Blood.   Posted by Taranis.Group: 0
Taranis
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Thu 21 Nov 2019
at 21:09
Blood
This is for all things Bloodline.  Questions or suggestions go in Game OCC, or your character Creation thread.
Taranis
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Thu 21 Nov 2019
at 21:15
Blood
Bloodline Derivation

Contained within the blood of each scion is some tiny fraction of the divine essence that was released when the ancient gods were destroyed at Deismaar. The derivation of the bloodline represents the ancient deity that was the original source of the character's bloodline. The original source or derivation of the divine spark absorbed by each hero at Deismaar was largely based upon the spiritual disposition of the hero or proximity to the expiring gods. Since Deismaar, the derivation of bloodlines is largely dependent upon the crossing of bloodlines in the scion's ancestors. In general, a child possesses the derivation of one of its parents.

The derivation of each scion's bloodline defines the general nature of the divine spark within them, and thus defines the way that the blood abilities of the scion may manifest. The abilities that manifest in each family of scions differ, but are always strongly related to the nature and the portfolio of the ancient god from whence the power derives.

During character creation, each player should choose a bloodline derivation that best fits his or her character's history. If the character is a member of one of the established Cerilian noble families, then the character's derivation is likely to be identical to the rest of the family unless unusual circumstances surround their conception.

The ancient gods (and thus the possible bloodline derivations) are:
Anduiras, the god of noble war
Azrai the shadow, the face of evil
Basaļa, the queen of the sun
Brenna, the goddess of commerce and fortune
Masela, the lady of the seas
Reynir, the god of nature
Vorynn, the lord of the moon and all things arcane


Although every race and culture in Cerilia has blooded families of each derivation, the frequency of each derivation can differ from region to region. The most common derivation among Anuireans is the Anduiras bloodline. The Brenna bloodline is also fairly common in Anuire, particularly along the southern coast. Similarly, the most common bloodline in Brechtür is Brenna, among the Khinasi it is Basaļa, among the Rjurik it is Reynir, and among the Vos, goblins, and elves, Azrai's bloodline reigns supreme. The Masela and Vorynn bloodlines are fairly rare among all races.
Taranis
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Thu 21 Nov 2019
at 21:20
Blood
Bloodline Strength & Bloodline Score

The Strength and Scores are determined in collaboration, or possibly without the player's knowledge.

In situations where it warrants random generation, it is as follows:

d100        Strength   Score
01-25        Tainted    4d4
26-65        Minor      5d6
66-95        Major      8d6
96-100       Great      8d8

This message was last edited by the GM at 18:18, Fri 22 Nov 2019.

Taranis
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Thu 21 Nov 2019
at 21:26
Blood
Blood Abilities aka Bloodfeats

House Rule: All Bloodline Strengths of Minor or greater come with a free 'Bloodmark' that is generally in proportion to the strength of the Bloodline.  These bloodmarks may be obvious, like eye color, somewhat easy to conceal or accent, like hair color, or very easy to conceal like some birthmarks.

Bloodfeats are Feats in addition to the regular feats of the PC.  All Bloodfeats need collaborative approval.

This message had punctuation tweaked by the GM at 17:20, Fri 22 Nov 2019.

Taranis
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Thu 26 Dec 2019
at 12:38
Blood
How to go about determining your abilities etc.

Regular pattern is

Derivation (d100- but you may have a special chart, depending on your game)
Strength (d100- but you may have a special chart, depending on your game)
Score (some xdx combination, but can be left until later)
And then we do Blood Abilities.  (please provide 6 d100 rolls, individually)

One of my few house rules is that everyone who is blooded has a 'Bloodmark' some physical representation that they are blooded.  The degree to which it's obvious is tied to the Strength/Score - but entirely left up to you.  I do want to have it a family thing, so for instance if there's white eyebrows in your family, maybe some unbloodeds on your family have regular brown, but Cousin Clem with a Tainted Bloodline has only a whisper of white, but Niece Nancy, who somehow has a Major Bloodline, (or a Minor with a high Score) has all white.

The Blood Abilities function like feats; roll d100, but let's work together on them.  Some Blood Abilities only apply to certain Bloodline Derivations, and some are crazy OP.

Roll me 6 d100 so we can find out what kind of blood abilities you have.  The most you'd have is two, but the extra rolls are so we don't have to keep going back and forth.