Re: OOC Conversation
Well, if we want to do a new setting using the place from my unfinished books, then we could certainly do a school environment if everybody would like that. The TL;DR version is that superpowers became a thing and after a couple of generations of craziness things settled down and an artificial, mobile island was built. Among the various reasons for this was to create the world's premier research institutions for the superpowers, without giving preference to any pre-existing country, and I imagine out of sheer tradition said research institutes wound up becoming a university. As the island grew you would also see high schools and such if that's the preferred age range of the characters. It's not an entirely self-sufficient place, but it generates all of its own electricity and moves around the world, stopping off to pick up supplies as required.
The other primary function relates to the origin of powers in the world. The short version is that one day the multiverse was like, "Surprise!" and ripped open a portal in the middle of a large city. It was discovered that these Rips, as they came to be called, could be closed if you went to the other side and retrieved a seemingly random object which would seem to be shining in the eyes of people from Earth, and then brought that object back through the Rip. These random objects came to be called Needles, and you can imagine your own tailoring themed comments about the rest. Simultaneously to the very first Rip and thereafter, children born anywhere in the world would sometimes have a metallic/biological circuit woven into their nervous system, and it is this Bio-circuit that grants powers using the apparently limitless potential energy of the Void between worlds to fuel them. These circuits do a single, specific thing, but there is often a lot of flexibility in how that thing is applied. Case in point, one of the novel characters is Sammuel Jefferson, a precognitive, and he has both a continuous glimpse a tiny bit ahead in time and the ability to deliberately peer deeper with concentration, and at his absolute limits, he can identify branching points for possible timelines. Another character, Auggie Adams, has a power I haven't precisely pinned a name for yet, but it allows him to measure distances, speeds, angles, rotation rates, et cetera, and he uses this ability to make ridiculous shots with his standard-issue firearms without looking down the barrel, much less using a scope. Anyway, at the centre of the island is a structure generally called The Monolith, because it is a huge spire that honestly shouldn't be able to be that tall. The Monolith's function is that it forces all of the Rips that would occur elsewhere in the world, to occur on the island's central platform instead. This is extremely useful because Rips expand slowly over time, closing on their own whenever they happen to collide with their Needle, but that can require them to reach several kilometres in radius, and everything that was within the space of the rip when it closes is deleted.
Magic also exists as a means for folks that don't have a bio-circuit to access Void energy and do stuff, but they are mutually exclusive. Powers come from what people are calling Galvanic Bio-circuits, since they seem to be metal, while successfully wielding magic causes bits of your nervous system to transmute into a Glass Bio-circuit. If exposed to one another directly somehow, the circuits viciously eradicate one another and anything else that happens to be nearby, so yeah, even if you get magic to work as a person with powers, you kill yourself in the process.
Honestly, a lot of my hesitation over this last month has been because I feel like the PVP element is hugely central to the Moorhaven setting. I joined the original game explicitly looking to take advantage of that using the Ebongrove sisters as my characters. But if nobody is really interested in PVP then that just kinda leaves me playing with myself over here. >.>
<insert cliche joke here!>
So yeah, I'm just not coming up with a whole lot that avoids the PVP element entirely. If people don't mind that it exists in the game and the fact that characters around them are going to be doing that sort of thing and there might be some pushback from their peers if the PCs choose not to join in, I'm pretty sure that I can come up with interesting things for y'all to do together with that as a backdrop.