Removing the curse
John opens the door, to a room of unholy abominations. The light shine onto a floor covered in bones of all types. They begin to move in response to the intrusion. On the back wall, hanging from a hook by its ribcage, a headless skeleton of who knows what. It has four arms, and struggles to release itself from its place.
A second looks to be wolf or other large canine, it rises from the floor, and lunges towards the door.
A third looks like something of bone spider, an oversized skull with 6 legs protruding from it, each ending in a bone spike. It clatters across the stone floor, slipping when they fail to get purchase. The giant jaws snap open and shut.
The last could have been a Ettin, if it weren't the size of a dwarf. It has two heads, and carries a thick club, likely the thigh bone of some large quadruped.
ooc: actions?
The dog will arrive first, then the dwarf. The spider seems clumsy, and the headless skeleton is stuck to the wall, though who knows for how long.