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05:55, 26th April 2024 (GMT+0)

Online Rules Adjustments.

Posted by ZagFor group 0
Zag
GM, 71 posts
Thu 10 Dec 2020
at 19:00
  • msg #1

Online Rules Adjustments

The complete rules are intended for a relatively stable group of players that play in person and meet regularly.  The online world is somewhat different and needs some accommodation.  In addition, the complete rules includes some optional elements, so this posts clarifies which are being used.

1.  Skill Specializations:  This is going to be used for this game.  The design is my own, and I really want to playtest it.
2.  Starting out small:  This is an optional section for player characters to start out with fewer skills.  This is not being used -- PCs will start out with the full skill tree.
Zag
GM, 72 posts
Thu 10 Dec 2020
at 19:08
  • msg #2

Rule change:  Double Damage

In a live game, rounds go fairly quickly and having a combat that takes 9 or 10 rounds is not onerous, online that can be painful.  Therefore, for the online game, each hit that actually causes damage will cause TWO damage points.  This applies both to physical and social conflicts.  For example:

Let's say that Aduz has stress tracks like this:

PHYSICAL STRESS (Endurance 4)12345minmodsevdone
MENTAL STRESS (Will 1)12minmodsevdone

He takes a hit with 4 shifts of damage.  In a live game, that would put a mark in the 4 position.  In this online game, it will put a mark in both the 4 and the 3 positions

Live game
PHYSICAL STRESS (Endurance 4)1234 x5minmodsevdone
MENTAL STRESS (Will 1)12minmodsevdone

Online game
PHYSICAL STRESS (Endurance 4)123 x4 x5minmodsevdone
MENTAL STRESS (Will 1)12minmodsevdone

Now, let's say he takes another hit with 4 shifts of damage.  Since the 4-shifts position already is marked, the damage rolls up to the 5 position.  In the online game, the second point is always taken, but the extra damage rolls down rather than up.

Online game
PHYSICAL STRESS (Endurance 4)12 x3 x4 x5 xminmodsevdone
MENTAL STRESS (Will 1)12minmodsevdone

If there is no place for the extra damage to roll down, then it will roll up as well!  Therefore, suppose Aduz takes a scratch, a one-shift hit, he will look like the following (with one hit at the 1 point and extra damage rolled up to minimal consequence).  Now the next hit he takes, even a scratch, will mean a severe consequence.

Online game
PHYSICAL STRESS (Endurance 4)1 x2 x3 x4 x5 xmin xmodsevdone
MENTAL STRESS (Will 1)12minmodsevdone

This message was last edited by the GM at 23:42, Mon 03 Apr 2023.
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