One roboid makes it up to the missing windscreen of the AlynWalker, and, instead of climbing all the way in (which would set off an automatic defense, but the roboid seems to sense the danger) instead throws something at Alyn-- some sort of small gas grenade.
The grenade, chucked at Alyn's head, bounces off Alyn's personal force field-- but the gas starts making him cough badly.
(Alyn loses 1 health level, and gets a -1 toward his next roll.)
But then--
The Duke:
The duke hisses at t he robots attacking him andactivates the anihilator gloves as he picks one up and tossed it into its tower angrily stomping over to the Robot stronghold.
"I sooooo gonna turn you bloody tin cans into a heap of scrap!!! I am fully done with you bloody lot!!"
ooc: Duke is going on a robo kill rampage in their tower.
10-12: Strong Atrocity: Charge any one strong opponent, or group of weak opponents, and destroy them. You don't even need to use any weapons (though you may). If your next move is an assault or atrocity, take +2 forward.
20:18, Today: The Duke rolled 11 using 2d6+2 with rolls of 4,5. Atrocity!! – 11
Wow, that did it. All the roboids drop off of the Alyn walker, fast, and leave Pesky and everyone else alone, too. They swarm in front of The Duke, blocking his way to the--
--well, trying to block his way, but he just smashes them, crushes them, tears them apart... They only slow him down.
Any roboids who can't make their way to The Duke work on re-entering their tower...
--And then it vanishes, teleported away somewhere.
The roboid threat is gone...