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Game and Rules Notes.

Posted by GMFor group 0
GM
GM, 3 posts
Null perspiration,
chummer!
Tue 12 Nov 2019
at 14:23
  • msg #1

Game and Rules Notes

Pacing: The pace for which we're going in this game will be twice a week. Biweekly. Not semiweekly. :)
World: I run Shadowrun pretty close to the original setting. This is the first time I've run it since 4th edition, though, so there may be a few inconsistencies in the later timeline. I like to add in 'A' and 'B' Corps to enlist your services, in addition to the 'AAA's, so don't expect every run to be for Ares or Aztechnology. Or even most, maybe, depending on how things go.
If you do have any questions, PM me about them.
Character Creation: Standard. I'm not sure how I feel about patron-less shamans, but I figure we'll give the rules a try as written. It doesn't bother me if you want to play a totem for your generic shaman that doesn't have any game effect. That makes sense to me.
Triggers: Since we started out using a Consent Form, we'll hopefully avoid hitting anything sensitive for anybody. However, I want this to be a safe space for us to explore the human condition in an accepting, nurturing environment, so: If, at any point, we hit anything that triggers an uncomfortable topic for you that you don't want to explore, PM me and we'll skirt the topic, revise it, or fade to black. My policy for stuff like that is no-questions-asked, and I'll appreciate you folks to do the same for each other in case the issue does come up. I have stuff I don't like to see in my roleplaying, but I'm the Storyteller so I can make that happen. The same should hold true for my players.
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