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16:09, 19th April 2024 (GMT+0)

III - The Garden.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 206 posts
Sun 20 Sep 2020
at 17:46
  • msg #1

III - The Garden

The room in which the party find themselves is nondescript; featureless steel walls, save for a single framed picture on the northern wall, which contains more of the mysterious writing, along with an image of a pair of humans. To the south, there is a single door, which is accompanied by one of the black panels that will prompt it to open when pressed.

To the west is an open archway that leads to what appears to be a wide steel balcony, a walkway which overlooks a space some eighty feet below. Moving closer to the arch, the adventurers can see that the lower area is filled with an enormous array of colorful plants, the collection of which have made the vast chamber a literal jungle. The company members can see vines, tall trees, and large collections of multi hued flowers. Some are familiar to them; many are not. In the center of the space is a small island, surrounded by body of clear water.



The walkway continues to the north and south. To the south, just before the balcony curves to the west, the adventurers can see another open archway that leads into a shadowy room. To the north, the walkway leads to a pair of doors. The first door is small, but the next is a wide double door that something large could easily fit though. Each door is secured with a lock that requires one of the colored squares of glass to open.

A short distance from the first door to the north, a group of thick green vines has overgrown a section of the walkway’s railing.



The walkway appears to encircle the chamber containing the plant growth. Looking to the north and south, the adventurers do not observe anything moving on the balcony.
This message was last edited by the GM at 00:34, Mon 21 Sept 2020.
Ella
player, 95 posts
Ranger/Cleric 8/8
HP: 103/103 AC: -4
Sun 20 Sep 2020
at 21:15
  • msg #2

III - The Garden

Ella walks free of the strange pit, her face a mask of wonderment at the powerful sorcery that must have gone into the creation of such a marvel. Once her feet are on solid ground again, she looks back up the pit to see the great distance she just traveled and says in a low voice, "Wow..."

Moments later, she repeats the same phrase upon seeing the subterranean jungle, this time appended with "...amazing!"

The sight of all the beautiful tropical flora somehow puts her more at ease with the strangeness of the steel fortress whose occupants refer to as a 'ship'. Jungle is familiar, albeit not underground jungles, but perhaps they have now descended into some strange Underdark realm tainted by fell sorcery?

She voices as much aloud and then posits a hypothesis, "I wonder if we might find our elven scouts somewhere within that jungle?"
Sir Cal
player, 131 posts
HP 49/49
Sun 20 Sep 2020
at 23:42
  • msg #3

III - The Garden

Ehlonna's bosom!" Cal remarks seeing the jungle INSIDE the ship. "Just how large is this place? And how are they keeping all of these plants alive?" He looks up to see if there is some fantastic device that is somehow pumping sunlight into this room. Then he scans around the balcony to see if he can spot any more of the scouts' marks.
Azad Rola
player, 155 posts
Human Magic User
AC: 10 | HP: 44/44
Mon 21 Sep 2020
at 04:26
  • msg #4

III - The Garden

Azad will pause to study the framed picture on the wall, before joining the others on the balcony.

"Absolutely...astonishing..." Azad looks out on the apparently-indoor jungle with awe.

DM:
single framed picture on the northern wall, which contains more of the mysterious writing

Azad's Comprehend Languages is good for 50 rounds.
Wandreck
player, 150 posts
HP max 59
HP current 49
Mon 21 Sep 2020
at 07:04
  • msg #5

III - The Garden

Unimpressed by the indoor jungle for some reason, Wandreck starts searching the balcony near their location for traps.
This message was last edited by the player at 07:04, Mon 21 Sept 2020.
Lumwik
player, 88 posts
Dwarf with an axe
HP 101/101
Wed 23 Sep 2020
at 12:17
  • msg #6

III - The Garden

More comfortable with stone, the jungle makes him nervous, Lumwik keeps away from the edge and stays on the path, expecting something to jump out at any moment.
Dungeon Master
GM, 208 posts
Wed 23 Sep 2020
at 14:22
  • msg #7

III - The Garden

Moving to study the framed picture, Azad finds that it depicts a smiling man and woman, both clad in the one piece uniforms that some of the skeletons the company have discovered within the steel cavern have worn. The image is remarkable, in that it appears to have been somehow captured directly from life. The detail of the two figures is exceptional.


Wandreck finds no evidence of any manner of trap in the vicinity of the open archway.

Looking about, Sir Cal sees no signs from the elven scouts painted anywhere nearby. However, looking northward, some distance away, the elven warrior notices what looks like a rope tied to the walkway’s metal railing.

Keeping watch on the path, Lumwik is struck by the strange sense that the nearby vines that have overgrown the railing have shifted slightly, as if they moved all on their own.
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