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08:03, 3rd May 2024 (GMT+0)

OOC thread.

Posted by GMFor group 0
Ele
player, 40 posts
Fri 2 Oct 2020
at 12:48
  • msg #287

Re: OOC thread

They have a mage on watch. He/she/it will notice the spell building (takes hours) and astral track it.
Winter
player, 59 posts
Magical Thief
Fri 2 Oct 2020
at 14:18
  • msg #288

Re: OOC thread

As I said, I'm not 100% sure how this will work out, but I don't think detection is very likely. Ritual has to be completed first for the spell to be even able to come anywhere near the target, so we can't be traced back through a spell while the ritual is in progress. Assuming that tracing back a clairvoyance-type spell back to its source is even possible.

So the only way for them to catch us while we are doing the ritual is if they actually notice it being cast. But why would they? Why would that mage keep astral watch on a room in a building 2 kilometers away in the city? I don't think that rituals are inherently more noticeable in astral space than normal spellcasting, or at least I did not find anything about that in the book. And keep in mind that this will be a low force ritual (it will have to be, as Winter is not really an expert here), yet with Mason helping even Force 2 is likely to give enough range to the spell to keep that mage 2 kilometres away. And the ritual is cast behind a barrier anyway.

To be clear, I don't mind at all if we try something else instead to get some info on the target, as long as we try something. Going there, kicking in the doors of the first building, trashing the place, realizing the server is not there, then going back outside to try the same with the next building, all while we are being shot at is something I would like to avoid if possible.
This message was last edited by the player at 14:20, Fri 02 Oct 2020.
Cheshire
player, 74 posts
Fri 2 Oct 2020
at 17:56
  • msg #289

Re: OOC thread

I can pilot a microdrone in on silent and peek around. Then if I find a room of computers, cyber stealth in to find the right one.
GM
GM, 71 posts
Null perspiration,
chummer!
Sun 4 Oct 2020
at 02:11
  • msg #290

Re: OOC thread

For clarification on the Detection spell ruling, here's the definition of the 'Passive' quality from the rulebook:

Shadowrun 5th Edition Core Rulebook, p. 285:
Passive: A passive sense is simply “on” and feeds sensory input to the subject’s brain like other senses—no interpretation necessary. While the spell is sustained, Perception Tests using this sense have a limit equal to the net successes from casting of the spell instead of the subject’s Mental limit. Counterspelling cannot be used to defend against a passive sense, but once an opposing spellcaster realizes there is an active sustained spell, she can try dispelling it (see Dispelling, p. 295).


If anyone in the target area gets line of sight on the subject, physical or Astral, they can detect the spell. Otherwise, it's undetectable.
FreeMason
player, 74 posts
Sun 4 Oct 2020
at 21:14
  • msg #291

Re: OOC thread

In reply to Cheshire (msg # 289):

That sounds like a plan, assuming it doesn't get spotted.
Brick
player, 37 posts
DocWagon HTR Specialist
"Get behind me, pendejo!"
Sun 4 Oct 2020
at 21:20
  • msg #292

Re: OOC thread

I'll post tonight or tomorrow.
FreeMason
player, 75 posts
Tue 6 Oct 2020
at 17:07
  • msg #293

Re: OOC thread

So, a bit of ritual surveillance (scrying  if you like) and a good ol' drone snooping? I'm not well clued up on drone rules, but I'm assuming its got all the necessary sensor gubbins to get what we need?
Winter
player, 61 posts
Magical Thief
Wed 7 Oct 2020
at 10:21
  • msg #294

Re: OOC thread

No reason we can't try both, right? Or any other ideas?

And thinking ahead, how would we proceed with the actual mission? Try to sneak in or go fast and loud right from the start? Through the gate or cut through the fence? We have lot of magic at our disposal, so we could even try levitating the whole team over the fence and up on the building with the servers.
FreeMason
player, 76 posts
Wed 7 Oct 2020
at 19:16
  • msg #295

Re: OOC thread

I take it we have enough reagents of the correct type to pull off the ritual? I have 10 for use by hermetic nerdy types.
Winter
player, 62 posts
Magical Thief
Thu 8 Oct 2020
at 13:35
  • msg #296

Re: OOC thread

I have plenty. Those things are crazy good for a dedicated spellcaster. Anyway, let's do this then.
Brick
player, 39 posts
DocWagon HTR Specialist
"Get behind me, pendejo!"
Fri 9 Oct 2020
at 15:59
  • msg #297

Re: OOC thread

I, uh...meant today...<.< >.>
Winter
player, 64 posts
Magical Thief
Sun 11 Oct 2020
at 09:44
  • msg #298

Re: OOC thread

I'll try to clear some things up, if I can. First, teamwork:

quote:
For each assistant that scores at least one hit, the relevant limit for the leader’s test increases by one.

Additionally, each hit the assistants make adds one die to the leader’s dice pool. The most dice that can be added to the test is equal to the leader’s rating in the applicable skill, or the highest attribute rating if the test involves two attributes.


Ok, the limit goes up by 1 for each successful assistant, but leader can only get extra dice up to his skill rating, which was already covered by Drifter. Winter's actual skill is not that great, I'm afraid. As for the drain:

quote:
After the spell effect goes off, each participant also takes Drain equal to twice the number of hits (not net hits) on the defense side of the Ritual Spellcasting Test (minimum 2).


So, since defense only rolled 1 success, we each need to soak the minimum 2 drain. I think.

Also, I've mistakenly written that I needed only one success on my ritual spellcasting roll, I needed 2 to beat the defense roll. Fortunately that worked out alright.
GM
GM, 73 posts
Null perspiration,
chummer!
Tue 13 Oct 2020
at 01:49
  • msg #299

Re: OOC thread

In reply to Winter (msg # 298):

Yeah, all that seems fine. I'll put the results up sometime tomorrow.
:)
Winter
player, 65 posts
Magical Thief
Tue 13 Oct 2020
at 20:30
  • msg #300

Re: OOC thread

GM, Drifter and Mason participated in the ritual, so they should be receiving the same info from the spell Winter is, I think. Would it be ok if I shared it with them then?
FreeMason
player, 78 posts
Thu 15 Oct 2020
at 18:22
  • msg #301

Re: OOC thread

Winter:
Winter reports on what she is seeing. "All right, we found a server. In fact, we found two of them, a smaller one in the basement of the Administration building and a large mainframe in the basement of the Western Support Offices. That could be our target, I guess? While I'm doing this, any suggestions on what else I should be focusing my attention on?"

Couple of things Winter wishes to take a closer look at:

1) Access points to the Administration and Western Support building, as well as their basements - doors, security systems, guards, drones, that kind of thing.

2) Guard gear, in particular type of their armor and weapons. If any drones are around, what type and how are they armed?

3) Is there a central security room from which the facility is monitored? If there is, Winter would be very interested to see what is in there, in particular any active displays showing feeds or data from cameras / security systems.

4) Did Winter spot where the security mage is spending his/her time?

Plus any other suggestions the team might have.


Guard patrol routes & numbers? Fence construction? Regular staff numbers & where they tend to go? Car parks/pool areas? (I case we need an IEDistraction), area rating? That's all I can think of on 5hrs sleep.
GM
GM, 75 posts
Null perspiration,
chummer!
Tue 20 Oct 2020
at 14:12
  • msg #302

Re: OOC thread

In reply to Winter (msg # 300):

Of course. I wasn't sure who the target of the ritual was, so I left it up to you. :)
Winter
player, 67 posts
Magical Thief
Wed 21 Oct 2020
at 09:57
  • msg #303

Re: OOC thread

Alright, I'll share the info directly with Drifter and Mason. Not sure about the rest of the team, there's a lot of info here (great post by you btw, obviously you've put a lot of effort into this). We can summarize it for them, I guess? Not sure if is possible to record the data from the spell. Maybe with a simrig, assuming someone has one?
FreeMason
player, 79 posts
Wed 21 Oct 2020
at 22:09
  • msg #304

Re: OOC thread

Wow, that is a lot of info. The only thing missing is the area rating, but thats me not being clear in what I meant. I was asking if the one not involved in the ritual might be able to find if its in a Z zone, or if its more elite the barrels. Im thinking for KE response times if when it goes noisy.
GM
GM, 78 posts
Null perspiration,
chummer!
Sun 25 Oct 2020
at 13:56
  • msg #305

Re: OOC thread

In reply to FreeMason (msg # 304):

Oh, of course. Right. The area in question is a small corporate base / testing ground, so it's 100% corpsec. If they do bring anybody in, it'll be from their main HQ in Seattle proper.
Ele
player, 43 posts
Mon 26 Oct 2020
at 13:15
  • msg #306

Re: OOC thread

Plan A: Sneaky sneaky ninja.
Summon spirit. Use Concealment power. Cross fence/ward.
Summon new spirit. Use Concealment power. Move to spiders. Sneaky bash spiders.
Armed with the spiders codes, sneaky bash mage.
(order of these two may be reversed if desireable)
Using override codes from spiders, move sneaky to server. Apply magnet.
Leave.
Cheshire
player, 78 posts
Mon 26 Oct 2020
at 14:41
  • msg #307

Re: OOC thread

Cheshire can send a drone down the vent along with her hand (think Thing from the Addams family) to attempt to get the paydata. Can also send some microdrones down the wiring at the base of the fountain to fry wires connection and disable security. Cheshire can meanwhile lie in wait to brick the spiders when it gets loud. We can sneak in probably, but it will most likely get loud before we leave. She has an Ares Roadmaster with a ram plate...to drive through the fence for us to get on and leave.
Winter
player, 70 posts
Magical Thief
Mon 26 Oct 2020
at 16:58
  • msg #308

Re: OOC thread

Ok, since I'm out of question, I guess we can wrap the ritual up? Wait, here's one more, is there anyone present in those servers when Winter looks inside?


Anyway, about our plans... we need to "destroy the servers where the data is located". First problem, there are two of them in two buildings, both similarly fortified. Which one do we hit? The bigger one? Both of them to make sure?

Second problem, watcher spirits guarding the perimeter. If we try to sneak in, would stealth or even invisibility help at all against them? Would concealment power?

Third problem, if we are going in loud, in worst case scenario we could be facing 40+ guards just on site, judging by the number of bunks for security personnel in the facility. Admittedly they are probably not all of them there all the time, but a good part is likely to be. And while they are not full on special forces, they are reasonably well equipped and seem to know what they are doing.


The spell gave quite a lot of info that I'm not sure how to present, whether to just post for everyone to read or try to summarise it. I guess I could just post it openly and we could handwave it as a recording of the scouting, if someone has a simrig Winter could borrow? Or handwave it as just a very detailed debrief later to the team members that did not participate in the ritual?
Cheshire
player, 79 posts
Mon 26 Oct 2020
at 17:36
  • msg #309

Re: OOC thread

Cheshire could have the host to see where the physical location of the right server is. The guard house can be rigged to lock people in. The Watcher spirit is a big concern. We would basically need a distraction to pull them away from a specific spot.
FreeMason
player, 80 posts
Tue 27 Oct 2020
at 16:35
  • msg #310

Re: OOC thread

Maybe hack the armoury too, to stop anyone coming after us in armed/armoured vehicles. As for getting through the fence and distractions, does anyone have any gang type contacts?

Although this creates problems, I'd say hit both sets of servers to be sure of success. There must be access for meta humans somewhere for maintenance, upgrades and whatnot. Do any of you hacker types know if shutting the cooling systems off (& any backups) would do the job? Might be those systems are less heavily protected than the actual servers.

If we can keep the security rigger occupied elsewhere, do we have the means to break into the relevant buildings quietly? Or are we making our own "doorway"?
FreeMason
player, 81 posts
Fri 30 Oct 2020
at 12:01
  • msg #311

Re: OOC thread

*facepalm* I'm an idiot. Even more so because it might have already been mentioned. With all the magicians we have, getting an eart spirit to tunnel under the fence in the right place shouldn't be a problem, right?
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