quote:
Only five years ago, the kingdom of Ancalia was a beacon of peaceful prosperity. Under the wise rule of High Negus Arad, the Elect of God, Ancalia was a green land of thriving cities, rich fields, and a people grateful to the One for their good fortune.
Such peace perhaps brought quarrels between the hereditary jantirar lords of the countryside and the royally-appointed kantibas of the cities and major towns, but the roaming justiciars of the seven great knightly orders were swift to resolve such difficulties with their wisdom and their blades.
This all ended five summers ago. Through some unfathomable collapse of the celestial engines, nine dire Night Roads erupted through-out the country. Hordes of misbegotten Uncreated poured into Ancalia and the Hollowing Plague raised every corpse as a ravening husk. Some cities were slaughtered within days, while others had time to evacuate as the knightly orders contained the outpouring long enough for their countrymen to escape. The loss of life was horrific and the ancient orders were all but destroyed by their sacrifice.
For now, the surviving men and women of Ancalia shelter under the hand of countless petty warlords, surviving officials, and daring freebooters.
The famous knights of Ancalia are almost extinct, but a few wandering blades still haunt the land.
The south of Ancalia, the Anderaccha Lowlands and beyond, had become something of a wasteland since he invasions ... some might say that the regions there had been abandoned by the Orders. But the truth was, by far, that the vast majority of the Ancallian population now lived along the more fertile and defendable coastline north of the Bay of Gojeb.
And, like the general population, the various Orders had suffered greatly. Those who still lived to serve retreated with the people, to the refugee enclaves along those coastlands, and into the defensible locations in the Kaffan Mountains.
The small outcrops of humanity in the Lowlands, and the Sere Plains, had fortified themselves into what remnant cities they could.
And these outcrop enclaves held very few people, and even less Knights. They were small scavenger communities that suffered greatly for the Night Roads that still existed down here ... possibly the most dangerous being the one out of Mont Castlereigh, in the western Sere, on the Gojeb River. (Which Zenna had given a wide berth upon her travels south)
And so it was that
Zenna was surprised to see Verano: a city that she’d not seen since before the invasion.
The city itself looked like every other abandoned, damaged husk city on the plains.
Yet, beside the derelict ruins, now spanned a huge monolith of a city that seemed to have grown from the very earth itself.
It was, without doubt, possibly one of the most defensible positions that Zenna had ever seen in her life, with its sheer, smooth, unmarried walls which surrounded a huge compound of truncated pyramids (maybe a dozen; all of which might house many, many families).
And in the centre, a statue to a woman, holding an open tome.
It was, by definition, an incredible anomaly in this land, at this time.