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00:52, 26th April 2024 (GMT+0)

Unrelated.

Posted by The Ageless OneFor group 0
The Ageless One
GM, 5 posts
The name is ironic
Don't get many games
Fri 28 Jun 2019
at 05:17
  • msg #1

Unrelated

not for Modern AGE, but you might propose ideas for threads here.
The Ageless One
GM, 7 posts
The name is ironic
Don't get many games
Fri 28 Jun 2019
at 20:42
  • msg #2

Unrelated

So I'm not sure who has what level of familiarity with me, but the odds are nonzero that at some point I will make one or more documents available which are potentially a bit more than mature. The question is twofold

  • Should I post these here on a group number other than zero?
  • If so, who would like access to other groups besides zero?

Pat
player, 1 post
Sat 29 Jun 2019
at 13:24
  • msg #3

Unrelated

In reply to The Ageless One (msg # 2):

Even in Adult-marked games, Adult content has to be in a group other than zero. I don't think it's allowed at all in an M game.

FAQ:
Can I have a separate group for Adult content and only check ages for players who have access to it?
No.  If there is any adult content anywhere in your game, the game must be rated Adult.  Those without adult access could not see your game regardless.

HollisOataheir
player, 3 posts
Sat 29 Jun 2019
at 18:15
  • msg #4

Unrelated

If everyone else wants to see Adult content - by all means remove me from the game so you can share it among the folks who'd like to see it.
jamat
player, 4 posts
Sat 29 Jun 2019
at 18:57
  • msg #5

Unrelated

I think mature is good enough for me :)
Pat
player, 2 posts
Sat 29 Jun 2019
at 19:35
  • msg #6

Unrelated

I feel more comfortable with Mature.
The Ageless One
GM, 10 posts
The name is ironic
Don't get many games
Sat 29 Jun 2019
at 19:44
  • msg #7

Re: Unrelated

Pat:
In reply to The Ageless One (msg # 2):

Even in Adult-marked games, Adult content has to be in a group other than zero. I don't think it's allowed at all in an M game.

<quote FAQ>Can I have a separate group for Adult content and only check ages for players who have access to it?

Oh I'm sorry, what I meant was that the intended binary was whether I should post them, not whether it would be in another group. Should have made the notions about the group parenthetical.

quote:
If everyone else wants to see Adult content - by all means remove me from the game so you can share it among the folks who'd like to see it.


That kind of phrasing is a bit on the absolute side, not the least of which because it looks like no one else does actually. This is not a problem for me, I just happen to cater to both audiences as a result of the game ideas for this system being quite a bit more free flowing than others (aside from GURPS) that I've played in the past.
The Ageless One
GM, 13 posts
The name is ironic
Don't get many games
Sat 29 Jun 2019
at 19:58
  • msg #8

Re: Unrelated

Does anyone else engage enough with the other AGE games that I need to put up a thread?
jamat
player, 9 posts
Sat 29 Jun 2019
at 19:59
  • msg #9

Re: Unrelated

The only other one is blue rose age as far as I can see.

I'm in a game at the moment playing a bear lol
Pat
player, 3 posts
Sat 29 Jun 2019
at 20:00
  • msg #10

Re: Unrelated

Same here. I don't have Blue Rose yet, but I'm intrigued. Otherwise I have Fantasy and Modern.
The Ageless One
GM, 14 posts
The name is ironic
Don't get many games
Sat 29 Jun 2019
at 20:03
  • msg #11

Re: Unrelated

jamat:
The only other one is blue rose age as far as I can see.

Eh... Modern AGE has World of Lazarus, and there might be some unofficials (like I saw something somewhere about a Final Fantasy AGE, but I can't remember what or where) Also if people decide they want to delve into their own settings, I'm not beyond hosting those.
jamat
player, 10 posts
Sat 29 Jun 2019
at 20:08
  • msg #12

Re: Unrelated

For now I think if people want to talk settings for modern then it could be done within that thread if it becomes a regular point of discussion then it's own thread could be made.

Perhaps only genres that have the complete rules should have threads and settings could be embedded in those threads or if there's a lot of settings coming out then maybe a settings thread.... Just some ofc the cuff suggestions :)
The Ageless One
GM, 15 posts
The name is ironic
Don't get many games
Sat 29 Jun 2019
at 20:20
  • msg #13

Re: Unrelated

That makes me wonder though, what defines the difference between a setting and a game... I presume for example, The Expanse has enough difference between it to be an actual game, and on the flip side, I don't think the same about Dragon AGE, though I understand it's officially a separate game from Fantasy AGE.
jamat
player, 11 posts
Sat 29 Jun 2019
at 20:26
  • msg #14

Re: Unrelated

I see your point... For me it's a game if it comes with a full set of rules tailored for the setting such as expanse or dragon age and if they are rules tool boxes such as modern and fantasy but they are a setting if they only have enough rules in it to make the setting work but you need one of the tool box rule books to play it such as lazarus
HollisOataheir
player, 4 posts
Sat 29 Jun 2019
at 22:45
  • msg #15

Re: Unrelated

I agree that a different game is one with different setting based rules, and a complete rules set.

So in my own head cannon, Expanse, Lazarus, Blue Rose and Dragon Age are all separate games (with some degree of inter-operability among them). While Fantasy AGE and Modern AGE are toolkits with which those first four games are built.

Could if / how threads are organized be based on interest?

For example, if enough folks want to talk just about Blue Rose, since that setting has very different assumptions built into form standard if you squint it looks D&D derived fantasy, giving it its own thread seems reasonable.
The Ageless One
GM, 17 posts
The name is ironic
Don't get many games
Sun 30 Jun 2019
at 04:06
  • msg #16

Re: Unrelated

HollisOataheir:
Could if / how threads are organized be based on interest?

For example, if enough folks want to talk just about Blue Rose


that's actually the intention, yeah... I mean other than the fact that I didn't really subdivide Fantasy AGE and Dragon AGE. Is that you saying you want a Blue Rose thread?
The Ageless One
GM, 22 posts
The name is ironic
Don't get many games
Mon 1 Jul 2019
at 21:10
  • msg #17

Re: Unrelated

What are our opinions on creating a Characters thread for character ideas we have that haven't been put in games yet?
ionathas
player, 1 post
Mon 8 Jul 2019
at 18:45
  • msg #18

Re: Unrelated

In reply to The Ageless One (msg # 16):

:) It really kinda depends on whether people want to talk about Blue Rose enough for there to be a separate thread.

HollisOataheir said (in msg #15):
For example, if enough folks want to talk just about Blue Rose, since that setting has very different assumptions built into form standard if you squint it looks D&D derived fantasy, giving it its own thread seems reasonable.


And yes, it was originally written in True20, which was an offshoot of D&D 3rd edition. They kept the magic rules from their original system, which used Fatigue instead of Spell Points. It works really well with AGE, IMHO, but it originated in the other system. The switch was pretty seamless because both systems seem to tend toward a rules-light focus, more so than (say) earlier editions of D&D.
On the whole, I love Blue Rose AGE. I think my biggest gripe is that I'm not entirely sold on how they did Specializations, which I think was problematic because True20 in general and Blue Rose, in particular, was shy on the brilliant concept of the Prestige Class from d20. Granted, it added more rules to a system that already trimmed the 11-odd core classes down to 3, (especially considering what Prestige Classes had actually become by the time True20 rolled around) so I'm not saying I don't see why they cut them.
But, well. I could extol the benefits of the Prestige Class concept, as it was originally intended, for pages, but suffice it to say that that was probably the closest equivalent in the d20 paradigm to what Specializations are in AGE; and that Blue Rose didn't have them. So when they tried to come up with Specializations for the new AGE ruleset, they kinda came across as being a Frankensteinian graft on an otherwise delightfully consistent rules conversion.
The Ageless One
GM, 42 posts
The name is ironic
Don't get many games
Wed 28 Aug 2019
at 15:25
  • msg #19

Re: Unrelated

So I've been thinking about several things in a scattered fashion, one of them being the Archetypes idea Modern AGE Companion gave me, one being the fact that it's the same difficulty to buy a pocket pistol as it is a compact car, and one being the fact that I like non-zombie post apocalypse way too much.

I've got an idea for a supplement I'm tentatively calling "Fallen AGE" that has
  • Something of an economic system where commodities like Herbs, Meat, Scraps, Chems, Fuel, Tech, and Water each have a "trade value" and all items have an assessment of trade value alongside a cheaper components cost if you have the exact required components.
  • Characters have "item slots" based on Strength and Might Focus. Possibly also with a talent to increase it since how much you can carry would actually matter in a post apocalypse setting.
  • A few Archetypes, but I present the Freeform Character Creation system for people who don't necessarily want the Archetypes I presented (also open to suggestions if any are worth adding)


I'm thinking if I do this supplement with a few archetypes, and possibly some more supplements with other archetypes, that'll let me build up to the completely archetype supplement I was talking about before.
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