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03:23, 20th April 2024 (GMT+0)

Game Statistics.

Posted by XenoFor group 0
Xeno
GM, 4 posts
Thu 28 Nov 2019
at 23:42
  • msg #1

Game Statistics

Fighting Power
Powerlevel: This is your characters overall power rating. This number is used as a general tool to determine the relative power of two characters, but is not necessarily an indicator of who would win a fight. Powerlevel is calculated by adding Strength, Speed, Constitution, Stamina, Vitality and Ki together.

Ki: This is your spiritual energy. This is the energy that you use to empower Ki based attacks. Your ki has a significant effect on your powerlevel. Ki is calculated by adding Strength, Speed, Constitution, Stamina and Vitality together.

Physical Statistics
Strength (STR): Strength measures your physical power, your athletic training and/or the extent to which you can exert raw physical force on the world around you. Strength determines the damage you do with physical attacks.

Speed (SPD): Speed is primarly a measurement of your agility, reflexes and/or balance. This means that Speed determines your chances to dodge attacks. Speed, also known as Dexterity.
CON - A measure of how resistant you are to physical attacks. Constitution allows you to shrug off hits.

Constitution (CON): Constitution is a measure of your characters ability to shrug off damage. Constitution also determines your resistance to damage from physical and ki based attacks. Once your Constitution is reduced to 0, you are unable to continue to fight.

Stamina (STA): Stamina is a measure of your characters ability to defend against incoming ki attacks. Once your Stamina is exhausted, incoming ki attacks will drain your other stats, and as a result, reduce your ki and powerlevel dramatically.

Vitality (VIT): Vitality is a measure of your characters ability to defend against incoming physical attacks. Once this is exhausted, incoming ki attacks will drain your other stats, and as a result, reduce your ki and powerlevel dramatically.


Mental Statistics
Charisma (CHA): Charisma measures your characters ability to interact effectively with other people. This includes your confidence, a commanding personality, leadership qualities, and even how well you speak to others.

Intelligence (INT): Intelligence represents your mental acuity. This stat is also used to determine your ability to enact battle tactics, recall information and your ability to reason.

Willpower (WIL): This is your characters ability to keep going. This is especially relevant in combat, as this represents your characters willingness to go on even when he situation seems to be hopeless.

Currency
Training Points (TP): Training Points are earned from certain activities and are needed to learn new moves, or increase your physical and mental statistics.

Experience Points (XP): Experience Points are needed to level up your character.

Zeni (ZN): Zeni is money, and is earned from different activities and may be spent in shops for items.
This message was last edited by the GM at 01:10, Fri 29 Nov 2019.
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