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10:22, 28th April 2024 (GMT+0)

OOC Thread 2: The Eyes of the Overworld.

Posted by The GMFor group 0
The Duke
player, 557 posts
Mad
HP: Somewhat wounded
Thu 14 Mar 2024
at 08:53
  • msg #215

Re: OOC Thread 2: The Eyes of the Overworld

No usually i get a +1 But it made little sense to do +1-1 as the dice rolle might get confused.
The GM
GM, 763 posts
Thu 14 Mar 2024
at 15:44
  • msg #216

Re: OOC Thread 2: The Eyes of the Overworld

The Duke:
No usually i get a +1 But it made little sense to do +1-1 as the dice rolle might get confused.


Ohhhhhhhh, you dropped your bonus because they'd just cancel each other out. So that's it! Okay!
Alyn Reed
player, 465 posts
Psion
Stress: 5/6
Thu 14 Mar 2024
at 18:31
  • msg #217

Re: OOC Thread 2: The Eyes of the Overworld

GM, can you please clarify... But is it obvious to us that the shriekmaws are defending their own ship/the tower/etc and the robots are like the invading force?
The GM
GM, 764 posts
Thu 14 Mar 2024
at 18:44
  • msg #218

Re: OOC Thread 2: The Eyes of the Overworld

Alyn Reed:
GM, can you please clarify... But is it obvious to us that the shriekmaws are defending their own ship/the tower/etc and the robots are like the invading force?


Yes, sorry-- the roboids are going from the tower to the ship, the shriekmaws are defending.
The GM
GM, 765 posts
Fri 15 Mar 2024
at 13:14
  • msg #219

Re: OOC Thread 2: The Eyes of the Overworld


Hmmmm. I think I'll see what Alyn does or doesn't do next (and possibly Pesky) before I post about the results of Ajakstu's post...
Alyn Reed
player, 466 posts
Psion
Stress: 5/6
Fri 15 Mar 2024
at 18:46
  • msg #220

Re: OOC Thread 2: The Eyes of the Overworld

I will update after work today in a few hours.
The GM
GM, 767 posts
Fri 15 Mar 2024
at 18:56
  • msg #221

Re: OOC Thread 2: The Eyes of the Overworld

Alyn Reed:
I will update after work today in a few hours.



Cool cool. Book 3 (and the start of 4) has inspired me, I'm all set with plot twists for some time to come...
The Mechanicus Dogg
player, 1 post
Thu 21 Mar 2024
at 16:00
  • msg #222

Re: OOC Thread 2: The Eyes of the Overworld

Howdy all, long time lurker, finally had the bandwidth to apply.  That 1st character crashed and burned as it conflicted with an existing one.  But the 2nd...well hopefully the 2nd will be a fun addition.  Looking forward to role-playing with yall
Pesky
player, 101 posts
Thu 21 Mar 2024
at 16:01
  • msg #223

Re: OOC Thread 2: The Eyes of the Overworld

Welcome - glad you're here.
The Duke
player, 559 posts
Mad
HP: Somewhat wounded
Fri 22 Mar 2024
at 08:30
  • msg #224

Re: OOC Thread 2: The Eyes of the Overworld

Welcome.
Ajakstu Gul
player, 366 posts
Sometimes-Lucky Rogue
XP: 4|| Health: o wounds
Fri 22 Mar 2024
at 13:28
  • msg #225

Re: OOC Thread 2: The Eyes of the Overworld

Cheers!
Alyn Reed
player, 469 posts
Psion
Stress: 5/6
Fri 22 Mar 2024
at 15:05
  • msg #226

Re: OOC Thread 2: The Eyes of the Overworld

Welcome to the madhouse!
The Duke
player, 561 posts
Mad
HP: Somewhat wounded
Mon 25 Mar 2024
at 17:44
  • msg #227

Re: OOC Thread 2: The Eyes of the Overworld

Pesky i was hoping for this.

quote:
AID

--When you attempt to help another character, say how, and roll ONE d6. The character you're attempting to help can use this roll in lieu of one of their own roll's dice. (If more than one player helps them, they can only keep the best 1 die from amongst all dice rolled). By using Aid, you will be exposed to any risks, consequences, or costs of their move, even if they didn’t use your die.

--If you roll a 1, the GM will probably put you at risk, make trouble for you, or make things worse in general, even if the GM can't think of any way for you to share the same problems as the character you tried to help.

The GM
GM, 773 posts
Mon 25 Mar 2024
at 21:30
  • msg #228

Re: OOC Thread 2: The Eyes of the Overworld


Yeah, I'm trying to come back. Obligations-- work, one of them-- got in the way for a while. I'll keep working on it...
Pesky
player, 103 posts
Tue 26 Mar 2024
at 15:43
  • msg #229

Re: OOC Thread 2: The Eyes of the Overworld

GM: can I restate/reroll in order to help Duke?  I'd basically do the same thing, just reframe it as a 'help' and roll 1 d6.

Thoughts?
The GM
GM, 775 posts
Tue 26 Mar 2024
at 15:55
  • msg #230

Re: OOC Thread 2: The Eyes of the Overworld

Pesky:
GM: can I restate/reroll in order to help Duke?  I'd basically do the same thing, just reframe it as a 'help' and roll 1 d6.

Thoughts?


Too late now buddy!

You'll know better next time...
This message was last edited by the GM at 15:56, Tue 26 Mar.
The GM
GM, 777 posts
Tue 26 Mar 2024
at 17:24
  • msg #231

Re: OOC Thread 2: The Eyes of the Overworld


Me = currently waiting to see if anyone's gonna try the AID move for Alyn.

The Duke probably shouldn't-- he's low on health...
The Duke
player, 562 posts
Mad
HP: Somewhat wounded
Tue 26 Mar 2024
at 19:13
  • msg #232

Re: OOC Thread 2: The Eyes of the Overworld

Alyn the Duke has prophetised you. Seeing as i shouldn't aid you now but i already did!!
Ajakstu Gul
player, 367 posts
Sometimes-Lucky Rogue
XP: 4|| Health: o wounds
Tue 26 Mar 2024
at 23:35
  • msg #233

Re: OOC Thread 2: The Eyes of the Overworld

Bossy didn't order me to aid him.

And I busy trying to block the robot HQ with Duke's walker.
Ajakstu Gul
player, 368 posts
Sometimes-Lucky Rogue
XP: 4|| Health: o wounds
Tue 26 Mar 2024
at 23:38
  • msg #234

Re: OOC Thread 2: The Eyes of the Overworld

Ohhhhhhhhhhhh.

Massive eye roll.
The GM
GM, 779 posts
Tue 26 Mar 2024
at 23:44
  • msg #235

Re: OOC Thread 2: The Eyes of the Overworld

Ajakstu Gul:
And I busy trying to block the robot HQ with Duke's walker.


That affected things somewhat (in ways that I failed to detail. So I'll do it now retroactively):

--First, the roboids didn't swarm over Ajakstu-- he'd only gotten in their way, not actually harmed them much as such

--Second, it helped force the roboids to STOP attacking the shriekmaws, instead of having a battle on two fronts

--Third, it got in the way of both The Duke and the roboids, slowing all of them down. Roboids were climbing up the sides of their tower, to try to clamber into any window they could before it was too late...

--Finally, since I also didn't make it clear a few minutes ago: There are hardly any active roboids here anymore. Mmmmaybe Alyn might be able to find one that's still functional if he wants to do a mind probe or anything to see what that was all about (if he rolls for it), but there's none of them still able to fight (thanks mostly to The Duke).


Now that the roboid threat has passed, Dulcinea will be willing to heal The Duke one more health level if he asks (giving him a penalty on his next roll, of course). Or, he can wait...
The GM
GM, 780 posts
Tue 26 Mar 2024
at 23:44
  • msg #236

Re: OOC Thread 2: The Eyes of the Overworld


For what, the failed rolls? Or...?

Ajakstu Gul:
Ohhhhhhhhhhhh.

Massive eye roll.

Ajakstu Gul
player, 369 posts
Sometimes-Lucky Rogue
XP: 4|| Health: o wounds
Tue 26 Mar 2024
at 23:55
  • msg #237

Re: OOC Thread 2: The Eyes of the Overworld

Ajakstu huffs and concentrates on cleaning imaginary fluff off of his hat.
The GM
GM, 785 posts
Mon 1 Apr 2024
at 01:33
  • msg #238

Re: OOC Thread 2: The Eyes of the Overworld


Welp, do we wanna let The Duke try to smash the door, or do we wanna try talking him into something more subtle?
The Duke
player, 568 posts
Mad
HP: Wounded
Mon 1 Apr 2024
at 11:02
  • msg #239

Re: OOC Thread 2: The Eyes of the Overworld

Subtle? Now why would we do that? After all the Duke has gloves that can level buildings.
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