THE SPECIES.   Posted by Rapture.Group: 0
 GM, 7 posts
 Old-school GM.
 Supers enthusiast.
Fri 20 Sep 2019
at 01:00
There are at least five major sentient species inhabiting the world in 1920.

HUMANS - The sheer variety of cultures and ingenuity of the species has led it to become the most numerous of the surface sentient communities. Organized in nations, humankind seems to be more prone to relate to other groups, absorbing them or exchanging experiences. Humankind has not been so comprehensive though, and the history of past wars against para-humans is still a point of conflict amidst the many denizens of this world.

ATLANTEANS - a coalition of four other underwater groups, the atlanteans hold dominion upon the seas of this world. Focused mostly on conurbations located at the deepest recesses of the ocean, the atlanteans claim oceanic areaas to be their territories. Throughout histoty, they were a dominant power, demanding tribute to allow navigation to happen and shaping the cultural heritage of this world. As humans, atlanteans are split in several nations, the most prominent of them being the Sunken Concordat of the Rift, which capital's located at the Mid-Atlantic Rise. Atlanteans hold a surface outpost at the atlantean continent (it never sunk in the Alt-Eath), a possession disputed several times in the past by the inhabitants of neigboring Hy-Brasil.

Atlantean highborn - the human-like atlanteans are capable of wandering through the surface as humans. Their delicate aspects, green and blue hued skins and neck gills betray their natures almost instantly, though. They are highly cultured and tremendously proud as a general rule.

Ichtids - Fish-like in nature, the ichtids are humanoid in shape. Shorter and stronger than atlanteans, ichtids have fish-like heads and scaled skins. They're capable of walking on the surface as well, but their traits make them even easier to spot. Their speech is distinct, denouncing a phonetic aparatus more fit for other languages - some of which are too complex and alien for a human to learn.

Merfolk - Half-serpent - or half-fish - these are the mermaids and mermen of legend. Their enchanting attributes are limited to a life underwater - except for a few metamorphists amidst them. They're generally content to be left alone, although some have decided to get involved in general atlantean politics.

Gargantuans - These come in several shapes and sizes. They're cthonian creatures and rarely come up, although their presence's mostly enough to scare enemies from a battlefield. Tentacles and beaks aren't uncommon to their anatomies. They speak in ancient, strange languages, bearing testimony to older realities and memories of days past. They are allies to the atlanteans, but obey only to a king they name Leviathan - an irrational sea monster that has gone to the depths long ago.

GORILLAMEN - Originally inhabiting Opak-Re, the sentient gorilla-men left their household ages ago, serving as advisors to kings and spreading wisdom throughout the world. Many technological advancements are credited to these errant sages. Opak-Re remains the heart of their political and cultural lives, though, and represents the peak of technological advancement.

NEANDERTHAL - This paralel species has grown from pre-historical roots to become an opponent of mankind at first. Absorbed throughout the ages, the Neanderthal became a strong and dedicated species, capable of tremendous feats, and yet dependant on the developments of humankind. Nowadays they're indistinctly positioned within human society. An interesting aspect of neanderthal mentality is the species general tendency for warlike behavior - probably a consequence of their superior physical structures.

ARGENT - The so-called aliens that appeared five hundred years ago and created a technological revolution that even the Gorillamen would have trouble matching, the Argent are as alien as a species can be. The species has well-developed mental powers, being connected through psychic links. They communicate mainly through thoughts and gestures - their thin, greyed faces have no mouths under their large, solid-colored eyes. They themselves hold a variety of physiological varieties. At first, these were thought to be distinct alien species. In fact, they're the result of many genetic experimentations, bound to create new lineages amidst their own kind. They tend to adapt to new environments by exchanging genetic data with local communities and applying it to their own groups. Casts aren't unheard of, but hierarchy and organization are mostly built around ideas and philosophical tendencies - all shared through mind links. The strongest telepaths are their leaders, and the most adaptable lineages hold great prestige.