OOC Thread.   Posted by The GM.Group: 0
The GM
 GM, 1 post
Mon 2 Dec 2019
at 22:36
OOC Thread
OOC Thread...

Hello... basically I liked a lot of the ideas of the PbtA game FARFLUNG (but not all of them), but I realized I didn't want interplanetary adventures, I wanted end-of-time adventures, so I changed the names of some playbooks, changed others in other ways (sometimes by adding elements of VENTURE, a game by Riley Rethal), and for all of them, I went with a more basic way for rolling to see what happens.

So now that's some stuff you know!

This message was last edited by the GM at 19:18, Wed 04 Dec 2019.

The GM
 GM, 20 posts
Wed 4 Dec 2019
at 20:44
OOC Thread

And, in case anyone wonders, the Stuff list is (barely) adapted from the PbtA game Uncharted Worlds, which I feel has an excellent Stuff system.

So let's see, Playbooks, Setting, Stats, Doing Things (which I feel sufficiently includes Combat), Leveling Up, Health, Stuff...

Anything I've forgotten...?
Frili
 player, 1 post
Wed 4 Dec 2019
at 20:47
OOC Thread
quote:
Anything I've forgotten...?


I don't have too much PbtA experience (mainly dungeon world) but is there a kind of 'bonds' mechanic?

EDIT: I also don't really see a thread about leveling or how to get XP or something.

This message was last edited by the player at 20:48, Wed 04 Dec 2019.

The GM
 GM, 21 posts
Wed 4 Dec 2019
at 21:22
Re: OOC Thread
Frili:
quote:
Anything I've forgotten...?


I don't have too much PbtA experience (mainly dungeon world) but is there a kind of 'bonds' mechanic?

EDIT: I also don't really see a thread about leveling or how to get XP or something.


Leveling/XP doesn't have its own thread, it's under the STATS thread, bottom of the second post.

I don't do Bonds mechanics in my games because it's so common for players to disappear (sometimes replaced by new players) on RPol that in my opinion Bonds-- again, on RPol, at least-- just lead to frustration more than anything.
Frili
 player, 2 posts
Wed 4 Dec 2019
at 22:46
Re: OOC Thread
The GM:
Leveling/XP doesn't have its own thread, it's under the STATS thread, bottom of the second post.

I don't do Bonds mechanics in my games because it's so common for players to disappear (sometimes replaced by new players) on RPol that in my opinion Bonds-- again, on RPol, at least-- just lead to frustration more than anything.


Cool, my mistake (for the first point), and a valid reason for the second.
The GM
 GM, 22 posts
Thu 5 Dec 2019
at 21:40
Re: OOC Thread

Welcome to The Duke, our new Mad.

Aesop, I changed your name, too, while I was at it.

I'll give The Duke some time to do setting-up stuff, and we'll see if anyone else shows up right away, and then we'll talk some more...
Aesop
 player, 3 posts
 Monster
Thu 5 Dec 2019
at 22:27
Re: OOC Thread
Sweet! Welcome Duke! Can’t wait to see your gizmo’s and thingamabobs! Greetings and good night from Belgium!
The Duke
 player, 1 post
 Mad
Thu 5 Dec 2019
at 22:31
Re: OOC Thread
Salutations Neighbour. Not Busy celebrating Sinterklaas i see?

Duke is just going to pull his weight in any situation.