Re: THE COUNCIL'S CHOSEN
Arisa came down for breakfast bright-eyed and dressed for the adventure ahead. Her movements are graceful and almost silent as she moves through the sleeping bodies in the common room and makes her way to the tables for breakfast where she engages in polite conversation. She smiles when the group steps outside and the sun hits her face, pausing for a moment to breathe in the cool, crisp morning air the faint smell of wood smoke wafting down from the chimney of the inn.
Her armor looks freshly cleaned, any smudges of residual soot having been carefully removed the night before. It is made of a dark, soft leather that fits snug to her lithe form and is obviously designed more for ease of movement than pure protection although the small, metal studs, evenly spaced around her torso, seem to aid in this area. Her soft boots are laced up tight to her knees and look fairly new. The hard leather bracer that covers most of her right forearm down to the fingerless glove on her hand are both absent on her bare left arm which shows that she is practiced with the Shortbow slung across her back and she is left-handed. At her waist is a well-made but not particularly valuable looking rapier on the right side and a dirk on her left. She is wearing a soft leather half-cloak about her shoulders that only comes down to her slim waist but has a voluminous hood currently pushed back to reveal her cornsilk, blond hair pulled up into a tight ponytail.
Picking up a small pack, Arisa slings it over her shoulders as she comes down from the porch. She is engaging on their way to the hillock without being annoying and isn’t afraid to answer questions about herself or her past. She also asks questions of the others in return, trying to learn as much as she can about this new crew of people she has joined. Being fairly, socially adept she senses when a subject becomes too personal or painful and doesn’t try to push any farther. It’s important that they become at least a little invested in each other because their lives may depend on it.
Between the evening meal and drinks and the journey to Hellknight Hill, the others learn that Arisa hails from Kyonin, the homeland of the local Elves. Her family owns a tavern on the shores of Lake Encarthan but evidently she fell in with the wrong sort of people who taught her a certain set of skills and then tricked her into stealing something very valuable before skipping town and leaving her to take all of the blame. Feeling remorseful for her actions, she tracked down her previous cohorts and retrieved the item in question although she never identifies what that item was it must have been very important. Now she travels all around the area tracking down lost items and people for gold. She says she is a bit of a bounty hunter and treasure seeker and hasn’t really found a place to call home yet.
She is more than happy to let the big warrior take the lead and feels he would definitely offer them the best protection in a fight but, he probably isn’t as practiced at spotting traps so, she stops and, as she scans the crumbling edifice, she says, ”why don’t we enter together my friend. By the looks of this place, we may encounter some traps and my Elven eyes might come in handy in the darkened corridors while you watch for ambushes”.
OOC:
07:42, Today: Arisa Whisperwood rolled 11 using 1d20+6 with rolls of 5. Trained crafting check.
This message was last edited by the player at 12:50, Mon 04 Nov 2019.