Rules and Expectations.   Posted by The GM.Group: 0
The GM
 GM, 2 posts
Sat 31 Aug 2019
at 18:45
Rules and Expectations
Expectations

As the GM you can expect me to make regular updates to the game, each made with the intent of being substantial and meaningful as well as providing you with mechanisms to advance the plot or your own agenda. I will be responsive of your desires and try to work with you, within the limits of the game, to make your experience an enjoyable one.

As players I expect you to bring quality posts to the game, to interact meaningfully with NPCs and other Players, and to make decisions and take actions which fit the narrative rather than the meta.

Rules

1. The GM has final say in all matters. If you disagree with my decision please PM me and we can discuss it. I will not humor OOC debate. Violation of this rule will lead to your dismissal from the game.

2. Keep IC and OOC separate. I do not expect you to agree with your fellow players at all times but I do expect that you separate your feelings as a player from those as a character.

3. Post in a timely fashion and announce absences. I will delete you from the game if you do not post in the game for 21 days without a given reason. During that time I will likely sideline your character as to not hold up the rest of the players. This serves as your official notice.

4. Be civil. Be civil with the GM and to each other. We all have to work together to tell an interesting story which can't be done with animosity.
The GM
 GM, 7 posts
Sun 1 Sep 2019
at 08:49
Rules and Expectations
Post Rate: The hope is to post once a day but we are really looking for 3-5 posts/wk.

Passive EXP: Each IRL month, players will obtain 1 EXP to ensure that the game progresses nicely.

Adventure EXP & Dominion: Every player will obtain 1 EXP and 1 Dominion for participating in an Adventure. Another EXP will be rewarded if players 'succeed' at their task or meaningfully deal with the presented threat. Finally, a third EXP and a second Dominion will be rewarded if during the Adventure players engaged a challenge that was a serious test of their abilities or opposing an enemy or situation that was beyond them.

Factions and Cults: We will be using the Faction System and it is encouraged that each Godbound form a cult. Dominion gain will primarily be thru cult Dominion generation. Occasionally, there will be time-skips to allow for faction rolls and Dominion gain.

Pantheon vs Personal Adventures: It is heavily preferred that you do not have a solo adventure and instead work as a Pantheon or at least in pairs. That said if circumstances lead to such things expect them to be shorter than a larger group Adventure.

This message was last edited by the GM at 20:19, Mon 09 Sept 2019.