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17:54, 4th May 2024 (GMT+0)

V - The Tower of Gereth Minar.

Posted by Dungeon MasterFor group 0
Windor Moonwrought
player, 223 posts
Cleric of The Moon God
AC1, HP: 27/27
Sat 3 Jul 2021
at 05:20
  • msg #453

Re: V - The Tower of Gereth Minar

Windor's Entrance Music! - https://www.youtube.com/watch?v=REY8q6IEW38

"Lord of Shadows I defy you in the name of Shul! The Light of the Moon will burn through what black rubbish remains of your soul!" Windor bellowed as he stormed into the chamber. His eyes glowed with the silvery light of his God.

He pointed his magical mace at the terrible hound, the weighted head laden with the essence of wolfsbane. "I shall deal with you, foul beast, in a moment!"

Then Windor held forth his shield, embellished with the Holy silver sheen of Shul, in the direction of the dark warrior. "But first I shall call down upon you," the old cleric's voice boomed with divine authority, "a bane upon your very existence! I curse you to wither and wane, weakened and wanting... I command your sword arm to be leaden and your blood to thicken! I say unto you... WASTE!"

Silvery moonlight spewed from the old cleric's mouth as he uttered the powerful words against the dark warrior, radiating and illuminating as the curse was flung!

~~~

Move into the chamber, staying 5' behind his warrior companions in order to grant them the benefit of his Ring of Protection +1 to Saving Throws and AC.

Cast Cause Disease on the dark warrior!

Cure Disease*:
Range: 30', Duration: permanent
In one round this spell will cure the creature it is cast on of any disease, such as lycanthropy and mummy rot. Cure disease will also kill green slime.
The reverse of this spell (cause disease) infects the victim with a hideous wasting disease unless a save vs. Spell is made. The victim is -2 on all "to hit" rolls. In addition, his or her wounds cannot be magically cured and natural healing will take twice as long as usual. The disease will be fatal in 2-24 days unless a cure disease spell is cast on the victim.

Killian Hawkfire
NPC, 179 posts
AC: 0 (-1) THAC0: 17
HP: 37/37
Tue 6 Jul 2021
at 15:48
  • msg #454

Re: V - The Tower of Gereth Minar

Killian charges into the octagonal chamber alongside the rest of his companions. Quickly closing with the sorcerer’s foul pet, he stabs the hound in the flank with his spear.

10:10, Today: Killian Hawkfire rolled 13 using 1d20+4.  Attack - Spear.

10:10, Today: Killian Hawkfire rolled 6 using 1d6+4.  Damage - Spear.

Renia
NPC, 39 posts
Tue 6 Jul 2021
at 15:49
  • msg #455

Re: V - The Tower of Gereth Minar

Renia rushes the black armored warrior. The Denagothian manages to raise his axe just in time to deflect her first strike.

10:13, Today: Renia rolled 6 using 1d20+1.  Attack - Sword.
Zinnelis
NPC, 9 posts
Tue 6 Jul 2021
at 15:49
  • msg #456

Re: V - The Tower of Gereth Minar

In the imposing hall that leads to the iron portcullis that guards the entrance to the Tower of Gereth Minar, Zinnelis continues his unmoving, petrified vigil, his mouth still open in an expression of abject surprise.
Dungeon Master
GM, 331 posts
Tue 6 Jul 2021
at 15:49
  • msg #457

Re: V - The Tower of Gereth Minar

09:55, Today: Dungeon Master rolled 6 using 1d20.  Warrior - Saving Throw vs Spells.

The Denagothian warrior blows his saving throw, so he will suffer a -2 penalty on his attacks through the remainder of the battle.


Even as he meets Renia’s first attack, the black armored warrior lets out a terrible groan, his knees buckling momentarily as the affliction that Windor has called down takes hold of him. He staggers back a pair of steps, struggling to remain focused on his opponent.

Although the sorcerer manages to back away from Greyband’s assault in the nick of time, Jarder’s dagger buries itself in his shoulder and Orin lands a bone cracking blow on his ribs with his hammer. The Shadow Lord continues to retreat, raising his hands in a vain attempt to ward of his attackers. As he does, his attention is briefly drawn to Neuken and his pantomimed spellcasting gestures.

10:42, Today: Dungeon Master rolled 4 using 1d6.  Initiative - Party.

10:44, Today: Dungeon Master rolled 3 using 1d6.  Initiative - Shadow Lord and Friends.

The party wins initiative and may act again.

Neuken Orulto
player, 275 posts
AC 8
HP 28/28
Wed 7 Jul 2021
at 00:08
  • msg #458

Re: V - The Tower of Gereth Minar

Neuken continues casting his ‘spell,’ glaring obsessively at the sorcerer as his words and gestures become louder and more dramatic, implying that his magic is nearly complete and will be utterly devastating when it is.
Orin Starshine
player, 186 posts
HP: 37/41
AC: 0
Wed 7 Jul 2021
at 00:13
  • msg #459

Re: V - The Tower of Gereth Minar

Orin stepped after the retreating sorcerer and readied a mighty swing of his hammer.  But the Shadow Lord's preoccupation with something behind Orin distracted the dwarf, perhaps he was about to be struck from behind by the wolf?  Alas it was only Neuken's theatrics, but that was enough to completely throw off Orin's coordination and his hammer was lucky to only hit air on its wayward arc...


OOC:

20:10, Today: Orin Starshine rolled 4 using 1d20+3.  Attack Shadow Lord (TN15).  Big miss!

Jarder Mehro
player, 282 posts
Human-Cutpurse (Thief)
AC:2, HP:23/23, THACO: 17
Wed 7 Jul 2021
at 01:33
  • msg #460

Re: V - The Tower of Gereth Minar

Jarder could only admire Windor's enthusiastic embrace of his labors. To him, it was an important job, granted, but still a job. For a spell, it seemed, it might have been more.

Distracted, he fails to complete even one of his basic functions -- hitting targets with thrown daggers.

OOC
21:23, Today: Jarder Mehro rolled 13,7 using d20+5,d4+3.  ranged attack v sl.

Windor Moonwrought
player, 225 posts
Cleric of The Moon God
AC1, HP: 27/27
Wed 7 Jul 2021
at 05:54
  • msg #461

Re: V - The Tower of Gereth Minar

The veteran turned holy man positioned himself near the majority of his allies in order that they might bask in the Radiance of the Moon God as they fought!

With his magical mace in hand, adorned by the beautiful dried wolfsbane, Windor made an effort to clobber the dire creature!

"Feel the wrath of Shul!" was his battlecry!


Magical Mace Attack (+1 Bless): Windor Moonwrought rolled 18 to hit AC-1 for 8 damage (Magical + Wolfsbane)

Those near to Windor enjoy Ring of Protection bonus +1 to Saving Throws and AC.

Dimitri Reznov
player, 161 posts
F AC2
HP 12/24
Wed 7 Jul 2021
at 13:40
  • msg #462

Re: V - The Tower of Gereth Minar

The warrior continues battering at the Dark Lord's defenses, determined to find an opening.

09:38, Today: Dimitri Reznov rolled 9,4 using d20+2,d8+2 ((7,2)).
This message was last edited by the player at 13:40, Wed 07 July 2021.
Greyband
player, 358 posts
AC 2, HP 31/40
THACO 17
Wed 7 Jul 2021
at 20:15
  • msg #463

Re: V - The Tower of Gereth Minar

Greyband presses his own assault on the fell magic-user, his blade coming closer and closer to the evil one...

I hit AC 4 for 11 hp!

16:13, Today: Greyband rolled 11 using 1d10+4 with rolls of 7.  Damage.
16:13, Today: Greyband rolled 13 using 1d20+4 with rolls of 9.  Attack the Shadow Lord!

Dungeon Master
GM, 332 posts
Fri 9 Jul 2021
at 02:14
  • msg #464

Re: V - The Tower of Gereth Minar

Pressed by several attackers, but having avoided further injuries, the Shadow Lord hisses a few words and makes a pair of sharp gestures with his right hand. An instant later, he vanishes from sight.

The warrior snarls a curse, mustering his flagging strength. He takes a looping swing with his axe, the weapon smashing Renia’s shoulder with a brutal crunch.

20:40, Today: Dungeon Master rolled 20 using 1d20.  Warrior - Attack - Battleaxe.

20:41, Today: Dungeon Master rolled 8 using 1d8.  Damage - Battleaxe.


The hound, bleeding from the twin wounds inflicted upon it, turns its baleful gaze on the first of its attackers. Inhaling deeply, the monster breathes out a torrent of flame at Killian.

20:44, Today: Dungeon Master rolled 18 using 1d20.  Attack - Hellhound.

20:46, Today: Dungeon Master rolled 26 using 6d6.  Hellhound - Damage - Breath.

20:49, Today: Killian Hawkfire rolled 10 using 1d20.  Save vs Dragon Breath.

Killian misses his save and gets lit up like a Christmas tree. On a positive note, the chamber is now much more brightly illuminated.



21:01, Today: Dungeon Master rolled 2 using 1d6.  Initiative - Party.

21:01, Today: Dungeon Master rolled 1 using 1d6.  Initiative - Shadow Lord and Friends.

The party wins initiative and may act next.

The warrior has an armor class of 1.

The hell hound has an armor class of 4.

The Shadow Lord has an armor class of 2. As he is invisible, any attacks targeting the sorcerer suffer a -2 “to hit” penalty, as attackers must try to determine his position by observing environmental cues like shadows and movement in the air.

This message had punctuation tweaked by the GM at 02:34, Fri 09 July 2021.
Jarder Mehro
player, 283 posts
Human-Cutpurse (Thief)
AC:2, HP:23/23, THACO: 17
Fri 9 Jul 2021
at 02:39
  • msg #465

Re: V - The Tower of Gereth Minar

Cursing the sorcerer's infernal tricks, Jarder nonetheless targets him again -- or where he thought he was but wasn't.

22:33, Today: Jarder Mehro rolled 12,5 using d20+3,d4+3.  ranged attack v sl. Miss.
Neuken Orulto
player, 276 posts
AC 8
HP 28/28
Fri 9 Jul 2021
at 04:24
  • msg #466

Re: V - The Tower of Gereth Minar

As he takes off his cloak, Neuken asks himself, what’s gotten into me?

It’s just public relations, he assures himself.  You still care for nothing but yourselfDon’t worry about it. But he isn’t so sure.

Then he rushes over to Killian and tries to put out the flames with his (appropriately red) cloak.
This message was last edited by the player at 04:25, Fri 09 July 2021.
Orin Starshine
player, 187 posts
HP: 37/41
AC: 0
Sun 11 Jul 2021
at 17:15
  • msg #467

Re: V - The Tower of Gereth Minar

Orin spat a dwarven curse when the Shadow Lord disappeared from view.  It was exactly this sort of thing he'd been worried about, but there was no help for it now.  Having no idea where the mage had fled, the bearded warrior turned and flailed at the hell hound, hoping to help Windor before anyone else suffered Killian's horrible fate.  Alas, the hound proved shiftier than Orin had suspected, easily sliding away from the dwarf's clumsy swing.


OOC:

13:11, Today: Orin Starshine rolled 6 using 1d20+3.  Attack hell hound.  Miss!

That's a natural 1 and 3 on the last two attacks.  What a time to go cold with the dice roller.  :(

This message was last edited by the player at 17:16, Sun 11 July 2021.
Dimitri Reznov
player, 162 posts
F AC2
HP 12/24
Mon 12 Jul 2021
at 15:24
  • msg #468

Re: V - The Tower of Gereth Minar

"Hidden or not, my blade shall find your heart!"

11:23, Today: Dimitri Reznov rolled <red>15
,4 using d20+2,d8+2 ((13,2)). -2 to hit = 13.

(recalculated from wrong number before)
This message was last edited by the player at 12:56, Wed 14 July 2021.
Greyband
player, 360 posts
AC 2, HP 31/40
THACO 17
Mon 12 Jul 2021
at 17:37
  • msg #469

Re: V - The Tower of Gereth Minar

Greyband curses and whirls. He engages the hell-hound; his blows bounce off its thick hide but he at least gets its attention, a pillar of gold and steel...

Attack the hellhound, miss.
13:36, Today: Greyband rolled 11 using 1d20+4 with rolls of 7.  Attack the hellhound.

Windor Moonwrought
player, 226 posts
Cleric of The Moon God
AC1, HP: 27/27
Tue 13 Jul 2021
at 05:38
  • msg #470

Re: V - The Tower of Gereth Minar

Windor ignored the robed figure, for now. The time would come for that confrontation, but experience dictated that the hound needed to be dealt with first. The cleric of Shul squared his feet and attempted mash the monster once more!

Magical Mace Attack (+1 Bless): Windor Moonwrought rolled 9 to freakin' miss!

Those near to Windor enjoy Ring of Protection bonus +1 to Saving Throws and AC.

Killian Hawkfire
NPC, 180 posts
AC: 0 (-1) THAC0: 17
HP: 11/37
Thu 15 Jul 2021
at 01:26
  • msg #471

Re: V - The Tower of Gereth Minar

Killian mutters a choked thanks to Neuken as the spellcaster uncharacteristically intervenes to douse the lingering flames from the hellhound’s breath. The elven warrior musters his strength, sending another thrust of his spear at the creature, but he misses the beast completely.

18:12, Today: Killian Hawkfire rolled 6 using 1d20+4.  Attack - Spear.
Renia
NPC, 40 posts
Thu 15 Jul 2021
at 01:26
  • msg #472

Re: V - The Tower of Gereth Minar

Gritting her teeth in pain from the warrior’s blow, Renia retaliates with a strike of her own, landing a hard chop on the Denagothian’s ribs.

18:13, Today: Renia rolled 21 using 1d20+1.  Attack - Sword.

18:14, Today: Renia rolled 5 using 1d8+1.  Damage.

Dungeon Master
GM, 333 posts
Thu 15 Jul 2021
at 01:27
  • msg #473

Re: V - The Tower of Gereth Minar

Dimitri gamely slashes at the location where he believes the sorcerer to be, but his blade finds only air. The hellhound, set upon by several attackers, manages to agilely avoid each of the blows that are aimed at it.

The Shadow Lord suddenly becomes visible on the western side of the chamber, behind the fallen menhir that had crushed one of his underlings. He makes a cutting motion in the air in front of him with his right hand, bolts of arcane energy blazing into life at the gesture. The glowing missiles slice through the air, each one seeking out a different target.

Greyband - 19:07, Today: Dungeon Master rolled 6 using 1d6+1.  Damage - Magic Missile.

Orin - 19:07, Today: Dungeon Master rolled 6 using 1d6+1.  Damage - Magic Missile.

Dmitri - 19:07, Today: Dungeon Master rolled 7 using 1d6+1.  Damage - Magic Missile.

Windor - 19:07, Today: Dungeon Master rolled 3 using 1d6+1.  Damage - Magic Missile.

Jarder - 19:08, Today: Dungeon Master rolled 7 using 1d6+1.  Damage - Magic Missile.


The hellhound swings around, lunging at Windor, its jaws snapping together with a loud clack as it misses the priest with its bite.

19:37, Today: Dungeon Master rolled 5 using 1d20.  Attack - Hellhound.

The Denagothian warrior takes another looping swing at Renia, but the scout is able sidestep the weapon’s arc.

19:43, Today: Dungeon Master rolled 7 using 1d20.  Attack - Battleaxe.


19:45, Today: Dungeon Master rolled 2 using 1d6.  Initiative - Party.

19:46, Today: Dungeon Master rolled 6 using 1d6.  Initiative - Shadow Lord and Friends.

The Shadow Lord and his cronies win initiative.


The sorcerer hisses out another series of eldritch words, making a series of vaguely circular gestures with his outstretched hands.

19:52, Today: Dungeon Master rolled 3 using 1d4.  Mirror Image.

Suddenly, it appears that there are four Shadow Lords gathered on the western side of the chamber, their motions mirroring each other precisely, each figure indistinguishable from the others.

The hellhound whirls about again, latching onto Greyband’s leg with its powerful jaws.

20:15, Today: Dungeon Master rolled 18 using 1d20.  Attack - Hellhound.

20:16, Today: Dungeon Master rolled 5 using 1d6.  Damage - Hellhound.


The dark armored Denagothian brings his axe about in an upward swing which catches Renia on the side, the blow staggering the scout.

20:19, Today: Dungeon Master rolled 13 using 1d20.  Attack - Battleaxe.

20:22, Today: Dungeon Master rolled 5 using 1d8.  Damage - Battleaxe.

It is the party’s turn to act.

Jarder Mehro
player, 285 posts
Human-Cutpurse (Thief)
AC:2, HP:16/23, THACO: 17
Thu 15 Jul 2021
at 13:13
  • msg #474

Re: V - The Tower of Gereth Minar

Jarder changes tactics, hoping that everyone else follows his lead in attacking the fire-breathing hellhound. The change produces no results as the blade can't penetrate the hell beast's thick matting of hair and hide. It returns to Jarder with little more than a severed infernal louse to show for the throw.

09:08, Today: Jarder Mehro rolled 8,6 using d20+5,d4+3.  ranged attack v hell hound. Misses.
Neuken Orulto
player, 277 posts
AC 8
HP 28/28
Thu 15 Jul 2021
at 17:37
  • msg #475

Re: V - The Tower of Gereth Minar

Neuken draws a dagger and hurls it at the Shadow Lord, hoping to hit one of the distracting images, if nothing else.

13:38, Today: Neuken Orulto rolled 1 using 1d4.  Damage.
13:38, Today: Neuken Orulto rolled 14 using 1d20+1.  To hit with dagger.

This message was last edited by the player at 17:38, Thu 15 July 2021.
Windor Moonwrought
player, 227 posts
Cleric of The Moon God
AC1, HP: 24/27
Fri 16 Jul 2021
at 05:47
  • msg #476

Re: V - The Tower of Gereth Minar

"Your breath smells as bad as that of your master!" Windor snarled at the fell beast as he twirled and brought his enchanted mace to bear. He made a deceptive swipe and then reversed it, grinning as he felt it connect solidly!

Magical Mace Attack (+1 Bless): Windor Moonwrought rolled 16 to hit AC1 for 7 damage!

Those near to Windor enjoy Ring of Protection bonus +1 to Saving Throws and AC.

Dimitri Reznov
player, 163 posts
F AC2
HP 5/24
Fri 16 Jul 2021
at 13:31
  • msg #477

Re: V - The Tower of Gereth Minar

Dimitri reels from the magic missile. He spits as blood trickles down his chin.

"Oh good! You brought your brothers with you! I'll kill them ALL!"

His motions are ragged as his wounds mount. But relentlessly he continues to aim for the Shadow Lord.

09:27, Today: Dimitri Reznov rolled 13,6 using d20+2,d8+2 ((11,4)).
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