If it's gotta be said OCC...
Ok, so everyone should focus on outfitting their characters with personal gear and weapons. Any vehicles, large or particularly heavy weapons, large amounts of supplies and ammunition, or heavy duty tool kits, generators, etc. can be worked out based on the needs of the group as it relates to their particular mission.
Any leftover money and combined vehicle rolls will be handled in a few days as well.
As for the actual mission of this particular group, currently I am leaning towards one of the following;
1. covert insertion for the retrieval of a high value enemy leader
2. covert insertion for the retrieval of a high value allied prisoner
3. covert insertion to conduct snatch-n-grab operations with field interrogations
4. covert insertion to conduct search-n-destroy operations from field interrogations
5. tactical insertion with the intent of gathering intelligence on a location
6. tactical insertion with the intent of scouting ahead of offensive operations
7. helicopter insertion to conduct a long range recon patrol behind enemy lines
8. helicopter insertion to conduct a raid behind, with helicopter extraction
this could all change if any more players join and significantly alter the general makeup of the team.
remember two very, very important things;
1. it is a military game, so characters will have to take risks
2. the group doesn't have to operate like members of a British unit in a WWII movie