Nu:
In reply to GM (msg # 31):
I can probably mind-control some of their vital support personnel, but I'm not going in deep. The way I've redesigned Nu, she's no longer the charisma goddess she used to be. So the infiltrator is probably not me. I'll be busy coiling around the Grand Duchess' throne once we finish eyeing each other warily.
I had assumed as much, but wanted to be sure in case you were interested in shifting the focus. Still got a lot of the material from the previous game for you to play with, and no surprise betrothals this time either.
Drannathorin:
Heh, as mentioned, alas I don't think Drann will be the best to go about infiltrating the Faithful. Helping push them out? That may be another story, especially if he can recruit enough sorcerers and raise their standing/influence in Belrand of course. #1 and #3 would most likely fit into his purview most easily I'd imagine. :)
It wouldn't be impossible, but yeah it would stifle your character's goals. You wouldn't be able to entice followers easily with your knowledge since, well it would be heresy. I definitely have more material for you on the Ducal side of the War then the Faithful. I think both you and Nu working together to become Elizabeth's advisors would be a good start.
Siurinax:
Siurinax would be very interested in working with Drann soon after they meet in the Free Cities (if that works for Drann). Siur's main thing he's been up to is experimenting with growing groups of people - cutting off the useless and malignant, growing the useful and good. He'd be happy to help Drann do the same with his sorcerers, with prophecies about how to go about a project - whether expansion, unification, clearing traitors, whatever - as well as luck to see it through, in exchange for getting to be part of the working with and reshaping of the organization.
He'd be up for doing the same for everyone else's areas of interests as well.
With his charisma, luck, and (TBD) Facts, Siurinax would probably be the best for the infiltration. Not sure how I'll do with DarkTM scenes as a player, though - might end up having to flip the table earlier than planned. We'll see.
So Siurnax is already feeling his instincts to Cultivate the world around him. Is it possible he has tried to Cultivate before and failed due to outside factors? Perhaps this is why he joined the group, since he has already tasted failure while working alone?
The Dark
TM portions of the Faithful is less watching gratuitous scene of torture, and deals more with having to pretend to be a villain for a couple of scenes. If you wanna go deep undercover you gotta prove loyalty by being ok with the Faithful's underhanded tactics. The closer you get yourself to the Archbishop the more you will learn, which can give you a massive advantage later when you are ready to end the Civil War.
Lellelan:
In reply to GM (msg # 23):
In an ideal world she'd just witness but the world is far from ideal isn't it? Sometimes actors need some extra motivation to get through a scene, and it wouldn't be a good story if the hero died to some random bandits would it? So yeah she definitely manipulates events so that the story becomes one worth telling.
Honestly I haven't really thought about what "territory" Lellelan would want, nor do I think she's put much thought into it. At least in the beginning she's more interested in seeing the others achieve their goals and then pushing them even further. Nu why settle for a sea when you can have the entire ocean? Antherisax who will protect the forests abroad if not you? Etc, etc.
At some point she might want to hold some territory of her own. Becoming a queen definitely sounds like an interesting role worthy of her taking the stage herself.
So it seems like your character would definitely be game for seeing a Draconic Empire grow later in the game. As for territory, it is possible Lellelan just doesn't have the strong natural instinct that make a "Lair" and carve out land for her own. Maybe they really are just content to travel the world, but realized how hard it is with the Faith hunting Dragons and the current Elder Dragons forbidding trespassers. Perhaps they joined the group for the chance to be able to travel between 5 other Dragon's Territory without being attacked. If your allies become Elder Dragons their territory would get bigger, and a vast swath of Nastrondir will become open to you to travel without fear of reprisal.
Not claiming Territory for yourself would make getting Dominion slower, but it wouldn't stifle your characters growth too much. You could also simply claim some lands, but allow it to Cultivate organically while you travel to other lands. Maybe make it closer to another players so that they can help defend it (this again would require a lot of trust, but is possible since you are both players).
As for which side of the War, I honestly think Lell can do both, since I'd imagine either side would love to have a Bard write propaganda to capture the hearts of the people.
Antherisax:
gonna start proper on the char sheet now. not sure how much time I have, tho, so it might not get done until sometime tomorrow.
Anyway, do we roll starting stats or assign the baseline in the book?
You can use the Stat Array from the book, OR roll your stats in RPOL's dice roller.
Antherisax I'll be honest either Faction would work for you, BUT I think your character would specifically be helpful on the Faithful side (and I need more players who are interested in manipulating the bad guys).
This message was last edited by the GM at 15:46, Tue 01 Aug 2023.