Main Game Thread.   Posted by Westen.Group: 0
Westen
 GM, 65 posts
Wed 11 Dec 2019
at 23:20
Re: Main Game Thread
The noble smiles at you. He is a younger human man, in his early twenties, and clearly uncomfortable in his current position. Behind him, you can see the battle taking place as hundreds of cultists engage a company of soldiers in a desperate melee.  "Greetings. The help will be greatly appreciated. At the moment I could use you in two different places. One option is to send you to plug a breach in the wall. If you do this, you will earn the 125 GP that I promised in the initial call for adventurers. The second option, however, is potentially more dangerous. We have a tunnel that opens out into the woods behind enemy lines. Normally it is a hidden escape tunnel, in case we need to evacuate the local count or higher personage during a siege. We believe the tunnel actually lets out somewhere near their command structure. A small group such as yourself could use this tunnel to strike their camp, and possibly cut off the head of this attack. Given the hazard involved, we are offering 350 GP and an unlanded noble title for each person involved if you succeed. The choice is yours, I will not compel you to choose the second option, but if you did, you could potentially save the lives of dozens if not hundreds of soldiers.

This message was last edited by the GM at 23:21, Wed 11 Dec 2019.

Trai Dun
 player, 34 posts
Wed 11 Dec 2019
at 23:31
Re: Main Game Thread
"A noble title! Like a par knight, well you can call me Sir Trai Dun for I and me party shall pick option 2, what say you lads." Trai says grinning that same ugly grin,"I'll cut down the head of this cultist bastards personally.
Ha,ha,ha."

Jessica
 player, 15 posts
Thu 12 Dec 2019
at 02:55
Re: Main Game Thread
Jessica lets the others say their piece, but once the noble frames the objectives she steps back in and pulls his attention to her to speak with him more directly.  ”What my boisterous friend here means to say is that we agree with your assessment, taking out their leadership is likely the best plan.  Do you have anything we can take with us that will make that task more likely to work?”

This message was last edited by the player at 02:55, Thu 12 Dec 2019.

Westen
 GM, 67 posts
Thu 12 Dec 2019
at 03:42
Re: Main Game Thread
In reply to Jessica (msg # 52):

The noble nods. "You understand, this is an emergency situation. As such we have few resources, and little opportunity to gather them. The mages we have need their cards too much for the ongoing battle to part with them at the moment. Still, we can offer you two potions of healing each, as well as a single potion of invisibility we acquired from the stockpile of confiscated goods at the local jailhouse. Also, if you need any form of ammo such as arrows, or bolts, we can ensure you are well stocked before you depart."
Paladria
 player, 23 posts
 DEATH FROM ABOVE!
Thu 12 Dec 2019
at 17:40
Re: Main Game Thread
Paladria said, ”I think it most generous of you, thank you. I agree with my comrades, we will try and save many soldier’s lives.”
Mark
 player, 23 posts
 HP: 15/15 AC: 13
 Dragonborn Paladin
Thu 12 Dec 2019
at 18:15
Re: Main Game Thread
"Agreed." Mark nods "How large is that escape tunnel?"
Xanthas Quell
 player, 7 posts
Thu 12 Dec 2019
at 18:59
Re: Main Game Thread
Xanthas grins, "Looks like we are going to go play with the rats. Though I do have one small question. Should we fail, whats to keep the enemy from finding the tunnel and using it? Of course I guess they all could be totally inept at tracking."
Westen
 GM, 68 posts
Thu 12 Dec 2019
at 19:19
Re: Main Game Thread
The noble looks to mark first. "the tunnel is just wide enough for a single person to pass through at a time." he turns to Xanthas next."first they would have to know it was there. the entrance is both physically and magically camouflaged to make it nearly impossible to locate. I doubt they could find it even if someone gave them a map. Second, the entrance is purpose-built to only open from the inside. Third, the entrance, and tunnels are made from magically reinforced stone designed to comfortably withstand sixth-tier magic. Finally, If they do somehow breach all of these defensive measures, I have a... contingency option which I cannot discuss with you. Trust me, this tunnel was built in a far more paranoid time."
Mark
 player, 24 posts
 HP: 15/15 AC: 13
 Dragonborn Paladin
Thu 12 Dec 2019
at 19:50
Re: Main Game Thread
"And how are we getting back? Or are we attacking the army from behind then?"
Westen
 GM, 69 posts
Thu 12 Dec 2019
at 20:08
Re: Main Game Thread
In reply to Mark (msg # 58):

The noble taps his chin in thought as if this is the first time this had occurred to him. "Hmmm that is a problem. I was operating under the assumption that the cultists would break without their leadership, but I suppose they won't just flee right away." after a moment of silent contemplation the noble digs around in his pocket, producing a worn-looking necklace with a medallion acting as the centerpiece. "Here, take this. My suggestion is that when the deed is done, you circle around to the southern gate. The cultists are exclusively attacking the northern gate for the moment, so it should he safe to enter through there. This is a guard medallion. Normally, I keep it as a memento of a friend, but to save your lives is a noble enough cause to part with it for a short while. I would appreciate if you would return it when you get the chance. By the way, I believe in my hurry, I've forgotten to give you my name, my apologies. My name is Kesten Taya, son of count Taya, ruler of the county in which you find yourselves."
Trai Dun
 player, 35 posts
Thu 12 Dec 2019
at 20:17
Re: Main Game Thread
"Nice to meet you lad." Trai says eying that amulet greedily,"Uhm, does anybody need an invisibility potion."

This message was last edited by the player at 20:19, Thu 12 Dec 2019.

Mark
 player, 25 posts
 HP: 15/15 AC: 13
 Dragonborn Paladin
Fri 13 Dec 2019
at 21:40
Re: Main Game Thread
[off]we will probably decide who will get the invis potion when we are in a situation where one can use it - probably a rogue.[/off]

"Sending us to a mission, without a thought whether we return. Just like back in the flight." he nods again, like it was totally fine "Hardly a challenge. Let's not waste our time, I will hack anyone to pieces who gets in my way. Just show us the entrance of this tunnel." he then takes off for the job.
Paladria
 player, 24 posts
 DEATH FROM ABOVE!
Fri 13 Dec 2019
at 22:26
Re: Main Game Thread
Paladria pinched Trai’s ear when he eyed he badge. ”Best pass that to the young lady,” She pointed at Jessica. ”I believe we are in agreement? If so, lets all head for the tunnel.”
Trai Dun
 player, 36 posts
Fri 13 Dec 2019
at 22:50
Re: Main Game Thread
"Hmm, fine here." he passes the amulet to Jessica,"But before we go, I would like to get us paid up front, 125 gold each. I think you can arrange that boy."
Jessica
 player, 16 posts
Sat 14 Dec 2019
at 00:40
Re: Main Game Thread
Following the noble's description of the intended goal closely Jessica seems drawn into the tale, and perhaps the story about the amulet, a bit to much.  Clearly more accustom to hearing about these kinds of events afterwards in tavern stories than participating in them directly it takes her a second to realize that things are moving along a little bit quickly.

Accepting, and almost snatching the amulet from Trai she manages to not quite glare at him before turning back to the young Kesten. ”Don't worry to much about their gruff behavior, they are just worried about the town and focused on finding a solution, I am sure the typical thing to do is provide the signing bonus up front, and the payment for the task itself upon completion, which will be perfectly acceptable in addition to the generous amount of supplies you have been able to provide.”

This message was last edited by the player at 07:06, Sat 14 Dec 2019.

Sundri Grudge-Bearer
 player, 11 posts
 HP: 10/10 AC: 15
 Dwarf Wizard
Sat 14 Dec 2019
at 06:17
Re: Main Game Thread
While Jessica handles the amulet, Sundri (snapping back to attention after letting his mind wander) grabs the invisibility potion.

"I'll hold onta this fer tha time bein'."
Westen
 GM, 72 posts
Sun 15 Dec 2019
at 22:01
Re: Main Game Thread
Kesten sighs. "I suppose it is fair. I will provide the original base pay as an advance, and award the rest to you during the awards ceremony for your noble titles." Kesten waves a hand dismissively at one of his attendants. The man roots through a nearby crate before handing each of the party members a bag filled with 125 gp. He then roots through the crate again, handing each party member 2 potions of healing. The potion of invisibility goes to Jessica since she seems to be the leader.
"Now, is there anything else I can do for you before I send you on your way?" Kesten asks.

This message was last edited by the GM at 22:09, Sun 15 Dec 2019.

Trai Dun
 player, 37 posts
Sun 15 Dec 2019
at 22:14
Re: Main Game Thread
"Nope, I think that's done, come on lads. We'll head on our merry way."  says Trai itching for battle.
Paladria
 player, 26 posts
 DEATH FROM ABOVE!
Sun 15 Dec 2019
at 23:13
Re: Main Game Thread
Paladria shouted "Onward!" in a voice that was far too excited for the situation at hand...one might use the term gleeful.
Westen
 GM, 76 posts
Mon 16 Dec 2019
at 02:37
Re: Main Game Thread
Kesten nods, and waves forward a subordinate. "Mason here will show you to the tunnel." Mason nods without speaking, and begins walking. He leads the party down the stairs and into a building next to the wall. He pushes on a section of wall, which depresses an inch; causing a trapdoor made of flagstone identical to the floor to spring upright. Mason turns to Jessica. "The tunnel is a straight shot to the end. When you reach what seems to be a dead end, press the stone in front of you about 3 feet up in the exact middle. That should open up the wall. Proceed forward again, and you should reach the stairs that lead upward to the trapdoor. Press the blue-colored stone to the right of the trapdoor. It's a very small stone that's intentionally difficult to see. From there, the trapdoor will open, and you want to head straight north. That's where the bandit camp will be."
Jessica
 player, 17 posts
Mon 16 Dec 2019
at 08:09
Re: Main Game Thread
Jessica accepts the payment as the conclusion of their deal, quickly stuffing it into her bag before following Mason through the wall, listening carefully to both his instructions and any other sounds of things moving in the dark. ”I doubt we will have much trouble with it.”
Mark
 player, 28 posts
 HP: 15/15 AC: 13
 Dragonborn Paladin
Mon 16 Dec 2019
at 21:06
Re: Main Game Thread
Mark takes the money and the potions, then greets Mason "Aid us in our pact." and then follows him to the secret tunnels. When they arrive, he looks at his new teammates "Let's do this then." he says, and enters the tunnel.
Trai Dun
 player, 38 posts
Mon 16 Dec 2019
at 22:52
Re: Main Game Thread
"Those cultist won't know what hit them. Let's go!" Trai says to the party and heads to the tunnel. Weapons at the ready.
Paladria
 player, 27 posts
 DEATH FROM ABOVE!
Mon 16 Dec 2019
at 22:55
Re: Main Game Thread
At the tunnel she hopped down off her large meatshield and scampered into the lead. "I'll keep an eye out for traps." She giggled at her own joke...who would trap an escape tunnel?

18:01, Today: Paladria rolled 16 using 1d20+4.  Perception. Just In Case...

This message was last edited by the player at 23:02, Mon 16 Dec 2019.

Westen
 GM, 77 posts
Tue 17 Dec 2019
at 02:41
Re: Main Game Thread
In reply to Paladria (msg # 73):

Luckily, as Paladria guessed, no one in their right mind would leave traps in their own escape tunnel. As a bonus though, when the party reaches the fake wall, her keen attention to detail allows her to hear the faint sound of people talking behind behind the wall, as well as the slight seam in the stone indicating the location of the button to activate the wall.