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If it's gotta be said OCC...

Posted by Dr. StrangeloveFor group 0
Dr. Strangelove
GM, 3 posts
Sat 19 Oct 2019
at 13:23
  • msg #1

If it's gotta be said OCC...

Here it the place for for it.
Micheal Anderson
player, 1 post
Mon 21 Oct 2019
at 00:24
  • msg #2

If it's gotta be said OCC...

Is there a sheet for us to use?
Dr. Strangelove
GM, 6 posts
Mon 21 Oct 2019
at 01:27
  • msg #3

If it's gotta be said OCC...

In reply to Micheal Anderson (msg # 2):

Working on a character sheet, hopefully tonight
Andrew Johnson
player, 1 post
Mon 21 Oct 2019
at 04:02
  • msg #4

If it's gotta be said OCC...


So I am done with my character sheet except for equipment and weapons and apart from personnel arms we should probably discus what "team" weapon systems and vehicles we all want.

The vehicles would have to have a amphibious capability first and foremost so some sort of wheeled APC, V150 or the like ?

Now my character is British so I was thinking a Carl Gustaf recoilless rifle might fit the anti-armour role and perhaps a 60mm mortar for support with small shoulder launched systems sprinkled around the team, M72's etc ?



-
Dr. Strangelove
GM, 7 posts
Mon 21 Oct 2019
at 04:39
  • msg #5

If it's gotta be said OCC...

In reply to Andrew Johnson (msg # 4):

So far it looks like an SAS operator, a marine scout/sniper, an Intel officer specializing in interrogation, and a fourth member is considering something along the lines of a Ranger or SF also.


Seems like a group shaping up a combined services recon team. There are still a couple of unfilled slots. But I expect the game to start this week. I added some basic intel, more to come later.
Micheal Anderson
player, 1 post
Mon 21 Oct 2019
at 14:47
  • msg #6

If it's gotta be said OCC...

From delving over intel, seems Lake County is firmly in the hands of the Russians.

((OOC: I live in Citrus County, just South of Levy, in real life))

Also I have 21k in cash for gear

Suggestions wanted.
This message was last edited by the player at 15:29, Mon 21 Oct 2019.
Dr. Strangelove
GM, 8 posts
Mon 21 Oct 2019
at 16:22
  • msg #7

If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 5):

Good character

McDill and Eglin were nuked in 1997. In January 2000 the population of Florida is just under 2 million.
Erin 'Torv' Torvinen
player, 1 post
Mon 21 Oct 2019
at 16:24
  • msg #8

If it's gotta be said OCC...

Sounds great.

Torv is our former jarhead. While he has his attributes, I'll be looking forward to the nitty-gritty and his equipment over the next day or so.
Andrew Johnson
player, 2 posts
Mon 21 Oct 2019
at 23:30
  • msg #9

If it's gotta be said OCC...


OK does anyone have any ideas for team vehicles and support weapons ?


-
Micheal Anderson
player, 2 posts
Mon 21 Oct 2019
at 23:51
  • msg #10

If it's gotta be said OCC...

We have what 2d6 to roll so far?
Dr. Strangelove
GM, 9 posts
Tue 22 Oct 2019
at 01:01
  • msg #11

If it's gotta be said OCC...

Ok, so everyone should focus on outfitting their characters with personal gear and weapons. Any vehicles, large or particularly heavy weapons, large amounts of supplies and ammunition, or heavy duty tool kits, generators, etc. can be worked out based on the needs of the group as it relates to their particular mission.

Any leftover money and combined vehicle rolls will be handled in a few days as well.

As for the actual mission of this particular group, currently I am leaning towards one of the following;
1. covert insertion for the retrieval of a high value enemy leader
2. covert insertion for the retrieval of a high value allied prisoner
3. covert insertion to conduct snatch-n-grab operations with field interrogations
4. covert insertion to conduct search-n-destroy operations from field interrogations
5. tactical insertion with the intent of gathering intelligence on a location
6. tactical insertion with the intent of scouting ahead of offensive operations
7. helicopter insertion to conduct a long range recon patrol behind enemy lines
8. helicopter insertion to conduct a raid behind, with helicopter extraction

this could all change if any more players join and significantly alter the general makeup of the team.

remember two very, very important things;
1. it is a military game, so characters will have to take risks
2. the group doesn't have to operate like members of a British unit in a WWII movie
Micheal Anderson
player, 3 posts
Tue 22 Oct 2019
at 01:11
  • msg #12

If it's gotta be said OCC...

Ok guys, I am not a stealthy character by any stretch.

I am a decent shot, speak 4 languages, can get anyone to squeal relatively easy and I can patch people up, as I have a great medical skill.

I think Michael was aiming for working for the Agency once done with the military.
Dr. Strangelove
GM, 10 posts
Tue 22 Oct 2019
at 01:32
  • msg #13

If it's gotta be said OCC...

The agency is not really a thing anymore. The government fractured into the Civilian Government or civgov and the Military Government or milgov. Milgov was tge first to be organized after the bombs and has been losing ground over the years as Civgov got organized. No more political parties, its more of a personal account of politicians and the president now. The CIA, what was left of it, basically got absorbed by Milgov.

Civgov is facing the steady fracturing of American society. Like most other governments as a result of wars and the side effects of the limit nuclear exchange.

Milgov is still prosecuting the war at this time. But, that may change dramatically in coming years.
Dr. Strangelove
GM, 11 posts
Tue 22 Oct 2019
at 13:54
  • msg #14

If it's gotta be said OCC...

No longer accepting new players publicly. Will take two more this week if there is anyone you would like to invite. Go ahead begin talking and planning among yourselves in the character thread. I will work with you on getting the characters prepped and on a good, old fashioned suicide mission.

We will kick off the campaign as soon as the bookkeeping is done. Thanks for your efforts. I look forward to our game.
Roger A Castle
player, 1 post
Tue 22 Oct 2019
at 14:47
  • msg #15

If it's gotta be said OCC...

Howdy guys.
Micheal Anderson
player, 4 posts
Tue 22 Oct 2019
at 14:55
  • msg #16

If it's gotta be said OCC...

Howdy

So I am a rather trainwreck of skills.

I can do a little bit of this and that, though would love to hear what skills everyone has focused on, so I might change some things.

Electronics
Medicine
Gunsmith
Lockpick

Those are the unusual ones I have
Dr. Strangelove
GM, 12 posts
Tue 22 Oct 2019
at 15:00
  • msg #17

If it's gotta be said OCC...

The plight of high intelligence and high education. Makes you a skill hog. Something will definitely have a place in the game soon enough.
Micheal Anderson
player, 5 posts
Tue 22 Oct 2019
at 15:43
  • msg #18

If it's gotta be said OCC...

So I see our group as a Special Operations like group, or am I missing something?

Also what about modern weapons from around the time of the game, as M4 Carbines and such did exist back then.
Dr. Strangelove
GM, 13 posts
Tue 22 Oct 2019
at 16:42
  • msg #19

If it's gotta be said OCC...

In reply to Micheal Anderson (msg # 18):

The game was written about a decade before the widespread  use of the m4, and about 5 years before SOCOM was formed.

That is why the equipment  depicts an 80s feel.

The war started in 1995, nuclear weapons were used on a limited strategic level in 1997, and the war continues. In a nutshell, anyway.

In game terms the conflicts of the actual 1990s, our contemporary history, didn't happen. For now all that juicy cool shit that comes after 1994 doesn't exist. Including mass cell phone usage, mass computer usage, massive commercialized access and exploitation the global positioning system, and so.

Winters are harder because of the nukes. Crop die outs due lack germination are common, famine is common, electromagnetic pulse crippled electronics globally, many targeted military bases and industrial centers caused incredible collateral damage because they were in or near cities, caused massive forest fires, and crippled national infrastructure.

But the war is still going.

M4s are rare, complete SOPMOD kits are nearly non-existent, H&k Mk 23 SOCOM pistols are rare also. And if it wasn't an American firearm or one used in the US comptitve firearms circuit in the 1980s then there isn't all of the bf4 and cod mods for guns.
Roger A Castle
player, 2 posts
Tue 22 Oct 2019
at 16:57
  • msg #20

If it's gotta be said OCC...

In reply to Micheal Anderson (msg # 16):

Roger is a Spec Oos guy in the mode of action/thriller characters. He has a PhD in all the ways you can kill somebody and will probably be unemployed and homeless 6 months after he gets out (until he gets that sweet sweet contractor money).
Roger A Castle
player, 5 posts
Sun 27 Oct 2019
at 04:30
  • msg #21

If it's gotta be said OCC...

Andrew Johnson:
Quickly Andrew checked his watch to make sure they were on schedule as he kept his eyes on the beach.....


Some notes about Pellicer Creek near the Princess Place Preserve.

We are approximately a mile inland from the ocean. There will be no surf or waves unless somebody blasts by us in a speedboat.

(Even on the coast in this area it's relatively tiny unless there is a storm brewing. West coasters laugh and say you can't surf there. By Australian standards it's still waters.)

It will mostly still be salt water and I imagine we had an interesting time navigating our way in from the Atlantic through a bunch of rich/touristy areas that are now shit holes. Not difficult but interesting. Would be an awesome establishing shot for movie about the semi-apocalypse that is T2K.

"300m west of Princess Place Preserve's North Shore" is is about 1000% more likely to put us landing in a salt marsh than on a beach. Where it's not marsh the water in the area is mostly going to run right up to thick overhanging plant growth on the bank or flatten out into a mud flat.
This message was last edited by the player at 04:31, Sun 27 Oct 2019.
Patrick Walsh
player, 1 post
Sun 27 Oct 2019
at 05:31
  • msg #22

If it's gotta be said OCC...

Hey fellas getting kit list together, anything I should look to get?
Andrew Johnson
player, 9 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 27 Oct 2019
at 05:48
  • msg #23

If it's gotta be said OCC...

In reply to Patrick Walsh (msg # 22):

Night vision equipment, suppressor and radio.


-
Dr. Strangelove
GM, 22 posts
Sun 27 Oct 2019
at 06:35
  • msg #24

If it's gotta be said OCC...

Not overly sampy, I'll post some infoin the morning. Give you an idea of the terrain.
Dr. Strangelove
GM, 23 posts
Sun 27 Oct 2019
at 16:04
  • msg #25

If it's gotta be said OCC...

Ok, I am having some kind of issue with google maps right now.

Here are some basic coordinates to give you an idea of where stuff is on the map in google maps. The terrain in flat, overgrown from years of not being used, and home to mosquitoes,snakes, alligators, and feral dogs.

the map coordinates for the landing site are 29.659462, -81.234023

the target site is at 29.658818, -81.237231

Sorry for he delay in visual references.
Andrew Johnson
player, 11 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 28 Oct 2019
at 04:41
  • msg #26

If it's gotta be said OCC...

In reply to Roger A Castle (msg # 21):

I think I missed something as I am not seeing that locality information in the thread ?


-
Roger A Castle
player, 6 posts
Mon 28 Oct 2019
at 04:51
  • msg #27

If it's gotta be said OCC...

It's in message # 1. 8th paragraph, Major Cortez' mission briefing.
Andrew Johnson
player, 12 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 28 Oct 2019
at 04:59
  • msg #28

If it's gotta be said OCC...

In reply to Roger A Castle (msg # 27):

Right so that's the objective, I would say go on the GM's description we have not yet entered the lagoon.


-
Roger A Castle
player, 7 posts
Mon 28 Oct 2019
at 05:30
  • msg #29

If it's gotta be said OCC...

In reply to Andrew Johnson (msg # 28):

Not sure what you mean?

I posted that info in the OOC because presumably we would all know it before we left on the operation.

You've got a paragraph about a beach landing we won't be making, (Barring the very real possibility that someone has built one) that mentions dunes we won't be encountering unless we run up on a golf course (or maybe a construction site).

You've got another paragraph that, given the situation, reads like you wanted us to be dropped off to swim a half click to the mouth of the river so we could then swim nearly two clicks up the river to get to where we're going.

By sheer happenstance I have recently stood within about 100 meters (give or take a few) of where we are planning to land and thought I would share what I saw so that you could use it to make Andrews expert musings sound a little more in line with the actual terrain.

I would've just said something in character since Roger is relatively local and Andrew is "furiner" but it was all thoughts so I felt responding to them would be creepy. Lol.
Dr. Strangelove
GM, 27 posts
Mon 28 Oct 2019
at 05:54
  • msg #30

If it's gotta be said OCC...

I'm just waiting for everyone to have time to post. I will work on details for the target site to allow you to postulate, percolate, and generally plan your approach. I will probably be posting throughout the day tomorrow.
Andrew Johnson
player, 13 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 28 Oct 2019
at 06:06
  • msg #31

If it's gotta be said OCC...

In reply to Roger A Castle (msg # 29):

Thanks for the criticism, will take it on board. How about you throw your own post up there ?


-
Dr. Strangelove
GM, 28 posts
Mon 28 Oct 2019
at 14:40
  • msg #32

If it's gotta be said OCC...

The operation is straight forward;
Two teams will go ashore just north of Marineland on A1A, they will clear the area so that the other teams can come ashore

A team will establish a secure point for the radio relay/repeater

R66 will rush their zodiac the forty odd yards across A1A to Matanzas River, travel south to Pellicer Creek and switch from outboard to paddling, make their way to the drop off point, the sailor running the zodiac will then slow row a ways back, hide out in the boat, and wait

Fire support is available front the destroyer 'iverness' using a rapid fire 5 inch gun front a mile offshore

A navy Seahawks (a twin engine blackhawk) is on the pad for resupply, medevac, combat retrieval

Once cleared, R66 will occupy the site and await orders

You can preplan a resupply drop load out if you want, only one

R66 will have to achieve success by 0705 EST, the first helicopter insertion drops will fly through the area at 0715 EST

Spot the enemy and
Pull a ninja and kill them covertly or
Take the enemy under fire to pin them down for a fire mission, go mop up or
Pin the enemy down and snipe them, go mop up

You get the idea, make a plan
This message was last edited by the GM at 14:52, Mon 28 Oct 2019.
Andrew Johnson
player, 14 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 29 Oct 2019
at 00:10
  • msg #33

If it's gotta be said OCC...


So for an initial plan I would go with the sniper to provide over watch having found a location himself before the others in the group move forward. Once that is completed the rest of the group move forward to assault the house as quietly as possible.

If it all goes pear shaped we call in the big guns or we just assault ourselves..... Prisoner and intel would be a primary target. Any other ideas ?



-
Roger A Castle
player, 8 posts
Tue 29 Oct 2019
at 00:18
  • msg #34

Re: If it's gotta be said OCC...

Andrew Johnson:
So for an initial plan I would go with the sniper to provide over watch having found a location himself before the others in the group move forward. Once that is completed the rest of the group move forward to assault the house as quietly as possible.

If it all goes pear shaped we call in the big guns or we just assault ourselves..... Prisoner and intel would be a primary target. Any other ideas ?


Sounds good to me. Simple enough for us to amend it on the fly.
Erin 'Torv' Torvinen
player, 6 posts
Fri 1 Nov 2019
at 04:18
  • msg #35

Re: If it's gotta be said OCC...

Sounds good.
Andrew Johnson
player, 18 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 5 Nov 2019
at 04:12
  • msg #36

Re: If it's gotta be said OCC...


Could we get a rough map of what we are looking at ? Thanks.
Roger A Castle
player, 15 posts
Tue 5 Nov 2019
at 04:23
  • msg #37

Re: If it's gotta be said OCC...

Can we assume that Torv has shared the information that was provided in the last GM post?
Dr. Strangelove
GM, 43 posts
Tue 5 Nov 2019
at 23:42
  • msg #38

Re: If it's gotta be said OCC...

Yes, in retrospective, whenever something is that obvious then just allude to it in your post susch...

After Torv relayed his observations to the others....

Is that fair? I will work on a map.
Andrew Johnson
player, 19 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 6 Nov 2019
at 00:13
  • msg #39

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 38):

Sounds good, Thanks.
Roger A Castle
player, 17 posts
Wed 6 Nov 2019
at 00:20
  • msg #40

Re: If it's gotta be said OCC...

Question: Did Andrew bring a suppressed weapon?
Dr. Strangelove
GM, 44 posts
Wed 6 Nov 2019
at 00:28
  • msg #41

Re: If it's gotta be said OCC...

game map loaded. Torc is the closest blue dot of R66 from his to the truck (red arrow pointing north) is 270 meters. The sentry (red dot) is next the seawall (white line) and is 245 meters from Torv.

Your personal coms are probably some flavor of Motorola radios, about three dozen versions were used by SOCOM from 89 to 93, and are not secured frequencies, can be voice activated throat mics, last about fours continuous, and have a practical range in these conditions of about 3/4 to a 1 mile.

Just a word of note, a 9 inch barrel on the KH21 will cut the range by 1/2. Normal barrel length is a touch over twenty inches.
Andrew Johnson
player, 20 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 6 Nov 2019
at 00:42
  • msg #42

Re: If it's gotta be said OCC...

Dr. Strangelove:
Just a word of note, a 9 inch barrel on the KH21 will cut the range by 1/2. Normal barrel length is a touch over twenty inches.


Understood, thanks.
Roger A Castle
player, 19 posts
Wed 6 Nov 2019
at 01:21
  • msg #43

Re: If it's gotta be said OCC...

Do you use magazines, drums, belts, or some mix of those in your HK21?

Did you want Castle to carry any extra ammo for the MG?

Did Andrew bring a suppressed weapon?
Andrew Johnson
player, 22 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 6 Nov 2019
at 02:41
  • msg #44

Re: If it's gotta be said OCC...

In reply to Roger A Castle (msg # 43):

The HK has a suppressor and he uses 100 round boxes as well as the magazine kit in his pack. I think he is ok for carrying the ammo, thanks.
Erin 'Torv' Torvinen
player, 10 posts
USMC
Scout/Sniper
Wed 6 Nov 2019
at 05:58
  • msg #45

Re: If it's gotta be said OCC...

A suppressor on a GMG? I've honestly never heard of that.

Wouldn't the suppressor overheat in fairly short order?
Andrew Johnson
player, 23 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 6 Nov 2019
at 06:08
  • msg #46

Re: If it's gotta be said OCC...

In reply to Erin 'Torv' Torvinen (msg # 45):

Fairly common, the HK21 has a semi-burst-auto trigger pack and the heavy barrels on them make them incredibly accurate, enough for long range shots. If we were looking at requiring sustained fire Andrew would remove the suppressor first.


-
Dr. Strangelove
GM, 46 posts
Wed 6 Nov 2019
at 11:49
  • msg #47

Re: If it's gotta be said OCC...

double claw feed mechanism that could retain and feed a ten foot long, free hanging belt of 7.62mm NATO while being held sideways with the feed port facing the ground twenty feet in the air.

it uses the roller cam bolt common to that line of rifles, mgs, and smgs. it is the fast semi-auto firing blowback system in the world because of it. although in reality that made the recoil harder to deal with. plus the stock isn't positioned quite high enough on the receiver for true inline recoil.

because of the weight of the bolt and the extremely high reward velocity of the bolt carrier assembly the return springs are wicked stiff. Once they begin to get hot they get temperamental and often experience heat flex causing rate of fire to speed up uncontrollably at times making the gun mis-cycle and iether fail to feed or stove-pipe cartridge casings upon ejection.

these weapons, the rifles included, through empty cartridge cases about a meter at a hard angle to front right of the firer.

damn, i really miss messy with the HKs.
Erin 'Torv' Torvinen
player, 12 posts
USMC
Scout/Sniper
Sat 9 Nov 2019
at 18:02
  • msg #48

Re: If it's gotta be said OCC...

I don't suppose it would be possible for Torv to get a shot off as he realizes that the sentry is going for the radio?
Dr. Strangelove
GM, 50 posts
Sat 9 Nov 2019
at 18:21
  • msg #49

Re: If it's gotta be said OCC...

With winds, weather, darkness, range, scope, observation of target, yadda, yadda, yadda Torv would need a 72 or less for a torso hit, 62 or less for a headshot
Erin 'Torv' Torvinen
player, 13 posts
USMC
Scout/Sniper
Sat 9 Nov 2019
at 18:25
  • msg #50

Re: If it's gotta be said OCC...

Sounds good. Any obvious armor? Or just the load bearing vest?
This message was last edited by the player at 18:25, Sat 09 Nov 2019.
Dr. Strangelove
GM, 51 posts
Sat 9 Nov 2019
at 18:38
  • msg #51

Re: If it's gotta be said OCC...

Too dark to tell. He also wearing a poncho for the expected rain.
Dr. Strangelove
GM, 53 posts
Sat 9 Nov 2019
at 21:32
  • msg #52

Re: If it's gotta be said OCC...

For Andrew to fire, the first shot will benefit from him being ready and aiming roll under 78, for the following  shots roll under 48. Rate of fire 3 (approximately 9 bullets used) so make three rolls to hit, the 1st roll under 78, the next 2 under 48.
Andrew Johnson
player, 28 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sat 9 Nov 2019
at 21:33
  • msg #53

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 52):

Thanks have added the rolls to the bottom of my post.


-
Dr. Strangelove
GM, 54 posts
Sat 9 Nov 2019
at 22:11
  • msg #54

Re: If it's gotta be said OCC...

great thanks, that really blew his socks off.
Roger A Castle
player, 24 posts
Sun 10 Nov 2019
at 16:20
  • msg #55

Re: If it's gotta be said OCC...

What's the range to the HMG?
Dr. Strangelove
GM, 56 posts
Sun 10 Nov 2019
at 16:27
  • msg #56

Re: If it's gotta be said OCC...

30 meters, give or take, a good toss for a frag
Dr. Strangelove
GM, 57 posts
Sun 10 Nov 2019
at 16:45
  • msg #57

Re: If it's gotta be said OCC...

New map posted. The blue letters are initials for last names, sorry Torv, this map is too close up to see your position.

Using the DShK gun as a target reference point, everyone's distance from the truck is;
Castle    30 meters (SMGs can walk and still fire, -10)
Walsh     32 meters (SMGs can walk and still fire, -10)
Johnson   55 meters (short range w/9" bbl if braced, medium range if not)
Torvinen  145 meters (counts as a medium range shot, if you aim it doubles to hit %)

The HMG is set up on a normal heavy tripod using a tall pintle to allow it to engage aircraft. It's tall enough to stand behind, so a gunner could get enough muzzle elevation to engage flying targets by squating or kneeling. There isn't a gun shield, but it does use preloaded drums that allow it to reload faster. Just like the old German drums for MGs, its a belt carefully coiled into a circular container. It uses 50 round/17 shot belts. There are at least 20 of those drums in several milk crates on the flatbed near the gun.
Andrew Johnson
player, 32 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Fri 15 Nov 2019
at 02:45
  • msg #58

Re: If it's gotta be said OCC...


Not sure we cam up with radio call signs ? Might be a good time to come up with some, Andrew will go with "Angus".
Roger A Castle
player, 27 posts
Fri 15 Nov 2019
at 03:05
  • msg #59

Re: If it's gotta be said OCC...

Yeah I've just been calling people by their gun (eg Gunner, Sniper, etc).

I'll go with Keep.
Dr. Strangelove
GM, 62 posts
Fri 15 Nov 2019
at 03:07
  • msg #60

Re: If it's gotta be said OCC...

I should've remembered to assign these.

Castle        R661, callsign Raider1
Johnson       R662, callsign Raider2
Torvinen      R663, callsign Raider3
Walsh         R664, callsign Raiders

Personal callsigns, nicknames, etc are up to you guys to figure out
Dr. Strangelove
GM, 64 posts
Fri 15 Nov 2019
at 04:43
  • msg #61

Re: If it's gotta be said OCC...

In polish a grenade is granat, they get Grenatten from a slang form of Grenadier used during ww2, it used to refer to elite troops/commandos.

I should have stated that in the post. They realize that they are being raided, probably assume it's Rangers or Force Recon.
Patrick Walsh
player, 13 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sun 17 Nov 2019
at 05:55
  • msg #62

Re: If it's gotta be said OCC...

Pat will go with Gemstone
This message was last edited by the player at 06:06, Sat 07 Dec 2019.
Andrew Johnson
player, 37 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 18 Nov 2019
at 00:34
  • msg #63

Re: If it's gotta be said OCC...

That's some good rolls..................
Roger A Castle
player, 30 posts
Mon 18 Nov 2019
at 02:31
  • msg #64

Re: If it's gotta be said OCC...

Well if we count the whole team I think we went 5 and 5.
Dr. Strangelove
GM, 69 posts
Mon 18 Nov 2019
at 23:45
  • msg #65

Re: If it's gotta be said OCC...

hey Andrew, just quick heads up. You have fired 22 shots (bursts), a hundred round belt is considered to be 33 shots. The conversion in  Twilight 2K is one of the more annoying things to remember.

Your suppressor is about shot out. You may want to remove it or risk burning it out also.

Roger, the pain in your ribs will give you the same penalty as Andrew, -10. Only his comes into play when he has to use his left arm to perform a task, like shooting, yours come into play on most every physical task since it is your core muscles and it affects breathing and breath control.

Patric, you suffer from pain and a lot of it. Your ears took a severe clipping and upper-outer edge has been shot away giving you the look of a mouse-eared cat (had the tip of its ear bitten off when catching mice in its mouth). your hearing isn't effecting, but there is a cut in your scalp behind the ear that is bleeding also. The shock to your noggin has left you with a ringing headache, -5 to rolls until you can relax or take a hand full of light fighter candy (aka Tylenol, extra strength).

Roger has already gone loud and proud with the Armalite Freedom Trumpet (M16A2) and Patric has cranked the base up, M67 style.

If I type in what an NPC is saying, even if he is speaking a foreign language, I am assuming that someone in the group is relaying that info. Such as Roger and the Polish leader. This is done to save posts. If it gets confusing or I need it to be otherwise I will state that OOC and kill Patric with an insidious alligator attack. Alligators like limes, Lima beans, key limey pie, and biscuits.
Patrick Walsh
player, 16 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Tue 19 Nov 2019
at 03:26
  • msg #66

Re: If it's gotta be said OCC...

Dr. Strangelove:
Patric, you suffer from pain and a lot of it. Your ears took a severe clipping and upper-outer edge has been shot away giving you the look of a mouse-eared cat (had the tip of its ear bitten off when catching mice in its mouth). your hearing isn't effecting, but there is a cut in your scalp behind the ear that is bleeding also. The shock to your noggin has left you with a ringing headache, -5 to rolls until you can relax or take a hand full of light fighter candy (aka Tylenol, extra strength).


I totally missed that... shouldn't reply after a long day....

Is anyone a FO?  We may need to call home and get a special delivery.
Dr. Strangelove
GM, 72 posts
Tue 19 Nov 2019
at 03:31
  • msg #67

Re: If it's gotta be said OCC...

No sweat, the game is going well.
Patrick Walsh
player, 18 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Tue 19 Nov 2019
at 04:04
  • msg #68

Re: If it's gotta be said OCC...

Just to clarify Pat's helmet is destroyed?
Dr. Strangelove
GM, 73 posts
Tue 19 Nov 2019
at 06:12
  • msg #69

Re: If it's gotta be said OCC...

Yep, you still have anything strapped to your head. Like a radio bud, mount for NVGs, etc. The helmet gave its life saving your own.
Andrew Johnson
player, 40 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 19 Nov 2019
at 22:48
  • msg #70

Re: If it's gotta be said OCC...


Are we able to call a correction to the fire mission ? Or perhaps cancel it ?
Roger A Castle
player, 33 posts
Tue 19 Nov 2019
at 23:03
  • msg #71

Re: If it's gotta be said OCC...

I do have the appropriate skill if the fact that Torv has our radio isn't a problem.
Andrew Johnson
player, 42 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 20 Nov 2019
at 01:16
  • msg #72

Re: If it's gotta be said OCC...


So what does everyone want to do ? I was initially happy to stay in place until after the fire mission and to add corrections, but I am happy to go with the group decision.

I think everyone is wounded and the enemy are still in control of both a heavy anti-aircraft gun and the manpads so I think this mission is a bust...


-
Andrew Johnson
player, 43 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 20 Nov 2019
at 01:18
  • msg #73

Re: If it's gotta be said OCC...


Perhaps a sitrep further up the chain to see what is suggested ?


-
Roger A Castle
player, 34 posts
Wed 20 Nov 2019
at 01:36
  • msg #74

Re: If it's gotta be said OCC...

Andrew Johnson:
...stay in place until after the fire mission and to add corrections,...

-


This is what I would prefer to do. After moving back so that we don't get waxed by our own support.
Dr. Strangelove
GM, 76 posts
Wed 20 Nov 2019
at 04:22
  • msg #75

Re: If it's gotta be said OCC...

waiting for a reply from Patric. I will use Torv through this scene, but probably replace him once its concluded.
Andrew Johnson
player, 44 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 20 Nov 2019
at 04:27
  • msg #76

Re: If it's gotta be said OCC...

In reply to Roger A Castle (msg # 74):

Yes, that sounds like a plan.
Patrick Walsh
player, 19 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Thu 21 Nov 2019
at 00:29
  • msg #77

Re: If it's gotta be said OCC...

Pat is OK to pull back and see what happens from the fire mission.
Roger A Castle
player, 36 posts
Thu 21 Nov 2019
at 22:45
  • msg #78

Re: If it's gotta be said OCC...

What's the callsign for Higher?
Dr. Strangelove
GM, 78 posts
Fri 22 Nov 2019
at 12:39
  • msg #79

Re: If it's gotta be said OCC...

Ringo 6 is recondo command staff, Ringo 6A is the Recondo commander (Actual)
Ringo element in on call for all recondo units in the field

Adder 25 is the command staff for the pararescue unit, 2 choppers, 6 PJs

There is no direct line to the Destroyer
Call Ringo 6, ask for primary support interdiction to redirect fire or primary target support to set up an artillery bombardment. Primary basically means I have been given authority over others and I choose to exercise it. Otherwise just as interdiction support or target support. Normal target support would come with qualified taskers such as fast moving fighters to strafe fleeting ground targets or deal with enemy air assets, ground attack aircraft to attack various targets but mainly enemy armor or convoys, mortars closer to a firebase, artillery further or for time on target barrages, rockets for saturation bombardments, and quick reaction forces such as heavy infantry, tanks, or assault engineers (sappers).

I didn't include all that because I don't feel it necessary for a character to be involved in an ongoing dialogue to request services from an NPC, i.e. "Sgt. Hanks called in for artillery support requesting a fire mission on the house/cross roads/etc."....

We all know the situation, character interaction in a game with speed of a PBP game shouldn't be bogged down with too much trivial posting. I just as soon get on with the action that we all want to get involved with.

I hope that didn't sound ranty.
James Wolfebane
player, 1 post
Sun 24 Nov 2019
at 04:22
  • msg #80

Re: If it's gotta be said OCC...

Hello everyone, working on a Engineer for the game. If you see me running, try to keep up.
Roger A Castle
player, 41 posts
Mon 25 Nov 2019
at 05:41
  • msg #81

Re: If it's gotta be said OCC...

Howdy Jimmy.
Patrick Walsh
player, 23 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Mon 25 Nov 2019
at 05:53
  • msg #82

Re: If it's gotta be said OCC...

Pat would like to welcome a fellow engineer to the team.
Patrick Walsh
player, 25 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Mon 25 Nov 2019
at 07:44
  • msg #83

Re: If it's gotta be said OCC...

Pat is trying to keep the rain off as best he can.... that and a stiff upper lip...  is it time for a cuppa yet?
Mark Tran
player, 1 post
Mon 25 Nov 2019
at 13:18
  • msg #84

Re: If it's gotta be said OCC...

Hello everyone! I will be joining your merry little band soon. So far it looks like a Ranger specced for mortars etc.
Mark Tran
player, 2 posts
Wed 27 Nov 2019
at 12:51
  • msg #85

Re: If it's gotta be said OCC...

Well it appears by dreams of being a snake eating ranger have been foiled, the dice gods give and take away, so I have apparently started in the service branch. I should have my happy little Sargent Tran completed shortly, but thought I would check and see if we have any particular equipment needs?

Anything for the wish list?
Roger A Castle
player, 43 posts
Wed 27 Nov 2019
at 16:21
  • msg #86

Re: If it's gotta be said OCC...

Howdy and welcome to the game.

We're pretty well equipped afaik and more importantly we're way more connected with support from our own forces than a normal T2K game so I would suggest just make sure you have what you need to do your job well.
Dr. Strangelove
GM, 86 posts
Wed 27 Nov 2019
at 23:08
  • msg #87

Re: If it's gotta be said OCC...

How goes the characters? Any questions? Requests? Have a happy turkey day and post as you can this week. I understand holidays can be busy. So, I'll forgive you this week if you can't meet the posting needs. But, unfortunately the Russians do not feel the same way.

Muwaahahahahah, cough, cough, ahaha.

edit: sorry, I forgot. you new guys will be coming into the fight from a converted super carrier turned troop ship on a UH-1H Heuy slick. You would have been equipped (if needed) with the following:
6 x MREs
2 x Canteens
2 x Smoke grenades
2 x Colored smoke grenades
M16A2 w/up to 10 magazines (loaded)
TA 312 personal radio
Cheap sunglasses
Poncho w/liner
A letter from the Commander thanking you for your sacrfice
This message was last edited by the GM at 23:14, Wed 27 Nov 2019.
Patrick Walsh
player, 27 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Thu 28 Nov 2019
at 03:43
  • msg #88

Re: If it's gotta be said OCC...

Can we get a new map, I'm not sure where we are exactly after running like hell away from the truck and incoming gunnery.
Dr. Strangelove
GM, 87 posts
Thu 28 Nov 2019
at 03:52
  • msg #89

Re: If it's gotta be said OCC...

On it, it'll be up soon
Dr. Strangelove
GM, 88 posts
Thu 28 Nov 2019
at 04:28
  • msg #90

Re: If it's gotta be said OCC...

new map up, it shows team location, Torv's location, where the suspected sniper's vicinity is, the impacts are big red splotches, and the smoke is depicted as well.

very soon now the scene will advance to the next mission profile, and the new meat, er, characters will come in.
Dr. Strangelove
GM, 90 posts
Sun 1 Dec 2019
at 12:17
  • msg #91

Re: If it's gotta be said OCC...

I will be introducing the new characters into this scene through tonight. No one has to post an immediate response. Feel free to chat, send a few radio messages back and forth in the game thread, and devise any plan of action you want to.
Dr. Strangelove
GM, 93 posts
Mon 2 Dec 2019
at 23:31
  • msg #92

Re: If it's gotta be said OCC...

Sorry I took so long. I forgot my father had surgery this morning and I got caught in RL for moment.

Well, the gang is all here, sort of. The fireworks have already begun, the storm is not far behind the new guys, and I pretty sure the Russians are too far off either. Oh, and don't forget those angry Poles you shot up.
Dr. Strangelove
GM, 94 posts
Tue 3 Dec 2019
at 07:36
  • msg #93

Re: If it's gotta be said OCC...

M24 Sniper Rifle
10 x Telescopic Sight
8 x Night Vision Sight
29 shots M118 7.62mm (match ammo, base range 200 meters in Sniper rifle)
Adjustable Bipod
Shooting Logbook
Laser Rangefinder
Sound Suppressor
Laser Aiming Module (300 meter useful range)
Detachable Iron Sights (just in case)
Scrim Material (camo on rifle)
Cleaning Kit
Drag Bag

Standard Kevlar Helmet (strapped to LBE)
Dr. Strangelove
GM, 98 posts
Fri 6 Dec 2019
at 20:42
  • msg #94

Re: If it's gotta be said OCC...

Tran and Wolfebane were assigned to a scout platoon assigned anti-armor duties. They were referred to as Carson element after Kit Carson. Tran has the callsign Dropper 1, for bomb dropper or a mortarman, and Wolfebane is known as Boomer 1, he blows stuff up after all.
Andrew Johnson
player, 57 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sat 7 Dec 2019
at 19:38
  • msg #95

Re: If it's gotta be said OCC...


Am I missing something, because I don't think we have a working vehicle ?


-
Roger A Castle
player, 51 posts
Sat 7 Dec 2019
at 19:55
  • msg #96

Re: If it's gotta be said OCC...

Andrew Johnson:
Am I missing something, because I don't think we have a working vehicle ?
-


You are not.

1. Patrick made a reference to our vehicle, that we do not have with us, that only Andrew heard because it was said a few hundred yards away from Roger, Mark, and James (and was not being said on the radio).

2. Mark, not aware that he is a few hundred yards from you guys AND that the vehicle in question is back with our unit gear (probably still on a ship at the moment), thought he heard it and responded.

3. James, equally unaware of the mitigating circumstances and inexplicably having brought more gear than he can carry into the field with him, responded hoping to use the vehicle we don't have to carry his extra things (which he probably does not actually have with him).
Andrew Johnson
player, 58 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sat 7 Dec 2019
at 20:00
  • msg #97

Re: If it's gotta be said OCC...

In reply to Roger A Castle (msg # 96):

OK thanks.
Dr. Strangelove
GM, 99 posts
Sun 8 Dec 2019
at 01:44
  • msg #98

Re: If it's gotta be said OCC...

Nicely done.
Dr. Strangelove
GM, 101 posts
Sun 8 Dec 2019
at 02:55
  • msg #99

Re: If it's gotta be said OCC...

I will get a new map uploaded tonight, remember that posting over the weekend isn't required but I do appreciate it and I will keep updating.

I will pickup at house, assuming that all of you are there now. Please make a note changes to equipment.  I will post a list acquired intelligence assets and available battlefield loot.

Thanks and good job so far, really enjoyable.
Dr. Strangelove
GM, 102 posts
Sun 8 Dec 2019
at 05:54
  • msg #100

Re: If it's gotta be said OCC...

New map update, red dots are the artillery strike, the dilapidated house is house than was made into a museum. It wasn't used because it is basically falling in. The HE shell that hit it demolished a portion of it.

The other house was built and used by a local business group for public events and it is essentially a collection of rooms and a kitchen with a small parking area. that is where the team is, or so from what I gathered in the posts anyway.

there is a slime yellow line in the middle of the map, above that line to the north is the area the party members have traversed in combat, post combat analysis, or simply traveling to the current position. below that line to the south is unexplored territory.

on the main road coming into the area there are several black markers, that is where the smoke is rising from the A10 attack runs, which are marked with a yellow arrow.

The A10s are not on station anymore. Once the enemy begin moving into the area there are several places where the team can observe their movements, remember the map only covers about a square kilometer, about 6/10 of a mile.

Recovered intel (all written Polish)
Maps showing troop movements to match orders to begin said troop movements
From Bimini the the 131st Polish Infantry Regiment has moved north and east
 HQ and 3 motor rifle companies (1,200 men) to the town of Yelvington, Fl.
  orders specify 4 x SAU 122 self propelled guns (122 mm) to set up near Yelvington
 1 motor rifle company (400 men) to Faver-Dyke State Park
  orders specify 3 x ASU 85 self propelled guns (85 mm, tank hunters) to this area
 1 motor rifle company (5oo men) to Pricess Perfect Preserve at Pellicer Creek, Fl.
  order specify 2 x T62M MBT, AT4 ATGM equipped BRDM and BRT 60 APCs
From Bunnell the 9th Polish Tak Division has moved east and nort
 HQ and 2 motor rifle regiments (1,200 men and 8 T62M MBT) to Palm Coast, Fl.
  orders specify 4 x BMD weapons carriers (120 mm mortars), 24 x 82mm mortars, 2 x SAU 122 self propelled guns, 1 x ZSU-30-6 self propelled anti-aircraft battery
 1 motor rifle regiment (300 men and 2 T62M MBTs) to the Pellicer Creek area
  orders specify AT4 ATGM equipped BRDM and BRT 60 APCs
 1 motor rifle regiment (300 men and 2 x T62M MBTs) to Crescent Beach, Fl.
  orders specify AT4 ATGM equipped BRDM APCs

According to the warning orders issued the Poles have been told to watch for and intercept a beach landing between Palm Coast and Crescent Beach with the next 72 hours. The orders were issued with 'immediate compliance' endorsements 26 hours ago.

According to the documents captured the Russians are expected to send a small force of men and tanks (not specified) to the area of Bimini, Fl. within 48 hours of first contact with NATO forces to act as a reserve and reaction force.

there are two radio log books with codes, no code key is present, it is probably with an assigned officer who wasn't discovered among the dead.

It is possible to grab half a dozen AK74 assault rifles, magazines, and a handful of hand grenades if desired.

The DShK heavy machine gun (12.7x99mm) and 6 cans of ammunition (17 shots/50 rounds, of armor piercing-tracer rounds) and there is the Dragonov rifle with half a dozen magazines, but Torv's bullet pierced the scope tube and eyepiece prior to piercing the Pole's skull. It will need a scope. It does have iron sights.
Andrew Johnson
player, 60 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 8 Dec 2019
at 06:12
  • msg #101

Re: If it's gotta be said OCC...


Andrew through the Lieutenant will pass that information up the line as soon as they are able.


-
Roger A Castle
player, 52 posts
Wed 11 Dec 2019
at 01:36
  • msg #102

Re: If it's gotta be said OCC...

I am now recovering from pneumonia. I'll do my best to keep up.
Dr. Strangelove
GM, 103 posts
Wed 11 Dec 2019
at 17:01
  • msg #103

Re: If it's gotta be said OCC...

10 x M18A1 Claymore mines
12 x M26 Bounding mines
8 x M21 Metallic Anti Tank Mines
2 x M66 Off-Route Anti Tank Mines
10 x ANM-14 Thermite Grenades
40 x M49A1 Trip Flares
30 x M112 C4 Demolition Block
4 x M3 Shaped Demolition Charge
2 x Field Demolitions Detonation Kits
and some sore, aching backs from dragging this shit around
Patrick Walsh
player, 34 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 11 Dec 2019
at 22:43
  • msg #104

Re: If it's gotta be said OCC...

You know that bit cartoons do with their eyes popping out of their heads.... I think Pat just had that moment...
Patrick Walsh
player, 36 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 11 Dec 2019
at 23:29
  • msg #105

Re: If it's gotta be said OCC...

Just looking at our current location, is the pool full?  Have we checked out the garage? I assume that's what the smaller building is.
Andrew Johnson
player, 62 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 12 Dec 2019
at 00:16
  • msg #106

Re: If it's gotta be said OCC...


This is Andrew's anti-tank complement.

M-3 Carl Gustav

FFV441 84mm HE x5
FFV551 84mm HEAT x5
ADM-401 84mm APERS x2

M6 C-640 Mk1 60mm Commando Mortar

M722A1 60mm WP x2
M888 60mm HE x1

It looks as if a ambush on the access road will be our best bet at this point.



-
Dr. Strangelove
GM, 106 posts
Thu 12 Dec 2019
at 00:56
  • msg #107

Re: If it's gotta be said OCC...

There is an old BMW station wagon in the garage. It hasn't moved in years. The pool has about three feet of green, leafy sludge in bottom of the deep end. House is clear, but looks as though someone had moved into the house-turned-community center after the conflict broke out in 95 or so. It hasn't been used in years, but it is of better construction than the other house. It is made of brick, flagstone, newer steel frame, and synthetic siding.

The list of anti-armor stuff is what was tossed out of the slick when Tran and Wolfbane were ejected to make room for Torv.

It's a lot of stuff, but not so much a couple of men couldn't ferry in a couple of trips on an improvised gurney or sled.
Dr. Strangelove
GM, 109 posts
Thu 12 Dec 2019
at 01:29
  • msg #108

Re: If it's gotta be said OCC...

updated the gear thread.
Mark Tran
player, 7 posts
Thu 12 Dec 2019
at 13:29
  • msg #109

Re: If it's gotta be said OCC...

The only anti-tank gear I got was a pair of PzF-11-1 LAWS, and a grenade launcher with HEDP. I was under the impression we were going to be on foot at the start so the majority of my equipment allowance is unspent. I didn't think taking over half my load for a 60mm mortor was a good idea. :)

If the expectation was that we were being dropped with a heavy load to set a trap, and not have to haul it far thee are several things that I might have gotten as well, but hindsight is always 20/20.

Anyway 2 PzF-11-1 and a grenade launcher.
Andrew Johnson
player, 65 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 12 Dec 2019
at 19:54
  • msg #110

Re: If it's gotta be said OCC...

In reply to Mark Tran (msg # 109):

It's not a full size mortar like you are thinking, but a commando "knee" mortar. As they were made for SF the weight is minimal. Only thing is we only have one HE and a couple of WP bombs for it.


-
Mark Tran
player, 9 posts
Thu 12 Dec 2019
at 22:08
  • msg #111

Re: If it's gotta be said OCC...

Dr. Strangelove:
There is an old BMW station wagon in the garage. It hasn't moved in years.

Hmmm, if we had tools I might be able to get that BMW running, how out of commision does it look?
Alternatively by the time the battle of the crossroads works out maybe we can piece something together.  :)
Mark Tran
player, 10 posts
Thu 12 Dec 2019
at 22:24
  • msg #112

Re: If it's gotta be said OCC...

Andrew Johnson:
In reply to Mark Tran (msg # 109):

It's not a full size mortar like you are thinking, but a commando "knee" mortar. As they were made for SF the weight is minimal. Only thing is we only have one HE and a couple of WP bombs for it.


-

I wish I could justify having a couple of cases of mortars for you, my guy is actually pretty good at indirect fire. Hopefully resupply at some point will help us out.  :)
Dr. Strangelove
GM, 111 posts
Fri 13 Dec 2019
at 00:11
  • msg #113

Re: If it's gotta be said OCC...

I will work on getting a better map set up for this fracas. I will also give everyone time to chime and make some plans.
Dr. Strangelove
GM, 112 posts
Fri 13 Dec 2019
at 10:07
  • msg #114

Re: If it's gotta be said OCC...

Uploaded map. It has numbered areas. The hardest to see through is leaving area 6's lower left corner into upper right 8 and upper 9. Plus visibility is crippled by the weather as well. With lightning or searchlights (white light or IR) you could see well into areas 1 and 5 from the team house. Without searchlights, give it fifty to sixty meters with night vision and thirty meters with the old Mark 1 Eyeball.

But, on the bright side, your positive the Poles don't have a clue where you are. And you just dropped artillery on them, again.
Patrick Walsh
player, 39 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sat 14 Dec 2019
at 07:53
  • msg #115

Re: If it's gotta be said OCC...

What was the eta on the main body arriving?

How big roughly is it on each side of square 5?
Dr. Strangelove
GM, 114 posts
Sat 14 Dec 2019
at 12:50
  • msg #116

Re: If it's gotta be said OCC...

Owing to the need to intercept landing forces, they are probably going to make their way due east the set up positions overlooking the coastal highway. Most likely by taking the roads through 7, 8, and 9. A good leader would send a scouting force to look for personnel such as yourselves and another force to reorganize anti-air operations in the area. Most likely using two differing routes force said smaller forces.

I know the grids aren't exact, but the whole maps is about 300 meters by 300 meters roughly. Close enough for rapidly escalating death, far enough for a small skilled team to slip away.
This message was last edited by the GM at 12:53, Sat 14 Dec 2019.
Mark Tran
player, 12 posts
Sat 14 Dec 2019
at 19:52
  • msg #117

Re: If it's gotta be said OCC...

Given the most likely path the Polish forces would be taking through grids 7, 8 and 9; an interception point along Princess Place Rd and Old King Rd is most likely a good starting point.

Princess Place before or at the crossroad in grid 8 would look the best to me, once we add more branches the more chance to set up in the wrong spot happens.

The roads branching up into grid 6 and than coastward seem less likely but you knever know what the other side will do.
Patrick Walsh
player, 40 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Mon 16 Dec 2019
at 05:33
  • msg #118

Re: If it's gotta be said OCC...

Claymores to cover potential infantry approaches, with trip flares to our flanks.  The anti tank mines covering the cross roads of Princess place Rd & Old Kings Rd with square 8 being the primary area for our defenses.

Any feedback/suggestions?
Dr. Strangelove
GM, 115 posts
Mon 16 Dec 2019
at 12:29
  • msg #119

Re: If it's gotta be said OCC...

Grid 3 was the scene of the recent firefight turned artillery barrage. It is place that will be investigated by their recon elements, and you know to assume that your presence is expected.
Andrew Johnson
player, 67 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 17 Dec 2019
at 04:16
  • msg #120

Re: If it's gotta be said OCC...

Sorry Guys I got called away fro work and thought I would be able to post, but alas no.
So I'll get something up soon. I was thinking that running through any roadside ordnance might be a good idea first and then have us try to mop up what is left as a rough plan ?


-
Dr. Strangelove
GM, 116 posts
Thu 19 Dec 2019
at 22:01
  • msg #121

Re: If it's gotta be said OCC...

Sorry, busy time of the year. Your evaluation of the situation is very good. You estimate that you thirty to forty minutes to set out some hasty defenses. Make a note what you want set up and where. You could place approximately half of the mines with four people. Hit me up with any questions.
James Wolfebane
player, 7 posts
US Army Engineer
If you see me running,
Fri 20 Dec 2019
at 04:08
  • msg #122

Re: If it's gotta be said OCC...

The trees on the road way, are they close enough that they could dropped to split the attackers? I take it that the demo kits to not have remote control detonators?
Dr. Strangelove
GM, 117 posts
Fri 20 Dec 2019
at 12:32
  • msg #123

Re: If it's gotta be said OCC...

demo kits are set up with two dozen rf detonators, two dozen time fuses, a master detonation panel that can handle up to a dozen wire leads allowing control of ignition for up a dozen separate charges/chains.
Patrick Walsh
player, 41 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sat 21 Dec 2019
at 09:11
  • msg #124

Re: If it's gotta be said OCC...

Sorry been out with Root Canal work, hopefully tomorrow I can get my brain together and post something.
Dr. Strangelove
GM, 118 posts
Sat 21 Dec 2019
at 09:50
  • msg #125

Re: If it's gotta be said OCC...

No sweat, that must have  sucked
Andrew Johnson
player, 69 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 22 Dec 2019
at 01:45
  • msg #126

Re: If it's gotta be said OCC...


Have we had some more of this ?

https://www.youtube.com/watch?v=k9nF_D_kWOg
Patrick Walsh
player, 44 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 1 Jan 2020
at 11:26
  • msg #127

Re: If it's gotta be said OCC...

Happy New Year everyone
Roger A Castle
player, 60 posts
Wed 1 Jan 2020
at 19:25
  • msg #128

Re: If it's gotta be said OCC...

Happy New Year!
Mark Tran
player, 15 posts
Wed 1 Jan 2020
at 21:43
  • msg #129

Re: If it's gotta be said OCC...

It bears repeating. Happy New Year!
James Wolfebane
player, 10 posts
US Army Engineer
If you see me running,
Thu 2 Jan 2020
at 02:47
  • msg #130

Re: If it's gotta be said OCC...

Happy New Year everyone. May this year be better than last.
Andrew Johnson
player, 72 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 2 Jan 2020
at 03:25
  • msg #131

Re: If it's gotta be said OCC...

Sorry guys I am away from home and on my phone please NPC Andrew as needed. Thanks and happy New Year.
Dr. Strangelove
GM, 124 posts
Wed 8 Jan 2020
at 08:14
  • msg #132

Re: If it's gotta be said OCC...

Been AWOL, I apologise, going through a heavily contested divorce, I will post more later today.
Mark Tran
player, 16 posts
Wed 8 Jan 2020
at 12:53
  • msg #133

Re: If it's gotta be said OCC...

Ouch. I am sorry to hear that. Condolences and good wishes for you while you deal with real life.
Patrick Walsh
player, 45 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Thu 9 Jan 2020
at 23:24
  • msg #134

Re: If it's gotta be said OCC...

Can I get an idea on the range to the infantry, close/medium?
Dr. Strangelove
GM, 126 posts
Fri 10 Jan 2020
at 03:25
  • msg #135

Re: If it's gotta be said OCC...

250 meters to 300 meters, about two dozen in groups of 4 withing 250 meters, the leading edge of their infantry movement.
Dr. Strangelove
GM, 129 posts
Sat 11 Jan 2020
at 14:05
  • msg #136

Re: If it's gotta be said OCC...

As soon as Patric posts we will go to the next round. Andrew and Tran will have reloaded the CG and Andrew will be free to engage again. Tran can prep another reload and keep an eye out for any Andrew. Just so we are clear, firing a heavy machine gun is an obvious action; big muzzle blast, very loud, tracers pointing back in the general direction of the firer, muzzle blast debris, etc.
Patrick Walsh
player, 47 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sun 12 Jan 2020
at 23:34
  • msg #137

Re: If it's gotta be said OCC...

Sorry chaps, busy weekend and barely online.  I'll be headed out to the bush on Friday and may or may not be able to get reception.  Hopefully the bushfires will stay away from the area.
Dr. Strangelove
GM, 130 posts
Tue 14 Jan 2020
at 01:52
  • msg #138

Re: If it's gotta be said OCC...

Ok, so I think I have sewn some confusion. I love game rules, at the table, but play by post often needs simplification. So.....

Use you weapons/combat skills at their listed values, I will tell you if it is a hard, very, or nigh impossible attack. This means modifying skills using a percentage of your skill for each difficulty level.

normal = 100%
hard = 75%
very hard = 50%
nigh impossible = 25%

so a hard shot with a rifle for a firer with a CRM of 60 would be an effective 45 skill.

right now you all are facing hard shots do a combination of poor visibility, enemy movement, range, stress, fear, discomfort, and pressure from the enemy.

To fire an aimed shot means one shot on one target only for an action, but it will be at normal skill. you still need to be able to see the target, i.e. night vision at night, a scope for long range shooting, rangefinding for very long range shooting, and so on.

For each shot fired you use of around three bullets, each shot needs a separate die roll to hit, and you can fire on different targets within range.

Sound workable? Open to your comments.


There is a new map, it shows everyone's position as I saw it in my head by the posts. If it is way off let me know, otherwise roll with it. The new grids are 150m by 150m and hopefully give you an idea to to what the enemy is doing. The red triangle is the T62M, the red dots are the enemy grunts, the green dot is the lat sighting of the wounded officer. this is what is immediately observable.
James Wolfebane
player, 14 posts
US Army Engineer
If you see me running,
Tue 14 Jan 2020
at 03:25
  • msg #139

Re: If it's gotta be said OCC...

So with my 50 CRM with a hard environment would be 37% or so. With the remains of the belt, about how many bursts are left on the Dshk?
Dr. Strangelove
GM, 132 posts
Tue 14 Jan 2020
at 12:23
  • msg #140

Re: If it's gotta be said OCC...

Around 7 shots. Yes, you are correct, also. Flares and a spotter would bring it back to normal.
Dr. Strangelove
GM, 133 posts
Fri 17 Jan 2020
at 03:07
  • msg #141

Re: If it's gotta be said OCC...

Been sick and trying to get over it. I will post in the morning, good job guys, thanks for hanging in there, mines will be going off soon, may be time to consider a exit strategy
James Wolfebane
player, 16 posts
US Army Engineer
If you see me running,
Fri 17 Jan 2020
at 03:12
  • msg #142

Re: If it's gotta be said OCC...

Something is running rampant. My mom is in the hospital with pneumonia, and my wife has not been feeling well for the last few days.
Roger A Castle
player, 64 posts
Fri 17 Jan 2020
at 03:20
  • msg #143

Re: If it's gotta be said OCC...

Can't recall if I mentioned it here but I just recovered from pneumonia.
Roger A Castle
player, 65 posts
Fri 17 Jan 2020
at 05:09
  • msg #144

Re: If it's gotta be said OCC...

I'll be at The Siege of Augusta (HMGS wargaming convention) all this weekend and will not have time to check in here as often as usual.
James Wolfebane
player, 17 posts
US Army Engineer
If you see me running,
Sat 18 Jan 2020
at 22:33
  • msg #145

Re: If it's gotta be said OCC...

Have fun grognard!
Dr. Strangelove
GM, 136 posts
Sat 25 Jan 2020
at 05:44
  • msg #146

Re: If it's gotta be said OCC...

I will give mark and Patric time to post.
Dr. Strangelove
GM, 140 posts
Thu 6 Feb 2020
at 03:42
  • msg #147

Re: If it's gotta be said OCC...

For those of you with the FO, forward observer, skill make a roll against you listed skill level. Thanks.

Also we may have lost Mark Tran, I'll give him to the end of the week and then we will discuss it as group. Sound fair to everyone?
This message was last edited by the GM at 03:43, Thu 06 Feb 2020.
Dr. Strangelove
GM, 145 posts
Fri 14 Feb 2020
at 08:41
  • msg #148

Re: If it's gotta be said OCC...

This particularmodel had all the ammo stored in hull sponsons and loaded into a five round carasel that fed the autoloader. The 84mm shaped charge blew through the side of the turret and killed the long distance radio, secondary electrical junction box, and the tank's loader/mechanic. The breech is very long and the autoloader is very wide, so the turret was stripped down for space. There is a deep decleviity in the back of the turret where the shot expended itself. Next time aim along the side under the back half of the turret just above the road wheels for an ammo shot.
Dr. Strangelove
GM, 146 posts
Fri 14 Feb 2020
at 08:42
  • msg #149

Re: If it's gotta be said OCC...

The team's movement made everyone realize that Mark Tran was down.
Roger A Castle
player, 73 posts
Fri 14 Feb 2020
at 16:33
  • msg #150

Re: If it's gotta be said OCC...

Me and the wife are making a break for it this weekend. I will be out of contact until Monday morning.
Dr. Strangelove
GM, 147 posts
Sat 15 Feb 2020
at 01:44
  • msg #151

Re: If it's gotta be said OCC...

Be in touch soon, appreciate the heads up
Dr. Strangelove
GM, 148 posts
Sat 15 Feb 2020
at 01:44
  • msg #152

Re: If it's gotta be said OCC...

Be in touch soon, appreciate the heads up
Andrew Johnson
player, 86 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 16 Feb 2020
at 05:12
  • msg #153

Re: If it's gotta be said OCC...


Why are we not going to blow the tank ? I don't think our allies will want it and I  don't think we will either ?
Patrick Walsh
player, 57 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sun 16 Feb 2020
at 05:54
  • msg #154

Re: If it's gotta be said OCC...

Castle had plans I think, just waiting until he gets back. Aldo if our guys can use it we may as well give them the option.
Dr. Strangelove
GM, 149 posts
Mon 17 Feb 2020
at 00:05
  • msg #155

Re: If it's gotta be said OCC...

if its any help in decision making the tank is like 90% intact, has like 3/4 a load of alcohol fuel and is 1/2 full of 100mm APFSDS ammo. it needs a long distance radio, but the short range tactical unit is intact and capable of transmitting around 5km. The interior is scorched a bit and there is the matter of the loader/mechanic being splattered all over the interior.
Andrew Johnson
player, 87 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 17 Feb 2020
at 00:29
  • msg #156

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 155):

Can anyone drive it ? A little but more the Andrew's familiarization course back in the day.

My biggest concern was whether we could hold it given we are suppose to be a light recon unit.
-
Patrick Walsh
player, 58 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Mon 17 Feb 2020
at 00:47
  • msg #157

Re: If it's gotta be said OCC...

Yep, Pat can drive it.
Roger A Castle
player, 75 posts
Mon 17 Feb 2020
at 22:58
  • msg #158

Re: If it's gotta be said OCC...

Andrew Johnson:
Why are we not going to blow the tank ? I don't think our allies will want it and I  don't think we will either ?


There is no army on Earth in the T2k world that can afford to throw away a weapon that is still useful.

If we can deliver that tank to our side it's a big win. Well worth the effort.
Andrew Johnson
player, 88 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 18 Feb 2020
at 00:00
  • msg #159

Re: If it's gotta be said OCC...

In reply to Roger A Castle (msg # 158):

Radio it in and see what higher up has to say I suppose.


-
James Wolfebane
player, 23 posts
US Army Engineer
If you see me running,
Wed 19 Feb 2020
at 01:32
  • msg #160

Re: If it's gotta be said OCC...

Even if the gun no longer works, you could always stick on an A frame and winch to use it as a recovery vehicle.
Dr. Strangelove
GM, 153 posts
Wed 19 Feb 2020
at 16:19
  • msg #161

Re: If it's gotta be said OCC...

The threat feels serious, but not urgent. There isn't any real enemy presence within 150 meters or so, as far as could be observed with binoculars or night vision the moment. and visibility is rapidly decreasing because of the storm.

You still have time to decide on a course of action, make a plan, regroup, etc., etc.
Roger A Castle
player, 78 posts
Wed 19 Feb 2020
at 21:09
  • msg #162

Re: If it's gotta be said OCC...

Do we even have anyone with LCG skill?
Patrick Walsh
player, 61 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 19 Feb 2020
at 22:16
  • msg #163

Re: If it's gotta be said OCC...

I can drive them not shoot them.

Do we have a safe approach to the defended area I could move the tank there and we use the coax MG at least.
Andrew Johnson
player, 90 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 19 Feb 2020
at 22:23
  • msg #164

Re: If it's gotta be said OCC...

In reply to Patrick Walsh (msg # 163):

And we can move the second HMG and use the tank as cover. How much ammunition does the tank's coax have ?



-
Dr. Strangelove
GM, 154 posts
Thu 20 Feb 2020
at 02:50
  • msg #165

Re: If it's gotta be said OCC...

several hundred shots, about 1000 rounds. around forty or so shots for the main gun.

update, their are around 20 AK74Ms and dozens of mags, a PKM with five belts (33 shots), 4 RPG 22 (Russian LAW knock off), an assortment of a few dozen hand grenades, and a partridge in sycamore tree.
This message was last edited by the GM at 02:54, Thu 20 Feb 2020.
Andrew Johnson
player, 93 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 26 Feb 2020
at 09:23
  • msg #166

Re: If it's gotta be said OCC...


Could we get an updated map ? Thanks.
Dr. Strangelove
GM, 158 posts
Fri 28 Feb 2020
at 02:28
  • msg #167

Re: If it's gotta be said OCC...

Yep. I'll remap the n the am, wolfbane youre doing great. Rules are lose, it's the nature of play by post. I will update in the morning for that too. Great job guys, very cool
Dr. Strangelove
GM, 159 posts
Fri 28 Feb 2020
at 12:51
  • msg #168

Re: If it's gotta be said OCC...

New map added, this shows everyone's position as of right now, plus it shows the positions of the Russians and the notable dead.

From Castle to the area of the Russian sniper types is roughly 110 meters. From the T-62M to the rocket launcher equipped Russians is roughly twenty meters. From Wolfbane to the other Russian trying to rescue him from a capitalist existence is roughly a meter.

Spetznas troops operate it 12 man sections, 3 sections per platoon, 3 platoons plus a support platoon per company. there are eleven red arrows, someone is missing.
Patrick Walsh
player, 64 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sun 1 Mar 2020
at 20:38
  • msg #169

Re: If it's gotta be said OCC...

Hey guys a heads up, I'm working a trade show and won't get much of a chance to post for the next few days, Andrew tell Pat where to drive asneeded.  Should beback to normal Thursday
Dr. Strangelove
GM, 162 posts
Mon 2 Mar 2020
at 01:12
  • msg #170

Re: If it's gotta be said OCC...

I here those trade shows are tough, all that haggling over children, just hoping you trade for a smarter, better behaved child. And the entrance fees are so high! I bet in some states it's probably cheaper just to buy new kids than to pay the cost of getting into a trade show.

All kidding aside, it's not a problem, we will catch up with you later this week. Thanks for the heads up.
Dr. Strangelove
GM, 163 posts
Tue 3 Mar 2020
at 12:19
  • msg #171

Re: If it's gotta be said OCC...

sorry, been AWOL, helped dad remodel his bathroom and a pipe leaked under the house, it was mess, I will be back on later to catch up, tomorrow morning at the latest. thanks for your patience guys.
Dr. Strangelove
GM, 167 posts
Fri 6 Mar 2020
at 04:32
  • msg #172

Re: If it's gotta be said OCC...

great job, I'll give Patric a chance to chime in and then I post the rest of the ambush leading to the teams death and Wolfbane's inevitable capture, torture, enslavement, reeducation, and assignment as a sex worker in a Moscow brothel.

it's actually cool having a character in the game with the name Wolfbane. Why use a first name at all. I mean, how many times in a GM's lifetime does he get to use Wolfbane when referring to a PC?
Patrick Walsh
player, 65 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sat 7 Mar 2020
at 04:06
  • msg #173

Re: If it's gotta be said OCC...

Can I just fet a quick sitrep gor Patric, don't want him to run over anyone he shouldn't.
Dr. Strangelove
GM, 168 posts
Sat 7 Mar 2020
at 08:26
  • msg #174

Re: If it's gotta be said OCC...

Ok, the tank is moving forward at a walking pace, wolfbane took his ass beating like a man and captured a spetznas out to capture him, Roger has been having it out with spetznas snipers, and Andrew lit up some commie commandos with the DShK, oh, and Andrew got in the leg and fell off the tank
Patrick Walsh
player, 66 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sat 7 Mar 2020
at 09:00
  • msg #175

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 174):

Shouldn't Andrew's legs have been inside the tank?.... careless fella...
Andrew Johnson
player, 98 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sat 7 Mar 2020
at 09:04
  • msg #176

Re: If it's gotta be said OCC...

In reply to Patrick Walsh (msg # 175):

Andrew also radioed over the team comms net that he had fallen out so Patrick should know what has happened.


-
Dr. Strangelove
GM, 169 posts
Sat 7 Mar 2020
at 12:54
  • msg #177

Re: If it's gotta be said OCC...

yeah, Patric, I mean really, you shoulda been listening.

no sweat, seeing how my completely unbeatable Russian special forces just got prison raped. Honestly, I should have made the die rolls public, anyway, I feel that this situation is well in hand, even if Patric did just drive of and leave you behind.
Dr. Strangelove
GM, 172 posts
Tue 10 Mar 2020
at 00:34
  • msg #178

Re: If it's gotta be said OCC...

First mission complete.

Each character will have 10 points to use to raise skills, no more than 5 points in a single skill unless you are starting a new skill.

Keep up with any and all gear you will claiming from the battlefield and log it on your character sheets.

All of your hurts will be healed, new uniforms will be provided, and fresh food provide twice daily.

I will prepare the next mission and have it posted tomorrow. Any questions, changes, etc. just hit me up.
Patrick Walsh
player, 68 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Tue 10 Mar 2020
at 02:31
  • msg #179

Re: If it's gotta be said OCC...

I'm guessing the Tank doesn't get to come with us? :)
James Wolfebane
player, 32 posts
US Army Engineer
If you see me running,
Tue 10 Mar 2020
at 02:41
  • msg #180

Re: If it's gotta be said OCC...

Hope not, tanks tend to attract large caliber things, like missiles.

Going to bump up my CRM and MC by 5 each. If the prisoner had a patch, I will keep it as a trophy.
Roger A Castle
player, 86 posts
Tue 10 Mar 2020
at 02:57
  • msg #181

Re: If it's gotta be said OCC...

Patrick Walsh:
I'm guessing the Tank doesn't get to come with us? :)


Bet they won't let us keep the Russian either...
Patrick Walsh
player, 69 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Tue 10 Mar 2020
at 02:59
  • msg #182

Re: If it's gotta be said OCC...

Did we all get a purple heart?

And did Torv make it?
This message was last edited by the player at 03:02, Tue 10 Mar 2020.
Andrew Johnson
player, 101 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 10 Mar 2020
at 03:21
  • msg #183

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 178):

Can we get some reloads for the Charlie G ? Thanks.
Dr. Strangelove
GM, 173 posts
Tue 10 Mar 2020
at 05:30
  • msg #184

Re: If it's gotta be said OCC...

Torv is alive.

There was no sign of Mark Tran's body or his gear.

The Russian was a senior troop leader, equal to a Master Sergeant, and the spooks only tossed him out of the chopper from ten feet into the ocean where a pair of semi-retired SEALs would fish him out, remove the blind fold and racoon his commie as every time.

It is possible to scrounge up a dozen rounds for the Carl Gustav. Available types include HE, HEAT, Smoke, and Training rounds (solids). The number of each is up to you to decide upon.

Ammunition for small arms can be replaced with the exception of 5.7 x 28mm, there just isn't a reliable source for it any more, and 6mm PPC, for the Russian-used target rifle.

I will pull together of more complete listing of stuff from the battlefield that you guys may have kept or wanted to at least know about.

I will also prepare the next briefing so everyone can know the over all success of the operation, get their awards from the General, and have a moment to hob-knob with the girls from the S-3 office.
Dr. Strangelove
GM, 175 posts
Wed 11 Mar 2020
at 01:39
  • msg #185

Re: If it's gotta be said OCC...

There were quite a few small arms on the battlefield. As I recall, ROger made a point to collect the Hecate sniper rifle, Torv's gear that was used during the mission, and the two rifles the Spetznas were using; a Remington 40X 6mm BR with a high end 24x scope and a Ruger All Weather in .338 Win Mag.

I know that the group gathered an number of small arms, ammunition, and grenades from the dead poles.

There was the officer's belt pistol, a S&W .357 magnum revolver I believe.

You could lay claim to the DShK if you guys want it. You took it and turned it on it previous owners. No one would dispute that. And it could be mounted on the team vehicle, you guys agreed on a Commando armored car didn't you. I'll have to go back check that out.

There are some reloads for the Carl Gustav. Not a lot, but some. I posted about it earlier. Ammunition for common calibers, grenades, and batteries.

There is a small collection of ordance; 12 claymores, ten pounds of C4, detonators, demolitions tool kits, and a spool of det cord (40 meters) left over from when Wolfbane was attempting to reclaim the stuff.

You will be inserted on a beach, drive in on your own route, and try to not draw attention if possible. But, if shit gets real you can call on fire support from a pair of Cobra gunships that will be kept ready to back you up. One will have the usual mix of rockets and ATGMs while the other will be armed with rocket artillery pods only. The naval guns are being prioritized to the main battle group pushing out against the Polish Tanks. Med-evac, resupply, prisoner recovery and emergency retrieval are also available via a dedicated Huey UH1.

The mission of named Ground Hugger, the team will be known as Hugger element, with the offical lead of the group being Lieutenant Brian Sanderson. Sanderson was KIA two days ago and the actual leadership of the team will fall upon the team.
Andrew Johnson
player, 102 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 11 Mar 2020
at 05:54
  • msg #186

Re: If it's gotta be said OCC...


I think I put forward the idea of a V-150 with either a 90mm gun turret, a 20mm auto cannon, 25mm auto cannon or even a 30mm auto cannon. That being said perhaps a Russian APC would be more suitable to stay under the radar ?

It's main requirement was that it was amphibious.



-
This message was last edited by the player at 06:14, Wed 11 Mar 2020.
Dr. Strangelove
GM, 176 posts
Wed 11 Mar 2020
at 06:26
  • msg #187

Re: If it's gotta be said OCC...

Up to you guys to work it out. I will draw the line at anything at over a Willy's jeep with a pair Lewis guns, but you guys can discuss it.

Added a new guy, he should be posting in soon. This will get the team back up to five members so keep that in mind as well.

Figure out what type of vehicle you want, remember it will be something from before 1993 in NATO and 1990 in the Warsaw Pact.
Andrew Johnson
player, 103 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 11 Mar 2020
at 06:39
  • msg #188

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 187):

Three V-150's are owned by the Florida Highway Patrol.


-
Patrick Walsh
player, 70 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 11 Mar 2020
at 06:43
  • msg #189

Re: If it's gotta be said OCC...

I do have a range rover I bought, I figure the Dshk would like nice on that...

What where you thinking if we went a soviet apc, wheeled or tracked?
Rafael Ortiz
player, 1 post
MOS 0313 - Light Armored
Reconnaissance Marine
Wed 11 Mar 2020
at 07:02
  • msg #190

Re: If it's gotta be said OCC...

Hi all, I'm the FNG.  Working up a gear list now.

Quick question - what's the most reliable, easiest to deal with suppressed weapon system of the period?  AKM with PBS-1 seems to need subsonic ammo and the rubber wipes in the can need to be replaced.  MP5 Navy should fit the period.  Is anything else relatively common?  OSS grease gun doesn't need subsonic ammo IIRC.  Just looking for options to fit in with you high speed, low drag types.
Andrew Johnson
player, 104 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 11 Mar 2020
at 07:07
  • msg #191

Re: If it's gotta be said OCC...

In reply to Patrick Walsh (msg # 189):

Probably the BTR series and if we went tracked then something like the MT-LB or BTR-T, though I think they may not be as stealthy as we would need.


-
This message was last edited by the player at 07:11, Wed 11 Mar 2020.
Patrick Walsh
player, 71 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 11 Mar 2020
at 07:08
  • msg #192

Re: If it's gotta be said OCC...

I'm using the MP5SD as my suppressed weapon.
Dr. Strangelove
GM, 177 posts
Wed 11 Mar 2020
at 09:11
  • msg #193

Re: If it's gotta be said OCC...

The MAC 10, M3, and Uzi are all easy to come by in .45 ACP.
Roger A Castle
player, 90 posts
Wed 11 Mar 2020
at 11:50
  • msg #194

Re: If it's gotta be said OCC...

Andrew Johnson:
I think I put forward the idea of a V-150 with either a 90mm gun turret, a 20mm auto cannon, 25mm auto cannon or even a 30mm auto cannon. That being said perhaps a Russian APC would be more suitable to stay under the radar ?

It's main requirement was that it was amphibious.



As we now know that we have no one with the Large Caliber Gun skill at all (unless the new guy has it) I don't think that an auto cannon or at gun of any kind is a priority.

Something that's main armament is an atgm of some kind fits our skillset better.


As for the suppressed weapon, Roger's choice is rather exotic. I also endorse the variety of .45acp smgs since most .45 ammo is subsonic. That said we were provided with a number of MP5SDs that may or may not still be available at no cost to your character.
Rafael Ortiz
player, 2 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Wed 11 Mar 2020
at 12:10
  • msg #195

Re: If it's gotta be said OCC...

New guy is U.S.M.C. Armor Branch and has LCG.  :)

Thanks for all the input!  I'm going with an M3A1 Grease Gun, since those would be readily available to armor crew (Army was issuing them during the First Gulf War IIRC), and the High Standard suppressors are screw in and look to be easily maintained (https://www.youtube.com/watch?v=-hNLrDbw8nc).
Roger A Castle
player, 91 posts
Wed 11 Mar 2020
at 12:38
  • msg #196

Re: If it's gotta be said OCC...

Rafael Ortiz:
New guy is U.S.M.C. Armor Branch and has LCG.  :)


Well damn, you're late for the tank. We could have made an even bigger mess.
Patrick Walsh
player, 73 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 11 Mar 2020
at 12:43
  • msg #197

Re: If it's gotta be said OCC...

A marine.... ;P
James Wolfebane
player, 33 posts
US Army Engineer
If you see me running,
Thu 12 Mar 2020
at 01:29
  • msg #198

Re: If it's gotta be said OCC...

Gotta have someone to keep the squids from holding hands...
Dr. Strangelove
GM, 179 posts
Thu 12 Mar 2020
at 12:19
  • msg #199

Re: If it's gotta be said OCC...

The gist of the new mission is to conduct a scout operation to the Flagler County Airport to ascertain 3 things:
1. The condition of the runways
2. The disposition of enemy within two miles of the airport
3. The likelihood of an enemy encounter once the airport has been taken over

The expected length of the operation is 72 hours, with a maximum of 120 hours. After that a secondary plan will be initiated that will include a sustained barrage targeted against the airport.

Another recon element will be operating to the northwest with the task of searching out a multiple launch rocket battery. No sense in setting an air field with the reach of several missile launchers capable of smashing it all flat.

Don't expect to come back to the ship. HQ is in the Marineland ocean park. Don't expect to be spending much time there. The battle is starting to pick up momentum so you guys will probably be spending a lot of time hoping from frying pan to frying pan while trying to avoid the fire where possible.

Work out you plans. Oh, Andrew reminded me about the map on the Polish Officer's kit. I will work out some notes Andrew could have taken while Roger translated.
Dr. Strangelove
GM, 182 posts
Mon 16 Mar 2020
at 08:40
  • msg #200

Re: If it's gotta be said OCC...

The desert patrol vehicle, often called oil strikers, was capable of running about sixty mph on hard surfaces, could carry around 1500 lbs. of personnel and equipment, had two gun mounts for the man next to the driver and the man sitting up and behind them. These vehicles mount an M2 HB .50 HMG in the upper mount. The lower mount will take any standard NATO mounting so you could mount any personally owned MGs there.

500 rounds .50 BMG ammo (10 cans, 50 round belts, considered 17 shots)
1 x secure manpack/vehicle radio (vehicle 1)
1 x 50 kn secure vehicular radio (vehicle 2)
10 x Jerry cans of gasoline (5 lts each, each vehicle)
2 x Jerry cans of water (painted blue, each vehicle)
2 x spare tires (each vehicle)
3 x case of MREs (each vehicle)
20' x 20' camo netting (each vehicle)
fore and aft winches with 30' of steel cable
6 x personal first aid kits (each vehicle)
mounted white light spotlight (above driver on roll cage)
excavation tools (shovel, pick, axe, and sledge hammer on each vehicle)
Andrew Johnson
player, 108 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 16 Mar 2020
at 19:56
  • msg #201

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 200):

Can we get a MK.19 grenade launcher as well for one of the passenger mounts ? Thanks.


-
Patrick Walsh
player, 76 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Tue 17 Mar 2020
at 03:16
  • msg #202

Re: If it's gotta be said OCC...

Just to clarify,

1. Anything we leave behind will be absorbed into general equipment or is our gear safe and we will get it later?

2. Do we leave Torv's gear or is it general spoils?

3. Can we resupply on used items, first aid kit, helmet, ammo?

4. Who is our CO and what is the line of command above Pat?

5. How much of the explosives did we bring back?
Dr. Strangelove
GM, 185 posts
Tue 17 Mar 2020
at 11:32
  • msg #203

Re: If it's gotta be said OCC...

1. Anything we leave behind will be absorbed into general equipment or is our gear safe and we will get it later?

Not on the ship, it can be kept with the Division supply section, stored in portable lockers, and most likely kept out of the way until someone decides that for the good of the unit they need to open it up and issue your gear to someone else. How do you think you got a pair of M2s? It will not be easily accessed in the field at all, I would advise you to pack everything you want to be able to get to without going through significant hoops to get it.

2. Do we leave Torv's gear or is it general spoils?

This is in the gear list.

3. Can we resupply on used items, first aid kit, helmet, ammo?

Resupply is very limited on the ship. Most everything has been transported to shore. You can obtain a Kevlar helmet, replenish common calibers (9mm, 5.56mm, 7.62 NATO, .45 ACP), replace used batteries for charged ones, grab some clean BDU's, and pcik up some more socks. Hand grenades are is short supply onboard ships, not to useful.

4. Who is our CO and what is the line of command above Pat?

You men have been reassigned as a part of the Intel group. You work for the head of S-3, Captain Stanwick, directly. So, the chain of command is short, and the you do have the actual radio frequencies in your newly issued code books to contact the Intel section directly as well.

5. How much of the explosives did we bring back?

This is in the gear list also.
Dr. Strangelove
GM, 186 posts
Tue 17 Mar 2020
at 11:40
  • msg #204

Re: If it's gotta be said OCC...

In reply to Andrew Johnson (msg # 201):

Sorry, nope, but if it makes you feel better you can lay claim to the DShK and set it up whenever you want to. It will not fit any of the mounts, different design and dimensions.

Also, the M2s are mounted in a way that they have arc of fire 60 degrees wide, that is 30 degrees right or left with up to 75 degrees of muzzle elevation and right at forty degrees of muzzle depression. They can fire one target as close as four or five meters in front of the vehicle. There isn't any stabilization for firing on the move, so keep that in mind when using the M2s. The space around drop in a 'tall cam' or a Navy issue .50 ammo can designed to hold 100 rounds (33 shots) of belted ammo. So, you could load two belts at a time.

The lower mounts in front of the passenger have the same traverse, but elevation is only forty degrees and the muzzle depression is a mere ten degree, but it is only twenty six inches off the ground and can fire out to about three meters in front of the vehicle.
Patrick Walsh
player, 77 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Tue 17 Mar 2020
at 11:56
  • msg #205

Re: If it's gotta be said OCC...

Who is our scrounger?  I have a landrover and a 1 ton cargo trailer you can trade for a few m249s and ammo if we are quick enough.
Roger A Castle
player, 93 posts
Tue 17 Mar 2020
at 19:54
  • msg #206

Re: If it's gotta be said OCC...

Roger has Scrounging at 60.
Andrew Johnson
player, 109 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 17 Mar 2020
at 19:55
  • msg #207

Re: If it's gotta be said OCC...

In reply to Roger A Castle (msg # 206):

I'm at 50.
Dr. Strangelove
GM, 187 posts
Wed 18 Mar 2020
at 11:26
  • msg #208

Re: If it's gotta be said OCC...

Let me introduce you to one Master Gunnery Sergeant Thomas Highway, Company Sergeant for the Echo Company (Force Recon), 713th Infantry Battalion, 86th Infantry Regiment, 5th Marine Division (a unit of 71 officers and men representing the pride of Force Recon in the USMC).

MGS Highway and six others were wounded in the first anti-air engagement. The helicopter they were aboard was struck with 14.5mm heavy machine gun fire from one of the few surviving radar controlled, low altitude interdiction, heliborne counter batteries (basically a pair of 14.5mm KPV HMGs set up with ground hug, also known as ground bouncing radar designed to pick up on low and slow aircraft, mainly helicopters and shoot them full of holes, 2 guns at 750 round per minute can be extremely rough on the paint job).

Their Huey was riddled and came limping back with several casualties, MGS Highway had stepped in to help 'repower' or reassign personnel and equipment planning due to the fact several choppers were down for repair or had been combat losses. He 'has the keys' to the Force Recon supply and armory containers.

In order to obtain something he doesn't have but desperately needs; a ground vehicle that will allow him to move his remaining 5 Marines and more supplies to the forward deployment location for his Force Recon element he could be persuaded to do some fast and dirty trading.

Are you guys interested?
Patrick Walsh
player, 78 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 18 Mar 2020
at 11:58
  • msg #209

Re: If it's gotta be said OCC...

Go get em guys, the Rover has low mileage and one lady owner who used her to drive to tge village shpps and back...
Roger A Castle
player, 94 posts
Wed 18 Mar 2020
at 19:11
  • msg #210

Re: If it's gotta be said OCC...

Dr. Strangelove:
Are you guys interested?


Yes, I think we are. Let's get to tradin'.

Also despite the fact we are extremely unlikely to need it I'll be packing the Castlebreaker along rather than leave it behind to end up in the hands of some other shooter.
Andrew Johnson
player, 110 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 18 Mar 2020
at 19:54
  • msg #211

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 208):

Sounds good. Andrew might do some scrounging around the boat see what odds and ends come in with the wounded and then discarded by the medical staff, usually there's a big old pile of webbing, helmets and boots.


-
This message was last edited by the player at 23:53, Wed 18 Mar 2020.
Dr. Strangelove
GM, 189 posts
Wed 18 Mar 2020
at 23:10
  • msg #212

Re: If it's gotta be said OCC...

Sounds cool. Make a list about the trades and I will see what we can work out.

Due to the need for the truck and trailer and the utter scarcity of such transport on a boat floating of the coast of Central Florida in the middle of WW3 the land rover and the trailer will carry more value do to limited availability in the face of high demand. In other words it's worth $12,000 instead of $9,000. Especially since it is a strict gear trade so keep that in mind when you go.

If anyone wants to scrounge the boat for a couple of hours make a roll against the items you want to find by their availability.

Very common = +10
common = base skill
scarce = -10
rare = -20
James Wolfebane
player, 37 posts
US Army Engineer
If you see me running,
Thu 19 Mar 2020
at 01:03
  • msg #213

Re: If it's gotta be said OCC...

Looking to find some HK-CAW magazines and a remote control car for an idea I have. Oh well. I do have $3,500 I can chip in to towards the truck.

(94 for the mages and 64 for the RC car)
Andrew Johnson
player, 111 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 19 Mar 2020
at 02:41
  • msg #214

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 212):

If people want to give me a list of what they want and its availability rating I can keep and eye out and make a roll.


-
Patrick Walsh
player, 79 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Thu 19 Mar 2020
at 03:17
  • msg #215

Re: If it's gotta be said OCC...

2 x M249 $1500 each scarce
Wheeled Vehicle Tools $500 common
Binoculars $100 Very Common
Personal Medkits $100 Common as many as you think but try for at least 10

Thats on my wishlist
Roger A Castle
player, 96 posts
Thu 19 Mar 2020
at 03:19
  • msg #216

Re: If it's gotta be said OCC...

I have one 249 already.
Andrew Johnson
player, 112 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 19 Mar 2020
at 03:26
  • msg #217

Re: If it's gotta be said OCC...

In reply to Roger A Castle (msg # 216):

Does everyone have a radio and NVG's ?
Patrick Walsh
player, 80 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Thu 19 Mar 2020
at 03:43
  • msg #218

Re: If it's gotta be said OCC...

I do
Rafael Ortiz
player, 7 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Thu 19 Mar 2020
at 03:51
  • msg #219

Re: If it's gotta be said OCC...

Yes to radio/nvgs.  Also wheeled vehicle tools if we want to save that money/trade, though having a second set could be useful too.
Dr. Strangelove
GM, 191 posts
Thu 19 Mar 2020
at 08:30
  • msg #220

Re: If it's gotta be said OCC...

you guys rock, good team work.
Patrick Walsh
player, 81 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Thu 19 Mar 2020
at 08:33
  • msg #221

Re: If it's gotta be said OCC...

Should we get together a list of tools etc in the gear thread
Dr. Strangelove
GM, 192 posts
Thu 19 Mar 2020
at 08:45
  • msg #222

Re: If it's gotta be said OCC...

Once the dust settles and we know what you'll have I will post it in the gear thread, think of it as a loot list of sorts.
Dr. Strangelove
GM, 193 posts
Wed 25 Mar 2020
at 00:55
  • msg #223

Re: If it's gotta be said OCC...

I hope Covid 19 blues hasn't wreaked too much havok in everyone's lives.

So, thought it over and here is the trade selections for you guys to choose from. Choose one from A, B, or C.

A.                          B.                           C
2 x M249 SAW                M47 Dragon Medium ATGM       M249 SAW
  20 x ammo packs            10 x HEAT missiles            10 x ammo packs
6 x M72A2 LAW Rockets                                    M202 Rocket Launcher
                                                           6 x clips HEAT
                                                           4 x clips WP

Choose one from D, E, or F.
D.                              E.                           F.
4 x HK MP5 SD3                  2 x M79 Grenade Launcher     M9A1 Flame Thrower
  24 x mags 9mm NATO              2 x case HE                 10 x jerrycan fuel
  12 x mags 9mm subsonic          2 x case HEDP               small air compressor
  AN-PAQ-4 Laser Aiming Module    1 x case smoke
  Tactical Flashlight Mount       1 x case Illumination
  Tritium Night Sights
  Claw-mount w/ 4x ACOG sight


Choose one from G, H, or I.
G.                           H.                      I.
case Mk3A2 Concussion        2 x case BTU HEAT RG    12 x M18A1 Claymores
case M34 white phosphorous   case BTU HE RG          6 x M24 Off-Route Mines
case M67 fragmentation       case BTU WP RG
James Wolfebane
player, 39 posts
US Army Engineer
If you see me running,
Wed 25 Mar 2020
at 01:42
  • msg #224

Re: If it's gotta be said OCC...

Still going to work here in Florida but I think that might be changing since the county I work in has shut down all non-essential.

I would suggest A since the LAW's can be passed around as needed and will help with BTR's and things of that ilk. D for the second batch. If anyone was running around with a flamethrower, your life expectancy will be measured in nanoseconds once you fired it up, and would be better to get a M16 with 203 rather than a M79. For the third load G, we still have 6 M18A1 and the grenades would also give us some flexibility. We need to get in a get out. Toss a WP into any engine and it will be useless. Bring along a few thermite grenades for good measure.
Roger A Castle
player, 97 posts
Wed 25 Mar 2020
at 01:59
  • msg #225

Re: If it's gotta be said OCC...

Yep. A,D,& G would be my choice as well.
Andrew Johnson
player, 113 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 25 Mar 2020
at 03:55
  • msg #226

Re: If it's gotta be said OCC...


A, E and G or H.


-
Dr. Strangelove
GM, 195 posts
Wed 25 Mar 2020
at 05:39
  • msg #227

Re: If it's gotta be said OCC...

Cool, so we're agreed...N, T, and Z....six silver spoons, a bottle of Palmolive, and sixteen packets of Splenda.
Patrick Walsh
player, 83 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 25 Mar 2020
at 09:29
  • msg #228

Re: If it's gotta be said OCC...

I.m Happy with A, D & G

I have some claymores already.
Rafael Ortiz
player, 9 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Wed 25 Mar 2020
at 09:56
  • msg #229

Re: If it's gotta be said OCC...

+1 for A,D,G also.
Andrew Johnson
player, 114 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 26 Mar 2020
at 21:06
  • msg #230

Re: If it's gotta be said OCC...

Dice roller has again been very unkind....

Rolled up 5 Med kits and no binoculars.


Anything else I missed ? Anyone else got some gear they need ?

No M249's either, but found wheeled tools.

-
This message was last edited by the player at 21:11, Thu 26 Mar 2020.
Dr. Strangelove
GM, 197 posts
Fri 27 Mar 2020
at 11:29
  • msg #231

Re: If it's gotta be said OCC...

that sucks, just make a stop at an Ace or Autozone when you guys get into town! Oh, watch for land mines, too. Rumor has that there was a lot of activity involving the deployment of FASCAM mines early on during the Soviet invasion of Florida.
Andrew Johnson
player, 115 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 31 Mar 2020
at 01:33
  • msg #232

Re: If it's gotta be said OCC...


We should probably work out who is sitting where and then post in the "beach" thread to keep things moving. Andrew should probably be behind one of the heavy MG's for the initial run inland at least.

Anyone else ?


-
Dr. Strangelove
GM, 199 posts
Tue 31 Mar 2020
at 11:34
  • msg #233

Re: If it's gotta be said OCC...

Set up a thread for vehicles. Work it out and I will update it. Include any gear you want to bring along and I will make note of it. Doesn't have to be a super detailed list if it is in you personal gear or on the gear thread already. Thanks, management.
Rafael Ortiz
player, 10 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Tue 31 Mar 2020
at 11:35
  • msg #234

Re: If it's gotta be said OCC...

I have WVD: 50, so why not be a driver?
Patrick Walsh
player, 84 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 1 Apr 2020
at 10:16
  • msg #235

Re: If it's gotta be said OCC...

Pat also has WVD 50 so he can drive the other one.
Rafael Ortiz
player, 11 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Thu 2 Apr 2020
at 05:24
  • msg #236

Re: If it's gotta be said OCC...

Yo Ref, what do the rims look like on my FAV?  Do I got time to chrome them out?
Dr. Strangelove
GM, 200 posts
Thu 2 Apr 2020
at 21:56
  • msg #237

Re: If it's gotta be said OCC...

three cans of chrome spray paint.........$850 per can

or you can try to find a VW with chrome rims in Florida and liberate them from Soviet ocupation
Dr. Strangelove
GM, 201 posts
Thu 2 Apr 2020
at 22:03
  • msg #238

Re: If it's gotta be said OCC...

honestly, it should probably go something like this...
 Roger and Andrew on the .50 BMGs
 Raf and Patric driving
 Wolf on the long range radio

all that based on skills that are applicable and best choices for the job
James Wolfebane
player, 40 posts
US Army Engineer
If you see me running,
Thu 2 Apr 2020
at 23:08
  • msg #239

Re: If it's gotta be said OCC...

Don't forget a pair of fuzzy dice for the rear view mirror.
Andrew Johnson
player, 116 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 2 Apr 2020
at 23:25
  • msg #240

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 238):

Sounds good, I think that is all the house keeping so we can post in the game thread. I will put something up in a couple of hours.

Any strong preferences for a our initial camp site ? I was thinking South of the airport in the large patch of scrub or forest, its hard to tell on the map. Having said that perhaps cover in a building would be better ?


-
James Wolfebane
player, 41 posts
US Army Engineer
If you see me running,
Fri 3 Apr 2020
at 02:07
  • msg #241

Re: If it's gotta be said OCC...

Should be some warehouses near by that might work.
Rafael Ortiz
player, 12 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Fri 3 Apr 2020
at 15:38
  • msg #242

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 237):

Too pricey for my blood.  I'm putting that $850 into my IRA instead.  Gonna retire after this global thermonuclear war.  Green Hills of Texas, here I come.

Anyway, to paraphrase Paul Neuman - items looted are twice as sweet as items purchased.

Also, if I don't get to ram a Hero of the Soviet Union in my FAV during this next chapter, I'll be very disappointed.
This message was last edited by the player at 19:01, Fri 03 Apr 2020.
Dr. Strangelove
GM, 202 posts
Fri 3 Apr 2020
at 18:48
  • msg #243

Re: If it's gotta be said OCC...

Damn, and here I was thinking I was the only one with BF2 flashback syndrome.

Sounds good guys. I will work up another map or two to help with the decision making process.
Roger A Castle
player, 98 posts
Sat 4 Apr 2020
at 07:09
  • msg #244

Re: If it's gotta be said OCC...

Don't forget to add the two m249s to the "Mounted Armaments" on the FAVs.

We be a hell of a lot better off if we never have to shoot any of them.
Dr. Strangelove
GM, 203 posts
Sun 5 Apr 2020
at 03:22
  • msg #245

Re: If it's gotta be said OCC...

added a third map. it is of the area around the airport so you can plot out a route and hide site to set up an observation point in. included the directional legend and some distance indicators for you to use to describe where you are going in basic terms. i can do another, closer-in map later if needed. updating the seating chart and mounted weapons, what gear are you including. you can always take all of your gear and then cache a large part of it nearby so you don't have to carry everything all of the time.
Andrew Johnson
player, 117 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 5 Apr 2020
at 04:43
  • msg #246

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 245):

I would say we set up a camp a fair distance away from the airport and approach on foot to set up an initial observation post. We can leave the accumulated gear with the vehicles and once we have a better idea of what's going on we can come up with a plan.


-
Roger A Castle
player, 99 posts
Thu 9 Apr 2020
at 03:10
  • msg #247

Re: If it's gotta be said OCC...

Andrew Johnson:
In reply to Dr. Strangelove (msg # 245):

I would say we set up a camp a fair distance away from the airport and approach on foot to set up an initial observation post. We can leave the accumulated gear with the vehicles and once we have a better idea of what's going on we can come up with a plan.


-


Definitely agree with this.
Dr. Strangelove
GM, 204 posts
Thu 9 Apr 2020
at 22:59
  • msg #248

Re: If it's gotta be said OCC...

Sounds good, if the maps at hand don't work for you let me know and I will arrange something else.just tell me what you need on the map.

forgot to mention that the thread for Under a bright moon.... is the current game thread. Sorry if that was confusing.
This message was last edited by the GM at 23:00, Thu 09 Apr 2020.
Dr. Strangelove
GM, 205 posts
Fri 10 Apr 2020
at 22:44
  • msg #249

Re: If it's gotta be said OCC...

yes, Ortiz could reach. it would be very hard to be accurate. but the original design called for a compact cockpit that allowed the driver to reach the secondary armament without a need to change seating and to be able to fire some weapons even while driving.

The concept of using an M60 or an M249 in the secondary position at the passenger side seat that was accessible to the driver using only one hand was part of the criteria for the original design of the FAV.

The primary weapon mount, being non-stable was given limited traverse, depression, and elevation so to improve stability when firing on the move. It's fighter plane mentality, point the whole vehicle, don't allow the weapon much wiggle room, use speed to close the range, momentum to keep the beaten zone small, fire in short bursts of 10 to 15 rounds to maximize concentration of fire, etc, etc.

The real problem was two fold. First, the ground clearance is too low. Often times the whole vehicle would bottom out and cause the loss of traction (rear wheel drive only) in loose terrain type because of the narrow tires and short wheelbase.

The second problem was on of limited engine power. It couldn't carry a lot of cargo and three men without exhibiting excessive wear and tear on the drive train. This was also a problem when used in deployment zones where US troops 'assisted' in the wars of our allies in the Third World. The lack of power meant you couldn't put hobo armor on the FAV like you could the built up and more powerful technicals used locally. Small wars are mortar wars, no armor on a small framed vehicle was dangerous when Mr. Shrapnel comes calling.
Patrick Walsh
player, 85 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sat 11 Apr 2020
at 08:10
  • msg #250

Re: If it's gotta be said OCC...

Just to clarify we have the two Brits in one FAV and the three Yanks in the other? Apologies to any southern gentlemen.
Dr. Strangelove
GM, 207 posts
Sat 11 Apr 2020
at 08:46
  • msg #251

Re: If it's gotta be said OCC...

yeah, it wasn't intentional, sort worked out that way in my mind based on skill sets and I put Wolfebane with the vehicular radio. Make any changes you would like and I will update them on the FAV thread.
Patrick Walsh
player, 86 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sat 11 Apr 2020
at 12:13
  • msg #252

Re: If it's gotta be said OCC...

Actually that feels more natural, the Brits would do things the same way as each other
Dr. Strangelove
GM, 209 posts
Sun 12 Apr 2020
at 04:40
  • msg #253

Re: If it's gotta be said OCC...

I'll give Roger and Raf a chance to post then I'll move the scene forward to where you guys get captured and given the Lawrence of Arabia Turkish anal torture treatment until you die.
Andrew Johnson
player, 120 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 12 Apr 2020
at 04:49
  • msg #254

Re: If it's gotta be said OCC...


On the map are we the blue or red cross ? Thanks.


-
Dr. Strangelove
GM, 210 posts
Sun 12 Apr 2020
at 04:55
  • msg #255

Re: If it's gotta be said OCC...

The red i believe, its the lower one near the bottom of the map. the top one I believe is blue and it is where the camp at Marineland is.
Andrew Johnson
player, 121 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 12 Apr 2020
at 05:25
  • msg #256

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 255):

Great. Thanks.
Andrew Johnson
player, 122 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Sun 12 Apr 2020
at 06:27
  • msg #257

Re: If it's gotta be said OCC...

I thought I would throw out some options for our initial camp/base for storing the vehicles. Here is a very simple map with three different options, my initial preference would be south of the airport as this puts us out of close proximity to the area of operations for the 9th tank division, either B or C.

Of course this is just some ideas if anyone else has a suggestion or preference throw it out there.





Sorry the routes are so basic. We are currently to the right of A on the corner.


-
Roger A Castle
player, 101 posts
Sun 12 Apr 2020
at 15:05
  • msg #258

Re: If it's gotta be said OCC...

This looks good enough to go with. The Pact will screw with whatever plan we make so keeping it simple is a plus.
Dr. Strangelove
GM, 211 posts
Sun 12 Apr 2020
at 17:34
  • msg #259

Re: If it's gotta be said OCC...

awesome teamwork outside of the game thread.

everybody pump 5 points into your lowest skill.
James Wolfebane
player, 44 posts
US Army Engineer
If you see me running,
Sun 12 Apr 2020
at 17:37
  • msg #260

Re: If it's gotta be said OCC...

Done. Guess on the trip I was listening to the others talk about gunsmithing and such.
Dr. Strangelove
GM, 213 posts
Sun 12 Apr 2020
at 17:58
  • msg #261

Re: If it's gotta be said OCC...

Must have found a couple of copies of Guns and Bullets in one of those old stores. Keep an eye out for a guy named Smiley.
Rafael Ortiz
player, 15 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Mon 13 Apr 2020
at 11:44
  • msg #262

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 259):

I'm starting to get real dangerous... to Fish!  (FSH to 25 now) ;)
James Wolfebane
player, 45 posts
US Army Engineer
If you see me running,
Mon 13 Apr 2020
at 13:12
  • msg #263

Re: If it's gotta be said OCC...

That is what Russian grenades are for!
This message was last edited by the player at 13:13, Mon 13 Apr 2020.
Dr. Strangelove
GM, 214 posts
Mon 13 Apr 2020
at 17:04
  • msg #264

Re: If it's gotta be said OCC...

stress relief, no one goes fishing for the fish. they go fishing to drink beer, relax, and make up lies about the one that got away.

Russian grenades are great for killing terrorists. the quality control is often really poor so the grenades tend to have unreasonably short fuses. couple that with the average lack of knowledge most terrorists possess and you have a self righting problem of poor quality control combined with poor judgement.
James Wolfebane
player, 46 posts
US Army Engineer
If you see me running,
Mon 13 Apr 2020
at 19:14
  • msg #265

Re: If it's gotta be said OCC...

Note to self, no cooking off the Russian grenades before you toss them into a bunker.
Dr. Strangelove
GM, 215 posts
Tue 14 Apr 2020
at 03:21
  • msg #266

Re: If it's gotta be said OCC...

german stick grenades relied on a long handle for leverage that allowed them to be thrown out to fifty meters regularly. to take advantage of that they were equipped with a 10 second fuse. the down side was that at usual grenade engagement ranges of 10 to 30 meters the long fuse meant that many were tossed away or sometimes toss back.
Patrick Walsh
player, 88 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Tue 14 Apr 2020
at 05:31
  • msg #267

Re: If it's gotta be said OCC...

I'm thinking we go with B or C

And Pat's getting better at driving +5WVD
Roger A Castle
player, 103 posts
Fri 17 Apr 2020
at 16:15
  • msg #268

Re: If it's gotta be said OCC...

Dr. Strangelove:
german stick grenades relied on a long handle for leverage that allowed them to be thrown out to fifty meters regularly. to take advantage of that they were equipped with a 10 second fuse. the down side was that at usual grenade engagement ranges of 10 to 30 meters the long fuse meant that many were tossed away or sometimes toss back.


In my uncle Earl J. Roberts squad during WW2 his buddy, Robertson, who was a former minor league ball player, once threw back every grenade that was thrown while the Germans were prepping an assault. He referenced the German record of the event in his book.
Roger A Castle
player, 104 posts
Fri 17 Apr 2020
at 16:16
  • msg #269

Re: If it's gotta be said OCC...

Dr. Strangelove:
awesome teamwork outside of the game thread.

everybody pump 5 points into your lowest skill.



Call me Doctor Castle! (Medical 25!)
James Wolfebane
player, 48 posts
US Army Engineer
If you see me running,
Fri 17 Apr 2020
at 16:22
  • msg #270

Re: If it's gotta be said OCC...

Roger A Castle:
In my uncle Earl J. Roberts squad during WW2 his buddy, Robertson, who was a former minor league ball player, once threw back every grenade that was thrown while the Germans were prepping an assault. He referenced the German record of the event in his book.

What was the name of the book?
Roger A Castle
player, 106 posts
Fri 17 Apr 2020
at 17:48
  • msg #271

Re: If it's gotta be said OCC...

Unpublished Activities of World War 2 by Earl J. Roberts

I wasn't exactly a best seller but you can find copies for sale online.

My favorite parts are the detailed list of what he carried day to day with weights listed and the fact that he included several photos with the barrel end of his sans bipod BAR circled as a rebuttal to his instructors that insisted it would never be deployed that way.
Dr. Strangelove
GM, 217 posts
Sat 18 Apr 2020
at 01:25
  • msg #272

Re: If it's gotta be said OCC...

I'm always surprised that more BAR gunners didn't opt for one of Clyde Barrow's whip-it gun customization mods on their BAR during the war. It was the inspiration for the Ohio Ordnance HCAR (Heavy Combat Assault Rifle), a .30-06 rifle on par with the G3, FAL, or M14 battle rifles but literally is little more than an updated BAR.
Dr. Strangelove
GM, 219 posts
Mon 20 Apr 2020
at 21:14
  • msg #273

Re: If it's gotta be said OCC...

You guys have moved inland off the beach, you already know the town has been deserted for sometime. You can check it out if you want, but the real action is still going on to the northwest. If you guys want to want move forward a bit and push the mission along go ahead make plans for your patrol base camp and we will begin the actual scouting part of the mission.
Andrew Johnson
player, 125 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 22 Apr 2020
at 00:23
  • msg #274

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 273):

We might need a GM post just on the surrounding vegetation and other natural features. I've had a look on google street view just to get an idea on how dense the undergrowth is, height of the trees etc.... but an actual ruling might give us some good fodder for planning.

Just off the top of my head I would say vehicles parked close together camo tarps over both and supplemented with natural foliage. I think the threat from being spotted from the air is greater at this point.

A map would be good as well so we can plan our approach to the airport. Thanks.



-
Andrew Johnson
player, 126 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 22 Apr 2020
at 00:33
  • msg #275

Re: If it's gotta be said OCC...


If anyone is looking for a new game I am gauging interest in a Twilight 2000 v2.2 campaign similar to the "Pirates of the Vistula" module, but set on the Danube River.

link to another game

Send me a RTJ with a few character concepts if this sounds of interest. Thanks.


-
Dr. Strangelove
GM, 221 posts
Wed 22 Apr 2020
at 01:52
  • msg #276

Re: If it's gotta be said OCC...

Updated map. The positions denoted are not on the courses plotted on your previous map above. Not run your teams, just a combination of GM plotting and poor navigational standards caused by choosing a route cross-country that stressed security and stealth over speed and tactical practicality.

You got GM'ed.

But, have no fear there is nothing forcing you to stay at this location. it's all GM plotting to get some action rolling and keep things exciting.

The terrain in this part of Florida is notoriously flat. Being on a thirty meter elevation is as good as being atop a eight story building. The terrain is scrub pines thickets, underbrush, and the occasional magnolia or oak tree.
Andrew Johnson
player, 127 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Wed 22 Apr 2020
at 02:04
  • msg #277

Re: If it's gotta be said OCC...

Not sure I can see the new map. Thanks.
Patrick Walsh
player, 90 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Fri 24 Apr 2020
at 21:40
  • msg #278

Re: If it's gotta be said OCC...

Roughly how much time before the Hind gets airborne?  Are we talking casual pre flight or are they starting up the engines and rushing?

How much ground could the FAV cover before then as well?
Dr. Strangelove
GM, 222 posts
Fri 24 Apr 2020
at 22:30
  • msg #279

Re: If it's gotta be said OCC...

getting a big chopper airborne in a hurry on the battlefield takes around fifteen minutes; warm up, battery charging, armaments prep, flight prep, comms prep and testing, navigational verification, orders given and disseminated, etc.

it's about the same as for a heavy armor platoon. unless the unit is basically sitting in a stand by posture they actually have quite a bit to do in a hurry to have the proper battlefield orientation and readiness to counter incoming enemy forces.

the FAV could easily be long gone before the chopper was airborne. even loaded down they can go from zero to like forty mph in around ten seconds or so. not a corvette zr1 but it is far better than nearly any other military ground vehicle. part of the design intent, the ability to run away.
Dr. Strangelove
GM, 223 posts
Sat 25 Apr 2020
at 23:23
  • msg #280

Re: If it's gotta be said OCC...

haven't heard from Roger. Could be trouble in real life. I will post and move the story along and he can jump in when he is able.
Patrick Walsh
player, 91 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Sun 26 Apr 2020
at 06:09
  • msg #281

Re: If it's gotta be said OCC...

Did we assign call signs?

FAV 1: Raider 1 (Ortiz)
FAV 2: Raider 2 (Walsh)

Personal (Used the ones I remember)
Johnson: ?
Castle: Keep
Wolfebane: ?
Ortiz: ?
Lt Walsh: Gemstone
James Wolfebane
player, 51 posts
US Army Engineer
If you see me running,
Sun 26 Apr 2020
at 11:49
  • msg #282

Re: If it's gotta be said OCC...

"Fuse" works for James. (Boomer is too obvious. Nutcracker?)
Rafael Ortiz
player, 20 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Sun 26 Apr 2020
at 12:03
  • msg #283

Re: If it's gotta be said OCC...

If you've ever allowed anyone from Texas to chose their own radio callsign, there's always a theme.  One time, in band camp, I had a 30 user radio network and half the folks on it hailed from Texas.  When the cellphone system was down and people used the radios, it went something like this:

'Lone Star, this is Cowboy, have you seen Yellow Rose, over?'
'Cowboy; Lone Star, Yellow Rose is with Astros and Oiler, over.'
'Copy Lone Star, tell them I'll meet them all at Rangers house when I drop off Longhorn's truck, out.'

Anyway, since Rafael is a vehicle guy from Texas, I'll go with Alamo.


Dr. Strangelove
GM, 225 posts
Sun 26 Apr 2020
at 19:30
  • msg #284

Re: If it's gotta be said OCC...

damn, Alamo, now that is one hell of a callsign matched to a concept for a game about the escalation of the cold war
Dr. Strangelove
GM, 227 posts
Wed 29 Apr 2020
at 23:03
  • msg #285

Re: If it's gotta be said OCC...

Got in contact with Roger, he is still with us, just held up due to real life, continue forth and he will jump in when family and work permit. Thanks for hanging in there guys. Expect the action and danger to pick up in coming posts.
Patrick Walsh
player, 93 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Fri 1 May 2020
at 01:27
  • msg #286

Re: If it's gotta be said OCC...

It's a bit like that all over at the moment.
Dr. Strangelove
GM, 228 posts
Mon 4 May 2020
at 20:59
  • msg #287

Re: If it's gotta be said OCC...

Do the current maps work? Let me know if something different is needed.
Andrew Johnson
player, 131 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 4 May 2020
at 21:56
  • msg #288

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 287):

Are there just two ? I think it was decided to set up South of the Airport in the wooded area either B or C on the map I put up.


-
Dr. Strangelove
GM, 229 posts
Mon 4 May 2020
at 23:39
  • msg #289

Re: If it's gotta be said OCC...

updated main map, its open and focused on the area south of the airport, just let me know what needs to be updated and I will add it to the map as we go
Andrew Johnson
player, 132 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Mon 4 May 2020
at 23:50
  • msg #290

Re: If it's gotta be said OCC...


So I was thinking we camp/stash the vehicles here and then approach the airfield on foot to set up the observation post. Sound good ?




-
Dr. Strangelove
GM, 230 posts
Mon 4 May 2020
at 23:54
  • msg #291

Re: If it's gotta be said OCC...

call it 2.2 km from your proposed camp to the Russian camp at the airfield.
Patrick Walsh
player, 94 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 6 May 2020
at 13:27
  • msg #292

Re: If it's gotta be said OCC...

Looks good to me.... at least from the satellite ;)
Dr. Strangelove
GM, 231 posts
Thu 7 May 2020
at 11:55
  • msg #293

Re: If it's gotta be said OCC...

if you guys are happy with that let me know and I will update the map again for something a bit closer with enough room for several foot patrols of platoon strength, a mine field, and several tank encounters.
Rafael Ortiz
player, 21 posts
MOS 0313 - Light Armored
Reconnaissance Marine
Thu 7 May 2020
at 11:56
  • msg #294

Re: If it's gotta be said OCC...

I'm good with it.
James Wolfebane
player, 53 posts
US Army Engineer
If you see me running,
Thu 7 May 2020
at 17:31
  • msg #295

Re: If it's gotta be said OCC...

I would be content that a few options were presented to figure our where we can hide. There is a gas station that has..., a looted grocery store..., etc.
Dr. Strangelove
GM, 232 posts
Sat 9 May 2020
at 00:20
  • msg #296

Re: If it's gotta be said OCC...

you really don't know much about the area. that is part of the issue with this recon, you have been inserted without real prior knowledge and are on a time frame. your information will be the initial scouting information used by the NATO forces in the area as the campaign progresses.

You have bypassed a lot of abandoned buildings, only about 10% of the original population still lives in central Florida. Partly due to the collapse of infrastructure  in the US and partly because people fled the area due to Pact invasion.

I am sorry if i didn't make that clear. it is an important point concerning this particular mission. but, I will through you a bone. only 1/2 off your batteries and ammunition is ruined by salt water contamination.

just kidding, only 1/3.

kidding, but seriously only 1/5.

nah.

1/10th.

ok.ok. not salt water contamination. but, all of your condoms are well out of date.
Dr. Strangelove
GM, 233 posts
Sun 10 May 2020
at 20:28
  • msg #297

Re: If it's gotta be said OCC...

sounds like a plan. do you want an updated map?
Dr. Strangelove
GM, 234 posts
Mon 18 May 2020
at 17:41
  • msg #298

Re: If it's gotta be said OCC...

I'm sorry, is the hold up me? I have been preoccupied with this damn divorce. do you guys need something from my end to move on?
Andrew Johnson
player, 134 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Thu 21 May 2020
at 21:16
  • msg #299

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 298):

I am all good, I guess people are busy at the moment.


-
James Wolfebane
player, 54 posts
US Army Engineer
If you see me running,
Thu 21 May 2020
at 23:15
  • msg #300

Re: If it's gotta be said OCC...

Low man on the totem pole. Waiting orders from the officer (ex-army so waiting to see you do this, you do that orders.)
This message was last edited by the player at 23:17, Thu 21 May 2020.
Dr. Strangelove
GM, 235 posts
Fri 22 May 2020
at 11:03
  • msg #301

Re: If it's gotta be said OCC...

I think he is saying just keep on with the leadership role Andrew. Give it a whirl, we'll see how it plays out.
James Wolfebane
player, 55 posts
US Army Engineer
If you see me running,
Fri 22 May 2020
at 14:12
  • msg #302

Re: If it's gotta be said OCC...

Yep, just doing as the HMFIC says.
Andrew Johnson
player, 135 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Fri 22 May 2020
at 21:04
  • msg #303

Re: If it's gotta be said OCC...

Sure, no problem I'll try to get something up today.


-
Dr. Strangelove
GM, 236 posts
Wed 27 May 2020
at 11:10
  • msg #304

Re: If it's gotta be said OCC...

looks good andrew, you guys have some leeway to to set up a camp and make some plans that won't require my approval for every little step. i figure the team has some experience at operating in dangerous areas and would take certain steps, those you guys feel are necessary, to ensure a successful mission.
Andrew Johnson
player, 137 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 2 Jun 2020
at 02:25
  • msg #305

Re: If it's gotta be said OCC...


O.k who is still playing as we need to move this forward ? If there are only a couple of use we can move out to the first OP.

-
Dr. Strangelove
GM, 237 posts
Tue 2 Jun 2020
at 07:13
  • msg #306

Re: If it's gotta be said OCC...

sorry, i've not been more attentive, got sidetracked, but hey, my divorce is over and I only lost about 90% of my life
Andrew Johnson
player, 138 posts
1 (Boat)Troop, A Squadron
22 SAS Regiment
Tue 2 Jun 2020
at 07:30
  • msg #307

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 306):

Very sorry to hear that.


-
Patrick Walsh
player, 95 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Wed 3 Jun 2020
at 10:16
  • msg #308

Re: If it's gotta be said OCC...

In reply to Dr. Strangelove (msg # 306):

Man that sucks, take your time mate we will be here.
James Wolfebane
player, 56 posts
US Army Engineer
If you see me running,
Wed 3 Jun 2020
at 10:33
  • msg #309

Re: If it's gotta be said OCC...

One day at a time.
Dr. Strangelove
GM, 238 posts
Wed 3 Jun 2020
at 22:43
  • msg #310

Re: If it's gotta be said OCC...

i'm cool, i guess. it just sucks. i never saw it coming.

feel free to crank up the violence, i am more than ready to get that crap out of my head, WW3 seems as good a distraction as any.
Patrick Walsh
player, 96 posts
1st Lt. 23rd Engineer Rgt
9 Para Squadron
Thu 4 Jun 2020
at 11:05
  • msg #311

Re: If it's gotta be said OCC...

Dr. Strangelove:
i'm cool, i guess. it just sucks. i never saw it coming.


I know that feeling.
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