Alyn Reed:
Can you please tell me how stress works? Is that the same thing as health?
It's mental stress plus physical health all in one stat.
HEALTH:
There are 6 levels of Health:
--Full health
--Somewhat wounded (you could really use a number of stitches, or you bruised a rib, or wrenched something a bit, or are right on the edge of being shaky and/or lightheaded and/or nauseated... if it were any worse it would impair your performance, but you're okay to function for this moment)
--Wounded (like the above but worse, and you could use a couple of days of medical care-- but you can push through for now)
--In Bad Shape (you wouldn't mind a week or two of medical care, but you can still see and walk and fight if you have to, you're not literally about to die)
--Really Bad Shape (you can maybe do a few more things but then seriously you need to rest somewhere very soon)
--Dead
When you roll a 7-9, in some circumstances, the GM might say that your Health Level decreases by 1.
When you roll a 6 or lower, in some circumstances, the GM might say that your Health Level decreases by 1 level or more.
There are all sorts of amazing ways of healing yourself... The important thing is 1. having the time to use them, 2. they might need time to work, and 3. not running out of them, and, one supposes 4. finding more.
REST:
When you rest for some peaceful hours (at least 8), and get at least a little food and beverage into you, you may roll 2d6 plus your Forceful modifier.
--Higher than 12: You get 3 health levels back.
--10 to 12: You get 2 health levels back.
--7-9: You get 1 health level back.
--6 or lower: you get no health levels back.