Vano charges after the fleeing goblin, and with the tiny creature's back turned it is unable to duck out of the way of his scimitar. The goblin drops without any further fuss just as Rory arrives at Vano's side.
Moving towards the south, Asur puts one thin shoulder against the heavy oak doors and pushes. The doors are incredibly bulky, but the hinges have been well maintained and they open slowly and silently to reveal another battle.
The scene below shows a small band of goblins in the inn's courtyard. In the middle of the entrance path, an armored goblin stands next to a riding dog, a halbred in his tiny hands. A large hunting dog stands snarling on the goblin's other side, fangs bared and ready to attack the small creature. On the east side of the path stands another trio of goblins wielding the same small knives the group has become accustomed to seeing and cowering from the horrific image of the snarling hound.
And finally, closer to the inn, Asur can make out a human man wearing a fine set of clothing taking cover from the goblins behind a small stone bench.
As Asur watches, the armored goblin whirls his halbred above his head before bringing it clashing down onto the hunting dog, severing its head with a single blow. The other goblins cheer and the finely dressed-man screams. For a single moment, there is no attention directed northward.
Vano:
-Full Round Action: Vano charges to V23 and attacks the goblin at W24. Hit! for 8 damage against the -goblin. The goblin is Dead
Rory:
-Full Round Action: Rory double moves to X23
Asur:
-Move action: Asur moves to O19
-Standard action: Asur opens the door set in the wall
For the start of the third fight, all the PC's have a Surprise Round. You can take either a Standard or a Move action. Then the normal initiative order will start.
Initiative order:
Surprise Round - all PC's
First Player Turn: Asur, Vano
Monster Turn
This message was last edited by the player at 18:15, Fri 11 Oct 2019.