Trade and Commerce
As the winds continue, the clave members are able to glean the source of the caravan guards' fear. The travelers have in their possession an artifact that predicts the weather. While it is only effective in a small area and for two days into the future, they have never known it to be wrong And yet tonight, even now, it indicates calm air, no winds. But the winds continue to rush from the forest, sometimes laden with sounds of whining or grinding or hissing. Leaves fly. Dead branches break from trees and crash to the understory. Every traveler capable of fighting is now alert and armed, marking a perimeter around the traders. The more vulnerable are sealed, as much as they can be, inside the tents, wagons, or huddled within the walls of the clave.
The shepherds have closed their doors, covered the windows. None of their children are out.
Raelle, your eyes perceive ... a forest wracked with strong winds. You see no creatures, no strange light or energies or distortions, no machines or constructs. Were it not for the anxiety of the guards, you would mark this only as odd weather and pay it no more heed.
After a little while longer, the wind subsides to stillness and the forest grows silent. In time, the small creatures of the night begin their calls and chirps and clicks.