III - The Garden
As Ella and Sir Cal move to examine the rope, the vines clinging to the walkway railing suddenly untangle and stretch, the thick green tendrils reaching for the two adventurers, any question regarding their ability to move now moot. As Lumwik springs into action, a third vine moves to bludgeon him.
OOC: As several of the adventurers are paying close attention to the mysterious plants, the party isn’t subject to surprise.
18:44, Today: Dungeon Master rolled 2 using 1d6. Initiative - Party.
18:45, Today: Dungeon Master rolled 5 using 1d6. Initiative - Vines.
However, the vines, moving with remarkable speed, win initiative.
The vines snake out of the mass of growth, even as more of the plant appears to pull itself over the railing. The individual tendrils lash out hungrily, their movement like the tentacles of a creature from the deep sea.
18:54, Today: Dungeon Master rolled 15 using 1d20. Vines - Attack.
18:55, Today: Dungeon Master rolled 2 using 1d4. Vines - Damage.
18:55, Today: Dungeon Master rolled 8 using 1d20. Attack - Vines.
18:55, Today: Dungeon Master rolled 5 using 1d20. Attack - Vines.
One the vines manages to snag Sir Cal’s leg, squeezing the elven warrior’s calf with surprising force. Ella is able to block the vine seeking her out with a deft movement of her shield, while Lumwik parries the vine striking at him with his axe.
OOC: It is the party’s turn to act.
This message was last updated by the GM at 14:08, Wed 30 Sept 2020.