now?
Dungeon Master
GM, 936 posts
Thu 27 Jun 2019
at 22:40
  • msg #940

Re: ▶ OOC Conversations

8-9, around dinner time. trying to push the day along, and start afresh the next day.
Virius Tesh
player, 235 posts
Suloise Envoy from the
Wizardholme of Urnst
Fri 28 Jun 2019
at 00:14
  • msg #941

Re: ▶ OOC Conversations

^^Sounds good here.  Heading back to the States tomorrow.  Should be back to normal posting by Friday evening.
Stormrider Truesight
player, 258 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Fri 28 Jun 2019
at 04:46
  • msg #942

Re: ▶ OOC Conversations

are we going to the moat house the next morning or do we want to do a simple task to level multi class fighter to level 2?
Dungeon Master
GM, 944 posts
Fri 28 Jun 2019
at 04:49
  • msg #943

Re: ▶ OOC Conversations

Up to you folks. there are still a few things to do on your list.
Dungeon Master
GM, 950 posts
Fri 28 Jun 2019
at 17:04
  • msg #944

Re: ▶ OOC Conversations

Oh look how close to 2500 we are!
Dungeon Master
GM, 951 posts
Fri 28 Jun 2019
at 17:04
  • msg #945

Re: ▶ OOC Conversations

Might as well post here twice to get us to 2500!
Stormrider Truesight
player, 262 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Fri 28 Jun 2019
at 17:13
  • msg #946

Re: ▶ OOC Conversations

I made the 2501'post! Lol do I get xp for organizing the cemetery and using my own funds to do so? We need to adventure soon! At the rate I do charity I won't have enough at level 9'to build a kingdom lol
Korkas Stonedelver
player, 377 posts
The "Muscle"
AC 7 HP:9/15
Fri 28 Jun 2019
at 17:17
  • msg #947

Re: ▶ OOC Conversations

Stormrider Truesight:
are we going to the moat house the next morning or do we want to do a simple task to level multi class fighter to level 2?


Well I will return with what information I have but it sounds like there are gnolls, ogres and Ogre magi there. That's going to be a tough one. Unless we are smart.
Dungeon Master
GM, 952 posts
Fri 28 Jun 2019
at 17:18
  • msg #948

Re: ▶ OOC Conversations

When we advance to the next morning I will add the XP from the sidequests.
Korkas Stonedelver
player, 378 posts
The "Muscle"
AC 6 HP:9/15
Fri 28 Jun 2019
at 17:19
  • msg #949

Re: ▶ OOC Conversations

I also still need healing so.
Stormrider Truesight
player, 263 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Fri 28 Jun 2019
at 17:20
  • msg #950

Re: ▶ OOC Conversations

Are u at the ijnn? I heal u
Korkas Stonedelver
player, 379 posts
The "Muscle"
AC 6 HP:9/15
Fri 28 Jun 2019
at 17:22
  • msg #951

Re: ▶ OOC Conversations

Stormrider Truesight:
OOC: just update me ic in passing. I read the threads


Also as a note. I'll tell you IC not say I update you.
Korkas Stonedelver
player, 381 posts
The "Muscle"
AC 6 HP:9/15
Fri 28 Jun 2019
at 17:24
  • msg #952

Re: ▶ OOC Conversations

Mainly because details can get missed when sharing stuff in actual conversation versus oh I update you on XYZ and you just take what you learned by reading the threads.
Stormrider Truesight
player, 265 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Fri 28 Jun 2019
at 17:27
  • msg #953

Re: ▶ OOC Conversations

I guess a brief mention will do if we specify we read the threads unless you fancy typing long posts. I don't coz I use Hp to update that's why I only mentioned I spoke of how I organized the cemetery.

Ok I healed u 10'hp hope it's enough
Hehe guess my 30 hp makes me feel like a fighter! Without the strength
Korkas Stonedelver
player, 382 posts
The "Muscle"
AC 6 HP:15/15
Fri 28 Jun 2019
at 17:45
  • msg #954

Re: ▶ OOC Conversations

Stormrider Truesight:
I guess a brief mention will do if we specify we read the threads unless you fancy typing long posts. I don't coz I use Hp to update that's why I only mentioned I spoke of how I organized the cemetery.

Ok I healed u 10'hp hope it's enough
Hehe guess my 30 hp makes me feel like a fighter! Without the strength



10 hps is more than enough. My current hps is usually in my BIO.

But yeah I understand you're reading the threads, but what I'm saying is when we type out posts, information can get lost in translation. Which is truer than just saying I inform you about such and such, so you play with some meta knowledge after reading the thread. Which is why I won't do it.
Dungeon Master
GM, 954 posts
Mon 1 Jul 2019
at 14:06
  • msg #955

Re: ▶ OOC Conversations

UPDATE

It seems we may have hit a stagnant session in our continuing. Should I go ahead and advance to the next morning, and prepare the Moathouse for Scouting/Exploration?
Stormrider Truesight
player, 271 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Mon 1 Jul 2019
at 14:26
  • msg #956

Re: ▶ OOC Conversations

Yes that will be good unless ppe have other ideas
Korkas Stonedelver
player, 385 posts
The "Muscle"
AC 6 HP:15/15
Mon 1 Jul 2019
at 16:41
  • msg #957

Re: ▶ OOC Conversations

That is likely where we are going. I am waiting for others to chime in on our potential issues there. Ogres, Ogre Magi, gnolls and a human could prove dangerous.
Dungeon Master
GM, 955 posts
Mon 1 Jul 2019
at 16:49
  • msg #958

Re: ▶ OOC Conversations

Yaotl's player wont be accompaning you on the moathouse scout. The player has to step away for awhile and focus more on school. It also looks like Brutus is not ever going to finish up his character. Yaotl's player has told me that they wish to return later when things mellow out. So for now they will be back at Hommlet doing things.

That leaves Ali, Althiof, Korkas, Kossoth, Stormrider and Virius. I know at this point in the game bringing someone new in might not mesh well with the group, unless the party wanted to put out a call on the Hommlet Notice Board and see who may respond. i.e. I will advertise the game again for a new player, and it will be YOU all that decide who is approved into the game. It could be fun. I know with Yaotl stepping back, that takes away a caster and two Jaquars from the group. With Brutus never having finished, that was going to bring in a Paladin which would have rounded out the group nicely.

Does this sound like something you'd all be interested in? If so I can get it rolling right now. If not, and you want to proceed with the six of you, that is fine too. Your call.
This message was last edited by the GM at 16:49, Mon 01 July 2019.
Korkas Stonedelver
player, 387 posts
The "Muscle"
AC 6 HP:15/15
Mon 1 Jul 2019
at 16:53
  • msg #959

Re: ▶ OOC Conversations

In reply to Dungeon Master (msg # 958):

Yes another character would be good. Really any class will work, but another front line guy would probably be best. Right now we have our cleric up front, which could prove problematic. Both Kossuth and I while fighters were not designed to be the frontline everyone attack me fighters.
Korkas Stonedelver
player, 388 posts
The "Muscle"
AC 6 HP:15/15
Mon 1 Jul 2019
at 16:56
  • msg #960

Re: ▶ OOC Conversations

Hommlet Notice Board:

quote:
Adventuring group, looking to help Hommlet and the surrounding area is looking for a Sturdy Man at Arms. Not afraid to get into a fight. Equal pay guaranteed. Seek out <Insert Party Name> at the Tavern if you find your skills would work well.

-Korkas Stonedelver

Dungeon Master
GM, 956 posts
Mon 1 Jul 2019
at 17:01
  • msg #961

Re: ▶ OOC Conversations

Now you just gotta come up with a name and agree on it!
Althiof Morad
player, 318 posts
Professional Locksmith &
Security Consultant
Mon 1 Jul 2019
at 19:03
  • msg #962

Re: ▶ OOC Conversations

Elmo!  Elmo!  Elmo!
Kossoth Zan
player, 149 posts
Whirling Dervish
HP 19 / 20
Mon 1 Jul 2019
at 19:07
  • msg #963

Re: ▶ OOC Conversations

Korkas Stonedelver:
That is likely where we are going. I am waiting for others to chime in on our potential issues there. Ogres, Ogre Magi, gnolls and a human could prove dangerous.

That was the reason why I suggested maybe checking south to the caravan first.  We may run into the ogres but they would be split from the rest at the moathouse.

I don't like going that route first cause the elves lives may be on the line but our crew versus a couple of ogres, ogre magi, bugbears and goblins not to mention goldenhair themselves would be way too much for use to handle.
Korkas Stonedelver
player, 389 posts
The "Muscle"
AC 6 HP:15/15
Mon 1 Jul 2019
at 19:10
  • msg #964

Re: ▶ OOC Conversations

In reply to Kossoth Zan (msg # 963):

Which is why I wanted to scout it out first. Get an idea what's going on before we charge in. With Althiof's new found cloak and our general thieving skills we may be able to get close enough to observe.
Kossoth Zan
player, 151 posts
Whirling Dervish
HP 19 / 20
Mon 1 Jul 2019
at 20:04
  • msg #965

Re: ▶ OOC Conversations

Oh I agree, we just can't engage anything outside a lone scout/outlook.  You dwarves run to slow to get away :P
Dungeon Master
GM, 957 posts
Wed 3 Jul 2019
at 00:23
  • msg #966

Re: ▶ OOC Conversations

Lets welcome Sir Standrenn & Doran Kron to the game!. Hopefully creation will only take a few days for you guys. Right now the group is deciding if they want to go scout out the Moathouse or go check out some Ogres which may have raided a caravan that was heading south.
Korkas Stonedelver
player, 391 posts
The "Muscle"
AC 6 HP:15/15
Wed 3 Jul 2019
at 00:25
  • msg #967

Re: ▶ OOC Conversations

Welcome Sir Sandrenn and Doran Kron. Looking forward to you guys joining us.
Korkas Stonedelver
player, 393 posts
The "Muscle"
AC 6 HP:15/15
Wed 3 Jul 2019
at 00:29
  • msg #968

Re: ▶ OOC Conversations

Would it be late for the Shops to still be open?
Doran Kron
player, 1 post
Wed 3 Jul 2019
at 00:31
  • msg #969

Re: ▶ OOC Conversations

Thanks for the welcome guys.

Looking forward to meeting you all in game.
Korkas Stonedelver
player, 394 posts
The "Muscle"
AC 6 HP:15/15
Wed 3 Jul 2019
at 00:33
  • msg #970

Re: ▶ OOC Conversations

Doran Kron:
Thanks for the welcome guys.

Looking forward to meeting you all in game.


I see our Ad on the town board has worked. I look forward to seeing what sort of man Doran Kron is.
Dungeon Master
GM, 958 posts
Wed 3 Jul 2019
at 00:41
  • msg #971

Re: ▶ OOC Conversations

New guys, if you have any questions about character generation feel free to ask in here or in PMs.
Kossoth Zan
player, 153 posts
Whirling Dervish
HP 20 / 20
Wed 3 Jul 2019
at 01:07
  • msg #972

Re: ▶ OOC Conversations

Indeed welcome friends.  :-)
Sir Standrenn
player, 1 post
Wed 3 Jul 2019
at 02:45
  • msg #973

Re: ▶ OOC Conversations

 Greetings, I will be rping Sir Standrenn, the Knight that is or is not a Knight, depending upon whom you ask.

 Thank you for having me in the game, and I look forward to rping with you all.
Stormrider Truesight
player, 273 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Wed 3 Jul 2019
at 02:54
  • msg #974

Re: ▶ OOC Conversations

In reply to Sir Standrenn (msg # 973):

Fighter or Paladin?
Sir Standrenn
player, 2 posts
Wed 3 Jul 2019
at 03:03
  • msg #975

Re: ▶ OOC Conversations


 Just a grunt...Fighter
Sir Standrenn
player, 3 posts
Wed 3 Jul 2019
at 03:16
  • msg #976

Re: ▶ OOC Conversations

 For those of you that are game of thrones fans, Sir Standrenn would be a hedge knight.
This message was last edited by the player at 04:01, Wed 03 July 2019.
Doran Kron
player, 2 posts
Wed 3 Jul 2019
at 03:29
  • msg #977

Re: ▶ OOC Conversations

That's ironic, heh. I never followed game of thrones, but the term "hedge knight" predates it by quite a bit.

Basically a knight errant?
Sir Standrenn
player, 4 posts
Wed 3 Jul 2019
at 03:44
  • msg #978

Re: ▶ OOC Conversations

 Correct
Kossoth Zan
player, 155 posts
Whirling Dervish
HP 20 / 20
Wed 3 Jul 2019
at 03:58
  • msg #979

Re: ▶ OOC Conversations

At least with you two around perhaps our Cleric will decide he doesn’t have to stand in the front line anymore...

:-)
Althiof Morad
player, 321 posts
Professional Locksmith &
Security Consultant
Wed 3 Jul 2019
at 04:00
  • msg #980

Re: ▶ OOC Conversations

Welcome aboard, folks!
Dungeon Master
GM, 959 posts
Wed 3 Jul 2019
at 17:36
  • msg #981

Re: ▶ OOC Conversations

Game Talk

If Korkos and Althiof want to go and scout the Moathouse under the guise of darkness without the others, I can summarize the events that happen while they are scouting so we don't have to do an entire scene of it happening without the others. And then they can report on the findings in the morning over breakfast. Its up to you folks. Even with the darkvision they may see some comings and goings at the moathouse but wont get the full extent of what is happening within its walls without getting closer, and risking getting caught etc.

I'm ok with either option. Let the Dwarves go scout or everyone go tomorrow. Plus we do have to give the new players a little time to get the characters together.

New Players

Nice roll for Attributes Doran (2,6,5,2,6,3,5,6) got yourself a few sixes in there. Standrenn you should also roll your 8d6 (record each die) to get your dice to add to your base stat of 8's. Once you guys are finished with creation let me know and we can jump you right in.
Doran Kron
player, 3 posts
Wed 3 Jul 2019
at 17:56
  • msg #982

Re: ▶ OOC Conversations

Thanks DM.

Almost there. Just need to track down a few of the more esoteric tables.
Korkas Stonedelver
player, 395 posts
The "Muscle"
AC 6 HP:15/15
Wed 3 Jul 2019
at 21:51
  • msg #983

Re: ▶ OOC Conversations

Dungeon Master:
Game Talk

If Korkos and Althiof want to go and scout the Moathouse under the guise of darkness without the others, I can summarize the events that happen while they are scouting so we don't have to do an entire scene of it happening without the others. And then they can report on the findings in the morning over breakfast. Its up to you folks. Even with the darkvision they may see some comings and goings at the moathouse but wont get the full extent of what is happening within its walls without getting closer, and risking getting caught etc.

I'm ok with either option. Let the Dwarves go scout or everyone go tomorrow. Plus we do have to give the new players a little time to get the characters together.


I'm up for it if Althiof is. I wasn't planning on getting to close. More a look about whats on the outside, patrolling guards, etc
Ali Ansari
player, 111 posts
Apothecary 1st level
HP 12/12 SP 13/13
Wed 3 Jul 2019
at 23:08
  • msg #984

Re: ▶ OOC Conversations

In reply to Korkas Stonedelver (msg # 983):

Welcome new fiends of this follow of a great group that still does not have a name :)

I am good with sending the Dwarves to scout.  Ali could never do it in the dark right now.
Stormrider Truesight
player, 275 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Thu 4 Jul 2019
at 01:03
  • msg #985

Re: ▶ OOC Conversations

i cant see too
Sir Standrenn
player, 5 posts
Thu 4 Jul 2019
at 02:29
  • msg #986

Re: ▶ OOC Conversations

2:27, Today: Secret Roll: Sir Standrenn rolled 32 using 8d6 with rolls of 6,4,1,3,3,3,6,6.

 Not to shabby
Althiof Morad
player, 322 posts
Professional Locksmith &
Security Consultant
Thu 4 Jul 2019
at 05:26
  • msg #987

Re: ▶ OOC Conversations

Korkas Stonedelver:
I'm up for it if Althiof is. I wasn't planning on getting to close. More a look about whats on the outside, patrolling guards, etc

Sure, a summary scout would be great.
Stormrider Truesight
player, 276 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Thu 4 Jul 2019
at 06:32
  • msg #988

Re: ▶ OOC Conversations

In reply to Sir Standrenn (msg # 986):

Its very nice! Much better than my rolls
Dungeon Master
GM, 966 posts
Fri 5 Jul 2019
at 00:53
  • msg #989

Re: ▶ OOC Conversations

Doran Kron is ready to go. I will make sure to update the rest of the Experience Log so it reflects your information., Welcome to the game!
Dungeon Master
GM, 967 posts
Fri 5 Jul 2019
at 01:23
  • msg #990

Re: ▶ OOC Conversations

I updated the Inn of the Welcome Wench last post to reflect Doran entering.

Doran feel free to post when your ready.
Doran Kron
player, 6 posts
Fri 5 Jul 2019
at 01:32
  • msg #991

Re: ▶ OOC Conversations

Much obliged!
Sir Standrenn
player, 6 posts
Fri 5 Jul 2019
at 16:46
  • msg #992

Re: ▶ OOC Conversations


 Should I post? And is it still raining in game?
Dungeon Master
GM, 968 posts
Fri 5 Jul 2019
at 16:52
  • msg #993

Re: ▶ OOC Conversations

Sure!, as for the Weather, No it stopped raining yesterday, but the ground is still pretty soggy, minor flooding happened yesterday. feel free to post in the Hommlet Streets if you've just arrived, OR you can post directly into the Inn of the Welcome Wench, maybe you arrived late last night and got a room. (people come and go all the time from the Inn.) One of those two places would be ideal.
Stormrider Truesight
player, 278 posts
HP:30/30 SP:35/35
AC:-1 THACO:19
Sat 6 Jul 2019
at 00:31
  • msg #994

Re: ▶ OOC Conversations

Think we are all at the inn:) most of us are;)
Dm do we get xp for all the side quests we did?
Dungeon Master
GM, 971 posts
Sat 6 Jul 2019
at 01:09
  • msg #995

Re: ▶ OOC Conversations

Thanks for reminding me that I hadn't added in the sidequest XP. It should all be there now. Along with both new fighters!
Virius Tesh
player, 236 posts
Suloise Envoy from the
Wizardholme of Urnst
Sat 6 Jul 2019
at 17:39
  • msg #996

Re: ▶ OOC Conversations

Virius Tesh:
...Should be back to normal posting by Friday evening.



^^ Wishful thinking.

Sorry for the disappearing act, gang.  Early July sort of kicked me in the pants this year.  Nothing bad though, just tons of outdoor family stuff and graduation / birthday parties to attend.
Dungeon Master
GM, 977 posts
Wed 10 Jul 2019
at 02:26
  • msg #997

Re: ▶ OOC Conversations

So, this transition period has slowed down the game, adding new people can do that. But I don't want to loose the momentum. So lets have this little sparing match between Korkas and Doran and then we should jump into whats happening next, rather its going to the moathouse, checking out the road to the south, etc. We should get into a adventure though so we don't loose our momentum.
Dungeon Master
GM, 978 posts
Wed 10 Jul 2019
at 02:26
  • msg #998

Re: ▶ OOC Conversations

Also, lets get four more posts in this OOC so I can close it!
Dungeon Master
GM, 979 posts
Wed 10 Jul 2019
at 02:26
  • msg #999

Re: ▶ OOC Conversations

Two more!
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