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14:42, 26th April 2024 (GMT+0)

OOC: Hello!

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 551 posts
Sun 4 Jul 2021
at 22:11
  • msg #193

Re: OOC: Hello!

HAPPY FOURTH OF JULY!

Everyone gains +1 Attribute Point

Percy A. Mesmer
Human Wizard, 10 posts
Mon 5 Jul 2021
at 04:11
  • msg #194

Re: OOC: Hello!

Sorry for being so quiet. Been laying family to rest. Getting back on track.
Dungeon Master
GM, 552 posts
Mon 5 Jul 2021
at 07:29
  • msg #195

Re: OOC: Hello!

OMG Percy is a necromancer! :)
Percy A. Mesmer
Human Wizard, 12 posts
Mon 5 Jul 2021
at 14:17
  • msg #196

Re: OOC: Hello!

Call me what you want, just don't call me late for dinner.
Dungeon Master
GM, 554 posts
Mon 5 Jul 2021
at 14:20
  • msg #197

Re: OOC: Hello!

Lol well I made sure riki didn’t see it. She be very confuse.
Percy A. Mesmer
Human Wizard, 13 posts
Mon 5 Jul 2021
at 14:28
  • msg #198

Re: OOC: Hello!

Wait till we get established. I'm going to have a lab and all kinds of odd monster bits! How else will I create the new monster "Dragon bears"?!
Dungeon Master
GM, 555 posts
Mon 5 Jul 2021
at 14:33
  • msg #199

Re: OOC: Hello!

Shifts  away from loremaster lol. Frankenstein vs Frankenstein. Naw. Group has Riki haha, not sure if being serious loll
Percy A. Mesmer
Human Wizard, 14 posts
Mon 5 Jul 2021
at 14:35
  • msg #200

Re: OOC: Hello!

Guess we will have to play the game until epic to find out. =3
Dungeon Master
GM, 556 posts
Mon 5 Jul 2021
at 14:38
  • msg #201

Re: OOC: Hello!

Just wait till Riki rages. 3rd party archtypes
Percy A. Mesmer
Human Wizard, 15 posts
Mon 5 Jul 2021
at 14:41
  • msg #202

Re: OOC: Hello!

Ill have to find a stack of spells for her. See about that rage going into anime levels of power.
Ralgar Vandadin
Oread Fighter, 57 posts
21/25 hp
Mon 5 Jul 2021
at 18:46
  • msg #203

Re: OOC: Hello!

Welcome back Percy!

Thanks for the bonus attribute! July 4th is a holiday of overeating, so, in honor of that, I'm putting it into Constitution.
Tukhirk
Half-Orc Druid, 76 posts
HP: 32/32 AC: 18
F:6 R:6 W:9
Tue 6 Jul 2021
at 06:18
  • msg #204

Re: OOC: Hello!

Thanks for the attribute! Con for me as well :)
Davmop Zompubaros
Gnome Oracle, 24 posts
Tue 6 Jul 2021
at 06:46
  • msg #205

Re: OOC: Hello!

*nasal voice* I have 21 charisma now, so you have to like me!!!

Roll diplomacy so you'll pass me the mountain dew!
Dungeon Master
GM, 557 posts
Wed 7 Jul 2021
at 23:01
  • msg #206

Re: OOC: Hello!

Waiting on the druid and his save vs death!
Dungeon Master
GM, 558 posts
Fri 9 Jul 2021
at 23:13
  • msg #207

Re: OOC: Hello!

All set? Burying the bodies or leaving them? Anyone want to go into the boathouse and checking it out?
Davmop Zompubaros
Gnome Oracle, 25 posts
Sat 10 Jul 2021
at 01:30
  • msg #208

Re: OOC: Hello!

I don't recommend burial.

Someone has to identify the bodies in the case of the missing townsfolk, right?

We should check out every building and then escort a workcrew out here.
Tukhirk
Half-Orc Druid, 78 posts
HP: 32/32 AC: 18
F:6 R:6 W:9
Sat 10 Jul 2021
at 21:00
  • msg #209

Re: OOC: Hello!

Yes, let's come back with a crew to carry the bodies.

In my post I didn't mean bury them here. But giving the opportunity to their relatives to bury them instead of an empty box.
This message was last edited by the player at 21:02, Sat 10 July 2021.
Ralgar Vandadin
Oread Fighter, 59 posts
21/25 hp (18/22 hp)
2 Con damage
Sun 11 Jul 2021
at 21:25
  • msg #210

Re: OOC: Hello!

So I think we want to look around the outside of the boat house to confirm that the area is safe. Percy mentioned there may be more hags where there is one.

Once we confirm the area is safe, two of us should go back to town to invite either the mayor or other members of the town back to identify the bodies.

Ralgar could go as he has spoken with the mayor, or he could stay to defend in case something happens.
Dungeon Master
GM, 560 posts
Sun 11 Jul 2021
at 21:33
  • msg #211

Re: OOC: Hello!

Its safe. You can make a Perception check if you want. But keep it IC :)

Riki noted the panther can stay if the druid wants it to and would probably go if asked. She doesn't trust Percy fully. You got quite a decent group so far.
Dungeon Master
GM, 561 posts
Tue 13 Jul 2021
at 00:47
  • msg #212

Re: OOC: Hello!

https://www.youtube.com/watch?v=AuJnvC8voJY

She is so good. I like the Verona Boys too.
Dungeon Master
GM, 562 posts
Thu 15 Jul 2021
at 23:12
  • msg #213

Re: OOC: Hello!

*pokes*
Dungeon Master
GM, 563 posts
Fri 16 Jul 2021
at 00:49
  • msg #214

Re: OOC: Hello!

Ralgar Vandadin:
So I think we want to look around the outside of the boat house to confirm that the area is safe. Percy mentioned there may be more hags where there is one.

Once we confirm the area is safe, two of us should go back to town to invite either the mayor or other members of the town back to identify the bodies.

Ralgar could go as he has spoken with the mayor, or he could stay to defend in case something happens.

Keep in mind you just met Percy. He knows a lot don't get me wrong :) Riki will do whatever the group wants. She has reasons for burying the dead but not normal. If someone wants to check out the area, cool. Riki will probably stand guard. She's probably tag along if someone needs it or to watch the oracle or the wizard.

Also I don't think the group has a way to venture into the water? Its a big lake. Course the group can sit and wait.
Dungeon Master
GM, 564 posts
Sun 18 Jul 2021
at 03:02
  • msg #215

Re: OOC: Hello!

*watches Vox Machina vs The Mighty Nein*
Percy A. Mesmer
Human Wizard, 18 posts
Tue 20 Jul 2021
at 02:20
  • msg #216

Re: OOC: Hello!

Percy is a beast
Dungeon Master
GM, 565 posts
Tue 20 Jul 2021
at 06:30
  • msg #217

Re: OOC: Hello!

Grogs a beast lol
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