Day One:
It is an early morning that wakes you. Eager, the three of you quickly break your fast before setting out. You distribute the supplies in fair fashion, your packs a bit heavier than before, with Pious taking quick hold of the wine skin, and soon regaling Kalmus and Agrax with tales of the Cudgel, from his strong arm to stern, dry wit.
For her part, the taciturn gnoll says little, but she looks like a force of nature, using her halberd as a walking stick and her recurved bow stowed with the quiver on her back. The only thought she shares:
"Ugh, I should have bought a few silvered arrows." Other than that, she listens to Pious with half an ear, her sharp eyes scanning the surrounds with keen intensity.
An hour after setting out, she said,
"I will scout." Jogging a fast pace she disappears from view in short order. Every thirty minutes, she returns to make a brief report,
"Nothing," before heading out again. Once she comes back and says,
"Garbed pilgrims of Death traveling north, away from us."
A half day's journey by mount is a full day's journey by foot; still it is not terribly arduous as you are young and hale, and filled with anticipation of your first big 'job.'
As the sun starts to fall, you approach the entry to the manor where you find both gates leaning awkwardly from their posts, corrosion patiently turning to rust as time does its thing. You can see the manor, about 100 yards from where you stand. All is quiet; even the crows seem reserved as the sun nears its nadir. Actions?
This message was last edited by the GM at 11:20, Sat 26 Oct 2019.