Main Game Thread.   Posted by Westen.Group: 0
Mark
 player, 73 posts
 HP: 20/21 AC: 14
 Dragonborn Paladin
Fri 28 Feb 2020
at 10:24
Re: Main Game Thread
Mark attacks the awoken cultist near him, missing by a long shot.

11:23, Today: Mark rolled 9 using 1d20+5.
11:23, Today: Mark rolled 64 using 1d20+56.  attack.

Jessica
 player, 57 posts
 HP: 16/16 AC: 17
Fri 28 Feb 2020
at 19:04
Re: Main Game Thread
Taking advantage of the last window of opportunity to attack the waking fighter before he can stand up to fight Jessica advances upon the man with her dagger, stabbing him in the chest with a nearly fatal wound, the burst of green flame from her dagger leaps up to burn the Rogue along his side.
Sundri Grudge-Bearer
 player, 42 posts
 HP: 15/18 AC: 15
 Dwarf Wizard
Sun 1 Mar 2020
at 11:08
Re: Main Game Thread
Sundri grunts in pain as the rogue slashes his back, but grits his teeth and turns to face his assailant. The wizard attempts to repay his attacker with a slash of his own, but Sundri's axe goes wide for the second time in a row.

Move: None
Action: Attack CR, miss.

02:04, Today: Sundri Grudge-Bearer rolled 11 using 1d20+6.  Battleaxe Attack On Cultist.

Xanthas Quell
 player, 24 posts
 HP 12/12 AC 18 PP 12
Mon 2 Mar 2020
at 13:19
Re: Main Game Thread
From his spot hidden in cover behind the tree Xanthas losses another arrow at the cleric as he ducks behind a tree.

OOC:
Remain at H-13
Attack Cleric
08:15, Today: Xanthas Quell rolled 21 using 1d20+8.  Shrtbow attack on cleric.
08:15, Today: Xanthas Quell rolled 7 using 1d6+6.  Shortbow damage.

Westen
 GM, 190 posts
Sat 7 Mar 2020
at 01:00
Re: Main Game Thread
The fighter and rogue both recoil from Jessica's attack, but this has the benefit of causing Sundri and Mark's attacks to miss by narrow margins. Jessica's fighter target retaliates, leaving a bleeding wound in her side with a quick slash for 7 damage.

16:50, Today: Westen, for the NPC Cultist Fighter Damage, rolled 7 using 1d6+2.
16:49, Today: Westen, for the NPC Cultist Fighter Attack, rolled 20 using 1d20+2.


Meanwhile, the other fighter strikes at Mark, stabbing into his shoulder, also for 7 damage.

16:53, Today: Westen, for the NPC Cultist Fighter Damage, rolled 7 using 1d6+2.
16:52, Today: Westen, for the NPC Cultist Fighter Attack, rolled 16 using 1d20+2


The archer proves he likely should have pursued a different profession as another arrow flies off into the woods without hitting a target.

16:56, Today: Westen, for the NPC Cultist Archer Attack, rolled 10 using 1d20+3.


The rogues attack is thrown off by the impact of the green flames, causing his stab to miss Sundri.
Jessica
 player, 59 posts
 HP: 16/16 AC: 17
Sat 7 Mar 2020
at 01:09
Re: Main Game Thread
What could have easily been a very painful lesson about why people wear metal armor in close combat is deflected away from Jessica a shield of force snaps into a short lived, but very effective, existence to send the blade skittering away from her.

Her own dagger responds again stabbing the same fighter in the neck and shooting slightly green tinted flames at the other fighter.

This message was last edited by the player at 19:27, Mon 09 Mar 2020.

Mark
 player, 76 posts
 HP: 20/21 AC: 14
 Dragonborn Paladin
Sat 7 Mar 2020
at 13:50
Re: Main Game Thread
Mark attacks the cultist in front of him "Stand still damnit! I mean, start moving damnit!"


Noticed how I managed to hit once in 5 attacks...?
14:48, Today: Mark rolled 10 using 1d20+5.  attack CF3.
https://docs.google.com/spread...RN4/edit?usp=sharing

Sundri Grudge-Bearer
 player, 43 posts
 HP: 15/18 AC: 15
 Dwarf Wizard
Sat 7 Mar 2020
at 14:40
Re: Main Game Thread
Sundri has clearly had enough of the rogue's continued existence. The wizard finally slams his battleaxe down on the cultist's head; splitting it violently.

Move: None
Action: Attack CR, hit AC 17 for 13 Slashing damage.

02:08, Today: Sundri Grudge-Bearer rolled 17 using 1d20+6.  Battleaxe Attack On Cultist.
02:08, Today: Sundri Grudge-Bearer rolled 13 using 1d10+4.  Battleaxe Damage On Cultist.

Xanthas Quell
 player, 25 posts
 HP 12/12 AC 18 PP 12
Mon 9 Mar 2020
at 12:19
Re: Main Game Thread
With the Cleric down Xantahas switches targets and takes aim on the remaining Archer and hopes his aim is better than the targets has been. Grinning as he watches the arroe strike home.



OOC:
08:17, Today: Xanthas Quell rolled 12 using 1d6+6.  Damage.
08:17, Today: Xanthas Quell rolled 23 using 1d20+8.  Shortbow att. CA4.

Westen
 GM, 192 posts
Wed 11 Mar 2020
at 03:26
Re: Main Game Thread
CF3 falls with a gurgle as the archer's short, incompetent life comes to an end. A moment later, the rogue goes down as well; leaving only CF4 standing. Panicking, he kicks one of the sleeping archers awake to act as a distraction, and begins running for his life in the direction of the camp. The newly awakened archer rises groggily to his feet, brain not yet having processed his situation.

edit: realized I hadn't posted this in a while so here it is for convenience
https://docs.google.com/spread...RN4/edit?usp=sharing

This message was last edited by the GM at 08:40, Wed 11 Mar 2020.

Mark
 player, 81 posts
 HP: 13/21 AC: 14
 Dragonborn Paladin
Wed 11 Mar 2020
at 09:18
Re: Main Game Thread
Mark does not pay attention to the fighters around him, and runs after the one escaping from them "Hold still damnit!" he shouts, as he is chasing the cultist that is trying to run away from them.

Moving to U11
10:14, Today: Mark rolled 6 using 1d20+5.  attack CF4.

Xanthas Quell
 player, 26 posts
 HP 12/12 AC 18 PP 12
Wed 11 Mar 2020
at 12:19
Re: Main Game Thread
Sighing as he spots the cultist attempting to flee Xanthas quickly moves to a spot near the small pond and takes aim on the fleeing man. Grinning with satisfaction as the arrow buries itself between his shoulder blades.

OOC:
08:16, Today: Xanthas Quell rolled 9 using 1d6+6.  Damage.
08:15, Today: Xanthas Quell rolled 27 using 1d20+8.  Shortbow att. on CF4.

Jessica
 player, 60 posts
 HP: 16/16 AC: 17
Thu 12 Mar 2020
at 03:13
Re: Main Game Thread
Taking a swing at the Groggy archer as it wakes up Jessica's dagger misses high, clearly having expected him to wake up more quickly.
Sundri Grudge-Bearer
 player, 46 posts
 HP: 15/18 AC: 15
 Dwarf Wizard
Sun 15 Mar 2020
at 20:19
Re: Main Game Thread
Sundri shifts his position to try and bring the last capable foe down. As Sundri nears the archer, the Dwarf trips on his own feet; missing the cultist by a sizable margin.

Move: Move to P16
Action: Attacking CA3, miss

13:17, Today: Sundri Grudge-Bearer rolled 9 using 1d20+6.  Battleaxe Attack On Cultist.

This message was last edited by the player at 20:19, Sun 15 Mar 2020.

Westen
 GM, 198 posts
Mon 16 Mar 2020
at 22:56
Re: Main Game Thread
Having had a second to gain his bearings, the archer stumbles groggily away, attempting to escape.
Mark
 player, 83 posts
 HP: 13/21 AC: 14
 Dragonborn Paladin
Tue 17 Mar 2020
at 11:55
Re: Main Game Thread
As the last archer tries to run away from the fight, Mark flanks him from the side preventing his escape "You chose poorly." he explains his fate to the archer before cutting him down.

He then takes the body, grabs the other one too (CF4), and returns to the rest of the group. "Let's tie up the loose ends, then go after the giant and the dwarf." then he starts checking if the cultists have something useful with them. He also drinks the healing potion before heading out for the next battle.

12:47, Today: Mark rolled 22 using 1d20+5.  attack CA3.
12:58, Today: Mark rolled 6 using 2d4+2.  healingpotion.

This message was last edited by the player at 11:59, Tue 17 Mar 2020.

Mark
 player, 88 posts
 HP: 19/21 AC: 14
 Dragonborn Paladin
Fri 20 Mar 2020
at 10:10
Re: Main Game Thread
"I have some rope in my backpack. We should tie up the ones still sleeping." he deattaches his rope (50 feet ~15 meter) from the backpack. If no one else starts tying them up, then Mark does it.
Xanthas Quell
 player, 27 posts
 HP 12/12 AC 18 PP 12
Fri 20 Mar 2020
at 12:39
Re: Main Game Thread
Xanthas shrugged at Marks comment, "I would offer a more permanent solution but I have a feeling the group wouldn't like it, so tying up the cultists it is." he started tying them up an removing gear.
Paladria
 player, 69 posts
 DEATH FROM ABOVE!
Fri 20 Mar 2020
at 12:46
Re: Main Game Thread
Paladria looked at her large companion, ”Do we join them?”
Trai Dun
 player, 94 posts
 HP:14/29 AC:20
Fri 20 Mar 2020
at 12:50
Re: Main Game Thread
"Yeah, sounds like they handled it pretty quickly." Trai says, then pops out of his bush disguise and runs back to the party.
Paladria
 player, 70 posts
 DEATH FROM ABOVE!
Fri 20 Mar 2020
at 13:01
Re: Main Game Thread
Paladria dashed to try and keep up with Trai.
Trai Dun
 player, 95 posts
 HP:14/29 AC:20
Fri 20 Mar 2020
at 13:08
Re: Main Game Thread
When Trai reaches the party, he greets them,"Hey, looks like you've taken care of most of the patrol. Good job their lads, so now what's the next step in our plan."
Mark
 player, 90 posts
 HP: 19/21 AC: 14
 Dragonborn Paladin
Fri 20 Mar 2020
at 14:24
Re: Main Game Thread
"Well, we were fighting, while you were playing with your dolls." snarks Mark at the absence of Trai during the fight "Also we were paid to beat their leaders, so let's go beat their leaders."
Jessica
 player, 62 posts
 HP: 16/16 AC: 17
Fri 20 Mar 2020
at 22:40
Re: Main Game Thread
While the others sort out the rope problem Jessica begins carefully searching through the pockets of the wizards, taking out whatever knickknacks she finds and setting them on the ground, obviously looking for something specific not just taking all their personal belongings.

 ”Be careful when you tie them up, we don't want to wake any of them before they are secure.  These are in theory their elite soldiers, they may know something about the larger plans, or at least some local troop movements, we may not have time to interrogate them properly ourselves, we might want to leave them here asleep and bound so we can retrieve them and bring them in to the city after we take out the rest of their camp.”

This message was last edited by the player at 15:51, Sun 22 Mar 2020.

Westen
 GM, 202 posts
Sun 22 Mar 2020
at 02:16
Re: Main Game Thread
The grand total for all of the looting is 52 gp, and 12 cp. There are also 2 basic healing potions. The fighters each carry long swords and shields, plus they're wearing leather helmets. The archers have short bows plus a quiver of 20 arrows each. (Minus 3 that were used, for a grand total of 77 arrows for anyone that wants them) The cleric has a mace. Mark gets to his pockets in time to see the cleric's spell cards go up in flames. The rogue has a dagger, and 5 throwing knives hidden in various pockets throughout his robe. Finally, the wizards are carrying basic wooden staves.