Questions/Suggestions Thread.   Posted by Westen.Group: 0
Westen
 GM, 2 posts
Sat 21 Sep 2019
at 02:39
Questions/Suggestions Thread
If you have mechanics/story questions, you can message me, or post here. This is also the place for putting out suggestions so the rest of the group can discuss them.
Trai Dun
 player, 9 posts
Wed 27 Nov 2019
at 10:15
Questions/Suggestions Thread
What is going on? Didn't you delete this, I'm a bit confused.
Westen
 GM, 22 posts
Wed 27 Nov 2019
at 10:21
Questions/Suggestions Thread
In reply to Trai Dun (msg # 2):

I'm reopening it. Did you want to join back in? the more the merrier.
Trai Dun
 player, 10 posts
Wed 27 Nov 2019
at 10:24
Questions/Suggestions Thread
Ah, then in that case sure I'll join in, but did you add those character sheets this time.
Westen
 GM, 23 posts
Wed 27 Nov 2019
at 10:44
Questions/Suggestions Thread
In reply to Trai Dun (msg # 4):

Not sure why no one is able to access the base template, but I copy-pasted it into everyone's character sheets, and made them user editable so that should work. Let me know if there are still issues.
edit: been a while since I've DM'd through this site, and I forgot to initiate the character sheets. Lesson learned XD

This message was last edited by the GM at 10:58, Wed 27 Nov 2019.

Sir Placeholder
 player, 1 post
Wed 27 Nov 2019
at 12:37
Questions/Suggestions Thread
I've some questions already.

How is casting a level 20 Fighter different from a level 1 Fighter, if they are the same caster level? Could you explain that fireball example?

Is there a maximum amount cards I can hold at the same time?

Can I use cards while my hand are occupied - for example, with a shield and blade?

I'm a paladin, but I guess I make cards the same way as clerics?
Westen
 GM, 29 posts
Wed 27 Nov 2019
at 13:08
Questions/Suggestions Thread
In reply to Sir Placeholder (msg # 6):

They're not really different on a per spell basis between a level 1 vs 20 with the caveat that a level 20 fighter will have access to a lot more/better spells just based on available gold, and loot drops. Also, level 1 spells are likely not going to cut it against level 20 challenges.
Sometime probably later today after my insomnia abates and I wake up again, I'm going to start going through the spell list and adapting it to a more level scaling system in terms of effect. In the meantime just know that the overall numbers and effects should stay largely the same for a dedicated caster class with any given spell. Spells will have a base value, and non-casters only get the base value.

For now no limit. I might implement some kind of check either against finding the card you're looking for or against fumbling the deck if/when decks get too big though :)

I'm gonna say if both hands are occupied then you have to roll a dex vs 10, or fail to cast the spell. Good catch :)

This message was last edited by the GM at 13:10, Wed 27 Nov 2019.

Sir Placeholder
 player, 2 posts
Wed 27 Nov 2019
at 18:50
Questions/Suggestions Thread
So effectively, we are talking about scroll-like magic objects, that everyone can create, and everyone can use (except Sorcerers). As long as I have blanks, I can cardify any of my spells. And this way, wizards no longer need books. Do I still need a magical focus to use cards? I mean, if fighters don't, I guess me neither, maybe only for creating more cards.
Westen
 GM, 30 posts
Wed 27 Nov 2019
at 20:45
Questions/Suggestions Thread
In reply to Sir Placeholder (msg # 8):

Ya, I suppose not :)
Westen
 GM, 31 posts
Wed 27 Nov 2019
at 20:58
Questions/Suggestions Thread
In reply to Sir Placeholder (msg # 8):

Oh, and yes you make cards the same way as a cleric
Mark
 player, 3 posts
Thu 28 Nov 2019
at 21:57
Questions/Suggestions Thread
As a Paladin, I don't get cantrips or spells on first level - but the card crafting topic says I can still request spells if it's not too much higher, and explain it to the dog. How many blanks do I start with, and what level spells can I requisition, and can I start with spells of other classes?
Westen
 GM, 38 posts
Thu 28 Nov 2019
at 22:25
Questions/Suggestions Thread
In reply to Mark (msg # 11):

Generally speaking unless you can make a good argument that you need a given spell, it probably won't be available to you until the level at which you would normally get access to it. I might throw you a healing spell or two since you guys don't have a cleric, but otherwise I'm gonna say that you have to pass a 15 charisma check (charisma, not persuasion. Don't want people stacking persuasion to get easy spell access) and then perform a designated service to your deity in order to receive any other spells early. You can try again once per week without angering your god, but if you keep badgering them, and failing charisma checks, you might get cursed. :)
Also, you can only petition for spells up to 1 level above your current normal. (in this case I'm gonna say you can go up to level 1 spells) if you try to go above that its a flat no. That goes for warlocks or druids too.

This message was last edited by the GM at 22:32, Thu 28 Nov 2019.

Mark
 player, 7 posts
Sun 1 Dec 2019
at 12:49
Questions/Suggestions Thread
quote:
In the interest of balance, hybrid classes like paladins and rangers have -4 effective levels for scaling with their relative spell cards. They still gain the base value, plus the bonus for having the first level in the relevant casting class. The scaling numbers also can't go negative. This only serves to reduce the potential maximum effect at later levels. This applies to any class other than wizard, druid, cleric, warlock, or bard who would naturally gain spells from the same list as one of these classes.


Since Paladins have 5 spell levels, I cast spells as a level 1 cleric would have, or if I'm level 7, I cast spells as a level 3 cleric would?
Westen
 GM, 46 posts
Sun 1 Dec 2019
at 21:48
Questions/Suggestions Thread
In reply to Mark (msg # 13):

Exactly. Though,this isnt as bad as it sounds since casting any spell as a level 1 cleric is equivalent to the normal effects of the spell in the vanilla game. The level scaling only mimics the effect of putting the spell into a higher spell slot under normal rules. Also, you still get access to crafting new cards like normal, with the level of spell increasing at the normal level intervals where you would start getting that spell.
Paladria
 player, 2 posts
 DEATH FROM ABOVE!
Tue 3 Dec 2019
at 14:46
Questions/Suggestions Thread
How are you handling spell slots? Is it one per card, or is it like prepared spells from earlier editions?
Do you get to use the card a limited number of times per day?
If not, how are you limiting spell use?

Thanks
Mark
 player, 8 posts
Tue 3 Dec 2019
at 14:56
Questions/Suggestions Thread
quote:
-There are no spell slots necessary. Likewise anyone can use spell cards.
 -That being said, spell card effects scale with levels in the relevant casting class. A fighter using fireball is going to do less damage than a wizard. Note that sorcerer levels don't count towards the use of any cards, but are applied to their innate spells.
 -Cards have a cooldown depending on spell tier. Cantrips can be used once per turn, while level 1 and up will have a cooldown of 2 hours per tier. So a tier 7 spell would have a 14 hour cooldown.

Paladria
 player, 4 posts
 DEATH FROM ABOVE!
Tue 3 Dec 2019
at 14:59
Questions/Suggestions Thread
I see...more math. I have a terrible headache from all the math buying and selling equipment.
Mark
 player, 9 posts
Tue 3 Dec 2019
at 15:02
Questions/Suggestions Thread
RPG rule writers usually consider most players to have ability of basic math by the age of 8.
Paladria
 player, 5 posts
 DEATH FROM ABOVE!
Tue 3 Dec 2019
at 15:15
Questions/Suggestions Thread
In reply to Mark (msg # 18):

Oh I can do it I just HATE it. Headache caused by stress in turn caused by math.
Mark
 player, 10 posts
Tue 3 Dec 2019
at 15:41
Questions/Suggestions Thread
Then it's going to be a weird game for you, since D&D generally requires a lot of calculations, ACs, attacks, initiatives, radiuses, times, covers...
Paladria
 player, 6 posts
 DEATH FROM ABOVE!
Tue 3 Dec 2019
at 15:44
Questions/Suggestions Thread
:-p
Ive played dnd before smartass.
Jessica
 player, 8 posts
Tue 3 Dec 2019
at 17:37
Questions/Suggestions Thread
5e is quite a bit lower on math than any previous version of D&D, except for the equipment section, that is just as detailed if you want to use it all.